// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include #include #include "Common/Common.h" #include "DiscIO/Volume.h" #if defined(HAVE_WX) && HAVE_WX #include #include #endif class PointerWrap; class GameListItem : NonCopyable { public: GameListItem(const std::string& _rFileName); ~GameListItem(); bool IsValid() const {return m_Valid;} const std::string& GetFileName() const {return m_FileName;} std::string GetName(DiscIO::IVolume::ELanguage language) const; std::string GetName() const; std::string GetDescription(DiscIO::IVolume::ELanguage language) const; std::string GetDescription() const; std::vector GetLanguages() const; std::string GetCompany() const; u16 GetRevision() const { return m_Revision; } const std::string& GetUniqueID() const {return m_UniqueID;} const std::string GetWiiFSPath() const; DiscIO::IVolume::ECountry GetCountry() const {return m_Country;} DiscIO::IVolume::EPlatform GetPlatform() const { return m_Platform; } const std::string& GetIssues() const { return m_issues; } int GetEmuState() const { return m_emu_state; } bool IsCompressed() const {return m_BlobCompressed;} u64 GetFileSize() const {return m_FileSize;} u64 GetVolumeSize() const {return m_VolumeSize;} // 0 is the first disc, 1 is the second disc u8 GetDiscNumber() const {return m_disc_number;} #if defined(HAVE_WX) && HAVE_WX const wxBitmap& GetBitmap() const {return m_Bitmap;} #endif void DoState(PointerWrap &p); private: std::string m_FileName; std::map m_names; std::map m_descriptions; std::string m_company; std::string m_UniqueID; std::string m_issues; int m_emu_state; u64 m_FileSize; u64 m_VolumeSize; DiscIO::IVolume::ECountry m_Country; DiscIO::IVolume::EPlatform m_Platform; u16 m_Revision; #if defined(HAVE_WX) && HAVE_WX wxBitmap m_Bitmap; #endif bool m_Valid; bool m_BlobCompressed; std::vector m_pImage; int m_ImageWidth, m_ImageHeight; u8 m_disc_number; bool LoadFromCache(); void SaveToCache(); std::string CreateCacheFilename(); };