// Copyright 2017 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h" #include "InputCommon/ControllerEmu/Setting/NumericSetting.h" #include "InputCommon/ControllerInterface/CoreDevice.h" namespace ControllerEmu { class MixedTriggers : public ControlGroup { public: explicit MixedTriggers(const std::string& name); void GetState(u16* digital, const u16* bitmasks, ControlState* analog, bool adjusted = true) const; void GetState(u16* digital, const u16* bitmasks, ControlState* analog, const InputOverrideFunction& override_func, bool adjusted = true) const; ControlState GetDeadzone() const; ControlState GetThreshold() const; size_t GetTriggerCount() const; private: SettingValue m_threshold_setting; SettingValue m_deadzone_setting; }; } // namespace ControllerEmu