// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "VideoCommon/VertexLoader_Position.h" #include #include #include "Common/CommonTypes.h" #include "Common/Swap.h" #include "VideoCommon/DataReader.h" #include "VideoCommon/VertexLoader.h" #include "VideoCommon/VertexLoaderManager.h" #include "VideoCommon/VertexLoaderUtils.h" #include "VideoCommon/VideoCommon.h" namespace { template constexpr float PosScale(T val, float scale) { return val * scale; } template <> constexpr float PosScale(float val, [[maybe_unused]] float scale) { return val; } template void Pos_ReadDirect(VertexLoader* loader) { static_assert(N <= 3, "N > 3 is not sane!"); const auto scale = loader->m_posScale; DataReader dst(g_vertex_manager_write_ptr, nullptr); DataReader src(g_video_buffer_read_ptr, nullptr); for (int i = 0; i < N; ++i) { const float value = PosScale(src.Read(), scale); if (loader->m_counter < 3) VertexLoaderManager::position_cache[loader->m_counter][i] = value; dst.Write(value); } g_vertex_manager_write_ptr = dst.GetPointer(); g_video_buffer_read_ptr = src.GetPointer(); LOG_VTX(); } template void Pos_ReadIndex(VertexLoader* loader) { static_assert(std::is_unsigned::value, "Only unsigned I is sane!"); static_assert(N <= 3, "N > 3 is not sane!"); const auto index = DataRead(); loader->m_vertexSkip = index == std::numeric_limits::max(); const auto data = reinterpret_cast(VertexLoaderManager::cached_arraybases[ARRAY_POSITION] + (index * g_main_cp_state.array_strides[ARRAY_POSITION])); const auto scale = loader->m_posScale; DataReader dst(g_vertex_manager_write_ptr, nullptr); for (int i = 0; i < N; ++i) { const float value = PosScale(Common::FromBigEndian(data[i]), scale); if (loader->m_counter < 3) VertexLoaderManager::position_cache[loader->m_counter][i] = value; dst.Write(value); } g_vertex_manager_write_ptr = dst.GetPointer(); LOG_VTX(); } constexpr TPipelineFunction s_table_read_position[4][8][2] = { { { nullptr, nullptr, }, { nullptr, nullptr, }, { nullptr, nullptr, }, { nullptr, nullptr, }, { nullptr, nullptr, }, }, { { Pos_ReadDirect, Pos_ReadDirect, }, { Pos_ReadDirect, Pos_ReadDirect, }, { Pos_ReadDirect, Pos_ReadDirect, }, { Pos_ReadDirect, Pos_ReadDirect, }, { Pos_ReadDirect, Pos_ReadDirect, }, }, { { Pos_ReadIndex, Pos_ReadIndex, }, { Pos_ReadIndex, Pos_ReadIndex, }, { Pos_ReadIndex, Pos_ReadIndex, }, { Pos_ReadIndex, Pos_ReadIndex, }, { Pos_ReadIndex, Pos_ReadIndex, }, }, { { Pos_ReadIndex, Pos_ReadIndex, }, { Pos_ReadIndex, Pos_ReadIndex, }, { Pos_ReadIndex, Pos_ReadIndex, }, { Pos_ReadIndex, Pos_ReadIndex, }, { Pos_ReadIndex, Pos_ReadIndex, }, }, }; constexpr u32 s_table_read_position_vertex_size[4][8][2] = { { {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, }, { {2, 3}, {2, 3}, {4, 6}, {4, 6}, {8, 12}, }, { {1, 1}, {1, 1}, {1, 1}, {1, 1}, {1, 1}, }, { {2, 2}, {2, 2}, {2, 2}, {2, 2}, {2, 2}, }, }; } // Anonymous namespace u32 VertexLoader_Position::GetSize(VertexComponentFormat type, ComponentFormat format, CoordComponentCount elements) { return s_table_read_position_vertex_size[u32(type)][u32(format)][u32(elements)]; } TPipelineFunction VertexLoader_Position::GetFunction(VertexComponentFormat type, ComponentFormat format, CoordComponentCount elements) { return s_table_read_position[u32(type)][u32(format)][u32(elements)]; }