# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Specced, 2019 # HiKaroline , 2016 # Lars Lyngby , 2020-2022 # 0a34c543c69503f1ee5f2525fb991264_fca075c <5a81f409b1e267010db8d9cf37a18e15_100710>, 2016 # Patrick Larsen , 2018 # scootergrisen, 2017 # scootergrisen, 2018 # Thorbjørn Holst Hein Sindrup , 2015 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2023-05-11 23:02+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Lars Lyngby , 2020-2022\n" "Language-Team: Danish (http://app.transifex.com/delroth/dolphin-emu/language/" "da/)\n" "Language: da\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DiscIO/VolumeVerifier.cpp:1456 msgid "" "\n" "\n" "Because GameCube disc images contain little verification data, there may be " "problems that Dolphin is unable to detect." msgstr "" "\n" "\n" "Da GameCube diskimages har få verifikationsdata, kan der være problemer, som " "Dolphin ikke kan se." #: Source/Core/DiscIO/VolumeVerifier.cpp:1462 msgid "" "\n" "\n" "Because this title is not for retail Wii consoles, Dolphin cannot ensure " "that it hasn't been tampered with, even if signatures appear valid." msgstr "" "\n" "\n" "Da spillet ikke har været til salg, kan Dolphin ikke sikre spillets " "integritet. Nogen kan have pillet. Også selvom signatur ser OK ud." #: Source/Core/DolphinQt/GameList/GameListModel.cpp:102 msgid " (Disc %1)" msgstr "(Disk %1)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:264 msgid "! Not" msgstr "! Not" #: Source/Core/Core/Boot/Boot.cpp:259 msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"{0}\" er en ugyldig GCM/ISO fi0l, eller det er ikke en GC/Wii ISO." #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:276 msgid "$ User Variable" msgstr "$ Brugervariabel" #. i18n: The symbol for percent. #. i18n: The percent symbol. #. i18n: Percentage symbol. #. i18n: The percent symbol. #. i18n: The symbol/abbreviation for percent. #. i18n: The percent symbol. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:69 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:333 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:105 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:45 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:46 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28 msgid "%" msgstr "%" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:267 msgid "% Modulo" msgstr "% Modulo" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:58 msgid "" "%1\n" "wants to join your party." msgstr "" "%1\n" "ønsker at slutte sig til din gruppe." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:73 msgid "%1 %" msgstr "%1 %" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:310 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:336 msgid "%1 %2" msgstr "%1 %2" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:319 msgid "%1 %2 %3" msgstr "%1 %2 %3" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:80 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:167 msgid "%1 (%2)" msgstr "%1 (%2)" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:98 msgid "%1 (Copy)" msgstr "%1 (Kopi)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:98 msgid "%1 (Disc %2, Revision %3)" msgstr "%1 (Disk %2, Udgave %3)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:102 msgid "%1 (Revision %3)" msgstr "%1 (Udgave %3)" #. i18n: "Stock" refers to input profiles included with Dolphin #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:507 msgid "%1 (Stock)" msgstr "%1 (Beholdning)" #. i18n: %1 is the name of a compression method (e.g. Zstandard) #: Source/Core/DolphinQt/ConvertDialog.cpp:233 msgid "%1 (recommended)" msgstr "%1 (anbefalet)" #. i18n: %1 is the name of a compression method (e.g. LZMA) #: Source/Core/DolphinQt/ConvertDialog.cpp:215 msgid "%1 (slow)" msgstr "%1 (langsom)" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:317 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" "%1 FIFO byte\n" "%2 hukommelsesbyte\n" "%3 billeder" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:74 msgid "%1 Graphics Configuration" msgstr "%1 Grafikkonfiguration" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:308 msgid "%1 MB (MEM1)" msgstr "%1 MB (MEM1)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:322 msgid "%1 MB (MEM2)" msgstr "%1 MB (MEM2)" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:137 msgid "%1 doesn't support this feature on your system." msgstr "%1 understøtter ikke funktionen på dit system." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:243 msgid "%1 doesn't support this feature." msgstr "%1 understøtter ikke funktionen." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:297 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:910 msgid "%1 has joined" msgstr "%1 ha tilsluttet sig" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:915 msgid "%1 has left" msgstr "%1 har forladt gruppen" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108 msgid "%1 is not a valid ROM" msgstr "%1 er ikke en gyldig ROM" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1037 msgid "%1 is now golfing" msgstr "%1 spiller golf nu" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:112 msgid "%1 memory ranges" msgstr "%1 hukommelsesområder" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:254 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:323 msgid "%1 ms" msgstr "%1 ms." #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265 msgid "%1 session found" msgstr "%1 session fundet" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265 msgid "%1 sessions found" msgstr "%1 sessioner fundet" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:408 msgid "%1%" msgstr "%1%" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:292 msgid "%1% (%2 MHz)" msgstr "%1% (%2 MHz)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:170 msgid "%1% (Normal Speed)" msgstr "%1% (Normal hastighed)" #. i18n: One of the options shown below "Run until (ignoring breakpoints)" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:633 msgid "%1's value is changed" msgstr "" #. i18n: One of the options shown below "Run until (ignoring breakpoints)" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:627 msgid "%1's value is hit" msgstr "" #. i18n: One of the options shown below "Run until (ignoring breakpoints)" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:630 msgid "%1's value is used" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:171 msgid "%1, %2, %3, %4" msgstr "%1, %2, %3, %4" #: Source/Core/DolphinQt/GCMemcardManager.cpp:605 msgid "%1: %2" msgstr "%1: %2" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:141 msgid "%1[%2]: %3" msgstr "%1[%2]: %3" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:129 msgid "%1[%2]: %3 %" msgstr "%1[%2]: %3 %" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:135 msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79 msgid "%1x Native (%2x%3)" msgstr "%1x Oprindelig (%2x%3)" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:315 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:333 #, c-format msgctxt "" msgid "%n address(es) could not be accessed in emulated memory." msgstr "%n adresse(r) kunne ikke tilgås i emuleret hukommelse." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:306 #, c-format msgctxt "" msgid "%n address(es) remain." msgstr "%n adresse(r) tilbage." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:305 #, c-format msgctxt "" msgid "%n address(es) were removed." msgstr "%n adresse(r) var fjernet." #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:272 msgid "& And" msgstr "& And" #: Source/Core/DolphinQt/GBAWidget.cpp:432 msgid "&1x" msgstr "&1x" #: Source/Core/DolphinQt/GBAWidget.cpp:434 msgid "&2x" msgstr "&2x" #: Source/Core/DolphinQt/GBAWidget.cpp:436 msgid "&3x" msgstr "&3x" #: Source/Core/DolphinQt/GBAWidget.cpp:438 msgid "&4x" msgstr "&4x" #: Source/Core/DolphinQt/MenuBar.cpp:604 msgid "&About" msgstr "&Om" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:360 msgid "&Add Memory Breakpoint" msgstr "&Tilføj Hukommelsesbreakpoint" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:58 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:83 msgid "&Add New Code..." msgstr "&Tilføj ny kode..." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:593 msgid "&Add function" msgstr "&Tilføj funktion" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:43 msgid "&Add..." msgstr "&Tilføj..." #: Source/Core/DolphinQt/MenuBar.cpp:530 msgid "&Audio Settings" msgstr "&Lydindstillinger" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190 msgid "&Auto Update:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:546 msgid "&Automatic Start" msgstr "&Automatisk start" #: Source/Core/DolphinQt/GBAWidget.cpp:441 msgid "&Borderless Window" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:462 msgid "&Breakpoints" msgstr "&Breakpoints" #: Source/Core/DolphinQt/MenuBar.cpp:587 msgid "&Bug Tracker" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:104 msgid "&Cancel" msgstr "&Annuller" #: Source/Core/DolphinQt/MenuBar.cpp:223 msgid "&Cheats Manager" msgstr "&Snydemanager" #: Source/Core/DolphinQt/MenuBar.cpp:597 msgid "&Check for Updates..." msgstr "&Tjek for opdateringer..." #: Source/Core/DolphinQt/MenuBar.cpp:970 msgid "&Clear Symbols" msgstr "&Ryd symboler" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:162 msgid "&Clone..." msgstr "&Klon..." #: Source/Core/DolphinQt/MenuBar.cpp:427 msgid "&Code" msgstr "&Kode" #: Source/Core/DolphinQt/GBAWidget.cpp:386 msgid "&Connected" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:532 msgid "&Controller Settings" msgstr "&Kontrollerindstillinger" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:569 msgid "&Copy address" msgstr "&Kopiér adresse" #: Source/Core/DolphinQt/GCMemcardManager.cpp:136 msgid "&Create..." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:457 #: Source/Core/DolphinQt/GCMemcardManager.cpp:112 msgid "&Delete" msgstr "&Slet" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:359 msgid "&Delete Watch" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:338 msgid "&Delete Watches" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:59 #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:179 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:84 msgid "&Edit Code..." msgstr "&Rediger kode..." #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:162 msgid "&Edit..." msgstr "&Rediger..." #: Source/Core/DolphinQt/MenuBar.cpp:203 msgid "&Eject Disc" msgstr "&Skub disk ud" #: Source/Core/DolphinQt/MenuBar.cpp:305 msgid "&Emulation" msgstr "&Emulation" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:257 msgid "&Export" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:413 msgid "&Export Save Game..." msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:421 msgid "&Export State..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:116 msgid "&Export as .gci..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:193 msgid "&File" msgstr "&Fil" #: Source/Core/DolphinQt/MenuBar.cpp:559 msgid "&Font..." msgstr "&Skrifttype..." #: Source/Core/DolphinQt/MenuBar.cpp:311 msgid "&Frame Advance" msgstr "&Billedfremskydning" #: Source/Core/DolphinQt/MenuBar.cpp:534 msgid "&Free Look Settings" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:972 msgid "&Generate Symbols From" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:583 msgid "&GitHub Repository" msgstr "&GitHub-repertoire" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:455 msgid "&Go to start of function" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:529 msgid "&Graphics Settings" msgstr "&Grafikindstillinger" #: Source/Core/DolphinQt/MenuBar.cpp:574 msgid "&Help" msgstr "&Hjælp" #: Source/Core/DolphinQt/MenuBar.cpp:533 msgid "&Hotkey Settings" msgstr "&Genvejstastindstillinger" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:252 msgid "&Import" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:410 msgid "&Import Save Game..." msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:418 msgid "&Import State..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:126 msgid "&Import..." msgstr "&Importér..." #: Source/Core/DolphinQt/MenuBar.cpp:229 msgid "&Infinity Base" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:595 msgid "&Insert blr" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:451 msgid "&Interframe Blending" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:487 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:114 msgid "&Language:" msgstr "&Sprog:" #: Source/Core/DolphinQt/MenuBar.cpp:328 msgid "&Load State" msgstr "&Indlæs Tilstand" #: Source/Core/DolphinQt/MenuBar.cpp:978 msgid "&Load Symbol Map" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:253 msgid "&Load file to current address" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:341 msgid "&Lock Watches" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:419 msgid "&Lock Widgets In Place" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:471 msgid "&Memory" msgstr "&Hukommelse" #: Source/Core/DolphinQt/MenuBar.cpp:733 msgid "&Movie" msgstr "&Film" #: Source/Core/DolphinQt/GBAWidget.cpp:424 msgid "&Mute" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:479 msgid "&Network" msgstr "" #: qtbase/src/gui/kernel/qplatformtheme.cpp:720 msgid "&No" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:135 #: Source/Core/DolphinQt/MenuBar.cpp:195 Source/Core/DolphinQt/MenuBar.cpp:197 msgid "&Open..." msgstr "&Åbn..." #: Source/Core/DolphinQt/MenuBar.cpp:520 msgid "&Options" msgstr "&Indstillinger" #: Source/Core/DolphinQt/MenuBar.cpp:998 msgid "&Patch HLE Functions" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:307 msgid "&Pause" msgstr "&Pause" #: Source/Core/DolphinQt/MenuBar.cpp:306 msgid "&Play" msgstr "&Afspil" #: Source/Core/DolphinQt/GameList/GameList.cpp:399 msgid "&Properties" msgstr "&Indstillinger" #: Source/Core/DolphinQt/MenuBar.cpp:748 msgid "&Read-Only Mode" msgstr "&Read-Only Tilstand" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:66 msgid "&Refresh List" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:435 msgid "&Registers" msgstr "&Registre" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:45 msgid "&Remove" msgstr "&Fjern" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:60 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:85 msgid "&Remove Code" msgstr "&Fjern kode" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:584 msgid "&Rename symbol" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:404 #: Source/Core/DolphinQt/MenuBar.cpp:309 msgid "&Reset" msgstr "&Nulstil" #: Source/Core/DolphinQt/MenuBar.cpp:220 msgid "&Resource Pack Manager" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:979 msgid "&Save Symbol Map" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:400 msgid "&Scan e-Reader Card(s)..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:228 msgid "&Skylanders Portal" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:175 msgid "&Speed Limit:" msgstr "&Hastighedsgrænse:" #: Source/Core/DolphinQt/MenuBar.cpp:308 msgid "&Stop" msgstr "&Stop" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:118 msgid "&Theme:" msgstr "&Tema:" #: Source/Core/DolphinQt/MenuBar.cpp:444 msgid "&Threads" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:218 msgid "&Tools" msgstr "&Værktøjer" #: Source/Core/DolphinQt/GBAWidget.cpp:396 msgid "&Unload ROM" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:344 msgid "&Unlock Watches" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:393 msgid "&View" msgstr "&Vis" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/MenuBar.cpp:454 msgid "&Watch" msgstr "&Betragt" #: Source/Core/DolphinQt/MenuBar.cpp:576 msgid "&Website" msgstr "&Website" #: Source/Core/DolphinQt/GameList/GameList.cpp:402 msgid "&Wiki" msgstr "&Wiki" #: qtbase/src/gui/kernel/qplatformtheme.cpp:716 msgid "&Yes" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1238 msgid "'%1' not found, no symbol names generated" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1459 msgid "'%1' not found, scanning for common functions instead" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:136 msgid "(None)" msgstr "(Ingen)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:142 msgid "(host)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "(off)" msgstr "(fra)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:141 msgid "(ppc)" msgstr "(ppc)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:265 msgid "* Multiply" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268 msgid "+ Add" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:279 msgid ", Comma" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:269 msgid "- Subtract" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:373 msgid "--> %1" msgstr "--> %1" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:212 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:144 msgid "--Unknown--" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:298 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:714 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:167 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:101 msgid "..." msgstr "..." #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:266 msgid "/ Divide" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:164 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:165 msgid "0" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31 msgid "128 Mbit (2043 blocks)" msgstr "128 Mbit (2043 blokke)" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:209 msgid "16 Bytes" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28 msgid "16 Mbit (251 blocks)" msgstr "16 Mbit (251 blokke)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:104 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:152 msgid "16-bit Signed Integer" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:96 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:140 msgid "16-bit Unsigned Integer" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:131 msgid "16:9" msgstr "16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:95 msgid "16x Anisotropic" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:193 msgid "1x" msgstr "1x" #: Source/Core/Core/HotkeyManager.cpp:194 msgid "2x" msgstr "2x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:92 msgid "2x Anisotropic" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:67 msgid "2x Native (1280x1056) for 720p" msgstr "2x Oprindelig (1280x1056) for 720p" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29 msgid "32 Mbit (507 blocks)" msgstr "32 Mbit (507 blokke)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:133 msgid "32-bit" msgstr "32-bit" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:110 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:161 msgid "32-bit Float" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:106 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:155 msgid "32-bit Signed Integer" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:98 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:143 msgid "32-bit Unsigned Integer" msgstr "" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:347 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:454 msgid "3D" msgstr "3D" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:349 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25 msgid "3D Depth" msgstr "3D-dybde" #: Source/Core/Core/HotkeyManager.cpp:195 msgid "3x" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:67 msgid "3x Native (1920x1584) for 1080p" msgstr "3x Oprindelig (1920x1584) for 1080p" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:207 msgid "4 Bytes" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26 msgid "4 Mbit (59 blocks)" msgstr "4 Mbit (59 blokke)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:130 msgid "4:3" msgstr "4:3" #: Source/Core/Core/HotkeyManager.cpp:196 msgid "4x" msgstr "4x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:93 msgid "4x Anisotropic" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "4x Native (2560x2112) for 1440p" msgstr "4x Oprindelig (2560x2112) for 1440p" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "5x Native (3200x2640)" msgstr "5x Oprindelig (3200x2640)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30 msgid "64 Mbit (1019 blocks)" msgstr "64 Mbit (1019 blokke)" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:111 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:164 msgid "64-bit Float" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:108 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:158 msgid "64-bit Signed Integer" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:100 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:146 msgid "64-bit Unsigned Integer" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69 msgid "6x Native (3840x3168) for 4K" msgstr "6x Oprindelig (3840x3168) for 4K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69 msgid "7x Native (4480x3696)" msgstr "7x Oprindelig (4480x3696)" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:208 msgid "8 Bytes" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27 msgid "8 Mbit (123 blocks)" msgstr "8 Mbit (123 blokke)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:102 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:149 msgid "8-bit Signed Integer" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:94 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:137 msgid "8-bit Unsigned Integer" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94 msgid "8x Anisotropic" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:70 msgid "8x Native (5120x4224) for 5K" msgstr "8x Oprindelig (5120x4224) for 5K" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:271 msgid "< Less-than" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:132 msgid "" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:70 msgid "" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:406 msgid "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:700 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:293 msgid "" "AutoStepping timed out. Current instruction is " "irrelevant." msgstr "" #: Source/Core/DolphinQt/Updater.cpp:63 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
Would you like to update?

Release " "Notes:

" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:270 msgid "> Greater-than" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1487 #: Source/Core/DolphinQt/MainWindow.cpp:1554 msgid "A NetPlay Session is already in progress!" msgstr "" #: Source/Core/Core/WiiUtils.cpp:171 msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: {0}\n" "WAD version: {1}\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:464 msgid "A disc is already about to be inserted." msgstr "En disk er allerede ved at blive sat ind" #: Source/Core/DolphinQt/Main.cpp:235 msgid "A save state cannot be loaded without specifying a game to launch." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:915 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" "Nedlukning er allerede igang. Ikke gemt data kan blive mistet, hvis du " "stopper den kørende emulering, før den er færdig. Gennemtving stop?" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:159 msgid "" "A supported Bluetooth device could not be found.\n" "You must manually connect your Wii Remote." msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:232 msgid "A sync can only be triggered when a Wii game is running." msgstr "Sync kan kun udføres, når et Wii-spil kører." #. i18n: A mysterious debugging/diagnostics peripheral for the GameCube. #: Source/Core/Core/HW/EXI/EXI_Device.h:99 msgid "AD16" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:115 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "If enabled, SD cards must be identical between players.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If a game is hanging on boot, it may not support Dual Core Netplay. Disable " "Dual Core.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and may not work correctly.\n" "Use at your own risk.\n" msgstr "" "ADVARSEL:\n" "\n" "Alle spillere skal anvende samme version af Dolphin.\n" "If SD-kort er aktiverede, skal de være identiske mellem spillere.\n" "Hvis et spil hænger ved boot, understøtter det måske ikke dualcore netspil. " "Slå dualcore fra.\n" "Hvis direkte forbundet skal værten have den valgte UDP port åben/" "videresendt!\n" "\n" "Wii Remote understøttelse i netspil er eksperimentel, og det fungerer måske " "ikke korrekt.\n" "Anvend på egen risiko.\n" #: Source/Core/DolphinQt/CheatsManager.cpp:90 msgid "AR Code" msgstr "AR-kode" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:63 msgid "AR Codes" msgstr "AR-koder" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:137 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:197 msgid "ASCII" msgstr "ASCII" #: Source/Core/DolphinQt/ConvertDialog.cpp:432 #: qtbase/src/gui/kernel/qplatformtheme.cpp:724 msgid "Abort" msgstr "Afbryd" #: Source/Core/DolphinQt/AboutDialog.cpp:17 msgid "About Dolphin" msgstr "Om Dolphin" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:61 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:251 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:49 msgid "Accelerometer" msgstr "" #. i18n: Percentage value of accelerometer data (complementary filter coefficient). #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:44 msgid "Accelerometer Influence" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74 msgid "Accuracy:" msgstr "Nøjagtighed:" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:172 msgid "Action" msgstr "Handling" #: Source/Core/Core/ARDecrypt.cpp:474 msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "{0}" msgstr "" #: Source/Core/Core/ActionReplay.cpp:536 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code " "({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:628 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and " "Slide ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:409 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write " "And Fill ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:470 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To " "Pointer ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:687 msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:551 msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented " "({0})\n" "Master codes are not needed. Do not use master codes." msgstr "" #: Source/Core/Core/ActionReplay.cpp:225 msgid "Action Replay Error: invalid AR code line: {0}" msgstr "" #: Source/Core/Core/ActionReplay.cpp:799 msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:766 msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:724 msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:823 msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Activate NetPlay Chat" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:166 msgid "Active" msgstr "Aktiv" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:70 msgid "Active Infinity Figures:" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:79 msgid "Active Portal Skylanders:" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:161 msgid "Active thread queue" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:176 msgid "Active threads" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:257 msgid "Adapter" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71 msgid "Adapter Detected" msgstr "Adapter Opfanget" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:74 msgid "Adapter:" msgstr "Adapter:" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:56 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:74 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:49 msgid "Add" msgstr "Tilføj" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:122 msgid "Add &breakpoint" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:31 msgid "Add New DSU Server" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:45 msgid "Add New USB Device" msgstr "Leg til ny USB enhed" #: Source/Core/DolphinQt/GameList/GameList.cpp:483 #: Source/Core/DolphinQt/GameList/GameList.cpp:486 msgid "Add Shortcut to Desktop" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Add a Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Add a Memory Breakpoint" msgstr "Tilføj et hukommelsesbreakpoint" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:136 msgid "Add memory &breakpoint" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:123 msgid "Add memory breakpoint" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:131 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:125 msgid "Add to &watch" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:468 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:901 msgid "Add to watch" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:36 #: Source/Core/DolphinQt/Settings/PathPane.cpp:141 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:280 msgid "Add..." msgstr "Tilføj..." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:534 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:123 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:288 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:300 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:166 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:82 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:144 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:375 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:154 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:82 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:181 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91 #: Source/Core/DolphinQt/MenuBar.cpp:973 msgid "Address" msgstr "Adresse" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:45 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:162 msgid "Address Space" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:120 msgid "Address space by CPU state" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:155 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:108 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:249 msgid "Address:" msgstr "Adresse:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:428 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " "Force Linear override the texture scaling filter selected by the game." "

Any option except 'Default' will alter the look of the game's " "textures and might cause issues in a small number of games." "

If unsure, select 'Default'." msgstr "" #. i18n: Refers to plastic shell of game controller (stick gate) that limits stick movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:107 msgid "Adjusts target radius of simulated stick gate." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:242 msgid "" "Adjusts the accuracy at which the GPU receives texture updates from RAM." "

The \"Safe\" setting eliminates the likelihood of the GPU missing " "texture updates from RAM. Lower accuracies cause in-game text to appear " "garbled in certain games.

If unsure, select the " "rightmost value." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:144 msgid "" "Adjusts the amount of RAM in the emulated console.\n" "\n" "WARNING: Enabling this will completely break many games. Only a small number " "of games can benefit from this." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:103 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:105 msgid "Advance Game Port" msgstr "Advance Game Port" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:63 #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:156 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43 msgid "Advanced" msgstr "Avanceret" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:209 msgid "Advanced Settings" msgstr "" #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "Africa" msgstr "Afrika" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:116 msgid "Aligned to data type length" msgstr "" #. i18n: A double precision floating point number #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:168 msgid "All Double" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:362 #: Source/Core/DolphinQt/GCMemcardManager.cpp:439 #: Source/Core/DolphinQt/GCMemcardManager.cpp:590 #: Source/Core/DolphinQt/MainWindow.cpp:753 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:121 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:328 #: Source/Core/DolphinQt/Settings/PathPane.cpp:51 msgid "All Files" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:654 msgid "All Files (*)" msgstr "" #. i18n: A floating point number #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:165 msgid "All Float" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:752 #: Source/Core/DolphinQt/Settings/PathPane.cpp:50 msgid "All GC/Wii files" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:158 msgid "All Hexadecimal" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1354 #: Source/Core/DolphinQt/MainWindow.cpp:1363 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "Alle gemte tilstande (*.sav *.s##);; All Files (*)" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:160 msgid "All Signed Integer" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:162 msgid "All Unsigned Integer" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:695 msgid "All files (*)" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1205 msgid "All players' codes synchronized." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1147 msgid "All players' saves synchronized." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:145 msgid "Allow Mismatched Region Settings" msgstr "" #: Source/Core/DolphinQt/Main.cpp:266 msgid "Allow Usage Statistics Reporting" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:180 msgid "Allow Writes to SD Card" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:36 msgid "" "Allows manipulation of the in-game camera.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:36 #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19 #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:29 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:38 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:36 msgid "Alternate Input Sources" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:185 msgid "Always" msgstr "" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:84 msgid "Always Connected" msgstr "Altid tilsluttet " #: Source/Core/DolphinQt/GBAWidget.cpp:446 msgid "Always on &Top" msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:115 msgid "An inserted disc was expected but not found." msgstr "En indsat disk var forventet men ikke fundet" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:160 msgid "Anaglyph" msgstr "Anaglyph" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:166 msgid "Analyze" msgstr "Analyser" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28 msgid "Angle" msgstr "Vinkel" #. i18n: Refers to the dead-zone setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:41 msgid "Angular velocity to ignore and remap." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:499 msgid "Anti-Aliasing" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:127 msgid "Anti-Aliasing:" msgstr "Anti-Aliasing:" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:75 msgid "Any Region" msgstr "Alle regioner" #: Source/Core/DolphinQt/MenuBar.cpp:1608 msgid "Append signature to" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:991 msgid "Append to &Existing Signature File..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:995 msgid "Appl&y Signature File..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:434 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:127 msgid "Apploader Date:" msgstr "Apploader Dato:" #: qtbase/src/gui/kernel/qplatformtheme.cpp:738 msgid "Apply" msgstr "Anvend" #: Source/Core/DolphinQt/MenuBar.cpp:1631 msgid "Apply signature file" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119 msgid "Arbitrary Mipmap Detection" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:265 msgid "Are you sure that you want to delete '%1'?" msgstr "Er du sikker på, at du vil slette '%1'?" #: Source/Core/DolphinQt/GameList/GameList.cpp:817 msgid "Are you sure you want to delete this file?" msgstr "Er du sikker på, at du vil slette denne fil?" #: Source/Core/DolphinQt/ResourcePackManager.cpp:240 msgid "Are you sure you want to delete this pack?" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:497 msgid "Are you sure you want to quit NetPlay?" msgstr "Er du sikker på, at du vil afslutte NetPlay?" #: Source/Core/DolphinQt/ConvertDialog.cpp:284 msgid "Are you sure?" msgstr "Er du sikker?" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:259 msgid "Aspect Ratio" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:128 msgid "Aspect Ratio:" msgstr "Formatforhold:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:293 msgid "Assign Controller Ports" msgstr "Tildel Kontrollerporte" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21 msgid "Assign Controllers" msgstr "Tildel kontrollere" #: Source/Core/DolphinQt/GCMemcardManager.cpp:535 msgid "" "At least two of the selected save files have the same internal filename." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278 msgid "Attach MotionPlus" msgstr "Vedhæft Motionplus" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39 msgid "Audio" msgstr "Lyd" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:81 msgid "Audio Backend:" msgstr "Lyd Backend:" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:140 msgid "Audio Stretching Settings" msgstr "" #: Source/Core/DiscIO/Enums.cpp:33 msgid "Australia" msgstr "Australien" #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Author" msgstr "Forfatter" #: Source/Core/DolphinQt/AboutDialog.cpp:68 msgid "Authors" msgstr "Skabere" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:57 msgid "Auto" msgstr "Auto" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:66 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Multiplum af 640x528)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:180 msgid "Auto Update Settings" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:478 msgid "" "Auto internal resolution is not allowed in strict sync mode, as it depends " "on window size.\n" "\n" "Please select a specific internal resolution." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:89 msgid "Auto-Adjust Window Size" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63 msgid "Auto-Hide" msgstr "Auto-skjul" #: Source/Core/DolphinQt/MenuBar.cpp:1248 msgid "Auto-detect RSO modules?" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:200 msgid "Automatically Sync with Folder" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:203 msgid "" "Automatically adjusts the window size to the internal resolution." "

If unsure, leave this unchecked." msgstr "" #. i18n: One of the options shown below "Address Space". "Auxiliary" is the address space of ARAM #. (Auxiliary RAM). #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:171 msgid "Auxiliary" msgstr "" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:543 msgid "B" msgstr "B" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:602 msgid "BAT incorrect. Dolphin will now exit" msgstr "BAT forkert. Dolphin vil nu afslutte" #: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:73 msgid "" "BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC " "address must be used. Generate a new MAC address starting with 00:09:bf or " "00:17:ab." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:209 msgid "BIOS:" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:537 msgid "BP register " msgstr "BP register" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 msgid "Back Chain" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:254 msgid "Backend" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:158 msgid "Backend Multithreading" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:78 msgid "Backend Settings" msgstr "Backend Indstillinger" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:71 msgid "Backend:" msgstr "Backend:" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:34 #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:64 msgid "Background Input" msgstr "Baggrundsinput" #: Source/Core/Core/FreeLookManager.cpp:91 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21 msgid "Backward" msgstr "Bagud" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:823 msgid "Bad Value Given" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:638 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:684 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:809 msgid "Bad address provided." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:355 msgid "Bad dump" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:644 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:690 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:815 msgid "Bad offset provided." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:653 msgid "Bad value provided." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:982 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:217 #: Source/Core/DolphinQt/GCMemcardManager.cpp:151 #: Source/Core/DolphinQt/MenuBar.cpp:631 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:146 msgid "Banner Details" msgstr "Bannerdetaljer" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:170 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:92 msgid "Bar" msgstr "Bar" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185 msgid "Base priority" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:52 msgid "Basic" msgstr "Basis" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:134 msgid "Basic Settings" msgstr "Basisindstillinger" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:39 msgid "Bass" msgstr "Bas" #: Source/Core/DolphinQt/Main.cpp:242 msgid "Batch mode cannot be used without specifying a game to launch." msgstr "Batchtilstand kan ikke anvendes uden valg af spil." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294 msgid "Battery" msgstr "Batteri" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:193 msgid "Beta (once a month)" msgstr "Beta(en gang i måneden)" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:37 msgid "BetterJoy, DS4Windows, etc" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:426 msgid "Binary SSL" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:427 msgid "Binary SSL (read)" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428 msgid "Binary SSL (write)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:143 msgid "Bitrate (kbps):" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:287 msgid "" "Blank figure creation failed at:\n" "%1, try again with a different character" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:992 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:231 #: Source/Core/DolphinQt/MenuBar.cpp:641 msgid "Block Size" msgstr "Blokstørrelse" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:75 #: Source/Core/DolphinQt/ConvertDialog.cpp:63 msgid "Block Size:" msgstr "Blokstørrelse:" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330 msgid "Blocking" msgstr "Blokering" #: Source/Core/DolphinQt/GCMemcardManager.cpp:157 msgid "Blocks" msgstr "Blokke" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52 msgid "Blue" msgstr "Blå" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43 msgid "Blue Left" msgstr "Blå Venstre" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:46 msgid "Blue Right" msgstr "Blå Højre" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" "Bluetooth gennemgangstilstand er aktiveret, men Dolphin blev bygget uden " "libusb. Gennemgangstilstand kan ikke bruges." #: Source/Core/DolphinQt/MenuBar.cpp:539 msgid "Boot to Pause" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1710 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "BootMii NAND backup-fil (*.bin);;Alle filer (*)" #: Source/Core/DolphinQt/MainWindow.cpp:1736 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:171 msgid "Borderless Fullscreen" msgstr "Kantløs Fuldskærm" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:310 msgid "Bottom" msgstr "Bund" #. i18n: "Branch" means the version control term, not a literal tree branch. #: Source/Core/DolphinQt/AboutDialog.cpp:53 msgid "Branch: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:158 msgid "Branches" msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:143 msgid "Break" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:337 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26 msgid "Breakpoint" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:564 msgid "Breakpoint encountered! Step out aborted." msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:41 msgid "Breakpoints" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:108 msgid "Broadband Adapter (HLE)" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:101 msgid "Broadband Adapter (TAP)" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:106 msgid "Broadband Adapter (XLink Kai)" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:107 msgid "Broadband Adapter (tapserver)" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:57 msgid "Broadband Adapter DNS setting" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:106 msgid "Broadband Adapter Error" msgstr "" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48 msgid "Broadband Adapter MAC Address" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:235 msgid "Browse &NetPlay Sessions...." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:145 msgid "Buffer Size:" msgstr "Bufferstørrelse:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:925 msgid "Buffer size changed to %1" msgstr "Bufferstørrelse ændret til %1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:132 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:956 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:262 msgid "" "Buggy GPU driver detected.\n" "Please either install the closed-source GPU driver or update your Mesa 3D " "version." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:72 msgid "Button" msgstr "Knap" #: Source/Core/Core/HW/GBAPadEmu.h:36 Source/Core/Core/HW/GCPadEmu.h:54 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:219 #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:73 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:81 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:175 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:31 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:38 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:118 #: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:24 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:82 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:110 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:156 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:188 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:237 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34 #: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:67 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:96 msgid "Buttons" msgstr "Knapper" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:212 msgid "By: " msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:54 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:31 msgid "C Stick" msgstr "C-Stick" #: Source/Core/DolphinQt/MenuBar.cpp:990 msgid "C&reate Signature File..." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:554 msgid "CP register " msgstr "CP register" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:60 msgid "CPU Emulation Engine:" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:49 msgid "CPU Options" msgstr "Processorindstillinger" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:73 msgid "CRC32:" msgstr "CRC32:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:29 msgid "Cached Interpreter (slower)" msgstr "Cached Oversætter (langsommere)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:321 msgid "" "Caches custom textures to system RAM on startup.

This can require " "exponentially more RAM but fixes possible stuttering." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:107 msgid "Calculate" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:442 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.

Rarely causes slowdowns or graphical issues." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:897 msgid "Calibrate" msgstr "Kalibrere" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:889 msgid "Calibration" msgstr "Kalibrering" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:45 msgid "Calibration Period" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:291 msgid "Call display list at %1 with size %2" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:143 msgid "Callers" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:139 msgid "Calls" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:131 msgid "Callstack" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:68 msgid "Camera 1" msgstr "" #. i18n: Refers to emulated wii remote camera properties. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:239 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:247 msgid "Camera field of view (affects sensitivity of pointing)." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:515 msgid "Can only generate AR code for values in virtual memory." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1828 msgid "Can't find Wii Remote by connection handle {0:02x}" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1480 #: Source/Core/DolphinQt/MainWindow.cpp:1547 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:57 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:157 #: Source/Core/DolphinQt/MenuBar.cpp:1280 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:59 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:234 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:258 #: qtbase/src/gui/kernel/qplatformtheme.cpp:732 msgid "Cancel" msgstr "Annuller" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:937 msgid "Cancel Calibration" msgstr "Annuller kalibrering" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:248 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "Kan ikke køre FIFO enkelttrin. Anvend 'Næste frame' i stedet for." #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:39 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:273 msgid "Cannot compare against last value on first search." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:604 msgid "Cannot find the GC IPL." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:518 msgid "Cannot generate AR code for this address." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:379 msgid "Cannot refresh without results." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:525 msgid "Cannot set GCI folder to an empty path." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:423 msgid "Cannot set memory card to an empty path." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:602 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41 msgid "Card Size" msgstr "" #. i18n: Refers to the "center" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:43 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222 msgid "Center" msgstr "Center" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Center Mouse" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:898 msgid "Center and Calibrate" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:419 msgid "Change &Disc" msgstr "Skift &Disk" #: Source/Core/DolphinQt/MenuBar.cpp:202 msgid "Change &Disc..." msgstr "Skift &Disk..." #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Change Disc" msgstr "Skift Disk" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:148 msgid "Change Discs Automatically" msgstr "" #: Source/Core/Core/Movie.cpp:1283 msgid "Change the disc to {0}" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:274 msgid "" "Changes the color of the FPS counter depending on emulation speed." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:44 msgid "" "Changes the in-game camera type during Free Look.

Six Axis: Offers " "full camera control on all axes, akin to moving a spacecraft in zero " "gravity. This is the most powerful Free Look option but is the most " "challenging to use.

First Person: Controls the free camera similarly " "to a first person video game. The camera can rotate and travel, but roll is " "impossible. Easy to use, but limiting.

Orbital: Rotates the free " "camera around the original camera. Has no lateral movement, only rotation " "and you may zoom up to the camera's origin point." msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:66 msgid "Changing cheats will only take effect when the game is restarted." msgstr "Ændrede snydekoder får først effekt efter genstart af spillet." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:150 msgid "Channel Partition (%1)" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:257 msgid "Character entered is invalid!" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:264 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:25 msgid "Cheat Code Editor" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:119 msgid "Cheat Search" msgstr "Snydesøgning" #: Source/Core/DolphinQt/CheatsManager.cpp:27 msgid "Cheats Manager" msgstr "Snydemanager" #: Source/Core/DolphinQt/MenuBar.cpp:258 msgid "Check NAND..." msgstr "Tjek NAND..." #: Source/Core/DolphinQt/Settings/PathPane.cpp:149 msgid "Check for Game List Changes in the Background" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:58 msgid "Check for updates" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:842 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:209 msgid "Checksum" msgstr "Tjeksum" #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "China" msgstr "Kina" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:620 msgid "Choose a file to open" msgstr "Angiv en fil at åbne" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:411 msgid "Choose a file to open or create" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1653 msgid "Choose priority input file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1658 msgid "Choose secondary input file" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:514 msgid "Choose the GCI base folder" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:216 msgid "Choose the folder to extract to" msgstr "Angiv en mappe at udpakke til" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39 msgid "Clamping of rotation about the yaw axis." msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:333 msgid "Classic Buttons" msgstr "Klassiske knapper" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:54 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:45 msgid "Classic Controller" msgstr "Klassisk kontroller" #: Source/Core/DolphinQt/Config/LogWidget.cpp:136 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:246 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:152 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:112 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:103 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:102 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:95 msgid "Clear" msgstr "Ryd" #: Source/Core/DolphinQt/MenuBar.cpp:849 msgid "Clear Cache" msgstr "Ryd cache" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:83 msgid "Clock Override" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:179 msgid "Clone and &Edit Code..." msgstr "Klon og &Rediger kode..." #: Source/Core/DolphinQt/SearchBar.cpp:27 #: qtbase/src/gui/kernel/qplatformtheme.cpp:730 msgid "Close" msgstr "Luk" #: Source/Core/DolphinQt/MenuBar.cpp:522 Source/Core/DolphinQt/MenuBar.cpp:525 msgid "Co&nfiguration" msgstr "&Konfiguration" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:39 msgid "Code" msgstr "Kode" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:41 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:181 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:191 msgid "Code Diff Tool" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:414 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:433 msgid "Code Diff Tool Help" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:59 msgid "Code did not get executed" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:60 msgid "Code has been executed" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:93 msgid "Code:" msgstr "Kode:" #: Source/Core/Core/NetPlayClient.cpp:1864 msgid "Codes received!" msgstr "Koder modtaget!" #: Source/Core/DolphinQt/MenuBar.cpp:993 msgid "Combine &Two Signature Files..." msgstr "" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:32 msgid "Common" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:151 msgid "Comparand:" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1430 msgid "" "Compared to the Wii disc release of the game, problems of low severity were " "found. Despite this, it's possible that this is a good dump compared to the " "Wii U eShop release of the game. Dolphin can't verify this." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1394 msgid "" "Compared to the Wii disc release of the game, this is a bad dump. Despite " "this, it's possible that this is a good dump compared to the Wii U eShop " "release of the game. Dolphin can't verify this." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:118 msgid "Compile Shaders Before Starting" msgstr "" #: Source/Core/VideoCommon/ShaderCache.cpp:174 msgid "Compiling Shaders" msgstr "Kompilerer shaders" #: Source/Core/DolphinQt/GameList/GameList.cpp:993 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:233 #: Source/Core/DolphinQt/MenuBar.cpp:642 msgid "Compression" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:71 msgid "Compression Level:" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:70 #: Source/Core/DolphinQt/ConvertDialog.cpp:67 msgid "Compression:" msgstr "" #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for #. triggering the breakpoint. #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite #. for triggering the breakpoint. #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:159 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:278 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:166 msgid "Condition" msgstr "Betingelse" #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for #. triggering the breakpoint. #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:178 msgid "Condition:" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150 msgid "Conditional" msgstr "" #. i18n: The title for a dialog that shows help for how to use conditions. If a condition is set #. for a breakpoint, the condition becoming true is a prerequisite for triggering the breakpoint. #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:368 msgid "Conditional help" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:129 msgid "Config" msgstr "Konfig" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:85 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:108 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:139 msgid "Configure" msgstr "Konfigurér" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:38 msgid "Configure Controller" msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:43 #: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:35 msgid "Configure Dolphin" msgstr "Konfigurer Dolphin" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:223 msgid "Configure Input" msgstr "Konfigurer input" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:223 msgid "Configure Output" msgstr "Konfigurer output" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:264 #: Source/Core/DolphinQt/ConvertDialog.cpp:283 #: Source/Core/DolphinQt/ConvertDialog.cpp:406 #: Source/Core/DolphinQt/GameList/GameList.cpp:632 #: Source/Core/DolphinQt/GameList/GameList.cpp:816 #: Source/Core/DolphinQt/MainWindow.cpp:914 #: Source/Core/DolphinQt/MainWindow.cpp:1676 #: Source/Core/DolphinQt/WiiUpdate.cpp:140 msgid "Confirm" msgstr "Bekræft" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:164 msgid "Confirm backend change" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169 msgid "Confirm on Stop" msgstr "Bekræft ved Stop" #: Source/Core/DolphinQt/MenuBar.cpp:1193 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:496 #: Source/Core/DolphinQt/ResourcePackManager.cpp:239 msgid "Confirmation" msgstr "Bekræftelse" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:105 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:201 msgid "Connect" msgstr "Tilslut" #: Source/Core/Core/HotkeyManager.cpp:85 Source/Core/DolphinQt/MenuBar.cpp:299 msgid "Connect Balance Board" msgstr "Forbind Balanceboard" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:126 msgid "Connect USB Keyboard" msgstr "Forbind USB Tastatur" #: Source/Core/DolphinQt/MenuBar.cpp:291 msgid "Connect Wii Remote %1" msgstr "Tilslut Wii Remote %1" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Connect Wii Remote 1" msgstr "Tilslut Wii Remote 1" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Connect Wii Remote 2" msgstr "Tilslut Wii Remote 2" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Connect Wii Remote 3" msgstr "Tilslut Wii Remote 3" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Connect Wii Remote 4" msgstr "Tilslut Wii Remote 4" #: Source/Core/DolphinQt/MenuBar.cpp:284 msgid "Connect Wii Remotes" msgstr "Tilslut Wii Remotes" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:114 msgid "Connect Wii Remotes for Emulated Controllers" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:141 msgid "Connect to the Internet and perform an online system update?" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:89 msgid "Connected" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:712 msgid "Connecting" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:192 msgid "Connection Type:" msgstr "Forbindelsestype:" #: Source/Core/DiscIO/VolumeVerifier.cpp:1234 msgid "Content {0:08x} is corrupt." msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:111 msgid "Continuous Scanning" msgstr "Kontinuerlig Skanning" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Control NetPlay Golf Mode" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:52 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29 msgid "Control Stick" msgstr "Kontrol-Stick" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:451 msgid "Controller Profile" msgstr "Kontrollerprofil" #: Source/Core/Core/HotkeyManager.cpp:339 msgid "Controller Profile 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:340 msgid "Controller Profile 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:341 msgid "Controller Profile 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:342 msgid "Controller Profile 4" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:16 msgid "Controller Settings" msgstr "Kontrollerindstillinger" #: Source/Core/DolphinQt/ToolBar.cpp:131 msgid "Controllers" msgstr "Kontrollere" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:470 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " "higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:415 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " "certain games. Generally speaking, the lower the internal resolution, the " "better performance will be.

If unsure, select " "Native." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:467 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " "comfortable." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36 msgid "" "Controls whether or not Dual Core should be enabled. Can improve performance " "but can also cause issues. Defaults to True" msgstr "" "Styrer om dualcore bør være aktiveret. kan forbedre performance, men kan " "også give problemer. Standard er Sand" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44 msgid "" "Controls whether or not the Memory Management Unit should be emulated fully. " "Few games require it." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49 msgid "" "Controls whether to use high or low-level DSP emulation. Defaults to " "True" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:528 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:142 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:172 msgid "Convergence:" msgstr "Konvergens:" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:245 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:269 msgid "Conversion failed." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:43 msgid "Convert" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:223 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:250 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:269 msgid "Convert File to Folder Now" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:417 msgid "Convert File..." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:222 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:226 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:245 msgid "Convert Folder to File Now" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:381 msgid "Convert Selected Files..." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:78 msgid "Convert..." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:315 msgid "" "Converting Wii disc images to GCZ without removing junk data does not save " "any noticeable amount of space compared to converting to ISO. Do you want to " "continue anyway?" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:432 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:234 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:258 msgid "Converting..." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:440 msgid "" "Converting...\n" "%1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:290 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:704 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:733 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:761 msgid "Copy" msgstr "Kopiér" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:571 msgid "Copy &function" msgstr "Kopiér &funktion" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:574 msgid "Copy &hex" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:885 msgid "Copy Address" msgstr "Kopier adresse" #: Source/Core/DolphinQt/GCMemcardManager.cpp:640 msgid "Copy Failed" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:887 msgid "Copy Hex" msgstr "Kopiér Hex" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:890 msgid "Copy Value" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:573 msgid "Copy code &line" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:580 msgid "Copy tar&get address" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:243 msgid "Copy to A" msgstr "Kopiér til A" #: Source/Core/DolphinQt/GCMemcardManager.cpp:243 msgid "Copy to B" msgstr "Kopiér til B" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:83 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21 msgid "Core" msgstr "Kerne" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:91 msgid "Cost" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:177 #: Source/Core/Core/NetPlayClient.cpp:241 msgid "Could not communicate with host." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:143 msgid "Could not create client." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:157 msgid "Could not create peer." msgstr "Kunne ikke skabe peer." #: Source/Core/DolphinQt/WiiUpdate.cpp:48 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:43 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:168 msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "\n" "The emulated console will now stop." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:174 msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "The following error occurred when Dolphin tried to use an adapter:\n" "{0}\n" "\n" "The emulated console will now stop." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:53 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" "Kunne ikke installere en opdatering til Wii systemhukommelsen. Se i log for " "yderligere information." #: Source/Core/Core/IOS/ES/ES.cpp:368 msgid "" "Could not launch IOS {0:016x} because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:403 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:408 msgid "" "Could not launch title {0:016x} because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:281 Source/Core/Core/Boot/Boot.cpp:298 msgid "Could not recognize file {0}" msgstr "" #: Source/Core/UICommon/AutoUpdate.cpp:303 #: Source/Core/UICommon/AutoUpdate.cpp:309 msgid "Could not start updater process: {0}" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:139 msgid "" "Could not write memory card file {0}.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:991 msgid "Couldn't look up central server" msgstr "Kan ikke slå den centrale server op" #: Source/Core/DolphinQt/GCMemcardManager.cpp:827 msgid "Couldn't open file." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:830 msgid "Couldn't read file." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:123 msgid "Country:" msgstr "Land:" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:103 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:239 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:96 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:177 msgid "Create" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:276 msgid "Create Infinity File" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62 #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74 msgid "Create New Memory Card" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:223 msgid "Create Skylander File" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:108 msgid "Create mappings for other devices" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45 msgid "Create..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:338 msgid "" "Creates frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within." "

If the aspect ratio is widescreen, the output image will be scaled " "horizontally to preserve the vertical resolution." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:82 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:109 msgid "Creator:" msgstr "Skaber:" #: Source/Core/Common/MsgHandler.cpp:62 msgid "Critical" msgstr "Kritisk" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:155 msgid "Crop" msgstr "Beskær" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:358 msgid "" "Crops the picture from its native aspect ratio to 4:3 or 16:9." "

If unsure, leave this unchecked." msgstr "" "Beskærer billedet fra det fødte format til 4:3 eller 16:9." "

Hvis du er i tvivl, så undlad det." #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:80 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:175 msgid "Crossfade" msgstr "Crossfade" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:162 msgid "Cull Vertices on the CPU" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:375 msgid "" "Cull vertices on the CPU to reduce the number of draw calls required. May " "affect performance and draw statistics.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:268 msgid "Current Region" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:534 msgid "Current Value" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:146 msgid "Current context" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:210 msgid "Current game" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:149 msgid "Current thread" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:51 msgid "Custom Address Space" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:151 msgid "Custom RTC Options" msgstr "Tilpassede RTC indstillinger" #: Source/Core/Core/HW/GBAPadEmu.h:37 Source/Core/Core/HW/GCPadEmu.h:57 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:223 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:119 #: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:51 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:229 msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}" msgstr "" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219 msgid "DFF file size is 0; corrupt/incomplete file?" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:49 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149 msgid "DJ Turntable" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39 msgid "DK Bongos" msgstr "DK bongotrommer" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:48 msgid "DSP Emulation Engine" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92 msgid "DSP HLE (fast)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:52 msgid "DSP HLE (recommended)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:54 msgid "DSP LLE Interpreter (very slow)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:53 msgid "DSP LLE Recompiler (slow)" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:31 msgid "DSU Client" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:50 msgid "" "DSU protocol enables the use of input and motion data from compatible " "sources, like PlayStation, Nintendo Switch and Steam controllers.

For " "setup instructions, refer to this page." msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:38 msgid "Dance Mat" msgstr "Dansemåtte" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:137 msgid "Data" msgstr "Data" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:144 msgid "Data Partition (%1)" msgstr "" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:46 msgid "Data Transfer" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:89 msgid "Data Type" msgstr "Datatype" #: Source/Core/DolphinQt/GCMemcardManager.cpp:848 msgid "Data in area of file that should be unused." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:865 msgid "Data in unrecognized format or corrupted." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:377 msgid "Data inconsistency in GCMemcardManager, aborting action." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1822 msgid "Data received!" msgstr "Data modtaget!" #: Source/Core/DolphinQt/GCMemcardManager.cpp:402 msgid "Datel MaxDrive/Pro files" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:43 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:37 msgid "Dead Zone" msgstr "Dødszone" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49 msgid "Debug" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:77 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:448 msgid "Debugging" msgstr "Debugging" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:93 msgid "Decimal" msgstr "Decimal" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:101 msgid "Decoding Quality:" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:95 msgid "Decrease" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Decrease Convergence" msgstr "Formindsk Konvergens" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Decrease Depth" msgstr "Formindsk Dybde" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Decrease Emulation Speed" msgstr "Sænk emulationshastighed" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Decrease IR" msgstr "Formindst IR" #: Source/Core/Core/HotkeyManager.cpp:183 msgid "Decrease Selected State Slot" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:106 msgid "Decrease X" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:108 msgid "Decrease Y" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:153 msgid "Default" msgstr "Standard" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:172 msgid "Default Config (Read Only)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:369 msgid "Default Device" msgstr "Standard enhed" #: Source/Core/DolphinQt/Config/LogWidget.cpp:138 msgid "Default Font" msgstr "Standardskrifttype" #: Source/Core/DolphinQt/Settings/PathPane.cpp:185 msgid "Default ISO:" msgstr "Standard ISO:" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:152 msgid "Default thread" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:182 msgid "Defer EFB Cache Invalidation" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:51 msgid "Defer EFB Copies to RAM" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:379 msgid "" "Defers invalidation of the EFB access cache until a GPU synchronization " "command is executed. If disabled, the cache will be invalidated with every " "draw call.

May improve performance in some games which rely on CPU " "EFB Access at the cost of stability.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:131 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:111 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:102 msgid "Delete" msgstr "Slet" #: Source/Core/DolphinQt/GameList/GameList.cpp:481 msgid "Delete File..." msgstr "Slet fil..." #: Source/Core/DolphinQt/GameList/GameList.cpp:392 msgid "Delete Selected Files..." msgstr "Slet valgte filer..." #: Source/Core/AudioCommon/WaveFile.cpp:36 #: Source/Core/VideoCommon/FrameDumpFFMpeg.cpp:140 msgid "Delete the existing file '{0}'?" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:525 msgid "Depth" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:140 msgid "Depth Percentage:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:170 msgid "Depth:" msgstr "Dybde:" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:534 #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:48 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 #: Source/Core/DolphinQt/GameList/GameList.cpp:984 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:219 #: Source/Core/DolphinQt/MenuBar.cpp:633 #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Description" msgstr "Beskrivelse" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:110 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:158 msgid "Description:" msgstr "Beskrivelse:" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:219 msgid "Description: " msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183 msgid "Detached" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:243 msgid "Detect" msgstr "Opfang" #: Source/Core/DolphinQt/MenuBar.cpp:1281 msgid "Detecting RSO Modules" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:115 msgid "Deterministic dual core:" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:193 msgid "Dev (multiple times a day)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:98 msgid "Device" msgstr "Enhed" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:102 msgid "Device PID (e.g., 0305)" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:93 msgid "Device Settings" msgstr "Enhedsindstillinger" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:100 msgid "Device VID (e.g., 057e)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:129 msgid "Device:" msgstr "Enhed:" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:133 msgid "Did not recognize %1 as a valid Riivolution XML file." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:107 msgid "Diff" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:155 msgid "Dims the screen after five minutes of inactivity." msgstr "Nedtoner lysstyrken efter 5 minutters inaktivitet." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:189 msgid "Direct Connection" msgstr "Direkte forbindelse" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:38 msgid "Direct3D 11" msgstr "Direct3D 11" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:57 msgid "" "Direct3D 11 renderer requires support for features not supported by your " "system configuration. This is most likely because you are using Windows 7. " "You may still use this backend, but you might encounter graphical " "artifacts.\n" "\n" "Do you really want to switch to Direct3D 11? If unsure, select 'No'." msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:386 msgid "Dis&connected" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:402 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:419 msgid "Disable" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105 msgid "Disable Bounding Box" msgstr "Deaktivér Afgrænsningsramme" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:118 msgid "Disable Copy Filter" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:104 msgid "Disable EFB VRAM Copies" msgstr "Deaktiver EFB VRAM kopier" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Disable Emulation Speed Limit" msgstr "Deaktiver begrænsning af emulationshastighed" #: Source/Core/DolphinQt/MenuBar.cpp:841 msgid "Disable Fastmem" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:114 msgid "Disable Fog" msgstr "Deaktivér tåge" #: Source/Core/DolphinQt/MenuBar.cpp:833 msgid "Disable JIT Cache" msgstr "Deaktiver JIT Cache" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:196 msgid "Disabled" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:274 msgid "" "Disables bounding box emulation.

This may improve GPU performance " "significantly, but some games will break.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:331 msgid "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:482 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " "filter has no effect on performance, but may result in a sharper image. " "Causes few graphical issues.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:96 msgid "Disc" msgstr "Disk" #: qtbase/src/gui/kernel/qplatformtheme.cpp:734 msgid "Discard" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:182 msgid "Display Type" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:232 msgid "Display values in Hex" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:253 msgid "" "Displays XFB copies as soon as they are created, instead of waiting for " "scanout.

Can cause graphical defects in some games if the game " "doesn't expect all XFB copies to be displayed. However, turning this setting " "on reduces latency.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28 msgid "Distance" msgstr "Afstand" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:32 msgid "Distance of travel from neutral position." msgstr "" #: Source/Core/DolphinQt/Main.cpp:268 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1677 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1194 msgid "Do you want to clear the list of symbol names?" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:658 #, c-format msgctxt "" msgid "Do you want to delete the %n selected save file(s)?" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:918 msgid "Do you want to stop the current emulation?" msgstr "Ønsker du at stoppe den igangværende emulation?" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:86 msgid "Do you want to try to repair the NAND?" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:83 msgid "Dolby Pro Logic II Decoder" msgstr "Dolby Pro Logic II dekoder" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:219 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:230 msgid "Dolphin FIFO Log (*.dff)" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:327 msgid "Dolphin Game Mod Preset" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1489 #: Source/Core/DolphinQt/MenuBar.cpp:1506 #: Source/Core/DolphinQt/MenuBar.cpp:1525 msgid "Dolphin Map File (*.map)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:70 msgid "Dolphin Signature CSV File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:70 msgid "Dolphin Signature File" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1757 #: Source/Core/DolphinQt/MainWindow.cpp:1828 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS-film (*.dtm)" #: Source/Core/DolphinQt/ConvertDialog.cpp:326 msgid "" "Dolphin can't convert NKit files to non-NKit files. Converting an NKit file " "in Dolphin will result in another NKit file.\n" "\n" "If you want to convert an NKit file to a non-NKit file, you can use the same " "program as you originally used when converting the file to the NKit format.\n" "\n" "Do you want to continue anyway?" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:279 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:526 msgid "Dolphin failed to complete the requested action." msgstr "" #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt/AboutDialog.cpp:64 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "Dolphin er en gratis og åben source GameCube- og Wii-emulator." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:996 msgid "Dolphin is too old for traversal server" msgstr "Dolphin er for gammel til en gennemløbsserver" #: Source/Core/DiscIO/VolumeVerifier.cpp:1383 msgid "" "Dolphin is unable to verify typical TGC files properly, since they are not " "dumps of actual discs." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1376 msgid "Dolphin is unable to verify unlicensed discs." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:216 msgid "" "Dolphin will use this for titles whose region cannot be determined " "automatically." msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:73 msgid "Dolphin's cheat system is currently disabled." msgstr "Dolphins snydesystem er slået fra." #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352 msgid "Domain" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:193 msgid "Don't Update" msgstr "Opdater ikke" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:53 msgid "Don't show this again" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:369 msgid "Done compressing disc image." msgstr "Komprimering af diskaftryk fuldført." #. i18n: A light on the Shinkansen controller that lights up when the train doors are locked. #. Labeled 戸じめ (in Japanese) on the actual controller. #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:53 msgid "Doors Locked" msgstr "" #. i18n: A double precision floating point number #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:199 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:154 msgid "Double" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:78 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:33 #: Source/Core/DolphinQt/ResourcePackManager.cpp:43 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24 msgid "Down" msgstr "Ned" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:86 msgid "Download Codes" msgstr "Download koder" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:88 msgid "Download Codes from the WiiRD Database" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:148 msgid "Download Game Covers from GameTDB.com for Use in Grid Mode" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:370 msgid "Download complete" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:371 msgid "Downloaded %1 codes. (added %2)" msgstr "" #. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft. #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:25 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:203 msgid "Drawsome Tablet" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:56 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:73 msgid "Drum Kit" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210 msgid "Dual Core" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:212 msgid "Dual View" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:95 msgid "Dummy" msgstr "Dukke" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:260 msgid "Dump &ARAM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:259 msgid "Dump &ExRAM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:261 msgid "Dump &FakeVMEM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:258 msgid "Dump &MRAM" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:802 msgid "Dump Audio" msgstr "Dump Lyd" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:121 msgid "Dump Base Textures" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:101 msgid "Dump EFB Target" msgstr "Drop EFB Mål" #: Source/Core/DolphinQt/MenuBar.cpp:796 msgid "Dump Frames" msgstr "Dump Billeder" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:380 msgid "Dump GameCube BBA traffic" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:122 msgid "Dump Mip Maps" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:202 msgid "Dump Path:" msgstr "Dump sti:" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:102 msgid "Dump XFB Target" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:134 msgid "Dump at Internal Resolution" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:375 msgid "Dump decrypted SSL reads" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:376 msgid "Dump decrypted SSL writes" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:369 msgid "Dump options" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:379 msgid "Dump peer certificates" msgstr "" #. i18n: CA stands for certificate authority #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:378 msgid "Dump root CA certificates" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:303 msgid "" "Dumps decoded game textures based on the other flags to User/Dump/Textures/" "<game_id>/.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:325 msgid "" "Dumps the contents of EFB copies to User/Dump/Textures/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:328 msgid "" "Dumps the contents of XFB copies to User/Dump/Textures/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:58 msgid "Duration of Turbo Button Press (frames):" msgstr "" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:64 msgid "Duration of Turbo Button Release (frames):" msgstr "" #: Source/Core/DiscIO/Enums.cpp:95 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:141 msgid "Dutch" msgstr "Hollandsk" #: Source/Core/DolphinQt/MenuBar.cpp:212 msgid "E&xit" msgstr "F&orlad" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:178 msgid "EFB copy %1" msgstr "" #: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:216 msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version {0}.{1} -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:185 msgid "" "Each player sends their own inputs to the game, with equal buffer size for " "all players, configured by the host.\n" "Suitable for competitive games where fairness and minimal latency are most " "important." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:122 msgid "Early Memory Updates" msgstr "Tidlige hukommelsesopdateringer" #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "East Asia" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:40 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:60 msgid "Edit Breakpoint" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:426 msgid "Edit..." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:197 msgid "Editor" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:77 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:160 msgid "Effect" msgstr "Effekt" #. i18n: One of the options shown below "Address Space". "Effective" addresses are the addresses #. used directly by the CPU and may be subject to translation via the MMU to physical addresses. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:168 msgid "Effective" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185 msgid "Effective priority" msgstr "" #: Source/Core/UICommon/UICommon.cpp:544 msgid "EiB" msgstr "EiB" #: Source/Core/Core/HotkeyManager.cpp:29 msgid "Eject Disc" msgstr "Skub ud disken" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:41 msgid "Embedded Frame Buffer (EFB)" msgstr "Indlejret framebuffer (EFB)" #: Source/Core/Core/State.cpp:541 msgid "Empty" msgstr "Tom" #: Source/Core/Core/Core.cpp:240 msgid "Emu Thread already running" msgstr "Emulatortråd kører i forvejen" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91 msgid "Emulate Disc Speed" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:56 msgid "Emulate Infinity Base" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:65 msgid "Emulate Skylander Portal" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:110 msgid "Emulate the Wii's Bluetooth adapter" msgstr "Emulér Wii's adapter til bluetooth" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41 msgid "" "Emulate the disc speed of real hardware. Disabling can cause instability. " "Defaults to True" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:227 msgid "Emulated USB Devices" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:141 msgid "Emulated Wii Remote" msgstr "Emuleret Wii Remote" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:277 msgid "" "Emulated memory size mismatch!\n" "Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n" "DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:332 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26 msgid "Emulation Speed" msgstr "Emulationshastighed" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:182 msgid "Emulation must be started to record." msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:29 #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:33 #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:120 #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:129 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:402 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:419 msgid "Enable" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:86 msgid "Enable API Validation Layers" msgstr "Aktivér API Valideringslag" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:142 msgid "Enable Audio Stretching" msgstr "Aktivér lydtrækning" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:142 msgid "Enable Cheats" msgstr "Aktivér snydekoder" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:155 msgid "Enable Custom RTC" msgstr "Aktivér tilpasset RTC" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87 msgid "Enable Dual Core" msgstr "Aktivér dualcore" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:139 msgid "Enable Dual Core (speedup)" msgstr "Aktivér dualcore (højere hastighed)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:88 msgid "Enable Emulated CPU Clock Override" msgstr "Aktivér Emuleret CPU Clock Tilsidesætning " #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:118 msgid "Enable Emulated Memory Size Override" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89 msgid "Enable FPRF" msgstr "Aktivér PFRF" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:105 msgid "Enable Graphics Mods" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:66 msgid "Enable MMU" msgstr "Aktivér MMU" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:156 msgid "Enable Progressive Scan" msgstr "Aktivér Progressiv Skanning" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:305 msgid "Enable Rumble" msgstr "Aktivér vibration" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:125 msgid "Enable Screen Saver" msgstr "Aktivér Pauseskærm" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:113 msgid "Enable Speaker Data" msgstr "Aktivér højttalerdata" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:230 msgid "Enable Usage Statistics Reporting" msgstr "Aktivér rapportering af brugsstatistik" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:81 msgid "Enable Wireframe" msgstr "Aktivér Wireframe" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:77 msgid "Enable Write-Back Cache (slow)" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:105 msgid "" "Enable emulated disc speed. Disabling this can cause crashes and other " "problems in some games. (ON = Compatible, OFF = Unlocked)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:97 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" "Aktiverer Dolby Pro Logic II emulering med 5.1 surround. Kun udvalgte " "backends." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:101 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Aktivér beregning af Floating Point resultatflag anvendt i enkelte spil. " "(TIL = Kompatibel, FRA = Hurtig)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:488 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " "blurry textures at increased internal resolution, such as in games that use " "very low resolution mipmaps. Disabling this can also reduce stutter in games " "that frequently load new textures. This feature is not compatible with GPU " "Texture Decoding.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:79 msgid "" "Enables emulation of the CPU write-back cache.\n" "Enabling will have a significant impact on performance.\n" "This should be left disabled unless absolutely needed." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:365 msgid "" "Enables multithreaded command submission in backends where supported. " "Enabling this option may result in a performance improvement on systems with " "more than two CPU cores. Currently, this is limited to the Vulkan backend." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:361 msgid "" "Enables progressive scan if supported by the emulated software. Most games " "don't have any issue with this.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:151 msgid "Enables stretching of the audio to match emulation speed." msgstr "" "Aktivér strækning af lyden, så lyden afstemmes med emulationshastigheden." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:265 msgid "" "Enables texture decoding using the GPU instead of the CPU.

This may " "result in performance gains in some scenarios, or on systems where the CPU " "is the bottleneck.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:99 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:68 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Aktiverer Memory Management Unit nødvendigt i nogle spil. (TIL = Kompatibel, " "FRA = Hurtig)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:298 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues. On the Vulkan and D3D backends, this also " "enables debug symbols for the compiled shaders.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:344 msgid "" "Encodes frame dumps using the FFV1 codec.

If " "unsure, leave this unchecked." msgstr "" #. i18n: Character encoding #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43 msgid "Encoding" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:615 msgid "" "Encountered the following errors while opening save files:\n" "%1\n" "\n" "Aborting import." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:126 msgid "Enet Didn't Initialize" msgstr "Enet blev ikke initialiseret" #: Source/Core/DiscIO/Enums.cpp:80 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:85 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:136 msgid "English" msgstr "Engelsk" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:60 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:61 msgid "Enhancements" msgstr "Forbedringer" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:61 msgid "Enter IP address of device running the XLink Kai Client:" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:59 msgid "Enter USB device ID" msgstr "Indtast USB enhets-ID" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:275 msgid "Enter address to watch:" msgstr "" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39 msgid "Enter new Broadband Adapter MAC address:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301 msgid "Enter password" msgstr "Indtast kodeord" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:52 msgid "Enter the DNS server to use:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1253 msgid "Enter the RSO module address:" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:194 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:261 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:343 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:349 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:521 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:255 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:294 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:232 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:259 #: Source/Core/DolphinQt/ConvertDialog.cpp:424 #: Source/Core/DolphinQt/ConvertDialog.cpp:471 #: Source/Core/DolphinQt/ConvertDialog.cpp:525 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:255 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:638 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:644 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:653 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:665 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:684 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:690 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:705 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:713 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:737 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:744 #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:282 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:431 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:241 #: Source/Core/DolphinQt/GBAWidget.cpp:576 #: Source/Core/DolphinQt/GCMemcardManager.cpp:346 #: Source/Core/DolphinQt/GCMemcardManager.cpp:376 #: Source/Core/DolphinQt/Main.cpp:218 Source/Core/DolphinQt/Main.cpp:234 #: Source/Core/DolphinQt/Main.cpp:241 Source/Core/DolphinQt/MainWindow.cpp:294 #: Source/Core/DolphinQt/MainWindow.cpp:302 #: Source/Core/DolphinQt/MainWindow.cpp:1093 #: Source/Core/DolphinQt/MainWindow.cpp:1479 #: Source/Core/DolphinQt/MainWindow.cpp:1486 #: Source/Core/DolphinQt/MainWindow.cpp:1546 #: Source/Core/DolphinQt/MainWindow.cpp:1553 #: Source/Core/DolphinQt/MainWindow.cpp:1655 #: Source/Core/DolphinQt/MenuBar.cpp:1157 #: Source/Core/DolphinQt/MenuBar.cpp:1237 #: Source/Core/DolphinQt/MenuBar.cpp:1260 #: Source/Core/DolphinQt/MenuBar.cpp:1274 #: Source/Core/DolphinQt/MenuBar.cpp:1305 #: Source/Core/DolphinQt/MenuBar.cpp:1329 #: Source/Core/DolphinQt/MenuBar.cpp:1550 #: Source/Core/DolphinQt/MenuBar.cpp:1561 #: Source/Core/DolphinQt/MenuBar.cpp:1573 #: Source/Core/DolphinQt/MenuBar.cpp:1595 #: Source/Core/DolphinQt/MenuBar.cpp:1621 #: Source/Core/DolphinQt/MenuBar.cpp:1675 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:315 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:477 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:738 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:980 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1098 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:334 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:340 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:347 #: Source/Core/DolphinQt/RenderWidget.cpp:123 #: Source/Core/DolphinQt/ResourcePackManager.cpp:203 #: Source/Core/DolphinQt/ResourcePackManager.cpp:224 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:423 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:439 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:460 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:481 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:525 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:562 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:585 #: Source/Core/DolphinQt/Translation.cpp:322 msgid "Error" msgstr "Fejl" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75 msgid "Error Opening Adapter: %1" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1493 msgid "Error collecting save data!" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:257 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:199 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:206 msgid "Error converting value" msgstr "" #: Source/Core/DolphinQt/Translation.cpp:323 msgid "Error loading selected language. Falling back to system default." msgstr "" "Fejl ved indlæsning af det valgte sprog. Vender tilbage til systemets " "standard." #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:210 msgid "Error obtaining session list: %1" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:295 msgid "Error occurred while loading some texture packs" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1851 msgid "Error processing codes." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1823 msgid "Error processing data." msgstr "" #: Source/Core/Core/NetPlayCommon.cpp:60 msgid "Error reading file: {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1529 msgid "Error synchronizing cheat codes!" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1515 msgid "Error synchronizing save data!" msgstr "" #: Source/Core/Core/NetPlayCommon.cpp:214 msgid "Error writing file: {0}" msgstr "" #: Source/Core/Common/ChunkFile.h:310 msgid "" "Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} ({4:" "#x}). Aborting savestate load..." msgstr "" #: Source/Core/Core/HW/GBACore.cpp:191 msgid "Error: GBA{0} failed to create core" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:346 msgid "Error: GBA{0} failed to load the BIOS in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:211 msgid "Error: GBA{0} failed to load the ROM in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:365 msgid "Error: GBA{0} failed to load the save in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:340 msgid "Error: GBA{0} failed to open the BIOS in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:181 msgid "Error: GBA{0} failed to open the ROM in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:359 msgid "Error: GBA{0} failed to open the save in {1}" msgstr "" #: Source/Core/Core/HW/SI/SI_Device.cpp:199 msgid "Error: This build does not support emulated GBA controllers" msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:335 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:330 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1332 msgid "Errors were found in {0} blocks in the {1} partition." msgstr "Fejl fundet i {0} blokke i {1} partitionen." #: Source/Core/DiscIO/VolumeVerifier.cpp:1343 msgid "Errors were found in {0} unused blocks in the {1} partition." msgstr "Fejl fundet i {0} ubrugte blokke i {1} partitionen." #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:62 msgid "Euphoria" msgstr "Eufori" #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:270 #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "Europe" msgstr "Europa" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:434 msgid "" "Example:\n" "You want to find a function that runs when HP is modified.\n" "1. Start recording and play the game without letting HP be modified, then " "press 'Code did not get executed'.\n" "2. Immediately gain/lose HP and press 'Code has been executed'.\n" "3. Repeat 1 or 2 to narrow down the results.\n" "Includes (Code has been executed) should have short recordings focusing on " "what you want.\n" "\n" "Pressing 'Code has been executed' twice will only keep functions that ran " "for both recordings. Hits will update to reflect the last recording's number " "of Hits. Total Hits will reflect the total number of times a function has " "been executed until the lists are cleared with Reset.\n" "\n" "Right click -> 'Set blr' will place a blr at the top of the symbol.\n" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:146 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:403 msgid "Excluded: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:73 msgid "Excluded: 0" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:107 msgid "Exclusive Ubershaders" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Exit" msgstr "Afslut" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:937 msgid "Expected + or closing paren." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:773 msgid "Expected arguments: " msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:904 msgid "Expected closing paren." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:760 msgid "Expected comma." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:692 msgid "Expected end of expression." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:923 msgid "Expected name of input." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:914 msgid "Expected opening paren." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:834 msgid "Expected start of expression." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:814 msgid "Expected variable name." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:177 msgid "Experimental" msgstr "Eksperimentel" #: Source/Core/DolphinQt/MenuBar.cpp:282 msgid "Export All Wii Saves" msgstr "Eksporter alle Wii-saves" #: Source/Core/DolphinQt/GCMemcardManager.cpp:422 #: Source/Core/DolphinQt/GCMemcardManager.cpp:447 #: Source/Core/DolphinQt/GCMemcardManager.cpp:492 #: Source/Core/DolphinQt/GCMemcardManager.cpp:499 msgid "Export Failed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:57 msgid "Export Recording" msgstr "Eksporter optagelse" #: Source/Core/DolphinQt/MenuBar.cpp:741 msgid "Export Recording..." msgstr "Eksporter optagelse..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:437 msgid "Export Save File" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:454 msgid "Export Save Files" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:470 msgid "Export Wii Save" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:388 msgid "Export Wii Saves" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:117 msgid "Export as .&gcs..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:118 msgid "Export as .&sav..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1121 #, c-format msgctxt "" msgid "Exported %n save(s)" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:431 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47 msgid "Extension" msgstr "Udvidelse" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:121 msgid "Extension Motion Input" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:122 msgid "Extension Motion Simulation" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:520 msgid "External" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83 msgid "External Frame Buffer (XFB)" msgstr "Ekstern framebuffer (XFB)" #: Source/Core/DolphinQt/MenuBar.cpp:259 msgid "Extract Certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:268 msgid "Extract Entire Disc..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:292 msgid "Extract Entire Partition..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:299 msgid "Extract File..." msgstr "Udpak fil..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:241 msgid "Extract Files..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:251 msgid "Extract System Data..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:355 msgid "Extracting All Files..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:356 msgid "Extracting Directory..." msgstr "" #. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files) #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330 msgid "FD" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:37 #: Source/Core/DolphinQt/MenuBar.cpp:225 msgid "FIFO Player" msgstr "FIFO-afspiller" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:132 msgid "Failed loading XML." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:347 msgid "" "Failed opening memory card:\n" "%1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:454 msgid "Failed to add this session to the NetPlay index: %1" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1622 msgid "Failed to append to signature file '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:668 msgid "Failed to claim interface for BT passthrough: {0}" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:330 msgid "Failed to clear Skylander!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:331 msgid "Failed to clear the Skylander from slot(%1)!\n" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:108 msgid "Failed to connect to Redump.org" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:981 msgid "Failed to connect to server: %1" msgstr "" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:152 #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:128 msgid "Failed to create D3D swap chain" msgstr "" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:110 msgid "Failed to create D3D12 context" msgstr "" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:119 msgid "Failed to create D3D12 global resources" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:59 msgid "Failed to create DXGI factory" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:286 msgid "Failed to create Infinity file" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:234 msgid "Failed to create Skylander file!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:235 msgid "" "Failed to create Skylander file:\n" "%1" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1296 msgid "" "Failed to delete NetPlay GBA{0} save file. Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1086 msgid "Failed to delete NetPlay memory card. Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:841 msgid "Failed to delete the selected file." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:661 msgid "Failed to detach kernel driver for BT passthrough: {0}" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:343 msgid "Failed to download codes." msgstr "Kunne ikke downloade koder." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:738 msgid "Failed to dump %1: Can't open file" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:745 msgid "Failed to dump %1: Failed to write to file" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:488 msgctxt "" msgid "Failed to export %n out of %1 save file(s)." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:576 msgid "Failed to export the following save files:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1157 msgid "Failed to extract certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384 msgid "Failed to extract file." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:261 msgid "Failed to extract system data." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:655 msgid "" "Failed to find new filename.\n" "{0}\n" " will be overwritten" msgstr "" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:55 msgid "Failed to find one or more D3D symbols" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:565 msgid "Failed to import \"%1\"." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1097 msgid "" "Failed to import save file. Please launch the game once, then try again." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1091 msgid "" "Failed to import save file. The given file appears to be corrupted or is not " "a valid Wii save." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1104 msgid "" "Failed to import save file. Your NAND may be corrupt, or something is " "preventing access to files within it. Try repairing your NAND (Tools -> " "Manage NAND -> Check NAND...), then import the save again." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1093 msgid "Failed to init core" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:116 msgid "" "Failed to initialize Direct3D.\n" "Make sure your video card supports at least D3D 10.0\n" "{0}" msgstr "" #: Source/Core/VideoCommon/VideoBackendBase.cpp:373 msgid "Failed to initialize renderer classes" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:204 msgid "Failed to install pack: %1" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:619 #: Source/Core/DolphinQt/MenuBar.cpp:1062 msgid "Failed to install this title to the NAND." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1579 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1274 #: Source/Core/DolphinQt/MenuBar.cpp:1329 msgid "Failed to load RSO module at %1" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:45 msgid "Failed to load d3d11.dll" msgstr "" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:38 msgid "Failed to load dxgi.dll" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1561 msgid "Failed to load map file '%1'" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:315 msgid "Failed to load the Skylander file!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:316 msgid "Failed to load the Skylander file(%1)!\n" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:560 msgid "Failed to load the executable to memory." msgstr "Fejl ved indlæsning af programmet til hukommelsen" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:44 msgid "" "Failed to load {0}. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:576 #: Source/Core/DolphinQt/MainWindow.cpp:1655 #: Source/Core/DolphinQt/RenderWidget.cpp:123 msgid "Failed to open '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:646 msgid "Failed to open Bluetooth device: {0}" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 msgid "Failed to open config file!" msgstr "" #: Source/Core/Core/NetPlayCommon.cpp:26 msgid "Failed to open file \"{0}\"." msgstr "" #: Source/Core/Core/NetPlayCommon.cpp:184 msgid "Failed to open file \"{0}\". Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266 msgid "" "Failed to open file in external editor.\n" "Make sure there's an application assigned to open INI files." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:861 msgid "Failed to open file." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1578 msgid "Failed to open server" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:162 msgid "Failed to open the Infinity file!" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:163 msgid "" "Failed to open the Infinity file(%1)!\n" "File may already be in use on the base." msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:292 msgid "Failed to open the Skylander file!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:293 msgid "" "Failed to open the Skylander file(%1)!\n" "File may already be in use on the portal." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:472 msgid "Failed to open the input file \"%1\"." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:282 Source/Core/DiscIO/FileBlob.cpp:53 #: Source/Core/DiscIO/WIABlob.cpp:2036 msgid "" "Failed to open the output file \"{0}\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:220 #: Source/Core/DiscIO/VolumeVerifier.cpp:319 msgid "Failed to parse Redump.org data" msgstr "Fejl under oversættelse af Redump.org-data" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:286 msgid "Failed to parse given value into target data type." msgstr "" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:213 msgid "Failed to read DFF file." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:863 msgid "Failed to read from file." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:373 Source/Core/DiscIO/FileBlob.cpp:93 #: Source/Core/DiscIO/WIABlob.cpp:2051 msgid "Failed to read from the input file \"{0}\"." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:423 #: Source/Core/DolphinQt/GCMemcardManager.cpp:641 msgid "Failed to read selected savefile(s) from memory card." msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:171 msgid "Failed to read the Infinity file!" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:172 msgid "" "Failed to read the Infinity file(%1)!\n" "File was too small." msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:302 msgid "Failed to read the Skylander file!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:303 msgid "" "Failed to read the Skylander file(%1)!\n" "File was too small." msgstr "" #: Source/Core/Core/Movie.cpp:1037 msgid "Failed to read {0}" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:668 msgid "Failed to remove file." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:453 msgid "" "Failed to remove junk data from file \"%1\".\n" "\n" "Would you like to convert it without removing junk data?" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:647 msgid "Failed to remove this title from the NAND." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1110 msgid "Failed to reset NetPlay GCI folder. Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1141 msgid "Failed to reset NetPlay NAND folder. Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1147 msgid "Failed to reset NetPlay redirect folder. Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:241 msgid "Failed to save FIFO log." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1551 msgid "Failed to save code map to path '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1595 msgid "Failed to save signature file '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1574 msgid "Failed to save symbol map to path '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1676 msgid "Failed to save to signature file '%1'" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:225 msgid "Failed to uninstall pack: %1" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:78 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Kunne ikke skrive BT.DINF til SYSCONF" #: Source/Core/Core/NetPlayClient.cpp:1177 msgid "Failed to write Mii data." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1262 msgid "Failed to write Wii save." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131 msgid "Failed to write config file!" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:573 #: Source/Core/DolphinQt/GCMemcardManager.cpp:676 #: Source/Core/DolphinQt/GCMemcardManager.cpp:691 msgid "Failed to write modified memory card to disk." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1275 msgid "Failed to write redirected save." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:447 msgid "Failed to write savefile to disk." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:377 Source/Core/DiscIO/FileBlob.cpp:99 #: Source/Core/DiscIO/WIABlob.cpp:2055 msgid "" "Failed to write the output file \"{0}\".\n" "Check that you have enough space available on the target drive." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:617 #: Source/Core/DolphinQt/GameList/GameList.cpp:645 #: Source/Core/DolphinQt/GameList/GameList.cpp:840 #: Source/Core/DolphinQt/MenuBar.cpp:1062 msgid "Failure" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:183 msgid "Fair Input Delay" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:199 msgid "Fallback Region" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:210 msgid "Fallback Region:" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:79 msgid "Fast" msgstr "Hurtig" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:103 msgid "Fast Depth Calculation" msgstr "Hurtig udregning af dybte" #: Source/Core/Core/Movie.cpp:1319 msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: {0} != {1}, byte " "{2}.){3}" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:103 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25 msgid "Field of View" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:230 msgid "Figure Number:" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:46 msgid "File Details" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:991 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:229 #: Source/Core/DolphinQt/MenuBar.cpp:640 msgid "File Format" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:65 msgid "File Format:" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:80 msgid "File Info" msgstr "Filinfo" #: Source/Core/DolphinQt/GameList/GameList.cpp:986 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:223 #: Source/Core/DolphinQt/MenuBar.cpp:635 msgid "File Name" msgstr "Filnavn" #: Source/Core/DolphinQt/GameList/GameList.cpp:987 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:225 #: Source/Core/DolphinQt/MenuBar.cpp:636 msgid "File Path" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:990 #: Source/Core/DolphinQt/MenuBar.cpp:639 msgid "File Size" msgstr "Filstørrelse" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:58 msgid "File Size:" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:349 msgid "File contained no codes." msgstr "Filen indholdte ingen koder." #: Source/Core/DolphinQt/GCMemcardManager.cpp:149 msgid "Filename" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:289 msgid "Files opened, ready to compress." msgstr "Filen er åbnet, klar til komprimering." #: Source/Core/Core/Boot/Boot.cpp:90 msgid "" "Files specified in the M3U file \"{0}\" were not found:\n" "{1}" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:833 msgid "Filesize does not match any known GameCube Memory Card size." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:836 msgid "Filesize in header mismatches actual card size." msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:83 msgid "Filesystem" msgstr "Filsystem" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:102 msgid "Filters" msgstr "Filtre" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:152 msgid "Find &Next" msgstr "Find &næste" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:153 msgid "Find &Previous" msgstr "Find &forrige" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:922 msgid "Finish Calibration" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:109 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:40 msgid "First Person" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:127 msgid "Fix Checksums" msgstr "Ret tjeksumme" #: Source/Core/DolphinQt/GCMemcardManager.cpp:690 msgid "Fix Checksums Failed" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:202 msgid "Fixed Alignment" msgstr "" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:166 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:87 msgid "Flags" msgstr "Flag" #. i18n: A floating point number #. i18n: Floating-point (non-integer) number #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:138 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:198 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:152 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97 msgid "Float" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:565 msgid "Follow &branch" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:890 msgid "For best results please slowly move your input to all possible regions." msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42 msgid "" "For setup instructions, refer to this page." msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:65 msgid "" "For setup instructions, refer to this page." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:57 msgid "Force 16:9" msgstr "Tving 16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:116 msgid "Force 24-Bit Color" msgstr "Tvunget 24-bit farve " #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:57 msgid "Force 4:3" msgstr "Tving 4:3" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:97 msgid "Force Linear" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:104 msgid "Force Linear and 16x Anisotropic" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:98 msgid "Force Linear and 2x Anisotropic" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:100 msgid "Force Linear and 4x Anisotropic" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:102 msgid "Force Linear and 8x Anisotropic" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:135 msgid "Force Listen Port:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:96 msgid "Force Nearest" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:444 msgid "Forced off because %1 doesn't support VS expansion." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:441 msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:448 msgid "" "Forces the game to output graphics for any aspect ratio. Use with \"Aspect " "Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9." "

Rarely produces good results and often partially breaks graphics and " "game UIs. Unnecessary (and detrimental) if using any AR/Gecko-code " "widescreen patches.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:477 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " "performance and causes few graphical issues.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:59 msgid "Format:" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:90 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20 msgid "Forward" msgstr "Fremad" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:145 msgid "Forward port (UPnP)" msgstr "Forwardport (UPnp)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:470 msgid "Found %1 results for \"%2\"" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:324 #, c-format msgctxt "" msgid "Found %n address(es)." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:157 msgid "Frame %1" msgstr "Billede %1" #: Source/Core/Core/HotkeyManager.cpp:50 Source/Core/Core/HotkeyManager.cpp:333 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21 msgid "Frame Advance" msgstr "Billedfremskydning" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Frame Advance Decrease Speed" msgstr "Nedsæt 'Næste frame'-hastighed" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Frame Advance Increase Speed" msgstr "Billedfremskydning Forøg Hastighed" #: Source/Core/Core/HotkeyManager.cpp:53 msgid "Frame Advance Reset Speed" msgstr "Billedfremskydning Nulstil Hastighed" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:130 msgid "Frame Dumping" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:105 msgid "Frame Range" msgstr "Billedvidde" #: Source/Core/VideoCommon/FrameDumper.cpp:323 msgid "Frame dump image(s) '{0}' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:135 msgid "Frames to Record:" msgstr "" #: Source/Core/DiscIO/Enums.cpp:36 msgid "France" msgstr "Frankrig" #: Source/Core/DolphinQt/GCMemcardManager.cpp:311 msgid "Free Blocks: %1" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:312 msgid "Free Files: %1" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:42 msgid "Free Look Control Type" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:466 msgid "Free Look Controller %1" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:17 msgid "Free Look Settings" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:54 msgid "" "Free Look allows for manipulation of the in-game camera. Different camera " "types are available from the dropdown.

For detailed instructions, refer to " "this page." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:308 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25 msgid "FreeLook" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:345 msgid "Freelook" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Freelook Toggle" msgstr "" #: Source/Core/DiscIO/Enums.cpp:86 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:138 msgid "French" msgstr "Fransk" #. i18n: Refers to a number of actions per second in Hz. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151 msgid "Frequency" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:69 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:131 msgid "Frets" msgstr "Bånd" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:300 msgid "From" msgstr "Fra" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:249 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:94 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:109 msgid "From:" msgstr "Fra:" #: Source/Core/DolphinQt/ToolBar.cpp:124 msgid "FullScr" msgstr "Fuld skærm" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:166 msgid "Function" msgstr "Funktion" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:283 msgid "Functions" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:41 msgid "GBA (Integrated)" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:43 msgid "GBA (TCP)" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:114 msgid "GBA Cartridge Path:" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:355 msgid "GBA Core" msgstr "" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:35 msgid "GBA Port %1" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:198 msgid "GBA Settings" msgstr "" #: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:27 msgid "GBA TAS Input %1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:356 msgid "GBA Volume" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:357 msgid "GBA Window Size" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:833 msgid "GBA%1 ROM changed to \"%2\"" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:838 msgid "GBA%1 ROM disabled" msgstr "" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38 msgid "GC Port %1" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:104 msgid "GCI Folder" msgstr "GCI-mappe" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:120 msgid "GCI Folder Path:" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:428 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "GCHukommelseskortFolder: SletBlok kaldt med ugyldig blokadresse" #: Source/Core/DolphinQt/ConvertDialog.cpp:348 msgid "GCZ GC/Wii images (*.gcz)" msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:699 msgid "" "GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, preprocess={2}).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang." msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:171 msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:69 msgid "GPU Texture Decoding" msgstr "GPU teksturafkodning" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:228 msgid "" "GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:135 msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:246 msgid "" "GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:271 msgid "" "GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n" "GPU: Does your video card support OpenGL 3.3?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:255 msgid "" "GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n" "GPU: Does your video card support OpenGL 3.1?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:237 msgid "" "GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:142 msgid "" "GPU: OGL ERROR: Need OpenGL version 3.\n" "GPU: Does your video card support OpenGL 3?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:452 msgid "" "GPU: OGL ERROR: Need at least GLSL 1.30\n" "GPU: Does your video card support OpenGL 3.0?\n" "GPU: Your driver supports GLSL {0}" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:159 msgid "" "GPU: OGL ERROR: Number of attributes {0} not enough.\n" "GPU: Does your video card support OpenGL 2.x?" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 msgid "Game" msgstr "Spil" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:400 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:457 msgid "Game Boy Advance" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:621 msgid "Game Boy Advance Carts (*.gba)" msgstr "Game Boy Advance-kassetter (*.gba)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:807 msgid "" "Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *.bin);;" "All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:399 msgid "Game Boy Advance at Port %1" msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61 msgid "Game Config" msgstr "Spilkonfiguration" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:87 msgid "Game Details" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:120 msgid "Game Folders" msgstr "Spilmapper" #: Source/Core/DolphinQt/GameList/GameList.cpp:988 #: Source/Core/DolphinQt/MenuBar.cpp:637 msgid "Game ID" msgstr "Spil-id" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:122 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:110 msgid "Game ID:" msgstr "Spil-id:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:633 msgid "Game Status" msgstr "Spilstatus" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:825 msgid "Game changed to \"%1\"" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:641 msgid "" "Game file has a different hash; right-click it, select Properties, switch to " "the Verify tab, and select Verify Integrity to check the hash" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:644 msgid "Game has a different disc number" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646 msgid "Game has a different revision" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1749 msgid "Game is already running!" msgstr "Spillet kører allerede!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:499 msgid "" "Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:648 msgid "Game region does not match" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:146 msgid "Game-Specific Settings" msgstr "Specifikke spilindstillinger" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:36 msgid "GameCube Adapter for Wii U" msgstr "GameCube-adapter til Wii U" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35 msgid "GameCube Adapter for Wii U at Port %1" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:413 msgid "GameCube Controller" msgstr "GameCube kontroller" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:412 msgid "GameCube Controller at Port %1" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:76 msgid "GameCube Controllers" msgstr "GameCube-kontrollere" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:405 msgid "GameCube Keyboard" msgstr "GameCube tastatur" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:404 msgid "GameCube Keyboard at Port %1" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:99 msgid "GameCube Memory Card Manager" msgstr "GameCube hukommelseskortstyring" #: Source/Core/DolphinQt/GCMemcardManager.cpp:362 msgid "GameCube Memory Cards" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:413 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:417 msgid "GameCube Microphone Slot %1" msgstr "GameCube mikrofonstik %1" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27 msgid "GameCube TAS Input %1" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:103 msgid "Gate Size" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:91 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:65 msgid "Gecko Codes" msgstr "Gecko-koder" #: Source/Core/Core/HotkeyManager.cpp:330 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:196 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:60 #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:115 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:443 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:464 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37 msgid "General" msgstr "Generelt" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:428 msgid "General and Options" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:472 msgid "Generate Action Replay Code" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:232 msgid "Generate a New Statistics Identity" msgstr "Generer en ny identitet til statistik" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:508 msgid "Generated AR code." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1231 msgid "Generated symbol names from '%1'" msgstr "" #: Source/Core/DiscIO/Enums.cpp:83 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:85 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:137 msgid "German" msgstr "Tysk" #: Source/Core/DiscIO/Enums.cpp:39 msgid "Germany" msgstr "Tyskland" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:160 msgid "GetDeviceList failed: {0}" msgstr "" #: Source/Core/UICommon/UICommon.cpp:543 msgid "GiB" msgstr "GiB" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:195 msgid "Golf Mode" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:345 msgid "Good dump" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:31 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:452 #: Source/Core/DolphinQt/ToolBar.cpp:130 msgid "Graphics" msgstr "Grafik" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:67 msgid "Graphics Mods" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:343 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20 msgid "Graphics Toggles" msgstr "Grafikindstillinger" #: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:59 msgid "Graphics mods are currently disabled." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:437 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " "graphical issues. Raising the internal resolution will improve the effect of " "this setting.

If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49 msgid "Green" msgstr "Grøn" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41 msgid "Green Left" msgstr "Grøn venstre" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44 msgid "Green Right" msgstr "Grøn højre" #: Source/Core/DolphinQt/MenuBar.cpp:612 msgid "Grid View" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:66 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:120 msgid "Guitar" msgstr "Guitar" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:253 msgid "Gyroscope" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:161 msgid "HDMI 3D" msgstr "HDMI 3D" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:62 msgid "Hacks" msgstr "Hacks" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:164 msgid "Head" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:94 #: qtbase/src/gui/kernel/qplatformtheme.cpp:736 msgid "Help" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:120 msgid "Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:189 msgid "Hex 16" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:190 msgid "Hex 32" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:188 msgid "Hex 8" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:136 msgid "Hex Byte String" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:148 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91 msgid "Hexadecimal" msgstr "Heksadecimal" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 msgid "Hide" msgstr "Skjul" #: Source/Core/DolphinQt/MenuBar.cpp:707 msgid "Hide All" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:92 msgid "Hide In-Game Sessions" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:91 msgid "Hide Incompatible Sessions" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:231 msgid "Hide Remote GBAs" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:206 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:429 msgid "High" msgstr "Høj " #: Source/Core/DolphinQt/Settings/AudioPane.cpp:427 msgid "Highest" msgstr "" #. i18n: Refers to how hard emulated drum pads are struck. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:67 msgid "Hit Strength" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:82 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:144 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:375 msgid "Hits" msgstr "" #. i18n: FOV stands for "Field of view". #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:235 msgid "Horizontal FOV" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:148 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:202 msgid "Host" msgstr "Vært" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:309 msgid "Host Code:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:189 msgid "Host Input Authority" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:82 msgid "Host Size" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:191 msgid "" "Host has control of sending all inputs to the game, as received from other " "players, giving the host zero latency but increasing latency for others.\n" "Suitable for casual games with 3+ players, possibly on unstable or high " "latency connections." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:934 msgid "Host input authority disabled" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:934 msgid "Host input authority enabled" msgstr "Vært inputautoritet aktiveret" #: Source/Core/DolphinQt/GameList/GameList.cpp:519 msgid "Host with NetPlay" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352 msgid "Hostname" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:458 msgid "Hotkey Settings" msgstr "Genvejstastindstillinger" #: Source/Core/Core/HotkeyManager.cpp:207 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41 msgid "Hotkeys" msgstr "Genvejstaster" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:150 msgid "Hotkeys Require Window Focus" msgstr "Genvejstaster forudsætter vinduefokus" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:108 msgid "Hybrid Ubershaders" msgstr "" #. i18n: The symbol/abbreviation for hertz (cycles per second). #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38 msgid "Hz" msgstr "Hz" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:50 msgid "I am aware of the risks and want to continue" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:215 msgid "ID" msgstr "ID" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:199 msgid "ID entered is invalid!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:162 msgid "ID:" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:136 msgid "IOS Version:" msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:181 msgid "" "IOS: A file required for SSL services ({0}) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:166 msgid "" "IOS: Could not read a file required for SSL services ({0}). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:309 msgid "IP Address:" msgstr "IP-adresse:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:68 msgid "IPL Settings" msgstr "IPL-indstillinger" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:48 msgid "IR" msgstr "IR" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Settings/WiiPane.cpp:314 msgid "IR Sensitivity:" msgstr "IR-sensitivitet:" #: Source/Core/DolphinQt/ConvertDialog.cpp:87 msgid "" "ISO: A simple and robust format which is supported by many programs. It " "takes up more space than any other format.\n" "\n" "GCZ: A basic compressed format which is compatible with most versions of " "Dolphin and some other programs. It can't efficiently compress junk data " "(unless removed) or encrypted Wii data.\n" "\n" "WIA: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later, and a few other programs. It can efficiently compress " "encrypted Wii data, but not junk data (unless removed).\n" "\n" "RVZ: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later. It can efficiently compress both junk data and " "encrypted Wii data." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:155 msgid "Icon" msgstr "Ikon" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:197 msgid "" "Identical to Host Input Authority, except the \"Host\" (who has zero " "latency) can be switched at any time.\n" "Suitable for turn-based games with timing-sensitive controls, such as golf." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:371 msgid "Identity Generation" msgstr "" #: Source/Core/DolphinQt/Main.cpp:270 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" "Hvis autoriseret kan Dolphin indsamle data om ydelse, brug af funktioner og " "konfiguration, samt data om dit systems hardware og operativsystem.\n" "Ingen privat data vil blive indsamlet. Denne data hjælper os med bedre at " "forså hvordan folk og emulerede spil bruger Dolphin så vi kan prioritere " "vores arbejde. Det hjælper os også med at identificere sjældne " "konfigurationer der forsager fejl, og problemer med ydelse og stabilitet.\n" "Denne autorisering kan tages tilbage på et hvilket som helst tidspunkt i " "Dolphins indstillinger." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:166 msgid "" "If checked, all Wii saves will be used instead of only the save of the game " "being started. Useful when switching games mid-session. Has no effect if No " "Save Data is selected." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:85 msgid "" "If checked, the emulated controller is always connected.\n" "If unchecked, the connection state of the emulated controller is linked\n" "to the connection state of the real default device (if there is one)." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:204 msgid "" "If enabled, then all memory updates happen at once before the first frame." "

Causes issues with many fifologs, but can be useful for testing." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208 msgid "" "If unchecked, then playback of the fifolog stops after the final frame." "

This is generally only useful when a frame-dumping option is enabled." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55 #: qtbase/src/gui/kernel/qplatformtheme.cpp:728 msgid "Ignore" msgstr "Ignorere" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46 msgid "Ignore Format Changes" msgstr "Ignorer skift af formater" #: Source/Core/DolphinQt/Main.cpp:75 msgid "Ignore for this session" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:224 msgid "" "Ignores any changes to the EFB format.

Improves performance in many " "games without any negative effect. Causes graphical defects in a small " "number of other games.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:219 msgid "" "Ignores any requests from the CPU to read from or write to the EFB. " "

Improves performance in some games, but will disable all EFB-based " "graphical effects or gameplay-related features.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:89 msgid "Immediately Present XFB" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:398 msgid "" "Implements fullscreen mode with a borderless window spanning the whole " "screen instead of using exclusive mode. Allows for faster transitions " "between fullscreen and windowed mode, but slightly increases input latency, " "makes movement less smooth and slightly decreases performance." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:256 msgid "Import BootMii NAND Backup..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:550 #: Source/Core/DolphinQt/GCMemcardManager.cpp:564 #: Source/Core/DolphinQt/GCMemcardManager.cpp:572 #: Source/Core/DolphinQt/GCMemcardManager.cpp:614 msgid "Import Failed" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:586 msgid "Import Save File(s)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:281 msgid "Import Wii Save..." msgstr "Importer Wii-save..." #: Source/Core/DolphinQt/MainWindow.cpp:1719 msgid "Importing NAND backup" msgstr "Importerer NAND-backup" #: Source/Core/DolphinQt/MainWindow.cpp:1729 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 msgid "In-Game?" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:147 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:404 msgid "Included: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:74 msgid "Included: 0" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:278 msgid "" "Includes the contents of the embedded frame buffer (EFB) and upscaled EFB " "copies in save states. Fixes missing and/or non-upscaled textures/objects " "when loading states at the cost of additional save/load time." "

If unsure, leave this checked." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:96 msgid "Increase" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Increase Convergence" msgstr "Forøg konvergens" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Increase Depth" msgstr "Forøg dybte" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Increase Emulation Speed" msgstr "Forøg emulationshastighed" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Increase IR" msgstr "Forøg IR" #: Source/Core/Core/HotkeyManager.cpp:182 msgid "Increase Selected State Slot" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:105 msgid "Increase X" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:107 msgid "Increase Y" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:111 msgid "Incremental Rotation" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:41 msgid "Incremental Rotation (rad/sec)" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:186 msgid "Infinity Figure Creator" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:33 msgid "Infinity Manager" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:277 msgid "Infinity Object (*.bin);;" msgstr "" #. i18n: Refers to a setting controling the influence of accelerometer data. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:48 msgid "" "Influence of accelerometer data on pitch and roll. Higher values will reduce " "drift at the cost of noise. Consider values between 1% and 3%." msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:68 #: Source/Core/DolphinQt/ConvertDialog.cpp:101 msgid "Info" msgstr "Info" #: Source/Core/Common/MsgHandler.cpp:59 #: Source/Core/DolphinQt/GameList/GameList.cpp:700 #: Source/Core/DolphinQt/GameList/GameList.cpp:762 #: Source/Core/DolphinQt/MenuBar.cpp:1230 #: Source/Core/DolphinQt/MenuBar.cpp:1469 msgid "Information" msgstr "Information" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:151 msgid "Inhibit Screensaver During Emulation" msgstr "" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:275 #: Source/Core/DolphinQt/MenuBar.cpp:1253 #: Source/Core/DolphinQt/MenuBar.cpp:1311 #: Source/Core/DolphinQt/MenuBar.cpp:1580 #: Source/Core/DolphinQt/MenuBar.cpp:1605 msgid "Input" msgstr "Input" #. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30 msgid "Input strength required for activation." msgstr "" #. i18n: Refers to the dead-zone setting of gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:47 msgid "Input strength to ignore and remap." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:596 msgid "Insert &nop" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:178 msgid "Insert SD Card" msgstr "Indsæt SD-kort" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:82 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:144 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:375 msgid "Inspected" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:39 #: Source/Core/DolphinQt/ResourcePackManager.cpp:319 msgid "Install" msgstr "Installere" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:153 msgid "Install Partition (%1)" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:85 msgid "Install Update" msgstr "Installer opdatering" #: Source/Core/DolphinQt/MenuBar.cpp:254 msgid "Install WAD..." msgstr "Installere WAD..." #: Source/Core/DolphinQt/GameList/GameList.cpp:442 msgid "Install to the NAND" msgstr "Installer til NAND" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:155 msgid "Instr." msgstr "" #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:19 msgid "Instruction" msgstr "Instruktion" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:101 msgid "Instruction Breakpoint" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1703 msgid "Instruction:" msgstr "Instruktion:" #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:59 msgid "Instruction: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:730 msgid "" "Instructions executed: %1\n" "Value contained in:\n" "Registers: %2\n" "Memory: %3" msgstr "" #. i18n: Refers to the intensity of shaking an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141 msgid "Intensity" msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38 msgid "Interface" msgstr "Grænseflade" #: Source/Core/Core/NetPlayCommon.cpp:67 Source/Core/Core/NetPlayCommon.cpp:151 #: Source/Core/Core/State.cpp:407 msgid "Internal LZO Error - compression failed" msgstr "Intern LZO-fjel - komprimering mislykkedes" #: Source/Core/Core/NetPlayCommon.cpp:208 #: Source/Core/Core/NetPlayCommon.cpp:291 msgid "Internal LZO Error - decompression failed" msgstr "" #: Source/Core/Core/State.cpp:617 msgid "" "Internal LZO Error - decompression failed ({0}) ({1}, {2}) \n" "Try loading the state again" msgstr "" #: Source/Core/Core/State.cpp:725 msgid "Internal LZO Error - lzo_init() failed" msgstr "Intern LZO-fejl - lzo_init() mislykkedes" #: Source/Core/Core/HotkeyManager.cpp:344 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123 msgid "Internal Resolution:" msgstr "Intern opløsning:" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:521 msgid "Internal error while generating AR code." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:28 msgid "Interpreter (slowest)" msgstr "Interpreter (langsomst)" #: Source/Core/DolphinQt/MenuBar.cpp:813 msgid "Interpreter Core" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:689 msgid "Invalid Expression." msgstr "" #: Source/Core/UICommon/AutoUpdate.cpp:214 msgid "Invalid JSON received from auto-update service : {0}" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:166 msgid "Invalid Mixed Code" msgstr "Ugyldig mix-kode" #: Source/Core/DolphinQt/MainWindow.cpp:303 msgid "Invalid Pack %1 provided: %2" msgstr "" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:26 #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:23 msgid "Invalid Player ID" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1260 msgid "Invalid RSO module address: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:350 msgid "Invalid callstack" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:839 msgid "Invalid checksums." msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:140 msgid "Invalid game." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1983 msgid "Invalid host" msgstr "Forkert vært" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:256 msgid "Invalid input for the field \"%1\"" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:431 msgid "Invalid input provided" msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:456 msgid "Invalid literal." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:360 msgid "Invalid parameters given to search." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:315 msgid "Invalid password provided." msgstr "Forkert kodeord indtastet." #: Source/Core/Core/Movie.cpp:971 msgid "Invalid recording file" msgstr "Forkert optagelsesfil" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:397 msgid "Invalid search parameters (no object selected)" msgstr "Forkerte søgeparametre (intet objekt valgt)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:424 msgid "Invalid search string (couldn't convert to number)" msgstr "Forkert søgetekst (kunne ikke konvertere til tal)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:407 msgid "Invalid search string (only even string lengths supported)" msgstr "Forkert søgetekst (kun lige længder er understøttet)" #: Source/Core/DolphinQt/Main.cpp:218 msgid "Invalid title ID." msgstr "" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:282 msgid "Invalid watch address: %1" msgstr "" #: Source/Core/DiscIO/Enums.cpp:92 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:140 msgid "Italian" msgstr "Italiensk" #: Source/Core/DiscIO/Enums.cpp:42 msgid "Italy" msgstr "Italien" #: Source/Core/DolphinQt/MenuBar.cpp:811 msgid "JIT" msgstr "JIT" #: Source/Core/DolphinQt/MenuBar.cpp:825 msgid "JIT Block Linking Off" msgstr "JIT blok sammenkædning slået fra" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:24 msgid "JIT Blocks" msgstr "JIT blokke" #: Source/Core/DolphinQt/MenuBar.cpp:949 msgid "JIT Branch Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:917 msgid "JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:925 msgid "JIT Integer Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:900 msgid "JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:868 msgid "JIT LoadStore Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:909 msgid "JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:884 msgid "JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:876 msgid "JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:892 msgid "JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:860 msgid "JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:933 msgid "JIT Paired Off" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31 msgid "JIT Recompiler for ARM64 (recommended)" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:30 msgid "JIT Recompiler for x86-64 (recommended)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:957 msgid "JIT Register Cache Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:941 msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:790 #: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:793 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." msgstr "" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:272 msgid "Japan" msgstr "Japan" #: Source/Core/DiscIO/Enums.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:135 msgid "Japanese" msgstr "Japansk" #. i18n: The translation of this string should be consistent with the translation of the #. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as #. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language". #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38 msgid "Japanese (Shift-JIS)" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:671 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:295 msgid "Keep Running" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:168 msgid "Keep Window on Top" msgstr "Hold vinduet øverst" #. i18n: This label is followed by a dropdown where the user can select things like "is equal to" #. or "is less than or equal to", followed by another dropdown where the user can select "any #. value", "last value", or "this value:". These three UI elements are intended to form a sentence #. together. Because the UI elements can't be reordered by a translation, you may have to give #. up on the idea of having them form a sentence depending on the grammar of your target language. #: Source/Core/DolphinQt/CheatSearchWidget.cpp:179 msgid "Keep addresses where value in memory" msgstr "" #: Source/Core/Core/HW/GCKeyboard.cpp:20 msgid "Keyboard" msgstr "Tastatur" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:44 msgid "Keyboard Controller" msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:55 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:59 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:63 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:67 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:71 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:75 msgid "Keys" msgstr "Taster" #: Source/Core/UICommon/UICommon.cpp:543 msgid "KiB" msgstr "KiB" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:292 msgid "Kick Player" msgstr "Smid spiller ud" #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:274 msgid "Korea" msgstr "Korea" #: Source/Core/DiscIO/Enums.cpp:104 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:144 msgid "Korean" msgstr "Koreansk" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.h:71 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:236 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:46 msgid "L" msgstr "L" #: Source/Core/DolphinQt/GBAWidget.cpp:392 msgid "L&oad ROM..." msgstr "" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.h:75 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:240 msgid "L-Analog" msgstr "L-analog" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 msgid "LR Save" msgstr "" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91 msgid "Label" msgstr "Mærkat" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:534 msgid "Last Value" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:87 msgid "Latency:" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:438 msgid "Latency: ~10 ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:440 msgid "Latency: ~20 ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:444 msgid "Latency: ~40 ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:442 msgid "Latency: ~80 ms" msgstr "" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:81 msgid "Launching these titles may also fix the issues." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:88 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:35 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:41 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:213 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:25 msgid "Left" msgstr "Venstre" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:220 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:55 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:93 msgid "Left Stick" msgstr "Venstre stik" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:66 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:166 msgid "Left Table" msgstr "" #: Source/Core/DolphinQt/TAS/IRWidget.cpp:19 msgid "" "Left click to set the IR value.\n" "Right click to re-center it." msgstr "" #: Source/Core/DolphinQt/TAS/StickWidget.cpp:20 msgid "" "Left click to set the stick value.\n" "Right click to re-center it." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:81 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Venstreklik for at opfange input.\n" "Midterklik for at ryde.\n" "Højreklik for flere muligheder." #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:85 msgid "" "Left/Right-click to configure output.\n" "Middle-click to clear." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:45 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:235 msgid "Levers" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:67 msgid "License" msgstr "Licens" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:51 msgid "Lift" msgstr "" #. i18n: Noun. This is used as a label for a control group that represents lights on controllers. #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:50 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:239 msgid "Light" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:137 msgid "Limit Chunked Upload Speed:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:646 msgid "List Columns" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:609 msgid "List View" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:96 msgid "Listening" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:129 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:114 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:104 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:104 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:97 msgid "Load" msgstr "Indlæs" #: Source/Core/DolphinQt/MenuBar.cpp:983 msgid "Load &Bad Map File..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:982 msgid "Load &Other Map File..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:98 msgid "Load Custom Textures" msgstr "Indlæs tilpassede teksturer" #: Source/Core/DolphinQt/MenuBar.cpp:239 msgid "Load GameCube Main Menu" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:145 msgid "Load Host's Save Data Only" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:353 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22 msgid "Load Last State" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:211 msgid "Load Path:" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:185 msgid "Load ROM" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:181 #: Source/Core/Core/HotkeyManager.cpp:350 msgid "Load State" msgstr "Indlæs tilstand" #: Source/Core/Core/HotkeyManager.cpp:166 msgid "Load State Last 1" msgstr "Indlæs sidste tilstand 1" #: Source/Core/Core/HotkeyManager.cpp:175 msgid "Load State Last 10" msgstr "Indlæs sidste tilstand 10" #: Source/Core/Core/HotkeyManager.cpp:167 msgid "Load State Last 2" msgstr "Indlæs sidste tilstand 2" #: Source/Core/Core/HotkeyManager.cpp:168 msgid "Load State Last 3" msgstr "Indlæs sidste tilstand 3" #: Source/Core/Core/HotkeyManager.cpp:169 msgid "Load State Last 4" msgstr "Indlæs sidste tilstand 4" #: Source/Core/Core/HotkeyManager.cpp:170 msgid "Load State Last 5" msgstr "Indlæs sidste tilstand 5" #: Source/Core/Core/HotkeyManager.cpp:171 msgid "Load State Last 6" msgstr "Indlæs sidste tilstand 6" #: Source/Core/Core/HotkeyManager.cpp:172 msgid "Load State Last 7" msgstr "Indlæs sidste tilstand 7" #: Source/Core/Core/HotkeyManager.cpp:173 msgid "Load State Last 8" msgstr "Indlæs sidste tilstand 8" #: Source/Core/Core/HotkeyManager.cpp:174 msgid "Load State Last 9" msgstr "Indlæs sidste tilstand 9" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Load State Slot 1" msgstr "Indlæs tilstand plads 1" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load State Slot 10" msgstr "Indlæs tilstand plads 10" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Load State Slot 2" msgstr "Indlæs tilstand plads 2" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Load State Slot 3" msgstr "Indlæs tilstand plads 3" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Load State Slot 4" msgstr "Indlæs tilstand plads 4" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Load State Slot 5" msgstr "Indlæs tilstand plads 5" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Load State Slot 6" msgstr "Indlæs tilstand plads 6" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Load State Slot 7" msgstr "Indlæs tilstand plads 7" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Slot 8" msgstr "Indlæs tilstand plads 8" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Slot 9" msgstr "Indlæs tilstand plads 9" #: Source/Core/DolphinQt/MenuBar.cpp:329 msgid "Load State from File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:330 msgid "Load State from Selected Slot" msgstr "Indlæs tilstand fra valgte plads" #: Source/Core/DolphinQt/MenuBar.cpp:331 msgid "Load State from Slot" msgstr "Indlæs tilstand fra plads" #: Source/Core/DolphinQt/MenuBar.cpp:1022 msgid "Load Wii System Menu %1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:150 msgid "Load and Write Host's Save Data" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load from Selected Slot" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:385 msgid "Load from Slot %1 - %2" msgstr "Indlæs fra plads %1 - %2" #: Source/Core/DolphinQt/MenuBar.cpp:1488 #: Source/Core/DolphinQt/MenuBar.cpp:1505 msgid "Load map file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1021 msgid "Load vWii System Menu %1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:148 msgid "Load..." msgstr "Indlæs..." #: Source/Core/DolphinQt/MenuBar.cpp:1470 msgid "Loaded symbols from '%1'" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:317 msgid "" "Loads custom textures from User/Load/Textures/<game_id>/ and User/Load/" "DynamicInputTextures/<game_id>/.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:335 msgid "" "Loads graphics mods from User/Load/GraphicsMods/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:525 msgid "Local" msgstr "Lokal" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:193 msgid "Lock Mouse Cursor" msgstr "" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97 msgid "Locked" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:34 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:236 msgid "Log" msgstr "Log" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22 msgid "Log Configuration" msgstr "Konfiguration af log" #: Source/Core/DolphinQt/MenuBar.cpp:854 msgid "Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:63 msgid "Log Render Time to File" msgstr "Log renderingstider til fil" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59 msgid "Log Types" msgstr "Log typer" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:52 msgid "Logger Outputs" msgstr "Logger-outputs" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:284 msgid "" "Logs the render time of every frame to User/Logs/render_time.txt.

Use " "this feature to measure Dolphin's performance.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:123 msgid "Loop" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:974 msgid "Lost connection to NetPlay server..." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:200 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:425 msgid "Low" msgstr "Lav" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:423 msgid "Lowest" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:74 msgid "MD5:" msgstr "MD5:" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212 msgid "MMU" msgstr "MMU" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:289 msgid "MORIBUND" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:400 msgid "MadCatz Gameshark files" msgstr "" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:29 msgid "Main Stick" msgstr "Primært stik" #: Source/Core/DolphinQt/GameList/GameList.cpp:985 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:221 #: Source/Core/DolphinQt/MenuBar.cpp:634 msgid "Maker" msgstr "Udgiver" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:124 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:157 msgid "Maker:" msgstr "Udgiver:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:455 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " "proper fog emulation.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:255 msgid "Manage NAND" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:184 msgid "Manual Texture Sampling" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:633 msgid "Mapping" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:97 msgid "Mask ROM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:845 msgid "Match Found" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:956 msgid "Max Buffer:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:924 msgid "Max buffer size changed to %1" msgstr "" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32 msgid "Maximum tilt angle." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:157 msgid "May cause slow down in Wii Menu and some games." msgstr "Kan sænke hastigheden i Wii-menuen og nogle spil." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:203 msgid "Medium" msgstr "Medium" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:45 msgid "Memory" msgstr "Hukommelse" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:119 msgid "Memory Breakpoint" msgstr "Hukommelsesbreakpoint" #: Source/Core/Core/HW/EXI/EXI_Device.h:96 msgid "Memory Card" msgstr "Hukommelseskort" #: Source/Core/DolphinQt/MenuBar.cpp:248 msgid "Memory Card Manager" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:108 msgid "Memory Card Path:" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:113 msgid "Memory Override" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:220 msgid "Memory breakpoint options" msgstr "Hukommelsesbreakpointindstillinger" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:203 msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})" msgstr "Hukommelseskort: ClearBlock kaldt med ugyldig adresse ({0:#x})" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:174 msgid "MemoryCard: Read called with invalid source address ({0:#x})" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:186 msgid "MemoryCard: Write called with invalid destination address ({0:#x})" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1700 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" #: Source/Core/UICommon/UICommon.cpp:543 msgid "MiB" msgstr "MiB" #: Source/Core/Core/HW/EXI/EXI_Device.h:100 Source/Core/Core/HW/GCPadEmu.h:60 #: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:419 msgid "Microphone" msgstr "Mikrofon" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:151 msgid "Misc" msgstr "Diverse" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:120 msgid "Misc Settings" msgstr "Diverse indstillinger" #: Source/Core/DolphinQt/GCMemcardManager.cpp:842 msgid "Mismatch between free block count in header and actually unused blocks." msgstr "" "Misforhold mellem antal ubrugte blokke fra header og faktisk antal ubrugte " "blokke." #: Source/Core/DolphinQt/GCMemcardManager.cpp:845 msgid "Mismatch between internal data structures." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1100 msgid "" "Mismatched ROMs\n" "Selected: {0}\n" "- Title: {1}\n" "- Hash: {2:02X}\n" "Expected:\n" "- Title: {3}\n" "- Hash: {4:02X}" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 msgid "Modifier" msgstr "Modifier" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:294 msgid "" "Modifies textures to show the format they're encoded in.

May require " "an emulation reset to apply.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1280 #: Source/Core/DolphinQt/MenuBar.cpp:1429 msgid "Modules found: %1" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:148 msgid "Mono" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:131 msgid "Monoscopic Shadows" msgstr "Monoskopiske skygger" #: Source/Core/DolphinQt/Config/LogWidget.cpp:138 msgid "Monospaced Font" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:430 msgid "Motion Input" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:429 msgid "Motion Simulation" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:76 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:175 msgid "Mouse Cursor Visibility" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:181 msgid "" "Mouse Cursor hides after inactivity and returns upon Mouse Cursor movement." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:186 msgid "Mouse Cursor will always be visible." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:184 msgid "Mouse Cursor will never be visible while a game is running." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:84 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22 msgid "Move" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:334 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23 msgid "Movie" msgstr "Video" #: Source/Core/Core/Movie.cpp:1006 msgid "" "Movie {0} indicates that it starts from a savestate, but {1} doesn't exist. " "The movie will likely not sync!" msgstr "" #. i18n: Controller input values are multiplied by this percentage value. #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:323 msgid "Multiplier" msgstr "" #: qtbase/src/gui/kernel/qplatformtheme.cpp:722 msgid "N&o to All" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1130 #: Source/Core/DolphinQt/MenuBar.cpp:1139 #: Source/Core/DolphinQt/MenuBar.cpp:1143 #: Source/Core/DolphinQt/NANDRepairDialog.cpp:29 msgid "NAND Check" msgstr "NAND tjek" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:29 msgid "NKit Warning" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:241 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:212 msgid "NTSC-J" msgstr "NTSC-J" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:212 msgid "NTSC-K" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:243 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:212 msgid "NTSC-U" msgstr "NTSC-U" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:60 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160 #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Name" msgstr "Navn" #: Source/Core/DolphinQt/GameList/GameList.cpp:1104 msgid "Name for a new tag:" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:1116 msgid "Name of the tag to remove:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:159 msgid "Name of your session shown in the server browser" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:87 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:108 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:121 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:156 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:163 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:108 msgid "Name:" msgstr "Navn:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:66 msgid "Native (640x528)" msgstr "Oprindelig (640x528)" #: Source/Core/DolphinQt/GCMemcardManager.cpp:398 #: Source/Core/DolphinQt/GCMemcardManager.cpp:405 msgid "Native GCI File" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:98 msgid "NetPlay" msgstr "NetPlay" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:33 msgid "NetPlay Session Browser" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:34 msgid "NetPlay Setup" msgstr "" #: Source/Core/DiscIO/Enums.cpp:48 msgid "Netherlands" msgstr "Holland" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:152 msgid "" "Netplay will start using the Host's save data, and any save data created or " "modified during the Netplay session will remain in the Host's local saves." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:147 msgid "" "Netplay will start using the Host's save data, but any save data created or " "modified during the Netplay session will be discarded at the end of the " "session." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:142 msgid "" "Netplay will start without any save data, and any created save data will be " "discarded at the end of the Netplay session." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:147 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:181 msgid "Network" msgstr "Netværk " #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:384 msgid "Network dump format:" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:182 msgid "Never" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:83 msgid "Never Auto-Update" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:110 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:101 msgid "New" msgstr "Ny" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:28 msgid "New Breakpoint" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:123 msgid "New Search" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:514 msgid "New Tag..." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:372 msgid "New identity generated." msgstr "Ny identitet genereret." #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:35 msgid "New instruction:" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:1104 msgid "New tag" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:91 Source/Core/Core/HotkeyManager.cpp:95 #: Source/Core/Core/HotkeyManager.cpp:99 Source/Core/Core/HotkeyManager.cpp:103 msgid "Next Game Profile" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:87 msgid "Next Match" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:89 Source/Core/Core/HotkeyManager.cpp:93 #: Source/Core/Core/HotkeyManager.cpp:97 Source/Core/Core/HotkeyManager.cpp:101 msgid "Next Profile" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:294 msgid "Nickname is too long." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:195 msgid "Nickname:" msgstr "Kaldenavn:" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245 msgid "No" msgstr "Nej" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79 msgid "No Adapter Detected" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:204 msgid "No Alignment" msgstr "" #: Source/Core/Core/Config/MainSettings.h:16 msgid "No Audio Output" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:69 #: Source/Core/DolphinQt/ConvertDialog.cpp:217 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:187 msgid "No Compression" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:857 msgid "No Match" msgstr "Ingen træf" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:140 msgid "No Save Data" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:542 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:559 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:574 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:726 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:729 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:732 msgid "No description available" msgstr "Ingen beskrivelse tilgængelig" #: Source/Core/DolphinQt/GCMemcardManager.cpp:851 msgid "No errors." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:93 msgid "No extension selected." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:329 msgid "No file loaded / recorded." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:357 msgid "No game is running." msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:163 msgid "No game running." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1130 msgid "No issues have been detected." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:650 msgid "No matching game was found" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:96 msgid "No paths found in the M3U file \"{0}\"" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:400 msgid "No possible functions left. Reset." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1423 msgid "No problems were found." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1417 msgid "" "No problems were found. This does not guarantee that this is a good dump, " "but since Wii titles contain a lot of verification data, it does mean that " "there most likely are no problems that will affect emulation." msgstr "" #: Source/Core/InputCommon/InputConfig.cpp:78 msgid "No profiles found for game setting '{0}'" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:143 msgid "No recording loaded." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:700 #: Source/Core/DolphinQt/GameList/GameList.cpp:762 msgid "No save data found." msgstr "" #: Source/Core/Core/State.cpp:817 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" "'undo.dtm' ikke fundet. Afbryder 'Fortryd' starttilstand for at undgå film " "desync" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:34 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:271 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:141 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:423 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:107 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:125 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:82 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:359 msgid "None" msgstr "Ingen" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "North America" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "Not Set" msgstr "Ikke sat" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:470 msgid "Not all players have the game. Do you really want to start?" msgstr "Det er ikke alle spillere, der har dette spil. Vil du virkelig starte?" #: Source/Core/DolphinQt/GCMemcardManager.cpp:528 #, c-format msgctxt "" msgid "" "Not enough free blocks on the target memory card. At least %n free block(s) " "required." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:521 #, c-format msgctxt "" msgid "" "Not enough free files on the target memory card. At least %n free file(s) " "required." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:650 msgid "Not found" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:27 msgid "" "Note: motion input may require configuring alternate input sources before " "use." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83 msgid "Notes:" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:41 msgid "Nothing to configure" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45 msgid "Notice" msgstr "Bemærk" #. i18n: Null is referring to the null video backend, which renders nothing #: Source/Core/VideoBackends/Null/NullBackend.cpp:87 msgid "Null" msgstr "" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:89 msgid "NumExec" msgstr "" #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:155 msgid "Number of shakes per second." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:37 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:30 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:184 msgid "Nunchuk Accelerometer" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:277 msgid "Nunchuk Buttons" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:89 msgid "Nunchuk Stick" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:57 #: qtbase/src/gui/kernel/qplatformtheme.cpp:708 msgid "OK" msgstr "Ok" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:176 msgid "Object %1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:90 msgid "Object Range" msgstr "Objektområde" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "Oceania" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:160 msgid "Off" msgstr "Fra" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:110 msgid "Offset" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155 msgid "On" msgstr "På" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:179 msgid "On Movement" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:370 msgid "" "On backends that support both using the geometry shader and the vertex " "shader for expanding points and lines, selects the vertex shader for the " "job. May affect performance.

%1" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:579 msgid "Online &Documentation" msgstr "Online&dokumentation" #: Source/Core/DolphinQt/MenuBar.cpp:1605 msgid "" "Only append symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1580 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:27 Source/Core/DolphinQt/ToolBar.cpp:115 #: qtbase/src/gui/kernel/qplatformtheme.cpp:714 msgid "Open" msgstr "Åbn" #: Source/Core/DolphinQt/GameList/GameList.cpp:480 msgid "Open &Containing Folder" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:208 msgid "Open &User Folder" msgstr "" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:65 #: Source/Core/DolphinQt/ResourcePackManager.cpp:38 msgid "Open Directory..." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:218 msgid "Open FIFO log" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:476 msgid "Open GameCube &Save Folder" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:60 msgid "Open Riivolution XML..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:469 msgid "Open Wii &Save Folder" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:381 msgid "Open dump folder" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203 msgid "Open in External Editor" msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:117 msgid "OpenAL: can't create context for device {0}" msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: kan ikke finde lydenhed" #: Source/Core/AudioCommon/OpenALStream.cpp:109 msgid "OpenAL: can't open device {0}" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:74 msgid "OpenGL" msgstr "OpenGL" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:72 msgid "OpenGL ES" msgstr "OpenGL ES" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:260 msgid "Operators" msgstr "" #: Source/Core/Core/HW/GCPadEmu.h:61 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:285 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:37 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:70 #: Source/Core/DolphinQt/ConvertDialog.cpp:83 #: Source/Core/DolphinQt/GBAWidget.cpp:429 msgid "Options" msgstr "Indstillinger" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:53 msgid "Orange" msgstr "Orange" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:40 msgid "Orbital" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:99 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:84 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:98 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:226 msgid "Other" msgstr "Andre" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:157 msgid "Other Partition (%1)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25 msgid "Other State Hotkeys" msgstr "Anden tilstand genvejstaster" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:456 msgid "Other State Management" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:213 msgid "Other game..." msgstr "Andet spil..." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:690 msgid "Overwritten" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:737 msgid "P&lay Input Recording..." msgstr "Spi&l inputoptagelse..." #: Source/Core/DolphinQt/MenuBar.cpp:246 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:212 msgid "PAL" msgstr "PAL" #. i18n: PCAP is a file format #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:425 msgid "PCAP" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "PNG Compression Level" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:146 msgid "PNG Compression Level:" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:195 msgid "PNG image file (*.png);; All Files (*)" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:82 msgid "PPC Size" msgstr "PPC-størrelse" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:594 msgid "PPC vs Host" msgstr "" #: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:17 msgid "Pad" msgstr "Pad" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:59 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80 msgid "Pads" msgstr "Pads" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:156 msgid "Parameters" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:210 msgid "Parse as Hex" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:149 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:236 msgid "Parsing Error" msgstr "Oversættelsesfejl" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:161 msgid "Passive" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:104 msgid "Passthrough a Bluetooth adapter" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:162 msgid "Password" msgstr "Kodeord" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161 msgid "Password for joining your game (leave empty for none)" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 msgid "Password?" msgstr "Kodeord?" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40 msgid "Patch Editor" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:63 msgid "Patch name" msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:62 msgid "Patches" msgstr "Patches" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:52 msgid "Path:" msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40 #: Source/Core/DolphinQt/Settings/PathPane.cpp:27 msgid "Paths" msgstr "Stier" #: Source/Core/DolphinQt/ToolBar.cpp:158 msgid "Pause" msgstr "Pause" #: Source/Core/DolphinQt/MenuBar.cpp:757 msgid "Pause at End of Movie" msgstr "Pause ved slutning på film" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173 msgid "Pause on Focus Loss" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:71 msgid "Pause on Panic" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:73 msgid "" "Pauses the emulation if a Read/Write or Unknown Instruction panic occurs.\n" "Enabling will affect performance.\n" "The performance impact is the same as having Enable MMU on." msgstr "" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:40 msgid "Peak angular velocity (measured in turns per second)." msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:55 msgid "Peak velocity of movements to neutral position." msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:46 msgid "Peak velocity of outward swing movements." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:111 msgid "Per-Pixel Lighting" msgstr "Per-pixel belysning" #: Source/Core/DolphinQt/MenuBar.cpp:266 msgid "Perform Online System Update" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:430 msgid "Perform System Update" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61 msgid "Performance Sample Window (ms)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71 msgid "Performance Sample Window (ms):" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:49 msgid "Performance Statistics" msgstr "" #. i18n: One of the options shown below "Address Space". "Physical" is the address space that #. reflects how devices (e.g. RAM) is physically wired up. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:174 msgid "Physical" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:123 msgid "Physical address space" msgstr "" #: Source/Core/UICommon/UICommon.cpp:544 msgid "PiB" msgstr "PiB" #: Source/Core/DolphinQt/MenuBar.cpp:1185 msgid "Pick a debug font" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:633 msgid "Ping" msgstr "Ping" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30 msgid "Pitch Down" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29 msgid "Pitch Up" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:981 #: Source/Core/DolphinQt/MenuBar.cpp:630 msgid "Platform" msgstr "Platform" #: Source/Core/DolphinQt/ToolBar.cpp:121 Source/Core/DolphinQt/ToolBar.cpp:165 msgid "Play" msgstr "Afspil" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:165 msgid "Play / Record" msgstr "Spil/optagelse" #: Source/Core/Core/HotkeyManager.cpp:56 msgid "Play Recording" msgstr "Afspil optagelse" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:74 msgid "Play Set/Power Disc" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:120 msgid "Playback Options" msgstr "Playback-indstillinger" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:633 msgid "Player" msgstr "Spiller" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:76 msgid "Player One" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:78 msgid "Player One Ability One" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:80 msgid "Player One Ability Two" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:82 msgid "Player Two" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:84 msgid "Player Two Ability One" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:86 msgid "Player Two Ability Two" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:287 msgid "Players" msgstr "Spillere" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:164 msgid "" "Please start a game before starting a search with standard memory regions." msgstr "" #. i18n: "Point" refers to the action of pointing a Wii Remote. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:225 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:230 msgid "Point" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:83 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:65 msgid "Port %1" msgstr "Port %1" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:218 msgid "Port %1 ROM:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:103 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:133 msgid "Port:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:967 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:505 msgid "Post-Processing Effect" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135 msgid "Post-Processing Effect:" msgstr "Postprocessing-effekt" #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:44 msgid "Post-Processing Shader Configuration" msgstr "" #. i18n: VS is short for vertex shaders. #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:161 msgid "Prefer VS for Point/Line Expansion" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:100 msgid "Prefetch Custom Textures" msgstr "Indlæs først tilpassede teksturer" #: Source/Core/Core/Movie.cpp:1217 msgid "Premature movie end in PlayController. {0} + {1} > {2}" msgstr "" #: Source/Core/Core/Movie.cpp:1333 msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}" msgstr "" #: Source/Core/Core/Movie.cpp:1307 msgid "Premature movie end in PlayWiimote. {0} > {1}" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:96 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89 msgid "Presets" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Press Sync Button" msgstr "Tryk på Sync-knap" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:50 msgid "Pressure" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:242 msgid "" "Prevents shader compilation stuttering by not rendering waiting objects. Can " "work in scenarios where Ubershaders doesn't, at the cost of introducing " "visual glitches and broken effects.

Not " "recommended, only use if the other options give poor results." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:92 Source/Core/Core/HotkeyManager.cpp:96 #: Source/Core/Core/HotkeyManager.cpp:100 #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Previous Game Profile" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:88 msgid "Previous Match" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:90 Source/Core/Core/HotkeyManager.cpp:94 #: Source/Core/Core/HotkeyManager.cpp:98 Source/Core/Core/HotkeyManager.cpp:102 msgid "Previous Profile" msgstr "" #. i18n: In this context, a primitive means a point, line, triangle or rectangle. #. Do not translate the word primitive as if it was an adjective. #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:617 msgid "Primitive %1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97 msgid "Private" msgstr "Privat" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:96 msgid "Private and Public" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:62 msgid "Problem" msgstr "Problem" #: Source/Core/DiscIO/VolumeVerifier.cpp:1448 msgid "" "Problems with high severity were found. The game will most likely not work " "at all." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1437 msgid "" "Problems with low severity were found. They will most likely not prevent the " "game from running." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1443 msgid "" "Problems with medium severity were found. The whole game or certain parts of " "the game might not work correctly." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:127 msgid "Profile" msgstr "Profil" #: Source/Core/Core/HotkeyManager.cpp:336 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24 msgid "Program Counter" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:344 #: Source/Core/DolphinQt/ConvertDialog.cpp:434 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:236 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:260 msgid "Progress" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:98 msgid "Public" msgstr "Offentlig" #: Source/Core/DolphinQt/MenuBar.cpp:504 msgid "Purge Game List Cache" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:712 msgid "Put IPL ROMs in User/GC/." msgstr "" #: qtbase/src/gui/kernel/qguiapplication.cpp:234 msgctxt "" "Translate this string to the string 'LTR' in left-to-right languages or to " "'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper " "widget layout." msgid "QT_LAYOUT_DIRECTION" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1604 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "Servicekvalitet (QoS) kunne ikke aktiveres." #: Source/Core/Core/NetPlayClient.cpp:1600 msgid "Quality of Service (QoS) was successfully enabled." msgstr "Servicekvalitet (QoS) aktiveret." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:109 msgid "Quality of the DPLII decoder. Audio latency increases with quality." msgstr "" #: Source/Core/Common/MsgHandler.cpp:60 #: Source/Core/DolphinQt/ConvertDialog.cpp:452 #: Source/Core/DolphinQt/GCMemcardManager.cpp:660 #: Source/Core/DolphinQt/MainWindow.cpp:1699 msgid "Question" msgstr "Spørgsmål" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:133 msgid "Quit" msgstr "Afslut" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.h:73 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:238 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:47 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.h:77 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:242 msgid "R-Analog" msgstr "R-analog" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:280 msgid "READY" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:975 msgid "RSO Modules" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1248 msgid "RSO auto-detection" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:283 msgid "RUNNING" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:356 msgid "RVZ GC/Wii images (*.rvz)" msgstr "" #. i18n: A range of memory addresses #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:127 msgid "Range" msgstr "Rækkevidde" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:75 msgid "Range End: " msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:73 msgid "Range Start: " msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:598 msgid "Re&place instruction" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:134 msgid "Read" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:227 msgid "Read and write" msgstr "Læs og skriv" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:231 msgid "Read only" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:138 msgid "Read or Write" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:58 msgid "Read-Only Mode" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:112 msgid "Real Balance Board" msgstr "Ægte Balance Board" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:141 msgid "Real Wii Remote" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:387 msgid "Received invalid Wii Remote data from Netplay." msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29 msgid "Recenter" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:150 msgid "Record" msgstr "Optag" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:227 msgid "Record Inputs" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:147 msgid "Recording" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:132 msgid "Recording Options" msgstr "Indstillinger for optagelse" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:325 msgid "Recording..." msgstr "Optagelse..." #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50 msgid "Red" msgstr "Rød" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42 msgid "Red Left" msgstr "Rød venstre" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45 msgid "Red Right" msgstr "Rød højre" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:421 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " "graphical issues.

SSAA is significantly more demanding than MSAA, but " "provides top quality geometry anti-aliasing and also applies anti-aliasing " "to lighting, shader effects, and textures.

If " "unsure, select None." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:86 msgid "Redump.org Status:" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:80 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:105 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:107 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:99 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:88 #: Source/Core/DolphinQt/ResourcePackManager.cpp:41 #: Source/Core/DolphinQt/ToolBar.cpp:116 msgid "Refresh" msgstr "Genindlæs" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:221 msgid "Refresh Current Values" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:30 msgid "Refresh Game List" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:407 msgid "Refresh failed. Please run the game for a bit and try again." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:421 msgid "Refreshed current values." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:278 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:198 msgid "Refreshing..." msgstr "Genindlæser..." #: Source/Core/DolphinQt/GameList/GameList.cpp:989 #: Source/Core/DolphinQt/MenuBar.cpp:638 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 msgid "Region" msgstr "Region" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:106 msgid "Region:" msgstr "Region:" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:26 msgid "Registers" msgstr "Registre" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62 msgid "Relative Input" msgstr "Relativt input" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33 msgid "Relative Input Hold" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:84 msgid "Remind Me Later" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:39 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:129 #: Source/Core/DolphinQt/ResourcePackManager.cpp:40 #: Source/Core/DolphinQt/Settings/PathPane.cpp:142 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:281 msgid "Remove" msgstr "Fjern" #: Source/Core/DolphinQt/GCMemcardManager.cpp:668 #: Source/Core/DolphinQt/GCMemcardManager.cpp:675 msgid "Remove Failed" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:75 msgid "Remove Junk Data (Irreversible):" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:515 msgid "Remove Tag..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:1116 msgid "Remove tag" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:302 msgid "" "Removing junk data does not save any space when converting to ISO (unless " "you package the ISO file in a compressed file format such as ZIP " "afterwards). Do you want to continue anyway?" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:919 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:954 msgid "Rename symbol" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:163 msgid "Render Window" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:91 msgid "Render to Main Window" msgstr "Render til hovedvindue" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:288 msgid "" "Renders the scene as a wireframe.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:408 msgid "Report: GCIFolder Writing to unallocated block {0:#x}" msgstr "Rapport: GCIFolder skriver til ikkeallokeret blok {0:#x}" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23 msgid "Request to Join Your Party" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:97 #: Source/Core/Core/HotkeyManager.cpp:33 Source/Core/Core/HotkeyManager.cpp:187 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:899 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:151 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:106 #: qtbase/src/gui/kernel/qplatformtheme.cpp:740 msgid "Reset" msgstr "Nulstil" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:215 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:92 msgid "Reset All" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:553 msgid "Reset Ignore Panic Handler" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:223 msgid "Reset Results" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:389 msgid "Reset Traversal Server" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:390 msgid "Reset Traversal Server to %1:%2" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91 msgid "Reset Traversal Settings" msgstr "Nulstil traversal-indstillinger" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:314 msgid "Reset Values" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:101 msgid "Reset View" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:109 msgid "Reset all saved Wii Remote pairings" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:25 msgid "Resource Pack Manager" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:222 msgid "Resource Pack Path:" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:321 msgid "Restart Required" msgstr "Genstart nødvendig" #: qtbase/src/gui/kernel/qplatformtheme.cpp:742 msgid "Restore Defaults" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:600 msgid "Restore instruction" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:739 #: qtbase/src/gui/kernel/qplatformtheme.cpp:726 msgid "Retry" msgstr "Prøv igen" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51 msgid "Return Speed" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:633 msgid "Revision" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:55 msgid "Revision: %1" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:89 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:36 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:45 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:216 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:26 msgid "Right" msgstr "Højre" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:221 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:59 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:97 msgid "Right Stick" msgstr "Højre stik" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:69 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:171 msgid "Right Table" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:121 msgid "Riivolution XML files" msgstr "" #. i18n: Refers to the "rim" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:224 msgid "Rim" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:32 msgid "Rocker Down" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:31 msgid "Rocker Up" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31 msgid "Roll Left" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32 msgid "Roll Right" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:519 msgid "Room ID" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:465 msgid "Rotation" msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:63 msgid "Rotation applied at extremities of swing." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:283 msgid "" "Rounds 2D vertices to whole pixels and rounds the viewport size to a whole " "number.

Fixes graphical problems in some games at higher internal " "resolutions. This setting has no effect when native internal resolution is " "used.

If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.h:59 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:281 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65 msgid "Rumble" msgstr "Vibration" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:591 msgid "Run &To Here" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:203 msgid "Run GBA Cores in Dedicated Threads" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:670 msgid "Run until" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:625 msgid "Run until (ignoring breakpoints)" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:177 msgid "Run until hit (ignoring breakpoints)" msgstr "" #: Source/Core/DiscIO/Enums.cpp:51 msgid "Russia" msgstr "Rusland" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:221 msgid "SD Card" msgstr "SD-kort" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:440 msgid "SD Card Image (*.raw);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:192 msgid "SD Card Path:" msgstr "SD-kort sti:" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:172 msgid "SD Card Settings" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:168 msgid "SD Root:" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:214 msgid "SD Sync Folder:" msgstr "" #: Source/Core/Core/HW/GBAPadEmu.h:43 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:40 msgid "SELECT" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75 msgid "SHA-1:" msgstr "SHA-1:" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:43 msgid "SHA1 Digest" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:191 msgid "SP1:" msgstr "SP1:" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:347 msgid "SSL context" msgstr "" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GBAPadEmu.h:44 Source/Core/Core/HW/GCPadEmu.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:41 msgid "START" msgstr "START" #: Source/Core/DolphinQt/MenuBar.cpp:987 msgid "Sa&ve Code" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:344 msgid "Sa&ve State" msgstr "Ge&m tilstand" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:71 msgid "Safe" msgstr "Sikker" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:130 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:115 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:105 #: qtbase/src/gui/kernel/qplatformtheme.cpp:710 msgid "Save" msgstr "Gem" #: qtbase/src/gui/kernel/qplatformtheme.cpp:712 msgid "Save All" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:575 #: Source/Core/DolphinQt/GameList/GameList.cpp:580 #: Source/Core/DolphinQt/MenuBar.cpp:1120 msgid "Save Export" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:229 msgid "Save FIFO log" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:301 msgid "Save File to" msgstr "" #. i18n: Noun (i.e. the data saved by the game) #: Source/Core/DolphinQt/GBAWidget.cpp:409 msgid "Save Game" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:245 msgid "Save Game Files (*.sav);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1078 #: Source/Core/DolphinQt/MenuBar.cpp:1087 #: Source/Core/DolphinQt/MenuBar.cpp:1090 #: Source/Core/DolphinQt/MenuBar.cpp:1096 #: Source/Core/DolphinQt/MenuBar.cpp:1103 msgid "Save Import" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:177 msgid "Save Oldest State" msgstr "Gem ældste tilstand" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:325 msgid "Save Preset" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1828 msgid "Save Recording File As" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:180 #: Source/Core/Core/HotkeyManager.cpp:351 #: Source/Core/DolphinQt/GBAWidget.cpp:417 msgid "Save State" msgstr "Gem tilstand" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Save State Slot 1" msgstr "Gem tilstand plads 1" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Save State Slot 10" msgstr "Gem tilstand plads 10" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Save State Slot 2" msgstr "Gem tilstand plads 2" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Save State Slot 3" msgstr "Gem tilstand plads 3" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Save State Slot 4" msgstr "Gem tilstand plads 4" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Save State Slot 5" msgstr "Gem tilstand plads 5" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Save State Slot 6" msgstr "Gem tilstand plads 6" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Save State Slot 7" msgstr "Gem tilstand plads 7" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Save State Slot 8" msgstr "Gem tilstand plads 8" #: Source/Core/Core/HotkeyManager.cpp:151 msgid "Save State Slot 9" msgstr "Gem tilstand plads 9" #: Source/Core/DolphinQt/MenuBar.cpp:345 msgid "Save State to File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:347 msgid "Save State to Oldest Slot" msgstr "Gem tilstand til ældste plads" #: Source/Core/DolphinQt/MenuBar.cpp:346 msgid "Save State to Selected Slot" msgstr "Gem tilstand til valgte plads" #: Source/Core/DolphinQt/MenuBar.cpp:348 msgid "Save State to Slot" msgstr "Gem tilstand til plads" #: Source/Core/DolphinQt/MenuBar.cpp:984 msgid "Save Symbol Map &As..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:108 msgid "Save Texture Cache to State" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:455 msgid "Save and Load State" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:63 msgid "Save as Preset..." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:183 msgid "Save as..." msgstr "Gem som..." #: Source/Core/DolphinQt/MenuBar.cpp:1663 msgid "Save combined output file as" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1079 msgid "" "Save data for this title already exists in the NAND. Consider backing up the " "current data before overwriting.\n" "Overwrite now?" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:224 msgid "Save in Same Directory as the ROM" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1523 msgid "Save map file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1583 msgid "Save signature file" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:153 msgid "Save to Selected Slot" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:386 msgid "Save to Slot %1 - %2" msgstr "Gem til plads %1 - %2" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:149 msgid "Save..." msgstr "Gem..." #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:216 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:230 msgid "Saves:" msgstr "" #: Source/Core/Core/Movie.cpp:1046 msgid "Savestate movie {0} is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:109 msgid "Scaled EFB Copy" msgstr "Skaleret EFB-kopier" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:300 msgid "Scan succeeded." msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:125 msgid "ScrShot" msgstr "Skærmdump" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:86 #: Source/Core/DolphinQt/MenuBar.cpp:512 Source/Core/DolphinQt/MenuBar.cpp:514 msgid "Search" msgstr "Søg" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:110 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:109 msgid "Search Address" msgstr "Søgeadresse" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:84 msgid "Search Current Object" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:146 msgid "Search Subfolders" msgstr "Søg i undermapper" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:219 msgid "Search and Filter" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:364 msgid "" "Search currently not possible in virtual address space. Please run the game " "for a bit and try again." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:856 msgid "Search for an Instruction" msgstr "" #: Source/Core/DolphinQt/SearchBar.cpp:29 msgid "Search games..." msgstr "Søg spil..." #: Source/Core/DolphinQt/MenuBar.cpp:1703 msgid "Search instruction" msgstr "Søg instruktion" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59 msgid "Section that contains all Action Replay cheat codes." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56 msgid "Section that contains all Gecko cheat codes." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62 msgid "Section that contains all graphics related settings." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34 msgid "Section that contains most CPU and Hardware related settings." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:408 msgid "Security options" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:242 msgid "Select" msgstr "Vælg" #: Source/Core/DolphinQt/Settings/PathPane.cpp:71 msgid "Select Dump Path" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:555 #: Source/Core/DolphinQt/MenuBar.cpp:1114 msgid "Select Export Directory" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:133 msgid "Select Figure File" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:653 msgid "Select GBA BIOS" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:801 msgid "Select GBA ROM" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:682 msgid "Select GBA Saves Path" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21 msgid "Select Last State" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:82 msgid "Select Load Path" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:93 msgid "Select Resource Pack Path" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:120 msgid "Select Riivolution XML file" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:275 msgid "Select Skylander File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:387 msgid "Select Slot %1 - %2" msgstr "Vælg plads %1 - %2" #: Source/Core/Core/HotkeyManager.cpp:352 msgid "Select State" msgstr "Vælg tilstand" #: Source/Core/DolphinQt/MenuBar.cpp:361 msgid "Select State Slot" msgstr "Vælg tilstand plads" #: Source/Core/Core/HotkeyManager.cpp:155 msgid "Select State Slot 1" msgstr "Vælg tilstand plads 1" #: Source/Core/Core/HotkeyManager.cpp:164 msgid "Select State Slot 10" msgstr "Vælg tilstand plads 10" #: Source/Core/Core/HotkeyManager.cpp:156 msgid "Select State Slot 2" msgstr "Vælg tilstand plads 2" #: Source/Core/Core/HotkeyManager.cpp:157 msgid "Select State Slot 3" msgstr "Vælg tilstand plads 3" #: Source/Core/Core/HotkeyManager.cpp:158 msgid "Select State Slot 4" msgstr "Vælg tilstand plads 4" #: Source/Core/Core/HotkeyManager.cpp:159 msgid "Select State Slot 5" msgstr "Vælg tilstand plads 5" #: Source/Core/Core/HotkeyManager.cpp:160 msgid "Select State Slot 6" msgstr "Vælg tilstand plads 6" #: Source/Core/Core/HotkeyManager.cpp:161 msgid "Select State Slot 7" msgstr "Vælg tilstand plads 7" #: Source/Core/Core/HotkeyManager.cpp:162 msgid "Select State Slot 8" msgstr "Vælg tilstand plads 8" #: Source/Core/Core/HotkeyManager.cpp:163 msgid "Select State Slot 9" msgstr "Vælg tilstand plads 9" #: Source/Core/DolphinQt/Settings/PathPane.cpp:105 msgid "Select WFS Path" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:60 msgid "Select Wii NAND Root" msgstr "Vælg Wii NAND-rod" #: Source/Core/DolphinQt/GameList/GameList.cpp:291 #: Source/Core/DolphinQt/Settings/PathPane.cpp:39 msgid "Select a Directory" msgstr "Vælg en mappe" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:194 #: Source/Core/DolphinQt/GBAWidget.cpp:213 #: Source/Core/DolphinQt/GBAWidget.cpp:244 #: Source/Core/DolphinQt/MainWindow.cpp:748 #: Source/Core/DolphinQt/MainWindow.cpp:1353 #: Source/Core/DolphinQt/MainWindow.cpp:1362 msgid "Select a File" msgstr "Vælg en fil" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:455 msgid "Select a Folder to sync with the SD Card Image" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:47 msgid "Select a Game" msgstr "Vælg et spil" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:438 msgid "Select a SD Card Image" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:694 msgid "Select a file" msgstr "" #: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:18 msgid "Select a game" msgstr "Vælg et spil" #: Source/Core/DolphinQt/MenuBar.cpp:1049 msgid "Select a title to install to NAND" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:191 msgid "Select e-Reader Cards" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1311 msgid "Select the RSO module address:" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1757 msgid "Select the Recording File to Play" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:174 msgid "Select the Virtual SD Card Root" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1735 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1709 #: Source/Core/DolphinQt/MenuBar.cpp:1069 msgid "Select the save file" msgstr "Vælg savefilen" #: Source/Core/DolphinQt/ConvertDialog.cpp:378 msgid "Select where you want to save the converted image" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:369 msgid "Select where you want to save the converted images" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:138 msgid "Selected Font" msgstr "Valgt skrifttype" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:233 msgid "Selected controller profile does not exist" msgstr "Valgte kontrollerprofil eksisterer ikke" #: Source/Core/Core/NetPlayServer.cpp:1331 #: Source/Core/Core/NetPlayServer.cpp:1705 #: Source/Core/Core/NetPlayServer.cpp:2033 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:486 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:888 msgid "Selected game doesn't exist in game list!" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:228 msgid "Selected thread callstack" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:206 msgid "Selected thread context" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:307 msgid "" "Selects a hardware adapter to use.

%1 doesn't " "support this feature." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:304 msgid "" "Selects a hardware adapter to use.

If unsure, " "select the first one." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:460 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " "speed and sometimes causes issues.

Side-by-Side and Top-and-Bottom " "are used by most 3D TVs.
Anaglyph is used for Red-Cyan colored glasses." "
HDMI 3D is used when the monitor supports 3D display resolutions." "
Passive is another type of 3D used by some TVs." "

If unsure, select Off." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:210 msgid "" "Selects which aspect ratio to use when rendering.

Auto: Uses the " "native aspect ratio
Force 16:9: Mimics an analog TV with a widescreen " "aspect ratio.
Force 4:3: Mimics a standard 4:3 analog TV.
Stretch to " "Window: Stretches the picture to the window size." "

If unsure, select Auto." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:192 msgid "" "Selects which graphics API to use internally.

The software renderer " "is extremely slow and only useful for debugging, so any of the other " "backends are recommended. Different games and different GPUs will behave " "differently on each backend, so for the best emulation experience it is " "recommended to try each and select the backend that is least problematic." "

If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:267 msgid "Send" msgstr "Send" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:307 msgid "Sensor Bar Position:" msgstr "Sensorbarens position:" #: Source/Core/DiscIO/VolumeVerifier.cpp:315 msgid "" "Serial and/or version data is missing from {0}\n" "Please append \"{1}\" (without the quotes) to the datfile URL when " "downloading\n" "Example: {2}" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:50 msgid "Server IP Address" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:52 msgid "Server Port" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1980 msgid "Server rejected traversal attempt" msgstr "Serveren nægtede forsøget på traversal" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:121 msgid "Set &Value" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:456 msgid "Set &blr" msgstr "" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:74 Source/Core/DolphinQt/ToolBar.cpp:113 msgid "Set PC" msgstr "Indstil PC" #: Source/Core/DolphinQt/GameList/GameList.cpp:414 msgid "Set as &Default ISO" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:358 msgid "Set memory card file for Slot A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:359 msgid "Set memory card file for Slot B" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 msgid "Set symbol &end address" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:586 msgid "Set symbol &size" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:979 msgid "Set symbol end address" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:955 msgid "Set symbol size (%1):" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:153 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Sætter Wii konsollens displaytilstand til 60Hz (480i) i stedet for 50Hz " "(576i) for PAL-spil.\n" "Virker måske ikke med alle spil." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:156 msgid "Sets the Wii system language." msgstr "Indstiller Wii-systemets sprog." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:92 msgid "" "Sets the latency in milliseconds. Higher values may reduce audio crackling. " "Certain backends only." msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:54 msgid "" "Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual " "address space. This will work for the vast majority of games." msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27 #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:70 msgid "Settings" msgstr "Indstillinger" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:431 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: Kan ikke oprette settings.txt-filen" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:62 msgid "Severity" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:102 msgid "Shader Compilation" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:226 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29 msgid "Shake" msgstr "Ryst" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:232 msgid "Shinkansen" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:23 msgid "Shinkansen Controller" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:58 #, c-format msgid "Show % Speed" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:394 msgid "Show &Log" msgstr "Vis &log" #: Source/Core/DolphinQt/MenuBar.cpp:407 msgid "Show &Toolbar" msgstr "Vis &værktøjslinje" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172 msgid "Show Active Title in Window Title" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:706 msgid "Show All" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:693 msgid "Show Australia" msgstr "Vis Australien" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:152 msgid "Show Current Game on Discord" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149 msgid "Show Debugging UI" msgstr "Vis debuggingskærmflade" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:118 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:262 msgid "Show Disabled Codes First" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:668 msgid "Show ELF/DOL" msgstr "Vis ELF/DOL" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:117 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:261 msgid "Show Enabled Codes First" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:53 msgid "Show FPS" msgstr "Vis FPS" #: Source/Core/DolphinQt/MenuBar.cpp:775 msgid "Show Frame Counter" msgstr "Vis billedtæller" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54 msgid "Show Frame Times" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:694 msgid "Show France" msgstr "Vis Frankrig" #: Source/Core/DolphinQt/MenuBar.cpp:666 msgid "Show GameCube" msgstr "Vis GameCube" #: Source/Core/DolphinQt/MenuBar.cpp:695 msgid "Show Germany" msgstr "Vis Tyskland" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:229 msgid "Show Golf Mode Overlay" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:781 msgid "Show Input Display" msgstr "Vis input" #: Source/Core/DolphinQt/MenuBar.cpp:696 msgid "Show Italy" msgstr "Vis Italien" #: Source/Core/DolphinQt/MenuBar.cpp:690 msgid "Show JPN" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:697 msgid "Show Korea" msgstr "Vis Korea" #: Source/Core/DolphinQt/MenuBar.cpp:769 msgid "Show Lag Counter" msgstr "Vis lag-tæller" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:152 msgid "Show Language:" msgstr "Vis sprog:" #: Source/Core/DolphinQt/MenuBar.cpp:400 msgid "Show Log &Configuration" msgstr "Vis log&konfiguration" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90 msgid "Show NetPlay Messages" msgstr "Vis NetPlay meddelelser" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87 msgid "Show NetPlay Ping" msgstr "Vis NetPlay ping" #: Source/Core/DolphinQt/MenuBar.cpp:698 msgid "Show Netherlands" msgstr "Vis Holland" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171 msgid "Show On-Screen Display Messages" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:691 msgid "Show PAL" msgstr "Vis PAL" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:72 Source/Core/DolphinQt/ToolBar.cpp:111 msgid "Show PC" msgstr "Vis PC" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:57 msgid "Show Performance Graphs" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:671 msgid "Show Platforms" msgstr "Vis platforme" #: Source/Core/DolphinQt/MenuBar.cpp:705 msgid "Show Regions" msgstr "Vis regioner" #: Source/Core/DolphinQt/MenuBar.cpp:763 msgid "Show Rerecord Counter" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:699 msgid "Show Russia" msgstr "Vis Rusland" #: Source/Core/DolphinQt/MenuBar.cpp:700 msgid "Show Spain" msgstr "Vis Spanien" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:59 msgid "Show Speed Colors" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:82 msgid "Show Statistics" msgstr "Vis statistikker" #: Source/Core/DolphinQt/MenuBar.cpp:788 msgid "Show System Clock" msgstr "Vis systemur" #: Source/Core/DolphinQt/MenuBar.cpp:701 msgid "Show Taiwan" msgstr "Vis Taiwan" #: Source/Core/DolphinQt/MenuBar.cpp:692 msgid "Show USA" msgstr "Vis USA" #: Source/Core/DolphinQt/MenuBar.cpp:703 msgid "Show Unknown" msgstr "Vis ukendte" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:56 msgid "Show VBlank Times" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:55 msgid "Show VPS" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:667 msgid "Show WAD" msgstr "Vis WAD" #: Source/Core/DolphinQt/MenuBar.cpp:665 msgid "Show Wii" msgstr "Vis Wii" #: Source/Core/DolphinQt/MenuBar.cpp:702 msgid "Show World" msgstr "Vis verden" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:576 msgid "Show in &memory" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:401 msgid "Show in Code" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:418 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:356 msgid "Show in Memory" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:897 msgid "Show in code" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:467 msgid "Show in memory" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:139 msgid "Show in server browser" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:578 msgid "Show target in memor&y" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:223 msgid "" "Shows chat messages, buffer changes, and desync alerts while playing NetPlay." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:266 msgid "" "Shows frametime graph along with statistics as a representation of emulation " "performance.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:270 #, c-format msgid "" "Shows the % speed of emulation compared to full speed." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:254 msgid "" "Shows the average time in ms between each distinct rendered frame alongside " "the standard deviation.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:262 msgid "" "Shows the average time in ms between each rendered frame alongside the " "standard deviation.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:250 msgid "" "Shows the number of distinct frames rendered per second as a measure of " "visual smoothness.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:258 msgid "" "Shows the number of frames rendered per second as a measure of emulation " "speed.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:220 msgid "" "Shows the player's maximum ping while playing on NetPlay." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:291 msgid "" "Shows various rendering statistics.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:160 msgid "Side-by-Side" msgstr "Side om side" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:262 msgid "Sideways Hold" msgstr "Sidelæns venteposition" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:259 msgid "Sideways Toggle" msgstr "Sidelæns skift" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:305 msgid "Sideways Wii Remote" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:974 msgid "Signature Database" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:195 msgid "Signed 16" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:145 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:196 msgid "Signed 32" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:194 msgid "Signed 8" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:149 msgid "Signed Integer" msgstr "" #: Source/Core/DiscIO/Enums.cpp:98 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:142 msgid "Simplified Chinese" msgstr "Simpel kinesisk" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40 msgid "Simulate DK Bongos" msgstr "Simuler DK-Bongotrommer" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:40 msgid "Six Axis" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:60 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:227 msgid "Size" msgstr "Størrelse" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:152 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:69 Source/Core/DolphinQt/ToolBar.cpp:109 msgid "Skip" msgstr "Spring over" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:109 msgid "Skip Drawing" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45 msgid "Skip EFB Access from CPU" msgstr "Spring EFB-adgang fra CPU over" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:72 msgid "Skip Main Menu" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:91 msgid "Skip Presenting Duplicate Frames" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:288 msgid "" "Skips Vertical Blank Interrupts when lag is detected, allowing for smooth " "audio playback when emulation speed is not 100%. " "

WARNING: Can cause freezes and compatibility " "issues.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:258 msgid "" "Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. " "This may improve performance on low-end devices, while making frame pacing " "less consistent.

Disable this option as well as enabling V-Sync for " "optimal frame pacing.

If unsure, leave this checked." "" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:91 msgid "Skylander %1" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:131 msgid "Skylander Creator" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:224 msgid "Skylander Object (*.sky);;" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:41 msgid "Skylanders Manager" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:95 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:140 msgid "Slider Bar" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:133 msgid "Slot A" msgstr "Plads A" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:163 msgid "Slot A:" msgstr "Plads A:" #: Source/Core/DolphinQt/GCMemcardManager.cpp:133 msgid "Slot B" msgstr "Plads B" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:177 msgid "Slot B:" msgstr "Plads B:" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35 msgid "Snap the thumbstick position to the nearest octagonal axis." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:324 msgid "Socket table" msgstr "" #: Source/Core/VideoBackends/Software/SWmain.cpp:55 msgid "Software Renderer" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1322 msgid "Some of the data could not be read." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1048 msgid "" "Some padding data that should be zero is not zero. This can make the game " "freeze at certain points." msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:260 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:116 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:260 msgid "Sort Alphabetically" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:146 msgid "Sound:" msgstr "" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "South America" msgstr "Sydamerika" #: Source/Core/DiscIO/Enums.cpp:54 msgid "Spain" msgstr "Spanien" #: Source/Core/DiscIO/Enums.cpp:89 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:139 msgid "Spanish" msgstr "Spansk" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Speaker Pan" msgstr "Højttalerpanorering" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:321 msgid "Speaker Volume:" msgstr "Lydstyrke for højtaler" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:106 msgid "Specialized (Default)" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188 msgid "Specific" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:348 msgid "" "Specifies the zlib compression level to use when saving PNG images (both for " "screenshots and framedumping).

Since PNG uses lossless compression, " "this does not affect the image quality; instead, it is a trade-off between " "file size and compression time.

A value of 0 uses no compression at " "all. A value of 1 uses very little compression, while the maximum value of " "9 applies a lot of compression. However, for PNG files, levels between 3 " "and 6 are generally about as good as level 9 but finish in significantly " "less time.

If unsure, leave this at 6." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:93 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42 msgid "Speed" msgstr "Fart" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186 msgid "Stack end" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186 msgid "Stack start" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 msgid "Standard Controller" msgstr "Standardkontroller" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:130 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:61 msgid "Start" msgstr "Start" #: Source/Core/DolphinQt/MenuBar.cpp:234 msgid "Start &NetPlay..." msgstr "Start &NetPlay..." #: Source/Core/DolphinQt/CheatsManager.cpp:106 msgid "Start New Cheat Search" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:735 msgid "Start Re&cording Input" msgstr "Start med at &optage input" #: Source/Core/Core/HotkeyManager.cpp:55 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:61 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:213 msgid "Start Recording" msgstr "Start optagelse" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61 msgid "Start in Fullscreen" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:47 msgid "Start with Riivolution Patches" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:409 msgid "Start with Riivolution Patches..." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:870 msgid "Started game" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:72 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:182 msgid "State" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:37 msgid "Steering Wheel" msgstr "Rat" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/DolphinQt/ToolBar.cpp:102 msgid "Step" msgstr "Hop" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:62 msgid "Step Into" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:108 msgid "Step Out" msgstr "Hop ud" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:65 Source/Core/DolphinQt/ToolBar.cpp:105 msgid "Step Over" msgstr "Hop over" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:568 msgid "Step out successful!" msgstr "Hop ud succes!" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:566 msgid "Step out timed out!" msgstr "Hop ud timeout!" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:485 msgid "Step over in progress..." msgstr "Hop over udføres..." #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:463 msgid "Step successful!" msgstr "Hop succes!" #: Source/Core/Core/HotkeyManager.cpp:335 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21 msgid "Stepping" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:149 msgid "Stereo" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:522 msgid "Stereoscopic 3D Mode" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:168 msgid "Stereoscopic 3D Mode:" msgstr "Tilstand for stereoskopisk 3D:" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:119 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:156 msgid "Stereoscopy" msgstr "Stereoskopi" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:79 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:88 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:176 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:74 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:106 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:151 msgid "Stick" msgstr "Stik" #: Source/Core/Core/HotkeyManager.cpp:32 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:151 #: Source/Core/DolphinQt/ToolBar.cpp:123 msgid "Stop" msgstr "Stop" #: Source/Core/DolphinQt/MenuBar.cpp:738 msgid "Stop Playing/Recording Input" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:205 msgid "Stop Recording" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:406 msgid "Stopped game" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:49 msgid "Store EFB Copies to Texture Only" msgstr "Gem kun EFB-kopier til tekstur" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:88 msgid "Store XFB Copies to Texture Only" msgstr "Gem kun XFB-kopier i tekstur" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:229 msgid "" "Stores EFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.

Enabled = EFB Copies to " "Texture
Disabled = EFB Copies to RAM (and " "Texture)

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:248 msgid "" "Stores XFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.

Enabled = XFB Copies to " "Texture
Disabled = XFB Copies to RAM (and " "Texture)

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:57 msgid "Stretch to Window" msgstr "Stræk til vindue" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:174 msgid "Strict Settings Sync" msgstr "" #. i18n: Data type used in computing #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:95 msgid "String" msgstr "Streng" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129 msgid "Strum" msgstr "Klimpre" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:29 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:192 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:206 msgid "Stylus" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:258 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:382 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:282 #: Source/Core/DolphinQt/ConvertDialog.cpp:534 #: Source/Core/DolphinQt/GameList/GameList.cpp:617 #: Source/Core/DolphinQt/GameList/GameList.cpp:645 #: Source/Core/DolphinQt/MenuBar.cpp:1057 #: Source/Core/DolphinQt/MenuBar.cpp:1152 msgid "Success" msgstr "Succes" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:453 msgid "Successfully added to the NetPlay index" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:535 #, c-format msgctxt "" msgid "Successfully converted %n image(s)." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:283 msgid "Successfully deleted '%1'." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:496 msgctxt "" msgid "Successfully exported %n out of %1 save file(s)." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:580 msgid "Successfully exported save files" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1153 msgid "Successfully extracted certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:382 msgid "Successfully extracted file." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:259 msgid "Successfully extracted system data." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1087 msgid "Successfully imported save file." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:618 #: Source/Core/DolphinQt/MenuBar.cpp:1058 msgid "Successfully installed this title to the NAND." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:646 msgid "Successfully removed this title from the NAND." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:69 msgid "Support" msgstr "Support" #: Source/Core/DolphinQt/GCMemcardManager.cpp:588 msgid "Supported file formats" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:179 msgid "Supports SD and SDHC. Default size is 128 MB." msgstr "" #. i18n: Surround audio (Dolby Pro Logic II) #: Source/Core/DolphinQt/Settings/WiiPane.cpp:151 msgid "Surround" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184 msgid "Suspended" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:166 msgid "Swap Eyes" msgstr "Byt om på øjne" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:474 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:57 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:228 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35 msgid "Swing" msgstr "Sving" #: Source/Core/DolphinQt/GCMemcardManager.cpp:242 msgid "Switch to A" msgstr "Byt til A" #: Source/Core/DolphinQt/GCMemcardManager.cpp:242 msgid "Switch to B" msgstr "Byt til B" #. i18n: The symbolic name of a code block #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:82 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:144 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:375 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:84 msgid "Symbol" msgstr "Symbol" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:980 msgid "Symbol (%1) end address:" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:192 msgid "" "Symbol map not found.\n" "\n" "If one does not exist, you can generate one from the Menu bar:\n" "Symbols -> Generate Symbols From ->\n" "\tAddress | Signature Database | RSO Modules" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:919 msgid "Symbol name:" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:157 #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:135 #: Source/Core/DolphinQt/MenuBar.cpp:968 msgid "Symbols" msgstr "Symboler" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:105 msgid "Sync" msgstr "Synkronisér" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:172 msgid "Sync AR/Gecko Codes" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:108 msgid "Sync real Wii Remotes and pair them" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90 msgid "Synchronize GPU thread" msgstr "Synkroniser GPU-tråd" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:103 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:202 msgid "" "Synchronizes the SD Card with the SD Sync Folder when starting and ending " "emulation." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1438 msgid "Synchronizing AR codes..." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1371 msgid "Synchronizing Gecko codes..." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1054 msgid "Synchronizing save data..." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:82 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:133 msgid "System Language:" msgstr "Systemsprog:" #: Source/Core/DolphinQt/MenuBar.cpp:753 msgid "TAS Input" msgstr "TAS-input" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:446 msgid "TAS Tools" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:494 #: Source/Core/DolphinQt/GameList/GameList.cpp:994 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:235 #: Source/Core/DolphinQt/MenuBar.cpp:643 msgid "Tags" msgstr "" #. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon". #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:40 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:219 msgid "Taiko Drum" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:167 msgid "Tail" msgstr "" #: Source/Core/DiscIO/Enums.cpp:57 msgid "Taiwan" msgstr "Taiwan" #: Source/Core/Core/HotkeyManager.cpp:35 Source/Core/DolphinQt/MenuBar.cpp:313 msgid "Take Screenshot" msgstr "Tag skærmbillede" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:665 msgid "Target address range is invalid." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:691 msgid "" "Target value was overwritten by current instruction.\n" "Instructions executed: %1" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:244 msgid "Test" msgstr "Test" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:59 msgid "Texture Cache" msgstr "Tekstur-cache" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:298 msgid "Texture Cache Accuracy" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:117 msgid "Texture Dumping" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 msgid "Texture Filtering" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:131 msgid "Texture Filtering:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:84 msgid "Texture Format Overlay" msgstr "Teksturformatteringslag" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:237 msgid "" "The DFF's minimum loader version ({0}) exceeds the version of this FIFO " "Player ({1})" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:601 msgid "The H3 hash table for the {0} partition is not correct." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:424 msgid "The IPL file is not a known good dump. (CRC32: {0:x})" msgstr "" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:484 msgid "The Masterpiece partitions are missing." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1144 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1139 msgid "The NAND has been repaired." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1003 msgid "" "The TMD is not correctly signed. If you move or copy this title to the SD " "Card, the Wii System Menu will not launch it anymore and will also refuse to " "copy or move it back to the NAND." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:278 msgid "" "The amount of time the FPS and VPS counters will sample over.

The " "higher the value, the more stable the FPS/VPS counter will be, but the " "slower it will be to update.

If unsure, leave this " "at 1000ms." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:467 msgid "The channel partition is missing." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:462 msgid "The data partition is missing." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:501 msgid "" "The data partition is not at its normal position. This will affect the " "emulated loading times. You will be unable to share input recordings and use " "NetPlay with anyone who is using a good dump." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:614 msgid "" "The data size for the {0} partition is not evenly divisible by the block " "size." msgstr "" #: Source/Android/jni/WiiUtils.cpp:114 msgid "The decryption keys need to be appended to the NAND backup file." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:425 msgid "" "The destination file cannot be the same as the source file\n" "\n" "Please select another destination path for \"%1\"" msgstr "" #: Source/Core/Core/Movie.cpp:404 msgid "" "The disc change to \"{0}\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:310 msgid "The disc could not be read (at {0:#x} - {1:#x})." msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:432 msgid "The disc that was about to be inserted couldn't be found." msgstr "Disken, der var ved at blive sat ind, kunne ikke ses" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:36 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:33 msgid "The emulated Wii console has been updated." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:38 msgid "The emulated Wii console is already up-to-date." msgstr "" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:109 msgid "The entered MAC address is invalid." msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:138 msgid "The entered PID is invalid." msgstr "Indtastet PID er ugyldig" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:132 msgid "The entered VID is invalid." msgstr "Indtastet VID er ugyldig" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:521 msgid "The expression contains a syntax error." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:461 msgid "" "The file\n" "%1\n" "is either corrupted or not a GameCube memory card file.\n" "%2" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:407 msgid "" "The file %1 already exists.\n" "Do you wish to replace it?" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:58 msgid "" "The file {0} could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:50 msgid "The file {0} was already open, the file header will not be written." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:440 msgid "" "The filename %1 does not conform to Dolphin's region code format for memory " "cards. Please rename this file to either %2, %3, or %4, matching the region " "of the save files that are on it." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:431 msgid "The filesystem is invalid or could not be read." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:563 msgid "" "The folder %1 does not conform to Dolphin's region code format for GCI " "folders. Please rename this folder to either %2, %3, or %4, matching the " "region of the save files that are in it." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:781 msgid "" "The format that the disc image is saved in does not store the size of the " "disc image." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:887 msgid "The game ID is inconsistent." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:898 msgid "The game ID is unusually short." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:879 msgid "The game ID is {0} but should be {1}." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:72 msgid "The game disc does not contain any usable update information." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:291 msgid "The game is currently running." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:65 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:588 msgid "" "The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need " "to turn this off in the graphics driver's settings in order for Dolphin to " "work.\n" "\n" "(MSAA with {0} samples found on default framebuffer)" msgstr "" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:155 msgid "The hashes do not match!" msgstr "" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:151 msgid "The hashes match!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:185 msgid "" "The host code is too long.\n" "Please recheck that you have the correct code." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:472 msgid "The install partition is missing." msgstr "" #: Source/Core/Core/HW/EXI/EXI.cpp:48 msgid "" "The movie indicates that a memory card should be inserted into {0:n}, but " "one is not currently inserted (instead, {1} is inserted). For the movie to " "sync properly, please change the selected device to Memory Card or GCI " "Folder." msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:141 msgid "The patches in %1 are not for the selected game or game revision." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:256 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:295 msgid "The profile '%1' does not exist" msgstr "" #: Source/Core/Core/Movie.cpp:260 msgid "The recorded game ({0}) is not the same as the selected game ({1})" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:916 msgid "" "The region code does not match the game ID. If this is because the region " "code has been modified, the game might run at the wrong speed, graphical " "elements might be offset, or the game might not run at all." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Den resulterende dekrypterede AR-kode indeholder ikke nogen linjer." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:482 msgid "" "The same file can't be used in multiple slots; it is already used by %1." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:586 msgid "" "The same folder can't be used in multiple slots; it is already used by %1." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:288 msgid "The server and client's NetPlay versions are incompatible." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:284 msgid "The server is full." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:297 msgid "The server sent an unknown error message." msgstr "" #: Source/Core/VideoBackends/Software/SWmain.cpp:60 msgid "" "The software renderer is significantly slower than other backends and is " "only recommended for debugging purposes.\n" "\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:976 msgid "The specified common key index is {0} but should be {1}." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:199 msgid "The specified file \"{0}\" does not exist" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:543 msgid "The target memory card already contains a file \"%1\"." msgstr "" #. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game) #: Source/Core/DiscIO/VolumeVerifier.cpp:994 msgid "The ticket is not correctly signed." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:523 msgid "The type of a partition could not be read." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:59 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:684 msgid "The update partition does not contain the IOS used by this title." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:457 msgid "The update partition is missing." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:492 msgid "The update partition is not at its normal position." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:643 msgid "The {0} partition does not have a valid file system." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:572 msgid "The {0} partition does not seem to contain valid data." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:594 msgid "The {0} partition is not correctly signed." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:539 msgid "The {0} partition is not properly aligned." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:445 msgid "There are too many partitions in the first partition table." msgstr "" #: Source/Core/Core/State.cpp:827 msgid "There is nothing to undo!" msgstr "Der er intet af fortryde!" #: Source/Core/DolphinQt/GameList/GameList.cpp:487 msgid "There was an issue adding a shortcut to the desktop" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:151 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Disse indstillinger overskrive Dolphins standardindstillinger\n" "Ubestemt betyder at spillet bruger Dolphins indstilling." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250 msgid "This Gecko code doesn't contain any lines." msgstr "" #. i18n: You may want to leave the term "ERROR #002" untranslated, #. since the emulated software always displays it in English. #: Source/Core/DiscIO/VolumeVerifier.cpp:941 msgid "" "This Korean title is set to use an IOS that typically isn't used on Korean " "consoles. This is likely to lead to ERROR #002." msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:150 msgid "This USB device is already whitelisted." msgstr "" #: Source/Core/Core/ConfigManager.cpp:274 msgid "This WAD is not bootable." msgstr "" #: Source/Core/Core/ConfigManager.cpp:269 msgid "This WAD is not valid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:908 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Action Replay-simulatoren understøtter ikke koder, der modificerer selve " "Action Replay'en." #: Source/Core/Common/x64CPUDetect.cpp:83 msgid "" "This build of Dolphin is not natively compiled for your CPU.\n" "Please run the ARM64 build of Dolphin for a better experience." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:266 #: Source/Core/DolphinQt/GameList/GameList.cpp:818 msgid "This cannot be undone!" msgstr "Kan ikke gøres om!" #: Source/Core/DiscIO/VolumeVerifier.cpp:828 msgid "This debug disc image has the size of a retail disc image." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:851 msgid "This disc image has an unusual size." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:845 msgid "" "This disc image has an unusual size. This will likely make the emulated " "loading times longer. You will likely be unable to share input recordings " "and use NetPlay with anyone who is using a good dump." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1013 msgid "" "This disc image is in the NKit format. It is not a good dump in its current " "form, but it might become a good dump if converted back. The CRC32 of this " "file might match the CRC32 of a good dump even though the files are not " "identical." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:801 msgid "" "This disc image is too small and lacks some data. If your dumping program " "saved the disc image as several parts, you need to merge them into one file." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:798 msgid "" "This disc image is too small and lacks some data. The problem is most likely " "that this is a dual-layer disc that has been dumped as a single-layer disc." msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:116 msgid "This file does not contain a valid Wii filesystem." msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:55 msgid "This file does not look like a BootMii NAND backup." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:773 msgid "" "This game has been hacked to fit on a single-layer DVD. Some content such as " "pre-rendered videos, extra languages or entire game modes will be broken. " "This problem generally only exists in illegal copies of games." msgstr "" #: Source/Core/VideoCommon/VideoBackendBase.cpp:194 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1408 msgid "This is a bad dump." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1401 msgid "" "This is a bad dump. This doesn't necessarily mean that the game won't run " "correctly." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1368 msgid "" "This is a good dump according to Redump.org, but Dolphin has found problems. " "This might be a bug in Dolphin." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1363 msgid "This is a good dump." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:302 msgid "This session requires a password:" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:177 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Denne indstilling tillader dig at indstille et tilpasset realtidsur (RTC) " "adskilt fra din nuværende systemtid.\n" "\n" "Hvis du er i tvivl,så undlad at slå det til." #: Source/Core/DolphinQt/AboutDialog.cpp:66 msgid "This software should not be used to play games you do not legally own." msgstr "" #: Source/Core/Core/ConfigManager.cpp:292 msgid "This title cannot be booted." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:949 msgid "This title is set to use an invalid IOS." msgstr "" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:963 msgid "This title is set to use an invalid common key." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:343 msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:334 msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = {0:08x}) - forcing AXWii." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:136 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "Værdien tilføjes til grafikindstillingernes konvergensværdi" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:134 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "Værdien ganges med grafikindstillingernes dybdeindstilling" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:157 msgid "" "This will limit the speed of chunked uploading per client, which is used for " "save sync." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:176 msgid "" "This will sync additional graphics settings, and force everyone to the same " "internal resolution.\n" "May prevent desync in some games that use EFB reads. Please ensure everyone " "uses the same video backend." msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:143 msgid "Thread context" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:24 msgid "Threads" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26 msgid "Threshold" msgstr "Tærskel" #: Source/Core/UICommon/UICommon.cpp:544 msgid "TiB" msgstr "TiB" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:227 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32 msgid "Tilt" msgstr "Tilt" #. i18n: Refers to the "Calibration" setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:49 msgid "Time period of stable input to trigger calibration. (zero to disable)" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:292 msgid "Timed Out" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:983 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:213 #: Source/Core/DolphinQt/GCMemcardManager.cpp:153 #: Source/Core/DolphinQt/MenuBar.cpp:632 msgid "Title" msgstr "Titel" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:309 msgid "To" msgstr "Til" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111 msgid "To:" msgstr "Til:" #: Source/Core/DolphinQt/MenuBar.cpp:310 msgid "Toggle &Fullscreen" msgstr "Aktiver &fuldskærm" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Toggle 3D Anaglyph" msgstr "Skift 3D Anaglyph" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Toggle 3D Side-by-Side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Toggle 3D Top-Bottom" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62 msgid "Toggle All Log Types" msgstr "Skift alle logtyper" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Toggle Aspect Ratio" msgstr "Skift forholdstal" #: Source/Core/Core/HotkeyManager.cpp:76 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:906 msgid "Toggle Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Toggle Crop" msgstr "Skift beskæring" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Toggle Custom Textures" msgstr "Skift tilpassede teksturer" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Toggle EFB Copies" msgstr "Skift EFB-kopier" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Toggle Fog" msgstr "Skift tåge" #: Source/Core/Core/HotkeyManager.cpp:34 msgid "Toggle Fullscreen" msgstr "Aktiver fuldskærm" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Toggle Pause" msgstr "Pause til/fra" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Toggle SD Card" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Toggle Skip EFB Access" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Toggle Texture Dumping" msgstr "Skift teksturudlæsning" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Toggle USB Keyboard" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Toggle XFB Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Toggle XFB Immediate Mode" msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:957 msgid "Tokenizing failed." msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:28 msgid "Toolbar" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:309 msgid "Top" msgstr "Top" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:160 msgid "Top-and-Bottom" msgstr "Top og bund" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:82 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:144 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:375 msgid "Total Hits" msgstr "" #. i18n: Refers to an amount of rotational movement about the "pitch" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:55 msgid "Total Pitch" msgstr "" #. i18n: Refers to an amount of rotational movement about the "yaw" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:46 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:35 msgid "Total Yaw" msgstr "" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59 msgid "Total rotation about the pitch axis." msgstr "" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50 msgid "Total rotation about the yaw axis." msgstr "" #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:145 msgid "Total travel distance." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:49 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:195 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:210 msgid "Touch" msgstr "" #: Source/Core/DiscIO/Enums.cpp:101 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:143 msgid "Traditional Chinese" msgstr "Traditionel kinesisk" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:991 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:995 msgid "Traversal Error" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:190 msgid "Traversal Server" msgstr "Traversal-server" #: Source/Core/Core/NetPlayClient.cpp:1977 msgid "Traversal server timed out connecting to the host" msgstr "Traversal-server fik timeout ved forbindelse til vært" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53 msgid "" "Tries to translate branches ahead of time, improving performance in most " "cases. Defaults to True" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:102 msgid "Triforce AM Baseboard" msgstr "" #: Source/Core/Core/HW/GCPadEmu.h:58 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:222 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:63 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:38 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:211 msgid "Triggers" msgstr "Triggers" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:127 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:166 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352 msgid "Type" msgstr "Type" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:203 msgid "Type-based Alignment" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:49 msgid "Typical GameCube/Wii Address Space" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:292 msgid "UNKNOWN" msgstr "" #: Source/Core/DiscIO/Enums.cpp:30 msgid "USA" msgstr "USA" #: Source/Core/Core/HW/EXI/EXI_Device.h:103 msgid "USB Gecko" msgstr "USB-Gecko" #. i18n: Here, VID means Vendor ID (for a USB device). #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:132 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:138 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:149 msgid "USB Whitelist Error" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:227 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low.

Recommended for low-end hardware. " "

If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:232 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of very high GPU performance requirements." "

Don't use this unless you encountered stuttering " "with Hybrid Ubershaders and have a very powerful GPU." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:237 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering." "

In the best case it eliminates shader compilation stuttering while " "having minimal performance impact, but results depend on video driver " "behavior." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1305 msgid "Unable to auto-detect RSO module" msgstr "" #: Source/Core/UICommon/AutoUpdate.cpp:204 msgid "Unable to contact update server." msgstr "" #: Source/Core/UICommon/AutoUpdate.cpp:276 msgid "Unable to create updater copy." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:705 msgid "Unable to open file." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Kan ikke oversætte linje %1 fra den indtastede AR-kode til en gyldig " "krypteret eller dekrypteret kode. Sørg for, at du har indtastet det " "korrekt.\n" "\n" "Vil du ignorere denne linje og fortsætte oversættelsen?" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Kan ikke genkende linje %1 fra den indtastede Gecko-kode som gyldig kode. " "Sørg for, at du har indtastet det korrekt.\n" "\n" "Vil du ignorere denne linje og fortsætte oversættelsen?" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:713 msgid "Unable to read file." msgstr "" #: Source/Core/UICommon/AutoUpdate.cpp:281 msgid "Unable to set permissions on updater copy." msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:297 msgid "Unable to write to file {0}" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:97 msgid "Unbound" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:344 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:178 Source/Core/DolphinQt/MenuBar.cpp:332 msgid "Undo Load State" msgstr "Fortryd indlæsning af tilstand" #: Source/Core/Core/HotkeyManager.cpp:179 Source/Core/DolphinQt/MenuBar.cpp:349 msgid "Undo Save State" msgstr "Fortræd lagring af tilstand" #: Source/Core/DolphinQt/ResourcePackManager.cpp:318 msgid "Uninstall" msgstr "Afinstaller" #: Source/Core/DolphinQt/GameList/GameList.cpp:443 msgid "Uninstall from the NAND" msgstr "Afinstaller fra NAND" #: Source/Core/DolphinQt/GameList/GameList.cpp:633 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:276 msgid "United States" msgstr "" #: Source/Core/Core/State.cpp:545 Source/Core/DiscIO/Enums.cpp:63 #: Source/Core/DiscIO/Enums.cpp:107 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:85 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:45 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:68 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:126 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:130 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:757 msgid "Unknown" msgstr "Ukendt" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:354 msgid "Unknown (Id:%1 Var:%2)" msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1168 msgid "Unknown DVD command {0:08x} - fatal error" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1338 msgid "Unknown SYNC_CODES message received with id: {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1234 msgid "" "Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} " "Kicking player!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1039 msgid "Unknown SYNC_SAVE_DATA message received with id: {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1177 msgid "" "Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking " "player!" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:129 msgid "Unknown address space" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:119 msgid "Unknown author" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:167 msgid "Unknown data type" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:357 msgid "Unknown disc" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:368 msgid "Unknown error occurred." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1986 msgid "Unknown error {0:x}" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:867 msgid "Unknown error." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:481 msgid "Unknown message received with id : {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1242 msgid "Unknown message with id:{0} received from player:{1} Kicking player!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:219 msgid "Unknown(%1 %2).sky" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:272 msgid "Unknown(%1).bin" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:163 msgid "Unlimited" msgstr "Ubegrænset" #: Source/Core/Core/HotkeyManager.cpp:186 msgid "Unload ROM" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Unlock Cursor" msgstr "" #: Source/Core/DiscIO/FileBlob.cpp:82 msgid "Unpacking" msgstr "Udpakker" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:192 msgid "Unsigned 16" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:193 msgid "Unsigned 32" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:191 msgid "Unsigned 8" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:150 msgid "Unsigned Integer" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:86 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:32 #: Source/Core/DolphinQt/ResourcePackManager.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23 msgid "Up" msgstr "Op" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:281 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:369 msgid "Update" msgstr "Opdater" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:147 msgid "Update Partition (%1)" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:76 msgid "Update after closing Dolphin" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:59 msgid "Update available" msgstr "Opdatering tilgængelig " #: Source/Core/DolphinQt/WiiUpdate.cpp:58 msgid "Update cancelled" msgstr "Opdatering annulleret" #: Source/Core/DolphinQt/WiiUpdate.cpp:32 #: Source/Core/DolphinQt/WiiUpdate.cpp:37 msgid "Update completed" msgstr "Opdatering komplet" #: Source/Core/DolphinQt/WiiUpdate.cpp:42 #: Source/Core/DolphinQt/WiiUpdate.cpp:47 #: Source/Core/DolphinQt/WiiUpdate.cpp:52 #: Source/Core/DolphinQt/WiiUpdate.cpp:64 #: Source/Core/DolphinQt/WiiUpdate.cpp:71 msgid "Update failed" msgstr "Opdatering mislykkedes" #: Source/Core/DolphinQt/WiiUpdate.cpp:97 msgid "Updating" msgstr "Opdaterer" #: Source/Core/DolphinQt/WiiUpdate.cpp:123 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:263 msgid "Upright Hold" msgstr "Oprejst venteposition" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260 msgid "Upright Toggle" msgstr "Oprejst skift" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302 msgid "Upright Wii Remote" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:225 msgid "Usage Statistics Reporting Settings" msgstr "Indstillinger for brugsstatistik" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:55 msgid "Use 8.8.8.8 for normal DNS, else enter your custom one" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:164 msgid "Use All Wii Save Data" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:145 msgid "Use Built-In Database of Game Names" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:146 msgid "Use Custom User Style" msgstr "Anvend tilpasset brugerlayout" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:136 msgid "Use Lossless Codec (FFV1)" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:124 msgid "Use PAL60 Mode (EuRGB60)" msgstr "Brug PAL60-tilstand (EURGB60)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170 msgid "Use Panic Handlers" msgstr "Brug panikhåndtering" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:385 msgid "" "Use a manual implementation of texture sampling instead of the graphics " "backend's built-in functionality.

This setting can fix graphical " "issues in some games on certain GPUs, most commonly vertical lines on FMVs. " "In addition to this, enabling Manual Texture Sampling will allow for correct " "emulation of texture wrapping special cases (at 1x IR or when scaled EFB is " "disabled, and with custom textures disabled) and better emulates Level of " "Detail calculation.

This comes at the cost of potentially worse " "performance, especially at higher internal resolutions; additionally, " "Anisotropic Filtering is currently incompatible with Manual Texture Sampling." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:138 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "Brug en enkelt dybte-buffer til begge øjne. Nødvendig til nogle spil." #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:65 msgid "Use memory mapper configuration at time of scan" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:63 msgid "Use physical addresses" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:61 msgid "Use virtual addresses when possible" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:415 msgid "" "Used to find functions based on when they should be running.\n" "Similar to Cheat Engine Ultimap.\n" "A symbol map must be loaded prior to use.\n" "Include/Exclude lists will persist on ending/restarting emulation.\n" "These lists will not persist on Dolphin close.\n" "\n" "'Start Recording': keeps track of what functions run.\n" "'Stop Recording': erases current recording without any change to the lists.\n" "'Code did not get executed': click while recording, will add recorded " "functions to an exclude list, then reset the recording list.\n" "'Code has been executed': click while recording, will add recorded function " "to an include list, then reset the recording list.\n" "\n" "After you use both exclude and include once, the exclude list will be " "subtracted from the include list and any includes left over will be " "displayed.\n" "You can continue to use 'Code did not get executed'/'Code has been executed' " "to narrow down the results." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:179 msgid "User Config" msgstr "Brugerindstillinger" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:102 msgid "User Interface" msgstr "Brugergrænseflade" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:131 msgid "User Style:" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:309 msgid "User Variables" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:311 msgid "" "User defined variables usable in the control expression.\n" "You can use them to save or retrieve values between\n" "inputs and outputs of the same parent controller." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:270 msgid "" "Uses a less accurate algorithm to calculate depth values.

Causes " "issues in a few games, but can result in a decent speed increase depending " "on the game and/or GPU.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:199 msgid "" "Uses the entire screen for rendering.

If disabled, a render window " "will be created instead.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:206 msgid "" "Uses the main Dolphin window for rendering rather than a separate render " "window.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:57 msgid "Using Qt %1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:601 msgid "Usually used for light objects" msgstr "" #. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal" #. does not have its usual meaning here, but rather the meaning of "perpendicular to a #. surface". #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:594 msgid "Usually used for normal matrices" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:588 msgid "Usually used for position matrices" msgstr "" #. i18n: Tex coord is short for texture coordinate #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:598 msgid "Usually used for tex coord matrices" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:94 msgid "Utility" msgstr "Værktøj" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60 msgid "V-Sync" msgstr "V-sync" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:109 msgid "VBI Skip" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:125 msgid "Value" msgstr "Værdi" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:704 msgid "Value tracked to current instruction." msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:157 msgid "Value:" msgstr "Værdi:" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:206 msgid "Variant entered is invalid!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:163 msgid "Variant:" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36 msgid "Velocity" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42 msgid "Verbosity" msgstr "Informationsmængde" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:77 msgid "Verify" msgstr "Verificer" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:100 msgid "Verify Integrity" msgstr "Verificer integritet" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:412 msgid "Verify certificates" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:157 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:159 msgid "Verifying" msgstr "Verificerer" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:225 #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Version" msgstr "Version" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106 msgid "Vertex Rounding" msgstr "" #. i18n: FOV stands for "Field of view". #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:243 msgid "Vertical FOV" msgstr "" #. i18n: Refers to a positional offset applied to an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39 msgid "Vertical Offset" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214 msgid "Video" msgstr "Video" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:140 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:128 msgid "View &code" msgstr "Vis &kode" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:138 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127 msgid "View &memory" msgstr "Se &hukommelse" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:33 msgid "Virtual Notches" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:126 msgid "Virtual address space" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:331 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:62 msgid "Volume" msgstr "Lydstyrke" #: Source/Core/Core/HotkeyManager.cpp:42 Source/Core/Core/HotkeyManager.cpp:189 msgid "Volume Down" msgstr "Skru lyden ned" #: Source/Core/Core/HotkeyManager.cpp:44 Source/Core/Core/HotkeyManager.cpp:191 msgid "Volume Toggle Mute" msgstr "Slå lyden fra/til" #: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:190 msgid "Volume Up" msgstr "Skru lyde op" #: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18 msgid "Vulkan" msgstr "Vulkan" #: Source/Core/DolphinQt/MenuBar.cpp:1049 msgid "WAD files (*.wad)" msgstr "WAD-filer (*.wad)" #: Source/Core/Core/WiiUtils.cpp:136 msgid "WAD installation failed: Could not create Wii Shop log files." msgstr "" #: Source/Core/Core/WiiUtils.cpp:104 msgid "WAD installation failed: Could not finalise title import." msgstr "" #: Source/Core/Core/WiiUtils.cpp:94 msgid "WAD installation failed: Could not import content {0:08x}." msgstr "" #: Source/Core/Core/WiiUtils.cpp:78 msgid "WAD installation failed: Could not initialise title import (error {0})." msgstr "" #: Source/Core/Core/WiiUtils.cpp:56 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:286 msgid "WAITING" msgstr "" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:44 msgid "" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:31 msgid "" "WARNING: The controls under Accelerometer and Gyroscope are designed to " "interface directly with motion sensor hardware. They are not intended for " "mapping traditional buttons, triggers or axes. You might need to configure " "alternate input sources before using these controls." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:34 msgid "" "WARNING: These controls are designed to interface directly with motion " "sensor hardware. They are not intended for mapping traditional buttons, " "triggers or axes. You might need to configure alternate input sources before " "using these controls." msgstr "" #: Source/Core/Core/Config/MainSettings.h:22 msgid "WASAPI (Exclusive Mode)" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:231 msgid "WFS Path:" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:352 msgid "WIA GC/Wii images (*.wia)" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:229 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:436 msgid "Waiting for first scan..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:247 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates." "

Otherwise, if unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:215 msgid "" "Waits for vertical blanks in order to prevent tearing.

Decreases " "performance if emulation speed is below 100%.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:235 msgid "" "Waits until the game synchronizes with the emulated GPU before writing the " "contents of EFB copies to RAM.

Reduces the overhead of EFB RAM " "copies, providing a performance boost in many games, at the risk of breaking " "those which do not safely synchronize with the emulated GPU." "

If unsure, leave this checked." msgstr "" #: Source/Core/Common/MsgHandler.cpp:61 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:215 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:231 #: Source/Core/DolphinQt/MenuBar.cpp:1458 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:469 msgid "Warning" msgstr "Advarsel" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:122 msgid "" "Warning: A GCI folder override path is currently configured for this slot. " "Adjusting the GCI path here will have no effect." msgstr "" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:54 msgid "" "Warning: Analog inputs may reset to controller values at random. In some " "cases this can be fixed by adding a deadzone." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:612 msgid "" "Warning: Number of blocks indicated by the BAT ({0}) does not match that of " "the loaded file header ({1})" msgstr "" "Advarsel: Antal blokke markeret af BAT ({0}) passer ikke med indlæst " "filheader ({1})" #: Source/Core/Core/Movie.cpp:1095 msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "{0} > {1}) (input {2} > {3}). You should load another save before " "continuing, or load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:1070 msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte {0} < {1}) (frame {2} < {3}). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:1120 msgid "" "Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1136 msgid "" "Warning: You loaded a save whose movie mismatches on frame {0}. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is {1} frames long and the savestate's " "movie is {2} frames long.\n" "\n" "On frame {3}, the current movie presses:\n" "Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, " "DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, " "AnalogY={19}, CX={20}, CY={21}, Connected={22}\n" "\n" "On frame {23}, the savestate's movie presses:\n" "Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, " "DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, " "AnalogY={39}, CX={40}, CY={41}, Connected={42}" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:31 msgid "Watch" msgstr "Se" #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Website" msgstr "Webside" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34 msgid "Western (Windows-1252)" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:91 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:312 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " "This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is " "enabled in Enhancements.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:307 msgid "" "Whether to dump mipmapped game textures to User/Dump/Textures/<" "game_id>/. This includes arbitrary mipmapped textures if 'Arbitrary " "Mipmap Detection' is enabled in Enhancements.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:293 msgid "Whitelisted USB Passthrough Devices" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Widescreen Hack" msgstr "Widescreen-hack" #: Source/Core/Core/HotkeyManager.cpp:338 #: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42 msgid "Wii" msgstr "Wii" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:86 msgid "Wii Menu" msgstr "Wii-Menu" #: Source/Core/DolphinQt/Settings/PathPane.cpp:193 msgid "Wii NAND Root:" msgstr "Wii NAND-rod" #: Source/Core/Core/HW/Wiimote.cpp:99 msgid "Wii Remote" msgstr "Wii Remote" #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:427 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:137 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:43 msgid "Wii Remote %1" msgstr "Wii Remote %1" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:111 msgid "Wii Remote Accelerometer" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:269 msgid "Wii Remote Buttons" msgstr "Wii Remote-knapper" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:144 msgid "Wii Remote Gyroscope" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:301 msgid "Wii Remote Settings" msgstr "Wii Remote-indstillinger" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:101 msgid "Wii Remotes" msgstr "Wii Remotes" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:412 msgid "Wii TAS Input %1 - Classic Controller" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:427 msgid "Wii TAS Input %1 - Wii Remote" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:397 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:450 msgid "Wii and Wii Remote" msgstr "Wii og Wii Remote" #: Source/Core/DiscIO/VolumeVerifier.cpp:103 msgid "Wii data is not public yet" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1070 msgid "Wii save files (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:71 msgid "WiiTools Signature MEGA File" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:194 msgid "" "Will lock the Mouse Cursor to the Render Widget as long as it has focus. You " "can set a hotkey to unlock it." msgstr "" "Vil låse musen til renderingswidget så længe den har fokus. Du kan indstille " "en genvejstast til at låse op." #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25 #: Source/Core/DolphinQt/GBAWidget.cpp:431 msgid "Window Size" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:134 msgid "Word Wrap" msgstr "Ombryd ord" #: Source/Core/DiscIO/Enums.cpp:60 msgid "World" msgstr "Verden" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:136 msgid "Write" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:235 msgid "Write only" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56 msgid "Write to Console" msgstr "Skriv til konsol" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55 msgid "Write to File" msgstr "Skriv til fil" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:141 msgid "Write to Log" msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:145 msgid "Write to Log and Break" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:57 msgid "Write to Window" msgstr "Skriv til vindue" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:644 msgid "Wrong disc number" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:640 msgid "Wrong hash" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:648 msgid "Wrong region" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646 msgid "Wrong revision" msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:121 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:161 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:188 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129 msgid "X" msgstr "X" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:569 msgid "XF register " msgstr "XF-register" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:67 msgid "XLink Kai BBA Destination Address" msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:127 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:167 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:194 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131 msgid "Y" msgstr "Y" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33 msgid "Yaw Left" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34 msgid "Yaw Right" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51 msgid "Yellow" msgstr "Gul" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245 msgid "Yes" msgstr "Ja" #: qtbase/src/gui/kernel/qplatformtheme.cpp:718 msgid "Yes to &All" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:251 msgid "" "You are about to convert the content of the file at %2 into the folder at " "%1. All current content of the folder will be deleted. Are you sure you want " "to continue?" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:227 msgid "" "You are about to convert the content of the folder at %1 into the file at " "%2. All current content of the file will be deleted. Are you sure you want " "to continue?" msgstr "" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:36 msgid "" "You are about to run an NKit disc image. NKit disc images cause problems " "that don't happen with normal disc images. These problems include:\n" "\n" "• The emulated loading times are longer\n" "• You can't use NetPlay with people who have normal disc images\n" "• Input recordings are not compatible between NKit disc images and normal " "disc images\n" "• Savestates are not compatible between NKit disc images and normal disc " "images\n" "• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The " "Twin Snakes\n" "• Wii games don't work at all in older versions of Dolphin and in many other " "programs\n" "\n" "Are you sure you want to continue anyway?" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/GCKeyboardEmu.cpp:36 msgid "" "You are configuring a \"Keyboard Controller\". This device is exclusively " "for \"Phantasy Star Online Episode I & II\". If you are unsure, turn back " "now and configure a \"Standard Controller\"." msgstr "" #: Source/Core/UICommon/AutoUpdate.cpp:222 msgid "You are running the latest version available on this update track." msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:89 msgid "" "You are using an old free DSP ROM made by the Dolphin Team.\n" "Due to emulation accuracy improvements, this ROM no longer works correctly.\n" "\n" "Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User " "folder to use the most recent free DSP ROM, or replace them with good dumps " "from a real GameCube/Wii.\n" "\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:324 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:232 msgid "You have to enter a name." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:340 msgid "You must provide a name for your session!" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:348 msgid "You must provide a region for your session!" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:322 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" "Du bliver nødt til at genstarte Dolhin før end at ændringen træder i kraft." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:334 msgid "You must select a game to host!" msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:75 msgid "" "Your DSP ROMs have incorrect hashes.\n" "\n" "Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User " "folder to use the free DSP ROM, or replace them with good dumps from a real " "GameCube/Wii.\n" "\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:133 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:173 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:200 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:133 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:941 msgid "Zero 3 code not supported" msgstr "Nul 3 kode ikke understøttet" #: Source/Core/Core/ActionReplay.cpp:961 msgid "Zero code unknown to Dolphin: {0:08x}" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:94 msgid "[%1, %2]" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:104 msgid "[%1, %2] and [%3, %4]" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:273 msgid "^ Xor" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:170 msgid "aligned" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:202 msgid "any value" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "auto" msgstr "auto" #. i18n: The symbol/abbreviation for centimeters. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143 msgid "cm" msgstr "cm" #: Source/Core/VideoBackends/D3D12/DX12Context.cpp:102 msgid "d3d12.dll could not be loaded." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:617 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:637 msgid "default" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:639 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:384 msgid "disconnected" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:191 msgid "e-Reader Cards (*.raw);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187 msgid "errno" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "fake-completion" msgstr "falsk-udførsel" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:183 msgid "is equal to" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:191 msgid "is greater than" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:193 msgid "is greater than or equal to" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:187 msgid "is less than" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:189 msgid "is less than or equal to" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:185 msgid "is not equal to" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:201 msgid "last value" msgstr "" #. i18n: The symbol/abbreviation for meters per second. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53 msgid "m/s" msgstr "m/s" #: Source/Core/DolphinQt/GBAWidget.cpp:214 msgid "" "mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *." "ss9);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "none" msgstr "ingen" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:186 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:228 msgid "off" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:186 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:228 msgid "on" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:81 msgid "or select a device" msgstr "eller vælg en enhed" #. i18n: "s" is the symbol for seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:47 msgid "s" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:199 msgid "this value:" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185 msgid "uDraw GameTablet" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:170 msgid "unaligned" msgstr "" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo #. rather than the game mode as a whole, so please use the singular form. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:706 msgid "{0} (Masterpiece)" msgstr "" #: Source/Core/UICommon/GameFile.cpp:822 msgid "{0} (NKit)" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:431 msgid "{0} IPL found in {1} directory. The disc might not be recognized" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1226 msgid "{0} failed to synchronize codes." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1168 msgid "{0} failed to synchronize." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:209 msgid "" "{0} is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:260 #: Source/Core/DiscIO/WIABlob.cpp:1697 msgid "{0} of {1} blocks. Compression ratio {2}%" msgstr "{0} af {1} blokke. Komprimeringsforhold {2}%" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:200 msgid "{0} was not a directory, moved to *.original" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:275 msgid "| Or" msgstr "" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt/AboutDialog.cpp:82 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr "" #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #. i18n: The degrees symbol. #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:237 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:245 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "°" msgstr "°" #. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:39 msgid "°/s" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53 msgid "✔ Invite" msgstr "✔ Invitere" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54 msgid "✖ Decline" msgstr "✖ Afslå"