// Copyright 2018 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "jni/AndroidCommon/IDCache.h" #include static constexpr jint JNI_VERSION = JNI_VERSION_1_6; static JavaVM* s_java_vm; static jclass s_native_library_class; static jmethodID s_display_alert_msg; static jclass s_game_file_class; static jfieldID s_game_file_pointer; static jmethodID s_game_file_constructor; static jclass s_game_file_cache_class; static jfieldID s_game_file_cache_pointer; namespace IDCache { JavaVM* GetJavaVM() { return s_java_vm; } jclass GetNativeLibraryClass() { return s_native_library_class; } jmethodID GetDisplayAlertMsg() { return s_display_alert_msg; } jclass GetGameFileClass() { return s_game_file_class; } jfieldID GetGameFilePointer() { return s_game_file_pointer; } jmethodID GetGameFileConstructor() { return s_game_file_constructor; } jclass GetGameFileCacheClass() { return s_game_file_cache_class; } jfieldID GetGameFileCachePointer() { return s_game_file_cache_pointer; } } // namespace IDCache #ifdef __cplusplus extern "C" { #endif jint JNI_OnLoad(JavaVM* vm, void* reserved) { s_java_vm = vm; JNIEnv* env; if (vm->GetEnv(reinterpret_cast(&env), JNI_VERSION) != JNI_OK) return JNI_ERR; const jclass native_library_class = env->FindClass("org/dolphinemu/dolphinemu/NativeLibrary"); s_native_library_class = reinterpret_cast(env->NewGlobalRef(native_library_class)); s_display_alert_msg = env->GetStaticMethodID(s_native_library_class, "displayAlertMsg", "(Ljava/lang/String;Ljava/lang/String;Z)Z"); const jclass game_file_class = env->FindClass("org/dolphinemu/dolphinemu/model/GameFile"); s_game_file_class = reinterpret_cast(env->NewGlobalRef(game_file_class)); s_game_file_pointer = env->GetFieldID(game_file_class, "mPointer", "J"); s_game_file_constructor = env->GetMethodID(game_file_class, "", "(J)V"); const jclass game_file_cache_class = env->FindClass("org/dolphinemu/dolphinemu/model/GameFileCache"); s_game_file_cache_class = reinterpret_cast(env->NewGlobalRef(game_file_cache_class)); s_game_file_cache_pointer = env->GetFieldID(game_file_cache_class, "mPointer", "J"); return JNI_VERSION; } void JNI_OnUnload(JavaVM* vm, void* reserved) { JNIEnv* env; if (vm->GetEnv(reinterpret_cast(&env), JNI_VERSION) != JNI_OK) return; env->DeleteGlobalRef(s_native_library_class); env->DeleteGlobalRef(s_game_file_class); env->DeleteGlobalRef(s_game_file_cache_class); } #ifdef __cplusplus } #endif