///////////////////////////////////////////////////////////////////////////// // Name: wx/txtstrm.h // Purpose: Text stream classes // Author: Guilhem Lavaux // Modified by: // Created: 28/06/1998 // Copyright: (c) Guilhem Lavaux // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_TXTSTREAM_H_ #define _WX_TXTSTREAM_H_ #include "wx/stream.h" #include "wx/convauto.h" #if wxUSE_STREAMS class WXDLLIMPEXP_FWD_BASE wxTextInputStream; class WXDLLIMPEXP_FWD_BASE wxTextOutputStream; typedef wxTextInputStream& (*__wxTextInputManip)(wxTextInputStream&); typedef wxTextOutputStream& (*__wxTextOutputManip)(wxTextOutputStream&); WXDLLIMPEXP_BASE wxTextOutputStream &endl( wxTextOutputStream &stream ); #define wxEOT wxT('\4') // the End-Of-Text control code (used only inside wxTextInputStream) // If you're scanning through a file using wxTextInputStream, you should check for EOF _before_ // reading the next item (word / number), because otherwise the last item may get lost. // You should however be prepared to receive an empty item (empty string / zero number) at the // end of file, especially on Windows systems. This is unavoidable because most (but not all) files end // with whitespace (i.e. usually a newline). class WXDLLIMPEXP_BASE wxTextInputStream { public: #if wxUSE_UNICODE wxTextInputStream(wxInputStream& s, const wxString &sep=wxT(" \t"), const wxMBConv& conv = wxConvAuto()); #else wxTextInputStream(wxInputStream& s, const wxString &sep=wxT(" \t")); #endif ~wxTextInputStream(); const wxInputStream& GetInputStream() const { return m_input; } // base may be between 2 and 36, inclusive, or the special 0 (= C format) wxUint64 Read64(int base = 10); wxUint32 Read32(int base = 10); wxUint16 Read16(int base = 10); wxUint8 Read8(int base = 10); wxInt64 Read64S(int base = 10); wxInt32 Read32S(int base = 10); wxInt16 Read16S(int base = 10); wxInt8 Read8S(int base = 10); double ReadDouble(); wxString ReadLine(); wxString ReadWord(); wxChar GetChar() { wxChar c = NextChar(); return (wxChar)(c != wxEOT ? c : 0); } wxString GetStringSeparators() const { return m_separators; } void SetStringSeparators(const wxString &c) { m_separators = c; } // Operators wxTextInputStream& operator>>(wxString& word); wxTextInputStream& operator>>(char& c); #if wxUSE_UNICODE && wxWCHAR_T_IS_REAL_TYPE wxTextInputStream& operator>>(wchar_t& wc); #endif // wxUSE_UNICODE wxTextInputStream& operator>>(wxInt16& i); wxTextInputStream& operator>>(wxInt32& i); wxTextInputStream& operator>>(wxInt64& i); wxTextInputStream& operator>>(wxUint16& i); wxTextInputStream& operator>>(wxUint32& i); wxTextInputStream& operator>>(wxUint64& i); wxTextInputStream& operator>>(double& i); wxTextInputStream& operator>>(float& f); wxTextInputStream& operator>>( __wxTextInputManip func) { return func(*this); } protected: wxInputStream &m_input; wxString m_separators; char m_lastBytes[10]; // stores the bytes that were read for the last character #if wxUSE_UNICODE wxMBConv *m_conv; // The second half of a surrogate character when using UTF-16 for wchar_t: // we can't return it immediately from GetChar() when we read a Unicode // code point outside of the BMP, but we can't keep it in m_lastBytes // neither because it can't separately decoded, so we have a separate 1 // wchar_t buffer just for this case. #if SIZEOF_WCHAR_T == 2 wchar_t m_lastWChar; #endif // SIZEOF_WCHAR_T == 2 #endif // wxUSE_UNICODE bool EatEOL(const wxChar &c); void UngetLast(); // should be used instead of wxInputStream::Ungetch() because of Unicode issues // returns EOT (\4) if there is a stream error, or end of file wxChar NextChar(); // this should be used instead of GetC() because of Unicode issues wxChar NextNonSeparators(); wxDECLARE_NO_COPY_CLASS(wxTextInputStream); }; enum wxEOL { wxEOL_NATIVE, wxEOL_UNIX, wxEOL_MAC, wxEOL_DOS }; class WXDLLIMPEXP_BASE wxTextOutputStream { public: #if wxUSE_UNICODE wxTextOutputStream(wxOutputStream& s, wxEOL mode = wxEOL_NATIVE, const wxMBConv& conv = wxConvAuto()); #else wxTextOutputStream(wxOutputStream& s, wxEOL mode = wxEOL_NATIVE); #endif virtual ~wxTextOutputStream(); const wxOutputStream& GetOutputStream() const { return m_output; } void SetMode( wxEOL mode = wxEOL_NATIVE ); wxEOL GetMode() { return m_mode; } template void Write(const T& i) { wxString str; str << i; WriteString(str); } void Write64(wxUint64 i); void Write32(wxUint32 i); void Write16(wxUint16 i); void Write8(wxUint8 i); virtual void WriteDouble(double d); virtual void WriteString(const wxString& string); wxTextOutputStream& PutChar(wxChar c); void Flush(); wxTextOutputStream& operator<<(const wxString& string); wxTextOutputStream& operator<<(char c); #if wxUSE_UNICODE && wxWCHAR_T_IS_REAL_TYPE wxTextOutputStream& operator<<(wchar_t wc); #endif // wxUSE_UNICODE wxTextOutputStream& operator<<(wxInt16 c); wxTextOutputStream& operator<<(wxInt32 c); wxTextOutputStream& operator<<(wxInt64 c); wxTextOutputStream& operator<<(wxUint16 c); wxTextOutputStream& operator<<(wxUint32 c); wxTextOutputStream& operator<<(wxUint64 c); wxTextOutputStream& operator<<(double f); wxTextOutputStream& operator<<(float f); wxTextOutputStream& operator<<( __wxTextOutputManip func) { return func(*this); } protected: wxOutputStream &m_output; wxEOL m_mode; #if wxUSE_UNICODE wxMBConv *m_conv; #if SIZEOF_WCHAR_T == 2 // The first half of a surrogate character if one was passed to PutChar() // and couldn't be output when it was called the last time. wchar_t m_lastWChar; #endif // SIZEOF_WCHAR_T == 2 #endif // wxUSE_UNICODE wxDECLARE_NO_COPY_CLASS(wxTextOutputStream); }; #endif // wxUSE_STREAMS #endif // _WX_DATSTREAM_H_