///////////////////////////////////////////////////////////////////////////// // Name: wx/osx/button.h // Purpose: wxButton class // Author: Stefan Csomor // Modified by: // Created: 1998-01-01 // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_OSX_BUTTON_H_ #define _WX_OSX_BUTTON_H_ #include "wx/control.h" #include "wx/gdicmn.h" // Pushbutton class WXDLLIMPEXP_CORE wxButton : public wxButtonBase { public: wxButton() {} wxButton(wxWindow *parent, wxWindowID id, const wxString& label = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxButtonNameStr) { Create(parent, id, label, pos, size, style, validator, name); } bool Create(wxWindow *parent, wxWindowID id, const wxString& label = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxButtonNameStr); virtual void SetLabel(const wxString& label); virtual wxWindow *SetDefault(); virtual void Command(wxCommandEvent& event); // osx specific event handling common for all osx-ports virtual bool OSXHandleClicked( double timestampsec ); #if wxOSX_USE_COCOA void OSXUpdateAfterLabelChange(const wxString& label); #endif protected: wxDECLARE_DYNAMIC_CLASS(wxButton); }; #endif // _WX_OSX_BUTTON_H_