// Copyright 2020 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include "Common/CommonTypes.h" #include "Common/Debug/Threads.h" class QCloseEvent; class QGroupBox; class QLineEdit; class QShowEvent; class QTableWidget; class ThreadWidget : public QDockWidget { Q_OBJECT public: explicit ThreadWidget(QWidget* parent = nullptr); ~ThreadWidget(); signals: void RequestBreakpoint(u32 addr); void RequestMemoryBreakpoint(u32 addr); void RequestWatch(QString name, u32 addr); void RequestViewInCode(u32 addr); void RequestViewInMemory(u32 addr); protected: void closeEvent(QCloseEvent*) override; void showEvent(QShowEvent* event) override; private: void CreateWidgets(); void ConnectWidgets(); QLineEdit* CreateLineEdit() const; QGroupBox* CreateContextGroup(); QGroupBox* CreateActiveThreadQueueGroup(); QGroupBox* CreateThreadGroup(); QGroupBox* CreateThreadContextGroup(); QGroupBox* CreateThreadCallstackGroup(); void ShowContextMenu(QTableWidget* table); void Update(); void UpdateThreadContext(const Common::Debug::PartialContext& context); void UpdateThreadCallstack(const Common::Debug::PartialContext& context); void OnSelectionChanged(int row); QGroupBox* m_state; QLineEdit* m_current_context; QLineEdit* m_current_thread; QLineEdit* m_default_thread; QLineEdit* m_queue_head; QLineEdit* m_queue_tail; QTableWidget* m_thread_table; QTableWidget* m_context_table; QTableWidget* m_callstack_table; Common::Debug::Threads m_threads; };