# Translation of dolphin-emu.pot to Italian # Copyright (C) 2003-2013 # This file is distributed under the same license as the dolphin-emu package. # # Translators: # RebuMan, 2011. msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2013-03-29 11:04-0500\n" "PO-Revision-Date: 2013-02-02 08:31+0000\n" "Last-Translator: delroth \n" "Language-Team: LANGUAGE \n" "Language: it\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:511 msgid " (too many to display)" msgstr " (troppi per la visualizzazione)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:270 #: Source/Core/DolphinWX/Src/NetWindow.cpp:491 #: Source/Core/DolphinWX/Src/NetWindow.cpp:530 msgid " Game : " msgstr " Gioco : " #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:507 msgid "! NOT" msgstr "! NOT" #: Source/Core/Core/Src/HW/GCMemcard.cpp:70 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" non esiste.\n" " Creare una nuova Memcard da 16MB?" #: Source/Core/Core/Src/CoreParameter.cpp:143 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" è un file GCM/ISO non valido, oppure non è una ISO GC/Wii." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:722 #, c-format msgid "%08X: " msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:196 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sCopia%1$s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:128 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:296 #, c-format msgid "%s already exists, overwrite?" msgstr "%s esiste già, vuoi sovrascrivere?" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:167 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "" "Fallito il tentativio di ripulire %s. E' possibile che l'immagine sia " "corrotta." #: Source/Core/Core/Src/HW/GCMemcard.cpp:95 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card file size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:110 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:90 #, c-format msgid "" "%s failed to load as a memorycard \n" "file is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367 #, c-format msgid "%s failed to open" msgstr "Fallito il tentativo di aprire %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:360 #, c-format msgid "%s is a 0 byte file" msgstr "Il file %s possiede una dimensione di 0 bytes" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:159 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "%s è già compresso! Impossibile comprimere ulteriormente." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:345 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "%s è un nome troppo lungo per il file; massimo 45 caratteri" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:202 #, c-format msgid "%sDelete%s" msgstr "%sElimina%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:200 #, c-format msgid "%sExport GCI%s" msgstr "%sEsporta GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:198 #, c-format msgid "%sImport GCI%s" msgstr "%sImporta GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:763 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Blocchi Liberi; %u Voci Directory Libere" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506 msgid "&& AND" msgstr "&& AND" #: Source/Core/DolphinWX/Src/FrameTools.cpp:309 msgid "&About..." msgstr "&A proposito di..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:113 msgid "&Boot from DVD Drive..." msgstr "&Avvia da Unità DVD..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:245 msgid "&Breakpoints" msgstr "&Punti di interruzione" #: Source/Core/DolphinWX/Src/FrameTools.cpp:124 msgid "&Browse for ISOs..." msgstr "&Cerca ISO..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:206 msgid "&Cheats Manager" msgstr "Gestore &Trucchi" #: Source/Core/DolphinWX/Src/FrameTools.cpp:191 msgid "&DSP Settings" msgstr "&Impostazioni DSP" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:885 msgid "&Delete ISO..." msgstr "&Elimina ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "&Delete selected ISOs..." msgstr "&Elimina ISO selezionate..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:184 msgid "&Emulation" msgstr "&Emulazione" #: Source/Core/DolphinWX/Src/FrameTools.cpp:127 msgid "&File" msgstr "&File" #: Source/Core/DolphinWX/Src/FrameTools.cpp:349 msgid "&Frame Advance" msgstr "&Fotogramma per Fotogramma" #: Source/Core/DolphinWX/Src/FrameTools.cpp:366 msgid "&Fullscreen" msgstr "&Schermo Intero" #: Source/Core/DolphinWX/Src/FrameTools.cpp:190 msgid "&Graphics Settings" msgstr "Impostazioni &Video" #: Source/Core/DolphinWX/Src/FrameTools.cpp:310 msgid "&Help" msgstr "&Aiuto" #: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Hotkey Settings" msgstr "Impostazioni &Tasti di Scelta Rapida" #: Source/Core/DolphinWX/Src/FrameTools.cpp:247 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/Src/FrameTools.cpp:162 msgid "&Load State" msgstr "&Carica Stato di Gioco" #: Source/Core/DolphinWX/Src/FrameTools.cpp:204 msgid "&Memcard Manager (GC)" msgstr "&Gestore Memcard (GC)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:246 msgid "&Memory" msgstr "&Memoria" #: Source/Core/DolphinWX/Src/FrameTools.cpp:327 msgid "&Open..." msgstr "&Apri..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:200 msgid "&Options" msgstr "&Opzioni" #: Source/Core/DolphinWX/Src/FrameTools.cpp:338 msgid "&Pause" msgstr "&Pausa" #: Source/Core/DolphinWX/Src/FrameTools.cpp:340 msgid "&Play" msgstr "&Gioca" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "&Properties" msgstr "&Proprietà" #: Source/Core/DolphinWX/Src/FrameTools.cpp:362 msgid "&Read-only mode" msgstr "Modalità in &Sola-lettura" #: Source/Core/DolphinWX/Src/FrameTools.cpp:333 msgid "&Refresh List" msgstr "&Aggiorna Elenco" #: Source/Core/DolphinWX/Src/FrameTools.cpp:244 msgid "&Registers" msgstr "&Registri" #: Source/Core/DolphinWX/Src/FrameTools.cpp:346 msgid "&Reset" msgstr "&Resetta" #: Source/Core/DolphinWX/Src/FrameTools.cpp:248 msgid "&Sound" msgstr "&Suono" #: Source/Core/DolphinWX/Src/FrameTools.cpp:343 msgid "&Stop" msgstr "&Arresta" #: Source/Core/DolphinWX/Src/FrameTools.cpp:221 msgid "&Tools" msgstr "&Strumenti" #: Source/Core/DolphinWX/Src/FrameTools.cpp:249 msgid "&Video" msgstr "&Video" #: Source/Core/DolphinWX/Src/FrameTools.cpp:298 msgid "&View" msgstr "&Visualizza" #: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "&Wiimote Settings" msgstr "Impostazioni &Wiimote" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:505 msgid "'" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:59 msgid "(-)+zFar" msgstr "(-)+zFar" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:54 msgid "(-)+zNear" msgstr "(-)+zNear" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:99 msgid "(UNKNOWN)" msgstr "(SCONOSCIUTO)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:381 msgid "(off)" msgstr "(nessuno)" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:655 msgid "0x44" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171 msgid "16 bit" msgstr "16 bit" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:172 msgid "32 bit" msgstr "32 bit" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "3D Vision" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 msgid "8 bit" msgstr "8 bit" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:260 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:162 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:162 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 msgid "A" msgstr "A" #: Source/Core/DolphinWX/Src/NetWindow.cpp:201 #: Source/Core/DolphinWX/Src/NetWindow.cpp:235 msgid "A NetPlay window is already open!!" msgstr "Una finestra di Gioco-Online risulta già aperta!!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:365 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:399 msgid "A game is not currently running." msgstr "Al momento non c'è alcun gioco in esecuzione." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:109 msgid "" "ALERT:\n" "\n" "NetPlay will currently only work properly when using the following " "settings:\n" " - Dual Core [OFF]\n" " - Audio Throttle [OFF]\n" " - DSP-HLE with \"Null Audio\" or DSP-LLE\n" " - Manually set the exact number of controllers that will be used to " "[Standard Controller]\n" "\n" "All players should try to use the same Dolphin version and settings.\n" "Disable all memory cards or send them to all players before starting.\n" "Wiimote support has not been implemented.\n" "\n" "You must forward TCP port to host!!" msgstr "" "ATTENZIONE:\n" "\n" "La modalità di Gioco-Online funzionerà correttamente solo quando verranno " "utilizzate le seguenti impostazioni:\n" " - Dual Core [SPENTO]\n" " - Autoregolazione Audio [SPENTO]\n" " - DSP-HLE con l'opzione \"Nessun Audio\" oppure in DSP-LLE\n" " - Impostare manualmente il numero esatto dei controller che verranno " "utilizzati come [Controller Standard]\n" "\n" "Tutti i giocatori devono cercare di utilizzare le stesse impostazioni e " "versioni di Dolphin.\n" "Disabilitare tutte le schede di memoria oppure condividerle inviandole a " "tutti i giocatori prima di iniziare.\n" "Il supporto per il Wiimote non è stato implementato.\n" "\n" "E' necessario inoltrare la porta TCP all'host!!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:111 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:116 msgid "AM-Baseboard" msgstr "Scheda basata su AM" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:128 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:299 msgid "AR Codes" msgstr "Codici AR" #: Source/Core/DolphinWX/Src/AboutDolphin.h:33 msgid "About Dolphin" msgstr "A proposito di Dolphin" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "Accellerazione" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:470 msgid "Accuracy:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 msgid "Accurate VBeam emulation" msgstr "Emulazione VBeam accurata" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " "functionality.\n" "\n" "If unsure, check EFB to Texture instead." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:239 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:239 msgid "Action" msgstr "Azione" #: Source/Core/Core/Src/ARDecrypt.cpp:481 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Errore di Decrittazione del Codice Action Replay:\n" "Controllo di Parità Fallito\n" "\n" "Codice Incriminato:\n" "%s" #: Source/Core/Core/Src/ActionReplay.cpp:667 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Errore Action Replay: Dimensioni non valide (%08x : indirizzo = %08x) in " "operazioni di Aggiunta Codice (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:755 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Errore Action Replay: Dimensioni non valide (%08x : indirizzo = %08x) in " "operazioni di Riempimento e Scorrimento (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:547 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Errore Action Replay: Dimensioni non valide (%08x : indirizzo = %08x) in " "operazioni di Scrittura Ram e Riempimento (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:607 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Errore Action Replay: Dimensioni non valide (%08x : indirizzo = %08x) in " "operazioni di Scrittura Al Puntatore (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:802 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" "Errore Action Replay: Valore non valido (%08x) in operazioni di Copia " "Memoria (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:682 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:196 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Errore Action Replay: linea codice AR non valida: %s" #: Source/Core/Core/Src/ActionReplay.cpp:872 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay - Codice Condizionale: Dimensioni non Valide %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:945 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Tipo Codice Regolare %08x (%s) non valido" #: Source/Core/Core/Src/ActionReplay.cpp:896 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay - Codice Regolare %i: Sottotipo %08x (%s) non valido" #: Source/Core/Core/Src/ActionReplay.cpp:838 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay - Codice Regolare 0: Sottotipo %08x (%s) non valido" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 msgid "Adapter:" msgstr "Adattatore:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:76 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76 msgid "Add" msgstr "Aggiungi" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1288 msgid "Add ActionReplay Code" msgstr "Aggiungi codice ActionReplay" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1217 msgid "Add Patch" msgstr "Aggiungi Patch" #: Source/Core/DolphinWX/Src/FrameAui.cpp:507 msgid "Add new pane" msgstr "Aggiungi nuovo riquadro" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:407 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:429 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 msgid "Add..." msgstr "Aggiungi..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:90 msgid "Address :" msgstr "Indirizzo:" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:58 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" "Somma il valore specificato al Parametro zFar.\n" "Due modi di esprimere i valori in virgola mobile.\n" "Esempio: inserendo ''200'' o direttamente ''0.0002'', il risultato non " "cambia, il valore acquisito sarà ''0.0002''.\n" "Valori: (0->+/-Intero) oppure (0->+/-Frazionaro[6 cifre di precisione dopo " "la virgola])\n" "\n" "NOTA: Controlla la Finestra di Log o la Console per i valori acquisiti." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:53 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" "Somma il valore specificato al Parametro zNear.\n" "Due modi di esprimere i valori in virgola mobile.\n" "Esempio: inserendo ''200'' o direttamente ''0.0002'', il risultato non " "cambia, il valore acquisito sarà ''0.0002''.\n" "Valori: (0->+/-Intero) oppure (0->+/-Frazionaro[6 cifre di precisione dopo " "la virgola])\n" "\n" "NOTA: Controlla la Finestra di Log o la Console per i valori acquisiti." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:755 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Regolare la pressione del comando analogico necessaria per attivare i " "pulsanti." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:519 msgid "Advanced" msgstr "Avanzate" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Advanced Settings" msgstr "Impostazioni Avanzate" #: Source/Core/DolphinWX/Src/FrameTools.cpp:598 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1189 msgid "All Gamecube GCM files (gcm)" msgstr "Tutti i file GCM GameCube (gcm)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1387 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 msgid "All Save States (sav, s##)" msgstr "Tutti gli Stati di Gioco Salvati (sav, s##)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1187 msgid "All Wii ISO files (iso)" msgstr "Tutti i file ISO Wii (iso)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Tutti i file compressi GC/Wii (gcz)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:124 msgid "All files (*.*)|*.*" msgstr "Tutti i file (*.*)|*.*" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " "(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 msgid "Analyze" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 msgid "Angle" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:372 msgid "Anisotropic Filtering:" msgstr "Filtro Anisotropico:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:355 msgid "Anti-Aliasing:" msgstr "Anti-Aliasing:" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:308 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "" "L'Apploader possiede una dimensione errata... è davvero un programma di " "caricamento?" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:302 msgid "Apploader unable to load from file" msgstr "Impossibile caricare l'Apploader dal file" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:841 msgid "Apploader:" msgstr "Programma di Caricamento (Apploader):" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:135 msgid "Apply" msgstr "Applica" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Arabic" msgstr "Arabo" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:614 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Sei sicuro di voler eliminare \"%s\"?" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" "Sei sicuro di voler eliminare questi file?\n" "Andranno persi definitivamente!" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Sei sicuro di voler eliminare questo file? Sarà cancellato definitivamente!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:64 #, fuzzy msgid "Arm JIT (experimental)" msgstr "Ricompilatore JITIL sperimentale" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:789 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282 msgid "Aspect Ratio:" msgstr "Aspetto:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:70 msgid "At least one pane must remain open." msgstr "Almeno un riquadro deve rimanere aperto." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:553 msgid "Audio" msgstr "Audio" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:694 msgid "Audio Backend:" msgstr "Interfaccia Audio:" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:41 msgid "AudioCommon: Error opening AO device.\n" msgstr "Audiocommon: Errore nell'apertura della periferica AO.\n" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:280 msgid "Auto" msgstr "Auto" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342 msgid "Auto (Multiple of 640x528)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342 msgid "Auto (Window Size)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:302 msgid "Auto adjust Window Size" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 msgid "B" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 msgid "BP register " msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "Back" msgstr "Indietro" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:698 msgid "Backend Settings" msgstr "Impostazioni Interfaccia" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:60 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 msgid "Backend:" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:318 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:95 msgid "Background Input" msgstr "Input in Background" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:279 msgid "Backward" msgstr "all'Indietro" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264 msgid "Bad File Header" msgstr "File di Intestazione (Header) difettoso" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:627 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:303 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:522 msgid "Banner Details" msgstr "Dettagli Banner" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:486 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 msgid "Bar" msgstr "Barra" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:313 msgid "Basic" msgstr "Impostazioni di Base" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:575 msgid "Basic Settings" msgstr "Impostazioni di Base" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Bass" msgstr "Bass" #: Source/Core/Core/Src/HW/GCMemcard.cpp:186 msgid "Block Allocation Table checksum failed" msgstr "" "Verifica somma di controllo della Tabella di Allocazione Blocchi non riuscita" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:631 msgid "Blocks" msgstr "Blocchi" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Blue" msgstr "Blu" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Blue Left" msgstr "Blu Sinistro" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Blue Right" msgstr "Blu Destro" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Bottom" msgstr "Sotto" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:238 #, c-format msgid "Bound Controls: %lu" msgstr "Controlli Associati: %lu" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 msgid "Broken" msgstr "Corrotto" #: Source/Core/DolphinWX/Src/FrameTools.cpp:436 msgid "Browse" msgstr "Sfoglia" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:256 msgid "Browse for a directory to add" msgstr "Cerca una directory da aggiungere" #: Source/Core/DolphinWX/Src/FrameTools.cpp:436 msgid "Browse for an ISO directory..." msgstr "Cerca una directory per le ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1079 msgid "Browse for output directory" msgstr "Cerca una directory di destinazione" #: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:71 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:119 msgid "Buttons" msgstr "Pulsanti" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:698 msgid "C" msgstr "" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:77 msgid "C Stick" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:77 msgid "C-Stick" msgstr "Levetta di Controllo" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:764 msgid "CP reg" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:567 msgid "CPU Emulator Engine" msgstr "Motore di Emulazione CPU" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497 msgid "Cache Display Lists" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88 msgid "" "Calculate lighting of 3D graphics per-pixel rather than per vertex.\n" "Decreases emulation speed by some percent (depending on your GPU).\n" "This usually is a safe enhancement, but might cause issues sometimes.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 msgid "Cancel" msgstr "Annulla" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:91 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:240 #, c-format msgid "Cannot open %s" msgstr "Impossibile aprire %s" #: Source/Core/Core/Src/CoreTiming.cpp:141 msgid "Cannot unregister events with events pending" msgstr "Impossibile non registrare gli eventi in sospeso" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1078 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid gamecube memory card file" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1108 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" "Impossibile utilizzare il file come una scheda di memoria.\n" "Stai tentando di utilizzare lo stesso file su ambedue gli ingressi (slots)?" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1867 #, c-format msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" msgstr "" "Impossibile trovate il WiiMote tramite bd: %02x:%02x:%02x:%02x:%02x:%02x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1881 #, c-format msgid "Cant find WiiMote by connection handle %02x" msgstr "Impossibile trovare il WiiMote attraverso l'handle di connessione %02x" #: Source/Core/Core/Src/HW/DVDInterface.cpp:674 #: Source/Core/Core/Src/HW/DVDInterface.cpp:684 msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Impossibile leggere da DVD_Plugin - Interfaccia DVD: Errore Fatale" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:52 msgid "Caps Lock" msgstr "Bloc Maiusc" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Catalan" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:311 msgid "Center" msgstr "Area Centrale" #: Source/Core/DolphinWX/Src/NetWindow.cpp:564 msgid "Change" msgstr "Cambia" #: Source/Core/DolphinWX/Src/FrameTools.cpp:330 msgid "Change &Disc..." msgstr "Cambia &Disco..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:179 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:179 msgid "Change Disc" msgstr "Cambia Disco" #: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid "Change Game" msgstr "Cambia Gioco" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Modifica la lingua dell'interfaccia utente.\n" "Richiesto il riavvio." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:60 msgid "Changes sign to zFar Parameter (after correction)" msgstr "Cambia segno al Parametro zFar (dopo la correzione)" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:55 msgid "Changes sign to zNear Parameter (after correction)" msgstr "Cambia segno al Parametro zNear (dopo la correzione)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "Changing this will have no effect while the emulator is running!" msgstr "" "La modifica di quest'opzione non avrà alcun effetto finchè l'emulatore " "rimane attivo!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:295 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:47 msgid "Cheat Code" msgstr "Codice Trucco" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131 msgid "Cheat Search" msgstr "Cerca Trucco" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:38 msgid "Cheats Manager" msgstr "Gestore Trucchi" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Check Partition Integrity" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:867 msgid "Checking integrity..." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Chinese (Simplified)" msgstr "Cinese (Semplificato)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Chinese (Traditional)" msgstr "Cinese (Tradizionale)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "Choose a DVD root directory:" msgstr "Scegli una directory principale per i DVD:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 msgid "Choose a NAND root directory:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:815 msgid "Choose a default ISO:" msgstr "Scegli una ISO predefinita:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1236 msgid "Choose a directory to add" msgstr "Scegli una directory da aggiungere" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1065 msgid "Choose a file to open" msgstr "Scegli un file da aprire" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:217 msgid "Choose a memory card:" msgstr "Scegli una scheda di memoria:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Scegli il file da utilizzare come apploader: (vale per i dischi costruiti " "solo da directory)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:770 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:809 msgid "Choose the folder to extract to" msgstr "Scegli la cartella in cui 'estrarre in'" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Circle Stick" msgstr "Levetta Circolare" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52 msgid "Classic" msgstr "Controller Classico" #: Source/Core/DolphinWX/Src/LogWindow.cpp:144 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:487 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:913 msgid "Clear" msgstr "Cancella" #: Source/Core/Core/Src/NetPlayServer.cpp:259 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "Client disconnesso durante l'esecuzione del gioco!! La modalità di Gioco-" "Online è disabilitata. E' necessario arrestare il gioco manualmente." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:298 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:247 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:555 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Chiudi" #: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "Co&nfigure..." msgstr "Co&nfigura..." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:86 msgid "Code Info" msgstr "Codice Info" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568 msgid "Code: " msgstr "Codice: " #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 msgid "Command" msgstr "Comando" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:629 msgid "Comment" msgstr "Note" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:484 msgid "Comment:" msgstr "Note:" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:893 msgid "Compress ISO..." msgstr "Comprimi ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:905 msgid "Compress selected ISOs..." msgstr "Comprimi le ISO selezionate..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1088 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1224 msgid "Compressing ISO" msgstr "Compressione ISO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "Config" msgstr "Configurazione" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:135 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:154 msgid "Configure" msgstr "Configura" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:111 msgid "Configure Control" msgstr "Configura Controllo" #: Source/Core/DolphinWX/Src/NetWindow.cpp:306 #: Source/Core/DolphinWX/Src/NetWindow.cpp:583 msgid "Configure Pads" msgstr "Configura Pads" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "Configure..." msgstr "Configura..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1119 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1147 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 msgid "Confirm File Overwrite" msgstr "Conferma la Sovrascrittura del File" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:597 msgid "Confirm on Stop" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:83 #: Source/Core/DolphinWX/Src/NetWindow.cpp:105 msgid "Connect" msgstr "Connetti" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Connect USB Keyboard" msgstr "Collega Tastiera USB" #: Source/Core/DolphinWX/Src/FrameTools.cpp:376 #, c-format msgid "Connect Wiimote %i" msgstr "Collega Wiimote %i" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 msgid "Connect Wiimote 1" msgstr "Collega Wiimote 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:196 msgid "Connect Wiimote 2" msgstr "Collega Wiimote 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 msgid "Connect Wiimote 3" msgstr "Collega Wiimote 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 msgid "Connect Wiimote 4" msgstr "Collega Wiimote 4" #: Source/Core/DolphinWX/Src/Main.cpp:666 msgid "Connecting..." msgstr "Connessione in corso..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:155 msgid "Console" msgstr "Console" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 msgid "Continuous Scanning" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 msgid "Control" msgstr "Control" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:189 msgid "Convert to GCI" msgstr "Converti a GCI" #: Source/Core/Core/Src/CoreParameter.cpp:380 msgid "Copy failed" msgstr "Copia non riuscita" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:789 #, c-format msgid "Copy to Memcard %c" msgstr "Copia nella Memcard %c" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:358 msgid "Core" msgstr "Core" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:154 #, c-format msgid "Could not create %s" msgstr "Impossibile creare %s" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:75 #, c-format msgid "Could not initialize backend %s." msgstr "Impossibile inizializzare l'interfaccia %s." #: Source/Core/Core/Src/CoreParameter.cpp:138 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" "Impossibile leggere \"%s\". Nessun disco trovato nell'unità, oppure non è " "una copia di sicurezza GC/Wii. Tieni presente che la maggior parte delle " "unità a DVD nei PC non riesce a leggere i dischi originali GameCube/Wii." #: Source/Core/Core/Src/CoreParameter.cpp:293 #, c-format msgid "Could not recognize ISO file %s" msgstr "Impossibile riconoscere il file ISO %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:572 #, c-format msgid "Could not save %s" msgstr "Impossibile salvare %s" #: Source/Core/DolphinWX/Src/NetWindow.cpp:551 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" msgstr "" "Impossibile impostare i pads. Il giocatore è uscito oppure il gioco è " "attualmente in esecuzione!\n" "(l'impostazione dei pads mentre il gioco è in esecuzione è una funzione al " "momento non supportata)" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:132 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?" msgstr "" "Impossibile scrivere il file %s della scheda di memoria.\n" "\n" "Stai eseguendo Dolphin da CD/DVD, o il file di salvataggio è protetto in " "scrittura?" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1120 msgid "Couldn't find open command for extension 'ini'!" msgstr "Impossibile trovare il comando di apertura per l'estensione 'ini'!" #: Source/Core/Core/Src/BootManager.cpp:148 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" "Impossibile inizializzare il core.\n" "Verifica la tua configurazione." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:507 msgid "Count:" msgstr "Conteggio:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:455 msgid "Country:" msgstr "Paese:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:562 msgid "Create AR Code" msgstr "Crea codice AR" #: Source/Core/DolphinWX/Src/FrameAui.cpp:543 #: Source/Core/DolphinWX/Src/FrameAui.cpp:608 msgid "Create new perspective" msgstr "Crea nuova prospettiva" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:27 msgid "Creator: " msgstr "Creatore: " #: Source/Core/Common/Src/MsgHandler.cpp:68 msgid "Critical" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Crop" msgstr "Taglia Immagine lungo i Bordi" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Crossfade" msgstr "Dissolvenza Incrociata" #: Source/Core/DolphinWX/Src/FrameTools.cpp:611 #, c-format msgid "Current dir changed from %s to %s after wxFileSelector!" msgstr "Directory corrente cambiata da %s a %s dopo wxFileSelector!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:338 msgid "Custom Projection Hack" msgstr "Hack Proiezione Personalizzato" #: Source/Core/DolphinWX/Src/PHackSettings.h:30 msgid "Custom Projection Hack Settings" msgstr "Impostazioni Hack Proiezione Personalizzato" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:341 msgid "Customize some Orthographic Projection parameters." msgstr "Personalizza alcuni parametri di Proiezione Ortografica" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Czech" msgstr "Ceco" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:698 msgid "D" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:89 msgid "D-Pad" msgstr "Croce Direzionale" #: Source/Core/DolphinWX/Src/FrameTools.cpp:445 msgid "DSP" msgstr "DSP" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:658 msgid "DSP Emulator Engine" msgstr "Motore di Emulazione DSP" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:324 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:274 msgid "DSP HLE emulation (fast)" msgstr "Emulazione DSP HLE (veloce)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:276 msgid "DSP LLE interpreter (slow)" msgstr "Interprete DSP LLE (lento)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:660 msgid "DSP LLE on Thread" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:275 msgid "DSP LLE recompiler" msgstr "Ricompilatore DSP LLE" #: Source/Core/DolphinWX/Src/FrameTools.cpp:445 msgid "DSP settings" msgstr "Impostazioni DSP" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:838 msgid "DVD Root:" msgstr "Origine DVD:" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:239 msgid "DVDLowRead - Fatal Error: failed to read from volume" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:333 msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:176 msgid "Data Size" msgstr "Dimensione Dati" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:463 msgid "Date:" msgstr "Data:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:528 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:564 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "File Datel MaxDrive/Pro(*.sav)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:259 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 msgid "Dead Zone" msgstr "Zona Morta" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48 msgid "Debug" msgstr "Debug" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 msgid "Debugging" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:79 msgid "Decimal" msgstr "." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:890 msgid "Decompress ISO..." msgstr "Decomprimi ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:906 msgid "Decompress selected ISOs..." msgstr "Decomprimi ISO selezionate..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1088 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1224 msgid "Decompressing ISO" msgstr "Decompressione ISO" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:912 msgid "Default" msgstr "Predef." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:835 msgid "Default ISO:" msgstr "ISO Predefinita:" #: Source/Core/DolphinWX/Src/LogWindow.cpp:114 msgid "Default font" msgstr "Carattere predefinito" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:32 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:926 msgid "Delete" msgstr "Elimina" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:790 msgid "Delete Save" msgstr "Elimina Save" #: Source/Core/VideoCommon/Src/AVIDump.cpp:77 #, c-format msgid "Delete the existing file '%s'?" msgstr "Elimina l'esistente file di salvataggio '%s'" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Detect" msgstr "Rileva" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:233 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:328 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" "Individuato tentativo di leggere dal DVD più dati rispetto a quanti il " "buffer in uscita è capace di ospitarne. Bloccato." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:127 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898 msgid "Device" msgstr "Periferica" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:750 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Device Settings" msgstr "Impostazioni Periferica" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45 msgid "Dial" msgstr "Disco/Piatto" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146 msgid "Direct3D11" msgstr "Direct3D11" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:146 msgid "Direct3D9" msgstr "Direct3D9" #: Source/Core/Core/Src/HW/GCMemcard.cpp:167 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" "Falliti 'checksum' Directory\n" " e 'checksum' Directory di backup" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:440 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:482 msgid "Disable" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Disable Fog" msgstr "Disabilita Nebbia" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " "while checking this setting gives a great speedup it almost always also " "causes issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:546 msgid "Disc" msgstr "Disco" #: Source/Core/DiscIO/Src/DriveBlob.cpp:107 #: Source/Core/DiscIO/Src/DriveBlob.cpp:126 msgid "Disc Read Error" msgstr "Errore Lettura Disco" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Display" msgstr "Aspetto" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Display the inputs read by the emulator.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:80 msgid "Divide" msgstr "/" #: Source/Core/DolphinWX/Src/FrameTools.cpp:984 msgid "Do you want to stop the current emulation?" msgstr "Vuoi interrompere l'emulazione in corso?" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:663 msgid "Dolby Pro Logic II decoder" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:863 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin - Configurazione Video %s" #: Source/Core/DolphinWX/Src/FrameTools.cpp:306 msgid "Dolphin &Web Site" msgstr "Sito &Web Dolphin" #: Source/Core/DolphinWX/Src/ConfigMain.h:37 msgid "Dolphin Configuration" msgstr "Configurazione Dolphin" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin - Configurazione Wiimote Emulato" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:394 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Dolphin GCPad Configuration" msgstr "Dolphin - Configurazione Controlli GC" #: Source/Core/DolphinWX/Src/FrameTools.cpp:693 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1071 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Filmati TAS Dolphin (*.dtm)" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:8 msgid "Dolphin Wiimote Configuration" msgstr "Dolphin - Configurazione Wiimote" #: Source/Core/DolphinWX/Src/FrameTools.cpp:307 msgid "Dolphin at &Google Code" msgstr "Dolphin in &Google Code" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:364 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" "Dolphin non trova nessuna ISO GC/Wii. Doppio click qui per cercare i file..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:368 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" "Dolphin è attualmente impostato per nascondere tutti i giochi. Doppio click " "qui per mostrare tutti i giochi..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1159 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1245 msgid "Dolphin was unable to complete the requested action." msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:275 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:58 msgid "Down" msgstr "Giù" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:54 msgid "Download Codes (WiiRD Database)" msgstr "Scarica Codici (Database WiiRD)" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:297 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Codici %lu scaricati. (%lu aggiunti)" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31 msgid "Drums" msgstr "Percussioni/Batteria" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:105 msgid "Dummy" msgstr "Fittizio/a" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:661 msgid "Dump Audio" msgstr "Immagazzina Audio su disco" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Dump EFB Target" msgstr "Immagazzina Oggetti EFB su disco" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump Frames" msgstr "Immagazzina Fotogrammi su disco" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:540 msgid "Dump Textures" msgstr "Immagazzina Trame su disco" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:285 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 msgid "Dutch" msgstr "Olandese" #: Source/Core/DolphinWX/Src/FrameTools.cpp:126 msgid "E&xit" msgstr "&Esci" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 msgid "EFB Copies" msgstr "" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:223 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:166 msgid "EUROPE" msgstr "EUROPA" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:156 msgid "Early Memory Updates" msgstr "Aggiornamenti di Memoria Preliminari" #: Source/Core/DolphinWX/Src/FrameTools.cpp:461 msgid "Edit" msgstr "Modifica" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30 msgid "Edit ActionReplay Code" msgstr "Modifica Codice ActionReplay" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:285 msgid "Edit Config" msgstr "Modifica Configurazione" #: Source/Core/DolphinWX/Src/PatchAddEdit.h:30 msgid "Edit Patch" msgstr "Modifica Pacth" #: Source/Core/DolphinWX/Src/FrameTools.cpp:461 msgid "Edit current perspective" msgstr "Modifica prospettiva corrente" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:406 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:428 msgid "Edit..." msgstr "Modifica..." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Effect" msgstr "Effetto" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Embedded Frame Buffer" msgstr "" #: Source/Core/Core/Src/Core.cpp:202 msgid "Emu Thread already running" msgstr "Processo dell'Emulatore già in esecuzione" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Emulated Wiimote" msgstr "Wiimote Emulato" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:345 msgid "Emulation State: " msgstr "Stato dell'Emulazione: " #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 msgid "Enable" msgstr "Attiva" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" "Possibly causes issues.\n" "Requires fullscreen to work.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:111 msgid "Enable AR Logging" msgstr "Attiva Registrazione Eventi AR" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:323 msgid "Enable Block Merging" msgstr "Attiva Unione Blocchi" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:330 msgid "Enable Bounding Box Calculation" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 msgid "Enable Cache" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Enable Cheats" msgstr "Abilita Trucchi" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:309 msgid "Enable Dual Core" msgstr "Attiva Dual Core" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:560 msgid "Enable Dual Core (speedup)" msgstr "Attiva Dual Core (aumenta la velocità)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Enable Hotkeys" msgstr "Attiva Tasti di Scelta Rapida" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "Enable Idle Skipping" msgstr "Salta pause dovute a inattività" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 msgid "Enable Idle Skipping (speedup)" msgstr "Salta pause dovute a inattività (aumenta la velocità)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable MMU" msgstr "Attiva MMU" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "Attiva Scansione Progressiva" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 msgid "Enable Screen Saver" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 #, fuzzy msgid "Enable Speaker Data" msgstr "Attiva pagine" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:327 msgid "Enable WideScreen" msgstr "Attiva WideScreen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:526 msgid "Enable Wireframe" msgstr "Attiva Rappres. Vettoriale" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:322 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" "Attivare l'accesso veloce del disco. Necessario per alcuni giochi. " "(Abilitato = Veloce, Disabilitato = Compatibile)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:803 msgid "Enable pages" msgstr "Attiva pagine" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:334 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "" "Se attivato velocizza The Legend of Zelda: Twilight Princess. Disattiva per " "qualsiasi altro gioco" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:339 msgid "Enables Custom Projection Hack" msgstr "Abilita Hack Proiezione Personalizzato" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:528 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:530 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:312 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Attiva l'Unità di Gestione della Memoria (MMU), necessaria per alcuni " "giochi. (Attivo = Compatibile, Disabilitato = Veloce)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:53 msgid "End" msgstr "Fine" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:472 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "English" msgstr "Inglese" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:334 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:414 msgid "Enhancements" msgstr "Miglioramenti" #: Source/Core/DolphinWX/Src/FrameAui.cpp:607 msgid "Enter a name for the new perspective:" msgstr "Inserire un nome per la nuova prospettiva" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:191 #, c-format msgid "Entry %d/%d" msgstr "Voce %d/%d" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85 #, c-format msgid "Entry 1/%d" msgstr "Voce 1/%d" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:217 msgid "Equal" msgstr "Uguale" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:45 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:156 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1242 msgid "Error" msgstr "Errore/i" #: Source/Core/DolphinWX/Src/Main.cpp:420 msgid "Error loading selected language. Falling back to system default." msgstr "" "Errore caricamento della lingua selezionata. Ritorno alla predefinita di " "sistema." #: Source/Core/Common/Src/ChunkFile.h:226 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:342 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "Errore: Tentativo di accesso a %s caratteri i quali non risultano caricati. " "I giochi potrebbero non mostrare correttamente i caratteri, o crashare." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 msgid "Escape" msgstr "Esc" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26 msgid "Euphoria" msgstr "Euphoria" #: Source/Core/Core/Src/ArmMemTools.cpp:78 #: Source/Core/Core/Src/x64MemTools.cpp:217 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" "Gestione eccezione - accesso al di sotto dello spazio in memoria. %08llx" "%08llx" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:61 msgid "Execute" msgstr "Esegui" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:459 msgid "Export Failed" msgstr "Esportazione non riuscita" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:642 msgid "Export File" msgstr "Esporta File" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 msgid "Export Recording" msgstr "Esporta Registrazione" #: Source/Core/DolphinWX/Src/FrameTools.cpp:359 msgid "Export Recording..." msgstr "Esporta Registrazione..." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:792 msgid "Export Save" msgstr "Esporta Salvataggio" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:874 msgid "Export Wii save (Experimental)" msgstr "Esporta salvataggi Wii (sperimentale)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:793 msgid "Export all saves" msgstr "Esporta tutti i salvataggi" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:80 msgid "Export failed, try again?" msgstr "Esportazione non riuscita, riprovare?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:559 msgid "Export save as..." msgstr "Esporta salvataggio come..." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:297 msgid "Extension" msgstr "Estensione" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:480 msgid "External Frame Buffer" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:61 msgid "Extra Parameter" msgstr "Parametro Extra" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:62 msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Parametro Extra utile solo in ''Metroid: Other M''." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:617 msgid "Extract All Files..." msgstr "Estrai Tutti i File..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Apploader..." msgstr "Estrai Apploader..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 msgid "Extract DOL..." msgstr "Estrai DOL..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:613 msgid "Extract Directory..." msgstr "Estrai Directory..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:615 msgid "Extract File..." msgstr "Estrai File..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:611 msgid "Extract Partition..." msgstr "Estrai Partizione..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:727 #, c-format msgid "Extracting %s" msgstr "Estrazione %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:710 msgid "Extracting All Files" msgstr "Estrazione di Tutti i File" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:710 msgid "Extracting Directory" msgstr "Estrazione Directory" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:713 msgid "Extracting..." msgstr "Estrazione..." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:892 msgid "FIFO Byte" msgstr "Byte FIFO" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:45 msgid "FIFO Player" msgstr "Lettore FIFO" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:169 msgid "FRANCE" msgstr "FRANCIA" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:467 msgid "FST Size:" msgstr "Dimensione FST:" #: Source/Core/Core/Src/NetPlayClient.cpp:77 msgid "Failed to Connect!" msgstr "Connessione non riuscita!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:225 msgid "Failed to Listen!!" msgstr "Impossibile 'rimanere in ascolto'!!" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:307 msgid "Failed to download codes." msgstr "Download dei codici non riuscito" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:830 #, c-format msgid "Failed to extract to %s!" msgstr "Estrazione in %s non riuscita!" #: Source/Core/Core/Src/DSP/DSPCore.cpp:66 #, c-format msgid "" "Failed to load DSP ROM:\t%s\n" "\n" "This file is required to use DSP LLE.\n" "It is not included with Dolphin as it contains copyrighted data.\n" "Use DSPSpy to dump the file from your physical console.\n" "\n" "You may use the DSP HLE engine which does not require ROM dumps.\n" "(Choose it from the \"Audio\" tab of the configuration dialog.)" msgstr "" "Impossibile caricare la ROM DSP:\t%s\n" "\n" "Questo file è richiesto per utilizzare DSP LLE.\n" "Non è distribuito insieme a Dolphin per ragioni di Copyright.\n" "Utilizza DSPSpy per estrarre e trasferire il file dalla tua console.\n" "\n" "Puoi utilizzare il motore DSP HLE, il quale non richiede alcun file ROM " "aggiuntivo.\n" "(Selezionalo dalla scheda, o linguetta, \"Audio\" della finestra di " "configurazione.)" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:121 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:144 msgid "Failed to load bthprops.cpl" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:103 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:114 msgid "Failed to load hid.dll" msgstr "Caricamento hid.dll non riuscito" #: Source/Core/Core/Src/Movie.cpp:792 #, c-format msgid "Failed to read %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151 msgid "Failed to read banner.bin" msgstr "Accesso al banner.bin non riuscito" #: Source/Core/Core/Src/HW/GCMemcard.cpp:223 #, c-format msgid "" "Failed to read block %d of the save data\n" "Memcard may be truncated\n" "FilePosition:%llx" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:148 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Accesso alla copia di sicurezza della tavola di allocazione dei blocchi non " "riuscito\n" "(0x8000-0x9FFF)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:142 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Accesso alla tavola di allocazione dei blocchi non riuscito\n" "(0x6000-0x7FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:286 #, c-format msgid "Failed to read data from file %d" msgstr "Accesso ai dati dal file %d non riuscito" #: Source/Core/Core/Src/HW/GCMemcard.cpp:136 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Accesso alla directory di backup non riuscito\n" "(0x4000-0x5FFF)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:130 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Accesso alla directory non riuscito\n" "(0x2000-0x3FFF)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:119 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Accesso all'intestazione non riuscito\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/Src/VolumeGC.cpp:61 msgid "Failed to read unique ID from disc image" msgstr "Accesso all'ID univoco dall'immagine del disco non riuscito" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:84 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Scrittura da BT.DINF a SYSCONF non riuscita" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:228 msgid "Failed to write bkhdr" msgstr "Scrittura bkhdr non riuscita" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164 #, c-format msgid "Failed to write header for %s" msgstr "Scrittura intestazione per %s non riuscita" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:258 #, c-format msgid "Failed to write header for file %d" msgstr "Scrittura intestazione per il file %d non riuscita" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:314 msgid "Farsi" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Fast" msgstr "Veloce" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:314 msgid "Fast version of the MMU. Does not work for every game." msgstr "Versione veloce della MMU. Non funziona con qualsiasi gioco." #: Source/Core/Core/Src/Movie.cpp:1046 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:213 msgid "Fifo Player" msgstr "Lettore Fifo" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:99 msgid "File Info" msgstr "Info File" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:304 msgid "File contained no codes." msgstr "Il file non conteneva codici." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:413 msgid "File converted to .gci" msgstr "File converito in .gci" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:428 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Il file non puo' essere aperto\n" "o non possiede un'estensione valida" #: Source/Core/Core/Src/HW/GCMemcard.cpp:84 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" "Il file possiede l'estensione \"%s\"\n" "le estensioni valide sono (.raw/.gcp)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:425 msgid "File is not recognized as a memcard" msgstr "Il file non è riconosciuto come una memcard" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:294 msgid "File not compressed" msgstr "File non compresso" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:122 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "File I/O: Modalità di apertura sconosciuta : 0x%02x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:534 msgid "Filesystem" msgstr "Filesystem" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1113 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Il tipo 'ini' è sconosciuto! Il file non verrà aperto!" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:265 msgid "Find next" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:266 msgid "Find previous" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:632 msgid "First Block" msgstr "Primo Blocco" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:799 msgid "Fix Checksums" msgstr "Ripara Somme di Controllo (Checksums)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:280 msgid "Force 16:9" msgstr "Forza 16:9" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:280 msgid "Force 4:3" msgstr "Forza 4:3" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Force Console as NTSC-J" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:403 msgid "Force Texture Filtering" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Causes graphical glitches is some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:74 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" "Formato tipo ascii (NTSC\\PAL)?\n" "Scegli 'no' per sjis (NTSC-J)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:278 msgid "Forward" msgstr "in Avanti" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:505 #, c-format msgid "Found %d results for '" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:857 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:925 msgid "Frame" msgstr "Fotogramma" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:867 msgid "Frame " msgstr "Fotogramma " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 msgid "Frame Advance" msgstr "Fotogramma per Fotogramma" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 msgid "Frame Dumps use FFV1" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:227 msgid "Frame Info" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:116 msgid "Frame Range" msgstr "Intervallo Fotogramma" #: Source/Core/DolphinWX/Src/FrameTools.cpp:152 msgid "Frame S&kipping" msgstr "Salta &Fotogramma" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:572 msgid "Framelimit:" msgstr "Limite FPS:" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 msgid "Frames To Record" msgstr "Fotogrammi da Registrare:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Free Look" msgstr "Visuale Libera" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:474 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:315 msgid "French" msgstr "Francese" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38 msgid "Frets" msgstr "Tasti" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:118 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:137 msgid "From" msgstr "Da" #: Source/Core/DolphinWX/Src/FrameTools.cpp:440 msgid "FullScr" msgstr "Schermo Intero" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:261 msgid "Fullscreen resolution:" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:534 msgid "GCI File(*.gci)" msgstr "File GCI(*.gci)" #: Source/Core/DolphinWX/Src/GCMicDlg.h:44 msgid "GCMic Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 msgid "GCPad" msgstr "Controlli GC" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "GX_CMD_INVL_VC" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:451 msgid "Game ID:" msgstr "ID Gioco:" #: Source/Core/Core/Src/NetPlay.cpp:229 msgid "Game is already running!" msgstr "Il gioco è già in esecuzione!" #: Source/Core/Core/Src/NetPlay.cpp:259 msgid "Game isn't running!" msgstr "Il gioco non è avviato" #: Source/Core/DolphinWX/Src/NetWindow.cpp:389 #, fuzzy msgid "Game not found!" msgstr "Gioco non trovato!!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:388 msgid "Game-Specific Settings" msgstr "Impostazioni di Gioco Specifiche" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:293 msgid "GameConfig" msgstr "Configurazione di Gioco" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:525 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "Gamecube" msgstr "GameCube" #: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "Gamecube &Pad Settings" msgstr "Impostazioni &Controlli GameCube" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:218 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1069 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Schede di Memoria GameCube (*.raw,*.gcp)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 msgid "Gamecube Pad settings" msgstr "Impostazioni Controlli GameCube" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:301 msgid "Gecko Codes" msgstr "Codici Gecko" #: Source/Core/Core/Src/GeckoCode.cpp:222 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported. Try using the " "native code handler by placing the codehandler.bin file into the Sys " "directory and restarting Dolphin.)" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:551 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 msgid "General" msgstr "Generale" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 msgid "General Settings" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:473 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:316 msgid "German" msgstr "Tedesco" #: Source/Core/Core/Src/ActionReplay.cpp:449 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" "GetARCode: Indice troppo grande rispetto alla dimensione dell'elenco dei " "codici AR %lu" #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "Graphics" msgstr "Video" #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "Graphics settings" msgstr "Impostazioni Video" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:218 msgid "Greater Than" msgstr "Maggiore di" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87 msgid "" "Greatly increases quality of textures generated using render to texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly decreases performance and possibly causes issues (although " "unlikely).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:317 msgid "Greek" msgstr "Greco" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Green" msgstr "Verde" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Green Left" msgstr "Verde Sinistro" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Green Right" msgstr "Verde Destro" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35 msgid "Guitar" msgstr "Chitarra" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1259 msgid "HCI_CMD_INQUIRY is called, please report!" msgstr "Chiamata a HCI_CMD_INQUIRY, per favore segnalare!" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501 msgid "Hacked Buffer Upload" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428 msgid "Hacks" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:158 msgid "Header checksum failed" msgstr "Somma di controllo dell'intestazione non riuscita" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:318 msgid "Hebrew" msgstr "Ebreo" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:313 msgid "Height" msgstr "Altezza" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:64 msgid "Help" msgstr "Aiuto" #: Source/Core/DolphinWX/Src/Main.cpp:242 msgid "" "Hi,\n" "\n" "Dolphin requires OS X 10.7 or greater.\n" "Unfortunately you're running an old version of OS X.\n" "The last Dolphin version to support OS X 10.6 is Dolphin 3.5\n" "Please upgrade to 10.7 or greater to use the newest Dolphin version.\n" "\n" "Sayonara!\n" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:233 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" "Salve,\n" "\n" "Dolphin richiede una CPU con il supporto alle istruzioni SSE2.\n" "Sfortunatamente la tua CPU non le supporta, per cui Dolphin non potrà essere " "eseguito.\n" "\n" "Sayonara!\n" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:309 msgid "Hide" msgstr "Nascondi" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Hide Mouse Cursor" msgstr "Nascondi il Cursore del Mouse" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:54 msgid "Home" msgstr "Home" #: Source/Core/DolphinWX/Src/NetWindow.cpp:85 #: Source/Core/DolphinWX/Src/NetWindow.cpp:138 msgid "Host" msgstr "Host" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:44 msgid "Hotkey Configuration" msgstr "Configurazione Tasti di Scelta Rapida" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:272 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:272 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:594 msgid "Hotkeys" msgstr "Tasti di Scelta Rapida" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:319 msgid "Hungarian" msgstr "Ungherese" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Hybrid Wiimote" msgstr "Wiimote Ibrido" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:532 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" "IOCTL_ES_GETVIEWS: Tentativo di accesso ai dati da un punto di ingresso " "sconosciuto: %08x/%08x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:786 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available " "in your nand dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now" msgstr "" "IOCTL_ES_LAUNCH: Tentativo del gioco di ricaricare l'iso, oppure un titolo " "il quale risulta non essere disponibile nella tua estrazione (dumping) nand\n" "IDTitolo %016llx.\n" " Dolphin, adesso, probabile vada in blocco" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:313 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - destinazione corrotta" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:748 msgid "IPL Settings" msgstr "Impostazioni IPL" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "IR" msgstr "Puntamento IR" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "Puntatore a raggi infrarossi (IR)" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 msgid "IR Sensitivity:" msgstr "Sensibilità IR:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:505 msgid "ISO Details" msgstr "Dettagli ISO" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:830 msgid "ISO Directories" msgstr "Directory ISO" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:172 msgid "ITALY" msgstr "ITALIA" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:630 msgid "Icon" msgstr "Icona" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:331 msgid "" "If checked, the bounding box registers will be updated. Used by the Paper " "Mario games." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:318 msgid "" "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" msgstr "" "Se il framerate risulta incoerente o incostante, questa opzione potrebbe " "porre rimedio. (Attivo = Compatibile, Disabilitato = Veloce)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "If you set Framelimit higher than game full speed (NTSC:60, PAL:50). Use " "Audio to throttle using the DSP (might fix audio clicks but can also cause " "constant noise depending on the game)." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 msgid "Ignore Format Changes" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games though.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:791 msgid "Import Save" msgstr "Salva Importazione" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:59 msgid "Import failed, try again?" msgstr "Importazione non riuscita, riprovare?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:454 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" "Il file importato possiede l'estensione .gsc\n" "ma non una corretta intestazione" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:442 msgid "Imported file has invalid length" msgstr "Il file importato ha una dimensione non valida" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:451 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" "Il file importato possiede l'estensione .sav\n" "ma non una corretta intestazione" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:349 msgid "In Game" msgstr "In Game" #: Source/Core/DolphinWX/Src/NetWindow.cpp:594 msgid "In-Game" msgstr "In-Game" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:304 msgid "Info" msgstr "Info" #: Source/Core/Common/Src/MsgHandler.cpp:65 msgid "Information" msgstr "Informazioni" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:481 msgid "Input" msgstr "Input" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:63 msgid "Insert" msgstr "Ins" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:176 msgid "Insert Encrypted or Decrypted code here..." msgstr "Inserisci il codice criptato o decriptato qui..." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:782 msgid "Insert SD Card" msgstr "Inserisci SD Card" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:34 msgid "Insert name here.." msgstr "Inserire il nome qui..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:210 msgid "Install WAD" msgstr "Installa WAD" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:895 msgid "Install to Wii Menu" msgstr "Installa in Menu Wii" #: Source/Core/Core/Src/x64MemTools.cpp:252 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "E' stata sollevata un'Eccezione all'Installazione, tuttavia questa " "piattaforma non la supporta ancora." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1294 msgid "Installing WAD..." msgstr "Installazione WAD..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:888 msgid "Integrity Check Error" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:894 msgid "Integrity check completed" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:893 msgid "Integrity check completed. No errors have been found." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:885 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Interface" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "Interface Settings" msgstr "Impostazioni Interfaccia" #: Source/Core/Core/Src/State.cpp:240 msgid "Internal LZO Error - compression failed" msgstr "Errore Interno LZO - compressione non riuscita" #: Source/Core/Core/Src/State.cpp:348 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Errore Interno LZO - decompressione non riuscita (%d) (%li, %li) \n" "Riprovare a verificare lo stato" #: Source/Core/Core/Src/State.cpp:485 msgid "Internal LZO Error - lzo_init() failed" msgstr "Errore Interno LZO - lzo_init() non riuscita" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:349 msgid "Internal Resolution:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:62 msgid "Interpreter (VERY slow)" msgstr "Interprete (molto lento)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:348 msgid "Intro" msgstr "Intro" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Dimensione non Valida(%x) o Password (%x)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:612 msgid "Invalid Value!" msgstr "Valore non Valido!" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:462 msgid "Invalid bat.map or dir entry" msgstr "bat.map o voce directory non valide" #: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Tipo di evento %i non valido" #: Source/Core/Core/Src/HW/DVDInterface.cpp:322 msgid "Invalid file" msgstr "File non valido" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:41 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" "opening.bnr non valido trovato in gcm:\n" "%s\n" " E' possibile che sia necessario il redumping del gioco." #: Source/Core/Core/Src/Movie.cpp:735 msgid "Invalid recording file" msgstr "File di registrazione non valido" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:473 msgid "Invalid search parameters (no object selected)" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:456 msgid "Invalid search string (couldn't convert to number)" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:444 msgid "Invalid search string (only even string lengths supported)" msgstr "" #: Source/Core/Core/Src/Core.cpp:523 msgid "Invalid state" msgstr "Stato non valido" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:476 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:320 msgid "Italian" msgstr "Italiano" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:183 msgid "JAPAN" msgstr "GIAPPONE" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:66 msgid "JIT Recompiler (recommended)" msgstr "Ricompilatore JIT (consigliato)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:67 msgid "JITIL experimental recompiler" msgstr "Ricompilatore JITIL sperimentale" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:321 msgid "Japanese" msgstr "Giapponese" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:188 msgid "KOREA" msgstr "KOREA" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 msgid "Keep window on top" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:241 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:241 msgid "Key" msgstr "Combinaz. Tasti" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:322 msgid "Korean" msgstr "Coreano" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:57 msgid "L" msgstr "L" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "L Button" msgstr "Pulsante L" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:61 msgid "L-Analog" msgstr "L-Analogico" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:605 msgid "Language:" msgstr "Lingua:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:166 msgid "Last Overwritten State" msgstr "Ultimo stato di gioco sovrascritto" #: Source/Core/DolphinWX/Src/FrameTools.cpp:173 #: Source/Core/DolphinWX/Src/FrameTools.cpp:175 msgid "Last Saved State" msgstr "Ultimo stato di gioco salvato" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 msgid "Latency:" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:276 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:55 msgid "Left" msgstr "Sinistra" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60 msgid "Left Stick" msgstr "Levetta Sinistra" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:257 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" "Click sinistro del mouse per rilevare l'identità del tasto premuto.\n" "Premi 'spazio' per cancellare." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:689 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Click sinistro del mouse per rilevare l'input.\n" "Click centrale del mouse per cancellare.\n" "Click destro del mouse per altre opzioni." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:694 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Click sinistro/destro per altre opzioni.\n" "Click Centrale del mouse per cancellare." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:219 msgid "Less Than" msgstr "Minore di" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:565 msgid "Limit by FPS" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:924 msgid "Load" msgstr "Carica" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Load Custom Textures" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 msgid "Load State Slot 1" msgstr "Carica Stato di Gioco dall'Ingresso 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 msgid "Load State Slot 2" msgstr "Carica Stato di Gioco dall'Ingresso 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 msgid "Load State Slot 3" msgstr "Carica Stato di Gioco dall'Ingresso 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 msgid "Load State Slot 4" msgstr "Carica Stato di Gioco dall'Ingresso 4" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 msgid "Load State Slot 5" msgstr "Carica Stato di Gioco dall'Ingresso 5" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:205 msgid "Load State Slot 6" msgstr "Carica Stato di Gioco dall'Ingresso 6" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:206 msgid "Load State Slot 7" msgstr "Carica Stato di Gioco dall'Ingresso 7" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:207 msgid "Load State Slot 8" msgstr "Carica Stato di Gioco dall'Ingresso 8" #: Source/Core/DolphinWX/Src/FrameTools.cpp:169 msgid "Load State..." msgstr "Carica Stato di Gioco..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1329 msgid "Load Wii System Menu" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Carica il Menu di Sistema Wii %d%c" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:50 msgid "Load preset values from hack patterns available." msgstr "Carica valori preimpostati dai modelli hack disponibili." #: Source/Core/DolphinWX/Src/NetWindow.cpp:592 msgid "Local" msgstr "Locale" #: Source/Core/DolphinWX/Src/LogWindow.h:51 msgid "Log" msgstr "Log" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:26 msgid "Log Configuration" msgstr "Configurazione Log" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:301 msgid "Log FPS to file" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:96 msgid "Log Types" msgstr "Tipi di Log" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:81 msgid "Logger Outputs" msgstr "Destinazione Logger" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:132 #: Source/Core/DolphinWX/Src/Frame.cpp:327 msgid "Logging" msgstr "Registrazione Eventi" #: Source/Core/Core/Src/NetPlayClient.cpp:255 msgid "Lost connection to server!" msgstr "Connessione al server persa!" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "M Button" msgstr "Pulsante M" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:119 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" "L'MD5 non corrisponde\n" " %016llx%016llx != %016llx%016llx" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "MMU Speed Hack" msgstr "Hack Velocità MMU" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:527 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:563 msgid "MadCatz Gameshark files(*.gcs)" msgstr "File MadCatz Gameshark(*.gcs)" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:76 #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:51 msgid "Main Stick" msgstr "Levetta Principale" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:459 msgid "Maker ID:" msgstr "ID Produttore:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 msgid "Maker:" msgstr "Produttore:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 msgid "Max" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:448 msgid "Memcard already has a save for this title" msgstr "La Memcard possiede già un salvataggio per questo titolo" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:291 msgid "Memcard already opened" msgstr "La Memcard è già aperta" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:912 msgid "Memory Byte" msgstr "Byte" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:225 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:113 msgid "Memory Card" msgstr "Scheda di Memoria" #: Source/Core/DolphinWX/Src/MemcardManager.h:36 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" "Gestore Scheda di Memoria - AVVISO: Eseguire una copia di sicurezza prima " "dell'uso!" #: Source/Core/Core/Src/CoreParameter.cpp:372 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Il Nome file della Scheda di Memoria nell'Ingresso %c non è corretto\n" "Regione non specificata\n" "\n" "Il percorso dell'Ingresso %c è stato cambiato in\n" "%s\n" "Si desidera copiare il precedente file in questa nuova locazione?\n" #: Source/Core/Core/Src/HW/GCMemcard.cpp:124 msgid "Memorycard filesize does not match the header size" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 msgid "Menu" msgstr "Menu" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:114 msgid "Mic" msgstr "Mic" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 msgid "Min" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "Varie" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:795 msgid "Misc Settings" msgstr "Impostazioni Varie" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:240 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:294 msgid "Modifier" msgstr "Modificatore" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:115 msgid "Monospaced font" msgstr "Carattere a spaziatura fissa" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:86 msgid "Motor" msgstr "Motore" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" "\n" "\n" "\n" "\n" "\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:75 msgid "Multiply" msgstr "*" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:651 msgid "NOP" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:629 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:129 msgid "NP Add" msgstr "TN +" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:124 msgid "NP Begin" msgstr "TN Inizio" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:132 msgid "NP Decimal" msgstr "TN ." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:126 msgid "NP Delete" msgstr "TN Canc" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:133 msgid "NP Divide" msgstr "TN /" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP Down" msgstr "TN Giù" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "NP End" msgstr "TN Fine" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:111 msgid "NP Enter" msgstr "TN Invio" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:127 msgid "NP Equal" msgstr "TN =" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Home" msgstr "TN Inizio" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:125 msgid "NP Insert" msgstr "TN Ins" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Left" msgstr "TN Sinistra" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:128 msgid "NP Multiply" msgstr "TN *" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "NP Page Down" msgstr "TN Pag Giù" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "NP Page Up" msgstr "TN Pag Su" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Right" msgstr "TN Destra" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:130 msgid "NP Separator" msgstr "TN Separatore" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:109 msgid "NP Space" msgstr "TN Spazio" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:131 msgid "NP Subtract" msgstr "TN -" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:110 msgid "NP Tab" msgstr "TN Tab" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Up" msgstr "TN Su" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:447 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:50 msgid "Name:" msgstr "Nome:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:295 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:565 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:25 msgid "Name: " msgstr "Nome: " #: Source/Core/DolphinWX/Src/MemcardManager.cpp:526 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:562 msgid "Native GCI files(*.gci)" msgstr "File GCI nativi(*.gci)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:161 msgid "New Scan" msgstr "Nuova Ricerca" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:206 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:801 msgid "Next Page" msgstr "Pagina Successiva" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165 msgid "Next Scan" msgstr "Ricerca Successiva" #: Source/Core/DolphinWX/Src/NetWindow.cpp:68 msgid "Nickname :" msgstr "Pseudonimo:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:196 msgid "No Country (SDK)" msgstr "Nessun Paese (SDK)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:370 msgid "No ISOs or WADS found" msgstr "Nessun ISO o WAD trovata" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:508 #, c-format msgid "No banner file found for title %s" msgstr "Nessun file di banner trovato per il titolo %s" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:761 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:768 msgid "No description available" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:514 msgid "No docking" msgstr "Nessun aggancio" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:859 msgid "No file loaded" msgstr "Nessun file caricato" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:439 msgid "No free dir index entries" msgstr "Nessuna voce di directory libera" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:895 msgid "No recorded file" msgstr "Nessun file registrato" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501 #, c-format msgid "No save folder found for title %s" msgstr "Nessuna cartella di salvataggio trovata per il titolo %s" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 #: Source/Core/DolphinWX/Src/NetWindow.cpp:600 msgid "None" msgstr "Nessuno/a" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:323 msgid "Norwegian Bokmaal" msgstr "Norvegese" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:216 msgid "Not Equal" msgstr "Diverso" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:346 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:804 msgid "Not Set" msgstr "Non Impostato" #: Source/Core/DolphinWX/Src/Main.cpp:665 msgid "Not connected" msgstr "Non collegato" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:309 msgid "Notes" msgstr "Note" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:26 msgid "Notes: " msgstr "Note: " #: Source/Core/DolphinWX/Src/FrameAui.cpp:71 #: Source/Core/DolphinWX/Src/FrameAui.cpp:74 #: Source/Core/DolphinWX/Src/FrameAui.cpp:580 #: Source/Core/DolphinWX/Src/FrameAui.cpp:621 #: Source/Core/DolphinWX/Src/FrameAui.cpp:629 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:44 msgid "Notice" msgstr "Avviso/i" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "Num Lock" msgstr "Bloc Num" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Number Of Codes: " msgstr "Numero Di Codici:" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "Accelerazione Nunchuk" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:877 msgid "Object" msgstr "Oggetto" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:135 msgid "Object Range" msgstr "Intervallo Oggetto" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 msgid "Off" msgstr "Spento" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:602 msgid "On-Screen Display Messages" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:436 #, c-format msgid "Only %d blocks available" msgstr "Solo %d blocchi disponibili" #: Source/Core/DolphinWX/Src/FrameTools.cpp:434 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Open" msgstr "Apri" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 msgid "Open &containing folder" msgstr "Apri &percorso file" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:873 msgid "Open Wii &save folder" msgstr "Apri cartella &salvataggi Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:434 msgid "Open file..." msgstr "Apri file..." #: Source/Core/AudioCommon/Src/OpenALStream.cpp:61 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: impossibile creare il contesto per il dispositivo %s" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:72 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: impossibile trovare la periferica audio" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:66 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: impossibile aprire il dispositivo %s" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:499 msgid "OpenCL Texture Decoder" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500 msgid "OpenMP Texture Decoder" msgstr "Decodificatore Trama OpenMP" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:317 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:94 msgid "Options" msgstr "Opzioni" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Orange" msgstr "Arancione" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:468 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the the saves to a new memcard\n" msgstr "" "L'ordine dei file nella File Directory non corrisponde con l'ordine dei " "blocchi\n" "Clicca col tasto destro del mouse ed esporta tutti i salvataggi,\n" "successivamente eseguire l'importazione di questi ultimi in una nuova " "memcard\n" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:506 msgid "Other" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:206 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" "Altro client disconnesso a gioco in corso!! La modalità di Gioco-Online " "viene disabilitata. Arrestare manualmente il gioco." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:481 msgid "Output" msgstr "Output" #: Source/Core/DolphinWX/Src/FrameTools.cpp:356 msgid "P&lay Recording..." msgstr "&Avvia Riproduzione Registrazione..." #: Source/Core/Core/Src/HW/GCPad.cpp:30 msgid "Pad" msgstr "Pad" #: Source/Core/DolphinWX/Src/NetWindow.cpp:602 msgid "Pad " msgstr "Pad " #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34 msgid "Pads" msgstr "Pads" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "Page Down" msgstr "Pag Giù" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "Page Up" msgstr "Pag Su" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Paragraph" msgstr "Paragrafo" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:64 msgid "Parameters" msgstr "Parametri" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:222 #, c-format msgid "Partition %i" msgstr "Partizione %i" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:296 msgid "Patches" msgstr "Patches" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:556 msgid "Paths" msgstr "Percorsi" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1535 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1536 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Pause" msgstr "Pausa" #: Source/Core/DolphinWX/Src/FrameTools.cpp:142 msgid "Pause at end of movie" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402 msgid "Per-Pixel Lighting" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:351 msgid "Perfect" msgstr "Perfetto" #: Source/Core/DolphinWX/Src/FrameAui.cpp:609 #, c-format msgid "Perspective %d" msgstr "Prospettiva %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:165 #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1544 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1545 msgid "Play" msgstr "Gioca" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 msgid "Play Recording" msgstr "Avvia Riproduzione Registrazione" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:182 msgid "Play/Pause" msgstr "Gioca/Pausa" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:350 msgid "Playable" msgstr "Giocabile" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:154 msgid "Playback Options" msgstr "Opzioni di Riproduzione" #: Source/Core/DolphinWX/Src/NetWindow.cpp:301 msgid "Players" msgstr "Giocatori" #: Source/Core/DolphinWX/Src/FrameTools.cpp:985 msgid "Please confirm..." msgstr "Per favore confermare..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:579 msgid "Please create a perspective before saving" msgstr "Si prega di creare un prospettiva prima di salvare" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:36 msgid "Plus-Minus" msgstr "Più-Meno" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:324 msgid "Polish" msgstr "Polacco" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 msgid "Port 1" msgstr "Porta 1:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:733 msgid "Port 2" msgstr "Porta 2:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:734 msgid "Port 3" msgstr "Porta 3:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:735 msgid "Port 4" msgstr "Porta 4:" #: Source/Core/DolphinWX/Src/NetWindow.cpp:97 #: Source/Core/DolphinWX/Src/NetWindow.cpp:130 msgid "Port :" msgstr "Porta:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:325 msgid "Portuguese" msgstr "Portoghese" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:326 msgid "Portuguese (Brazilian)" msgstr "Portoghese (Brasiliano)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:396 msgid "Post-Processing Effect:" msgstr "" #: Source/Core/Core/Src/Movie.cpp:936 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" #: Source/Core/Core/Src/Movie.cpp:1055 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" #: Source/Core/Core/Src/Movie.cpp:1032 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:48 msgid "Presets: " msgstr "Preimpostazioni: " #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 msgid "Prev Page" msgstr "Pagina Precedente" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:800 msgid "Previous Page" msgstr "Pagina Precedente" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Previous Value" msgstr "Valore Precedente" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:60 msgid "Print" msgstr "Stamp" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 msgid "Profile" msgstr "Profilo" #: Source/Core/DolphinWX/Src/ISOProperties.h:55 msgid "Properties" msgstr "Proprietà" #: Source/Core/DolphinWX/Src/FrameTools.cpp:297 msgid "Purge Cache" msgstr "Pulisci Cache" #: Source/Core/Common/Src/MsgHandler.cpp:66 msgid "Question" msgstr "Conferma" #: Source/Core/DolphinWX/Src/NetWindow.cpp:159 #: Source/Core/DolphinWX/Src/NetWindow.cpp:316 msgid "Quit" msgstr "Esci" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:59 msgid "R" msgstr "R" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "R Button" msgstr "Pulsante R" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:63 msgid "R-Analog" msgstr "R-Analogico" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "RAM" msgstr "RAM" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:175 msgid "RUSSIA" msgstr "RUSSIA" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Range" msgstr "Gamma" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 msgid "Read-only mode" msgstr "Modalità in Sola-lettura" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "Real" msgstr "Reale" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Wiimote Reale" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 msgid "Real Wiimotes" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Reconnect Wiimote on State Loading" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:193 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:217 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:791 msgid "Record" msgstr "Registra" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:174 msgid "Recording Info" msgstr "Info di Registrazione" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:202 msgid "Recording Options" msgstr "Opzioni di Registrazione" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Red" msgstr "Rosso" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Red Left" msgstr "Rosso Sinistro" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Red Right" msgstr "Rosso Destro" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 msgid "Refresh" msgstr "Aggiorna" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Refresh List" msgstr "Aggiorna Elenco" #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 msgid "Refresh game list" msgstr "Aggiorna elenco giochi" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:812 msgid "Remove" msgstr "Rimuovi" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Render to Main Window" msgstr "Rendering nella finestra Principale" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 msgid "Reset" msgstr "Resetta" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:190 msgid "Results" msgstr "Risultati" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "Return" msgstr "Invio" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:277 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:57 msgid "Right" msgstr "Destra" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61 msgid "Right Stick" msgstr "Levetta Destra" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:85 msgid "Rumble" msgstr "Vibrazione" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:518 msgid "Run DSP LLE on a dedicated thread (not recommended)." msgstr "Esegui DSP LLE in un thread dedicato (non raccomandato)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:327 msgid "Russian" msgstr "Russo" #: Source/Core/DolphinWX/Src/FrameTools.cpp:163 msgid "Sa&ve State" msgstr "Sa&lva Stato di Gioco" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:472 msgid "Safe" msgstr "Accurata" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:196 #: Source/Core/DolphinWX/Src/FrameTools.cpp:460 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:925 msgid "Save" msgstr "Salva" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:532 msgid "Save GCI as..." msgstr "Salva GCI come.." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:209 msgid "Save State Slot 1" msgstr "Salva Stato di Gioco nell'Ingresso 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:210 msgid "Save State Slot 2" msgstr "Salva Stato di Gioco nell'Ingresso 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:211 msgid "Save State Slot 3" msgstr "Salva Stato di Gioco nell'Ingresso 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:212 msgid "Save State Slot 4" msgstr "Salva Stato di Gioco nell'Ingresso 4" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:213 msgid "Save State Slot 5" msgstr "Salva Stato di Gioco nell'Ingresso 5" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:214 msgid "Save State Slot 6" msgstr "Salva Stato di Gioco nell'Ingresso 6" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:215 msgid "Save State Slot 7" msgstr "Salva Stato di Gioco nell'Ingresso 7" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:216 msgid "Save State Slot 8" msgstr "Salva Stato di Gioco nell'Ingresso 8" #: Source/Core/DolphinWX/Src/FrameTools.cpp:165 msgid "Save State..." msgstr "Salva Stato di Gioco..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:585 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:595 msgid "Save as..." msgstr "Salva come..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1203 msgid "Save compressed GCM/ISO" msgstr "Salva GCM/ISO compressi" #: Source/Core/DolphinWX/Src/FrameTools.cpp:460 msgid "Save current perspective" msgstr "Salva prospettiva corrente" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1192 msgid "Save decompressed GCM/ISO" msgstr "Salva GCM/ISO decompressi" #: Source/Core/Core/Src/Movie.cpp:801 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Il salvataggio del filmato %s è corrotto, arresto registrazione..." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401 msgid "Scaled EFB Copy" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:556 #, c-format msgid "Scanning %s" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:539 msgid "Scanning for ISOs" msgstr "Ricerca ISO" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:540 msgid "Scanning..." msgstr "Ricerca..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:441 msgid "ScrShot" msgstr "Istantanea" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "Scroll Lock" msgstr "Bloc Scroll" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:264 msgid "Search" msgstr "Cerca" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:227 msgid "Search Filter" msgstr "Filtro di Ricerca" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Search Subfolders" msgstr "Cerca nelle Sottocartelle" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:250 msgid "Search current Object" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Search for hex Value:" msgstr "" #: Source/Core/Common/Src/SysConf.h:103 Source/Core/Common/Src/SysConf.h:126 #: Source/Core/Common/Src/SysConf.h:146 Source/Core/Common/Src/SysConf.h:167 #, c-format msgid "Section %s not found in SYSCONF" msgstr "Sezione %s non trovata in SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:59 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:490 msgid "Select" msgstr "Seleziona" #: Source/Core/DolphinWX/Src/FrameTools.cpp:691 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1069 msgid "Select The Recording File" msgstr "Seleziona il File di Registrazione" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1282 msgid "Select a Wii WAD file to install" msgstr "Seleziona un file WAD Wii da installare" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74 msgid "" "Select a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:520 msgid "Select a save file to import" msgstr "Seleziona un file da importare" #: Source/Core/DolphinWX/Src/FrameAui.cpp:363 msgid "Select floating windows" msgstr "Seleziona finestre libere/mobili" #: Source/Core/DolphinWX/Src/FrameTools.cpp:596 msgid "Select the file to load" msgstr "Seleziona il file da caricare" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1238 msgid "Select the save file" msgstr "Seleziona il file di salvataggio" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1385 msgid "Select the state to load" msgstr "Seleziona lo stato di gioco da caricare" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1399 msgid "Select the state to save" msgstr "Seleziona lo stato di gioco da salvare" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" #: Source/Core/InputCommon/Src/InputConfig.cpp:61 msgid "Selected controller profile does not exist" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:116 msgid "Selected font" msgstr "Carattere selezionato" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, use your desktop resolution.\n" "If still unsure, use the highest resolution which works for you." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70 msgid "" "Selects what graphics API to use internally.\n" "Direct3D 9 usually is the fastest one. OpenGL is more accurate though. " "Direct3D 11 is somewhere between the two.\n" "Note that the Direct3D backends are only available on Windows.\n" "\n" "If unsure, use Direct3D 11." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72 msgid "" "Selects what graphics API to use internally.\n" "Direct3D 9 usually is the fastest one. OpenGL is more accurate though. " "Direct3D 11 is somewhere between the two.\n" "Note that the Direct3D backends are only available on Windows.\n" "\n" "If unsure, use OpenGL." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:288 msgid "Send" msgstr "Invia" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 msgid "Sensor Bar Position:" msgstr "Posizione della Barra a Sensori: " #: Source/Core/DolphinWX/Src/WXInputBase.cpp:77 msgid "Separator" msgstr "Separatore" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:328 msgid "Serbian" msgstr "Serbo" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Porta seriale 1 - Questa è la porta per i dispositivi come l' adattatore/" "scheda di rete" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:488 msgid "Set" msgstr "Imposta" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:877 msgid "Set as &default ISO" msgstr "Imposta come ISO &predefinita" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:802 #, c-format msgid "Set as default Memcard %c" msgstr "Imposta %c come Memcard predefinita" #: Source/Core/Core/Src/ActionReplay.cpp:460 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" "SetARCode_IsActive: Indice troppo grande rispetto alla dimensione " "dell'elenco dei codici AR %lu" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:340 msgid "Settings..." msgstr "Impostazioni..." #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:222 msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Impossible trovare il file per le impostazioni" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:291 msgid "Shake" msgstr "Scuoti" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 msgid "Short Name:" msgstr "Nome breve:" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:103 msgid "Shoulder Buttons" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:231 msgid "Show &Console" msgstr "Mostra &Console" #: Source/Core/DolphinWX/Src/FrameTools.cpp:229 msgid "Show &Log" msgstr "Mostra Finestra di &Log" #: Source/Core/DolphinWX/Src/FrameTools.cpp:226 msgid "Show &Statusbar" msgstr "Mostra Barra di &Stato" #: Source/Core/DolphinWX/Src/FrameTools.cpp:224 msgid "Show &Toolbar" msgstr "Mostra Barra degli St&rumenti" #: Source/Core/DolphinWX/Src/FrameTools.cpp:295 msgid "Show Drives" msgstr "Mostra Unità a Disco" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Show EFB Copy Regions" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:300 msgid "Show FPS" msgstr "Mostra FPS" #: Source/Core/DolphinWX/Src/FrameTools.cpp:285 msgid "Show France" msgstr "Mostra Francia" #: Source/Core/DolphinWX/Src/FrameTools.cpp:271 msgid "Show GameCube" msgstr "Mostra GameCube" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:558 msgid "Show Input Display" msgstr "Mostra Tasti di Input" #: Source/Core/DolphinWX/Src/FrameTools.cpp:287 msgid "Show Italy" msgstr "Mostra Italia" #: Source/Core/DolphinWX/Src/FrameTools.cpp:278 msgid "Show JAP" msgstr "Mostra JAP" #: Source/Core/DolphinWX/Src/FrameTools.cpp:289 msgid "Show Korea" msgstr "Mostra Corea" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:471 msgid "Show Language:" msgstr "Mostra Lingua:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:230 msgid "Show Log &Configuration" msgstr "Mostra &Configurazione Log" #: Source/Core/DolphinWX/Src/FrameTools.cpp:280 msgid "Show PAL" msgstr "Mostra PAL" #: Source/Core/DolphinWX/Src/FrameTools.cpp:268 msgid "Show Platforms" msgstr "Mostra Piattaforme" #: Source/Core/DolphinWX/Src/FrameTools.cpp:277 msgid "Show Regions" msgstr "Mostra Regioni" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show Statistics" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:291 msgid "Show Taiwan" msgstr "Mostra Taiwan" #: Source/Core/DolphinWX/Src/FrameTools.cpp:282 msgid "Show USA" msgstr "Mostra USA" #: Source/Core/DolphinWX/Src/FrameTools.cpp:273 msgid "Show Wad" msgstr "Mostra Wad" #: Source/Core/DolphinWX/Src/FrameTools.cpp:269 msgid "Show Wii" msgstr "Mostra Wii" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:511 msgid "Show a confirmation box before stopping a game." msgstr "Mostra una messaggio di conferma prima di arrestare un gioco." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" "Mostra un avviso quando si verifica un potenziale grave errore.\n" "Disabilitando questa funzione si evita la comparsa di fastidiosi messaggi " "non-fatali, tuttavia\n" "potrà accadere che Dolphin improvvisamente incorra in un crash senza nessuna " "apparente spiegazione." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:816 msgid "Show first block" msgstr "Mostra primo blocco" #: Source/Core/DolphinWX/Src/FrameTools.cpp:144 msgid "Show lag counter" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:513 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:815 msgid "Show save blocks" msgstr "Mostra blocchi salvati" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:813 msgid "Show save comment" msgstr "Mostra commento salvato" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:814 msgid "Show save icon" msgstr "Mostra icona salvata" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:812 msgid "Show save title" msgstr "Mostra titolo salvato" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:293 msgid "Show unknown" msgstr "Mostra sconosciuto" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:319 msgid "Sideways Wiimote" msgstr "Wiimote in posizione di traverso" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Simplified Chinese" msgstr "Cinese Semplificato" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:311 msgid "Size" msgstr "Dimensioni" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 msgid "Skip BIOS" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Skip DCBZ clearing" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498 msgid "Skip Dest. Alpha Pass" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:451 msgid "Skip EFB Access from CPU" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Skip the destination alpha pass used in many games for various graphical " "effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:125 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "Sometimes also increases visual quality.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:388 #: Source/Core/DolphinWX/Src/FrameTools.cpp:400 #, c-format msgid "Slot %i" msgstr "Ingresso %i" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:719 msgid "Slot A" msgstr "Ingresso A" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Slot B" msgstr "Ingresso B" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:62 msgid "Snapshot" msgstr "Stamp" #: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:58 msgid "Software Renderer" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:683 msgid "Sound Settings" msgstr "Impostazioni Audio" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:77 #, c-format msgid "Sound backend %s is not valid." msgstr "L'interfaccia audio %s non è valida." #: Source/Core/AudioCommon/Src/DSoundStream.cpp:59 #, c-format msgid "Sound buffer creation failed: %s" msgstr "Creazione buffer audio non riuscita: %s" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:31 msgid "Space" msgstr "Spazio" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:475 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:329 msgid "Spanish" msgstr "Spagnolo" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 msgid "Speaker Volume:" msgstr "Volume Altoparlante:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " "glitches in certain games.\n" "\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less " "issues. Generally speaking, the lower the internal resolution is, the better " "your performance will be.\n" "\n" "If unsure, select 640x528." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:321 msgid "Speed up Disc Transfer Rate" msgstr "Aumenta la velocità di trasferimento del Disco" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:243 msgid "Square Stick" msgstr "Levetta Quadrata" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:107 msgid "Standard Controller" msgstr "Controller Standard" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:50 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 #: Source/Core/DolphinWX/Src/NetWindow.cpp:322 msgid "Start" msgstr "Start" #: Source/Core/DolphinWX/Src/FrameTools.cpp:208 msgid "Start &NetPlay" msgstr "Avvia Gioco-&Online" #: Source/Core/DolphinWX/Src/FrameTools.cpp:353 msgid "Start Re&cording" msgstr "Avvia Re&gistrazione" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:187 msgid "Start Recording" msgstr "Avvia Registrazione" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:312 msgid "State" msgstr "Stato" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "State Saves" msgstr "Stati di Gioco" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:108 msgid "Steering Wheel" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53 msgid "Stick" msgstr "Levetta" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:420 #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 #: Source/Core/DolphinWX/Src/NetWindow.cpp:325 msgid "Stop" msgstr "Arresta" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " "great speedup over EFB to RAM.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:280 msgid "Stretch to Window" msgstr "Adatta a Finestra" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Strum" msgstr "Strimpellata" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:78 msgid "Subtract" msgstr "-" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:77 #, c-format msgid "Successfully exported file to %s" msgstr "Esportazione file in %s riuscita" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:56 msgid "Successfully imported save files" msgstr "Seleziona il file di salvataggio" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:285 msgid "Swing" msgstr "Ruota/Oscilla" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:319 msgid "Synchronize GPU thread" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:320 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:744 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 msgid "System Language:" msgstr "Lingua di Sistema:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:191 msgid "TAIWAN" msgstr "TAIWAN" #: Source/Core/DolphinWX/Src/FrameTools.cpp:141 #: Source/Core/DolphinWX/Src/TASInputDlg.h:32 msgid "TAS Input" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Tab" msgstr "Tab" #: Source/Core/DolphinWX/Src/FrameAui.cpp:510 msgid "Tab split" msgstr "Separatore Scheda (Tab)" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37 msgid "Table Left" msgstr "Semipiano sinistro" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Table Right" msgstr "Semipiano destro" #: Source/Core/DolphinWX/Src/FrameTools.cpp:369 #: Source/Core/DolphinWX/Src/FrameTools.cpp:441 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 msgid "Take Screenshot" msgstr "Genera un'Istantanea di Gioco" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:109 msgid "TaruKonga (Bongos)" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Test" msgstr "Prova" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 msgid "Texture" msgstr "Trama" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:458 msgid "Texture Cache" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Texture Format Overlay" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:227 msgid "The WAD has been installed successfully" msgstr "Installazione WAD riuscita" #: Source/Core/Core/Src/ActionReplay.cpp:197 msgid "The address is invalid" msgstr "L'indirizzo non è valido" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:509 msgid "The checksum was successfully fixed" msgstr "Tentativo di ripristino della somma di controllo riuscito" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1242 msgid "The chosen directory is already in the list" msgstr "La directory scelta è già in lista" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1117 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1145 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1216 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "%s esiste già.\n" "Vuoi sostituirlo?" #: Source/Core/AudioCommon/Src/WaveFile.cpp:51 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:44 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" "Il file %s è già stato aperto, il file di intestazione non verrà scritto." #: Source/Core/Core/Src/Boot/Boot.cpp:332 #, c-format msgid "The file you specified (%s) does not exist" msgstr "Il file %s specificato non esiste" #: Source/Core/DolphinWX/Src/FrameAui.cpp:628 msgid "The name can not be empty" msgstr "il nome non puo' essere nullo" #: Source/Core/DolphinWX/Src/FrameAui.cpp:620 msgid "The name can not contain the character ','" msgstr "Il nome non può contenere il carattere ','" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:142 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:445 msgid "The save you are trying to copy has an invalid file size" msgstr "" "Il file di salvataggio che si sta provando a copiare ha una dimensione non " "valida" #: Source/Core/DolphinWX/Src/Main.cpp:427 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "La lingua selezionata non è supportata dal tuo sistema. Ritorno alla " "predefinita di sistema." #: Source/Core/Core/Src/NetPlayClient.cpp:43 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Le versioni del server e del client Gioco-Online non sono compatibili!" #: Source/Core/Core/Src/NetPlayClient.cpp:40 msgid "The server is full!" msgstr "Il server è pieno!" #: Source/Core/Core/Src/NetPlayClient.cpp:46 msgid "The server responded: the game is currently running!" msgstr "Il server ha risposto: il gioco è correntemente in esecuzione!" #: Source/Core/Core/Src/NetPlayClient.cpp:49 msgid "The server sent an unknown error message!" msgstr "Il server invia un messaggio d'errore sconosciuto!" #: Source/Core/Core/Src/CoreParameter.cpp:120 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "il file \"%s\" specificato non esiste" #: Source/Core/Core/Src/ActionReplay.cpp:198 msgid "The value is invalid" msgstr "Il valore non è valido" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 msgid "Theme:" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:476 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" "Un punto di ingresso in 00000001/00000002 deve essere presente. Dumping NAND " "probabilmente incompleto." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:307 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Queste impostazioni sovrascrivono quelle generiche di Dolphin. \n" "Per impostazione 'indeterminata' si intende che il gioco utilizza " "l'impostazione di Dolphin." #: Source/Core/Core/Src/ActionReplay.cpp:355 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Questo simulatore di action replay non supporta codici automodificanti." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:525 msgid "This could cause slow down in Wii Menu and some games." msgstr "" "Ciò potrebbe causare rallentamenti all'interno del Menu Wii e in alcuni " "giochi." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press " "SHIFT+R to reset the camera.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:504 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" "Consente di separare il processo (thread) dedicato al Video da quello " "adibito\n" "ai calcoli della CPU in modo da poterli eseguire su nuclei (cores) " "distinti.\n" "Migliora la velocità sui PC con più di un core,\n" "ma può anche provocare occasionali crash/difetti." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:286 msgid "This will let you Manually Edit the INI config file" msgstr "" "Questo vi permetterà di modificare manualmente il file di configurazione INI" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:249 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 msgid "Threshold" msgstr "Sensibilità" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Tilt" msgstr "Inclina" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:628 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:304 msgid "Title" msgstr "Titolo" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:125 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:144 msgid "To" msgstr "a" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:72 msgid "Toggle All Log Types" msgstr "Seleziona/Deseleziona tutti i Tipi di Log" #: Source/Core/DolphinWX/Src/FrameTools.cpp:440 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 msgid "Toggle Fullscreen" msgstr "Commuta a Schermo Intero" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Top" msgstr "Sopra" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Traditional Chinese" msgstr "Cinese Tradizionale" #: Source/Core/Core/Src/Boot/Boot.cpp:426 msgid "Tried to load an unknown file type." msgstr "Tentativo di caricamento di un tipo di file sconosciuto." #: Source/Core/Core/Src/HW/GCPadEmu.cpp:80 msgid "Triggers" msgstr "Grilletti" #: Source/Core/Common/Src/SysConf.h:91 Source/Core/Common/Src/SysConf.h:114 msgid "Trying to read from invalid SYSCONF" msgstr "Tentativo di accesso da una SYSCONF non valida" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:44 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" "Tentativo di accesso da una SYSCONF non valida\n" "Gli identificativi Wiimote bt non sono disponibili" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:330 msgid "Turkish" msgstr "Turco" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Turntable" msgstr "Giradischi da DJ" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71 msgid "Type" msgstr "Tipo" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30 msgid "UDP Port:" msgstr "Porta UDP:" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "Wiimote UDP" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:199 msgid "UNKNOWN" msgstr "SCONOSCIUTO" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:756 #, c-format msgid "UNKNOWN_%02X" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:178 msgid "USA" msgstr "USA" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:225 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:124 #, c-format msgid "" "Unable to parse line %lu of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:405 #, c-format msgid "Undefined %i" msgstr "%i non definito" #: Source/Core/DolphinWX/Src/FrameTools.cpp:177 msgid "Undo Load State" msgstr "Annulla Caricamento Stato di Gioco" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:718 msgid "Unexpected 0x80 call? Aborting..." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215 msgid "Unknown" msgstr "Sconosciuto" #: Source/Core/Core/Src/HW/DVDInterface.cpp:966 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Comando DVD %08x sconosciuto - errore fatale" #: Source/Core/Common/Src/SysConf.cpp:145 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Voce %i sconosciuta in SYSCONF (%s@%x)!" #: Source/Core/Core/Src/NetPlayClient.cpp:228 #, c-format msgid "Unknown message received with id : %d" msgstr "Messaggio ricevuto sconosciuto avente id : %d" #: Source/Core/Core/Src/NetPlayServer.cpp:504 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Messaggio sconosciuto avente id:%d ricevuto dal giocatore:%d Giocatore " "espluso!!" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:274 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:56 msgid "Up" msgstr "Su" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Aggiorna" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:320 msgid "Upright Wiimote" msgstr "Wiimote in posizione verticale" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Utilizza Modalità EuRGB60 (PAL60)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:291 msgid "Use Fullscreen" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:575 msgid "Use Hex" msgstr "Usa Hex" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:600 msgid "Use Panic Handlers" msgstr "Avvisi di Errore" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 msgid "" "Use a hacked upload strategy to stream vertices.\n" "This usually speed up, but is forbidden by OpenGL specification and may " "causes heavy glitches.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:126 msgid "" "Usually if shader compilation fails, an error message is displayed.\n" "However, one may skip the popups to allow interruption free gameplay by " "checking this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 msgid "Utility" msgstr "Utilità" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:290 msgid "V-Sync" msgstr "V-Sync" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:209 msgid "Value" msgstr "Valore" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73 msgid "Value:" msgstr "Valore:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:572 msgid "Value: " msgstr "Valore: " #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:51 msgid "Verbosity" msgstr "Verboso" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:380 msgid "Video" msgstr "Video" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 msgid "Virtual" msgstr "Virtuale" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:689 msgid "Volume" msgstr "Volume" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:498 #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:527 #, c-format msgid "WAD installation failed: error creating %s" msgstr "Installazione WAD non riuscita: errore nella creazione di %s" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:547 msgid "WAD installation failed: error creating ticket" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:67 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46 #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "Warning" msgstr "Allarme/i" #: Source/Core/Core/Src/Boot/Boot.cpp:291 msgid "Warning - starting DOL in wrong console mode!" msgstr "Attenzione - avvio DOL in modalità console errata!" #: Source/Core/Core/Src/Boot/Boot.cpp:341 msgid "Warning - starting ELF in wrong console mode!" msgstr "Attenzione - avvio ELF in modalità console errata!" #: Source/Core/Core/Src/Boot/Boot.cpp:221 msgid "Warning - starting ISO in wrong console mode!" msgstr "Attenzione - avvio ISO in modalità console errata!" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:519 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Attenzione! Si consiglia di eseguire la copia di sicurezza di tutti i file " "nella cartella:\n" "%s\n" "Vuoi proseguire?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:585 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Avviso: Questo sovrascriverà qualsiasi salvataggio esistente nella " "cartella:\n" "%s\n" "la quale presenta un nome uguale ai file sulla tua memcard\n" "Continuare?" #: Source/Core/Core/Src/Movie.cpp:844 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (frame %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" #: Source/Core/Core/Src/Movie.cpp:861 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Src/Movie.cpp:870 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %d, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %d, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:106 #: Source/Core/AudioCommon/Src/WaveFile.cpp:129 msgid "WaveFileWriter - file not open." msgstr "WaweFileWriter - file non aperto." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56 msgid "Whammy" msgstr "Tremolo" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Widescreen Hack" msgstr "Hack Widescreen" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:312 msgid "Width" msgstr "Larghezza" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:371 msgid "Wii Console" msgstr "Console Wii" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:844 msgid "Wii NAND Root:" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:205 msgid "Wii Save Import" msgstr "Importa Salvataggi Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1240 msgid "Wii save files (*.bin)|*.bin" msgstr "Salva i file Wii (*.bin)|*.bin" #: Source/Core/DiscIO/Src/WiiWad.cpp:82 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Impossibile leggere dal file" #: Source/Core/Core/Src/HW/Wiimote.cpp:17 #: Source/Core/DolphinWX/Src/FrameTools.cpp:447 msgid "Wiimote" msgstr "Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #, c-format msgid "Wiimote %i" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:667 msgid "Wiimote Connected" msgstr "Wiimote Collegato" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 msgid "Wiimote Motor" msgstr "Vibrazione Wiimote" #: Source/Core/DolphinWX/Src/FrameTools.cpp:447 msgid "Wiimote settings" msgstr "Impostazioni Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48 msgid "Wiimotes" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:134 msgid "Windows Left" msgstr "Windows Sinistro" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:136 msgid "Windows Menu" msgstr "Menù Windows" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:135 msgid "Windows Right" msgstr "Windows Destro" #: Source/Core/DolphinWX/Src/LogWindow.cpp:131 msgid "Word Wrap" msgstr "Adatta Testo" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1295 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:867 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 msgid "Working..." msgstr "Attività in corso..." #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59 msgid "Write to Console" msgstr "Scrivi nella Console" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:67 msgid "Write to Debugger" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:57 msgid "Write to File" msgstr "Scrivi su File" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61 msgid "Write to Window" msgstr "Scrivi in Finestra" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "CreateSourceVoice XAudio2 non riuscita: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114 #, c-format msgid "XAudio2 init failed: %#X" msgstr "Inizializzazione XAudio2 non riuscita: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "Creazione voce principale XAudio2 non riuscita: %#X" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 msgid "XF reg" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Yellow" msgstr "Giallo" #: Source/Core/Core/Src/DSP/DSPCore.cpp:120 msgid "" "You are using a free DSP ROM made by the Dolphin Team.\n" "All Wii games will work correctly, and most GC games should also work fine, " "but the GBA/IPL/CARD UCodes will not work.\n" msgstr "" #: Source/Core/Core/Src/DSP/DSPCore.cpp:116 msgid "" "You are using an old free DSP ROM made by the Dolphin Team.\n" "Only games using the Zelda UCode will work correctly.\n" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:73 msgid "You can't close panes that have pages in them." msgstr "Non è possibile chiudere riquadri che hanno pagine al loro interno" #: Source/Core/DolphinWX/Src/NetWindow.cpp:207 msgid "You must choose a game!!" msgstr "E' necessario selezionare un gioco!!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:605 msgid "You must enter a name!" msgstr "E' richiesto l'inserimento di un nome!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:450 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "E' necessario inserire un valore decimale, esadecimale o ottale." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 msgid "You must enter a valid profile name." msgstr "E' necessario inserie un nome valido per il profilo." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:936 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" "E' necessario il riavvio di Dolphin affinché le modifiche abbiano effetto." #: Source/Core/Core/Src/DSP/DSPCore.cpp:109 #, fuzzy msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "%s possiede un hash non corretto.\n" "Vorresti interrompere adesso per tentare di risolvere il problema?\n" "Se si seleziona \"No\", l'audio potrebbe risultare confuso e incomprensibile." #: Source/Core/Core/Src/CoreParameter.cpp:176 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "Il file GCM/ISO sembra non valido (paese non valido).\n" "Procedere con la zona PAL?" #: Source/Core/Common/Src/SysConf.cpp:58 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04llx)\n" "Do you want to generate a new one?" msgstr "" "Il tuo file SYSCONF possiede dimensioni errate.\n" "Dovrebbe essere 0x%04x (invece di 0x%04llx)\n" "Desideri generarne uno nuovo?" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:333 msgid "ZTP hack" msgstr "Hack ZTP" #: Source/Core/Core/Src/ActionReplay.cpp:387 msgid "Zero 3 code not supported" msgstr "Zero 3 codice non supportato" #: Source/Core/Core/Src/ActionReplay.cpp:408 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "Zero codice sconosciuto per dolphin: %08x" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:436 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:460 msgid "[ waiting ]" msgstr "[ attesa ]" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:91 msgid "[Custom]" msgstr "[Personalizzata]" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " "the OpenCL framework.\n" "However, right now it's known to cause texture defects in various games. " "Also it's slower than regular CPU texture decoding in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" "Possibly causes issues though.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508 msgid "^ ADD" msgstr "^ ADD" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:820 msgid "apploader (.img)" msgstr "apploader (.img)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185 msgid "failed to read bk header" msgstr "accesso all'intestazione bk non riuscito" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375 #, c-format msgid "failed to read data from file: %s" msgstr "accesso non riuscito ai dati dal file: %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:97 msgid "failed to read header" msgstr "accesso all'intestazione non riuscito" #: Source/Core/Core/Src/PowerPC/JitInterface.cpp:285 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Lettura Opcode da %x. Per favore segnalare." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:108 #, c-format msgid "not a wii save or read failure for file header size %x" msgstr "" "non un salvataggio wii oppure accesso non riuscito al file con dimensione " "intestazione %x" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:935 msgid "s" msgstr "s" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:457 #, c-format msgid "unknown cmd 0x%08x" msgstr "cmd 0x%08x sconosciuto" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1123 msgid "wxExecute returned -1 on application run!" msgstr "valore wxExecute ritornato -1 su applicazione in esecuzione!" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:56 msgid "zFar Correction: " msgstr "Correzione zFar: " #: Source/Core/DolphinWX/Src/PHackSettings.cpp:51 msgid "zNear Correction: " msgstr "Correzione zNear: " #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 msgid "| OR" msgstr "| OR" #~ msgid "Pair Up" #~ msgstr "Abbina" #~ msgid "Reconnect Wiimote Confirm" #~ msgstr "Conferma Ricollegamento Wiimote" #~ msgid "" #~ "Wiimote %i has been disconnected by system.\n" #~ "Maybe this game doesn't support multi-wiimote,\n" #~ "or maybe it is due to idle time out or other reason.\n" #~ "Do you want to reconnect immediately?" #~ msgstr "" #~ "Wiimote %i è stato disconnesso dal sistema. \n" #~ " Forse questo gioco non supporta il multi-wiimote, \n" #~ " o forse è dovuto ad altri motivi. \n" #~ "Vuoi riconnettersi immediatamente?"