# -*- python -*- Import('env') import os name = os.sep + "Plugin_DSP_HLE" files = [ 'DSPHandler.cpp', 'MailHandler.cpp', 'HLEMixer.cpp', 'main.cpp', 'Config.cpp', 'UCodes/UCode_AX.cpp', 'UCodes/UCode_AXWii.cpp', 'UCodes/UCode_CARD.cpp', 'UCodes/UCode_InitAudioSystem.cpp', 'UCodes/UCode_ROM.cpp', 'UCodes/UCodes.cpp', 'UCodes/UCode_GBA.cpp', 'UCodes/UCode_Zelda.cpp', 'UCodes/UCode_Zelda_ADPCM.cpp', 'UCodes/UCode_Zelda_Voice.cpp', 'UCodes/UCode_Zelda_Synth.cpp', ] if env['HAVE_WX']: files += [ 'ConfigDlg.cpp' ] libs = [ 'common', 'audiocommon' ] env.SharedLibrary(env['plugin_dir'] + name, files, LIBS = libs + env['LIBS'])