<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="9.00" Name="DSPSpy" ProjectGUID="{3877AA3E-9CC0-4ADF-8E71-272EE4443478}" RootNamespace="DSPSpy" TargetFrameworkVersion="196613" > <Platforms> <Platform Name="Win32" /> <Platform Name="x64" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Wii|Win32" OutputDirectory="build" IntermediateDirectory="build" ConfigurationType="0" CharacterSet="2" WholeProgramOptimization="1" BuildLogFile="build\BuildLog.htm" > <Tool Name="VCNMakeTool" BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds
make
" ReBuildCommandLine="make clean
..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds
make" CleanCommandLine="make clean" Output="DSPSpy.dol" PreprocessorDefinitions="" IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include" ForcedIncludes="" AssemblySearchPath="" ForcedUsingAssemblies="" CompileAsManaged="" /> </Configuration> <Configuration Name="Wii|x64" OutputDirectory="build" IntermediateDirectory="build" ConfigurationType="0" CharacterSet="2" WholeProgramOptimization="1" BuildLogFile="build\BuildLog.htm" > <Tool Name="VCNMakeTool" BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds
make
" ReBuildCommandLine="make clean
..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds
make" CleanCommandLine="make clean" Output="DSPSpy.dol" PreprocessorDefinitions="" IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include" ForcedIncludes="" AssemblySearchPath="" ForcedUsingAssemblies="" CompileAsManaged="" /> </Configuration> <Configuration Name="GC|Win32" OutputDirectory="build" IntermediateDirectory="build" ConfigurationType="0" CharacterSet="2" WholeProgramOptimization="1" BuildLogFile="build\BuildLogGC.htm" > <Tool Name="VCNMakeTool" BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds
make HW_TYPE=gamecube" ReBuildCommandLine="make HW_TYPE=gamecube clean
..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds
make HW_TYPE=gamecube" CleanCommandLine="make HW_TYPE=gamecube clean" Output="DSPSpyGC.dol" PreprocessorDefinitions="" IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include" ForcedIncludes="" AssemblySearchPath="" ForcedUsingAssemblies="" CompileAsManaged="" /> </Configuration> <Configuration Name="GC|x64" OutputDirectory="build" IntermediateDirectory="build" ConfigurationType="0" CharacterSet="2" WholeProgramOptimization="1" BuildLogFile="build\BuildLogGC.htm" > <Tool Name="VCNMakeTool" BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds
make HW_TYPE=gamecube" ReBuildCommandLine="make HW_TYPE=gamecube clean
..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds
make HW_TYPE=gamecube" CleanCommandLine="make HW_TYPE=gamecube clean" Output="DSPSpyGC.dol" PreprocessorDefinitions="" IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include" ForcedIncludes="" AssemblySearchPath="" ForcedUsingAssemblies="" CompileAsManaged="" /> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="tests" > <File RelativePath=".\tests\arith_test.ds" > </File> <File RelativePath=".\tests\dr_test.ds" > </File> <File RelativePath=".\tests\dsp_base.inc" > </File> <File RelativePath=".\tests\dsp_test.ds" > </File> <File RelativePath=".\tests\ir_test.ds" > </File> <File RelativePath=".\tests\ld_test.ds" > </File> <File RelativePath=".\tests\mul_test.ds" > </File> <File RelativePath=".\tests\neg_test.ds" > </File> <File RelativePath=".\tests\op_test.ds" > </File> <File RelativePath=".\tests\unk_regs_test.ds" > </File> </Filter> <Filter Name="util" > <File RelativePath=".\util\createtest.pl" > </File> <File RelativePath=".\util\dump_roms.ds" > </File> </Filter> <Filter Name="templates" > <File RelativePath=".\templates\if_test.tpl" > </File> <File RelativePath=".\templates\tst_test.tpl" > </File> </Filter> <Filter Name="DSP Interface" > <File RelativePath=".\dsp_interface.cpp" > </File> <File RelativePath=".\dsp_interface.h" > </File> <File RelativePath=".\mem_dump.h" > </File> <File RelativePath=".\real_dsp.cpp" > </File> <File RelativePath=".\real_dsp.h" > </File> </Filter> <Filter Name="Misc uCodes" > <File RelativePath="..\..\docs\DSP\dsp_rom.txt" > </File> <File RelativePath="..\..\docs\DSP\unlockmemcard.ds" > </File> </Filter> <File RelativePath=".\build.sh" > </File> <File RelativePath=".\Config.h" > </File> <File RelativePath=".\ConsoleHelper.h" > </File> <File RelativePath=".\dspregs.h" > </File> <File RelativePath=".\main_spy.cpp" > </File> <File RelativePath=".\Makefile" > </File> <File RelativePath=".\sbuild.sh" > </File> <File RelativePath=".\Stubs.cpp" > </File> </Files> <Globals> </Globals> </VisualStudioProject>