// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include #include "VideoBackends/OGL/GLInterfaceBase.h" class cInterfaceWGL : public cInterfaceBase { public: void SwapInterval(int Interval); void Swap(); void UpdateFPSDisplay(const std::string& text); void* GetFuncAddress(const std::string& name); bool Create(void *&window_handle); bool MakeCurrent(); bool ClearCurrent(); void Shutdown(); void Update(); bool PeekMessages(); HWND m_window_handle; };