// Copyright 2014 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include #include "Common/BitField.h" #include "Common/CommonTypes.h" union TestUnion { u64 hex; BitField< 0,64,u64> full_u64; // spans whole storage BitField< 0,64,s64> full_s64; // spans whole storage BitField< 9, 3,u64> regular_field_unsigned; // a plain bitfield BitField< 9, 3,u64> regular_field_unsigned2; // Just the very same bitfield again BitField< 9, 3,s64> regular_field_signed; // Same bitfield, but different sign BitField<30, 4,s64> at_dword_boundary; // goes over the boundary of two u32 values BitField<15, 1,s64> signed_1bit; // allowed values: -1 and 0 }; // table of raw numbers to test with u64 table[] = { 0x0000000000000000ull, // all zero 0xffffffffffffffffull, // all one 0x7fffffffffffffffull, // all one apart from the sign bit 0x8000000000000000ull, // all zero apart from the sign bit 0x8000000000000048ull, // regular_field = 0b1001 // "random" numbers 0x0F7B8B1ABD9B8D3Full, 0xA8B86F73FDAADD2Dull, 0x1B17A557BFEB351Dull, 0xE3354268B0C2395Bull, }; // Verify that bitfields in a union have the same underlying data TEST(BitField, Storage) { TestUnion object; EXPECT_EQ((void*)&object.hex, (void*)&object.regular_field_unsigned); EXPECT_EQ(sizeof(TestUnion), sizeof(object.hex)); EXPECT_EQ(sizeof(TestUnion), sizeof(object.full_u64)); EXPECT_EQ(sizeof(TestUnion), sizeof(object.full_s64)); EXPECT_EQ(sizeof(TestUnion), sizeof(object.regular_field_unsigned)); EXPECT_EQ(sizeof(TestUnion), sizeof(object.regular_field_signed)); EXPECT_EQ(sizeof(TestUnion), sizeof(object.at_dword_boundary)); EXPECT_EQ(sizeof(TestUnion), sizeof(object.signed_1bit)); // Now write some values to one field and check if this reflects properly // in the others. for (u64 val : table) { object.hex = val; EXPECT_EQ(object.hex, object.full_u64); EXPECT_EQ(object.regular_field_unsigned, object.regular_field_unsigned2); object.regular_field_unsigned = val & 0x3; EXPECT_EQ(object.hex, object.full_u64); EXPECT_EQ(object.regular_field_unsigned, object.regular_field_unsigned2); } } TEST(BitField, Read) { TestUnion object; for (u64 val : table) { object.hex = val; // Make sure reading/casting does not behave completely idiotic EXPECT_EQ(object.full_u64, (u64)object.full_u64); EXPECT_EQ(object.full_s64, (s64)object.full_s64); EXPECT_EQ(object.regular_field_unsigned, (u64)object.regular_field_unsigned); EXPECT_EQ(object.regular_field_unsigned2, (u64)object.regular_field_unsigned2); EXPECT_EQ(object.regular_field_signed, (s64)object.regular_field_signed); EXPECT_EQ(object.at_dword_boundary, (s64)object.at_dword_boundary); EXPECT_EQ(object.signed_1bit, (s64)object.signed_1bit); // Now make sure the value is indeed correct EXPECT_EQ(val, object.full_u64); EXPECT_EQ(*(s64*)&val, object.full_s64); EXPECT_EQ((val >> 9) & 0x7, object.regular_field_unsigned); EXPECT_EQ((val >> 9) & 0x7, object.regular_field_unsigned2); EXPECT_EQ(((s64)(object.hex << 52)) >> 61, object.regular_field_signed); EXPECT_EQ(((s64)(object.hex << 30)) >> 60, object.at_dword_boundary); EXPECT_EQ(((object.hex >> 15) & 1) ? -1 : 0, object.signed_1bit); } } TEST(BitField, Assignment) { TestUnion object; for (u64 val : table) { // Assignments with fixed values object.full_u64 = val; EXPECT_EQ(val, object.full_u64); object.full_s64 = (s64)val; EXPECT_EQ((s64)val, object.full_u64); object.regular_field_unsigned = val; EXPECT_EQ(val & 0x7, object.regular_field_unsigned); object.at_dword_boundary = val; EXPECT_EQ(((s64)(val << 60)) >> 60, object.at_dword_boundary); object.signed_1bit = val; EXPECT_EQ((val & 1) ? -1 : 0, object.signed_1bit); object.regular_field_signed = val; EXPECT_EQ(((s64)(object.hex << 61)) >> 61, object.regular_field_signed); // Assignment from other BitField object.at_dword_boundary = object.regular_field_unsigned; EXPECT_EQ(object.regular_field_unsigned, object.at_dword_boundary); } }