// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include class CFrame; class wxLocale; extern CFrame* main_frame; // Define a new application class DolphinApp : public wxApp { public: CFrame* GetCFrame(); private: bool OnInit() override; int OnExit() override; void OnInitCmdLine(wxCmdLineParser& parser) override; bool OnCmdLineParsed(wxCmdLineParser& parser) override; void OnFatalException() override; bool Initialize(int& c, wxChar** v) override; #ifdef __APPLE__ void MacOpenFile(const wxString &fileName) override; #endif void OnEndSession(wxCloseEvent& event); void InitLanguageSupport(); void AfterInit(); bool m_batch_mode = false; bool m_load_file = false; bool m_play_movie = false; bool m_use_debugger = false; bool m_use_logger = false; bool m_select_video_backend = false; bool m_select_audio_emulation = false; wxString m_video_backend_name; wxString m_audio_emulation_name; wxString m_user_path; wxString m_file_to_load; wxString m_movie_file; wxLocale* m_locale; }; DECLARE_APP(DolphinApp);