// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include "Common/Common.h" #include "VideoCommon/CPMemory.h" // CP state u8 *cached_arraybases[16]; // STATE_TO_SAVE u32 arraybases[16]; u32 arraystrides[16]; TMatrixIndexA MatrixIndexA; TMatrixIndexB MatrixIndexB; TVtxDesc g_VtxDesc; // Most games only use the first VtxAttr and simply reconfigure it all the time as needed. VAT g_VtxAttr[8];