# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Christer Hansen , 2013 # KHRZ , 2013-2015 # KHRZ , 2011,2013 # KHRZ , 2011 # Tokiko , 2015 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2015-12-17 02:03+0000\n" "PO-Revision-Date: 2015-12-15 19:36+0000\n" "Last-Translator: dolphinbot \n" "Language-Team: Norwegian Bokmål (http://www.transifex.com/delroth/dolphin-" "emu/language/nb/)\n" "Language: nb\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinWX/AboutDolphin.cpp:55 msgid "" "\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" "\n" "Dolphin er en gratis og åpen-kildekode GameCube og Wii emulatr.\n" "\n" "Denne softwaren bør ikke brukes for å spille spill du ikke lovlig eier.\n" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:520 msgid " (internal IP)" msgstr " (intern IP)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:207 msgid " (too many to display)" msgstr "(for mange til å vises)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:111 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:422 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:460 msgid " Game : " msgstr "Spill :" #: Source/Core/DolphinWX/InputConfigDiag.cpp:598 msgid "! NOT" msgstr "! IKKE" #: Source/Core/Core/HW/GCMemcard.cpp:33 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" finnes ikke.\n" "Opprett et nytt 16MB-minnekort?" #: Source/Core/DiscIO/CompressedBlob.cpp:171 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "Mislyktes i å skrubbe \"%s\". Sannsynligvis er image-filen korrupt." #: Source/Core/DiscIO/CompressedBlob.cpp:147 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "\"%s\" er allerede komprimert! Kan ikke komprimere videre." #: Source/Core/Core/ConfigManager.cpp:711 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" er en ugyldig GCM/ISO-fil, eller er ikke en GC/Wii-ISO." #: Source/Core/DolphinWX/MemcardManager.cpp:201 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sKopier%1$s" #: Source/Core/DiscIO/CompressedBlob.cpp:222 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:68 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" "%s\n" "Ble ikke lastet fordi den har samme interne filnavn som den forrige lastede " "lagringsfilen\n" "%s" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:88 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" "%s\n" "ble ikke lastet forde det er en ugyldig GCI-fil.\n" "Filstørrelsen (0x%) matcher ikke størrelsen i headeren (0x%x)" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:79 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" "%s\n" "ble ikke lastet fordi det er en ugyldig GCI.\n" "Antallet blokker hevdes å være %u" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:118 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" "%s\n" "ble ikke lastet fordi det ikke er nok frie blokker på det virtuelle " "minnekortet" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:109 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" "%s\n" "ble ikke lastet fordi det er mindre enn 10%% frie blokker tilgjengelig på " "minnekortet\n" "Blokker Totalt: %d; Frie Blokker: %d" #: Source/Core/DolphinWX/GameListCtrl.cpp:408 #, c-format msgid "%s (Disc %i)" msgstr "%s (Disk %i)" #: Source/Core/Core/Boot/Boot.cpp:206 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "%s IPL funnet i mappen %s. Disken kan kanskje ikke gjennkjennes" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:195 #: Source/Core/Core/HW/WiiSaveCrypted.cpp:374 #, c-format msgid "%s already exists, overwrite?" msgstr "%s finnes allerede, overskriv?" #: Source/Core/Core/HW/GCMemcard.cpp:58 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" "%s kunne ikke lastes som et minnekort.\n" "Kortstørrelsen er ugyldig (0x%x byte)" #: Source/Core/Core/HW/GCMemcard.cpp:73 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" "%s kunne ikke lastes som et minnekort.\n" "Kortstørrelsen er ugyldig (0x%x byte)" #: Source/Core/Core/HW/GCMemcard.cpp:53 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s kunne ikke lastes som et minnekort.\n" "Filen er ikke stor nok til å være en gyldig minnekortfil (0x%x bytes)" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:220 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "%s er ikke en mappe, kunne ikke flytte til *.original.\n" "Verifiser dine skriverettigheter, eller flytt filen ut fra Dolphins mapper" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:214 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "%s er ikke en mappe, flyttet til *.original" #: Source/Core/DolphinWX/MemcardManager.cpp:207 #, c-format msgid "%sDelete%s" msgstr "%sSlett%s" #: Source/Core/DolphinWX/MemcardManager.cpp:205 #, c-format msgid "%sExport GCI%s" msgstr "%sEksporter GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:203 #, c-format msgid "%sImport GCI%s" msgstr "%sImporter GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:785 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u ledige blokker; %u ledige dir-oppføringer" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:875 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:941 #, c-format msgid "%u frames" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:895 #, c-format msgid "%u objects" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:910 #, c-format msgid "%zu FIFO bytes" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:930 #, c-format msgid "%zu memory bytes" msgstr "" #: Source/Core/DolphinWX/InputConfigDiag.cpp:597 msgid "&& AND" msgstr "&& OG" #: Source/Core/DolphinWX/FrameTools.cpp:386 msgid "&About..." msgstr "&Om..." #: Source/Core/DolphinWX/FrameTools.cpp:229 msgid "&Audio Settings" msgstr "&Audio innstillinger" #: Source/Core/DolphinWX/FrameTools.cpp:132 msgid "&Boot from DVD Backup..." msgstr "&Start fra DVD backup..." #: Source/Core/DolphinWX/FrameTools.cpp:282 msgid "&Breakpoints" msgstr "&Brytepunkter" #: Source/Core/DolphinWX/FrameTools.cpp:144 msgid "&Browse for ISOs..." msgstr "&Søk etter ISO-filer..." #: Source/Core/DolphinWX/FrameTools.cpp:244 msgid "&Cheat Manager" msgstr "&Juksekode Manager" #: Source/Core/DolphinWX/FrameTools.cpp:230 msgid "&Controller Settings" msgstr "&Kontrol-innstillinger" #: Source/Core/DolphinWX/GameListCtrl.cpp:908 msgid "&Delete File..." msgstr "&Slett Fil..." #: Source/Core/DolphinWX/GameListCtrl.cpp:930 msgid "&Delete selected ISOs..." msgstr "&Slett merkede ISO-filer..." #: Source/Core/DolphinWX/FrameTools.cpp:198 msgid "&Emulation" msgstr "&Emulering" #: Source/Core/DolphinWX/FrameTools.cpp:147 msgid "&File" msgstr "&Fil" #: Source/Core/DolphinWX/FrameTools.cpp:421 msgid "&Frame Advance" msgstr "&Bilde for bilde" #: Source/Core/DolphinWX/FrameTools.cpp:438 msgid "&Fullscreen" msgstr "&Fullskjerm" #: Source/Core/DolphinWX/FrameTools.cpp:384 msgid "&GitHub Repository" msgstr "&GitHub Repo" #: Source/Core/DolphinWX/FrameTools.cpp:228 msgid "&Graphics Settings" msgstr "&Grafikkinstllinger" #: Source/Core/DolphinWX/FrameTools.cpp:387 msgid "&Help" msgstr "&Hjelp" #: Source/Core/DolphinWX/FrameTools.cpp:231 msgid "&Hotkey Settings" msgstr "Innstillinger for &hurtigtaster" #: Source/Core/DolphinWX/FrameTools.cpp:284 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/FrameTools.cpp:172 msgid "&Load State" msgstr "Åpne hurtiglagring" #: Source/Core/DolphinWX/FrameTools.cpp:241 msgid "&Memcard Manager (GC)" msgstr "&Minnekort Manager (GC)" #: Source/Core/DolphinWX/FrameTools.cpp:283 msgid "&Memory" msgstr "&Minne" #: Source/Core/DolphinWX/FrameTools.cpp:222 msgid "&Movie" msgstr "&Film" #: Source/Core/DolphinWX/FrameTools.cpp:399 msgid "&Open..." msgstr "&Åpne..." #: Source/Core/DolphinWX/FrameTools.cpp:237 msgid "&Options" msgstr "&Innstillinger" #: Source/Core/DolphinWX/FrameTools.cpp:410 msgid "&Pause" msgstr "&Pause" #: Source/Core/DolphinWX/FrameTools.cpp:412 msgid "&Play" msgstr "&Spill" #: Source/Core/DolphinWX/GameListCtrl.cpp:889 msgid "&Properties" msgstr "&Egenskaper" #: Source/Core/DolphinWX/FrameTools.cpp:434 msgid "&Read-Only Mode" msgstr "&Skrivebeskyttet modus" #: Source/Core/DolphinWX/FrameTools.cpp:405 msgid "&Refresh List" msgstr "&Oppdater liste" #: Source/Core/DolphinWX/FrameTools.cpp:280 msgid "&Registers" msgstr "&Registre" #: Source/Core/DolphinWX/FrameTools.cpp:418 msgid "&Reset" msgstr "&Tilbakestill" #: Source/Core/DolphinWX/FrameTools.cpp:285 msgid "&Sound" msgstr "&Lyd" #: Source/Core/DolphinWX/FrameTools.cpp:415 msgid "&Stop" msgstr "S&topp" #: Source/Core/DolphinWX/FrameTools.cpp:263 msgid "&Tools" msgstr "&Verktøy" #: Source/Core/DolphinWX/FrameTools.cpp:286 msgid "&Video" msgstr "&Video" #: Source/Core/DolphinWX/FrameTools.cpp:371 msgid "&View" msgstr "Vi&s" #: Source/Core/DolphinWX/FrameTools.cpp:281 msgid "&Watch" msgstr "&Se" #: Source/Core/DolphinWX/FrameTools.cpp:382 msgid "&Website" msgstr "&Nettside" #: Source/Core/DolphinWX/GameListCtrl.cpp:890 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:54 msgid "(Error: Bad host)" msgstr "(Feil: Dårlig host)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:58 msgid "(Error: Disconnected)" msgstr "(Feil: Frakoblet)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:56 msgid "(Error: Dolphin too old)" msgstr "(Feil: Dolphin er for gammel)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:60 msgid "(Error: Socket)" msgstr "(Feil: Socket)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:62 msgid "(Error: Timeout)" msgstr "(Feil: tidsavbrudd)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:64 msgid "(Error: Unknown)" msgstr "(Feil: Ukjent)" #: Source/Core/DolphinWX/AboutDolphin.cpp:51 msgid "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of " "Nintendo. Dolphin is not affiliated with Nintendo in any way." msgstr "" "(c) 2003-2015 Dolphin-teamet. \"GameCube\" og \"Wii\" er varemerker av " "Nintendo. Dolphin er på ingen måte affiliert med Nintendo." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:721 msgid "(off)" msgstr "(av)" #: Source/Core/DolphinWX/InputConfigDiag.cpp:599 msgid "+ ADD" msgstr "+ LEGG TIL" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:350 msgid "1.5x Native (960x792)" msgstr "1.5x Opprinnelig størrelse (960x792)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51 msgid "16-bit" msgstr "16-bits" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:350 msgid "2.5x Native (1600x1320)" msgstr "2.5x Opprinnelig størrelse (1600x1320)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:350 msgid "2x Native (1280x1056) for 720p" msgstr "2x Opprinnelig størrelse (1280x1056) for 720p" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51 msgid "32-bit" msgstr "32-bits" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 msgid "3x Native (1920x1584) for 1080p" msgstr "3x Opprinnelig størrelse (1920x1584) for 1080p" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 msgid "4x Native (2560x2112) for 1440p" msgstr "4x Opprinnelig størrelse (2560x2112) for 1440p" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:351 msgid "5x Native (3200x2640)" msgstr "5x Opprinnelig størrelse (3200x2640)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 msgid "6x Native (3840x3168) for 4K" msgstr "6x Opprinnelig størrelse (3840x3168) for 4K" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 msgid "7x Native (4480x3696)" msgstr "7x Opprinnelig størrelse (4480x3696)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51 msgid "8-bit" msgstr "8-bits" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 msgid "8x Native (5120x4224) for 5K" msgstr "8x Opprinnelig størrelse (5120x4224) for 5K" #: Source/Core/DolphinWX/PatchAddEdit.cpp:40 msgid "" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:277 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:28 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:73 msgid "" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:312 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:376 msgid "A NetPlay window is already open!" msgstr "Et NetPlay-vindu er allerede åpent!" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:121 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:151 msgid "A game is not currently running." msgstr "Det kjøres ingen spill nå." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:321 msgid "" "A supported Bluetooth device could not be found.\n" "You must manually connect your Wiimotes." msgstr "" "En støttet bluetooth-enhet kunne ikke finnes.\n" "Du må manuelt koble til dine WiiMote-er." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:119 msgid "" "ALERT:\n" "\n" "Netplay will only work with the following settings:\n" " - DSP Emulator Engine Must be the same on all computers!\n" " - Manually set the extensions for each Wiimote\n" "\n" "All players should use the same Dolphin version and settings.\n" "All memory cards must be identical between players or disabled.\n" "Wiimote support is probably terrible. Don't use it.\n" "\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" msgstr "" "ADVARSEL:\n" "\n" "NetPlay vil kun fungere under følgende innstillinger:\n" " - DSP Emulator Motor må være det samme på alle maskiner!\n" "- Set ekstensjonene mauelt for hver Wiimote\n" "\n" "Alle spillere burde bruke samme Dolphin-versjon og innstillinger.\n" "Alle minnekort burde være identiske mellom spillerne eller deaktivert.\n" "Wiimote støtte er dårlig. Ikke bruk dem.\n" "\n" "Hvis koblet direkte må hosten ha valgt UDP-port åpen/forward!\n" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:36 msgid "AM Baseboard" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54 msgid "AM-Baseboard" msgstr "AM-Baseboard" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:116 #: Source/Core/DolphinWX/ISOProperties.cpp:315 msgid "AR Codes" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.h:14 msgid "About Dolphin" msgstr "Om Dolphin" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:493 msgid "Accuracy:" msgstr "Nøyaktighet:" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Action Replay Code Dekrypteringsfeil:\n" "Parity-sjekk Feilet\n" "\n" "Skyldig-kode:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:474 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Legg Til " "Kode (%s)" #: Source/Core/Core/ActionReplay.cpp:562 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) in Fyll Og " "Skli (%s)" #: Source/Core/Core/ActionReplay.cpp:354 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Ram-skriv " "Og Fyll (%s)" #: Source/Core/Core/ActionReplay.cpp:414 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Skriv Til " "Peker (%s)" #: Source/Core/Core/ActionReplay.cpp:609 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay Feil: Ugyldig verdi (%08x) i Minnekopi (%s)" #: Source/Core/Core/ActionReplay.cpp:489 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay feil: Master koder og skriving til CCXXXXXX ikke implementert " "(%s)\n" " Master koder behøves ikke. Ikke bruk master koder." #: Source/Core/Core/ActionReplay.cpp:181 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay Feil: Ugyldig AR-kode linje: %s" #: Source/Core/Core/ActionReplay.cpp:725 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Kondisjonsbasert Kode: Ugyldig Størrelse %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:693 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Ugyldig Normal Kodetype %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:749 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normal Kode %i: ugyldig Sub-type %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:645 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Kode 0: Ugyldig Sub-type %08x (%s)" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:182 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:204 msgid "Adapter Detected" msgstr "Adapter Oppdaget" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:206 msgid "Adapter Not Detected" msgstr "Ingen Adapter Oppdaget" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:261 msgid "Adapter:" msgstr "Adapter:" #: Source/Core/DolphinWX/WXInputBase.cpp:68 #: Source/Core/DolphinWX/PatchAddEdit.cpp:80 msgid "Add" msgstr "Legg til" #: Source/Core/DolphinWX/ISOProperties.cpp:1462 msgid "Add ActionReplay Code" msgstr "Legg til Action Replay Kode" #: Source/Core/DolphinWX/ISOProperties.cpp:1379 msgid "Add Patch" msgstr "Legg til Patch" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38 #: Source/Core/DolphinWX/ISOProperties.cpp:427 #: Source/Core/DolphinWX/ISOProperties.cpp:448 msgid "Add..." msgstr "Legg til..." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:290 msgid "Address" msgstr "Addresse" #: Source/Core/DolphinWX/InputConfigDiag.cpp:850 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Juster analogkontrolltrykket som kreves for å aktivere knapper." #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35 msgid "Advance Game Port" msgstr "" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:76 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:535 msgid "Advanced" msgstr "Avansert" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:80 msgid "Advanced Settings" msgstr "Avanserte innstillinger" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43 #: Source/Core/DolphinWX/FrameTools.cpp:683 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Alle GameCube/Wii filer (elf, dol, gcm, wbfs, ciso, gcz, wad)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1220 msgid "All GameCube GCM files (gcm)" msgstr "Alle GameCube GCM-filer (gcm)" #: Source/Core/DolphinWX/FrameTools.cpp:1601 #: Source/Core/DolphinWX/FrameTools.cpp:1615 msgid "All Save States (sav, s##)" msgstr "Alle hurtiglagringene (sav, s##)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1218 msgid "All Wii ISO files (iso)" msgstr "Alle Wii ISO-filer (iso)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1241 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Alle komprimerte GC/Wii-filer (gcz)" #: Source/Core/Common/Assert.h:42 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:430 msgid "Anaglyph" msgstr "Anaglyph" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:266 msgid "Analyze" msgstr "Analyser" #: Source/Core/InputCommon/ControllerEmu.cpp:217 msgid "Angle" msgstr "Vinkel" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:383 msgid "Anisotropic Filtering:" msgstr "Anisotropisk filtrering:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:369 msgid "Anti-Aliasing:" msgstr "Kantutjevning:" #: Source/Core/DolphinWX/ISOProperties.cpp:474 msgid "Apploader Date:" msgstr "Applikasjonslaster Dato:" #: Source/Core/DiscIO/VolumeDirectory.cpp:304 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "" "Applikasjonslasteren er i feil størrelse... er dette virkelig en " "applikasjonslaster?" #: Source/Core/DiscIO/VolumeDirectory.cpp:298 msgid "Apploader unable to load from file" msgstr "Applikasjonlaster klarte ikke å laste fra fil" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77 msgid "Apploader:" msgstr "Applikasjonslaster:" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:123 msgid "Apply" msgstr "Bruk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:139 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Benytter en postprosesseringseffekt etter hver bilderendering.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/InputConfigDiag.cpp:707 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Er du sikker på at du vil slette \"%s\"?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1041 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" "Er du sikker på at du vil slette disse filene?\n" "De vil bli borte for alltid!" #: Source/Core/DolphinWX/GameListCtrl.cpp:1032 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Er du sikker på at du vil slette denne filen?\n" "Den vil bli borte for alltid!" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:383 msgid "Are you trying to use the same file in both slots?" msgstr "Prøver du å bruke samme fil i begge slotter?" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:294 msgid "Aspect Ratio:" msgstr "Aspektforhold:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:179 msgid "Assign Controller Ports" msgstr "Velg Kontrollerporter" #: Source/Core/DolphinWX/FrameAui.cpp:75 msgid "At least one pane must remain open." msgstr "Minst en rute må stå åpen." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58 msgid "" "Attempt to detect and skip wait-loops.\n" "If unsure, leave this checked." msgstr "" "Prøv å oppdage og hoppe over ventelooper.\n" "Hvis usikker, la stå merket." #: Source/Core/DolphinWX/Config/ConfigMain.cpp:72 msgid "Audio" msgstr "Audio" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:67 msgid "Audio Backend:" msgstr "Audio Backend:" #: Source/Core/AudioCommon/AOSoundStream.cpp:29 msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Feil ved åpning av AO-device.\n" #: Source/Core/DolphinWX/ISOProperties.cpp:131 msgid "Australia" msgstr "Australia" #: Source/Core/DolphinWX/AboutDolphin.cpp:60 msgid "Authors" msgstr "Forfattere" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:43 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:151 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:292 msgid "Auto" msgstr "Automatisk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:349 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Multiplum av 640x528)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:349 msgid "Auto (Window Size)" msgstr "Automatisk (Vindusstørrelse):" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:313 msgid "Auto adjust Window Size" msgstr "Automatisk juster Vindusstørrelse" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:100 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Justerer automatisk vindusstørrelsen til din interne oppløsning.\n" "\n" "Hvis usikker, la stå deaktivert." #: Source/Core/Core/HW/GCMemcardDirectory.cpp:531 msgid "BAT incorrect. Dolphin will now exit" msgstr "BAT ugyldig. Dolphin vil nå avslutte." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:764 msgid "BP register " msgstr "BP-register" #: Source/Core/DolphinWX/WXInputBase.cpp:19 msgid "Back" msgstr "Tilbake" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:72 msgid "Backend Settings" msgstr "Backend-innstillinger" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:58 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:233 msgid "Backend:" msgstr "Backend:" #: Source/Core/Core/HotkeyManager.cpp:232 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:247 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301 #: Source/Core/Core/HW/GCPadEmu.cpp:83 msgid "Background Input" msgstr "Bakgrunnsinndata" #: Source/Core/InputCommon/ControllerEmu.cpp:199 msgid "Backward" msgstr "Bakover" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284 msgid "Balance Board" msgstr "Balansebrett" #: Source/Core/DolphinWX/GameListCtrl.cpp:274 #: Source/Core/DolphinWX/MemcardManager.cpp:644 #: Source/Core/DolphinWX/FrameTools.cpp:354 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinWX/ISOProperties.cpp:587 msgid "Banner Details" msgstr "Bannerdetaljer" #: Source/Core/DolphinWX/ISOProperties.cpp:543 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:62 msgid "Bar" msgstr "Bar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:320 msgid "Basic" msgstr "Grunnleggende" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74 msgid "Basic Settings" msgstr "Grunnleggende Innstillinger" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:27 msgid "Bass" msgstr "Bass" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:306 msgid "Battery" msgstr "Batteri" #: Source/Core/Core/HW/GCMemcard.cpp:149 msgid "Block Allocation Table checksum failed" msgstr "Blokkallokasjontabellsjekksum feilet" #: Source/Core/DolphinWX/MemcardManager.cpp:648 msgid "Blocks" msgstr "Blokker" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Blue" msgstr "Blå" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Blue Left" msgstr "Blå Venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30 msgid "Blue Right" msgstr "Blå Høyre" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:591 msgid "Borderless Fullscreen" msgstr "Rammefri Fullskjerm" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339 msgid "Bottom" msgstr "Bunn" #: Source/Core/DolphinWX/InputConfigDiag.cpp:250 #, c-format msgid "Bound Controls: %lu" msgstr "Bundede Kontroller: %lu" #: Source/Core/DolphinWX/AboutDolphin.cpp:52 #, c-format msgid "Branch: %s" msgstr "Gren: %s" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34 msgid "Broadband Adapter" msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:374 msgid "Broken" msgstr "Ødelagt" #: Source/Core/DolphinWX/FrameTools.cpp:551 msgid "Browse" msgstr "Bla etter" #: Source/Core/DolphinWX/GameListCtrl.cpp:227 msgid "Browse for a directory to add" msgstr "Bla etter en mappe å legge til" #: Source/Core/DolphinWX/FrameTools.cpp:551 msgid "Browse for an ISO directory..." msgstr "Bla etter en ISO-mappe..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1101 msgid "Browse for output directory" msgstr "Bla etter lagringssted" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:199 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/DolphinWX/TASInputDlg.cpp:129 #: Source/Core/DolphinWX/TASInputDlg.cpp:243 #: Source/Core/DolphinWX/TASInputDlg.cpp:343 #: Source/Core/Core/HW/GCPadEmu.cpp:59 msgid "Buttons" msgstr "Knapper" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80 msgid "Bypass XFB" msgstr "Bypasser XFB" #: Source/Core/DolphinWX/ISOProperties.cpp:330 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "Overstyr tømmingen av data-cache-en av DCBZ-instruksjonen. Vanligvis bør " "denne innstillingen stå uaktivert." #: Source/Core/DolphinWX/TASInputDlg.cpp:327 #: Source/Core/Core/HW/GCPadEmu.cpp:65 msgid "C Stick" msgstr "C-joystick" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775 msgid "CP register " msgstr "CP-register" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:55 msgid "CPU Emulator Engine" msgstr "CPU-emulatormotor" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52 msgid "CPU Options" msgstr "CPU-alternativer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:132 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Cache brukerlagde teksturer til system-RAM under oppstart.\n" "Dette kan kreve eksponensielt mer RAM, men fikser potensiell stuttring.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:26 msgid "Cached Interpreter (slower)" msgstr "Cached Interpreter (tregere)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:111 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Kalkuler lys på 3D-grafikk per-piksel istedenfor per punkt, som smoother ut " "polygoner så triangler blir mindre synlige.\n" "Forårsaker sjelden ytelsesproblemer eller grafiske feil.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1868 #, c-format msgid "Can't find Wiimote by connection handle %02x" msgstr "Kan ikke finne WiiMote fra koblingshandler %02x" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:125 #: Source/Core/DolphinWX/WXInputBase.cpp:33 msgid "Cancel" msgstr "Avbryt" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:330 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" msgstr "" "Kan ikke bruke den filen som et minnekort.\n" "%s\n" "er ikke en gyldig GameCube-minnekortfil" #: Source/Core/DolphinWX/WXInputBase.cpp:44 msgid "Caps Lock" msgstr "Caps Lock" #: Source/Core/InputCommon/ControllerEmu.cpp:230 msgid "Center" msgstr "Senter" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:20 msgid "Change" msgstr "Endre" #: Source/Core/DolphinWX/GameListCtrl.cpp:917 msgid "Change &Disc" msgstr "Endre &Disk" #: Source/Core/DolphinWX/FrameTools.cpp:402 msgid "Change &Disc..." msgstr "Endre &disk..." #: Source/Core/Core/HotkeyManager.cpp:16 msgid "Change Disc" msgstr "Endre disk" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13 msgid "Change Game" msgstr "Endre spill" #: Source/Core/Core/Movie.cpp:1125 #, c-format msgid "Change the disc to %s" msgstr "Endre disk tli %s" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:118 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Endre språk for brukerinnstillinger.\n" "Krever omstart." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50 msgid "Changing this will have no effect while the emulator is running." msgstr "Å endre dette vil ikke ha noen effekt mens emulatoren kjører" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:137 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:48 msgid "Cheat Code" msgstr "Juksekode" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:166 msgid "Cheat Manager" msgstr "&Juksekode-Manager" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:119 msgid "Cheat Search" msgstr "Juksekodesøk" #: Source/Core/DolphinWX/ISOProperties.cpp:716 msgid "Check Partition Integrity" msgstr "Sjekk partisjonsintegritet" #: Source/Core/DolphinWX/AboutDolphin.cpp:54 msgid "Check for updates: " msgstr "Sjekk etter oppdateringer:" #: Source/Core/DolphinWX/ISOProperties.cpp:961 msgid "Checking integrity..." msgstr "Sjekker integritet..." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:45 msgid "Choose a DVD root directory:" msgstr "Velg en DVD-rotmappe" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49 msgid "Choose a NAND root directory:" msgstr "Velg en NAND-rotmappe" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42 msgid "Choose a default ISO:" msgstr "Velg en standard-ISO:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:128 msgid "Choose a directory to add" msgstr "Velg en mappe å legge til" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:315 msgid "Choose a file to open" msgstr "Velg en fil å åpne" #: Source/Core/DolphinWX/MemcardManager.cpp:222 msgid "Choose a memory card:" msgstr "Velg et minnekort:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:46 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Velg fil til å bruke som applikasjonslaster: (gjelder kun for disker laget " "fra mapper)" #: Source/Core/DolphinWX/ISOProperties.cpp:854 #: Source/Core/DolphinWX/ISOProperties.cpp:907 msgid "Choose the folder to extract to" msgstr "Velg mappen å ekstrahere til" #: Source/Core/InputCommon/ControllerEmu.cpp:216 msgid "Circle Stick" msgstr "Sirkel-joystick" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:57 msgid "Classic" msgstr "Klassisk" #: Source/Core/DolphinWX/WXInputBase.cpp:35 #: Source/Core/DolphinWX/InputConfigDiag.cpp:579 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1015 #: Source/Core/DolphinWX/LogWindow.cpp:133 msgid "Clear" msgstr "Tøm" #: Source/Core/Core/NetPlayServer.cpp:357 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "Klientfrakobling mens spillet kjørte!! NetPlay er slått av. Du må manuelt " "stoppe spillet." #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:118 #: Source/Core/DolphinWX/ISOProperties.cpp:619 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:279 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:129 #: Source/Core/DolphinWX/MemcardManager.cpp:252 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:605 msgid "Close" msgstr "Lukk" #: Source/Core/DolphinWX/FrameTools.cpp:226 msgid "Co&nfigure..." msgstr "Ko&nfigurer..." #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:74 msgid "Code Info" msgstr "Kodeinfo" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:52 msgid "Code:" msgstr "Kode:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27 msgid "Code: " msgstr "Kode:" #: Source/Core/DolphinWX/WXInputBase.cpp:40 msgid "Command" msgstr "Kommando" #: Source/Core/DolphinWX/MemcardManager.cpp:646 msgid "Comment" msgstr "Kommentar" #: Source/Core/DolphinWX/GameListCtrl.cpp:915 msgid "Compress ISO..." msgstr "Komprimer ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:932 msgid "Compress selected ISOs..." msgstr "Komprimer valgte ISO-er..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1110 #: Source/Core/DolphinWX/GameListCtrl.cpp:1258 msgid "Compressing ISO" msgstr "Komprimerer ISO" #: Source/Core/DolphinWX/GameListCtrl.cpp:1410 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" "Å komprimere en Wii disk-iso vil ureverserbart endre den komprimerte kopien " "ved å endre padding-data. Din disk-iso vil fortsatt fungere. Fortsette?" #: Source/Core/DolphinWX/ISOProperties.cpp:480 msgid "Compute" msgstr "Beregn" #: Source/Core/DolphinWX/ISOProperties.cpp:1242 msgid "Computing MD5 checksum" msgstr "Beregner MD5-sjekkSum" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:393 #: Source/Core/DolphinWX/FrameTools.cpp:558 msgid "Config" msgstr "Konfig" #: Source/Core/DolphinWX/InputConfigDiag.h:162 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:91 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235 msgid "Configure" msgstr "Konfigurer" #: Source/Core/DolphinWX/InputConfigDiag.cpp:130 msgid "Configure Control" msgstr "Konfigurer Kontroller" #: Source/Core/DolphinWX/FrameTools.cpp:558 msgid "Configure..." msgstr "Konfigurer..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1149 #: Source/Core/DolphinWX/GameListCtrl.cpp:1177 #: Source/Core/DolphinWX/GameListCtrl.cpp:1251 msgid "Confirm File Overwrite" msgstr "Bekreft filoverskriving" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100 msgid "Confirm on Stop" msgstr "Bekreft ved Stans" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:96 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:115 msgid "Connect" msgstr "Koble til" #: Source/Core/DolphinWX/FrameTools.cpp:455 #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Connect Balance Board" msgstr "Koble til balansebrett" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47 msgid "Connect USB Keyboard" msgstr "Koble til USB-tastatur" #: Source/Core/DolphinWX/FrameTools.cpp:451 #, c-format msgid "Connect Wiimote %i" msgstr "Koble til Wiikontroller %i" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Connect Wiimote 1" msgstr "Koble til Wiikontroller 1" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Connect Wiimote 2" msgstr "Koble til Wiikontroller 2" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Connect Wiimote 3" msgstr "Koble til Wiikontroller 3" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Connect Wiimote 4" msgstr "Koble til Wiikontroller 4" #: Source/Core/DolphinWX/FrameTools.cpp:255 msgid "Connect Wiimotes" msgstr "Koble til WiiMote-er" #: Source/Core/DolphinWX/FrameTools.cpp:1563 msgid "Connected" msgstr "Tilkoblet" #: Source/Core/DolphinWX/Main.cpp:492 msgid "Connecting..." msgstr "Kobler til..." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:324 msgid "Continuous Scanning" msgstr "Kontinuerlig skanning" #: Source/Core/DolphinWX/WXInputBase.cpp:38 msgid "Control" msgstr "Kontroll" #: Source/Core/Core/HW/GCPadEmu.cpp:64 msgid "Control Stick" msgstr "Sirkel-joystick" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:15 msgid "Controller Ports" msgstr "Kontrollerporter" #: Source/Core/DolphinWX/FrameTools.cpp:560 msgid "Controller settings" msgstr "&Kontrol-innstillinger" #: Source/Core/DolphinWX/FrameTools.cpp:560 msgid "Controllers" msgstr "Kontrollere" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:143 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" "Kontrollerer avstanden til konvergensplanet. Dette er avstanden der " "virtueller objekter vil fremstå som foran skjermen.\n" "En høyere verdi lager sterkere ut-av-skjermen effekter, mens en lavere verdi " "er mer komfortabel." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:142 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" "kontrollerer separasjonsavstanden mellom de virtuelle kameraene.\n" "En høyere verdi lager en sterkere følelse av dybe, mens en lavere verdi er " "mer komfortabelt." #: Source/Core/DolphinWX/ISOProperties.cpp:361 msgid "Convergence Minimum: " msgstr "Konvergens-minimum:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:448 msgid "Convergence:" msgstr "Konvergens:" #: Source/Core/DolphinWX/MemcardManager.cpp:194 msgid "Convert to GCI" msgstr "Konverter til GCI" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:540 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:546 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:563 msgid "Copy" msgstr "Kopier" #: Source/Core/Core/ConfigManager.cpp:902 msgid "Copy failed" msgstr "Kopi feilet" #: Source/Core/DolphinWX/MemcardManager.cpp:810 #, c-format msgid "Copy to Memcard %c" msgstr "Kopier til minnekort %c" #: Source/Core/DolphinWX/ISOProperties.cpp:384 msgid "Core" msgstr "Kjerne" #: Source/Core/Core/ConfigManager.cpp:706 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original GameCube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" "Kunne ikke lese \"%s\". Det er ingen disk i diskstasjonen, eller den er ikke " "en GC/Wii-backup. Vennligst merk at originale GameCube- og Wii-disker ikke " "kan leses av de fleste PC-DVD-diskstasjoner." #: Source/Core/Core/ConfigManager.cpp:816 #, c-format msgid "Could not recognize ISO file %s" msgstr "Kunne ikke gjennkjenne ISO-fil %s" #: Source/Core/DolphinWX/ISOProperties.cpp:648 #, c-format msgid "Could not save %s." msgstr "Kunnw ikke lagre %s." #: Source/Core/Core/HW/GCMemcardRaw.cpp:110 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Kunne ikke skrive til minnekortfil %s.\n" "\n" "\n" "\n" "Kjører du Dolphin fra en CD/DVD, eller er lagringsfilen kanskje " "skrivebeskyttet?\n" "\n" "\n" "\n" "Får du denne meldingen etter å ha flyttet emulatorens mappe?\n" "\n" "I så tilfelle, må du kanskje re-spesifisere minnekortslokasjonen i " "innstillingene." #: Source/Core/Core/NetPlayClient.cpp:90 msgid "Couldn't Create Client" msgstr "Kunne Ikke Lage Klient" #: Source/Core/Core/NetPlayClient.cpp:101 msgid "Couldn't create peer." msgstr "Kunne ikke lage peer." #: Source/Core/DolphinWX/ISOProperties.cpp:1194 msgid "Couldn't find open command for extension 'ini'!" msgstr "Kunne ikke finne åpningskommandoen for utvidelsen 'ini'!" #: Source/Core/Core/BootManager.cpp:284 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" "Kunne ikke initialisere kjernen.\n" "Sjekk kofigurasjonen din." #: Source/Core/Common/TraversalClient.cpp:221 #, c-format msgid "Couldn't look up central server %s" msgstr "Kunne ikke slå opp sentral server %s" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59 msgid "Count:" msgstr "Antall:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:203 #, c-format msgid "Count: %lu" msgstr "Antall: %lu" #: Source/Core/DolphinWX/ISOProperties.cpp:468 msgid "Country:" msgstr "Land:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:21 msgid "Create AR Code" msgstr "Lag AR-kode" #: Source/Core/DolphinWX/FrameAui.cpp:542 msgid "Create new perspective" msgstr "Lag nytt perspektiv" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31 msgid "Creator: " msgstr "Skaper:" #: Source/Core/Common/MsgHandler.cpp:64 msgid "Critical" msgstr "Kritisk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:574 msgid "Crop" msgstr "Krum" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:138 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Kutt bildet fra sin opprinnelige aspekt ratio til 4:3 eller 16:9.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:53 msgid "Crossfade" msgstr "Kryssutfase" #: Source/Core/DolphinWX/FrameTools.cpp:696 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Nåværende mappe endret fra %s til %s etter wxFileSelector!" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 msgid "Custom" msgstr "Egendefinert" #: Source/Core/Core/HW/GCPadEmu.cpp:77 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37 msgid "DSP Emulator Engine" msgstr "CPU Emulatormotor" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33 #: Source/Core/DolphinWX/ISOProperties.cpp:337 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE-emulering (raskt)" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE interpreter (tregt)" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34 msgid "DSP LLE recompiler" msgstr "DSP LLE re-kompilering" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74 msgid "DVD Root:" msgstr "DVD-rot:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50 msgid "Dance Mat" msgstr "Dansematte" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:52 msgid "Data Size" msgstr "Datastørrelse" #: Source/Core/DolphinWX/MemcardManager.cpp:536 #: Source/Core/DolphinWX/MemcardManager.cpp:575 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro-filer(*.sav)" #: Source/Core/InputCommon/ControllerEmu.cpp:164 #: Source/Core/InputCommon/ControllerEmu.cpp:179 #: Source/Core/InputCommon/ControllerEmu.cpp:187 #: Source/Core/InputCommon/ControllerEmu.cpp:201 #: Source/Core/InputCommon/ControllerEmu.cpp:215 msgid "Dead Zone" msgstr "Dødsone" #: Source/Core/DolphinWX/LogConfigWindow.cpp:46 msgid "Debug" msgstr "Debug" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104 msgid "Debug Only" msgstr "Kun Debug" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:546 msgid "Debugging" msgstr "Debugging" #: Source/Core/DolphinWX/WXInputBase.cpp:71 msgid "Decimal" msgstr "Desimal" #: Source/Core/DolphinWX/GameListCtrl.cpp:913 msgid "Decompress ISO..." msgstr "Dekomprimer ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:933 msgid "Decompress selected ISOs..." msgstr "Dekomprimer valgte ISO-filer..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1110 #: Source/Core/DolphinWX/GameListCtrl.cpp:1258 msgid "Decompressing ISO" msgstr "Dekomprimerer ISO" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Decrease Convergence" msgstr "Reduser Konvergens" #: Source/Core/Core/HotkeyManager.cpp:72 msgid "Decrease Depth" msgstr "Reduser Dybde" #: Source/Core/Core/HotkeyManager.cpp:53 msgid "Decrease Frame limit" msgstr "Reduser bilder i sekundet begrensning" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Decrease IR" msgstr "Reduser IR" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1014 msgid "Default" msgstr "Standard" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:71 msgid "Default ISO:" msgstr "Standard-ISO:" #: Source/Core/DolphinWX/LogWindow.cpp:103 msgid "Default font" msgstr "Standard tekst-font" #: Source/Core/DolphinWX/WXInputBase.cpp:24 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1028 msgid "Delete" msgstr "Slett" #: Source/Core/DolphinWX/MemcardManager.cpp:811 msgid "Delete Save" msgstr "Slett lagringsfil" #: Source/Core/VideoCommon/AVIDump.cpp:92 #, c-format msgid "Delete the existing file '%s'?" msgstr "Slett den eksiterende filen '%s'?" #: Source/Core/DolphinWX/ISOProperties.cpp:354 msgid "Depth Percentage: " msgstr "Dybde Prosent:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:439 msgid "Depth:" msgstr "Dybde:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:698 msgid "Description" msgstr "Beskrivelse" #: Source/Core/DolphinWX/ISOProperties.cpp:541 msgid "Description:" msgstr "Beskrivelse" #: Source/Core/DolphinWX/InputConfigDiag.cpp:577 msgid "Detect" msgstr "Finn automatisk" #: Source/Core/DolphinWX/ISOProperties.cpp:340 msgid "Deterministic dual core: " msgstr "Deterministisk dobbelkjerne:" #: Source/Core/DolphinWX/InputConfigDiag.cpp:146 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1000 msgid "Device" msgstr "Device" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:109 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73 msgid "Device Settings" msgstr "Innstillinger for enhet" #: Source/Core/DolphinWX/InputConfigDiag.cpp:259 msgid "Device not found" msgstr "Enhet ikke funnet" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50 msgid "Dial" msgstr "Ring" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56 msgid "Dims the screen after five minutes of inactivity." msgstr "Dim skjermen etter fem minutter med inaktivitet." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57 msgid "Direct" msgstr "Direkte" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:153 msgid "Direct Connect" msgstr "Direkte Tilkobling" #: Source/Core/Core/HW/GCMemcard.cpp:130 msgid "Directory checksum and directory backup checksum failed" msgstr "Mappesjekksummen og mappe-backup-sjekksummen mislyktes" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:505 msgid "Disable" msgstr "Deaktiver" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:520 msgid "Disable Bounding Box" msgstr "Deaktiver Bounding Box-kalkulasjoner" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:416 msgid "Disable Fog" msgstr "Deaktiver tåke (fog)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:127 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Deaktiver all XFB-emulasjon.\n" "Øker farten på emuleringen mye, men forårsaker bugs i mange spill som " "avhenger av det (spesielt homebrew-applikasjoner).\n" "\n" "Hvis usikker, la stå på." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:113 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" "Deaktiver Bounding Box.emulering.\n" "Dette kan øke GPU-ytelse mye, men noen spill vil slutte å fungere riktig.\n" "\n" "Hvis usikker, la stå merket." #: Source/Core/DolphinWX/ISOProperties.cpp:609 msgid "Disc" msgstr "Disk" #: Source/Core/DiscIO/DriveBlob.cpp:109 Source/Core/DiscIO/DriveBlob.cpp:128 msgid "Disc Read Error" msgstr "Feil ved lesing av disk" #: Source/Core/DolphinWX/FrameTools.cpp:1563 msgid "Disconnected" msgstr "Frakoblet" #: Source/Core/Common/TraversalClient.cpp:227 msgid "Disconnected from traversal server" msgstr "Frakoblet fra traverseringsserver" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:324 msgid "Display" msgstr "Visning" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116 msgid "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" "Vis meldinger på emulasjonsområdet av skjermen.\n" "Disse meldingene innkluderer minnekortskrivninger, Video-backend- og CPU-" "informasjon, og JIT cache-tømninger." #: Source/Core/DolphinWX/WXInputBase.cpp:72 msgid "Divide" msgstr "Del" #: Source/Core/DolphinWX/FrameTools.cpp:1152 msgid "Do you want to stop the current emulation?" msgstr "Vil du stoppe pågående emulering?" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:38 msgid "Dolby Pro Logic II decoder" msgstr "Dolby Pro Logic II-dekoder" #: Source/Core/DolphinWX/AboutDolphin.cpp:49 #: Source/Core/DolphinWX/FrameTools.cpp:997 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:211 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Grafikkinnstillinger" #: Source/Core/DolphinWX/Config/ConfigMain.h:20 msgid "Dolphin Configuration" msgstr "Konfigurer dolphin" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44 msgid "Dolphin Controller Configuration" msgstr "Dolphin Kontroller-konfigurasjon" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:426 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin emulert Wiikontroller konfigurasjon" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:377 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinWX/FrameTools.cpp:1350 msgid "Dolphin Hotkeys" msgstr "Dolphin hurtigtaster" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:95 msgid "Dolphin NetPlay" msgstr "Dolphin NetPlay" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:43 msgid "Dolphin NetPlay Setup" msgstr "Dolphin NetPlay Setup" #: Source/Core/DolphinWX/FrameTools.cpp:820 #: Source/Core/DolphinWX/FrameTools.cpp:1274 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS-Filmer (*.dtm)" #: Source/Core/DolphinWX/GameListCtrl.cpp:336 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "browse for files..." msgstr "" "Dolphin kunne ikke finne noen GameCube/Wii ISO-filer. Dobbeltklikk her for å " "bla etter filer..." #: Source/Core/DolphinWX/GameListCtrl.cpp:340 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" "Dolphin er satt til å gjemme alle spill. Dobbeltklikk her for å vise alle " "spill..." #: Source/Core/Common/TraversalClient.cpp:224 msgid "Dolphin too old for traversal server" msgstr "Dolphin er for gammel for traverseringsserveren" #: Source/Core/DolphinWX/GameListCtrl.cpp:1189 #: Source/Core/DolphinWX/GameListCtrl.cpp:1280 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin kunne ikke fullføre den forespurte handligen." #: Source/Core/DiscIO/CompressedBlob.cpp:316 msgid "Done compressing disc image." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:50 #: Source/Core/InputCommon/ControllerEmu.cpp:195 msgid "Down" msgstr "Ned" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:58 msgid "Download Codes (WiiRD Database)" msgstr "Last ned juksekoder (WiiRD Database)" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:288 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Lastet ned %lu koder. (la til %lu)" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:115 msgid "Drawn Object Range" msgstr "Tegnet Objektradius" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:174 msgid "Driver Not Detected" msgstr "Ingen driver funnet" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36 msgid "Drums" msgstr "Trommer" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29 msgid "Dummy" msgstr "Juksedukke" #: Source/Core/DolphinWX/FrameTools.cpp:220 msgid "Dump Audio" msgstr "Dump Audio" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:559 msgid "Dump EFB Target" msgstr "Dump EFB Target" #: Source/Core/DolphinWX/FrameTools.cpp:218 msgid "Dump Frames" msgstr "Skjermdumping" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:101 msgid "Dump Objects" msgstr "Dump Objekter" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:109 msgid "Dump TEV Stages" msgstr "Dump TEV Stadier" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:110 msgid "Dump Texture Fetches" msgstr "Dump Tekstur Lastinger" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:100 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:555 msgid "Dump Textures" msgstr "Dump teksturer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:130 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump dekodet spillteksturer til User/Dump/Textures//.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:133 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump alt innholdet i EFB-kopier til mappen User/Dump/Textures/.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37 #: Source/Core/DolphinWX/ISOProperties.cpp:515 msgid "Dutch" msgstr "Nederlansk" #: Source/Core/DolphinWX/FrameTools.cpp:146 msgid "E&xit" msgstr "&Avslutt" #: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:207 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "FEIL: Denne versjonen av Dolphin krever en TAP-Win32-driver av versjon minst " "%d. %d -- Hvis du nylig har oppdatert din Dolphin distribusjon, kreves " "sannsynligvis en reboot for at Windows skal detektere defn nye driveren." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:138 msgid "Early Memory Updates" msgstr "Tidlige minneoppdateringer" #: Source/Core/DolphinWX/ARCodeAddEdit.h:21 msgid "Edit ActionReplay Code" msgstr "Endre ActionReplay-kode" #: Source/Core/DolphinWX/ISOProperties.cpp:302 msgid "Edit Config" msgstr "Endre konfigurasjon" #: Source/Core/DolphinWX/PatchAddEdit.h:25 msgid "Edit Patch" msgstr "Endre patch" #: Source/Core/DolphinWX/ISOProperties.cpp:426 #: Source/Core/DolphinWX/ISOProperties.cpp:447 msgid "Edit..." msgstr "Endre..." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49 msgid "Effect" msgstr "Effekt" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:471 msgid "Embedded Frame Buffer (EFB)" msgstr "Ekstern Bildebuffer (EFB)" #: Source/Core/Core/State.cpp:456 msgid "Empty" msgstr "" #: Source/Core/Core/Core.cpp:217 msgid "Emu Thread already running" msgstr "Emulator-CPU-tråden kjører allerede" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:129 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" "Emuler XFB nøyaktig.\n" "Senker ytelsen kraftig og hindrer høytoppløselig rendering, men er nødvendig " "for å emulere en rekke spill skikkelig.\n" "\n" "Hvis usikker, benytt virtuell XFB isteden." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:128 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Emuler XFB ved å bruke GPU-teksturobjekter.\n" "Fikser mange spill som ikke fungerer uten XFB-emulering, uten å yte like " "dårlig som ekte XFB-emulering. Derimot kan den fortsatt ikke fungere for " "mange andre spill. (Spesielt homebrew-applikasjoner).\n" "\n" "Hvis usikker, la stå på." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221 msgid "Emulated Wiimote" msgstr "Emulert Wiikontroller" #: Source/Core/DolphinWX/ISOProperties.cpp:372 msgid "Emulation State: " msgstr "Emulasjonsstatus:" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99 msgid "Enable AR Logging" msgstr "Aktiver AR-logging" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24 msgid "Enable CPU Clock Override" msgstr "Aktiver CPU-klokke Overskrivning" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:52 msgid "Enable Cheats" msgstr "Aktiver juksekoder" #: Source/Core/DolphinWX/ISOProperties.cpp:325 msgid "Enable Dual Core" msgstr "Aktiver bruk av dobbelkjerne" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50 msgid "Enable Dual Core (speedup)" msgstr "Aktiver bruk av dobbelkjerne (for bedre ytelse)" #: Source/Core/DolphinWX/ISOProperties.cpp:331 msgid "Enable FPRF" msgstr "Aktiver FPRF" #: Source/Core/DolphinWX/ISOProperties.cpp:326 msgid "Enable Idle Skipping" msgstr "Aktiver Idle Skipping" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51 msgid "Enable Idle Skipping (speedup)" msgstr "Aktiver Idle Skipping (for bedre ytelse)" #: Source/Core/DolphinWX/ISOProperties.cpp:327 msgid "Enable MMU" msgstr "Aktiver MMU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:578 msgid "Enable Progressive Scan" msgstr "Aktiver progressiv skanning" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42 msgid "Enable Screen Saver" msgstr "Aktiver skjermbeskytter" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:345 msgid "Enable Speaker Data" msgstr "Tillat høytaler data" #: Source/Core/DolphinWX/ISOProperties.cpp:350 msgid "Enable WideScreen" msgstr "Aktiver widescreen" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:542 msgid "Enable Wireframe" msgstr "Aktiver wireframe" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:108 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "On Direct3D, setting this above 1x will also have the same effect as " "enabling \"Force Texture Filtering\".\n" "\n" "If unsure, select 1x." msgstr "" "Tillater anisotropisk filtrering.\n" "Øker bildekvaliteten for teksturer med skjeve visningsvinkler.\n" "Kan skape problemer for noen få spill.\n" "På Direct3D, høyere innstillinger enn 1x vil ha samme effekt som å aktivere " "\"Tving Teksturfiltrering\".\n" "\n" "Hvis usikker, velg 1x." #: Source/Core/DolphinWX/ISOProperties.cpp:336 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Aktiver rask disktilgang. Dette kan forårsale krasj og andre problemer i " "noen få spill. (PÅ = Raskt, AV = Kompitabelt)" #: Source/Core/DolphinWX/MemcardManager.cpp:824 msgid "Enable pages" msgstr "Aktiver sider" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:99 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Velg dette hvis du ønsker at hele skjermen skal benyttes for rendering.\n" "Hvis denne står avslått, vil et renderingsvindu isteden bli laget.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:103 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktiver dette hvis du ønsker å bruke Dolphins hovedvindu til å rendere, " "isteden for et separat renderingsvindu.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:53 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS " "X." msgstr "" "Aktiver Dolby Pro Logic II-emulering med 5.1 surround. Ikke tilgjengelig på " "OSX." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse " "backends only." msgstr "" "Aktiver Dolphin Pro Logic II-emulering med 5.1 surround. Kun for OpenAL " "Pulse backend." #: Source/Core/DolphinWX/ISOProperties.cpp:332 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Aktiverer Flyttal Punkt Resultat Flagg kalkulering, som trengs for noen få " "spill. (PÅ = Kompitabelt, AV = Raskt)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:104 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Benytter progressiv skanning hvis det tillates av den emulerte " "programvaren.\n" "De fleste spill bryr seg ikke om dette.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/ISOProperties.cpp:328 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = " "Kompitabelt, AV = Raskt)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59 msgid "Enables the use of Action Replay and Gecko cheats." msgstr "Tillater bruk ac Action Replay og Gecko-koder." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:135 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Enkode spillopptak ved å bruke FFV1-kodeksen.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/WXInputBase.cpp:45 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:121 msgid "End" msgstr "Slutt" #: Source/Core/Core/NetPlayServer.cpp:74 msgid "Enet Didn't Initialize" msgstr "Enet ble ikke initialisert" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32 #: Source/Core/DolphinWX/ISOProperties.cpp:500 msgid "English" msgstr "Engelsk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:341 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "Forbedringer" #: Source/Core/DolphinWX/FrameAui.cpp:541 msgid "Enter a name for the new perspective:" msgstr "Skriv inn et navn for det nye perspektivet:" #: Source/Core/DolphinWX/PatchAddEdit.cpp:193 #, c-format msgid "Entry %d/%d" msgstr "Entry %d/%d" #: Source/Core/DolphinWX/PatchAddEdit.cpp:92 #, c-format msgid "Entry 1/%d" msgstr "Entry 1/%d" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82 msgid "Equal" msgstr "Lik" #: Source/Core/DolphinWX/Main.cpp:329 Source/Core/DolphinWX/Main.cpp:335 #: Source/Core/DolphinWX/MemcardManager.cpp:566 #: Source/Core/DolphinWX/PatchAddEdit.cpp:229 #: Source/Core/DolphinWX/LogConfigWindow.cpp:43 #: Source/Core/DolphinWX/WxUtils.cpp:55 msgid "Error" msgstr "Feil" #: Source/Core/DolphinWX/Main.cpp:329 msgid "Error loading selected language. Falling back to system default." msgstr "Feil ved lasting av valgt språk. Faller tilbake til systemstandarden." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:389 msgid "Error saving file." msgstr "Feil ved lagring av fil." #: Source/Core/Common/ChunkFile.h:295 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Feil: Etter \"%s\", ble %d (0x%X) funnet isteden for lagringsmarkøren %d (0x" "%X). Avbryter savestate-lasting..." #: Source/Core/Core/HW/EXI_DeviceIPL.cpp:331 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "Feil: Prøver å åpne %s-fonter, men de lastes ikke. Det kan hende spill ikke " "åpner fonter korrekt, eller krasjer." #: Source/Core/DolphinWX/WXInputBase.cpp:22 msgid "Escape" msgstr "Escape" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:31 msgid "Euphoria" msgstr "Euforia" #: Source/Core/DolphinWX/ISOProperties.cpp:134 msgid "Europe" msgstr "Europa" #: Source/Core/DolphinWX/WXInputBase.cpp:53 msgid "Execute" msgstr "Kjør" #: Source/Core/DolphinWX/FrameTools.cpp:444 #: Source/Core/Core/HotkeyManager.cpp:34 msgid "Exit" msgstr "Avslutt" #: Source/Core/DolphinWX/FrameTools.cpp:243 msgid "Export All Wii Saves" msgstr "Eksporter alle Wii-lagringsfiler" #: Source/Core/DolphinWX/ISOProperties.cpp:729 msgid "Export File" msgstr "Eksporter fil" #: Source/Core/Core/HotkeyManager.cpp:29 msgid "Export Recording" msgstr "Eksporter opptak" #: Source/Core/DolphinWX/FrameTools.cpp:431 msgid "Export Recording..." msgstr "Eksporter opptak..." #: Source/Core/DolphinWX/MemcardManager.cpp:813 msgid "Export Save" msgstr "Eksporter lagringsfil" #: Source/Core/DolphinWX/GameListCtrl.cpp:896 msgid "Export Wii save (Experimental)" msgstr "Eksporter Wii-lagringsfil (Eksperimentiell)" #: Source/Core/DolphinWX/MemcardManager.cpp:814 msgid "Export all saves" msgstr "Eksporter alle lagringsfiler" #: Source/Core/DolphinWX/MemcardManager.cpp:464 #: Source/Core/Core/HW/WiiSaveCrypted.cpp:61 msgid "Export failed" msgstr "Eksportering mislyktes" #: Source/Core/DolphinWX/MemcardManager.cpp:570 msgid "Export save as..." msgstr "Eksporter lagringsfil som..." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280 msgid "Extension" msgstr "Utvidelse" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:503 msgid "External Frame Buffer (XFB)" msgstr "Ekstern Bildebuffer (EFB)" #: Source/Core/DolphinWX/ISOProperties.cpp:701 msgid "Extract All Files..." msgstr "Ekstraher alle filer..." #: Source/Core/DolphinWX/ISOProperties.cpp:708 msgid "Extract Apploader..." msgstr "Ekstraher applikasjonslaster..." #: Source/Core/DolphinWX/ISOProperties.cpp:709 msgid "Extract DOL..." msgstr "Ekstraher DOL..." #: Source/Core/DolphinWX/ISOProperties.cpp:694 msgid "Extract Directory..." msgstr "Ekstraher mappe..." #: Source/Core/DolphinWX/ISOProperties.cpp:698 msgid "Extract File..." msgstr "Ekstraher fil..." #: Source/Core/DolphinWX/ISOProperties.cpp:690 msgid "Extract Partition..." msgstr "Ekstraher partisjon..." #: Source/Core/DolphinWX/ISOProperties.cpp:812 #, c-format msgid "Extracting %s" msgstr "Ekstraherer %s" #: Source/Core/DolphinWX/ISOProperties.cpp:795 msgid "Extracting All Files" msgstr "Ekstraherer alle filer" #: Source/Core/DolphinWX/ISOProperties.cpp:795 msgid "Extracting Directory" msgstr "Ekstraherer mappe" #: Source/Core/DolphinWX/ISOProperties.cpp:798 msgid "Extracting..." msgstr "Ekstraherer..." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:46 #: Source/Core/DolphinWX/FrameTools.cpp:251 msgid "FIFO Player" msgstr "FIFO-spiller" #: Source/Core/DolphinWX/ISOProperties.cpp:476 msgid "FST Size:" msgstr "FST-størrelse:" #: Source/Core/Core/NetPlayClient.cpp:172 msgid "Failed To Connect!" msgstr "Tilkobling mislyktes!" #: Source/Core/Core/NetPlayClient.cpp:116 msgid "Failed to Connect!" msgstr "Tilkobling mislyktes!" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:301 msgid "Failed to download codes." msgstr "Nedlasting av koder mislyktes." #: Source/Core/DolphinWX/ISOProperties.cpp:933 #, c-format msgid "Failed to extract to %s!" msgstr "Ekstrahering til %s mislyktes!" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:579 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" "Kunne ikke laste nytt filnavn.\n" "%s\n" "vil bli overskrevet" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:367 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "Kune ikke lytte. Kjører en annen instans av NetPlay-serveren?" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:365 msgid "" "Failed to listen. Someone is probably already listening on the port you " "specified." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:154 #: Source/Core/DiscIO/CompressedBlob.cpp:332 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "Kunne ikke åpne input-filen \"%s\"." #: Source/Core/DiscIO/CompressedBlob.cpp:161 #: Source/Core/DiscIO/CompressedBlob.cpp:340 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" "Kunne ikke åpne output-filen \"%s\".\n" "Sjekk at du har skrivetillatelse til målmappen og at mediet kan skrives til." #: Source/Core/Core/Movie.cpp:896 #, c-format msgid "Failed to read %s" msgstr "Mislyktes i å lese %s" #: Source/Core/Core/HW/GCMemcard.cpp:186 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memcard may be truncated\n" "File position: 0x%" msgstr "" "Mislyktes i å lese blokk %u av lagringsdataen \n" "Minnekortet kan ha blitt trunktert\n" "Filposisjon: 0x%" #: Source/Core/Core/HW/GCMemcard.cpp:111 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Kunne ikke lese blokkallokasjonstabell-backup'en korrekt\n" "(0x8000-0x9FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:105 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Kunne ikke lese blokkallokasjonstabell-backup'en korrekt\n" "(0x6000-0x7FFF)" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:672 #, c-format msgid "Failed to read data from GCI file %s" msgstr "Kunne ikke lese data fra GCI-fil %s" #: Source/Core/Core/HW/GCMemcard.cpp:99 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Kunne ikke lese mappesti-backup'en korrekt\n" "(0x4000-0x5FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:93 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Kunne ikke lese mappestien korrekt\n" "(0x2000-0x3FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:82 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Kunne ikke lese headeren korrekt\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:56 msgid "Failed to read unique ID from disc image" msgstr "Kunne ikke lese unik ID fra disk-bildet" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:135 msgid "Failed to update country code in SYSCONF" msgstr "Kunne ikke oppdatere landekode i SYSCONF" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Kunne ikke skrive BT.DINF til SYSCONF" #: Source/Core/DiscIO/CompressedBlob.cpp:281 #: Source/Core/DiscIO/CompressedBlob.cpp:371 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" "Kunne ikke skrive tiloutput-filen \"%s\".\n" "Sjekk at du har nok plass på målharddisken." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:497 msgid "Fast" msgstr "Rask" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:519 msgid "Fast Depth Calculation" msgstr "Kjapp dyp kalkulasjon" #: Source/Core/Core/Movie.cpp:1154 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Fatal desynkronisering. Avbryter avspilling. (Feil i PlayWiimote: %u != %u, " "byte %u)%s" #: Source/Core/DolphinWX/GameListCtrl.cpp:278 msgid "File" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:81 msgid "File Info" msgstr "Filinformasjon" #: Source/Core/DolphinWX/FrameTools.cpp:358 msgid "File Name" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:364 msgid "File Size" msgstr "Filstørrelse" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296 msgid "File contained no codes." msgstr "Filen inneholder ingen koder." #: Source/Core/DolphinWX/MemcardManager.cpp:418 msgid "File converted to .gci" msgstr "Fil konvertert til .gci" #: Source/Core/DolphinWX/MemcardManager.cpp:433 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Filen kunne ikke åpnes\n" "eller har ingen gyldig utvidelse" #: Source/Core/Core/HW/GCMemcard.cpp:47 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" "Filen har forlengelsen \"%s\"\n" "Gyldige forlengelser er (.raw/.gcp)" #: Source/Core/DolphinWX/MemcardManager.cpp:430 msgid "File is not recognized as a memcard" msgstr "Filen kjennes ikke igjen som et minnekort" #: Source/Core/DiscIO/CompressedBlob.cpp:325 msgid "File not compressed" msgstr "Filen ikke komprimert" #: Source/Core/DolphinWX/MemcardManager.cpp:424 #: Source/Core/DolphinWX/MemcardManager.cpp:470 #: Source/Core/DolphinWX/MemcardManager.cpp:518 msgid "File write failed" msgstr "Filskriving mislyktes" #: Source/Core/DiscIO/CompressedBlob.cpp:185 msgid "Files opened, ready to compress." msgstr "" #: Source/Core/DolphinWX/ISOProperties.cpp:598 msgid "Filesystem" msgstr "Filsystem" #: Source/Core/DolphinWX/ISOProperties.cpp:1186 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Filtypen 'ini' er ukjent! kan ikke åpnes!" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:114 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "On Direct3D, setting Anisotropic Filtering above 1x will also have the same " "effect as enabling this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Filtrer alle teksturer, innkludert de som spillet eksplisitt har satt til " "ufiltret.\n" "Kan øke kvaliteten på visse teksturer i noen spill, men vil skape problemer " "i andre.\n" "Å sette Anisotropisk Filtreing over 1x vil ha samme effekt som dette " "alternativet under Direct3D.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:248 msgid "Find next" msgstr "Finn neste" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:249 msgid "Find previous" msgstr "Finn forrige" #: Source/Core/DolphinWX/MemcardManager.cpp:649 msgid "First Block" msgstr "Første blokk" #: Source/Core/DolphinWX/MemcardManager.cpp:820 msgid "Fix Checksums" msgstr "Fiks sjekksummer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:292 msgid "Force 16:9" msgstr "Tving 16:9" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:292 msgid "Force 4:3" msgstr "Tving 4:3" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:53 msgid "Force Console as NTSC-J" msgstr "Tving konsoll til NTSC-J" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:156 msgid "Force Listen Port: " msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:414 msgid "Force Texture Filtering" msgstr "Tving teksturfiltrering" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "If left unchecked, Dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" "Tving NTSC-J-modus for å bruke den japanske ROM-font.\n" "Er dette avslått, benytter Dolphin NTSC-U som standard og går automatisk " "over til denne innstillingen når japanske spill spilles." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:106 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tvinger spillet til å vise grafikk for hvilken som helst aspektratio.\n" "Bruk med \"Aspektratio\" satt til \"Tving 16:9\" for å tvinge spill med kun " "4:3 til å kjøre med 16:9\n" "Det er sjeldent dette gir gode resultater, da grafikk og spill-UI-er ofte " "fremstår ødelagt.\n" "Unødvendig (og ødeleggende) hvis du bruker noen AR/Gecko-patchkoder for " "widescreen.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/Core/HW/GCMemcard.cpp:35 msgid "" "Format as ASCII (NTSC\\PAL)?\n" "Choose no for Shift JIS (NTSC-J)" msgstr "" "Formater som ASCII (NTSC\\PAL)?\n" "Velg nei for Shift JIS (NTSC-J)" #: Source/Core/InputCommon/ControllerEmu.cpp:198 msgid "Forward" msgstr "Send frem" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:180 msgid "Forward port (UPnP)" msgstr "Forward port (UPnP)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:496 #, c-format msgid "Found %u results for '" msgstr "Fant %u resultater for '" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:94 #, c-format msgid "Found %zu save files" msgstr "Fant %zu lagringsfiler" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:885 #, c-format msgid "Frame %u" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:861 #, c-format msgid "Frame %zu" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:22 msgid "Frame Advance" msgstr "Bilde-for-bilde modus" #: Source/Core/Core/HotkeyManager.cpp:23 msgid "Frame Advance Decrease Speed" msgstr "Bilde-for-bilde Senk Hastighet" #: Source/Core/Core/HotkeyManager.cpp:24 msgid "Frame Advance Increase Speed" msgstr "Bilde-for-bilde Øk Hastighet" #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Frame Advance Reset Speed" msgstr "Bilde-for-bilde Tilbakestill Hastighet" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:562 msgid "Frame Dumps use FFV1" msgstr "Spillopptak bruker FFV1" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:210 msgid "Frame Info" msgstr "Frame info" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:98 msgid "Frame Range" msgstr "Bilderekkevidde" #: Source/Core/DolphinWX/FrameTools.cpp:159 msgid "Frame S&kipping" msgstr "Frame S&kipping" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:71 msgid "Framelimit:" msgstr "Framelimit:" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:186 msgid "Frames To Record" msgstr "Bilder til opptak:" #: Source/Core/DolphinWX/ISOProperties.cpp:137 msgid "France" msgstr "Frankrike" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:560 msgid "Free Look" msgstr "Fri utkikk" #: Source/Core/Core/HotkeyManager.cpp:56 msgid "Freelook Decrease Speed" msgstr "Fri Utkikk Reduser Fart" #: Source/Core/Core/HotkeyManager.cpp:57 msgid "Freelook Increase Speed" msgstr "Fri Utkikk Øk Fart" #: Source/Core/Core/HotkeyManager.cpp:60 msgid "Freelook Move Down" msgstr "Fri Utkikk Flytt Ned" #: Source/Core/Core/HotkeyManager.cpp:61 msgid "Freelook Move Left" msgstr "Fri Utkikk Flytt Til Venstre" #: Source/Core/Core/HotkeyManager.cpp:62 msgid "Freelook Move Right" msgstr "Fri Utkikk Flytt Til Høyre" #: Source/Core/Core/HotkeyManager.cpp:59 msgid "Freelook Move Up" msgstr "Fri Utkikk Flytt Opp" #: Source/Core/Core/HotkeyManager.cpp:65 msgid "Freelook Reset" msgstr "Fri Utkikk Tilbakestill" #: Source/Core/Core/HotkeyManager.cpp:58 msgid "Freelook Reset Speed" msgstr "Fri Utkikk Tilbakestill Fart" #: Source/Core/Core/HotkeyManager.cpp:63 msgid "Freelook Zoom In" msgstr "Fri Utkikk Zoom Inn" #: Source/Core/Core/HotkeyManager.cpp:64 msgid "Freelook Zoom Out" msgstr "Free Utkikk Zoom Ut" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34 #: Source/Core/DolphinWX/ISOProperties.cpp:506 msgid "French" msgstr "Fransk" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Frets" msgstr "Frets" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:100 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:119 msgid "From" msgstr "Fra" #: Source/Core/DolphinWX/FrameTools.cpp:555 msgid "FullScr" msgstr "Fullskjerm" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:278 msgid "Fullscreen Resolution:" msgstr "Fullskjermsoppløsning:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:31 msgid "GC Port " msgstr "GC-port" #: Source/Core/DolphinWX/MemcardManager.cpp:542 msgid "GCI File(*.gci)" msgstr "GCI Fil(*.gci)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:32 msgid "GCI Folder" msgstr "GCI-mappe" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:57 #, c-format msgid "" "GCI save file was not loaded because it is the wrong region for this memory " "card:\n" "%s" msgstr "" "GCI-lagringsfilen ble ikke lastet fordi den har feil region for dette " "minnekortet:\n" "%s" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:362 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "GCMinnekortMappe: ClearBlock ble kalt med ugyldig blokkaddresse" #: Source/Core/VideoCommon/OpcodeDecoding.cpp:81 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319 msgid "Game Boy Advance Carts (*.gba)" msgstr "Game Boy Advance Disker (*.gba)" #: Source/Core/DolphinWX/FrameTools.cpp:360 msgid "Game ID" msgstr "Spill-ID" #: Source/Core/DolphinWX/ISOProperties.cpp:466 msgid "Game ID:" msgstr "Spill-ID:" #: Source/Core/Core/NetPlayClient.cpp:680 msgid "Game is already running!" msgstr "Spillet kjører allerede!" #: Source/Core/Core/NetPlayClient.cpp:988 msgid "Game isn't running!" msgstr "Et spill kjører ikke!" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:281 msgid "Game not found!" msgstr "Spill ikke funnet!" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:431 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" "Spill overskrev med annet spills lagringsfil. Datakorrupsjon framover 0x%x, " "0x%x" #: Source/Core/DolphinWX/ISOProperties.cpp:409 msgid "Game-Specific Settings" msgstr "Spill-spesifikke Innstillinger" #: Source/Core/DolphinWX/ISOProperties.cpp:311 msgid "GameConfig" msgstr "Spillkonfigurasjon" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:73 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:150 msgid "GameCube Adapter" msgstr "GameCube-adapter" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:557 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:562 msgid "GameCube Controller Configuration" msgstr "GameCube-kontroll Konfigurasjon" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:78 msgid "GameCube Controllers" msgstr "GameCube-kontrollere" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319 #: Source/Core/DolphinWX/MemcardManager.cpp:223 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "GameCube-minnekort (*.raw,*.gcp)" #: Source/Core/DolphinWX/MemcardManager.cpp:533 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube-lagringsfiler(*.gci;*.gcs;*.sav)" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:118 #: Source/Core/DolphinWX/ISOProperties.cpp:317 msgid "Gecko Codes" msgstr "Gecko-juksekoder" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:114 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:70 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:47 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:224 msgid "General" msgstr "Generelt" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:389 msgid "General Settings" msgstr "Generelle innstillinger" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33 #: Source/Core/DolphinWX/ISOProperties.cpp:503 msgid "German" msgstr "Tysk" #: Source/Core/DolphinWX/ISOProperties.cpp:143 msgid "Germany" msgstr "Tyskland" #: Source/Core/Core/ActionReplay.cpp:256 #, c-format msgid "GetARCode: Index is greater than ar code list size %zu" msgstr "GetARCode: Indeks er større enn AR kodeliste-størrelse %zu" #: Source/Core/DolphinWX/FrameTools.cpp:559 msgid "Graphics" msgstr "Grafikk" #: Source/Core/DolphinWX/FrameTools.cpp:559 msgid "Graphics settings" msgstr "Innstillinger for grafikk" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:83 msgid "Greater Than" msgstr "Større enn" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:110 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" "Øker kvaliteten drastisk på teksturer generert ved rendering-til-tekstur-" "ekkekter.\n" "Å øke den interne oppløsningen vil øke effekten av denne innstillingen.\n" "Øker GPU-lasten noe og kan muligens forårsake noen få grafiske feil.\n" "\n" "Hvis usikker, la stå merket." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:27 msgid "Green" msgstr "Grønn" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Green Left" msgstr "Grønn venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30 msgid "Green Right" msgstr "Grønn høyre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:40 msgid "Guitar" msgstr "Gitar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:467 msgid "Hacks" msgstr "Hacks" #: Source/Core/Core/HW/GCMemcard.cpp:121 msgid "Header checksum failed" msgstr "Header-sjekksum feilet" #: Source/Core/InputCommon/ControllerEmu.cpp:232 msgid "Height" msgstr "Høyde" #: Source/Core/DolphinWX/WXInputBase.cpp:56 msgid "Help" msgstr "Hjelp" #: Source/Core/InputCommon/ControllerEmu.cpp:228 msgid "Hide" msgstr "Gjem" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:315 msgid "Hide Mouse Cursor" msgstr "Gjem musepeker" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:102 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Gjemmer musepekeren hvis den er over emulasjonsvinduet.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32 msgid "" "Higher values can make variable-framerate games run at a higher framerate, " "at the expense of CPU. Lower values can make variable-framerate games run at " "a lower framerate, saving CPU.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock. " msgstr "" "Høyere verdier kan gjøre at varierende-bilderate-spill kjører på en høyere " "bilderate, til en CPU-kostnad. Lavere verdier kan gjøre at varierende-" "bilderate-spill kjører ved en lavere bilderate, som sparer CPU.\n" "\n" "ADVARSEL: Å endre denne fra standard (100%) kan og vil ødelegge spill og " "forårsake bugs. Gjør så ved egen risiko. Vennligst ikke rapporter bugs som " "oppstår under en ikke-standard klokketid." #: Source/Core/DolphinWX/WXInputBase.cpp:46 msgid "Home" msgstr "Hjem" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:98 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168 msgid "Host" msgstr "Vert" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102 msgid "Host Code :" msgstr "Host-kode :" #: Source/Core/Core/NetPlayClient.cpp:124 msgid "" "Host code size is to large.\n" "Please recheck that you have the correct code" msgstr "" "Host-kode størrelse for stor.\n" "Venligst bekreft at du har korrekt kode" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Hotkeys" msgstr "Hurtigtaster" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221 msgid "Hybrid Wiimote" msgstr "Hybrid Wiikontroller" #: Source/Core/DolphinWX/GameListCtrl.cpp:279 msgid "ID" msgstr "ID" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:151 msgid "ID:" msgstr "ID:" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:674 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "IOCTL_ES_GETVIEWS: Forsøkte å få data fra en ukjent billett: %08x/%08x" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:951 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your " "NAND dump\n" "TitleID %016.\n" " Dolphin will likely hang now." msgstr "" "IOCTL_ES_LAUNCH: Spillet forsøkte å re-laste ios eller en billett som ikke " "finnes i din NAND-dump\n" "\n" "TitleID %016.\n" "\n" "Dolphin vil sannsynligvis krasje nå" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:932 msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!" msgstr "IOCTL_ES_LAUNCH: DOL-filen er ugyldig!" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:107 msgid "IPL Settings" msgstr "Innstillinger for IPL" #: Source/Core/Core/Boot/Boot.cpp:200 #, c-format msgid "IPL with unknown hash %x" msgstr "IPL med unkjent hash %x" #: Source/Core/DolphinWX/TASInputDlg.cpp:122 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265 msgid "IR" msgstr "IR" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:350 msgid "IR Sensitivity:" msgstr "IR-sensitivitet:" #: Source/Core/DolphinWX/ISOProperties.cpp:570 msgid "ISO Details" msgstr "ISO-detaljer" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66 msgid "ISO Directories" msgstr "ISO-mapper" #: Source/Core/DolphinWX/MemcardManager.cpp:647 msgid "Icon" msgstr "Ikon" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:474 msgid "Ignore Format Changes" msgstr "Ignorer formatendringer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:118 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" "Ignorer endringer til EFB-formatet.\n" "Øker ytelsen i mange spill uten negative effekter\n" "Forårsaker derimot grafiske defekter i en small mengde andre spill.\n" "\n" "Hvis usikker, la stå på." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:117 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ignorer kall fra CPU-en til å lese fra eller skrive til EFB-en.\n" "Øker ytelsen i noen spill, men kan deaktivere noen gameplay-relaterte " "funksjoner eller grafiske effekter.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:115 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Implementerer fullskjermmodus med et rammefritt vindu som strekker seg over " "hele skjermen, ulikt eksklusivmodus.\n" "Tillatter rask transisjon mellom fullskjerm- og vindu-modus, men gir noe " "høyere inputlag, gjør bevegelse mindre smooth, og senker ytelse.\n" "Eksklusivmodus kreves for at Nvidia 3D-Visjon skal fungere i Direct3D-" "backenden.\n" "\n" "Hvis usikker, la stå umerket" #: Source/Core/DolphinWX/MemcardManager.cpp:812 msgid "Import Save" msgstr "Importer lagringsfil" #: Source/Core/DolphinWX/FrameTools.cpp:242 msgid "Import Wii Save" msgstr "Importer Wii-lagringsfil" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:127 msgid "Import failed" msgstr "Importering mislyktes" #: Source/Core/DolphinWX/MemcardManager.cpp:459 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" "Importert fil har .gsc-utvidelse\n" "men har ikke korrekt header." #: Source/Core/DolphinWX/MemcardManager.cpp:447 msgid "Imported file has invalid length." msgstr "Importert fil har ugyldig lengde." #: Source/Core/DolphinWX/MemcardManager.cpp:456 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" "Importert fil har .sav-utvidelse\n" "men har ikke korrekt header." #: Source/Core/DolphinWX/ISOProperties.cpp:376 msgid "In Game" msgstr "I spillet" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Increase Convergence" msgstr "Øk Konvergens" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Increase Depth" msgstr "Øk Dybde" #: Source/Core/Core/HotkeyManager.cpp:54 msgid "Increase Frame limit" msgstr "Øke bilder i sekundet begrensning" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Increase IR" msgstr "Øk IR" #: Source/Core/DolphinWX/ISOProperties.cpp:319 #: Source/Core/DolphinWX/LogConfigWindow.cpp:45 msgid "Info" msgstr "Info" #: Source/Core/Common/MsgHandler.cpp:61 msgid "Information" msgstr "Informasjon" #: Source/Core/DolphinWX/InputConfigDiag.cpp:570 msgid "Input" msgstr "Inndata" #: Source/Core/DolphinWX/WXInputBase.cpp:55 msgid "Insert" msgstr "Sett inn" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46 msgid "Insert SD Card" msgstr "Sett inn SD-kort" #: Source/Core/DolphinWX/FrameTools.cpp:248 msgid "Install WAD" msgstr "Installer WAD" #: Source/Core/DolphinWX/GameListCtrl.cpp:922 msgid "Install to Wii Menu" msgstr "Installer til Wii-meny" #: Source/Core/DolphinWX/FrameTools.cpp:1504 msgid "Installing WAD..." msgstr "Installerer WAD..." #: Source/Core/DolphinWX/ISOProperties.cpp:983 msgid "Integrity Check Error" msgstr "Feil i Integritetssjekk" #: Source/Core/DolphinWX/ISOProperties.cpp:989 msgid "Integrity check completed" msgstr "Integritetssjekk fullført" #: Source/Core/DolphinWX/ISOProperties.cpp:988 msgid "Integrity check completed. No errors have been found." msgstr "Integritetssjekk fullført. Ingen feil ble oppdaget." #: Source/Core/DolphinWX/ISOProperties.cpp:980 #, c-format msgid "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." msgstr "" "Integritetssjekk for %s feilet. Ditt spill-rip er mest sannsynlig korrupt, " "eller har blitt patchet feil." #: Source/Core/DolphinWX/Config/ConfigMain.cpp:71 msgid "Interface" msgstr "Kontrollpanel" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126 msgid "Interface Settings" msgstr "Innstillinger for kontrollpanel" #: Source/Core/Core/State.cpp:371 msgid "Internal LZO Error - compression failed" msgstr "Intern LZO-feil - komprimering mislyktes" #: Source/Core/Core/State.cpp:507 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Intern LZO-feil - dekomprimering mislyktes (%d) (%li, %li) \n" "Prøv å laste Save State'en igjen" #: Source/Core/Core/State.cpp:634 msgid "Internal LZO Error - lzo_init() failed" msgstr "Intern LZO-feil - lzo_init() mislyktes" #: Source/Core/DolphinWX/ISOProperties.cpp:464 msgid "Internal Name:" msgstr "Internt Navn:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:362 msgid "Internal Resolution:" msgstr "Intern bildeoppløsning:" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:25 msgid "Interpreter (slowest)" msgstr "Interpreter (tregest)" #: Source/Core/DolphinWX/ISOProperties.cpp:375 msgid "Intro" msgstr "Intro" #: Source/Core/DolphinWX/MemcardManager.cpp:467 msgid "Invalid bat.map or dir entry." msgstr "Ugyldig bat.map eller mappesti." #: Source/Core/Core/CoreTiming.cpp:455 #, c-format msgid "Invalid event type %i" msgstr "Ugyldig event-type %i" #: Source/Core/Core/HW/DVDInterface.cpp:481 msgid "Invalid file" msgstr "Ugyldig fil" #: Source/Core/Core/NetPlayClient.cpp:807 msgid "Invalid host" msgstr "Ugyldig host" #: Source/Core/DolphinWX/MemcardManager.cpp:566 msgid "Invalid index" msgstr "Ugyldig indeks" #: Source/Core/Core/Movie.cpp:841 msgid "Invalid recording file" msgstr "Ugyldig opptaksfil" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:466 msgid "Invalid search parameters (no object selected)" msgstr "Ugyldige søkeparametre (inget objekt valgt)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:449 msgid "Invalid search string (couldn't convert to number)" msgstr "Ugyldig søkestring (kunne ikke konverte til tall)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:437 msgid "Invalid search string (only even string lengths supported)" msgstr "Ugyldig søkestring (bare strenger av partallslengde støttes)" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:72 msgid "Invalid value." msgstr "Ugyldig verdi" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36 #: Source/Core/DolphinWX/ISOProperties.cpp:512 msgid "Italian" msgstr "Italiensk" #: Source/Core/DolphinWX/ISOProperties.cpp:140 msgid "Italy" msgstr "Italia" #: Source/Core/Core/HotkeyManager.cpp:233 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:248 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304 #: Source/Core/Core/HW/GCPadEmu.cpp:84 msgid "Iterative Input" msgstr "Iterativ Input" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31 msgid "JIT Arm64 (experimental)" msgstr "JIT Arm64 (eksperimentell)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28 msgid "JIT Recompiler (recommended)" msgstr "JIT rekompilator (anbefalt)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29 msgid "JITIL Recompiler (slow, experimental)" msgstr "JITIL Rekompilator (treg, eksperimentell)" #: Source/Core/DolphinWX/ISOProperties.cpp:158 msgid "Japan" msgstr "Japan" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31 #: Source/Core/DolphinWX/ISOProperties.cpp:497 msgid "Japanese" msgstr "Japansk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:314 msgid "Keep Window on Top" msgstr "Hold vindu på toppen" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:101 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Hold spillvinduet på toppen av alle andre vinduer.\n" " \n" " Hvis usikker, la stå deaktivert." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53 #: Source/Core/Core/HW/GCKeyboard.cpp:17 msgid "Keyboard" msgstr "Tastatur" #: Source/Core/Core/HotkeyManager.cpp:226 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:220 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:224 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:228 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:232 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:236 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:240 msgid "Keys" msgstr "Taster" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:174 msgid "Kick Player" msgstr "Spark Spiller" #: Source/Core/DolphinWX/ISOProperties.cpp:161 msgid "Korea" msgstr "Korea" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40 #: Source/Core/DolphinWX/ISOProperties.cpp:524 msgid "Korean" msgstr "Koreansk" #. i18n: Left #: Source/Core/Core/HW/GCPadEmu.cpp:45 msgid "L" msgstr "L" #: Source/Core/DolphinWX/WXInputBase.cpp:31 msgid "L Button" msgstr "L-Knappen" #. i18n: Left-Analog #: Source/Core/Core/HW/GCPadEmu.cpp:49 msgid "L-Analog" msgstr "Venstre-Analog" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121 msgid "Language:" msgstr "Språk:" #: Source/Core/DolphinWX/FrameTools.cpp:498 #, c-format msgid "Last %i" msgstr "Siste %i" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69 msgid "Latency:" msgstr "Forsinkelse:" #: Source/Core/DolphinWX/WXInputBase.cpp:47 #: Source/Core/InputCommon/ControllerEmu.cpp:196 msgid "Left" msgstr "Venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65 msgid "Left Stick" msgstr "Venstre Joystick" #: Source/Core/DolphinWX/TASInputDlg.cpp:231 msgid "Left stick" msgstr "Venstre Joystick" #: Source/Core/DolphinWX/InputConfigDiag.cpp:784 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Venstreklikk for å oppdage inndata.\n" "Middelklikk for å tømme.\n" "Høyreklikk for flere alternativer." #: Source/Core/DolphinWX/InputConfigDiag.cpp:789 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Venstre/Høyre-klikk for flere alternativer.\n" "Middelklikk for å tømme." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:84 msgid "Less Than" msgstr "Mindre enn" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:61 msgid "" "Lets the system language be set to values that games were not designed for. " "This can allow the use of extra translations for a few games, but can also " "lead to text display issues." msgstr "" "La systemspråket bli satt til verdier som spillet ikke er designet for. " "Dette kan tillate bruk av ekstra oversettelser for noen få spill, men kan " "også lede til tekstvisningsfeil." #: Source/Core/DolphinWX/AboutDolphin.cpp:59 msgid "License" msgstr "Lisens" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61 msgid "" "Limits the game speed to the specified number of frames per second (full " "speed is 60 for NTSC and 50 for PAL)." msgstr "" "Begrens spillet til et bestemt antall bilder per sekund (full hastighet er " "60 for NTSC og 50 for PAL)." #: Source/Core/DolphinWX/InputConfigDiag.cpp:1026 msgid "Load" msgstr "Last inn" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:556 msgid "Load Custom Textures" msgstr "Last inn brukerlagde teksturer" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Load State" msgstr "Last inn hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Load State Last 1" msgstr "Last inn hurtiglagring siste 1" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Load State Last 10" msgstr "Last Inn Hurtiglagring Siste 10" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Load State Last 2" msgstr "Last inn hurtiglagring siste 2" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Load State Last 3" msgstr "Last inn hurtiglagring siste 3" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Load State Last 4" msgstr "Last inn hurtiglagring siste 4" #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Load State Last 5" msgstr "Last inn hurtiglagring siste 5" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Load State Last 6" msgstr "Last inn hurtiglagring siste 6" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Load State Last 7" msgstr "Last inn hurtiglagring siste 7" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Load State Last 8" msgstr "Last inn hurtiglagring siste 8" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Load State Last 9" msgstr "Last Inn Hurtiglagring Siste 9" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Load State Slot 1" msgstr "Åpne hurtiglagringsplass nr. 1" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Load State Slot 10" msgstr "Last inn hurtiglagring siste 10" #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Load State Slot 2" msgstr "Åpne hurtiglagringsplass nr. 2" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Load State Slot 3" msgstr "Åpne hurtiglagringsplass nr. 3" #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Load State Slot 4" msgstr "Åpne hurtiglagringsplass nr. 4" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Load State Slot 5" msgstr "Åpne hurtiglagringsplass nr. 5" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Load State Slot 6" msgstr "Åpne hurtiglagringsplass nr. 6" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Load State Slot 7" msgstr "Åpne hurtiglagringsplass nr. 7" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Load State Slot 8" msgstr "Åpne hurtiglagringsplass nr. 8" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Load State Slot 9" msgstr "Last inn hurtiglagring siste 9" #: Source/Core/DolphinWX/FrameTools.cpp:502 msgid "Load State..." msgstr "Åpne hurtiglagring..." #: Source/Core/DolphinWX/FrameTools.cpp:1539 msgid "Load Wii System Menu" msgstr "Last inn Wii System Meny" #: Source/Core/DolphinWX/FrameTools.cpp:1534 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Last inn Wii System Meny %d %c" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:131 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Laster inn brukerlagde teksturer fra User/Load/Textures//.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Load from selected slot" msgstr "Last fra valgt slot" #: Source/Core/DolphinWX/FrameTools.cpp:514 msgid "Load state from selected slot" msgstr "Last savestate fra valgt slot" #: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:359 #, c-format msgid "Loaded %d good functions, ignored %d bad functions." msgstr "Lastet %d gode funksjoner, ignorerte %d dårlige funksjoner." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:522 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:528 msgid "Localhost" msgstr "Lokalhost" #: Source/Core/DolphinWX/LogWindow.h:33 msgid "Log" msgstr "Logg" #: Source/Core/DolphinWX/LogConfigWindow.cpp:24 msgid "Log Configuration" msgstr "Logg-innstillinger" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:312 msgid "Log Render Time to File" msgstr "Loggfør Renderingstid til Fil" #: Source/Core/DolphinWX/LogConfigWindow.cpp:75 msgid "Log Types" msgstr "Loggtyper" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:124 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Loggfør renderingstiden til hvert bilde til User/Logs/render_time.txt. Bruk " "denne funksjonaliteten hvis du vil måle ytelsen til Dolphin.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/LogConfigWindow.cpp:70 msgid "Logger Outputs" msgstr "Logger utdata" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120 #: Source/Core/DolphinWX/Frame.cpp:437 msgid "Logging" msgstr "Logging" #: Source/Core/Core/NetPlayClient.cpp:570 msgid "Lost connection to server!" msgstr "Mistet koblingen til server!" #: Source/Core/DolphinWX/WXInputBase.cpp:34 msgid "M Button" msgstr "M-knappen" #: Source/Core/DolphinWX/ISOProperties.cpp:478 msgid "MD5 Checksum:" msgstr "MD5-SjekkSum:" #: Source/Core/DolphinWX/MemcardManager.cpp:535 #: Source/Core/DolphinWX/MemcardManager.cpp:574 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark-filer(*.gcs)" #: Source/Core/DolphinWX/TASInputDlg.cpp:324 msgid "Main Stick" msgstr "Hoved-joystick" #: Source/Core/DolphinWX/GameListCtrl.cpp:277 #: Source/Core/DolphinWX/FrameTools.cpp:356 msgid "Maker" msgstr "Skaper" #: Source/Core/DolphinWX/ISOProperties.cpp:470 msgid "Maker ID:" msgstr "Skaper-ID:" #: Source/Core/DolphinWX/ISOProperties.cpp:539 msgid "Maker:" msgstr "Skaper:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:122 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Gjør objekter langt unna mer synlige ved å fjerne tåke, slik at det " "generelle detaljenivået øker.\n" "Å deaktivere tåke vil ødelegge noen spill som avhenger av skikkelig " "tåkeemulering.\n" " \n" " Hvis usikker, la stå deaktivert." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:355 msgid "Max" msgstr "Maximum" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60 msgid "May cause slow down in Wii Menu and some games." msgstr "Kan senke ytelse i Wii-menyen og noen spill." #: Source/Core/DolphinWX/MemcardManager.cpp:453 msgid "Memcard already has a save for this title." msgstr "Minnekortet har allerede en lagringsfil for denne tittelen." #: Source/Core/DolphinWX/MemcardManager.cpp:296 msgid "Memcard already opened" msgstr "Minnekort allerede åpnet" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31 #: Source/Core/DolphinWX/MemcardManager.cpp:230 msgid "Memory Card" msgstr "Minnekort" #: Source/Core/DolphinWX/MemcardManager.cpp:105 msgid "Memory Card Manager" msgstr "Minnekortmanager" #: Source/Core/Core/ConfigManager.cpp:894 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Minnekortfilnavn i Slot %c er ukorrekt\n" "Region er ikke spesifisert\n" "\n" "Slot %c mappesti er blitt endret til\n" "%s\n" "Vil du kopiere den gamle filen til denne nye plasseringen?\n" #: Source/Core/Core/HW/GCMemcard.cpp:87 msgid "Memory card file size does not match the header size" msgstr "Minnekortfilstørrelse matcher ikke header-størrelsen" #: Source/Core/Core/HW/GCMemcardRaw.cpp:180 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "Minnekort: ClearBlock ble kalt på ugyldig addresse (0x%x)" #: Source/Core/Core/HW/GCMemcardRaw.cpp:150 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "Minnekort: Read ble kalt med en ugyldig kildeaddresse (0x%x)" #: Source/Core/Core/HW/GCMemcardRaw.cpp:163 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "Minnekort: Write ble kalt med ugyldig destinasjonsaddresse (0x%x)" #: Source/Core/DolphinWX/WXInputBase.cpp:42 msgid "Menu" msgstr "Meny" #: Source/Core/Core/HW/GCPadEmu.cpp:39 msgid "Mic" msgstr "Mic" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:33 msgid "Microphone" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:351 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:354 msgid "Min" msgstr "Minimum" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:595 msgid "Misc" msgstr "Diverse" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70 msgid "Misc Settings" msgstr "Diverse Innstillinger" #: Source/Core/InputCommon/ControllerEmu.cpp:162 #: Source/Core/InputCommon/ControllerEmu.cpp:213 msgid "Modifier" msgstr "Modifiserer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:126 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Modifiser teksturer til å vise formatet de er kodet i. Krever vanligvis en " "restart av pågående emulasjon..\n" "\n" "Hvis usikker, la stå deaktivert." #: Source/Core/DolphinWX/ISOProperties.cpp:368 msgid "Monoscopic Shadows" msgstr "Monoskopiske Skygger" #: Source/Core/DolphinWX/LogWindow.cpp:104 msgid "Monospaced font" msgstr "Mono-mellomrom tekst-font" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:292 #: Source/Core/Core/HW/GCPadEmu.cpp:74 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:681 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" "\n" "\n" "\n" "\n" "\n" msgstr "" "Flytt musepekeren over et alternativ for å vise en detaljert beskrivelse.\n" "\n" "\n" "\n" "\n" "\n" "\n" #: Source/Core/DolphinWX/WXInputBase.cpp:67 msgid "Multiply" msgstr "Multipliser" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:632 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "MERK: Streamstørrelsen matcher ikke den faktiske datalengden\n" #: Source/Core/DolphinWX/WXInputBase.cpp:121 msgid "NP Add" msgstr "NP Legg Til" #: Source/Core/DolphinWX/WXInputBase.cpp:116 msgid "NP Begin" msgstr "NP Begynn" #: Source/Core/DolphinWX/WXInputBase.cpp:124 msgid "NP Decimal" msgstr "NP Desimal" #: Source/Core/DolphinWX/WXInputBase.cpp:118 msgid "NP Delete" msgstr "NP Delete" #: Source/Core/DolphinWX/WXInputBase.cpp:125 msgid "NP Divide" msgstr "NP Divider" #: Source/Core/DolphinWX/WXInputBase.cpp:112 msgid "NP Down" msgstr "NP Ned" #: Source/Core/DolphinWX/WXInputBase.cpp:115 msgid "NP End" msgstr "NP End" #: Source/Core/DolphinWX/WXInputBase.cpp:103 msgid "NP Enter" msgstr "NP Enter" #: Source/Core/DolphinWX/WXInputBase.cpp:119 msgid "NP Equal" msgstr "NP Erlik" #: Source/Core/DolphinWX/WXInputBase.cpp:108 msgid "NP Home" msgstr "NP Hjem" #: Source/Core/DolphinWX/WXInputBase.cpp:117 msgid "NP Insert" msgstr "NP Insert" #: Source/Core/DolphinWX/WXInputBase.cpp:109 msgid "NP Left" msgstr "NP Venstre" #: Source/Core/DolphinWX/WXInputBase.cpp:120 msgid "NP Multiply" msgstr "NP Multipliser" #: Source/Core/DolphinWX/WXInputBase.cpp:114 msgid "NP Page Down" msgstr "NP Page Down" #: Source/Core/DolphinWX/WXInputBase.cpp:113 msgid "NP Page Up" msgstr "NP Page Up" #: Source/Core/DolphinWX/WXInputBase.cpp:111 msgid "NP Right" msgstr "NP Høyre" #: Source/Core/DolphinWX/WXInputBase.cpp:122 msgid "NP Separator" msgstr "NP Mellomrom" #: Source/Core/DolphinWX/WXInputBase.cpp:101 msgid "NP Space" msgstr "NP Mellomrom" #: Source/Core/DolphinWX/WXInputBase.cpp:123 msgid "NP Subtract" msgstr "NP Minus" #: Source/Core/DolphinWX/WXInputBase.cpp:102 msgid "NP Tab" msgstr "NP Tab" #: Source/Core/DolphinWX/WXInputBase.cpp:110 msgid "NP Up" msgstr "NP Opp" #: Source/Core/DolphinWX/ISOProperties.cpp:537 #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:51 #: Source/Core/DolphinWX/PatchAddEdit.cpp:57 msgid "Name:" msgstr "Navn:" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:24 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:73 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:213 msgid "Name: " msgstr "Navn:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:350 msgid "Native (640x528)" msgstr "Opprinnelig størrelse (640x528)" #: Source/Core/DolphinWX/MemcardManager.cpp:534 #: Source/Core/DolphinWX/MemcardManager.cpp:573 msgid "Native GCI files(*.gci)" msgstr "Maskinvare-innfødte GCI-filer(*.gci)" #: Source/Core/DolphinWX/ISOProperties.cpp:146 msgid "Netherlands" msgstr "Nederland" #: Source/Core/Core/NetPlayClient.cpp:973 msgid "Netplay has desynced. There is no way to recover from this." msgstr "NetPlay har desynkronisert. Dette kan ikke fortsettes fra." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:42 msgid "New Scan" msgstr "Nytt Søk" #: Source/Core/DolphinWX/MemcardManager.cpp:211 #: Source/Core/DolphinWX/MemcardManager.cpp:822 msgid "Next Page" msgstr "Neste Side" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46 msgid "Next Scan" msgstr "Neste Søk" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:79 msgid "Nickname :" msgstr "Brukernavn :" #: Source/Core/Core/ConfigManager.h:18 msgid "No audio output" msgstr "Ingen lydutgang" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:769 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:783 msgid "No description available" msgstr "Ingen beskrivelse tilgjengelig" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:877 msgid "No file loaded" msgstr "Ingen fil lastet" #: Source/Core/DolphinWX/MemcardManager.cpp:444 msgid "No free directory index entries." msgstr "Ingen ledige mappeindeks-oppføringer." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913 msgid "No recorded file" msgstr "Ingen opptaksfil" #: Source/Core/Core/State.cpp:727 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" "Ingen undo.dtm funnet, avbryter angre lasting av savestate for å unngå film-" "desynkronisering" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:758 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:24 msgid "None" msgstr "Ingen" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:81 msgid "Not Equal" msgstr "Ikke lik" #: Source/Core/DolphinWX/ISOProperties.cpp:341 #: Source/Core/DolphinWX/ISOProperties.cpp:373 #: Source/Core/DolphinWX/GameListCtrl.cpp:821 msgid "Not Set" msgstr "Ikke satt" #: Source/Core/DolphinWX/Main.cpp:491 msgid "Not connected" msgstr "Ikke tilkoblet" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30 msgid "Notes: " msgstr "Notater:" #: Source/Core/DolphinWX/LogConfigWindow.cpp:42 #: Source/Core/DolphinWX/FrameAui.cpp:76 Source/Core/DolphinWX/FrameAui.cpp:81 #: Source/Core/DolphinWX/FrameAui.cpp:512 #: Source/Core/DolphinWX/FrameAui.cpp:559 #: Source/Core/DolphinWX/FrameAui.cpp:567 msgid "Notice" msgstr "Merknad" #: Source/Core/DolphinWX/WXInputBase.cpp:97 msgid "Num Lock" msgstr "Num Lock" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:76 msgid "Number Of Codes: " msgstr "Antall koder:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:21 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/TASInputDlg.cpp:174 msgid "Nunchuk orientation" msgstr "Nunchuk-orientering" #: Source/Core/DolphinWX/TASInputDlg.cpp:169 msgid "Nunchuk stick" msgstr "Nunchuck-Joystick" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:430 msgid "Nvidia 3D Vision" msgstr "Nvidia 3D-visjon" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:598 #, c-format msgid "Object %zu" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:117 msgid "Object Range" msgstr "Objekt Radius" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:42 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:430 msgid "Off" msgstr "Av" #: Source/Core/DolphinWX/PatchAddEdit.cpp:61 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102 msgid "On-Screen Display Messages" msgstr "On-Screen Meldinger" #: Source/Core/DolphinWX/FrameTools.cpp:383 msgid "Online &Documentation" msgstr "Online & Dokumentasjon" #: Source/Core/DolphinWX/MemcardManager.cpp:441 #, c-format msgid "Only %d blocks available" msgstr "Kun %d blokker tilgjengelig" #: Source/Core/DolphinWX/FrameTools.cpp:549 #: Source/Core/Core/HotkeyManager.cpp:15 msgid "Open" msgstr "Åpne" #: Source/Core/DolphinWX/GameListCtrl.cpp:898 msgid "Open &containing folder" msgstr "Åpne &tilholdsmappe" #: Source/Core/DolphinWX/GameListCtrl.cpp:895 msgid "Open Wii &save folder" msgstr "Åpne Wii-&lagringsfil-mappe" #: Source/Core/DolphinWX/FrameTools.cpp:549 msgid "Open file..." msgstr "Åpne fil..." #: Source/Core/AudioCommon/OpenALStream.cpp:56 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Kan ikke lage forbindelse med enheten %s" #: Source/Core/AudioCommon/OpenALStream.cpp:66 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: Kan ikke finne lydenhet" #: Source/Core/AudioCommon/OpenALStream.cpp:61 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: Kan ikke åpne enhet %s" #: Source/Core/DolphinWX/ISOProperties.cpp:306 msgid "" "Opens the default (read-only) configuration for this game in an external " "text editor." msgstr "" "Åpner standard (read-only) konfigurasjon for dette spillet i en ekstern " "teksteditor." #: Source/Core/Core/HotkeyManager.cpp:231 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:246 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/HW/GCPadEmu.cpp:82 msgid "Options" msgstr "Alternativer" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:27 msgid "Orange" msgstr "Oransje" #: Source/Core/DolphinWX/MemcardManager.cpp:473 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memcard\n" msgstr "" "Rekkefølgen med filer i minnekortet stemmer ikke overrens med block-" "rekkefølgen\n" "Høyreklikk og eksporter alt du har lagret,\n" "og importer dette inn på et nytt minnekort\n" #: Source/Core/DolphinWX/TASInputDlg.cpp:127 msgid "Orientation" msgstr "Orientering" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:328 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:522 msgid "Other" msgstr "Annet" #: Source/Core/Core/NetPlayClient.cpp:417 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "must manually stop the game." msgstr "" "Den andre klienten koblet fra mens spillet kjøret! NetPlay er frakoblet. Du " "må stoppe spillet manuelt." #: Source/Core/DolphinWX/InputConfigDiag.cpp:570 msgid "Output" msgstr "Utdata" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85 msgid "Overlay Information" msgstr "Overlegg informasjon" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:60 msgid "Override Language on NTSC Games" msgstr "Overskriv Språk på NTSC-spill" #: Source/Core/DolphinWX/FrameTools.cpp:428 msgid "P&lay Input Recording..." msgstr "Spi&ll av Opptak..." #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Kontroll" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39 msgid "Pads" msgstr "Kontrollere" #: Source/Core/DolphinWX/WXInputBase.cpp:100 msgid "Page Down" msgstr "Page Down" #: Source/Core/DolphinWX/WXInputBase.cpp:99 msgid "Page Up" msgstr "Page Up" #: Source/Core/DolphinWX/WXInputBase.cpp:27 msgid "Paragraph" msgstr "Paragraf" #: Source/Core/DolphinWX/ISOProperties.cpp:208 #, c-format msgid "Partition %i" msgstr "Partisjon %i" #: Source/Core/DolphinWX/ISOProperties.cpp:313 msgid "Patches" msgstr "Patcher" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:75 msgid "Paths" msgstr "Mappestier" #: Source/Core/DolphinWX/WXInputBase.cpp:43 #: Source/Core/DolphinWX/FrameTools.cpp:1798 #: Source/Core/DolphinWX/FrameTools.cpp:1799 msgid "Pause" msgstr "Pause" #: Source/Core/DolphinWX/FrameTools.cpp:208 msgid "Pause at End of Movie" msgstr "Pause på Slutten av Filmen" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:103 msgid "Pause on Focus Lost" msgstr "Pause ved Tapt Fokus" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117 msgid "Pauses the emulator when focus is taken away from the emulation window." msgstr "Pause emulatoren når programfokus taes vekk fra emulatorvinduet." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:413 msgid "Per-Pixel Lighting" msgstr "Per-Pikselbelysning" #: Source/Core/DolphinWX/ISOProperties.cpp:378 msgid "Perfect" msgstr "Perfekt" #: Source/Core/DolphinWX/FrameAui.cpp:543 #, c-format msgid "Perspective %d" msgstr "Perspektiv %d" #: Source/Core/DolphinWX/FrameTools.cpp:352 msgid "Platform" msgstr "Plattform" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:147 #: Source/Core/DolphinWX/FrameTools.cpp:553 #: Source/Core/DolphinWX/FrameTools.cpp:1804 #: Source/Core/DolphinWX/FrameTools.cpp:1805 msgid "Play" msgstr "Spill" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Play Recording" msgstr "Spill av opptak" #: Source/Core/DolphinWX/ISOProperties.cpp:377 msgid "Playable" msgstr "Spillbar" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:136 msgid "Playback Options" msgstr "Avspillingsalterntiver" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:143 msgid "Players" msgstr "Spillere" #: Source/Core/DolphinWX/FrameTools.cpp:1153 msgid "Please confirm..." msgstr "Vennligst bekreft..." #: Source/Core/DolphinWX/FrameAui.cpp:511 msgid "Please create a perspective before saving" msgstr "Vennligst lag et persektiv før du lagrer" #: Source/Core/DolphinWX/WXInputBase.cpp:28 msgid "Plus-Minus" msgstr "Pluss-Minus" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:86 #, c-format msgid "Port %i" msgstr "Port %i" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:108 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:149 msgid "Port :" msgstr "Port :" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:24 msgid "Post Processing Shader Configuration" msgstr "Pos-prosesserings-shader Konfigurasjon" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "postprosesseringseffekt:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:557 msgid "Prefetch Custom Textures" msgstr "Pre-last inn brukerlagde teksturer" #: Source/Core/Core/Movie.cpp:1045 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "Prematur filmslutt i PlayController. %u + 8 > %u" #: Source/Core/Core/Movie.cpp:1164 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Prematur filmslutt i PlayWiimote. %u + %d > %u" #: Source/Core/Core/Movie.cpp:1143 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Prematur filmslutt i PlayWiimote. %u > %u" #: Source/Core/DolphinWX/MemcardManager.cpp:210 msgid "Prev Page" msgstr "Forrige side" #: Source/Core/DolphinWX/MemcardManager.cpp:821 msgid "Previous Page" msgstr "Forrige side" #: Source/Core/DolphinWX/WXInputBase.cpp:52 msgid "Print" msgstr "Print" #: Source/Core/DolphinWX/InputConfigDiag.cpp:996 msgid "Profile" msgstr "Profil" #: Source/Core/DolphinWX/ISOProperties.h:65 msgid "Properties" msgstr "Egenskaper" #: Source/Core/DolphinWX/FrameTools.cpp:348 msgid "Purge Game List Cache" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:75 msgid "Put BIOS roms in User/GC/{region}." msgstr "Plasser BIOS roms i User/GC/{region}." #: Source/Core/Common/MsgHandler.cpp:62 msgid "Question" msgstr "Spørsmål" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:189 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:199 msgid "Quit" msgstr "Avslutt" #. i18n: Right #: Source/Core/Core/HW/GCPadEmu.cpp:47 msgid "R" msgstr "R" #: Source/Core/DolphinWX/WXInputBase.cpp:32 msgid "R Button" msgstr "R-knappen" #. i18n: Right-Analog #: Source/Core/Core/HW/GCPadEmu.cpp:51 msgid "R-Analog" msgstr "Høyre-analog" #: Source/Core/InputCommon/ControllerEmu.cpp:163 msgid "Radius" msgstr "Radius" #: Source/Core/DolphinWX/InputConfigDiag.cpp:618 msgid "Range" msgstr "Rekkevidde" #: Source/Core/Core/HotkeyManager.cpp:30 msgid "Read-only mode" msgstr "Skrivebeskyttet-modus" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:507 msgid "Real" msgstr "Ekte" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291 msgid "Real Balance Board" msgstr "Ekte balansebrett" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221 msgid "Real Wiimote" msgstr "Ekte Wiikontroller" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:317 msgid "Real Wiimotes" msgstr "Ekte Wiikontrollere" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:175 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:200 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:405 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:807 msgid "Record" msgstr "Opptak" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:209 msgid "Record input" msgstr "Gjør input opptak" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:156 msgid "Recording Info" msgstr "Opptaksinformasjon" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:184 msgid "Recording Options" msgstr "Opptaksinnstillinger" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Red" msgstr "Rød" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Red Left" msgstr "Rød Venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30 msgid "Red Right" msgstr "Rød Høyre" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:109 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:314 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1005 #: Source/Core/DolphinWX/FrameTools.cpp:550 msgid "Refresh" msgstr "Oppdater" #: Source/Core/Core/HotkeyManager.cpp:17 msgid "Refresh List" msgstr "Oppdater liste" #: Source/Core/DolphinWX/FrameTools.cpp:550 msgid "Refresh game list" msgstr "Oppdater spilliste" #: Source/Core/DolphinWX/FrameTools.cpp:362 msgid "Region" msgstr "Region" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39 #: Source/Core/DolphinWX/ISOProperties.cpp:428 #: Source/Core/DolphinWX/ISOProperties.cpp:449 #: Source/Core/DolphinWX/PatchAddEdit.cpp:83 msgid "Remove" msgstr "Fjern" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:121 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Render scenen som en wireframe.\n" "\n" "Hvis usikker, la stå deaktivert." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:316 msgid "Render to Main Window" msgstr "Spill i hovedvinduet" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52 msgid "Rendering" msgstr "Rendering" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:342 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "Rapport: GCIFolder Skriving til uallokert blokk 0x%x" #: Source/Core/DolphinWX/InputConfigDiag.cpp:1017 #: Source/Core/Core/HotkeyManager.cpp:21 msgid "Reset" msgstr "Restart" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:74 msgid "Reset Traversal Settings" msgstr "Tilbakestill Traverseringsinnstillinger" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66 msgid "Results" msgstr "Resultater" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:553 msgid "Retry" msgstr "Prøv Igjen" #: Source/Core/DolphinWX/WXInputBase.cpp:21 msgid "Return" msgstr "Tilbake" #: Source/Core/DolphinWX/ISOProperties.cpp:472 msgid "Revision:" msgstr "Revisjon:" #: Source/Core/DolphinWX/AboutDolphin.cpp:53 #, c-format msgid "Revision: %s" msgstr "Revisjon: %s" #: Source/Core/DolphinWX/WXInputBase.cpp:49 #: Source/Core/InputCommon/ControllerEmu.cpp:197 msgid "Right" msgstr "Høyre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:66 msgid "Right Stick" msgstr "Høyre Joystick" #: Source/Core/DolphinWX/TASInputDlg.cpp:232 msgid "Right stick" msgstr "Høyre Joystick" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:156 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291 #: Source/Core/Core/HW/GCPadEmu.cpp:73 msgid "Rumble" msgstr "Rumble" #: Source/Core/DolphinWX/ISOProperties.cpp:149 msgid "Russia" msgstr "Russland" #: Source/Core/DolphinWX/FrameTools.cpp:173 msgid "Sa&ve State" msgstr "Lagre Sa&ve State" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:495 msgid "Safe" msgstr "Sikker" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:178 #: Source/Core/DolphinWX/InputConfigDiag.cpp:1027 msgid "Save" msgstr "Lagre" #: Source/Core/DolphinWX/MemcardManager.cpp:540 msgid "Save GCI as..." msgstr "Lagre GCI som..." #: Source/Core/DolphinWX/FrameTools.cpp:505 #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Save Oldest State" msgstr "Lagre eldste hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Save State" msgstr "Lagre hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Save State Slot 1" msgstr "Hurtiglagringsplass nr. 1" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Save State Slot 10" msgstr "Lagre hurtiglagring nr 10" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Save State Slot 2" msgstr "Hurtiglagringsplass nr. 2" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Save State Slot 3" msgstr "Hurtiglagringsplass nr. 3" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Save State Slot 4" msgstr "Hurtiglagringsplass nr. 4" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Save State Slot 5" msgstr "Hurtiglagringsplass nr. 5" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Save State Slot 6" msgstr "Hurtiglagringsplass nr. 6" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Save State Slot 7" msgstr "Hurtiglagringsplass nr. 7" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Save State Slot 8" msgstr "Hurtiglagringsplass nr. 8" #: Source/Core/Core/HotkeyManager.cpp:96 msgid "Save State Slot 9" msgstr "Lagre hurtiglagring nr 9" #: Source/Core/DolphinWX/FrameTools.cpp:485 msgid "Save State..." msgstr "Hurtiglagring..." #: Source/Core/DolphinWX/ISOProperties.cpp:662 #: Source/Core/DolphinWX/ISOProperties.cpp:672 msgid "Save as..." msgstr "Lagre som..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1237 msgid "Save compressed GCM/ISO" msgstr "Lagre komprimert GCM/ISO" #: Source/Core/DolphinWX/GameListCtrl.cpp:1223 msgid "Save decompressed GCM/ISO" msgstr "Lagre dekomprimert GCM/ISO" #: Source/Core/DolphinWX/FrameTools.cpp:510 msgid "Save state to selected slot" msgstr "Lagre savestate til valgt slot" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Save to selected slot" msgstr "Lagre til valgt slot" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59 msgid "Saved to /Wii/sd.raw (default size is 128mb)" msgstr "Lagret til /Wii/sd.raw (vanlig størrelse er 128mb)" #: Source/Core/Core/Movie.cpp:905 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Save State-film %s er korrupt, opptak avsluttes..." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:412 msgid "Scaled EFB Copy" msgstr "Skalert EFB-kopi" #: Source/Core/DolphinWX/GameListCtrl.cpp:551 #, c-format msgid "Scanning %s" msgstr "Søker i %s" #: Source/Core/DolphinWX/GameListCtrl.cpp:534 msgid "Scanning for ISOs" msgstr "Søker etter ISO-filer" #: Source/Core/DolphinWX/GameListCtrl.cpp:535 msgid "Scanning..." msgstr "Søker..." #: Source/Core/DolphinWX/FrameTools.cpp:556 msgid "ScrShot" msgstr "SkjDump" #: Source/Core/VideoCommon/ImageWrite.cpp:48 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "Skjermdump mislyktes: Kunne ikke åpne fil \"%s\" (error %d)" #: Source/Core/DolphinWX/WXInputBase.cpp:98 msgid "Scroll Lock" msgstr "Scroll Lock" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247 msgid "Search" msgstr "Søk" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37 msgid "Search Subfolders" msgstr "Søk i Undermapper" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233 msgid "Search current Object" msgstr "Søk i dette objektet" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:237 msgid "Search for hex Value:" msgstr "Søk etter hex-verdi:" #: Source/Core/Common/SysConf.h:96 Source/Core/Common/SysConf.h:119 #: Source/Core/Common/SysConf.h:139 Source/Core/Common/SysConf.h:160 #, c-format msgid "Section %s not found in SYSCONF" msgstr "Seksjon %s ikke funnet i SYSCONF" #: Source/Core/DolphinWX/WXInputBase.cpp:51 #: Source/Core/DolphinWX/InputConfigDiag.cpp:581 msgid "Select" msgstr "Velg" #: Source/Core/DolphinWX/FrameTools.cpp:351 msgid "Select Columns" msgstr "Velg Kolonner" #: Source/Core/DolphinWX/FrameTools.cpp:527 #, c-format msgid "Select Slot %i - %s" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:174 msgid "Select State Slot" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Select State Slot 1" msgstr "Velg Savestate Slot 1" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Select State Slot 10" msgstr "Velg Savestate Slot 10" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Select State Slot 2" msgstr "Velg Savestate Slot 2" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Select State Slot 3" msgstr "Velg Savestate Slot 3" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Select State Slot 4" msgstr "Velg Savestate Slot 4" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Select State Slot 5" msgstr "Velg Savestate Slot 5" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Select State Slot 6" msgstr "Velg Savestate Slot 6" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Select State Slot 7" msgstr "Velg Savestate Slot 7" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Select State Slot 8" msgstr "Velg Savestate Slot 8" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Select State Slot 9" msgstr "Velg Savestate Slot 9" #: Source/Core/DolphinWX/FrameTools.cpp:818 #: Source/Core/DolphinWX/FrameTools.cpp:1272 msgid "Select The Recording File" msgstr "Velg opptaksfil" #: Source/Core/DolphinWX/FrameTools.cpp:1492 msgid "Select a Wii WAD file to install" msgstr "Velg en Wii WAD-fil å innstallere" #: Source/Core/DolphinWX/MemcardManager.cpp:528 msgid "Select a save file to import" msgstr "Velg en lagringsfil å importere" #: Source/Core/DolphinWX/FrameAui.cpp:327 msgid "Select floating windows" msgstr "Velg flytvindu" #: Source/Core/DolphinWX/FrameTools.cpp:681 msgid "Select the file to load" msgstr "Velg fil å laste" #: Source/Core/DolphinWX/FrameTools.cpp:1452 msgid "Select the save file" msgstr "Velg lagringsfil" #: Source/Core/DolphinWX/FrameTools.cpp:1599 msgid "Select the state to load" msgstr "Velg en save state å laste" #: Source/Core/DolphinWX/FrameTools.cpp:1613 msgid "Select the state to save" msgstr "Velg en save state å lagre" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:105 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Velg hvilket bildeformat som skal benyttes under rendering:\n" "Automatisk: Benytter det egentlige bildeformat\n" "Tving 16:9: Etterlign en analog TV med widescreen aspektratio.\n" "Tving 4:3: Etterlign en standard 4:3 analog TV.\n" "Strekk til vindu: Strekker bildet til vindusstørrelsen.\n" "\n" "Hvis usikker, velg Automatisk." #: Source/Core/InputCommon/InputConfig.cpp:53 msgid "Selected controller profile does not exist" msgstr "Valgt kontrolprofil eksisterer ikke" #: Source/Core/DolphinWX/LogWindow.cpp:105 msgid "Selected font" msgstr "Valgt font" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:97 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "Velg en maskinvareadapter å bruke.\n" "\n" "Om du er i tvil, benytt den første." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:98 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" "Velger visningsoppløsningen brukt i fullskjermsmodus.\n" "Denne bør alltid være større eller lik den interne oppløsningen. " "Ytelsespåvirkningen er ubetydelig.\n" "\n" "Hvis usikker, velg auto." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:141 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" "Velger stereoskopisk 3D-modus. Stereskopi tillater deg å få en bedre " "dybdefølelse, hvis du har den nødvendige maskinvare.\n" "Side-til-Side og Topp-og-Bunn blir brukt av de fleste 3D-TV-er.\n" "Anagluph blir brukt av Rød-Lyseblå-fargede briller.\n" "Senker emulasonsytelsen krafitg, og forårsaker noen ganger problemer.\n" "\n" "Hvis usikker, velg Av." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:95 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" "Velger hvilken grafikk-API som brukes internt.\n" "Sofware-renderen er treg og brukes bare for debugging, så med mindre du har " "en grunn til å bruke den, bør du benytte OpenGL her.\n" "\n" "Hvis usikker, bruk OpenGL." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:93 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" "Velger hvilken grafikk-API som brukes internt.\n" "Sofware-renderen er treg og brukes bare for debugging, so med mindre du har " "en grunn til å bruke den, bør du benytte OpenGL eller Direct3D. Forskjellige " "spill kan oppføre seg forskjellig på hver backend, så for best emulasjon er " "det anbefalt å forsøke begge, og velge den som fungerer best.\n" "\n" "Hvis usikker, bruk OpenGL." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:130 msgid "Send" msgstr "Send" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349 msgid "Sensor Bar Position:" msgstr "Sensorbarposisjon:" #: Source/Core/DolphinWX/WXInputBase.cpp:69 msgid "Separator" msgstr "Separatør" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:92 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use." msgstr "Serieport 1 - Dette er porten brukt enheter som nettadapteren." #: Source/Core/Core/NetPlayClient.cpp:804 msgid "Server rejected traversal attempt" msgstr "Server avslo traverseringsforsøk" #: Source/Core/DolphinWX/GameListCtrl.cpp:901 msgid "Set as &default ISO" msgstr "Sett som &standard-ISO" #: Source/Core/DolphinWX/MemcardManager.cpp:823 #, c-format msgid "Set as default Memcard %c" msgstr "Sett som standard Minnekort %c" #: Source/Core/Core/ActionReplay.cpp:267 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %zu" msgstr "SetARCode_IsActive: Indeks er større enn AR kodeliste-størrelse %zu" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57 msgid "Sets the GameCube system language." msgstr "Sett GameCube systemspråket." #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Sett Wii-display modus til 60HZ (480i) istedenfor 50HZ (576i) for PAL-" "spill.\n" "Fungerer kanskje ikke i alle spill." #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58 msgid "Sets the Wii system language." msgstr "Sett Wii systemspråket." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." msgstr "" "Sett forsinkelsen (i ms). Høyere verdier kan redusere audioknaking. Kun for " "OpenAL-backend." #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:241 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: Kan ikke lage setting.txt fil" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274 msgid "Shake" msgstr "Rist" #: Source/Core/DolphinWX/TASInputDlg.cpp:237 #: Source/Core/DolphinWX/TASInputDlg.cpp:329 msgid "Shoulder Buttons" msgstr "Skulderknapper" #: Source/Core/DolphinWX/FrameTools.cpp:271 msgid "Show &Log" msgstr "Vis &Logg" #: Source/Core/DolphinWX/FrameTools.cpp:268 msgid "Show &Status Bar" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:266 msgid "Show &Toolbar" msgstr "Vis &Verktøylinje" #: Source/Core/DolphinWX/FrameTools.cpp:323 msgid "Show Australia" msgstr "Vis Australia" #: Source/Core/DolphinWX/ISOProperties.cpp:305 msgid "Show Defaults" msgstr "Vis Standardverdier" #: Source/Core/DolphinWX/FrameTools.cpp:346 msgid "Show Drives" msgstr "Vis DVD-stasjoner" #: Source/Core/DolphinWX/FrameTools.cpp:311 msgid "Show ELF/DOL" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:311 msgid "Show FPS" msgstr "Vis Bildefrekvens (FPS)" #: Source/Core/DolphinWX/FrameTools.cpp:212 msgid "Show Frame Counter" msgstr "Vis Bildeteller" #: Source/Core/DolphinWX/FrameTools.cpp:325 msgid "Show France" msgstr "Vis Frankrike" #: Source/Core/DolphinWX/FrameTools.cpp:307 msgid "Show GameCube" msgstr "Vis GameCube" #: Source/Core/DolphinWX/FrameTools.cpp:327 msgid "Show Germany" msgstr "Vis Tyskland" #: Source/Core/DolphinWX/FrameTools.cpp:215 msgid "Show Input Display" msgstr "Vis Inndata" #: Source/Core/DolphinWX/FrameTools.cpp:329 msgid "Show Italy" msgstr "Vis Italia" #: Source/Core/DolphinWX/FrameTools.cpp:316 msgid "Show JAP" msgstr "Vis JAP" #: Source/Core/DolphinWX/FrameTools.cpp:331 msgid "Show Korea" msgstr "Vis Korea" #: Source/Core/DolphinWX/FrameTools.cpp:210 msgid "Show Lag Counter" msgstr "Vis Lagteller" #: Source/Core/DolphinWX/ISOProperties.cpp:482 msgid "Show Language:" msgstr "Vis Språk:" #: Source/Core/DolphinWX/FrameTools.cpp:272 msgid "Show Log &Configuration" msgstr "Vis Loggk&onfigurasjon" #: Source/Core/DolphinWX/FrameTools.cpp:333 msgid "Show Netherlands" msgstr "Vis Nederland" #: Source/Core/DolphinWX/FrameTools.cpp:318 msgid "Show PAL" msgstr "Vis PAL" #: Source/Core/DolphinWX/FrameTools.cpp:304 msgid "Show Platforms" msgstr "Vis Plattformer" #: Source/Core/DolphinWX/FrameTools.cpp:315 msgid "Show Regions" msgstr "Vis Regioner" #: Source/Core/DolphinWX/FrameTools.cpp:335 msgid "Show Russia" msgstr "Vis Russland" #: Source/Core/DolphinWX/FrameTools.cpp:337 msgid "Show Spain" msgstr "Vis Spania" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:543 msgid "Show Statistics" msgstr "Vis Statistikker" #: Source/Core/DolphinWX/FrameTools.cpp:339 msgid "Show Taiwan" msgstr "Vis Taiwan" #: Source/Core/DolphinWX/FrameTools.cpp:320 msgid "Show USA" msgstr "Vis USA" #: Source/Core/DolphinWX/FrameTools.cpp:343 msgid "Show Unknown" msgstr "Vis Ukjent" #: Source/Core/DolphinWX/FrameTools.cpp:309 msgid "Show WAD" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:305 msgid "Show Wii" msgstr "Vis Wii" #: Source/Core/DolphinWX/FrameTools.cpp:341 msgid "Show World" msgstr "Vis Verden" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114 msgid "Show a confirmation box before stopping a game." msgstr "Vis en bekreftelsesboks før spill stoppes." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." msgstr "" "Vis en meldingsboks når en potensielt alvorlig feil inntreffer.\n" "Ved å deaktivere denne, kan irriterende og ikke-kritiske meldinger unngås, " "men det kan også forårsake at Dolphin plutselig krasjer uten noen forklaring." #: Source/Core/DolphinWX/MemcardManager.cpp:837 msgid "Show first block" msgstr "Vis første blokk" #: Source/Core/DolphinWX/MemcardManager.cpp:836 msgid "Show save blocks" msgstr "Vis lagringsblokker" #: Source/Core/DolphinWX/MemcardManager.cpp:834 msgid "Show save comment" msgstr "Vis lagringskommentar" #: Source/Core/DolphinWX/MemcardManager.cpp:835 msgid "Show save icon" msgstr "Vis lagringsikon" #: Source/Core/DolphinWX/MemcardManager.cpp:833 msgid "Show save title" msgstr "Vis lagringstittel" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:123 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis antall bilder rendert per sekund som et mål på emulasjonsfart.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:125 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis diverse statistikker.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:430 msgid "Side-by-Side" msgstr "Side-ved-side" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302 msgid "Sideways Wiimote" msgstr "Sideveis-pekende Wiimote" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38 #: Source/Core/DolphinWX/ISOProperties.cpp:518 msgid "Simplified Chinese" msgstr "Simplifisert Kinesisk" #: Source/Core/DolphinWX/GameListCtrl.cpp:281 msgid "Size" msgstr "Størrelse" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64 msgid "Skip BIOS" msgstr "Dropp BIOS" #: Source/Core/DolphinWX/ISOProperties.cpp:329 msgid "Skip DCBZ clearing" msgstr "Hopp over DCBZ-tømming" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:473 msgid "Skip EFB Access from CPU" msgstr "Dropp EFB Access fra CPU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:140 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Øker ytelsen noe for EFB-til-RAM-kopier ved å ofre emulasjonsnøyaktighet.\n" "Hvis du opplever problemer, prøv å øke tekstur-cache-nøyaktigheten, eller " "deaktiver dette alternativet.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/FrameTools.cpp:467 #: Source/Core/DolphinWX/FrameTools.cpp:481 #, c-format msgid "Slot %i - %s" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:81 msgid "Slot A" msgstr "Slot A" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:82 msgid "Slot B" msgstr "Slot B" #: Source/Core/DolphinWX/WXInputBase.cpp:54 msgid "Snapshot" msgstr "Stillbilde" #: Source/Core/Common/TraversalClient.cpp:230 msgid "Socket error sending to traversal server" msgstr "Socket-feil ved utsending til traverseringsserver" #: Source/Core/DolphinWX/VideoConfigDiag.h:93 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Programvarerendering er enormt mye tregere enn de andre backend-er.\n" "Det er kun nyttig for å debugge.\n" "Vil du virkelig benytte programvarerendering? Hvis usikker, velg 'nei'." #: Source/Core/VideoCommon/AVIDump.cpp:195 msgid "" "Something has gone seriously wrong.\n" "Stopping video recording.\n" "Your video will likely be broken." msgstr "" "Noe har gått veldig feil.\n" "Avslutter videoopptak.\n" "Din video vil mest sannsynlig være korrupt." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:58 msgid "Sound Settings" msgstr "Innstillinger for Audio" #: Source/Core/AudioCommon/AudioCommon.cpp:84 #, c-format msgid "Sound backend %s is not valid." msgstr "Audio backend %s er ugyldig" #: Source/Core/DolphinWX/WXInputBase.cpp:23 msgid "Space" msgstr "Mellomrom" #: Source/Core/DolphinWX/ISOProperties.cpp:152 msgid "Spain" msgstr "Spania" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35 #: Source/Core/DolphinWX/ISOProperties.cpp:509 msgid "Spanish" msgstr "Spansk" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:305 msgid "Speaker Pan" msgstr "Høytaler Panning" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353 msgid "Speaker Volume:" msgstr "Høytalervolum:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:116 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games.\n" "\"Multiple of 640x528\" will result in a size slightly larger than \"Window " "Size\" but yield fewer issues. Generally speaking, the lower the internal " "resolution is, the better your performance will be. Auto (Window Size), " "1.5x, and 2.5x may cause issues in some games.\n" "\n" "If unsure, select Native." msgstr "" "Spesifiserer renderingsoppløsningen. En høy oppløsningen vil øke den " "visuelle kvaliteten kraftig, men også øke GPU-lasten og forårsake feil i " "visse spill.\n" "\"Multiplum av 640x528\" vil resultere i et noe større vindu enn " "\"Vindustørrelse\", men forårsaker mindre feil. Generelt gir lavere intern " "oppløsning bedre ytelse. Auto (Vindusstørrelse), 1.5x og 2.5x kan forårsake " "problemer i noen spill.\n" "\n" "Hvis usikker, velg Opprinnelig Oppløsning." #: Source/Core/DolphinWX/ISOProperties.cpp:335 msgid "Speed up Disc Transfer Rate" msgstr "Øk diskoverføringshatighet" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57 msgid "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." msgstr "" "Dette splitter opp CPU- og GPU- trådene, så de kan kjøre på separate " "kjerner.\n" "Øker ytelsen på datamaskiner med mer enn én kjerne, men kan også føre til " "feil/krasj." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48 msgid "Standard Controller" msgstr "Standardkontroller" #: Source/Core/DolphinWX/WXInputBase.cpp:30 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:120 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:195 #: Source/Core/Core/HW/GCPadEmu.cpp:38 msgid "Start" msgstr "Start" #: Source/Core/DolphinWX/FrameTools.cpp:246 msgid "Start &NetPlay" msgstr "Start &NetPlay" #: Source/Core/DolphinWX/FrameTools.cpp:425 msgid "Start Re&cording Input" msgstr "Start Input-&Opptak" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Start Recording" msgstr "Start opptak" #: Source/Core/DolphinWX/GameListCtrl.cpp:282 #: Source/Core/DolphinWX/FrameTools.cpp:366 msgid "State" msgstr "Hurtiglagring" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49 msgid "Steering Wheel" msgstr "Ratt" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:428 msgid "Stereoscopic 3D Mode:" msgstr "Stereoskopisk 3D-modus:" #: Source/Core/DolphinWX/ISOProperties.cpp:404 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:453 msgid "Stereoscopy" msgstr "Stereoskopi" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:58 msgid "Stick" msgstr "Joystick" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:413 #: Source/Core/DolphinWX/FrameTools.cpp:554 #: Source/Core/Core/HotkeyManager.cpp:20 msgid "Stop" msgstr "Stopp" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:475 msgid "Store EFB Copies to Texture Only" msgstr "Lagre EFB-kopier Kun til Tekstur" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:119 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" "Lagre EFB-lopier kun på GPU'en, og bypasser systemminnet. Forårsaker " "grafiske defekter i noen få spill.\n" "\n" "Aktivert = EFB-kopier til Tekstur\n" "Deaktivert = EFB-kopier til RAM (og Tekstur)\n" "\n" "Hvis usikker, la stå merket." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:292 msgid "Stretch to Window" msgstr "Strekk til Vindu" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:48 msgid "Strum" msgstr "Klimpre" #: Source/Core/DolphinWX/WXInputBase.cpp:70 msgid "Subtract" msgstr "Trekk Fra" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:103 #, c-format msgid "Successfully exported %u saves to %s" msgstr "Eksportering av %u lagringsfiler til %s var vellykket" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:56 #, c-format msgid "Successfully exported file to %s" msgstr "Eksportering av fil til %s vellykket" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:123 msgid "Successfully imported save files" msgstr "Importering av lagringsfiler vellykket" #: Source/Core/DolphinWX/AboutDolphin.cpp:61 msgid "Support" msgstr "Støtte" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:451 msgid "Swap Eyes" msgstr "Bytt Øyne" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:144 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Bytter side for venstre og høyre øye. Mest nyttig hvis du vil se side-til-" "side eller kryssøyet.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268 msgid "Swing" msgstr "Sving" #: Source/Core/DolphinWX/ISOProperties.cpp:333 msgid "Synchronize GPU thread" msgstr "Synkroniser GPU-tråd" #: Source/Core/DolphinWX/ISOProperties.cpp:334 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Synkroniserer GPU- og CPU-trådene for å hindre tilfeldige krasj i " "dobbelkjernemodus. (PÅ = kompatibel, AV = raskt)" #: Source/Core/DolphinWX/InputConfigDiag.cpp:256 msgid "Syntax error" msgstr "Syntaksfeil" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:102 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67 msgid "System Language:" msgstr "Systemspråk:" #: Source/Core/DolphinWX/TASInputDlg.h:26 #: Source/Core/DolphinWX/FrameTools.cpp:206 msgid "TAS Input" msgstr "TAS-input" #: Source/Core/DolphinWX/FrameTools.cpp:725 #, c-format msgid "TAS Input - Controller %d" msgstr "TAS Inpu - Kontrol %d" #: Source/Core/DolphinWX/FrameTools.cpp:732 #, c-format msgid "TAS Input - Wiimote %d" msgstr "TAS Input - WiiMote %d" #: Source/Core/DolphinWX/WXInputBase.cpp:20 msgid "Tab" msgstr "Tab" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42 msgid "Table Left" msgstr "Tabell Venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43 msgid "Table Right" msgstr "Tabell Høyre" #: Source/Core/DolphinWX/ISOProperties.cpp:164 msgid "Taiwan" msgstr "Taiwan" #: Source/Core/DolphinWX/FrameTools.cpp:441 #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Take Screenshot" msgstr "Ta skjermbilde" #: Source/Core/DolphinWX/FrameTools.cpp:556 msgid "Take screenshot" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongoer)" #: Source/Core/DolphinWX/InputConfigDiag.cpp:577 msgid "Test" msgstr "Test" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:481 msgid "Texture Cache" msgstr "Tekstur-cache" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:544 msgid "Texture Format Overlay" msgstr "Teksturformat overlegg" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:120 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" "\"Trygg\"-innstillingen elimenerer sjansen for at GPU-en mister en " "teksturoppdatering fra RAM.\n" "Mindre nøyaktighet forårsaker tekst i noen spill til å fremstå hulter-tli-" "bulter.\n" "\n" "Hvis usikker, velg verdien mest til høyre." #: Source/Core/Core/ConfigManager.cpp:777 msgid "The WAD has been installed successfully" msgstr "Installasjon av WAD-fil var vellykket" #: Source/Core/Core/ActionReplay.cpp:184 msgid "The address is invalid" msgstr "Adressen er ugyldig" #: Source/Core/DolphinWX/MemcardManager.cpp:514 msgid "The checksum was successfully fixed." msgstr "Fiksing av sjekkSummen var vellykket" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135 msgid "The chosen directory is already in the list." msgstr "Den valgte mappen finnes allerede i listen." #: Source/Core/Core/HW/DVDInterface.cpp:501 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" "Diskendringen til \"%s\" kunne ikke lagres i .dtm-filen.\n" "Filnavnet til diskbildet må ikke være lenger enn 40 tegn." #: Source/Core/Core/HW/DVDThread.cpp:145 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:105 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" "Disk-bildefilen \"%s\" er korrupt.\n" "Hashen til blokk % er %08x istedenfor %08x." #: Source/Core/DolphinWX/GameListCtrl.cpp:1147 #: Source/Core/DolphinWX/GameListCtrl.cpp:1175 #: Source/Core/DolphinWX/GameListCtrl.cpp:1250 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "Filen %s eksisterer allerede.\n" "Ønsker du å erstatte den?" #: Source/Core/AudioCommon/WaveFile.cpp:35 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Filen %s kunne åpnes for skriving. Vennligst sjekk at den ikke allerede er " "åpen i et annet program." #: Source/Core/AudioCommon/WaveFile.cpp:28 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Filen %s er allerede åpen, fil-headeren vil ikke bli skrevet." #: Source/Core/DolphinWX/FrameAui.cpp:566 msgid "The name cannot be empty" msgstr "Navnet kan ikke være blankt" #: Source/Core/DolphinWX/FrameAui.cpp:558 msgid "The name cannot contain the character ','" msgstr "Navnet kan ikke inneholde tegnet ','" #: Source/Core/Core/Movie.cpp:190 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "Opptaksspillet (%s) er ikke det samme som det valgte spillet (%s)" #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:150 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Den dekrypterte AR-koden inneholder ingen linjer." #: Source/Core/DolphinWX/MemcardManager.cpp:450 msgid "The save you are trying to copy has an invalid file size." msgstr "Lagringsfilen du forsøker å kopiere har en ugyldig filstørrelse." #: Source/Core/DolphinWX/Main.cpp:335 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Det valgte språket støttes ikke av ditt system. Går tilbake til standard." #: Source/Core/Core/NetPlayClient.cpp:210 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Serverens og klientens NetPlay-versjoner er ukompitable!" #: Source/Core/Core/NetPlayClient.cpp:207 msgid "The server is full!" msgstr "Serveren er full!" #: Source/Core/Core/NetPlayClient.cpp:213 msgid "The server responded: the game is currently running!" msgstr "Serveren responderte: Spillet kjører!" #: Source/Core/Core/NetPlayClient.cpp:216 msgid "The server sent an unknown error message!" msgstr "Serveren sendte en ukjent feilmelding!" #: Source/Core/Core/ConfigManager.cpp:688 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Den spesifiserte filen \"%s\" eksisterer ikke" #: Source/Core/Core/ActionReplay.cpp:187 msgid "The value is invalid" msgstr "Verdien er ugyldig" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:123 msgid "Theme:" msgstr "Tema:" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:169 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" "Det er for mange GCI-filer i mappen\n" "%s\n" "Bare de 127 første vil være tilgjengelige" #: Source/Core/Core/State.cpp:732 msgid "There is nothing to undo!" msgstr "Det er ingenting å angre!" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:606 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" "Det må være en billett for 00000001/00000002. Din NAND-dump er ukomplett." #: Source/Core/DolphinWX/ISOProperties.cpp:322 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Disse innstillingene overstyrer Dolphins kjerneinnstillinger.\n" "Ubestemt betyr at spillet bruker Dolphins kjerneinnstillinger." #: Source/Core/Core/ActionReplay.cpp:850 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Denne Action Replay-simulatoren støtter ikke koder som modifiserer selve " "Action Replay." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:137 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Denne funksjonen tillater deg å endre spillets kameraposisjon.\n" "Hold nede høyre museknapp for å snu på kameraet, og middelknappen for å " "flytte det.\n" "Hold nede SHIFT og trykk en av tastene WASD for å flytte kameraet en viss " "distanse (SHIFT+2 for å flytte raskere og SHIFT+1 for å flytte saktere). " "Trykk SHIFT+R for å tilbakestille kameraet og SHIFT+F for å tilbakestille " "fart.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:89 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" "Denne tittelen kan være ukompatibel med DSP HLE-emulering. Forsøk å bruke " "LLE hvis dette er homebrew-software.\n" "\n" "DSPHLE: Ukjent ukode (CRC = %08x) - tvinger AX." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:83 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" "Denne tittelen kan være ukompatibel med DSP HLE-emulering. Forsøk å bruke " "LLE hvis dette er homebrew-software.\n" "\n" "Ukjent ukode (CRC = %08x) - tvinger AXWii." #: Source/Core/DolphinWX/ISOProperties.cpp:364 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" "Denne verdien er lagt til konvergeringsverdien satt under " "grafikkonfigurering." #: Source/Core/DolphinWX/ISOProperties.cpp:356 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "Denne verdien er gange med dybden satt under grafikkonfigurering." #: Source/Core/DolphinWX/ISOProperties.cpp:303 msgid "This will let you manually edit the INI config file." msgstr "Dette lar deg manuelt endre INI-konfigurasjonsfilen." #: Source/Core/InputCommon/ControllerEmu.cpp:169 #: Source/Core/InputCommon/ControllerEmu.cpp:174 msgid "Threshold" msgstr "Terskel" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271 msgid "Tilt" msgstr "Tilt" #: Source/Core/Common/TraversalClient.cpp:233 msgid "Timeout connecting to traversal server" msgstr "Tidsavbrudd ved tilkobling til traverseringsserver" #: Source/Core/DolphinWX/GameListCtrl.cpp:275 #: Source/Core/DolphinWX/MemcardManager.cpp:645 msgid "Title" msgstr "Tittel" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:107 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:126 msgid "To" msgstr "Til" #: Source/Core/Core/HotkeyManager.cpp:69 msgid "Toggle 3D Anaglyph" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Toggle 3D Preset" msgstr "Slå Av/På Preset" #: Source/Core/Core/HotkeyManager.cpp:67 msgid "Toggle 3D Side-by-side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:68 msgid "Toggle 3D Top-bottom" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:70 msgid "Toggle 3D Vision" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:61 msgid "Toggle All Log Types" msgstr "Bytt alle loggtypene" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Toggle Aspect Ratio" msgstr "Skift bildestørrelse" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Toggle EFB Copies" msgstr "Slå på EFB-kopi" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Toggle Fog" msgstr "Slå på tåke" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Toggle Frame limit" msgstr "Slå Av/På Bildebegrensning" #: Source/Core/Core/HotkeyManager.cpp:32 msgid "Toggle Fullscreen" msgstr "Bytt mellom fullskjermspilling eller vinduspilling." #: Source/Core/Core/HotkeyManager.cpp:19 msgid "Toggle Pause" msgstr "Slå Av/På Pause" #: Source/Core/DolphinWX/FrameTools.cpp:555 msgid "Toggle fullscreen" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339 msgid "Top" msgstr "Topp" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:430 msgid "Top-and-Bottom" msgstr "Topp-og-Bunn" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39 #: Source/Core/DolphinWX/ISOProperties.cpp:521 msgid "Traditional Chinese" msgstr "Tradisjonell Kinesisk" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:58 msgid "Traversal" msgstr "Traversering" #: Source/Core/Core/NetPlayClient.cpp:801 msgid "Traversal server timed out connecting to the host" msgstr "Traverseringsserver timet ut under tilkobling til hosten" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:91 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:395 msgid "Traversal: " msgstr "Traversering:" #: Source/Core/DiscIO/VolumeGC.cpp:36 Source/Core/DiscIO/VolumeDirectory.cpp:79 #: Source/Core/DiscIO/VolumeWad.cpp:49 msgid "Tried to decrypt data from a non-Wii volume" msgstr "Forsøkte å dekryptere data fra et ikke-Wii volum" #: Source/Core/Core/Boot/Boot.cpp:459 msgid "Tried to load an unknown file type." msgstr "Forsøkte å laste en ukjent filtype." #: Source/Core/Core/HW/GCPadEmu.cpp:68 msgid "Triggers" msgstr "Triggere" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:87 msgid "Trying to create invalid memory card index." msgstr "Forsøker å lage ugyldig minnekortindeks." #: Source/Core/Common/SysConf.h:84 Source/Core/Common/SysConf.h:107 msgid "Trying to read from invalid SYSCONF" msgstr "Forsøker å lese fra ugyldig SYSCONF" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:60 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" "Forsøker å lese fra ugyldig SYSCONF\n" "Wiikontroller bt ids er ikke tilgjengelig" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:34 msgid "Turntable" msgstr "Dreieskive" #: Source/Core/DolphinWX/PatchAddEdit.cpp:73 msgid "Type" msgstr "Type" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:765 #, c-format msgid "UNKNOWN_%02X" msgstr "UKJENT_%02X" #: Source/Core/DolphinWX/ISOProperties.cpp:155 msgid "USA" msgstr "USA" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37 msgid "USB Gecko" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:229 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" "Kunne ikke lage patch fra gitte verdier.\n" " Modifiseringen ble ikke gjort." #: Source/Core/DolphinWX/ARCodeAddEdit.cpp:132 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Kunne ikke parsere linje %u fra den innskrevne AR-koden som en gyldig " "kryptert eller dekryptert kode. Sørg for at du tastet den inn korrekt.\n" "\n" "Ønsker du å ignorere denne linjen og fortsette parsering?" #: Source/Core/DolphinWX/FrameTools.cpp:533 #, c-format msgid "Undefined %i" msgstr "Udefinert %i" #: Source/Core/DolphinWX/FrameTools.cpp:506 #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Undo Load State" msgstr "Angre åpning av hurtiglagring" #: Source/Core/DolphinWX/FrameTools.cpp:507 #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Undo Save State" msgstr "Angre hurtiglagring" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:723 msgid "Unexpected 0x80 call? Aborting..." msgstr "Uforventet 0x80 kall? Avbryter..." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:80 #: Source/Core/DolphinWX/ISOProperties.cpp:171 #: Source/Core/DolphinWX/ISOProperties.cpp:528 Source/Core/Core/State.cpp:460 msgid "Unknown" msgstr "Ukjent" #: Source/Core/Core/HW/DVDInterface.cpp:1259 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Ukjent DVD-kommando%08x - fatal feil" #: Source/Core/Common/SysConf.cpp:148 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Ukjent entry-type %i in SYSCONF (%s@%x)!" #: Source/Core/Core/NetPlayClient.cpp:810 #, c-format msgid "Unknown error %x" msgstr "Ukjent feil %x" #: Source/Core/DolphinWX/MemcardManager.cpp:438 #: Source/Core/DolphinWX/MemcardManager.cpp:477 msgid "Unknown memory card error" msgstr "Ukjent minnekortfeil" #: Source/Core/Core/NetPlayClient.cpp:488 #, c-format msgid "Unknown message received with id : %d" msgstr "Ukjent melding mottatt med ID: %d" #: Source/Core/Core/NetPlayServer.cpp:647 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Ukjent melding mottatt med ID: %d fra spiller: %d Sparker spiller!" #: Source/Core/DiscIO/CompressedBlob.cpp:359 msgid "Unpacking" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:48 #: Source/Core/InputCommon/ControllerEmu.cpp:194 msgid "Up" msgstr "Opp" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:96 msgid "Update" msgstr "Oppdater" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303 msgid "Upright Wiimote" msgstr "Mot-skjerm-pekende Wiimote" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Use 3D Preset 1" msgstr "Bruk 3D-preset 1" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Use 3D Preset 2" msgstr "Bruk 3D-preset 2" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Use 3D Preset 3" msgstr "Bruk 3D-preset 3" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:303 msgid "Use Fullscreen" msgstr "Bruk fullskjerm" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:34 msgid "Use Hex" msgstr "Bruk Hex" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43 msgid "Use PAL60 Mode (EuRGB60)" msgstr "Bruk PAL60-modus (EuRGB60)" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:101 msgid "Use Panic Handlers" msgstr "Bruk panikkadvarslere" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:112 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" "Bruk en mindre nøyaktig algoritme for å beregne dybdeverdier.\n" "Kan forårsake problemer i enkelte spill, men kan gi en anstendig " "hastighetsøkning avhenging av spillet og/eller din GPU.\n" "\n" "Hvis usikker, la stå merket." #: Source/Core/DolphinWX/ISOProperties.cpp:369 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "Bruk kun en dybdebuffer for begge øyne. Trengs for noen få spill." #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:95 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:565 msgid "Utility" msgstr "Verktøyet" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:302 msgid "V-Sync" msgstr "Vertikal synkronisering" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:291 msgid "Value" msgstr "Verdi" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:293 msgid "Value (double)" msgstr "Verdi (dobbel)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:292 msgid "Value (float)" msgstr "Verdi (flyttall)" #: Source/Core/DolphinWX/PatchAddEdit.cpp:76 msgid "Value:" msgstr "Verdi:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:31 msgid "Value: " msgstr "Verdi:" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:90 msgid "Various Statistics" msgstr "Diverse Statistikker" #: Source/Core/DolphinWX/LogConfigWindow.cpp:49 msgid "Verbosity" msgstr "Verbøsitet" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:506 msgid "Virtual" msgstr "Virtuell" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62 msgid "Volume" msgstr "Volum" #: Source/Core/Core/HotkeyManager.cpp:42 msgid "Volume Down" msgstr "Reduser Volum" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Volume Toggle Mute" msgstr "Mute/Unmute Volum" #: Source/Core/Core/HotkeyManager.cpp:43 msgid "Volume Up" msgstr "Øk Volum" #: Source/Core/DiscIO/NANDContentLoader.cpp:402 #: Source/Core/DiscIO/NANDContentLoader.cpp:426 #, c-format msgid "WAD installation failed: error creating %s" msgstr "WAD-installasjon feilet: Skaper feil %s" #: Source/Core/DiscIO/NANDContentLoader.cpp:441 msgid "WAD installation failed: error creating ticket" msgstr "WAD-installasjon mislyktes: Feil ved ticket-laging" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:107 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vent for vertikale blanke for å redusere bildeskjæring.\n" "Øker ytelsen hvis emulasjonsfarten er under 100%.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/GameListCtrl.cpp:1033 #: Source/Core/DolphinWX/GameListCtrl.cpp:1042 #: Source/Core/DolphinWX/GameListCtrl.cpp:1411 #: Source/Core/DolphinWX/MemcardManager.cpp:598 #: Source/Core/DolphinWX/VideoConfigDiag.h:94 #: Source/Core/DolphinWX/LogConfigWindow.cpp:44 #: Source/Core/Common/MsgHandler.cpp:63 msgid "Warning" msgstr "Advarsel" #: Source/Core/Core/Boot/Boot.cpp:328 msgid "Warning - starting DOL in wrong console mode!" msgstr "Advarsel - starter DOL i feil konsollmodus!" #: Source/Core/Core/Boot/Boot.cpp:264 msgid "Warning - starting ISO in wrong console mode!" msgstr "Advarsel - starter ISO i feil konsollmodus!" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:608 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Advarsel! Det er anbefalt å backe up alle filer i denne mappen:\n" "%s\n" "Ønsker du å fortsette?" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:540 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" "Advarsel: Antall blokker indikert av BAT (%u) matcher ikke antallet på den " "lastede header-filen (%u)" #: Source/Core/DolphinWX/MemcardManager.cpp:597 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Advarsel: Dette vil overskrive eventuelle lagringsfiler som er i mappen:\n" "%s\n" "og har samme navn som en fil på ditt minnekort\n" "Fortsette?" #: Source/Core/Core/Movie.cpp:951 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (frame %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" "Advarsel: Du forsøkte å laste en savestate fra etter slutten på filmen som " "spilles. (Byte %u > %u) (Frame %u > %u). Du burde laste en annen savestate " "før du fortsetter, eller laste denne savestate-en med kun-les modus av." #: Source/Core/Core/Movie.cpp:928 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" "Advarsel: Du forsøkte å laste en lagringsfeil hvis film slutter før det " "nåværende bildet i lagringsfilen (byte %u < %u) (frame %u < %u). Du burde " "laste en annen lagrinsfil før du fortsetter." #: Source/Core/Core/Movie.cpp:968 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" "Advarsel: Du forsøkte å laste en savestate der filmen ikke matcher på byte " "%d (0x%X). Du burde laste en annen savestate før du forsetter, eller laste " "denne savestate-en med les-kun modus av. Ellers får du sannsynligvis en " "desynkronisering." #: Source/Core/Core/Movie.cpp:978 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %d, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %d, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" "Advarsel: Du forsøkte å laste en savestate der filmen ikke matcher på bilde " "%d. Du burde laste en annen savestate før du forsetter, eller laste denne " "savestate-en med les-kun modus av. Ellers får du sannsynligvis en " "desynkronisering.\n" " \n" " Mer informasjon: Den nåværende filmen er %d bilder lang, og savestate'ens " "film er %d bilder lang.\n" " \n" " På bilde %d, trykker filmen på:\n" " Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DOpp=%d, DNed=%d, DVenstre=%d, " "DHøyre=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" " \n" " På bilde %d, trykker savestate'ens film:\n" " Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DOpp=%d, DNed=%d, DVenstre=%d, " "DHøyre=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" #: Source/Core/AudioCommon/WaveFile.cpp:92 #: Source/Core/AudioCommon/WaveFile.cpp:115 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fil ikke åpen." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:415 msgid "Widescreen Hack" msgstr "Widescreen Hack" #: Source/Core/InputCommon/ControllerEmu.cpp:231 msgid "Width" msgstr "Bredde" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:74 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/ISOProperties.cpp:395 msgid "Wii Console" msgstr "Wii-konsoll" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80 msgid "Wii NAND Root:" msgstr "Wii NAND-rot:" #: Source/Core/DolphinWX/FrameTools.cpp:1494 msgid "Wii WAD files (*.wad)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1454 msgid "Wii save files (*.bin)" msgstr "" #: Source/Core/DiscIO/WiiWad.cpp:55 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Kunne ikke lese fra fil" #: Source/Core/Core/HW/Wiimote.cpp:19 msgid "Wiimote" msgstr "Wiikontroller" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:58 msgid "Wiimote " msgstr "WiiMote" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:218 #, c-format msgid "Wiimote %i" msgstr "Wiikontroller %i" #: Source/Core/DolphinWX/FrameTools.cpp:1562 #, c-format msgid "Wiimote %i %s" msgstr "WiiMote %i %s" #: Source/Core/DolphinWX/Main.cpp:493 msgid "Wiimote Connected" msgstr "Wiikontroller tilkoblet" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:343 msgid "Wiimote Motor" msgstr "Wiikontroller-motor" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250 msgid "Wiimotes" msgstr "Wiikontrollere" #: Source/Core/DolphinWX/WXInputBase.cpp:126 msgid "Windows Left" msgstr "Windows Venstre" #: Source/Core/DolphinWX/WXInputBase.cpp:128 msgid "Windows Menu" msgstr "Windows Meny" #: Source/Core/DolphinWX/WXInputBase.cpp:127 msgid "Windows Right" msgstr "Windows Høyre" #: Source/Core/DolphinWX/LogWindow.cpp:120 msgid "Word Wrap" msgstr "Tekstbryting" #: Source/Core/DolphinWX/ISOProperties.cpp:961 #: Source/Core/DolphinWX/ISOProperties.cpp:1243 #: Source/Core/DolphinWX/GameListCtrl.cpp:1111 #: Source/Core/DolphinWX/GameListCtrl.cpp:1259 #: Source/Core/DolphinWX/FrameTools.cpp:1505 msgid "Working..." msgstr "Arbeider..." #: Source/Core/DolphinWX/ISOProperties.cpp:167 msgid "World" msgstr "Verden" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:205 msgid "Write memcards/SD" msgstr "Skriv minnekort/SD" #: Source/Core/DolphinWX/LogConfigWindow.cpp:56 msgid "Write to Console" msgstr "Skriv til konsoll" #: Source/Core/DolphinWX/LogConfigWindow.cpp:54 msgid "Write to File" msgstr "Skriv til fil" #: Source/Core/DolphinWX/LogConfigWindow.cpp:58 msgid "Write to Window" msgstr "Skriv til vindu ->" #: Source/Core/DolphinWX/TASInputDlg.cpp:426 msgid "X" msgstr "X" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779 msgid "XF register " msgstr "XF-registre" #: Source/Core/DolphinWX/TASInputDlg.cpp:427 msgid "Y" msgstr "Y" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Yellow" msgstr "Gul" #: Source/Core/DolphinWX/FrameAui.cpp:80 msgid "You can't close panes that have pages in them." msgstr "Du kan ikke lukke panelene som har sider/faner i dem." #: Source/Core/VideoCommon/AVIDump.cpp:222 msgid "" "You have resized the window while dumping frames.\n" "Nothing can be done to handle this properly.\n" "Your video will likely be broken." msgstr "" "Du har endret vindusstørrelsen mens du dumper bilder.\n" "Ingenting kan gjøres for å håndtere dette skikkelig.\n" "Din video vil mest sannsynlig være korrupt." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:318 msgid "You must choose a game!" msgstr "Du må velge et spill!" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:64 msgid "You must enter a name." msgstr "Du må skrive inn et navn." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:303 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Du må skrive inn en gyldig desimal, hexadesimal eller octal verdi." #: Source/Core/DolphinWX/InputConfigDiag.cpp:695 msgid "You must enter a valid profile name." msgstr "Du må skrive inn et gyldig profilnavn." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:199 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Du må restarte Dolphin for at endringen skal tre i kraft." #: Source/Core/Core/DSP/DSPCore.cpp:70 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "Dine DSP ROM-er har feil hash-verdier.\n" " Vil du stoppe nå for å fikse problemet=\n" " Hvis du velger \"Nei\", kan audio ha knasing." #: Source/Core/Core/ConfigManager.cpp:725 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "Din GCM/ISO-fil synes å være ugyldig (ugyldig land).\n" "Fortsette som fra PAL-regionen?" #: Source/Core/Common/SysConf.cpp:58 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04)\n" "Do you want to generate a new one?" msgstr "" "Din SYSCONF-fil er av feil størrelse.\n" "\n" "Den skal være 0x%04x (men er 0x%04)\n" "\n" "Ønsker du å generere en ny en?" #: Source/Core/DolphinWX/TASInputDlg.cpp:428 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:882 msgid "Zero 3 code not supported" msgstr "Zero 3-kode støttes ikke" #: Source/Core/Core/ActionReplay.cpp:903 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "Zero-kode ukjent for Dolphin: %08x" #: Source/Core/DolphinWX/InputConfigDiag.cpp:496 #: Source/Core/DolphinWX/InputConfigDiag.cpp:540 msgid "[ waiting ]" msgstr "[ venter ]" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:47 msgid "apploader (.img)" msgstr "applikasjonslaster (.img)" #: Source/Core/DolphinWX/ISOProperties.cpp:342 msgid "auto" msgstr "automatisk" #: Source/Core/DolphinWX/ISOProperties.cpp:344 msgid "fake-completion" msgstr "Falsk-utførrelse" #: Source/Core/DolphinWX/ISOProperties.cpp:343 msgid "none" msgstr "ingen" #: Source/Core/DolphinWX/ISOProperties.cpp:1207 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute returnerte -1 på applikasjonskjøring!" #: Source/Core/DolphinWX/InputConfigDiag.cpp:584 msgid "| OR" msgstr "| ELLER"