// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. // http://developer.nvidia.com/object/General_FAQ.html#t6 !!!!! #include "Common/Atomic.h" #include "Common/ChunkFile.h" #include "Common/Common.h" #include "Core/ConfigManager.h" #include "Core/CoreTiming.h" #include "Core/State.h" #include "Core/HW/MMIO.h" #include "Core/HW/ProcessorInterface.h" #include "VideoCommon/CommandProcessor.h" #include "VideoCommon/PixelEngine.h" #include "VideoCommon/RenderBase.h" #include "VideoCommon/VideoCommon.h" namespace PixelEngine { union UPEZConfReg { u16 Hex; struct { u16 ZCompEnable : 1; // Z Comparator Enable u16 Function : 3; u16 ZUpdEnable : 1; u16 : 11; }; }; union UPEAlphaConfReg { u16 Hex; struct { u16 BMMath : 1; // GX_BM_BLEND || GX_BM_SUBSTRACT u16 BMLogic : 1; // GX_BM_LOGIC u16 Dither : 1; u16 ColorUpdEnable : 1; u16 AlphaUpdEnable : 1; u16 DstFactor : 3; u16 SrcFactor : 3; u16 Substract : 1; // Additive mode by default u16 BlendOperator : 4; }; }; union UPEDstAlphaConfReg { u16 Hex; struct { u16 DstAlpha : 8; u16 Enable : 1; u16 : 7; }; }; union UPEAlphaModeConfReg { u16 Hex; struct { u16 Threshold : 8; u16 CompareMode : 8; }; }; // fifo Control Register union UPECtrlReg { struct { u16 PETokenEnable : 1; u16 PEFinishEnable : 1; u16 PEToken : 1; // write only u16 PEFinish : 1; // write only u16 : 12; }; u16 Hex; UPECtrlReg() {Hex = 0; } UPECtrlReg(u16 _hex) {Hex = _hex; } }; // STATE_TO_SAVE static UPEZConfReg m_ZConf; static UPEAlphaConfReg m_AlphaConf; static UPEDstAlphaConfReg m_DstAlphaConf; static UPEAlphaModeConfReg m_AlphaModeConf; static UPEAlphaReadReg m_AlphaRead; static UPECtrlReg m_Control; //static u16 m_Token; // token value most recently encountered static volatile u32 g_bSignalTokenInterrupt; static volatile u32 g_bSignalFinishInterrupt; static int et_SetTokenOnMainThread; static int et_SetFinishOnMainThread; static volatile u32 interruptSetToken = 0; static volatile u32 interruptSetFinish = 0; u16 bbox[4]; bool bbox_active; enum { INT_CAUSE_PE_TOKEN = 0x200, // GP Token INT_CAUSE_PE_FINISH = 0x400, // GP Finished }; void DoState(PointerWrap &p) { p.Do(m_ZConf); p.Do(m_AlphaConf); p.Do(m_DstAlphaConf); p.Do(m_AlphaModeConf); p.Do(m_AlphaRead); p.DoPOD(m_Control); p.Do(g_bSignalTokenInterrupt); p.Do(g_bSignalFinishInterrupt); p.Do(interruptSetToken); p.Do(interruptSetFinish); p.Do(bbox); p.Do(bbox_active); } void UpdateInterrupts(); void UpdateTokenInterrupt(bool active); void UpdateFinishInterrupt(bool active); void SetToken_OnMainThread(u64 userdata, int cyclesLate); void SetFinish_OnMainThread(u64 userdata, int cyclesLate); void Init() { m_Control.Hex = 0; m_ZConf.Hex = 0; m_AlphaConf.Hex = 0; m_DstAlphaConf.Hex = 0; m_AlphaModeConf.Hex = 0; m_AlphaRead.Hex = 0; g_bSignalTokenInterrupt = 0; g_bSignalFinishInterrupt = 0; interruptSetToken = 0; interruptSetFinish = 0; et_SetTokenOnMainThread = CoreTiming::RegisterEvent("SetToken", SetToken_OnMainThread); et_SetFinishOnMainThread = CoreTiming::RegisterEvent("SetFinish", SetFinish_OnMainThread); bbox[0] = 0x80; bbox[1] = 0xA0; bbox[2] = 0x80; bbox[3] = 0xA0; bbox_active = false; } void RegisterMMIO(MMIO::Mapping* mmio, u32 base) { // Directly mapped registers. struct { u32 addr; u16* ptr; } directly_mapped_vars[] = { { PE_ZCONF, &m_ZConf.Hex }, { PE_ALPHACONF, &m_AlphaConf.Hex }, { PE_DSTALPHACONF, &m_DstAlphaConf.Hex }, { PE_ALPHAMODE, &m_AlphaModeConf.Hex }, { PE_ALPHAREAD, &m_AlphaRead.Hex }, }; for (auto& mapped_var : directly_mapped_vars) { mmio->Register(base | mapped_var.addr, MMIO::DirectRead(mapped_var.ptr), MMIO::DirectWrite(mapped_var.ptr) ); } // Performance queries registers: read only, need to call the video backend // to get the results. struct { u32 addr; PerfQueryType pqtype; } pq_regs[] = { { PE_PERF_ZCOMP_INPUT_ZCOMPLOC_L, PQ_ZCOMP_INPUT_ZCOMPLOC }, { PE_PERF_ZCOMP_OUTPUT_ZCOMPLOC_L, PQ_ZCOMP_OUTPUT_ZCOMPLOC }, { PE_PERF_ZCOMP_INPUT_L, PQ_ZCOMP_INPUT }, { PE_PERF_ZCOMP_OUTPUT_L, PQ_ZCOMP_OUTPUT }, { PE_PERF_BLEND_INPUT_L, PQ_BLEND_INPUT }, { PE_PERF_EFB_COPY_CLOCKS_L, PQ_EFB_COPY_CLOCKS }, }; for (auto& pq_reg : pq_regs) { mmio->Register(base | pq_reg.addr, MMIO::ComplexRead([pq_reg](u32) { return g_video_backend->Video_GetQueryResult(pq_reg.pqtype) & 0xFFFF; }), MMIO::InvalidWrite() ); mmio->Register(base | (pq_reg.addr + 2), MMIO::ComplexRead([pq_reg](u32) { return g_video_backend->Video_GetQueryResult(pq_reg.pqtype) >> 16; }), MMIO::InvalidWrite() ); } // Control register mmio->Register(base | PE_CTRL_REGISTER, MMIO::DirectRead(&m_Control.Hex), MMIO::ComplexWrite([](u32, u16 val) { UPECtrlReg tmpCtrl(val); if (tmpCtrl.PEToken) g_bSignalTokenInterrupt = 0; if (tmpCtrl.PEFinish) g_bSignalFinishInterrupt = 0; m_Control.PETokenEnable = tmpCtrl.PETokenEnable; m_Control.PEFinishEnable = tmpCtrl.PEFinishEnable; m_Control.PEToken = 0; // this flag is write only m_Control.PEFinish = 0; // this flag is write only DEBUG_LOG(PIXELENGINE, "(w16) CTRL_REGISTER: 0x%04x", val); UpdateInterrupts(); }) ); // Token register, readonly. mmio->Register(base | PE_TOKEN_REG, MMIO::DirectRead(&CommandProcessor::fifo.PEToken), MMIO::InvalidWrite() ); // BBOX registers, readonly and need to update a flag. for (int i = 0; i < 4; ++i) { mmio->Register(base | (PE_BBOX_LEFT + 2 * i), MMIO::ComplexRead([i](u32) { bbox_active = false; return bbox[i]; }), MMIO::InvalidWrite() ); } } void UpdateInterrupts() { // check if there is a token-interrupt UpdateTokenInterrupt((g_bSignalTokenInterrupt & m_Control.PETokenEnable)); // check if there is a finish-interrupt UpdateFinishInterrupt((g_bSignalFinishInterrupt & m_Control.PEFinishEnable)); } void UpdateTokenInterrupt(bool active) { ProcessorInterface::SetInterrupt(INT_CAUSE_PE_TOKEN, active); Common::AtomicStore(interruptSetToken, active ? 1 : 0); } void UpdateFinishInterrupt(bool active) { ProcessorInterface::SetInterrupt(INT_CAUSE_PE_FINISH, active); Common::AtomicStore(interruptSetFinish, active ? 1 : 0); } // TODO(mb2): Refactor SetTokenINT_OnMainThread(u64 userdata, int cyclesLate). // Think about the right order between tokenVal and tokenINT... one day maybe. // Cleanup++ // Called only if BPMEM_PE_TOKEN_INT_ID is ack by GP void SetToken_OnMainThread(u64 userdata, int cyclesLate) { // XXX: No 16-bit atomic store available, so cheat and use 32-bit. // That's what we've always done. We're counting on fifo.PEToken to be // 4-byte padded. Common::AtomicStore(*(volatile u32*)&CommandProcessor::fifo.PEToken, userdata & 0xffff); INFO_LOG(PIXELENGINE, "VIDEO Backend raises INT_CAUSE_PE_TOKEN (btw, token: %04x)", CommandProcessor::fifo.PEToken); if (userdata >> 16) { Common::AtomicStore(*(volatile u32*)&g_bSignalTokenInterrupt, 1); UpdateInterrupts(); } CommandProcessor::interruptTokenWaiting = false; } void SetFinish_OnMainThread(u64 userdata, int cyclesLate) { Common::AtomicStore(*(volatile u32*)&g_bSignalFinishInterrupt, 1); UpdateInterrupts(); CommandProcessor::interruptFinishWaiting = false; CommandProcessor::isPossibleWaitingSetDrawDone = false; } // SetToken // THIS IS EXECUTED FROM VIDEO THREAD void SetToken(const u16 _token, const int _bSetTokenAcknowledge) { if (_bSetTokenAcknowledge) // set token INT { Common::AtomicStore(*(volatile u32*)&g_bSignalTokenInterrupt, 1); } CommandProcessor::interruptTokenWaiting = true; CoreTiming::ScheduleEvent_Threadsafe(0, et_SetTokenOnMainThread, _token | (_bSetTokenAcknowledge << 16)); } // SetFinish // THIS IS EXECUTED FROM VIDEO THREAD (BPStructs.cpp) when a new frame has been drawn void SetFinish() { CommandProcessor::interruptFinishWaiting = true; CoreTiming::ScheduleEvent_Threadsafe(0, et_SetFinishOnMainThread, 0); INFO_LOG(PIXELENGINE, "VIDEO Set Finish"); } UPEAlphaReadReg GetAlphaReadMode() { return m_AlphaRead; } } // end of namespace PixelEngine