// Copyright 2017 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include class QCheckBox; class QComboBox; class QLabel; class QGridLayout; class QRadioButton; class QSlider; class QSpinBox; class SettingsWindow; class AudioPane final : public QWidget { Q_OBJECT public: explicit AudioPane(); private: void CreateWidgets(); void ConnectWidgets(); void LoadSettings(); void SaveSettings(); void OnEmulationStateChanged(bool running); void OnBackendChanged(); void OnVolumeChanged(int volume); void CheckNeedForLatencyControl(); bool m_latency_control_supported; QGridLayout* m_main_layout; // DSP Engine QRadioButton* m_dsp_hle; QRadioButton* m_dsp_lle; QRadioButton* m_dsp_interpreter; // Volume QSlider* m_volume_slider; QLabel* m_volume_indicator; // Backend QLabel* m_backend_label; QComboBox* m_backend_combo; QCheckBox* m_dolby_pro_logic; QLabel* m_latency_label; QSpinBox* m_latency_spin; #ifdef _WIN32 QLabel* m_wasapi_device_label; QComboBox* m_wasapi_device_combo; #endif // Audio Stretching QCheckBox* m_stretching_enable; QLabel* m_stretching_buffer_label; QSlider* m_stretching_buffer_slider; QLabel* m_stretching_buffer_indicator; };