// Copyright 2008 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoCommon/VertexLoader_TextCoord.h" #include #include "Common/CommonTypes.h" #include "Common/Swap.h" #include "VideoCommon/DataReader.h" #include "VideoCommon/VertexLoader.h" #include "VideoCommon/VertexLoaderManager.h" #include "VideoCommon/VertexLoaderUtils.h" namespace { void TexCoord_Read_Dummy(VertexLoader* loader) { loader->m_tcIndex++; } template constexpr float TCScale(T val, float scale) { return val * scale; } template <> constexpr float TCScale(float val, [[maybe_unused]] float scale) { return val; } template void TexCoord_ReadDirect(VertexLoader* loader) { const auto scale = loader->m_tcScale[loader->m_tcIndex]; DataReader dst(g_vertex_manager_write_ptr, nullptr); DataReader src(g_video_buffer_read_ptr, nullptr); for (int i = 0; i != N; ++i) dst.Write(TCScale(src.Read(), scale)); g_vertex_manager_write_ptr = dst.GetPointer(); g_video_buffer_read_ptr = src.GetPointer(); ++loader->m_tcIndex; } template void TexCoord_ReadIndex(VertexLoader* loader) { static_assert(std::is_unsigned::value, "Only unsigned I is sane!"); const auto index = DataRead(); const auto data = reinterpret_cast( VertexLoaderManager::cached_arraybases[CPArray::TexCoord0 + loader->m_tcIndex] + (index * g_main_cp_state.array_strides[CPArray::TexCoord0 + loader->m_tcIndex])); const auto scale = loader->m_tcScale[loader->m_tcIndex]; DataReader dst(g_vertex_manager_write_ptr, nullptr); for (int i = 0; i != N; ++i) dst.Write(TCScale(Common::FromBigEndian(data[i]), scale)); g_vertex_manager_write_ptr = dst.GetPointer(); ++loader->m_tcIndex; } using Common::EnumMap; // These functions are to work around a "too many initializer values" error with nested brackets // C++ does not let you write std::array, 2> a = {{1, 2}, {3, 4}} // (although it does allow std::array, 2> b = {1, 2, 3, 4}) constexpr EnumMap e(TPipelineFunction s, TPipelineFunction st) { return {s, st}; } constexpr EnumMap e(u32 s, u32 st) { return {s, st}; } constexpr EnumMap, ComponentFormat::Float> f(EnumMap, ComponentFormat::Float> in) { return in; } constexpr EnumMap, ComponentFormat::Float> g(EnumMap, ComponentFormat::Float> in) { return in; } template using Table = EnumMap, ComponentFormat::Float>, VertexComponentFormat::Index16>; constexpr Table s_table_read_tex_coord = { f({ e(nullptr, nullptr), e(nullptr, nullptr), e(nullptr, nullptr), e(nullptr, nullptr), e(nullptr, nullptr), }), f({ e(TexCoord_ReadDirect, TexCoord_ReadDirect), e(TexCoord_ReadDirect, TexCoord_ReadDirect), e(TexCoord_ReadDirect, TexCoord_ReadDirect), e(TexCoord_ReadDirect, TexCoord_ReadDirect), e(TexCoord_ReadDirect, TexCoord_ReadDirect), }), f({ e(TexCoord_ReadIndex, TexCoord_ReadIndex), e(TexCoord_ReadIndex, TexCoord_ReadIndex), e(TexCoord_ReadIndex, TexCoord_ReadIndex), e(TexCoord_ReadIndex, TexCoord_ReadIndex), e(TexCoord_ReadIndex, TexCoord_ReadIndex), }), f({ e(TexCoord_ReadIndex, TexCoord_ReadIndex), e(TexCoord_ReadIndex, TexCoord_ReadIndex), e(TexCoord_ReadIndex, TexCoord_ReadIndex), e(TexCoord_ReadIndex, TexCoord_ReadIndex), e(TexCoord_ReadIndex, TexCoord_ReadIndex), }), }; } // Anonymous namespace TPipelineFunction VertexLoader_TextCoord::GetFunction(VertexComponentFormat type, ComponentFormat format, TexComponentCount elements) { return s_table_read_tex_coord[type][format][elements]; } TPipelineFunction VertexLoader_TextCoord::GetDummyFunction() { return TexCoord_Read_Dummy; }