// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include #include #include #include "Common/CommonTypes.h" #include "Common/StringUtil.h" #include "Common/Logging/Log.h" #include "DiscIO/Blob.h" #include "DiscIO/Volume.h" #include "DiscIO/VolumeCreator.h" #include "DiscIO/VolumeDirectory.h" #include "DiscIO/VolumeGC.h" #include "DiscIO/VolumeWad.h" #include "DiscIO/VolumeWiiCrypted.h" namespace DiscIO { enum EDiscType { DISC_TYPE_UNK, DISC_TYPE_WII, DISC_TYPE_WII_CONTAINER, DISC_TYPE_GC, DISC_TYPE_WAD }; static const unsigned char s_master_key[16] = { 0xeb,0xe4,0x2a,0x22,0x5e,0x85,0x93,0xe4, 0x48,0xd9,0xc5,0x45,0x73,0x81,0xaa,0xf7 }; static const unsigned char s_master_key_korean[16] = { 0x63,0xb8,0x2b,0xb4,0xf4,0x61,0x4e,0x2e, 0x13,0xf2,0xfe,0xfb,0xba,0x4c,0x9b,0x7e }; static std::unique_ptr CreateVolumeFromCryptedWiiImage(std::unique_ptr reader, u32 partition_group, u32 volume_type, u32 volume_number); EDiscType GetDiscType(IBlobReader& _rReader); std::unique_ptr CreateVolumeFromFilename(const std::string& filename, u32 partition_group, u32 volume_number) { std::unique_ptr reader(CreateBlobReader(filename)); if (reader == nullptr) return nullptr; switch (GetDiscType(*reader)) { case DISC_TYPE_WII: case DISC_TYPE_GC: return std::make_unique(std::move(reader)); case DISC_TYPE_WAD: return std::make_unique(std::move(reader)); case DISC_TYPE_WII_CONTAINER: return CreateVolumeFromCryptedWiiImage(std::move(reader), partition_group, 0, volume_number); case DISC_TYPE_UNK: default: std::string name, extension; SplitPath(filename, nullptr, &name, &extension); name += extension; NOTICE_LOG(DISCIO, "%s does not have the Magic word for a gcm, wiidisc or wad file\n" "Set Log Verbosity to Warning and attempt to load the game again to view the values", name.c_str()); } return nullptr; } std::unique_ptr CreateVolumeFromDirectory(const std::string& directory, bool is_wii, const std::string& apploader, const std::string& dol) { if (CVolumeDirectory::IsValidDirectory(directory)) return std::make_unique(directory, is_wii, apploader, dol); return nullptr; } void VolumeKeyForPartition(IBlobReader& _rReader, u64 offset, u8* VolumeKey) { CBlobBigEndianReader Reader(_rReader); u8 SubKey[16]; _rReader.Read(offset + 0x1bf, 16, SubKey); u8 IV[16]; memset(IV, 0, 16); _rReader.Read(offset + 0x44c, 8, IV); bool usingKoreanKey = false; // Issue: 6813 // Magic value is at partition's offset + 0x1f1 (1byte) // If encrypted with the Korean key, the magic value would be 1 // Otherwise it is zero if (Reader.Read8(0x3) == 'K' && Reader.Read8(offset + 0x1f1) == 1) usingKoreanKey = true; mbedtls_aes_context AES_ctx; mbedtls_aes_setkey_dec(&AES_ctx, (usingKoreanKey ? s_master_key_korean : s_master_key), 128); mbedtls_aes_crypt_cbc(&AES_ctx, MBEDTLS_AES_DECRYPT, 16, IV, SubKey, VolumeKey); } static std::unique_ptr CreateVolumeFromCryptedWiiImage(std::unique_ptr reader, u32 partition_group, u32 volume_type, u32 volume_number) { CBlobBigEndianReader big_endian_reader(*reader); u32 numPartitions = big_endian_reader.Read32(0x40000 + (partition_group * 8)); u64 PartitionsOffset = (u64)big_endian_reader.Read32(0x40000 + (partition_group * 8) + 4) << 2; // Check if we're looking for a valid partition if ((int)volume_number != -1 && volume_number > numPartitions) return nullptr; struct SPartition { u64 offset; u32 type; }; struct SPartitionGroup { u32 num_partitions; u64 partitions_offset; std::vector partitions; }; SPartitionGroup partition_groups[4]; // Read all partitions for (SPartitionGroup& group : partition_groups) { for (u32 i = 0; i < numPartitions; i++) { SPartition partition; partition.offset = ((u64)big_endian_reader.Read32(PartitionsOffset + (i * 8) + 0)) << 2; partition.type = big_endian_reader.Read32(PartitionsOffset + (i * 8) + 4); group.partitions.push_back(partition); } } // Return the partition type specified or number // types: 0 = game, 1 = firmware update, 2 = channel installer // some partitions on SSBB use the ASCII title id of the demo VC game they hold... for (size_t i = 0; i < partition_groups[partition_group].partitions.size(); i++) { const SPartition& partition = partition_groups[partition_group].partitions.at(i); if ((partition.type == volume_type && (int)volume_number == -1) || i == volume_number) { u8 volume_key[16]; VolumeKeyForPartition(*reader, partition.offset, volume_key); return std::make_unique(std::move(reader), partition.offset, volume_key); } } return nullptr; } EDiscType GetDiscType(IBlobReader& _rReader) { CBlobBigEndianReader Reader(_rReader); u32 WiiMagic = Reader.Read32(0x18); u32 WiiContainerMagic = Reader.Read32(0x60); u32 WADMagic = Reader.Read32(0x02); u32 GCMagic = Reader.Read32(0x1C); // Check for Wii if (WiiMagic == 0x5D1C9EA3 && WiiContainerMagic != 0) return DISC_TYPE_WII; if (WiiMagic == 0x5D1C9EA3 && WiiContainerMagic == 0) return DISC_TYPE_WII_CONTAINER; // Check for WAD // 0x206962 for boot2 wads if (WADMagic == 0x00204973 || WADMagic == 0x00206962) return DISC_TYPE_WAD; // Check for GC if (GCMagic == 0xC2339F3D) return DISC_TYPE_GC; WARN_LOG(DISCIO, "No known magic words found"); WARN_LOG(DISCIO, "Wii offset: 0x18 value: 0x%08x", WiiMagic); WARN_LOG(DISCIO, "WiiC offset: 0x60 value: 0x%08x", WiiContainerMagic); WARN_LOG(DISCIO, "WAD offset: 0x02 value: 0x%08x", WADMagic); WARN_LOG(DISCIO, "GC offset: 0x1C value: 0x%08x", GCMagic); return DISC_TYPE_UNK; } } // namespace