// Copyright 2017 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include #include "Common/CommonTypes.h" namespace DiscIO { class WiiSaveBanner { public: explicit WiiSaveBanner(u64 title_id); explicit WiiSaveBanner(const std::string& path); bool IsValid() const { return m_valid; } const std::string& GetPath() const { return m_path; } std::string GetName() const; std::string GetDescription() const; std::vector GetBanner(int* width, int* height) const; private: struct Header { char magic[4]; // "WIBN" u32 flags; u16 animation_speed; u8 unused[22]; char16_t name[32]; char16_t description[32]; } m_header; bool m_valid = true; std::string m_path; }; }