// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include #include "Common/CommonTypes.h" u32 HashFletcher(const u8* data_u8, size_t length); // FAST. Length & 1 == 0. u32 HashAdler32(const u8* data, size_t len); // Fairly accurate, slightly slower u32 HashFNV(const u8* ptr, int length); // Another fast and decent hash u32 HashEctor(const u8* ptr, int length); // JUNK. DO NOT USE FOR NEW THINGS u64 GetCRC32(const u8 *src, int len, u32 samples); // SSE4.2 version of CRC32 u64 GetHashHiresTexture(const u8 *src, int len, u32 samples = 0); u64 GetMurmurHash3(const u8 *src, int len, u32 samples); u64 GetHash64(const u8 *src, int len, u32 samples); void SetHash64Function();