// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #ifndef _BANNER_LOADER_H_ #define _BANNER_LOADER_H_ #include #include #include "Filesystem.h" namespace DiscIO { class IBannerLoader { public: IBannerLoader() {} virtual ~IBannerLoader() {} virtual bool IsValid() = 0; virtual bool GetBanner(u32* _pBannerImage) = 0; virtual std::vector GetNames() = 0; virtual std::string GetCompany() = 0; virtual std::vector GetDescriptions() = 0; }; IBannerLoader* CreateBannerLoader(DiscIO::IFileSystem& _rFileSystem, DiscIO::IVolume *pVolume); } // namespace #endif