// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "wiimote_real.h" // for MAX_WIIMOTES #include "wiimote_hid.h" #include "main.h" #include "ConfigPadDlg.h" #include "ConfigBasicDlg.h" #include "Config.h" #include "EmuDefinitions.h" // for joyinfo BEGIN_EVENT_TABLE(WiimotePadConfigDialog,wxDialog) EVT_CLOSE(WiimotePadConfigDialog::OnClose) EVT_BUTTON(ID_CLOSE, WiimotePadConfigDialog::CloseClick) // EVT_BUTTON(ID_APPLY, WiimotePadConfigDialog::CloseClick) EVT_NOTEBOOK_PAGE_CHANGED(ID_NOTEBOOK, WiimotePadConfigDialog::NotebookPageChanged) EVT_TIMER(IDTM_BUTTON, WiimotePadConfigDialog::OnButtonTimer) EVT_TIMER(IDTM_UPDATE_PAD, WiimotePadConfigDialog::UpdatePadInfo) EVT_COMBOBOX(IDC_JOYNAME, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(IDC_RUMBLE, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_COMBOBOX(IDC_RUMBLE_STRENGTH, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_COMBOBOX(IDC_DEAD_ZONE_LEFT, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_COMBOBOX(IDC_DEAD_ZONE_RIGHT, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_COMBOBOX(IDC_STICK_DIAGONAL, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(IDC_STICK_C2S, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_COMBOBOX(IDC_TILT_TYPE_WM, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_COMBOBOX(IDC_TILT_TYPE_NC, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_COMBOBOX(IDC_TILT_ROLL, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(IDC_TILT_ROLL_SWING, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_COMBOBOX(IDC_TILT_PITCH, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(IDC_TILT_PITCH_SWING, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(IDC_TILT_ROLL_INVERT, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(IDC_TILT_PITCH_INVERT, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_COMBOBOX(IDC_TRIGGER_TYPE, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_COMBOBOX(IDC_NUNCHUCK_STICK, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_COMBOBOX(IDC_CC_LEFT_STICK, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_COMBOBOX(IDC_CC_RIGHT_STICK, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_COMBOBOX(IDC_CC_TRIGGERS, WiimotePadConfigDialog::GeneralSettingsChanged) EVT_COMBOBOX(IDC_GH3_ANALOG, WiimotePadConfigDialog::GeneralSettingsChanged) // Analog EVT_BUTTON(IDB_ANALOG_LEFT_X, WiimotePadConfigDialog::OnAxisClick) EVT_BUTTON(IDB_ANALOG_LEFT_Y, WiimotePadConfigDialog::OnAxisClick) EVT_BUTTON(IDB_ANALOG_RIGHT_X, WiimotePadConfigDialog::OnAxisClick) EVT_BUTTON(IDB_ANALOG_RIGHT_Y, WiimotePadConfigDialog::OnAxisClick) EVT_BUTTON(IDB_TRIGGER_L, WiimotePadConfigDialog::OnAxisClick) EVT_BUTTON(IDB_TRIGGER_R, WiimotePadConfigDialog::OnAxisClick) // Wiimote EVT_BUTTON(IDB_WM_A, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_WM_B, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_WM_1, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_WM_2, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_WM_P, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_WM_M, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_WM_H, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_WM_L, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_WM_R, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_WM_U, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_WM_D, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_WM_ROLL_L, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_WM_ROLL_R, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_WM_PITCH_U, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_WM_PITCH_D, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_WM_SHAKE, WiimotePadConfigDialog::OnButtonClick) // Nunchuck EVT_BUTTON(IDB_NC_Z, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_NC_C, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_NC_L, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_NC_R, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_NC_U, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_NC_D, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_NC_ROLL_L, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_NC_ROLL_R, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_NC_PITCH_U, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_NC_PITCH_D, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_NC_SHAKE, WiimotePadConfigDialog::OnButtonClick) // Classic Controller EVT_BUTTON(IDB_CC_A, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_B, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_X, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_Y, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_P, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_M, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_H, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_TL, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_ZL, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_ZR, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_TR, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_DL, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_DU, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_DR, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_DD, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_DL, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_DU, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_DR, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_DD, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_LL, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_LU, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_LR, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_LD, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_RL, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_RU, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_RR, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_CC_RD, WiimotePadConfigDialog::OnButtonClick) // Guitar Hero 3 EVT_BUTTON(IDB_GH3_GREEN, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_GH3_RED, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_GH3_YELLOW, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_GH3_BLUE, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_GH3_ORANGE, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_GH3_PLUS, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_GH3_MINUS, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_GH3_WHAMMY, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_GH3_ANALOG_LEFT, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_GH3_ANALOG_RIGHT, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_GH3_ANALOG_UP, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_GH3_ANALOG_DOWN, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_GH3_STRUM_UP, WiimotePadConfigDialog::OnButtonClick) EVT_BUTTON(IDB_GH3_STRUM_DOWN, WiimotePadConfigDialog::OnButtonClick) END_EVENT_TABLE() WiimotePadConfigDialog::WiimotePadConfigDialog(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style) : wxDialog(parent, id, title, position, size, style) { m_ControlsCreated = false;; CreatePadGUIControls(); #if wxUSE_TIMER m_ButtonMappingTimer = new wxTimer(this, IDTM_BUTTON); m_UpdatePadTimer = new wxTimer(this, IDTM_UPDATE_PAD); // Reset values g_Pressed = 0; ClickedButton = NULL; GetButtonWaitingID = 0; GetButtonWaitingTimer = 0; if (WiiMoteEmu::NumGoodPads) { // Start the permanent timer const int TimesPerSecond = 10; m_UpdatePadTimer->Start(1000 / TimesPerSecond); } #endif m_Page = g_Config.CurrentPage; m_Notebook->ChangeSelection(m_Page); // Set control values UpdateGUI(); wxTheApp->Connect(wxID_ANY, wxEVT_KEY_DOWN, // Keyboard wxKeyEventHandler(WiimotePadConfigDialog::OnKeyDown), (wxObject*)0, this); } WiimotePadConfigDialog::~WiimotePadConfigDialog() { if (m_ButtonMappingTimer) { delete m_ButtonMappingTimer; m_ButtonMappingTimer = NULL; } if (m_UpdatePadTimer) { delete m_UpdatePadTimer; m_UpdatePadTimer = NULL; } } // Notebook page changed void WiimotePadConfigDialog::NotebookPageChanged(wxNotebookEvent& event) { // Update the global variable m_Page = event.GetSelection(); // Update GUI if (m_ControlsCreated) UpdateGUI(); } void WiimotePadConfigDialog::OnClose(wxCloseEvent& event) { if (m_UpdatePadTimer) m_UpdatePadTimer->Stop(); if (m_ButtonMappingTimer) m_ButtonMappingTimer->Stop(); g_Config.CurrentPage = m_Page; EndModal(wxID_CLOSE); } void WiimotePadConfigDialog::CloseClick(wxCommandEvent& event) { switch(event.GetId()) { case ID_CLOSE: Close(); break; case ID_APPLY: break; } } // Save keyboard key mapping void WiimotePadConfigDialog::SaveButtonMapping(int Id, int Key) { if (IDB_ANALOG_LEFT_X <= Id && Id <= IDB_TRIGGER_R) { WiiMoteEmu::WiiMapping[m_Page].AxisMapping.Code[Id - IDB_ANALOG_LEFT_X] = Key; } else if (IDB_WM_A <= Id && Id <= IDB_GH3_STRUM_DOWN) { WiiMoteEmu::WiiMapping[m_Page].Button[Id - IDB_WM_A] = Key; } } void WiimotePadConfigDialog::OnKeyDown(wxKeyEvent& event) { //event.Skip(); if(ClickedButton != NULL) { // Save the key g_Pressed = event.GetKeyCode(); // Handle the keyboard key mapping char keyStr[128] = {0}; // Allow the escape key to set a blank key if (g_Pressed == WXK_ESCAPE) { SaveButtonMapping(ClickedButton->GetId(), -1); SetButtonText(ClickedButton->GetId(), wxString()); } else { #ifdef _WIN32 BYTE keyState[256]; GetKeyboardState(keyState); for (int i = 1; i < 256; ++i) { if ((keyState[i] & 0x80) != 0) { // Use the left and right specific keys instead of the common ones if (i == VK_SHIFT || i == VK_CONTROL || i == VK_MENU) continue; // Update the button label SetButtonText(ClickedButton->GetId(), wxString::FromAscii(InputCommon::VKToString(i).c_str())); // Save the setting SaveButtonMapping(ClickedButton->GetId(), i); break; } } #elif defined(HAVE_X11) && HAVE_X11 int XKey = InputCommon::wxCharCodeWXToX(g_Pressed); InputCommon::XKeyToString(XKey, keyStr); SetButtonText(ClickedButton->GetId(), wxString::FromAscii(keyStr)); SaveButtonMapping(ClickedButton->GetId(), XKey); #endif } m_ButtonMappingTimer->Stop(); GetButtonWaitingTimer = 0; GetButtonWaitingID = 0; ClickedButton = NULL; } } // Input button clicked void WiimotePadConfigDialog::OnButtonClick(wxCommandEvent& event) { event.Skip(); // Don't allow space to start a new Press Key option, that will interfer with setting a key to space if (g_Pressed == WXK_SPACE) { g_Pressed = 0; return; } if (m_ButtonMappingTimer->IsRunning()) return; // Create the button object ClickedButton = (wxButton *)event.GetEventObject(); // Save old label so we can revert back OldLabel = ClickedButton->GetLabel(); ClickedButton->SetWindowStyle(wxWANTS_CHARS); ClickedButton->SetLabel(wxT("")); DoGetButtons(ClickedButton->GetId()); } void WiimotePadConfigDialog::OnAxisClick(wxCommandEvent& event) { event.Skip(); if (m_ButtonMappingTimer->IsRunning()) return; ClickedButton = NULL; wxButton* pButton = (wxButton *)event.GetEventObject(); OldLabel = pButton->GetLabel(); pButton->SetWindowStyle(wxWANTS_CHARS); pButton->SetLabel(wxT("")); DoGetButtons(pButton->GetId()); } // Bitmap box and dot wxBitmap WiimotePadConfigDialog::CreateBitmap() { BoxW = 70, BoxH = 70; wxBitmap bitmap(BoxW, BoxH); wxMemoryDC dc; dc.SelectObject(bitmap); // Set outline and fill colors wxPen LightBluePen(_T("#7f9db9")); // Windows XP color dc.SetPen(LightBluePen); dc.SetBrush(*wxWHITE_BRUSH); dc.Clear(); dc.DrawRectangle(0, 0, BoxW, BoxH); dc.SelectObject(wxNullBitmap); return bitmap; } wxBitmap WiimotePadConfigDialog::CreateBitmapDot() { int w = 2, h = 2; wxBitmap bitmap(w, h); wxMemoryDC dc; dc.SelectObject(bitmap); // Set outline and fill colors dc.SetPen(*wxRED_PEN); dc.SetBrush(*wxRED_BRUSH); dc.Clear(); dc.DrawRectangle(0, 0, w, h); dc.SelectObject(wxNullBitmap); return bitmap; } wxBitmap WiimotePadConfigDialog::CreateBitmapDeadZone(int Radius) { wxBitmap bitmap(Radius*2, Radius*2); wxMemoryDC dc; dc.SelectObject(bitmap); // Set outline and fill colors dc.SetPen(*wxLIGHT_GREY_PEN); dc.SetBrush(*wxLIGHT_GREY_BRUSH); //dc.SetBackground(*wxGREEN_BRUSH); dc.Clear(); dc.DrawCircle(Radius, Radius, Radius); dc.SelectObject(wxNullBitmap); return bitmap; } wxBitmap WiimotePadConfigDialog::CreateBitmapClear() { wxBitmap bitmap(BoxW, BoxH); wxMemoryDC dc; dc.SelectObject(bitmap); dc.Clear(); dc.SelectObject(wxNullBitmap); return bitmap; } void WiimotePadConfigDialog::CreatePadGUIControls() { // Search for devices and add them to the device list wxArrayString StrJoyname; // The string array if (WiiMoteEmu::NumGoodPads > 0) { for (int x = 0; x < (int)WiiMoteEmu::joyinfo.size(); x++) StrJoyname.Add(wxString::FromAscii(WiiMoteEmu::joyinfo[x].Name.c_str())); } else { StrJoyname.Add(wxT("")); } wxArrayString TextDeadZone; for (int i = 0; i <= 50; i++) TextDeadZone.Add(wxString::Format(wxT("%i%%"), i)); wxArrayString StrDiagonal; for (int i = 0; i <= 10; i++) StrDiagonal.Add(wxString::Format(wxT("%i%%"), 100 - i * 5)); wxArrayString StrRumble; for (int i = 0; i <= 10; i++) StrRumble.Add(wxString::Format(wxT("%i%%"), i*10)); // The tilt list wxArrayString StrTilt; StrTilt.Add(wxT("Keyboard")); StrTilt.Add(wxT("Analog 1")); StrTilt.Add(wxT("Analog 2")); StrTilt.Add(wxT("Triggers")); // The range is in degrees and are set at even 5 degrees values wxArrayString StrTiltRangeRoll, StrTiltRangePitch; for (int i = 1; i <= 36; i++) StrTiltRangeRoll.Add(wxString::Format(wxT("%i"), i*5)); for (int i = 1; i <= 36; i++) StrTiltRangePitch.Add(wxString::Format(wxT("%i"), i*5)); // The Trigger type list wxArrayString StrTriggerType; StrTriggerType.Add(wxT("SDL")); // -0x8000 to 0x7fff StrTriggerType.Add(wxT("XInput")); // 0x00 to 0xff // The Nunchuck stick list wxArrayString StrNunchuck; StrNunchuck.Add(wxT("Keyboard")); StrNunchuck.Add(wxT("Analog 1")); StrNunchuck.Add(wxT("Analog 2")); // The Classic Controller triggers list wxArrayString StrCcTriggers; StrCcTriggers.Add(wxT("Keyboard")); StrCcTriggers.Add(wxT("Triggers")); // GH3 stick list wxArrayString StrAnalogArray; StrAnalogArray.Add(wxT("Analog 1")); StrAnalogArray.Add(wxT("Analog 2")); static const wxChar* anText[] = { wxT("Left X-Axis"), wxT("Left Y-Axis"), wxT("Right X-Axis"), wxT("Right Y-Axis"), wxT("Left Trigger"), wxT("Right Trigger"), }; static const wxChar* wmText[] = { wxT("A"), wxT("B"), wxT("1"), wxT("2"), wxT("+"), wxT("- "), // Intentional space wxT("Home"), wxT("Left"), wxT("Right"), wxT("Up"), wxT("Down"), wxT("Roll Left"), wxT("Roll Right"), wxT("Pitch Up"), wxT("Pitch Down"), wxT("Shake"), }; static const wxChar* ncText[] = { wxT("Z"), wxT("C"), wxT("Left"), wxT("Right"), wxT("Up"), wxT("Down"), wxT("Roll Left"), wxT("Roll Right"), wxT("Pitch Up"), wxT("Pitch Down"), wxT("Shake"), }; static const wxChar* classicText[] = { wxT("A"), wxT("B"), wxT("X"), wxT("Y"), wxT("+"), wxT("- "), wxT("Home"), wxT("Left trigger"), wxT("Right trigger"), wxT("Left Z"), wxT("Right Z"), wxT("Digital Left"), wxT("Digital Right"), wxT("Digital Up"), wxT("Digital Down"), wxT("L Left"), wxT("L Right"), wxT("L Up"), wxT("L Down"), wxT("R Left"), wxT("R Right"), wxT("R Up"), wxT("R Down"), }; static const wxChar* gh3Text[] = { wxT("Green"), wxT("Red"), wxT("Yellow"), wxT("Blue"), wxT("Orange"), wxT("+"), wxT("- "), wxT("Whammy"), wxT("Left"), //analog stick wxT("Right"), wxT("Up"), wxT("Down"), wxT("Strum Up"), wxT("Strum Down"), }; // Configuration controls sizes static const int BtW = 70, BtH = 20; // static const int TxtW = 50, TxtH = 20; // These are never used. Will they ever be? // A small type font wxFont m_SmallFont(7, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL); m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize); for (int i = 0; i < MAX_WIIMOTES; i++) { m_Controller[i] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE1 + i, wxDefaultPosition, wxDefaultSize); m_Notebook->AddPage(m_Controller[i], wxString::Format(wxT("Wiimote %d"), i+1)); // Controller m_Joyname[i] = new wxChoice(m_Controller[i], IDC_JOYNAME, wxDefaultPosition, wxSize(200, -1), StrJoyname, 0, wxDefaultValidator, StrJoyname[0]); m_Joyname[i]->SetToolTip(wxT("Save your settings and configure another joypad")); // Dead zone m_ComboDeadZoneLabel[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Dead Zone")); m_ComboDeadZoneLeft[i] = new wxChoice(m_Controller[i], IDC_DEAD_ZONE_LEFT, wxDefaultPosition, wxSize(50, -1), TextDeadZone, 0, wxDefaultValidator, TextDeadZone[0]); m_ComboDeadZoneRight[i] = new wxChoice(m_Controller[i], IDC_DEAD_ZONE_RIGHT, wxDefaultPosition, wxSize(50, -1), TextDeadZone, 0, wxDefaultValidator, TextDeadZone[0]); // Circle to square m_CheckC2S[i] = new wxCheckBox(m_Controller[i], IDC_STICK_C2S, wxT("Circle To Square")); m_CheckC2S[i]->SetToolTip(wxT("This will convert a circular stick radius to a square stick radius.\n") wxT("This can be useful for the pitch and roll emulation.")); // The drop down menu for the circle to square adjustment m_DiagonalLabel[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Diagonal")); m_DiagonalLabel[i]->SetToolTip(wxT("To produce a perfect square circle in the 'Out' window you have to manually set\n") wxT("your diagonal values here from what is shown in the 'In' window.")); m_ComboDiagonal[i] = new wxChoice(m_Controller[i], IDC_STICK_DIAGONAL, wxDefaultPosition, wxSize(50, -1), StrDiagonal, 0, wxDefaultValidator, StrDiagonal[0]); // Rumble m_CheckRumble[i] = new wxCheckBox(m_Controller[i], IDC_RUMBLE, wxT("Rumble")); m_RumbleStrengthLabel[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Strength")); m_RumbleStrength[i] = new wxChoice(m_Controller[i], IDC_RUMBLE_STRENGTH, wxDefaultPosition, wxSize(50, -1), StrRumble, 0, wxDefaultValidator, StrRumble[0]); // Sizers m_sDeadZoneHoriz[i] = new wxBoxSizer(wxHORIZONTAL); m_sDeadZoneHoriz[i]->Add(m_ComboDeadZoneLeft[i], 0, (wxUP), 0); m_sDeadZoneHoriz[i]->Add(m_ComboDeadZoneRight[i], 0, (wxUP), 0); m_sDeadZone[i] = new wxBoxSizer(wxVERTICAL); m_sDeadZone[i]->Add(m_ComboDeadZoneLabel[i], 0, wxALIGN_CENTER | (wxUP), 0); m_sDeadZone[i]->Add(m_sDeadZoneHoriz[i], 0, wxALIGN_CENTER | (wxUP), 2); m_sDiagonal[i] = new wxBoxSizer(wxHORIZONTAL); m_sDiagonal[i]->Add(m_DiagonalLabel[i], 0, (wxUP), 4); m_sDiagonal[i]->Add(m_ComboDiagonal[i], 0, (wxLEFT), 2); m_sCircle2Square[i] = new wxBoxSizer(wxVERTICAL); m_sCircle2Square[i]->Add(m_CheckC2S[i], 0, wxALIGN_CENTER | (wxUP), 0); m_sCircle2Square[i]->Add(m_sDiagonal[i], 0, wxALIGN_CENTER | (wxUP), 2); m_sC2SDeadZone[i] = new wxBoxSizer(wxHORIZONTAL); m_sC2SDeadZone[i]->Add(m_sDeadZone[i], 0, (wxUP), 0); m_sC2SDeadZone[i]->Add(m_sCircle2Square[i], 0, (wxLEFT), 8); m_sJoyname[i] = new wxBoxSizer(wxVERTICAL); m_sJoyname[i]->Add(m_Joyname[i], 0, wxALIGN_CENTER | (wxUP | wxDOWN), 4); m_sJoyname[i]->Add(m_sC2SDeadZone[i], 0, (wxUP | wxDOWN), 4); m_sRumble[i] = new wxBoxSizer(wxVERTICAL); m_sRumble[i]->Add(m_CheckRumble[i], 0, wxALIGN_CENTER | (wxUP | wxDOWN), 8); m_sRumble[i]->Add(m_RumbleStrengthLabel[i], 0, wxALIGN_CENTER | (wxUP), 4); m_sRumble[i]->Add(m_RumbleStrength[i], 0, (wxUP | wxDOWN), 2); m_gJoyPad[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Gamepad")); m_gJoyPad[i]->AddStretchSpacer(); m_gJoyPad[i]->Add(m_sJoyname[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5); m_gJoyPad[i]->Add(m_sRumble[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5); m_gJoyPad[i]->AddStretchSpacer(); // Tilt Wiimote m_tTiltTypeWM[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Wiimote")); m_tTiltTypeNC[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Nunchuck")); m_TiltTypeWM[i] = new wxChoice(m_Controller[i], IDC_TILT_TYPE_WM, wxDefaultPosition, wxSize(70, -1), StrTilt, 0, wxDefaultValidator, StrTilt[0]); m_TiltTypeWM[i]->SetToolTip(wxT("Control Wiimote tilting by keyboard or stick or trigger")); m_TiltTypeNC[i] = new wxChoice(m_Controller[i], IDC_TILT_TYPE_NC, wxDefaultPosition, wxSize(70, -1), StrTilt, 0, wxDefaultValidator, StrTilt[0]); m_TiltTypeNC[i]->SetToolTip(wxT("Control Nunchuck tilting by keyboard or stick or trigger")); m_TiltTextRoll[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Roll Left/Right")); m_TiltTextPitch[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Pitch Up/Down")); m_TiltComboRangeRoll[i] = new wxChoice(m_Controller[i], IDC_TILT_ROLL, wxDefaultPosition, wxSize(50, -1), StrTiltRangeRoll, 0, wxDefaultValidator, StrTiltRangeRoll[0]); m_TiltComboRangeRoll[i]->SetToolTip(wxT("The maximum Left/Righ Roll in degrees")); m_TiltComboRangePitch[i] = new wxChoice(m_Controller[i], IDC_TILT_PITCH, wxDefaultPosition, wxSize(50, -1), StrTiltRangePitch, 0, wxDefaultValidator, StrTiltRangePitch[0]); m_TiltComboRangePitch[i]->SetToolTip(wxT("The maximum Up/Down Pitch in degrees")); m_TiltRollSwing[i] = new wxCheckBox(m_Controller[i], IDC_TILT_ROLL_SWING, wxT("Swing")); m_TiltRollSwing[i]->SetToolTip(wxT("Emulate Swing Left/Right instead of Roll Left/Right")); m_TiltPitchSwing[i] = new wxCheckBox(m_Controller[i], IDC_TILT_PITCH_SWING, wxT("Swing")); m_TiltPitchSwing[i]->SetToolTip(wxT("Emulate Swing Up/Down instead of Pitch Up/Down")); m_TiltRollInvert[i] = new wxCheckBox(m_Controller[i], IDC_TILT_ROLL_INVERT, wxT("Invert")); m_TiltRollInvert[i]->SetToolTip(wxT("Invert Left/Right direction (only effective for stick and trigger)")); m_TiltPitchInvert[i] = new wxCheckBox(m_Controller[i], IDC_TILT_PITCH_INVERT, wxT("Invert")); m_TiltPitchInvert[i]->SetToolTip(wxT("Invert Up/Down direction (only effective for stick and trigger)")); // Sizers m_sTiltType[i] = new wxBoxSizer(wxHORIZONTAL); m_sTiltType[i]->Add(m_tTiltTypeWM[i], 0, wxEXPAND | (wxUP | wxDOWN | wxRIGHT), 4); m_sTiltType[i]->Add(m_TiltTypeWM[i], 0, wxEXPAND | (wxDOWN | wxRIGHT), 4); m_sTiltType[i]->Add(m_tTiltTypeNC[i], 0, wxEXPAND | (wxUP | wxDOWN | wxLEFT), 4); m_sTiltType[i]->Add(m_TiltTypeNC[i], 0, wxEXPAND | (wxDOWN | wxLEFT), 4); m_sGridTilt[i] = new wxGridBagSizer(0, 0); m_sGridTilt[i]->Add(m_TiltTextRoll[i], wxGBPosition(0, 0), wxGBSpan(1, 1), (wxUP | wxRIGHT), 4); m_sGridTilt[i]->Add(m_TiltComboRangeRoll[i], wxGBPosition(0, 1), wxGBSpan(1, 1), (wxLEFT | wxRIGHT), 4); m_sGridTilt[i]->Add(m_TiltRollSwing[i], wxGBPosition(0, 2), wxGBSpan(1, 1), (wxUP | wxLEFT | wxRIGHT), 4); m_sGridTilt[i]->Add(m_TiltRollInvert[i], wxGBPosition(0, 3), wxGBSpan(1, 1), (wxUP | wxLEFT), 4); m_sGridTilt[i]->Add(m_TiltTextPitch[i], wxGBPosition(1, 0), wxGBSpan(1, 1), (wxUP | wxRIGHT), 4); m_sGridTilt[i]->Add(m_TiltComboRangePitch[i], wxGBPosition(1, 1), wxGBSpan(1, 1), (wxLEFT | wxRIGHT), 4); m_sGridTilt[i]->Add(m_TiltPitchSwing[i], wxGBPosition(1, 2), wxGBSpan(1, 1), (wxUP | wxLEFT | wxRIGHT), 4); m_sGridTilt[i]->Add(m_TiltPitchInvert[i], wxGBPosition(1, 3), wxGBSpan(1, 1), (wxUP | wxLEFT), 4); m_gTilt[i] = new wxStaticBoxSizer (wxVERTICAL, m_Controller[i], wxT("Tilt and Swing")); m_gTilt[i]->AddStretchSpacer(); m_gTilt[i]->Add(m_sTiltType[i], 0, wxEXPAND | (wxLEFT | wxDOWN), 5); m_gTilt[i]->Add(m_sGridTilt[i], 0, wxEXPAND | (wxLEFT), 5); m_gTilt[i]->AddStretchSpacer(); // Row 1 Sizers: Connected pads, tilt m_sHorizController[i] = new wxBoxSizer(wxHORIZONTAL); m_sHorizController[i]->Add(m_gJoyPad[i], 0, wxEXPAND | (wxLEFT), 5); m_sHorizController[i]->Add(m_gTilt[i], 0, wxEXPAND | (wxLEFT), 5); // Stick Status Panels m_tStatusLeftIn[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Not connected")); m_tStatusLeftOut[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Not connected")); m_tStatusRightIn[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Not connected")); m_tStatusRightOut[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Not connected")); m_pLeftInStatus[i] = new wxPanel(m_Controller[i], wxID_ANY, wxDefaultPosition, wxDefaultSize); m_bmpSquareLeftIn[i] = new wxStaticBitmap(m_pLeftInStatus[i], wxID_ANY, CreateBitmap(), wxDefaultPosition, wxDefaultSize); m_bmpDeadZoneLeftIn[i] = new wxStaticBitmap(m_pLeftInStatus[i], wxID_ANY, CreateBitmapDeadZone(0), wxDefaultPosition, wxDefaultSize); m_bmpDotLeftIn[i] = new wxStaticBitmap(m_pLeftInStatus[i], wxID_ANY, CreateBitmapDot(), wxPoint(BoxW / 2, BoxH / 2), wxDefaultSize); m_pLeftOutStatus[i] = new wxPanel(m_Controller[i], wxID_ANY, wxDefaultPosition, wxDefaultSize); m_bmpSquareLeftOut[i] = new wxStaticBitmap(m_pLeftOutStatus[i], wxID_ANY, CreateBitmap(), wxDefaultPosition, wxDefaultSize); m_bmpDotLeftOut[i] = new wxStaticBitmap(m_pLeftOutStatus[i], wxID_ANY, CreateBitmapDot(), wxPoint(BoxW / 2, BoxH / 2), wxDefaultSize); m_pRightInStatus[i] = new wxPanel(m_Controller[i], wxID_ANY, wxDefaultPosition, wxDefaultSize); m_bmpSquareRightIn[i] = new wxStaticBitmap(m_pRightInStatus[i], wxID_ANY, CreateBitmap(), wxDefaultPosition, wxDefaultSize); m_bmpDeadZoneRightIn[i] = new wxStaticBitmap(m_pRightInStatus[i], wxID_ANY, CreateBitmapDeadZone(0), wxDefaultPosition, wxDefaultSize); m_bmpDotRightIn[i] = new wxStaticBitmap(m_pRightInStatus[i], wxID_ANY, CreateBitmapDot(), wxPoint(BoxW / 2, BoxH / 2), wxDefaultSize); m_pRightOutStatus[i] = new wxPanel(m_Controller[i], wxID_ANY, wxDefaultPosition, wxDefaultSize); m_bmpSquareRightOut[i] = new wxStaticBitmap(m_pRightOutStatus[i], wxID_ANY, CreateBitmap(), wxDefaultPosition, wxDefaultSize); m_bmpDotRightOut[i] = new wxStaticBitmap(m_pRightOutStatus[i], wxID_ANY, CreateBitmapDot(), wxPoint(BoxW / 2, BoxH / 2), wxDefaultSize); // Sizers m_sGridStickLeft[i] = new wxGridBagSizer(0, 0); m_sGridStickLeft[i]->Add(m_pLeftInStatus[i], wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 0); m_sGridStickLeft[i]->Add(m_pLeftOutStatus[i], wxGBPosition(0, 1), wxGBSpan(1, 1), wxLEFT, 10); m_sGridStickLeft[i]->Add(m_tStatusLeftIn[i], wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 0); m_sGridStickLeft[i]->Add(m_tStatusLeftOut[i], wxGBPosition(1, 1), wxGBSpan(1, 1), wxLEFT, 10); m_sGridStickRight[i] = new wxGridBagSizer(0, 0); m_sGridStickRight[i]->Add(m_pRightInStatus[i], wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 0); m_sGridStickRight[i]->Add(m_pRightOutStatus[i], wxGBPosition(0, 1), wxGBSpan(1, 1), wxLEFT, 10); m_sGridStickRight[i]->Add(m_tStatusRightIn[i], wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 0); m_sGridStickRight[i]->Add(m_tStatusRightOut[i], wxGBPosition(1, 1), wxGBSpan(1, 1), wxLEFT, 10); m_gStickLeft[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Analog 1 Status (In) (Out)")); m_gStickLeft[i]->Add(m_sGridStickLeft[i], 0, (wxLEFT | wxRIGHT), 5); m_gStickRight[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Analog 2 Status (In) (Out)")); m_gStickRight[i]->Add(m_sGridStickRight[i], 0, (wxLEFT | wxRIGHT), 5); // Trigger Status Panels m_TriggerL[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("Left: ")); m_TriggerR[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("Right: ")); m_TriggerStatusL[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("000"), wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT); m_TriggerStatusR[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("000"), wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT); m_tTriggerSource[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("Trigger Source")); m_TriggerType[i] = new wxChoice(m_Controller[i], IDC_TRIGGER_TYPE, wxDefaultPosition, wxSize(70, -1), StrTriggerType, 0, wxDefaultValidator, StrTriggerType[0]); // Sizers m_sGridTrigger[i] = new wxGridBagSizer(0, 0); m_sGridTrigger[i]->Add(m_TriggerL[i], wxGBPosition(0, 0), wxGBSpan(1, 1), (wxTOP), 4); m_sGridTrigger[i]->Add(m_TriggerStatusL[i], wxGBPosition(0, 1), wxGBSpan(1, 1), (wxLEFT | wxTOP), 4); m_sGridTrigger[i]->Add(m_TriggerR[i], wxGBPosition(1, 0), wxGBSpan(1, 1), (wxTOP), 4); m_sGridTrigger[i]->Add(m_TriggerStatusR[i], wxGBPosition(1, 1), wxGBSpan(1, 1), (wxLEFT | wxTOP), 4); m_gTriggers[i] = new wxStaticBoxSizer (wxVERTICAL, m_Controller[i], wxT("Triggers Status")); m_gTriggers[i]->AddStretchSpacer(); m_gTriggers[i]->Add(m_sGridTrigger[i], 0, wxEXPAND | (wxLEFT | wxRIGHT), 5); m_gTriggers[i]->Add(m_tTriggerSource[i], 0, wxEXPAND | (wxUP | wxLEFT | wxRIGHT), 5); m_gTriggers[i]->Add(m_TriggerType[i], 0, wxEXPAND | (wxUP | wxLEFT | wxRIGHT), 5); m_gTriggers[i]->AddStretchSpacer(); // Row 2 Sizers: Analog status m_sHorizStatus[i] = new wxBoxSizer(wxHORIZONTAL); m_sHorizStatus[i]->Add(m_gStickLeft[i], 0, wxEXPAND | (wxLEFT), 5); m_sHorizStatus[i]->Add(m_gStickRight[i], 0, wxEXPAND | (wxLEFT), 5); m_sHorizStatus[i]->Add(m_gTriggers[i], 0, wxEXPAND | (wxLEFT), 5); // Analog Axes and Triggers Mapping m_sAnalogLeft[i] = new wxBoxSizer(wxVERTICAL); m_sAnalogMiddle[i] = new wxBoxSizer(wxVERTICAL); m_sAnalogRight[i] = new wxBoxSizer(wxVERTICAL); for (int x = 0; x < 6; x++) { m_statictext_Analog[x][i] = new wxStaticText(m_Controller[i], wxID_ANY, anText[x]); m_Button_Analog[x][i] = new wxButton(m_Controller[i], x + IDB_ANALOG_LEFT_X, wxEmptyString, wxDefaultPosition, wxSize(BtW, BtH)); m_Button_Analog[x][i]->SetFont(m_SmallFont); m_Sizer_Analog[x][i] = new wxBoxSizer(wxHORIZONTAL); m_Sizer_Analog[x][i]->Add(m_statictext_Analog[x][i], 0, (wxUP), 4); m_Sizer_Analog[x][i]->Add(m_Button_Analog[x][i], 0, (wxLEFT), 2); if (x < 2) // Make some balance m_sAnalogLeft[i]->Add(m_Sizer_Analog[x][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); else if (x < 4) m_sAnalogMiddle[i]->Add(m_Sizer_Analog[x][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); else m_sAnalogRight[i]->Add(m_Sizer_Analog[x][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); } m_gAnalog[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Analog Axes and Triggers")); m_gAnalog[i]->Add(m_sAnalogLeft[i], 0, wxALIGN_RIGHT | (wxALL), 0); m_gAnalog[i]->Add(m_sAnalogMiddle[i], 0, wxALIGN_RIGHT | (wxLEFT), 5); m_gAnalog[i]->Add(m_sAnalogRight[i], 0, wxALIGN_RIGHT | (wxLEFT), 5); m_gAnalog[i]->AddSpacer(1); // Row 3 Sizes: Analog Mapping m_sHorizAnalogMapping[i] = new wxBoxSizer(wxHORIZONTAL); m_sHorizAnalogMapping[i]->Add(m_gAnalog[i], 0, (wxLEFT), 5); // Wiimote Mapping m_sWmVertLeft[i] = new wxBoxSizer(wxVERTICAL); m_sWmVertRight[i] = new wxBoxSizer(wxVERTICAL); for (int x = 0; x <= IDB_WM_SHAKE - IDB_WM_A; x++) { m_statictext_Wiimote[x][i] = new wxStaticText(m_Controller[i], wxID_ANY, wmText[x]); m_Button_Wiimote[x][i] = new wxButton(m_Controller[i], x + IDB_WM_A, wxEmptyString, wxDefaultPosition, wxSize(BtW, BtH)); m_Button_Wiimote[x][i]->SetFont(m_SmallFont); m_Sizer_Wiimote[x][i] = new wxBoxSizer(wxHORIZONTAL); m_Sizer_Wiimote[x][i]->Add(m_statictext_Wiimote[x][i], 0, (wxUP), 4); m_Sizer_Wiimote[x][i]->Add(m_Button_Wiimote[x][i], 0, (wxLEFT), 2); if (x < 7 || x == IDB_WM_SHAKE - IDB_WM_A) // Make some balance m_sWmVertLeft[i]->Add(m_Sizer_Wiimote[x][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); else m_sWmVertRight[i]->Add(m_Sizer_Wiimote[x][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); } m_gWiimote[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Wiimote")); m_gWiimote[i]->Add(m_sWmVertLeft[i], 0, (wxLEFT | wxRIGHT | wxDOWN), 1); m_gWiimote[i]->Add(m_sWmVertRight[i], 0, (wxLEFT | wxRIGHT | wxDOWN), 1); // Extension Mapping if(WiiMoteEmu::WiiMapping[i].iExtensionConnected == WiiMoteEmu::EXT_NUNCHUCK) { // Stick controls m_NunchuckTextStick[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Stick")); m_NunchuckComboStick[i] = new wxChoice(m_Controller[i], IDC_NUNCHUCK_STICK, wxDefaultPosition, wxSize(70, -1), StrNunchuck, 0, wxDefaultValidator, StrNunchuck[0]); for (int x = 0; x <= IDB_NC_SHAKE - IDB_NC_Z; x++) { m_statictext_NunChuck[x][i] = new wxStaticText(m_Controller[i], wxID_ANY, ncText[x]); m_Button_NunChuck[x][i] = new wxButton(m_Controller[i], x + IDB_NC_Z, wxEmptyString, wxDefaultPosition, wxSize(BtW, BtH)); m_Button_NunChuck[x][i]->SetFont(m_SmallFont); m_Sizer_NunChuck[x][i] = new wxBoxSizer(wxHORIZONTAL); m_Sizer_NunChuck[x][i]->Add(m_statictext_NunChuck[x][i], 0, (wxUP), 4); m_Sizer_NunChuck[x][i]->Add(m_Button_NunChuck[x][i], 0, (wxLEFT), 2); } // Sizers m_sNunchuckStick[i] = new wxBoxSizer(wxHORIZONTAL); m_sNunchuckStick[i]->Add(m_NunchuckTextStick[i], 0, (wxUP), 4); m_sNunchuckStick[i]->Add(m_NunchuckComboStick[i], 0, (wxLEFT), 2); m_sNCVertLeft[i] = new wxBoxSizer(wxVERTICAL); m_sNCVertRight[i] = new wxBoxSizer(wxVERTICAL); m_sNCVertRight[i]->Add(m_sNunchuckStick[i], 0, wxALIGN_RIGHT | (wxALL), 2); m_sNCVertRight[i]->AddSpacer(2); for (int x = IDB_NC_Z ; x <= IDB_NC_SHAKE; x++) if (x < IDB_NC_ROLL_L) // Make some balance m_sNCVertLeft[i]->Add(m_Sizer_NunChuck[x - IDB_NC_Z][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); else m_sNCVertRight[i]->Add(m_Sizer_NunChuck[x - IDB_NC_Z][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); m_gNunchuck[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Nunchuck")); m_gNunchuck[i]->Add(m_sNCVertLeft[i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); m_gNunchuck[i]->Add(m_sNCVertRight[i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); } else if(WiiMoteEmu::WiiMapping[i].iExtensionConnected == WiiMoteEmu::EXT_CLASSIC_CONTROLLER) { // Stick controls m_CcTextLeftStick[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Left stick")); m_CcComboLeftStick[i] = new wxChoice(m_Controller[i], IDC_CC_LEFT_STICK, wxDefaultPosition, wxSize(70, -1), StrNunchuck, 0, wxDefaultValidator, StrNunchuck[0]); m_CcTextRightStick[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Right stick")); m_CcComboRightStick[i] = new wxChoice(m_Controller[i], IDC_CC_RIGHT_STICK, wxDefaultPosition, wxSize(70, -1), StrNunchuck, 0, wxDefaultValidator, StrNunchuck[0]); m_CcTextTriggers[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Triggers")); m_CcComboTriggers[i] = new wxChoice(m_Controller[i], IDC_CC_TRIGGERS, wxDefaultPosition, wxSize(70, -1), StrCcTriggers, 0, wxDefaultValidator, StrCcTriggers[0]); for (int x = 0; x <= IDB_CC_RD - IDB_CC_A; x++) { m_statictext_Classic[x][i] = new wxStaticText(m_Controller[i], wxID_ANY, classicText[x]); m_Button_Classic[x][i] = new wxButton(m_Controller[i], x + IDB_CC_A, wxEmptyString, wxDefaultPosition, wxSize(BtW, BtH)); m_Button_Classic[x][i]->SetFont(m_SmallFont); m_Sizer_Classic[x][i] = new wxBoxSizer(wxHORIZONTAL); m_Sizer_Classic[x][i]->Add(m_statictext_Classic[x][i], 0, wxALIGN_RIGHT | (wxUP), 4); m_Sizer_Classic[x][i]->Add(m_Button_Classic[x][i], 0, wxALIGN_RIGHT | (wxLEFT), 2); } // Sizers m_sCcLeftStick[i] = new wxBoxSizer(wxHORIZONTAL); m_sCcLeftStick[i]->Add(m_CcTextLeftStick[i], 0, (wxUP), 4); m_sCcLeftStick[i]->Add(m_CcComboLeftStick[i], 0, (wxLEFT), 2); m_sCcRightStick[i] = new wxBoxSizer(wxHORIZONTAL); m_sCcRightStick[i]->Add(m_CcTextRightStick[i], 0, (wxUP), 4); m_sCcRightStick[i]->Add(m_CcComboRightStick[i], 0, (wxLEFT), 2); m_sCcTriggers[i] = new wxBoxSizer(wxHORIZONTAL); m_sCcTriggers[i]->Add(m_CcTextTriggers[i], 0, (wxUP), 4); m_sCcTriggers[i]->Add(m_CcComboTriggers[i], 0, (wxLEFT), 2); m_sCcVertLeft[i] = new wxBoxSizer(wxVERTICAL); m_sCcVertLeft[i]->Add(m_sCcLeftStick[i], 0, wxALIGN_RIGHT | (wxALL), 2); m_sCcVertLeft[i]->AddSpacer(2); for (int x = IDB_CC_LL; x <= IDB_CC_LD; x++) m_sCcVertLeft[i]->Add(m_Sizer_Classic[x - IDB_CC_A][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); for (int x = IDB_CC_DL; x <= IDB_CC_DD; x++) m_sCcVertLeft[i]->Add(m_Sizer_Classic[x - IDB_CC_A][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); m_sCcVertMiddle[i] = new wxBoxSizer(wxVERTICAL); m_sCcVertMiddle[i]->Add(m_sCcRightStick[i], 0, wxALIGN_RIGHT | (wxALL), 2); m_sCcVertMiddle[i]->AddSpacer(2); for (int x = IDB_CC_RL; x <= IDB_CC_RD; x++) m_sCcVertMiddle[i]->Add(m_Sizer_Classic[x - IDB_CC_A][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); for (int x = IDB_CC_A; x <= IDB_CC_Y; x++) m_sCcVertMiddle[i]->Add(m_Sizer_Classic[x - IDB_CC_A][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); m_sCcVertRight[i] = new wxBoxSizer(wxVERTICAL); m_sCcVertRight[i]->Add(m_sCcTriggers[i], 0, wxALIGN_RIGHT | (wxALL), 2); m_sCcVertRight[i]->AddSpacer(2); for (int x = IDB_CC_TL; x <= IDB_CC_ZR; x++) m_sCcVertRight[i]->Add(m_Sizer_Classic[x - IDB_CC_A][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); for (int x = IDB_CC_P; x <= IDB_CC_H; x++) m_sCcVertRight[i]->Add(m_Sizer_Classic[x - IDB_CC_A][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); m_gClassicController[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Classic Controller")); m_gClassicController[i]->Add(m_sCcVertLeft[i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); m_gClassicController[i]->Add(m_sCcVertMiddle[i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); m_gClassicController[i]->Add(m_sCcVertRight[i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); } else if(WiiMoteEmu::WiiMapping[i].iExtensionConnected == WiiMoteEmu::EXT_GUITARHERO) { // Stick controls m_tGH3Analog[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Stick")); m_GH3ComboAnalog[i] = new wxChoice(m_Controller[i], IDC_GH3_ANALOG, wxDefaultPosition, wxSize(70, -1), StrAnalogArray, 0, wxDefaultValidator, StrAnalogArray[0]); for (int x = 0; x <= IDB_GH3_STRUM_DOWN - IDB_GH3_GREEN; x++) { m_statictext_GH3[x][i] = new wxStaticText(m_Controller[i], wxID_ANY, gh3Text[x]); m_Button_GH3[x][i] = new wxButton(m_Controller[i], x, wxEmptyString, wxDefaultPosition, wxSize(BtW, BtH)); m_Sizer_GH3[x][i] = new wxBoxSizer(wxHORIZONTAL); m_Sizer_GH3[x][i]->Add(m_statictext_GH3[x][i], 0, (wxUP), 4); m_Sizer_GH3[x][i]->Add(m_Button_GH3[x][i], 0, (wxLEFT), 2); } // Sizers m_sGH3Analog[i] = new wxBoxSizer(wxHORIZONTAL); m_sGH3Analog[i]->Add(m_tGH3Analog[i], 0, (wxUP), 4); m_sGH3Analog[i]->Add(m_GH3ComboAnalog[i], 0, (wxLEFT), 2); m_sGH3VertLeft[i] = new wxBoxSizer(wxVERTICAL); m_sGH3VertLeft[i]->Add(m_sGH3Analog[i], 0, wxALIGN_RIGHT | (wxALL), 2); m_sGH3VertLeft[i]->AddSpacer(2); for (int x = IDB_GH3_ANALOG_LEFT; x <= IDB_GH3_STRUM_DOWN; x++) m_sGH3VertLeft[i]->Add(m_Sizer_GH3[x - IDB_GH3_GREEN][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); m_sGH3VertRight[i] = new wxBoxSizer(wxVERTICAL); for (int x = IDB_GH3_GREEN; x <= IDB_GH3_WHAMMY; x++) m_sGH3VertRight[i]->Add(m_Sizer_GH3[x - IDB_GH3_GREEN][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); m_gGuitarHero3Controller[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Guitar Hero 3 Controller")); m_gGuitarHero3Controller[i]->Add(m_sGH3VertLeft[i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); m_gGuitarHero3Controller[i]->Add(m_sGH3VertRight[i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1); } // Row 4 Sizers: Wiimote and Extension Mapping m_sHorizControllerMapping[i] = new wxBoxSizer(wxHORIZONTAL); m_sHorizControllerMapping[i]->Add(m_gWiimote[i], 0, (wxLEFT), 5); switch(WiiMoteEmu::WiiMapping[i].iExtensionConnected) { case WiiMoteEmu::EXT_NUNCHUCK: m_sHorizControllerMapping[i]->Add(m_gNunchuck[i], 0, (wxLEFT), 5); break; case WiiMoteEmu::EXT_CLASSIC_CONTROLLER: m_sHorizControllerMapping[i]->Add(m_gClassicController[i], 0, (wxLEFT), 5); break; case WiiMoteEmu::EXT_GUITARHERO: m_sHorizControllerMapping[i]->Add(m_gGuitarHero3Controller[i], 0, (wxLEFT), 5); break; default: break; } // Set up sizers and layout // The sizer m_sMain will be expanded inside m_Controller m_sMain[i] = new wxBoxSizer(wxVERTICAL); m_sMain[i]->Add(m_sHorizController[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5); m_sMain[i]->Add(m_sHorizStatus[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5); m_sMain[i]->Add(m_sHorizAnalogMapping[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5); m_sMain[i]->Add(m_sHorizControllerMapping[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5); // Set the main sizer m_Controller[i]->SetSizer(m_sMain[i]); } // m_Apply = new wxButton(this, ID_APPLY, wxT("Apply")); m_Close = new wxButton(this, ID_CLOSE, wxT("Close")); wxBoxSizer* sButtons = new wxBoxSizer(wxHORIZONTAL); sButtons->AddStretchSpacer(); // sButtons->Add(m_Apply, 0, (wxALL), 0); sButtons->Add(m_Close, 0, (wxLEFT), 5); m_MainSizer = new wxBoxSizer(wxVERTICAL); m_MainSizer->Add(m_Notebook, 1, wxEXPAND | wxALL, 5); m_MainSizer->Add(sButtons, 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5); SetSizer(m_MainSizer); Layout(); Fit(); // Center the window if there is room for it #ifdef _WIN32 if (GetSystemMetrics(SM_CYFULLSCREEN) > 600) Center(); #endif m_ControlsCreated = true; } void WiimotePadConfigDialog::GeneralSettingsChanged(wxCommandEvent& event) { long TmpValue; int id = event.GetId(); switch (id) { case IDC_JOYNAME: WiiMoteEmu::WiiMapping[m_Page].ID = m_Joyname[m_Page]->GetSelection(); WiiMoteEmu::WiiMapping[m_Page].joy = WiiMoteEmu::joyinfo.at(WiiMoteEmu::WiiMapping[m_Page].ID).joy; break; case IDC_DEAD_ZONE_LEFT: WiiMoteEmu::WiiMapping[m_Page].DeadZoneL = m_ComboDeadZoneLeft[m_Page]->GetSelection(); break; case IDC_DEAD_ZONE_RIGHT: WiiMoteEmu::WiiMapping[m_Page].DeadZoneR = m_ComboDeadZoneRight[m_Page]->GetSelection(); break; case IDC_STICK_DIAGONAL: WiiMoteEmu::WiiMapping[m_Page].Diagonal = 100 - m_ComboDiagonal[m_Page]->GetSelection() * 5; break; case IDC_STICK_C2S: WiiMoteEmu::WiiMapping[m_Page].bCircle2Square = m_CheckC2S[m_Page]->IsChecked(); break; case IDC_RUMBLE: WiiMoteEmu::WiiMapping[m_Page].Rumble = m_CheckRumble[m_Page]->IsChecked(); break; case IDC_RUMBLE_STRENGTH: WiiMoteEmu::WiiMapping[m_Page].RumbleStrength = m_RumbleStrength[m_Page]->GetSelection() * 10; break; case IDC_TILT_TYPE_WM: WiiMoteEmu::WiiMapping[m_Page].Tilt.InputWM = m_TiltTypeWM[m_Page]->GetSelection(); break; case IDC_TILT_TYPE_NC: WiiMoteEmu::WiiMapping[m_Page].Tilt.InputNC = m_TiltTypeNC[m_Page]->GetSelection(); break; case IDC_TILT_ROLL: case IDC_TILT_ROLL_SWING: m_TiltComboRangeRoll[m_Page]->GetStringSelection().ToLong(&TmpValue); WiiMoteEmu::WiiMapping[m_Page].Tilt.RollDegree = TmpValue; WiiMoteEmu::WiiMapping[m_Page].Tilt.RollSwing = m_TiltRollSwing[m_Page]->IsChecked(); WiiMoteEmu::WiiMapping[m_Page].Tilt.RollRange = (m_TiltRollSwing[m_Page]->IsChecked()) ? 0 : TmpValue; break; case IDC_TILT_PITCH: case IDC_TILT_PITCH_SWING: m_TiltComboRangePitch[m_Page]->GetStringSelection().ToLong(&TmpValue); WiiMoteEmu::WiiMapping[m_Page].Tilt.PitchDegree = TmpValue; WiiMoteEmu::WiiMapping[m_Page].Tilt.PitchSwing = m_TiltPitchSwing[m_Page]->IsChecked(); WiiMoteEmu::WiiMapping[m_Page].Tilt.PitchRange = (m_TiltPitchSwing[m_Page]->IsChecked()) ? 0 : TmpValue; break; case IDC_TILT_ROLL_INVERT: WiiMoteEmu::WiiMapping[m_Page].Tilt.RollInvert = m_TiltRollInvert[m_Page]->IsChecked(); break; case IDC_TILT_PITCH_INVERT: WiiMoteEmu::WiiMapping[m_Page].Tilt.PitchInvert = m_TiltPitchInvert[m_Page]->IsChecked(); break; case IDC_TRIGGER_TYPE: WiiMoteEmu::WiiMapping[m_Page].TriggerType = m_TriggerType[m_Page]->GetSelection(); break; case IDC_NUNCHUCK_STICK: WiiMoteEmu::WiiMapping[m_Page].Stick.NC = m_NunchuckComboStick[m_Page]->GetSelection(); break; case IDC_CC_LEFT_STICK: WiiMoteEmu::WiiMapping[m_Page].Stick.CCL = m_CcComboLeftStick[m_Page]->GetSelection(); break; case IDC_CC_RIGHT_STICK: WiiMoteEmu::WiiMapping[m_Page].Stick.CCR = m_CcComboRightStick[m_Page]->GetSelection(); break; case IDC_CC_TRIGGERS: WiiMoteEmu::WiiMapping[m_Page].Stick.CCT = m_CcComboTriggers[m_Page]->GetSelection(); break; case IDC_GH3_ANALOG: WiiMoteEmu::WiiMapping[m_Page].Stick.GH = m_GH3ComboAnalog[m_Page]->GetSelection(); break; } UpdateGUI(); } void WiimotePadConfigDialog::UpdateGUI() { if(!m_ControlsCreated) return; // Disable all pad items if no pads are detected bool PadEnabled = WiiMoteEmu::NumGoodPads != 0; m_Joyname[m_Page]->Enable(PadEnabled); m_ComboDeadZoneLeft[m_Page]->Enable(PadEnabled); m_ComboDeadZoneRight[m_Page]->Enable(PadEnabled); m_CheckC2S[m_Page]->Enable(PadEnabled); m_ComboDiagonal[m_Page]->Enable(PadEnabled); m_CheckRumble[m_Page]->Enable(PadEnabled); m_RumbleStrength[m_Page]->Enable(PadEnabled); m_TriggerType[m_Page]->Enable(PadEnabled); for(int i = 0; i <= IDB_TRIGGER_R - IDB_ANALOG_LEFT_X; i++) m_Button_Analog[i][m_Page]->Enable(PadEnabled); wxString tmp; m_Joyname[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].ID); m_ComboDeadZoneLeft[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].DeadZoneL); m_ComboDeadZoneRight[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].DeadZoneR); m_ComboDiagonal[m_Page]->SetSelection((100 - WiiMoteEmu::WiiMapping[m_Page].Diagonal) / 5); m_CheckC2S[m_Page]->SetValue(WiiMoteEmu::WiiMapping[m_Page].bCircle2Square); m_CheckRumble[m_Page]->SetValue(WiiMoteEmu::WiiMapping[m_Page].Rumble); m_RumbleStrength[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].RumbleStrength / 10); m_TriggerType[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].TriggerType); m_TiltTypeWM[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].Tilt.InputWM); m_TiltTypeNC[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].Tilt.InputNC); m_TiltComboRangeRoll[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].Tilt.RollDegree / 5 - 1); // 5 to 180, step 5 m_TiltComboRangeRoll[m_Page]->Enable(!WiiMoteEmu::WiiMapping[m_Page].Tilt.RollSwing); m_TiltComboRangePitch[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].Tilt.PitchDegree / 5 - 1); // 5 to 180, step 5 m_TiltComboRangePitch[m_Page]->Enable(!WiiMoteEmu::WiiMapping[m_Page].Tilt.PitchSwing); m_TiltRollSwing[m_Page]->SetValue(WiiMoteEmu::WiiMapping[m_Page].Tilt.RollSwing); m_TiltPitchSwing[m_Page]->SetValue(WiiMoteEmu::WiiMapping[m_Page].Tilt.PitchSwing); m_TiltRollInvert[m_Page]->SetValue(WiiMoteEmu::WiiMapping[m_Page].Tilt.RollInvert); m_TiltPitchInvert[m_Page]->SetValue(WiiMoteEmu::WiiMapping[m_Page].Tilt.PitchInvert); for (int i = 0; i <= IDB_TRIGGER_R - IDB_ANALOG_LEFT_X; i++) { tmp << WiiMoteEmu::WiiMapping[m_Page].AxisMapping.Code[i]; m_Button_Analog[i][m_Page]->SetLabel(tmp); tmp.clear(); } #ifdef _WIN32 for (int x = 0; x <= IDB_WM_SHAKE - IDB_WM_A; x++) { m_Button_Wiimote[x][m_Page]->SetLabel(wxString::FromAscii( InputCommon::VKToString(WiiMoteEmu::WiiMapping[m_Page].Button[x + WiiMoteEmu::EWM_A]).c_str())); } if(WiiMoteEmu::WiiMapping[m_Page].iExtensionConnected == WiiMoteEmu::EXT_NUNCHUCK) { m_NunchuckComboStick[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].Stick.NC); for (int x = 0; x <= IDB_NC_SHAKE - IDB_NC_Z; x++) m_Button_NunChuck[x][m_Page]->SetLabel(wxString::FromAscii( InputCommon::VKToString(WiiMoteEmu::WiiMapping[m_Page].Button[x + WiiMoteEmu::ENC_Z]).c_str())); } else if(WiiMoteEmu::WiiMapping[m_Page].iExtensionConnected == WiiMoteEmu::EXT_CLASSIC_CONTROLLER) { m_CcComboLeftStick[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].Stick.CCL); m_CcComboRightStick[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].Stick.CCR); m_CcComboTriggers[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].Stick.CCT); for (int x = 0; x <= IDB_CC_RD - IDB_CC_A; x++) m_Button_Classic[x][m_Page]->SetLabel(wxString::FromAscii( InputCommon::VKToString(WiiMoteEmu::WiiMapping[m_Page].Button[x + WiiMoteEmu::ECC_A]).c_str())); } else if(WiiMoteEmu::WiiMapping[m_Page].iExtensionConnected == WiiMoteEmu::EXT_GUITARHERO) { m_GH3ComboAnalog[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].Stick.GH); for (int x = 0; x <= IDB_GH3_STRUM_DOWN - IDB_GH3_GREEN; x++) m_Button_GH3[x][m_Page]->SetLabel(wxString::FromAscii( InputCommon::VKToString(WiiMoteEmu::WiiMapping[m_Page].Button[x + WiiMoteEmu::EGH_Green]).c_str())); } #elif defined(HAVE_X11) && HAVE_X11 char keyStr[10] = {0}; for (int x = 0; x <= IDB_WM_SHAKE - IDB_WM_A; x++) { InputCommon::XKeyToString(WiiMoteEmu::WiiMapping[m_Page].Button[x + WiiMoteEmu::EWM_A], keyStr); m_Button_Wiimote[x][m_Page]->SetLabel(wxString::FromAscii(keyStr)); } if(WiiMoteEmu::WiiMapping[m_Page].iExtensionConnected == WiiMoteEmu::EXT_NUNCHUCK) { m_NunchuckComboStick[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].Stick.NC); for (int x = 0; x <= IDB_NC_SHAKE - IDB_NC_Z; x++) { InputCommon::XKeyToString(WiiMoteEmu::WiiMapping[m_Page].Button[x + WiiMoteEmu::ENC_Z], keyStr); m_Button_NunChuck[x][m_Page]->SetLabel(wxString::FromAscii(keyStr)); } } else if(WiiMoteEmu::WiiMapping[m_Page].iExtensionConnected == WiiMoteEmu::EXT_CLASSIC_CONTROLLER) { m_CcComboLeftStick[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].Stick.CCL); m_CcComboRightStick[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].Stick.CCR); m_CcComboTriggers[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].Stick.CCT); for (int x = 0; x <= IDB_CC_RD - IDB_CC_A; x++) { InputCommon::XKeyToString(WiiMoteEmu::WiiMapping[m_Page].Button[x + WiiMoteEmu::ECC_A], keyStr); m_Button_Classic[x][m_Page]->SetLabel(wxString::FromAscii(keyStr)); } } else if(WiiMoteEmu::WiiMapping[m_Page].iExtensionConnected == WiiMoteEmu::EXT_GUITARHERO) { m_GH3ComboAnalog[m_Page]->SetSelection(WiiMoteEmu::WiiMapping[m_Page].Stick.GH); for (int x = 0; x <= IDB_GH3_STRUM_DOWN - IDB_GH3_GREEN; x++) { InputCommon::XKeyToString(WiiMoteEmu::WiiMapping[m_Page].Button[x + WiiMoteEmu::EGH_Green], keyStr); m_Button_GH3[x][m_Page]->SetLabel(wxString::FromAscii(keyStr)); } } #endif DoChangeDeadZone(); }