// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "Globals.h" #include "Config.h" #include "VertexLoader.h" #include "VertexManager.h" #include "VertexLoader_Normal.h" #define LOG_NORM8() PRIM_LOG("norm: %f %f %f, ", ((s8*)VertexManager::s_pCurBufferPointer)[-3]/127.0f, ((s8*)VertexManager::s_pCurBufferPointer)[-2]/127.0f, ((s8*)VertexManager::s_pCurBufferPointer)[-1]/127.0f); #define LOG_NORM16() PRIM_LOG("norm: %f %f %f, ", ((s16*)VertexManager::s_pCurBufferPointer)[-3]/32767.0f, ((s16*)VertexManager::s_pCurBufferPointer)[-2]/32767.0f, ((s16*)VertexManager::s_pCurBufferPointer)[-1]/32767.0f); #define LOG_NORMF() PRIM_LOG("norm: %f %f %f, ", ((float*)VertexManager::s_pCurBufferPointer)[-3], ((float*)VertexManager::s_pCurBufferPointer)[-2], ((float*)VertexManager::s_pCurBufferPointer)[-1]); VertexLoader_Normal::Set VertexLoader_Normal::m_Table[NUM_NRM_TYPE][NUM_NRM_INDICES][NUM_NRM_ELEMENTS][NUM_NRM_FORMAT]; void VertexLoader_Normal::Init(void) { m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT] [FORMAT_UBYTE] = Set(3, Normal_DirectByte); //HACK m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT] [FORMAT_BYTE] = Set(3, Normal_DirectByte); m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT] [FORMAT_USHORT] = Set(6, Normal_DirectShort); //HACK m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT] [FORMAT_SHORT] = Set(6, Normal_DirectShort); m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT] [FORMAT_FLOAT] = Set(12, Normal_DirectFloat); m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT3][FORMAT_UBYTE] = Set(9, Normal_DirectByte3); //HACK m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT3][FORMAT_BYTE] = Set(9, Normal_DirectByte3); m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT3][FORMAT_USHORT] = Set(18, Normal_DirectShort3); //HACK m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT3][FORMAT_SHORT] = Set(18, Normal_DirectShort3); m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT3][FORMAT_FLOAT] = Set(36, Normal_DirectFloat3); m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT] [FORMAT_UBYTE] = Set(3, Normal_DirectByte); //HACK m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT] [FORMAT_BYTE] = Set(3, Normal_DirectByte); m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT] [FORMAT_USHORT] = Set(6, Normal_DirectShort); //HACK m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT] [FORMAT_SHORT] = Set(6, Normal_DirectShort); m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT] [FORMAT_FLOAT] = Set(12, Normal_DirectFloat); m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT3][FORMAT_UBYTE] = Set(9, Normal_DirectByte3); //HACK m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT3][FORMAT_BYTE] = Set(9, Normal_DirectByte3); m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT3][FORMAT_USHORT] = Set(18, Normal_DirectShort3); //HACK m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT3][FORMAT_SHORT] = Set(18, Normal_DirectShort3); m_Table[NRM_DIRECT] [NRM_INDICES3][NRM_NBT3][FORMAT_FLOAT] = Set(36, Normal_DirectFloat3); m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT] [FORMAT_UBYTE] = Set(1, Normal_Index8_Byte); //HACK m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT] [FORMAT_BYTE] = Set(1, Normal_Index8_Byte); m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT] [FORMAT_USHORT] = Set(1, Normal_Index8_Short); //HACK m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT] [FORMAT_SHORT] = Set(1, Normal_Index8_Short); m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT] [FORMAT_FLOAT] = Set(1, Normal_Index8_Float); m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT3][FORMAT_UBYTE] = Set(1, Normal_Index8_Byte3_Indices1); //HACK m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT3][FORMAT_BYTE] = Set(1, Normal_Index8_Byte3_Indices1); m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT3][FORMAT_USHORT] = Set(1, Normal_Index8_Short3_Indices1); //HACK m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT3][FORMAT_SHORT] = Set(1, Normal_Index8_Short3_Indices1); m_Table[NRM_INDEX8] [NRM_INDICES1][NRM_NBT3][FORMAT_FLOAT] = Set(1, Normal_Index8_Float3_Indices1); m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT] [FORMAT_UBYTE] = Set(1, Normal_Index8_Byte); //HACK m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT] [FORMAT_BYTE] = Set(1, Normal_Index8_Byte); m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT] [FORMAT_USHORT] = Set(1, Normal_Index8_Short); //HACK m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT] [FORMAT_SHORT] = Set(1, Normal_Index8_Short); m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT] [FORMAT_FLOAT] = Set(1, Normal_Index8_Float); m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT3][FORMAT_UBYTE] = Set(3, Normal_Index8_Byte3_Indices3); //HACK m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT3][FORMAT_BYTE] = Set(3, Normal_Index8_Byte3_Indices3); m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT3][FORMAT_USHORT] = Set(3, Normal_Index8_Short3_Indices3); //HACK m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT3][FORMAT_SHORT] = Set(3, Normal_Index8_Short3_Indices3); m_Table[NRM_INDEX8] [NRM_INDICES3][NRM_NBT3][FORMAT_FLOAT] = Set(3, Normal_Index8_Float3_Indices3); m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT] [FORMAT_UBYTE] = Set(2, Normal_Index16_Byte); //HACK m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT] [FORMAT_BYTE] = Set(2, Normal_Index16_Byte); m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT] [FORMAT_USHORT] = Set(2, Normal_Index16_Short); //HACK m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT] [FORMAT_SHORT] = Set(2, Normal_Index16_Short); m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT] [FORMAT_FLOAT] = Set(2, Normal_Index16_Float); m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_UBYTE] = Set(2, Normal_Index16_Byte3_Indices1); //HACK m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_BYTE] = Set(2, Normal_Index16_Byte3_Indices1); m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_USHORT] = Set(2, Normal_Index16_Short3_Indices1); //HACK m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_SHORT] = Set(2, Normal_Index16_Short3_Indices1); m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_FLOAT] = Set(2, Normal_Index16_Float3_Indices1); m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT] [FORMAT_UBYTE] = Set(2, Normal_Index16_Byte); //HACK m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT] [FORMAT_BYTE] = Set(2, Normal_Index16_Byte); m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT] [FORMAT_USHORT] = Set(2, Normal_Index16_Short); //HACK m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT] [FORMAT_SHORT] = Set(2, Normal_Index16_Short); m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT] [FORMAT_FLOAT] = Set(2, Normal_Index16_Float); m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_UBYTE] = Set(6, Normal_Index16_Byte3_Indices3); //HACK m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_BYTE] = Set(6, Normal_Index16_Byte3_Indices3); m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_USHORT] = Set(6, Normal_Index16_Short3_Indices3); //HACK m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_SHORT] = Set(6, Normal_Index16_Short3_Indices3); m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_FLOAT] = Set(6, Normal_Index16_Float3_Indices3); } unsigned int VertexLoader_Normal::GetSize(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3) { return m_Table[_type][_index3][_elements][_format].gc_size; } TPipelineFunction VertexLoader_Normal::GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3) { TPipelineFunction pFunc = m_Table[_type][_index3][_elements][_format].function; return pFunc; } ///////////////////////////////////////////////////////////////////////////////////////////////////// // --- Direct --- ///////////////////////////////////////////////////////////////////////////////////////////////////// void LOADERDECL VertexLoader_Normal::Normal_DirectByte() { *VertexManager::s_pCurBufferPointer++ = DataReadU8(); *VertexManager::s_pCurBufferPointer++ = DataReadU8(); *VertexManager::s_pCurBufferPointer++ = DataReadU8(); VertexManager::s_pCurBufferPointer++; LOG_NORM8(); // ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed char)DataReadU8()+0.5f) / 127.5f; } void LOADERDECL VertexLoader_Normal::Normal_DirectShort() { ((u16*)VertexManager::s_pCurBufferPointer)[0] = DataReadU16(); ((u16*)VertexManager::s_pCurBufferPointer)[1] = DataReadU16(); ((u16*)VertexManager::s_pCurBufferPointer)[2] = DataReadU16(); VertexManager::s_pCurBufferPointer += 8; LOG_NORM16() // ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed short)DataReadU16()+0.5f) / 32767.5f; // ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(signed short)DataReadU16()+0.5f) / 32767.5f; // ((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(signed short)DataReadU16()+0.5f) / 32767.5f; } void LOADERDECL VertexLoader_Normal::Normal_DirectFloat() { ((u32*)VertexManager::s_pCurBufferPointer)[0] = DataReadU32(); ((u32*)VertexManager::s_pCurBufferPointer)[1] = DataReadU32(); ((u32*)VertexManager::s_pCurBufferPointer)[2] = DataReadU32(); VertexManager::s_pCurBufferPointer += 12; LOG_NORMF() } void LOADERDECL VertexLoader_Normal::Normal_DirectByte3() { for (int i = 0; i < 3; i++) { *VertexManager::s_pCurBufferPointer++ = DataReadU8(); *VertexManager::s_pCurBufferPointer++ = DataReadU8(); *VertexManager::s_pCurBufferPointer++ = DataReadU8(); VertexManager::s_pCurBufferPointer++; LOG_NORM8(); } } void LOADERDECL VertexLoader_Normal::Normal_DirectShort3() { for (int i = 0; i < 3; i++) { ((u16*)VertexManager::s_pCurBufferPointer)[0] = DataReadU16(); ((u16*)VertexManager::s_pCurBufferPointer)[1] = DataReadU16(); ((u16*)VertexManager::s_pCurBufferPointer)[2] = DataReadU16(); VertexManager::s_pCurBufferPointer += 8; LOG_NORM16(); } } void LOADERDECL VertexLoader_Normal::Normal_DirectFloat3() { for (int i = 0; i < 3; i++) { ((u32*)VertexManager::s_pCurBufferPointer)[0] = DataReadU32(); ((u32*)VertexManager::s_pCurBufferPointer)[1] = DataReadU32(); ((u32*)VertexManager::s_pCurBufferPointer)[2] = DataReadU32(); VertexManager::s_pCurBufferPointer += 12; LOG_NORMF(); } } ///////////////////////////////////////////////////////////////////////////////////////////////////// // --- Index8 --- ///////////////////////////////////////////////////////////////////////////////////////////////////// void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte() { u8 Index = DataReadU8(); u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]); *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress); *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1); *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2); VertexManager::s_pCurBufferPointer++; // ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed char)Memory_Read_U8(iAddress)+0.5f) / 127.5f; // ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(signed char)Memory_Read_U8(iAddress+1)+0.5f) / 127.5f; // ((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(signed char)Memory_Read_U8(iAddress+2)+0.5f) / 127.5f; // VertexManager::s_pCurBufferPointer += 12; LOG_NORM8(); } void LOADERDECL VertexLoader_Normal::Normal_Index8_Short() { u8 Index = DataReadU8(); u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]); ((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress); ((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2); ((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4); VertexManager::s_pCurBufferPointer += 8; LOG_NORM16(); } void LOADERDECL VertexLoader_Normal::Normal_Index8_Float() { u8 Index = DataReadU8(); u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]); ((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress); ((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4); ((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8); VertexManager::s_pCurBufferPointer += 12; LOG_NORMF(); } void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3_Indices1() { u8 Index = DataReadU8(); for (int i = 0; i < 3; i++) { u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i; *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress); *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1); *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2); VertexManager::s_pCurBufferPointer++; LOG_NORM8(); } } void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3_Indices1() { u8 Index = DataReadU8(); for (int i = 0; i < 3; i++) { u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i; ((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress); ((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2); ((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4); VertexManager::s_pCurBufferPointer += 8; LOG_NORM16(); } } void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3_Indices1() { u8 Index = DataReadU8(); for (int i = 0; i < 3; i++) { u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i; ((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress); ((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4); ((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8); VertexManager::s_pCurBufferPointer += 12; LOG_NORMF(); } } void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3_Indices3() { for (int i = 0; i < 3; i++) { u8 Index = DataReadU8(); u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i; *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress); *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1); *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2); *VertexManager::s_pCurBufferPointer++; LOG_NORM8(); } } void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3_Indices3() { for (int i = 0; i < 3; i++) { u8 Index = DataReadU8(); u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i; ((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress); ((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2); ((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4); VertexManager::s_pCurBufferPointer += 8; LOG_NORM16(); } } void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3_Indices3() { for (int i = 0; i < 3; i++) { u8 Index = DataReadU8(); u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i; ((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress); ((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4); ((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8); VertexManager::s_pCurBufferPointer += 12; LOG_NORMF(); } } ///////////////////////////////////////////////////////////////////////////////////////////////////// // --- Index16 --- ///////////////////////////////////////////////////////////////////////////////////////////////////// void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte() { u16 Index = DataReadU16(); u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]); *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress); *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1); *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2); VertexManager::s_pCurBufferPointer++; LOG_NORM8(); } void LOADERDECL VertexLoader_Normal::Normal_Index16_Short() { u16 Index = DataReadU16(); u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]); ((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress); ((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2); ((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4); VertexManager::s_pCurBufferPointer += 8; LOG_NORM16(); } void LOADERDECL VertexLoader_Normal::Normal_Index16_Float() { u16 Index = DataReadU16(); u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]); ((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress); ((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4); ((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8); VertexManager::s_pCurBufferPointer += 12; LOG_NORMF(); } void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3_Indices1() { u16 Index = DataReadU16(); for (int i = 0; i < 3; i++) { u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i; *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress); *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1); *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2); VertexManager::s_pCurBufferPointer++; LOG_NORM8(); } } void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3_Indices1() { u16 Index = DataReadU16(); for (int i = 0; i < 3; i++) { u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i; ((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress); ((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2); ((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4); VertexManager::s_pCurBufferPointer += 8; LOG_NORM16(); } } void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3_Indices1() { u16 Index = DataReadU16(); for (int i = 0; i < 3; i++) { u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i; ((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress); ((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4); ((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8); VertexManager::s_pCurBufferPointer += 12; LOG_NORMF(); } } void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3_Indices3() { for (int i = 0; i < 3; i++) { u16 Index = DataReadU16(); u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i; *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress); *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1); *VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2); VertexManager::s_pCurBufferPointer++; LOG_NORM8(); } } void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3_Indices3() { for (int i = 0; i < 3; i++) { u16 Index = DataReadU16(); u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i; ((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress); ((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2); ((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4); VertexManager::s_pCurBufferPointer += 8; LOG_NORM16(); } } void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3_Indices3() { for (int i = 0; i < 3; i++) { u16 Index = DataReadU16(); u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i; ((u32*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U32(iAddress); ((u32*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U32(iAddress+4); ((u32*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U32(iAddress+8); VertexManager::s_pCurBufferPointer += 12; LOG_NORMF(); } }