//////////////////////////////////////////////////////////////////////////// // Name: wx/msw/spinctrl.h // Purpose: wxSpinCtrl class declaration for Win32 // Author: Vadim Zeitlin // Modified by: // Created: 22.07.99 // RCS-ID: $Id: spinctrl.h 70799 2012-03-04 00:29:48Z VZ $ // Copyright: (c) Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_MSW_SPINCTRL_H_ #define _WX_MSW_SPINCTRL_H_ #include "wx/spinbutt.h" // the base class #if wxUSE_SPINCTRL #include "wx/dynarray.h" class WXDLLIMPEXP_FWD_CORE wxSpinCtrl; WX_DEFINE_EXPORTED_ARRAY_PTR(wxSpinCtrl *, wxArraySpins); // ---------------------------------------------------------------------------- // Under Win32, wxSpinCtrl is a wxSpinButton with a buddy (as MSDN docs call // it) text window whose contents is automatically updated when the spin // control is clicked. // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxSpinCtrl : public wxSpinButton { public: wxSpinCtrl() { Init(); } wxSpinCtrl(wxWindow *parent, wxWindowID id = wxID_ANY, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_ARROW_KEYS | wxALIGN_RIGHT, int min = 0, int max = 100, int initial = 0, const wxString& name = wxT("wxSpinCtrl")) { Init(); Create(parent, id, value, pos, size, style, min, max, initial, name); } bool Create(wxWindow *parent, wxWindowID id = wxID_ANY, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_ARROW_KEYS | wxALIGN_RIGHT, int min = 0, int max = 100, int initial = 0, const wxString& name = wxT("wxSpinCtrl")); // a wxTextCtrl-like method (but we can't have GetValue returning wxString // because the base class already has one returning int!) void SetValue(const wxString& text); // another wxTextCtrl-like method void SetSelection(long from, long to); // implementation only from now on // ------------------------------- virtual ~wxSpinCtrl(); virtual void SetValue(int val); virtual int GetValue() const; virtual void SetRange(int minVal, int maxVal); virtual bool SetFont(const wxFont &font); virtual void SetFocus(); virtual bool Enable(bool enable = true); virtual bool Show(bool show = true); virtual bool Reparent(wxWindowBase *newParent); // wxSpinButton doesn't accept focus, but we do virtual bool AcceptsFocus() const { return wxWindow::AcceptsFocus(); } // we're like wxTextCtrl and not (default) wxButton virtual wxVisualAttributes GetDefaultAttributes() const { return GetClassDefaultAttributes(GetWindowVariant()); } static wxVisualAttributes GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL) { return GetCompositeControlsDefaultAttributes(variant); } // for internal use only // get the subclassed window proc of the buddy text WXFARPROC GetBuddyWndProc() const { return m_wndProcBuddy; } // return the spinctrl object whose buddy is the given window or NULL static wxSpinCtrl *GetSpinForTextCtrl(WXHWND hwndBuddy); // process a WM_COMMAND generated by the buddy text control bool ProcessTextCommand(WXWORD cmd, WXWORD id); // recognize buddy window as part of this control at wx level virtual bool ContainsHWND(WXHWND hWnd) const { return hWnd == m_hwndBuddy; } protected: virtual void DoGetPosition(int *x, int *y) const; virtual void DoMoveWindow(int x, int y, int width, int height); virtual wxSize DoGetBestSize() const; virtual void DoGetSize(int *width, int *height) const; virtual void DoGetClientSize(int *x, int *y) const; #if wxUSE_TOOLTIPS virtual void DoSetToolTip( wxToolTip *tip ); #endif // wxUSE_TOOLTIPS virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result); virtual bool MSWOnScroll(int orientation, WXWORD wParam, WXWORD pos, WXHWND control); // handle processing of special keys void OnChar(wxKeyEvent& event); void OnSetFocus(wxFocusEvent& event); void OnKillFocus(wxFocusEvent& event); // generate spin control update event with the given value void SendSpinUpdate(int value); // called to ensure that the value is in the correct range virtual void NormalizeValue(); // the value of the control before the latest change (which might not have // changed anything in fact -- this is why we need this field) int m_oldValue; // the data for the "buddy" text ctrl WXHWND m_hwndBuddy; WXFARPROC m_wndProcBuddy; // Block text update event after SetValue() bool m_blockEvent; private: // Common part of all ctors. void Init(); DECLARE_DYNAMIC_CLASS(wxSpinCtrl) DECLARE_EVENT_TABLE() wxDECLARE_NO_COPY_CLASS(wxSpinCtrl); }; #endif // wxUSE_SPINCTRL #endif // _WX_MSW_SPINCTRL_H_