/* * wiiuse * * Written By: * Michael Laforest < para > * Email: < thepara (--AT--) g m a i l [--DOT--] com > * * Copyright 2006-2007 * * This file is part of wiiuse. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * $Header$ * */ /** * @file * @brief Handles device I/O for *nix. */ #define BLUETOOTH_VERSION_USE_CURRENT #include #include #include //osx inlcude #import #import #import #import #import IOBluetoothDeviceInquiry *bti; IOBluetoothDevice * btd; IOBluetoothL2CAPChannel * _ichan; IOBluetoothL2CAPChannel * _cchan; #include "definitions.h" #include "wiiuse_internal.h" #include "io.h" byte DataFromWiimote[MAX_PAYLOAD]; NSUInteger g_length; static int wiiuse_connect_single(struct wiimote_t* wm, char* address); @interface SearchBT: NSObject {} -(void) deviceInquiryComplete: (IOBluetoothDeviceInquiry*) sender error: (IOReturn) error aborted: (BOOL) aborted; -(void) deviceInquiryDeviceFound: (IOBluetoothDeviceInquiry*) sender device: (IOBluetoothDevice*) device; @end @interface ConnectBT: NSObject {} -(void) connectToWiimotes; - (IOBluetoothL2CAPChannel *) openL2CAPChannelWithPSM:(BluetoothL2CAPPSM) psm delegate:(id) delegate; @end @implementation ConnectBT -(void)writeToWiimote: (void *)data length:(UInt16)length { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; [_cchan writeSync:data length:length]; usleep(10000); [pool release]; } #pragma mark - #pragma mark Bluetooth - (void) l2capChannelOpenComplete:(IOBluetoothL2CAPChannel*) l2capChannel status:(IOReturn) error { //channel opened //something to do here ? } - (void)l2capChannelData:(IOBluetoothL2CAPChannel *) l2capChannel data:(byte *)BtData length:(NSUInteger)length { //here we got data from wiimote memcpy(DataFromWiimote, BtData, MAX_PAYLOAD); g_length = length; //stop the main loop after reading CFRunLoopStop( CFRunLoopGetCurrent() ); } - (void) l2capChannelClosed:(IOBluetoothL2CAPChannel*) l2capChannel { //channel closed printf("Bt channel closed\n"); if (l2capChannel == _cchan) _cchan = nil; if (l2capChannel == _ichan) _ichan = nil; } #pragma mark - - (IOBluetoothL2CAPChannel *) openL2CAPChannelWithPSM:(BluetoothL2CAPPSM) psm delegate:(id) delegate { IOBluetoothL2CAPChannel * channel = nil; IOReturn ret = kIOReturnSuccess; WIIUSE_INFO("Open channel (PSM:%i) ...", psm); if ((ret = (IOReturn)[btd openL2CAPChannelSync:&channel withPSM:psm delegate:delegate]) != kIOReturnSuccess) { WIIUSE_INFO("Could not open L2CAP channel (psm:%i)", psm); channel = nil; //TODO : close the connection } return channel; } -(void) connectToWiimotes { NSEnumerator * en = [[bti foundDevices] objectEnumerator]; id device = nil; while ((device = [en nextObject]) != nil) { btd = device; [btd openL2CAPChannelSync:&_cchan withPSM:kBluetoothL2CAPPSMHIDControl delegate:self]; if (!_cchan) WIIUSE_INFO("error when initialised cchan"); usleep (20000); [btd openL2CAPChannelSync:&_ichan withPSM:kBluetoothL2CAPPSMHIDInterrupt delegate:self]; if (!_ichan) WIIUSE_INFO("error when initialised ichan"); usleep (20000); } } @end @implementation SearchBT -(void) deviceInquiryComplete: (IOBluetoothDeviceInquiry*) sender error: (IOReturn) error aborted: (BOOL) aborted { //int founded = [[bti foundDevices] count]; CFRunLoopStop( CFRunLoopGetCurrent() ); } -(void) deviceInquiryDeviceFound: (IOBluetoothDeviceInquiry*) sender device: (IOBluetoothDevice*) device { WIIUSE_INFO("discovered one wiimote: %s", [[device getAddressString] UTF8String]); [bti stop]; } @end SearchBT *sbt; ConnectBT *cbt; void detectWiimote(int timeout) { [bti setDelegate: sbt]; [bti setInquiryLength:timeout]; [bti setSearchCriteria:kBluetoothServiceClassMajorAny majorDeviceClass:0x05 minorDeviceClass:0x01]; [bti setUpdateNewDeviceNames:NO]; IOReturn ret = [bti start]; if (ret == kIOReturnSuccess) [bti retain]; else { WIIUSE_INFO("error when detecting wiimote"); [bti setDelegate: nil]; bti = nil; } } /** * @brief Find a wiimote or wiimotes. * * @param wm An array of wiimote_t structures. * @param max_wiimotes The number of wiimote structures in \a wm. * @param timeout The number of seconds before the search times out. * * @return The number of wiimotes found. * * @see wiimote_connect() * * This function will only look for wiimote devices. \n * When a device is found the address in the structures will be set. \n * You can then call wiimote_connect() to connect to the found \n * devices. */ int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout) { int found_devices; int found_wiimotes; NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; IOBluetoothHostController *bth = [[IOBluetoothHostController alloc] init]; if([bth addressAsString] == nil) { // Method addressAsString will return nil since it can't find a device WIIUSE_INFO("No BT device"); [bth release]; [pool release]; return 0; // 0 Wiimotes found } sbt = [[SearchBT alloc] init]; cbt = [[ConnectBT alloc] init]; bti = [[IOBluetoothDeviceInquiry alloc] init]; detectWiimote(timeout); CFRunLoopRun(); found_wiimotes = 0; WIIUSE_INFO("Found %i bluetooth device(s).", found_devices); WIIMOTE_ENABLE_STATE(wm[found_wiimotes], WIIMOTE_STATE_DEV_FOUND); [bth release]; [bti release]; [sbt release]; [cbt release]; [pool release]; return 1; } /** * @brief Connect to a wiimote or wiimotes once an address is known. * * @param wm An array of wiimote_t structures. * @param wiimotes The number of wiimote structures in \a wm. * * @return The number of wiimotes that successfully connected. * * @see wiiuse_find() * @see wiiuse_connect_single() * @see wiiuse_disconnect() * * Connect to a number of wiimotes when the address is already set * in the wiimote_t structures. These addresses are normally set * by the wiiuse_find() function, but can also be set manually. */ int wiiuse_connect(struct wiimote_t** wm, int wiimotes) { int i = 0; /*for (; i < wiimotes; ++i) { if (!WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND)) // if the device address is not set, skip it continue; if (wiiuse_connect_single(wm[i], NULL)) ++connected; }*/ wiiuse_connect_single(wm[i], NULL); //return connected; return 1; } /** * @brief Connect to a wiimote with a known address. * * @param wm Pointer to a wiimote_t structure. * @param address The address of the device to connect to. * If NULL, use the address in the struct set by wiiuse_find(). * * @return 1 on success, 0 on failure */ static int wiiuse_connect_single(struct wiimote_t* wm, char* address) { if (!wm || WIIMOTE_IS_CONNECTED(wm)) return 0; //connect to the wiimote NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; cbt = [[ConnectBT alloc] init]; //start to connect to the wiimotes [cbt connectToWiimotes]; usleep (200000); // Little delay, or else the device isn't ready! WIIUSE_INFO("Connected to wiimote [id %i].", wm->unid); /* do the handshake */ WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED); wiiuse_handshake(wm, NULL, 0); wiiuse_set_report_type(wm); [pool release]; return 1; } /** * @brief Disconnect a wiimote. * * @param wm Pointer to a wiimote_t structure. * * @see wiiuse_connect() * * Note that this will not free the wiimote structure. */ void wiiuse_disconnect(struct wiimote_t* wm) { if (!wm || WIIMOTE_IS_CONNECTED(wm)) return; //TODO WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED); WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE); } int wiiuse_io_read(struct wiimote_t* wm) { if (!WIIMOTE_IS_SET(wm, WIIMOTE_STATE_CONNECTED)) return 0; /* if this wiimote is not connected, skip it */ if (!WIIMOTE_IS_CONNECTED(wm)) return 0; //run the main loop to get bt data CFRunLoopRun(); memcpy(wm->event_buf,DataFromWiimote, g_length); if(!g_length || !wm->event_buf[0]) // no packet return 0; wm->event_buf[0] = 0xa2; // Make sure it's 0xa2, just in case return 1; } int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len) { [cbt writeToWiimote:buf length:len]; return 1; }