// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include "SymbolDB.h" void SymbolDB::List() { for (XFuncMap::iterator iter = functions.begin(); iter != functions.end(); ++iter) { DEBUG_LOG(OSHLE, "%s @ %08x: %i bytes (hash %08x) : %i calls", iter->second.name.c_str(), iter->second.address, iter->second.size, iter->second.hash, iter->second.numCalls); } INFO_LOG(OSHLE, "%lu functions known in this program above.", (unsigned long)functions.size()); } void SymbolDB::Clear(const char *prefix) { // TODO: honor prefix functions.clear(); checksumToFunction.clear(); } void SymbolDB::Index() { int i = 0; for (auto& func : functions) { func.second.index = i++; } } Symbol *SymbolDB::GetSymbolFromName(const char *name) { for (auto& func : functions) { if (!strcmp(func.second.name.c_str(), name)) return &func.second; } return 0; } void SymbolDB::AddCompleteSymbol(const Symbol &symbol) { functions.insert(std::pair(symbol.address, symbol)); }