///////////////////////////////////////////////////////////////////////////// // Name: wx/osx/dialog.h // Purpose: wxDialog class // Author: Stefan Csomor // Modified by: // Created: 1998-01-01 // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DIALOG_H_ #define _WX_DIALOG_H_ #include "wx/panel.h" class WXDLLIMPEXP_FWD_CORE wxMacToolTip ; class WXDLLIMPEXP_FWD_CORE wxModalEventLoop ; // Dialog boxes class WXDLLIMPEXP_CORE wxDialog : public wxDialogBase { wxDECLARE_DYNAMIC_CLASS(wxDialog); public: wxDialog() { Init(); } // Constructor with no modal flag - the new convention. wxDialog(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE, const wxString& name = wxDialogNameStr) { Init(); Create(parent, id, title, pos, size, style, name); } bool Create(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE, const wxString& name = wxDialogNameStr); virtual ~wxDialog(); // virtual bool Destroy(); virtual bool Show(bool show = true); // return true if we're showing the dialog modally virtual bool IsModal() const; // show the dialog modally and return the value passed to EndModal() virtual int ShowModal(); virtual void ShowWindowModal(); // may be called to terminate the dialog with the given return code virtual void EndModal(int retCode); static bool OSXHasModalDialogsOpen(); static void OSXBeginModalDialog(); static void OSXEndModalDialog(); // implementation // -------------- wxDialogModality GetModality() const; #if wxOSX_USE_COCOA virtual void ModalFinishedCallback(void* WXUNUSED(panel), int WXUNUSED(returnCode)) {} #endif protected: // show window modal dialog void DoShowWindowModal(); // end window modal dialog. void EndWindowModal(); // mac also takes command-period as cancel virtual bool IsEscapeKey(const wxKeyEvent& event); wxDialogModality m_modality; wxModalEventLoop* m_eventLoop; private: void Init(); }; #endif // _WX_DIALOG_H_