// Copyright 2016 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include "Common/CommonTypes.h" #include "Common/FileUtil.h" #include "Common/IniFile.h" #include "Common/StringUtil.h" #include "DolphinWX/NetPlay/NetPlayLauncher.h" #include "DolphinWX/NetPlay/NetWindow.h" #include "DolphinWX/WxUtils.h" bool NetPlayLauncher::Host(const NetPlayHostConfig& config) { NetPlayDialog*& npd = NetPlayDialog::GetInstance(); NetPlayServer*& netplay_server = NetPlayDialog::GetNetPlayServer(); if (npd) { WxUtils::ShowErrorDialog(_("A NetPlay window is already open!")); return false; } netplay_server = new NetPlayServer(config.listen_port, config.use_traversal, config.traversal_host, config.traversal_port); if (!netplay_server->is_connected) { WxUtils::ShowErrorDialog( _("Failed to listen. Is another instance of the NetPlay server running?")); return false; } netplay_server->ChangeGame(config.game_name); #ifdef USE_UPNP if (config.forward_port) { netplay_server->TryPortmapping(config.listen_port); } #endif npd = new NetPlayDialog(config.parent_window, config.game_list_ctrl, config.game_name, true); NetPlayClient*& netplay_client = NetPlayDialog::GetNetPlayClient(); netplay_client = new NetPlayClient("127.0.0.1", netplay_server->GetPort(), npd, config.player_name, false, config.traversal_host, config.traversal_port); if (netplay_client->IsConnected()) { npd->SetSize(config.window_pos); npd->Show(); netplay_server->SetNetPlayUI(NetPlayDialog::GetInstance()); return true; } else { npd->Destroy(); return false; } } bool NetPlayLauncher::Join(const NetPlayJoinConfig& config) { NetPlayDialog*& npd = NetPlayDialog::GetInstance(); NetPlayClient*& netplay_client = NetPlayDialog::GetNetPlayClient(); npd = new NetPlayDialog(config.parent_window, config.game_list_ctrl, "", false); std::string host; if (config.use_traversal) host = config.connect_hash_code; else host = config.connect_host; netplay_client = new NetPlayClient(host, config.connect_port, npd, config.player_name, config.use_traversal, config.traversal_host, config.traversal_port); if (netplay_client->IsConnected()) { npd->SetSize(config.window_pos); npd->Show(); return true; } else { npd->Destroy(); return false; } } const std::string NetPlayLaunchConfig::DEFAULT_TRAVERSAL_HOST = "stun.dolphin-emu.org"; std::string NetPlayLaunchConfig::GetTraversalHostFromIniConfig(const IniFile::Section& netplay_section) { std::string host; netplay_section.Get("TraversalServer", &host, DEFAULT_TRAVERSAL_HOST); host = StripSpaces(host); if (host.empty()) return DEFAULT_TRAVERSAL_HOST; return host; } u16 NetPlayLaunchConfig::GetTraversalPortFromIniConfig(const IniFile::Section& netplay_section) { std::string port_str; unsigned long port; netplay_section.Get("TraversalPort", &port_str, std::to_string(DEFAULT_TRAVERSAL_PORT)); StrToWxStr(port_str).ToULong(&port); if (port == 0) port = DEFAULT_TRAVERSAL_PORT; return static_cast(port); } void NetPlayLaunchConfig::SetDialogInfo(const IniFile::Section& section, wxWindow* parent) { parent_window = parent; section.Get("NetWindowPosX", &window_pos.x, window_defaults.GetX()); section.Get("NetWindowPosY", &window_pos.y, window_defaults.GetY()); section.Get("NetWindowWidth", &window_pos.width, window_defaults.GetWidth()); section.Get("NetWindowHeight", &window_pos.height, window_defaults.GetHeight()); if (window_pos.GetX() == window_defaults.GetX() || window_pos.GetY() == window_defaults.GetY()) { // Center over toplevel dolphin window window_pos = window_defaults.CenterIn(parent_window->GetScreenRect()); } } void NetPlayHostConfig::FromIniConfig(IniFile::Section& netplay_section) { netplay_section.Get("Nickname", &player_name, "Player"); std::string traversal_choice_setting; netplay_section.Get("TraversalChoice", &traversal_choice_setting, "direct"); use_traversal = traversal_choice_setting == "traversal"; if (!use_traversal) { unsigned long lport = 0; std::string port_setting; netplay_section.Get("HostPort", &port_setting, std::to_string(DEFAULT_LISTEN_PORT)); StrToWxStr(port_setting).ToULong(&lport); listen_port = static_cast(lport); } else { traversal_port = GetTraversalPortFromIniConfig(netplay_section); traversal_host = GetTraversalHostFromIniConfig(netplay_section); } }