add_library(common Analytics.cpp Analytics.h Assert.h BitField.h BitSet.h BitUtils.h BlockingLoop.h CDUtils.cpp CDUtils.h ChunkFile.h CodeBlock.h ColorUtil.cpp ColorUtil.h Common.h CommonFuncs.cpp CommonFuncs.h CommonPaths.h CommonTypes.h Config/Config.cpp Config/Config.h Config/ConfigInfo.cpp Config/ConfigInfo.h Config/Enums.h Config/Layer.cpp Config/Layer.h CPUDetect.h Crypto/AES.cpp Crypto/AES.h Crypto/bn.cpp Crypto/bn.h Crypto/ec.cpp Crypto/ec.h Debug/MemoryPatches.cpp Debug/MemoryPatches.h Debug/Threads.h Debug/Watches.cpp Debug/Watches.h DebugInterface.h DynamicLibrary.cpp DynamicLibrary.h ENetUtil.cpp ENetUtil.h EnumFormatter.h Event.h FileSearch.cpp FileSearch.h FileUtil.cpp FileUtil.h FixedSizeQueue.h Flag.h FloatUtils.cpp FloatUtils.h FormatUtil.h FPURoundMode.h GekkoDisassembler.cpp GekkoDisassembler.h Hash.cpp Hash.h HttpRequest.cpp HttpRequest.h Image.cpp Image.h IniFile.cpp IniFile.h Inline.h IOFile.cpp IOFile.h JitRegister.cpp JitRegister.h Lazy.h LinearDiskCache.h Logging/ConsoleListener.h Logging/Log.h Logging/LogManager.cpp Logging/LogManager.h MathUtil.cpp MathUtil.h Matrix.cpp Matrix.h MD5.cpp MD5.h MemArena.cpp MemArena.h MemoryUtil.cpp MemoryUtil.h MinizipUtil.h MsgHandler.cpp MsgHandler.h NandPaths.cpp NandPaths.h Network.cpp Network.h PcapFile.cpp PcapFile.h PerformanceCounter.cpp PerformanceCounter.h Profiler.cpp Profiler.h QoSSession.cpp QoSSession.h Random.cpp Random.h Result.h ScopeGuard.h SDCardUtil.cpp SDCardUtil.h Semaphore.h SettingsHandler.cpp SettingsHandler.h SFMLHelper.cpp SFMLHelper.h SocketContext.cpp SocketContext.h SPSCQueue.h StringUtil.cpp StringUtil.h SymbolDB.cpp SymbolDB.h Thread.cpp Thread.h Timer.cpp Timer.h TraversalClient.cpp TraversalClient.h TraversalProto.h TypeUtils.h UPnP.cpp UPnP.h VariantUtil.h Version.cpp Version.h WindowSystemInfo.h WorkQueueThread.h ) target_link_libraries(common PUBLIC ${CMAKE_THREAD_LIBS_INIT} enet fmt::fmt ${MBEDTLS_LIBRARIES} minizip PRIVATE ${CURL_LIBRARIES} ${ICONV_LIBRARIES} png ${VTUNE_LIBRARIES} ) if (APPLE) target_link_libraries(common PRIVATE ${APPKIT_LIBRARY} ${COREFOUNDATION_LIBRARY} ${IOK_LIBRARY} ) elseif(WIN32) target_link_libraries(common PRIVATE kernel32.lib shlwapi.lib winmm.lib ) if (_M_X86_64) target_link_libraries(common PRIVATE opengl32.lib) endif() elseif (ANDROID) target_link_libraries(common PRIVATE androidcommon ) elseif(HAIKU) target_link_libraries(common PRIVATE be GL) endif() if(ANDROID) target_sources(common PRIVATE AndroidAnalytics.cpp AndroidAnalytics.h Logging/ConsoleListenerDroid.cpp ) elseif(WIN32) target_sources(common PRIVATE LdrWatcher.cpp LdrWatcher.h Logging/ConsoleListenerWin.cpp ) else() target_sources(common PRIVATE Logging/ConsoleListenerNix.cpp ) endif() if(_M_ARM_64) target_sources(common PRIVATE Arm64Emitter.cpp Arm64Emitter.h ArmCommon.h ArmCPUDetect.cpp ArmFPURoundMode.cpp ) else() if(_M_X86) #X86 target_sources(common PRIVATE x64ABI.cpp x64ABI.h x64Emitter.cpp x64Emitter.h x64FPURoundMode.cpp x64CPUDetect.cpp x64Reg.h ) else() # Generic target_sources(common PRIVATE GenericFPURoundMode.cpp GenericCPUDetect.cpp ) endif() endif() # OpenGL Interface target_sources(common PRIVATE GL/GLContext.cpp GL/GLContext.h GL/GLUtil.cpp GL/GLUtil.h GL/GLExtensions/GLExtensions.cpp GL/GLExtensions/GLExtensions.h ) if(ENABLE_EGL AND EGL_FOUND) target_sources(common PRIVATE GL/GLInterface/EGL.cpp GL/GLInterface/EGL.h ) if(ANDROID) target_sources(common PRIVATE GL/GLInterface/EGLAndroid.cpp GL/GLInterface/EGLAndroid.h ) elseif(ENABLE_X11 AND X11_FOUND) target_sources(common PRIVATE GL/GLInterface/EGLX11.cpp GL/GLInterface/EGLX11.h ) endif() target_include_directories(common PRIVATE ${EGL_INCLUDE_DIRS}) target_link_libraries(common PUBLIC ${EGL_LIBRARIES}) endif() if(WIN32) target_sources(common PRIVATE CompatPatches.cpp GL/GLInterface/WGL.cpp GL/GLInterface/WGL.h ) elseif(APPLE) target_sources(common PRIVATE GL/GLInterface/AGL.h GL/GLInterface/AGL.mm ) elseif(HAIKU) target_sources(common PRIVATE GL/GLInterface/BGL.h GL/GLInterface/BGL.cpp ) elseif(ENABLE_X11 AND X11_FOUND) target_sources(common PRIVATE GL/GLX11Window.cpp GL/GLX11Window.h GL/GLInterface/GLX.cpp GL/GLInterface/GLX.h ) # GLX has a hard dependency on libGL. # Make sure to link to it if using GLX. target_link_libraries(common PUBLIC ${OPENGL_LIBRARIES}) endif() if(CMAKE_SYSTEM_NAME STREQUAL "Linux") target_link_libraries(common PUBLIC dl rt) endif() if(USE_UPNP) target_link_libraries(common PRIVATE Miniupnpc::miniupnpc) endif() if(OPROFILE_FOUND) target_link_libraries(common PRIVATE OProfile::OProfile) endif() if(UNIX) # Posix networking code needs to be fixed for Windows add_executable(traversal_server TraversalServer.cpp) target_link_libraries(traversal_server PRIVATE common) if(SYSTEMD_FOUND) target_link_libraries(traversal_server PRIVATE ${SYSTEMD_LIBRARIES}) endif() elseif(WIN32) target_link_libraries(common PRIVATE "-INCLUDE:enableCompatPatches") endif()