# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Сайб , 2014-2015 # Anton Guts , 2015-2016 # dffggff , 2013 # dffggff , 2013 # flashmozzg , 2014-2016 # gandalfthewhite19890404 , 2020 # Irina Fedulova , 2020 # Kein , 2011 # P@S@f , 2015-2016 # Sukharev Andrey , 2015-2020 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2020-12-16 23:05+0100\n" "PO-Revision-Date: 2020-12-16 22:05+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Russian (http://www.transifex.com/delroth/dolphin-emu/" "language/ru/)\n" "Language: ru\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=4; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" "%10<=4 && (n%100<12 || n%100>14) ? 1 : n%10==0 || (n%10>=5 && n%10<=9) || (n" "%100>=11 && n%100<=14)? 2 : 3);\n" #: Source/Core/DiscIO/VolumeVerifier.cpp:1430 msgid "" "\n" "\n" "Because GameCube disc images contain little verification data, there may be " "problems that Dolphin is unable to detect." msgstr "" "\n" "\n" "Dolphin может обнаружить не все проблемы, т.к. в образах дисков GameCube " "содержится мало проверочных данных." #: Source/Core/DiscIO/VolumeVerifier.cpp:1436 msgid "" "\n" "\n" "Because this title is not for retail Wii consoles, Dolphin cannot verify " "that it hasn't been tampered with." msgstr "" "\n" "\n" "Dolphin не может убедиться, что с продуктом всё в порядке, т.к. он не " "предназначен для розничных консолей Wii." #: Source/Core/DolphinQt/MenuBar.cpp:1138 msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%1\n" "Launching these titles may also fix the issues." msgstr "" "\n" "\n" "ПРЕДУПРЕЖДЕНИЕ: для исправления данного NAND требуется удалить продукты, " "которые содержат неполные данные в NAND, включая связанные файлы сохранений. " "При продолжении будут удалены следующие продукты:\n" "\n" "%1\n" "Часть проблем может решиться сама собой при запуске данных продуктов." #: Source/Core/DolphinQt/GameList/GameListModel.cpp:101 msgid " (Disc %1)" msgstr " (Диск %1)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:261 msgid "! Not" msgstr "! Не" #: Source/Core/Core/Boot/Boot.cpp:196 msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" #. i18n: The symbol for percent. #. i18n: The percent symbol. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:68 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:45 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28 msgid "%" msgstr "%" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:264 msgid "% Modulo" msgstr "% По модулю" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:59 msgid "" "%1\n" "wants to join your party." msgstr "" "%1\n" "хочет присоединиться к вашей группе." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:72 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:402 msgid "%1 %" msgstr "%1 %" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:269 msgid "%1 % (%2 MHz)" msgstr "%1 % (%2 МГц)" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:80 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:167 msgid "%1 (%2)" msgstr "%1 (%2)" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:98 msgid "%1 (Copy)" msgstr "%1 (Копировать)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:93 msgid "%1 (Disc %2, Revision %3)" msgstr "%1 (Диск %2, ревизия %3)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:97 msgid "%1 (Revision %3)" msgstr "%1 (Ревизия %3)" #. i18n: "Stock" refers to input profiles included with Dolphin #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:466 msgid "%1 (Stock)" msgstr "" #. i18n: %1 is the name of a compression method (e.g. Zstandard) #: Source/Core/DolphinQt/ConvertDialog.cpp:244 msgid "%1 (recommended)" msgstr "%1 (рекомендуется)" #. i18n: %1 is the name of a compression method (e.g. LZMA) #: Source/Core/DolphinQt/ConvertDialog.cpp:226 msgid "%1 (slow)" msgstr "%1 (медленно)" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:281 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" "%1 байт FIFO\n" "%2 байт памяти\n" "%3 кадров" #: Source/Core/DolphinQt/GCMemcardManager.cpp:249 msgid "%1 Free Blocks; %2 Free Dir Entries" msgstr "%1 свободных блоков; %2 свободных папок" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:89 msgid "%1 Graphics Configuration" msgstr "Настройка графики %1" #: Source/Core/DolphinQt/CheatsManager.cpp:650 msgid "%1 Match(es)" msgstr "Совпадений: %1" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:136 msgid "%1 doesn't support this feature on your system." msgstr "%1 не поддерживает данный функционал на вашей системе." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:202 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:334 msgid "%1 doesn't support this feature." msgstr "%1 не поддерживает данный функционал." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:261 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" "%1 кадр(ов)\n" "%2 объект(ов)\n" "Текущий кадр: %3" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:901 msgid "%1 has joined" msgstr "%1 присоединился" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:906 msgid "%1 has left" msgstr "%1 вышел" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1027 msgid "%1 is now golfing" msgstr "%1 теперь играет в гольф" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:249 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:319 msgid "%1 ms" msgstr "%1 мс" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265 msgid "%1 session found" msgstr "Найдено сессий: %1" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265 msgid "%1 sessions found" msgstr "Найдено сессий: %1" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:167 msgid "%1% (Normal Speed)" msgstr "%1% (обычная скорость)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:285 msgid "%1MB (MEM1)" msgstr "%1 Мбайт (MEM1)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:299 msgid "%1MB (MEM2)" msgstr "%1 Мбайт (MEM2)" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:142 msgid "%1[%2]: %3" msgstr "%1[%2]: %3" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:130 msgid "%1[%2]: %3 %" msgstr "%1[%2]: %3 %" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:136 msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 МиБ" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:67 msgid "%1x Native (%2x%3)" msgstr "Родное %1x (%2x%3)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:269 msgid "& And" msgstr "& И" #: Source/Core/DolphinQt/MenuBar.cpp:603 msgid "&About" msgstr "&Об эмуляторе" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:266 msgid "&Add Memory Breakpoint" msgstr "&Добавить точку останова в памяти" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:52 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:75 msgid "&Add New Code..." msgstr "&Добавить код..." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:492 msgid "&Add function" msgstr "&Добавить функцию" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:43 msgid "&Add..." msgstr "&Добавить..." #: Source/Core/DolphinQt/MenuBar.cpp:527 msgid "&Audio Settings" msgstr "Настройки &звука" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:187 msgid "&Auto Update:" msgstr "&Автообновление:" #: Source/Core/DolphinQt/MenuBar.cpp:542 msgid "&Automatic Start" msgstr "&Автоматический запуск" #: Source/Core/DolphinQt/MenuBar.cpp:193 msgid "&Boot from DVD Backup" msgstr "&Запустить игру с DVD-бэкапа" #: Source/Core/DolphinQt/MenuBar.cpp:468 msgid "&Breakpoints" msgstr "&Точки останова" #: Source/Core/DolphinQt/MenuBar.cpp:586 msgid "&Bug Tracker" msgstr "&Баг-трекер" #: Source/Core/DolphinQt/WiiUpdate.cpp:102 msgid "&Cancel" msgstr "&Отмена" #: Source/Core/DolphinQt/MenuBar.cpp:230 msgid "&Cheats Manager" msgstr "&Менеджер читов" #: Source/Core/DolphinQt/MenuBar.cpp:596 msgid "&Check for Updates..." msgstr "&Проверить обновления..." #: Source/Core/DolphinQt/MenuBar.cpp:960 msgid "&Clear Symbols" msgstr "&Очистить символы" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:185 msgid "&Clone..." msgstr "&Клонировать..." #: Source/Core/DolphinQt/MenuBar.cpp:433 msgid "&Code" msgstr "&Код" #: Source/Core/DolphinQt/MenuBar.cpp:529 msgid "&Controller Settings" msgstr "Настройки &управления" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:471 msgid "&Copy address" msgstr "&Скопировать адрес" #: Source/Core/DolphinQt/GCMemcardManager.cpp:96 msgid "&Create..." msgstr "&Создать..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:83 msgid "&Delete" msgstr "&Удалить" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:265 msgid "&Delete Watch" msgstr "&Удалить из наблюдения" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:53 #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:146 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:76 msgid "&Edit Code..." msgstr "&Изменить код..." #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:185 msgid "&Edit..." msgstr "&Изменить..." #: Source/Core/DolphinQt/MenuBar.cpp:212 msgid "&Eject Disc" msgstr "&Извлечь диск" #: Source/Core/DolphinQt/MenuBar.cpp:311 msgid "&Emulation" msgstr "&Эмуляция" #: Source/Core/DolphinQt/GCMemcardManager.cpp:84 msgid "&Export..." msgstr "&Экспортировать..." #: Source/Core/DolphinQt/MenuBar.cpp:206 msgid "&File" msgstr "&Файл" #: Source/Core/DolphinQt/MenuBar.cpp:549 msgid "&Font..." msgstr "&Шрифт..." #: Source/Core/DolphinQt/MenuBar.cpp:317 msgid "&Frame Advance" msgstr "Перемотка &кадров" #: Source/Core/DolphinQt/MenuBar.cpp:962 msgid "&Generate Symbols From" msgstr "&Создать символы из" #: Source/Core/DolphinQt/MenuBar.cpp:582 msgid "&GitHub Repository" msgstr "Репозиторий на &GitHub" #: Source/Core/DolphinQt/MenuBar.cpp:526 msgid "&Graphics Settings" msgstr "Настройки &графики" #: Source/Core/DolphinQt/MenuBar.cpp:573 msgid "&Help" msgstr "&Помощь" #: Source/Core/DolphinQt/MenuBar.cpp:530 msgid "&Hotkey Settings" msgstr "Горячие &клавиши" #: Source/Core/DolphinQt/GCMemcardManager.cpp:86 msgid "&Import..." msgstr "&Импортировать..." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:494 msgid "&Insert blr" msgstr "&Вставить blr" #: Source/Core/DolphinQt/MenuBar.cpp:493 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:113 msgid "&Language:" msgstr "&Язык:" #: Source/Core/DolphinQt/MenuBar.cpp:334 msgid "&Load State" msgstr "Быстрая &загрузка" #: Source/Core/DolphinQt/MenuBar.cpp:968 msgid "&Load Symbol Map" msgstr "&Загрузить карту символов" #: Source/Core/DolphinQt/MenuBar.cpp:425 msgid "&Lock Widgets In Place" msgstr "&Зафиксировать виджеты" #: Source/Core/DolphinQt/MenuBar.cpp:477 msgid "&Memory" msgstr "&Память" #: Source/Core/DolphinQt/MenuBar.cpp:732 msgid "&Movie" msgstr "&Запись" #: Source/Core/DolphinQt/MenuBar.cpp:485 msgid "&Network" msgstr "&Сеть" #: qtbase/src/gui/kernel/qplatformtheme.cpp:720 msgid "&No" msgstr "&Нет" #: Source/Core/DolphinQt/GCMemcardManager.cpp:95 #: Source/Core/DolphinQt/MenuBar.cpp:207 msgid "&Open..." msgstr "&Открыть..." #: Source/Core/DolphinQt/MenuBar.cpp:522 msgid "&Options" msgstr "&Опции" #: Source/Core/DolphinQt/MenuBar.cpp:988 msgid "&Patch HLE Functions" msgstr "&Патчить HLE-функции" #: Source/Core/DolphinQt/MenuBar.cpp:313 msgid "&Pause" msgstr "&Пауза" #: Source/Core/DolphinQt/MenuBar.cpp:312 msgid "&Play" msgstr "&Запустить" #: Source/Core/DolphinQt/GameList/GameList.cpp:310 msgid "&Properties" msgstr "&Свойства" #: Source/Core/DolphinQt/MenuBar.cpp:747 msgid "&Read-Only Mode" msgstr "Режим \"Только для &чтения\"" #: Source/Core/DolphinQt/MenuBar.cpp:441 msgid "&Registers" msgstr "&Регистры" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:45 msgid "&Remove" msgstr "&Удалить" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:54 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:77 msgid "&Remove Code" msgstr "&Удалить код" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:483 msgid "&Rename symbol" msgstr "&Переименовать символ" #: Source/Core/DolphinQt/MenuBar.cpp:315 msgid "&Reset" msgstr "&Сбросить" #: Source/Core/DolphinQt/MenuBar.cpp:226 msgid "&Resource Pack Manager" msgstr "&Менеджер наборов ресурсов" #: Source/Core/DolphinQt/MenuBar.cpp:969 msgid "&Save Symbol Map" msgstr "&Сохранить карту символов" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:172 msgid "&Speed Limit:" msgstr "&Ограничение скорости:" #: Source/Core/DolphinQt/MenuBar.cpp:314 msgid "&Stop" msgstr "&Остановить" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117 msgid "&Theme:" msgstr "&Тема:" #: Source/Core/DolphinQt/MenuBar.cpp:450 msgid "&Threads" msgstr "&Потоки" #: Source/Core/DolphinQt/MenuBar.cpp:224 msgid "&Tools" msgstr "&Инструменты" #: Source/Core/DolphinQt/MenuBar.cpp:399 msgid "&View" msgstr "&Вид" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/MenuBar.cpp:460 msgid "&Watch" msgstr "&Наблюдение" #: Source/Core/DolphinQt/MenuBar.cpp:575 msgid "&Website" msgstr "&Сайт" #: Source/Core/DolphinQt/GameList/GameList.cpp:311 msgid "&Wiki" msgstr "&Вики" #: qtbase/src/gui/kernel/qplatformtheme.cpp:716 msgid "&Yes" msgstr "&Да" #: Source/Core/DolphinQt/MenuBar.cpp:1240 msgid "'%1' not found, no symbol names generated" msgstr "'%1' не найден, имена символов не созданы" #: Source/Core/DolphinQt/MenuBar.cpp:1364 msgid "'%1' not found, scanning for common functions instead" msgstr "'%1' не найден, ищем на замену распространенные функции" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:135 msgid "(None)" msgstr "(Отсутствует)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:136 msgid "(host)" msgstr "(хост)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:176 msgid "(off)" msgstr "(отключено)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:135 msgid "(ppc)" msgstr "(ppc)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:262 msgid "* Multiply" msgstr "* Умножить" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:265 msgid "+ Add" msgstr "+ Добавить" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:275 msgid ", Comma" msgstr ", Запятая" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:266 msgid "- Subtract" msgstr "- Вычесть" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:331 msgid "--> %1" msgstr "--> %1" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:198 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:715 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:82 msgid "..." msgstr "..." #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:263 msgid "/ Divide" msgstr "/ Разделить" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31 msgid "128 Mbit (2043 blocks)" msgstr "128 Мбит (2043 блока)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28 msgid "16 Mbit (251 blocks)" msgstr "16 Мбит (251 блок)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:110 msgid "16-bit" msgstr "16-бит" #: Source/Core/DolphinQt/CheatsManager.cpp:392 msgid "16-bit Integer" msgstr "16-битное целое" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:118 msgid "16:9" msgstr "16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77 msgid "16x" msgstr "16x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77 msgid "1x" msgstr "1x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77 msgid "2x" msgstr "2x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "2x Native (1280x1056) for 720p" msgstr "Родное 2x (1280x1056) для 720p" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29 msgid "32 Mbit (507 blocks)" msgstr "32 Мбит (507 блоков)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:111 msgid "32-bit" msgstr "32-бита" #: Source/Core/DolphinQt/CheatsManager.cpp:392 msgid "32-bit Integer" msgstr "32-битное целое" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:344 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:425 msgid "3D" msgstr "3D" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:346 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:26 msgid "3D Depth" msgstr "Глубина 3D" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "3x Native (1920x1584) for 1080p" msgstr "Родное 3x (1920x1584) для 1080p" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26 msgid "4 Mbit (59 blocks)" msgstr "4 Мбит (59 блоков)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:117 msgid "4:3" msgstr "4:3" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77 msgid "4x" msgstr "4x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "4x Native (2560x2112) for 1440p" msgstr "Родное 4x (2560x2112) для 1440p" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "5x Native (3200x2640)" msgstr "Родное 5x (3200x2640)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30 msgid "64 Mbit (1019 blocks)" msgstr "64 Мбит (1019 блоков)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:57 msgid "6x Native (3840x3168) for 4K" msgstr "Родное 6x (3840x3168) для 4K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:57 msgid "7x Native (4480x3696)" msgstr "Родное 7x (4480x3696)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27 msgid "8 Mbit (123 blocks)" msgstr "8 Мбит (123 блока)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:109 msgid "8-bit" msgstr "8-бит" #: Source/Core/DolphinQt/CheatsManager.cpp:392 msgid "8-bit Integer" msgstr "8-битное целое" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77 msgid "8x" msgstr "8x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:58 msgid "8x Native (5120x4224) for 5K" msgstr "Родное 8x (5120x4224) для 5K" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268 msgid "< Less-than" msgstr "< Меньше чем" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:89 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:104 msgid "" msgstr "<Ничего>" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:69 msgid "" msgstr "<Системный язык>" #: Source/Core/DolphinQt/Updater.cpp:49 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
Would you like to update?

Release " "Notes:

" msgstr "" "

Доступна новая версия Dolphin!

Для загрузки доступен Dolphin %1. У " "вас запущена версия %2.
Хотите начать обновление?

Список " "изменений:

" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:267 msgid "> Greater-than" msgstr "> Больше чем" #: Source/Core/DolphinQt/MainWindow.cpp:1317 #: Source/Core/DolphinQt/MainWindow.cpp:1385 msgid "A NetPlay Session is already in progress!" msgstr "Сессия сетевой игры уже создана!" #: Source/Core/Core/WiiUtils.cpp:169 msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: {0}\n" "WAD version: {1}\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:518 msgid "A disc is already about to be inserted." msgstr "Диск уже должен быть вставлен." #: Source/Core/DolphinQt/Main.cpp:228 msgid "A save state cannot be loaded without specifying a game to launch." msgstr "Чтобы загрузить быстрое сохранение, нужно указать игру." #: Source/Core/DolphinQt/MainWindow.cpp:825 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" "Завершение работы уже запущено. Если остановить эмуляцию, несохранённые " "данные могут быть утеряны. Остановить принудительно?" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:370 msgid "A sync can only be triggered when a Wii game is running." msgstr "Синхронизация возможна только при запущенной игре для Wii." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:115 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "If enabled, SD cards must be identical between players.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If a game is hanging on boot, it may not support Dual Core Netplay. Disable " "Dual Core.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and may not work correctly.\n" "Use at your own risk.\n" msgstr "" "ВНИМАНИЕ:\n" "\n" "У всех игроков должна быть одна и та же версия Dolphin.\n" "При использовании SD-карт они должны быть одинаковыми у всех игроков.\n" "При использовании DSP LLE у игроков должны быть одинаковые ПЗУ DSP.\n" "Если игра зависает при загрузке, она может не поддерживать двухядерную " "сетевую игру. Отключите двухъядерный режим.\n" "При прямом подключении у хоста должен быть открыт или проброшен выбранный " "UDP порт!\n" "\n" "Игра по сети с Wii Remote экспериментальная и может не работать.\n" "Используйте на свой страх и риск.\n" #: Source/Core/DolphinQt/CheatsManager.cpp:197 msgid "AR Code" msgstr "AR-код" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56 msgid "AR Codes" msgstr "AR-коды" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:108 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144 msgid "ASCII" msgstr "ASCII" #: Source/Core/DolphinQt/ConvertDialog.cpp:410 #: qtbase/src/gui/kernel/qplatformtheme.cpp:724 msgid "Abort" msgstr "Прервать" #: Source/Core/DolphinQt/AboutDialog.cpp:17 msgid "About Dolphin" msgstr "Информация о Dolphin" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:61 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:215 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:50 msgid "Accelerometer" msgstr "Акселерометр" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:75 msgid "Accuracy:" msgstr "Точность:" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:89 msgid "Action" msgstr "Действие" #: Source/Core/Core/ARDecrypt.cpp:474 msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "{0}" msgstr "" #: Source/Core/Core/ActionReplay.cpp:525 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code " "({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:616 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and " "Slide ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:403 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write " "And Fill ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:463 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To " "Pointer ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:671 msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:540 msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented " "({0})\n" "Master codes are not needed. Do not use master codes." msgstr "" #: Source/Core/Core/ActionReplay.cpp:233 msgid "Action Replay Error: invalid AR code line: {0}" msgstr "" #: Source/Core/Core/ActionReplay.cpp:782 msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:750 msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:708 msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:806 msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Activate NetPlay Chat" msgstr "Активировать чат сетевой игры" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159 msgid "Active" msgstr "Активна" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:161 msgid "Active thread queue" msgstr "Активная очередь потоков" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:176 msgid "Active threads" msgstr "Активные потоки" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:281 msgid "Adapter" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71 msgid "Adapter Detected" msgstr "Адаптер обнаружен" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:77 msgid "Adapter:" msgstr "Адаптер:" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:58 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:55 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50 msgid "Add" msgstr "Добавить" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:122 msgid "Add &breakpoint" msgstr "Добавить &точку останова" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:33 msgid "Add New DSU Server" msgstr "Добавить новый сервер DSU" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:46 msgid "Add New USB Device" msgstr "Добавление нового USB-устройства" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Add a Breakpoint" msgstr "Добавить точку останова" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Add a Memory Breakpoint" msgstr "Добавить точку останова в памяти" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:123 msgid "Add memory breakpoint" msgstr "Добавить точку останова в памяти" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:127 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:125 msgid "Add to &watch" msgstr "Добавить в &наблюдение" #: Source/Core/DolphinQt/CheatsManager.cpp:270 msgid "Add to Watch" msgstr "Добавить в наблюдение" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:36 #: Source/Core/DolphinQt/Settings/PathPane.cpp:145 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:168 msgid "Add..." msgstr "Добавить..." #: Source/Core/DolphinQt/CheatsManager.cpp:641 #: Source/Core/DolphinQt/CheatsManager.cpp:642 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:148 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:81 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:49 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:164 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:181 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:141 #: Source/Core/DolphinQt/MenuBar.cpp:963 msgid "Address" msgstr "Адрес" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:118 msgid "Address Space" msgstr "Адр. пространство" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:43 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135 msgid "Address:" msgstr "Адрес:" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:235 msgid "" "Adjusts the accuracy at which the GPU receives texture updates from RAM." "

The \"Safe\" setting eliminates the likelihood of the GPU missing " "texture updates from RAM. Lower accuracies cause in-game text to appear " "garbled in certain games.

If unsure, select the " "rightmost value." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:132 msgid "" "Adjusts the amount of RAM in the emulated console.\n" "\n" "WARNING: Enabling this will completely break many games. Only a small number " "of games can benefit from this." msgstr "" "Регулирует объем оперативной памяти в эмулируемой консоли.\n" "\n" "ПРЕДУПРЕЖДЕНИЕ: включение этой функции сделает нерабочими многие игры. " "Только небольшое количество игр выиграет от изменения." #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:91 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" "Регулирует тактовую частоту эмулируемого процессора.\n" "\n" "Более высокие значения позволят играм с переменной частотой кадров выдавать " "больше кадров ценой производительности. Более низкие значения позволят таким " "играм задействовать внутренний механизм пропуска кадров, что, вероятно, " "улучшит производительность.\n" "\n" "ПРЕДУПРЕЖДЕНИЕ: нестандартные значения (кроме 100%) могут сломать игры и " "вызвать глюки. Используйте на свой страх и риск. Пожалуйста, не сообщайте об " "ошибках, возникших при использовании нестандартной частоты. " #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94 msgid "Advance Game Port" msgstr "Advance Game Port" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:73 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:102 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43 msgid "Advanced" msgstr "Расширенные" #: Source/Core/UICommon/NetPlayIndex.cpp:252 msgid "Africa" msgstr "Африка" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75 #: Source/Core/DolphinQt/GCMemcardManager.cpp:296 msgid "All Files (*)" msgstr "Все файлы (*)" #: Source/Core/DolphinQt/MainWindow.cpp:691 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia *." "rvz *.wad *.dff *.m3u);;All Files (*)" msgstr "" "Все файлы GC/Wii (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia *." "rvz *.wad *.dff *.m3u);;Все файлы (*)" #: Source/Core/DolphinQt/Settings/PathPane.cpp:47 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia *." "rvz *.wad *.m3u);;All Files (*)" msgstr "" "Все файлы GC/Wii (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia *." "rvz *.wad *.m3u);;Все файлы (*)" #: Source/Core/DolphinQt/MainWindow.cpp:1204 #: Source/Core/DolphinQt/MainWindow.cpp:1211 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "Файлы быстрых сохранений (*.sav, *.s##);; Все файлы (*)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:364 msgid "All devices" msgstr "Все устройства" #: Source/Core/Core/NetPlayServer.cpp:1105 msgid "All players' codes synchronized." msgstr "Коды всех игроков синхронизированы." #: Source/Core/Core/NetPlayServer.cpp:1062 msgid "All players' saves synchronized." msgstr "Сохранения всех игроков синхронизированы." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:142 msgid "Allow Mismatched Region Settings" msgstr "Разрешить несовпадение настроек региона" #: Source/Core/DolphinQt/Main.cpp:260 msgid "Allow Usage Statistics Reporting" msgstr "Разрешить отправку статистики об использовании" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:112 msgid "Allow Writes to SD Card" msgstr "Разрешить запись на SD-карту" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:271 msgid "" "Allows manipulation of the in-game camera. Move the mouse while holding the " "right button to pan or middle button to roll.

Use the WASD keys while " "holding SHIFT to move the camera. Press SHIFT+2 to increase speed or SHIFT+1 " "to decrease speed. Press SHIFT+R to reset the camera or SHIFT+F to reset the " "speed.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:20 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:213 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37 msgid "Alternate Input Sources" msgstr "Другие источники ввода" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:99 msgid "Always Connected" msgstr "Всегда подключен" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173 msgid "Always Hide Mouse Cursor" msgstr "Всегда скрывать курсор мыши" #: Source/Core/Common/Assert.h:40 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "Произошла ошибка.\n" "\n" "Строка: %d\n" "Файл: %s\n" "\n" "Игнорировать и продолжить?" #: Source/Core/Core/HW/DVD/DVDThread.cpp:161 msgid "An inserted disc was expected but not found." msgstr "Ожидалась вставка диска, но он не был обнаружен." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122 msgid "Anaglyph" msgstr "Анаглиф" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:155 msgid "Analyze" msgstr "Анализ" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:60 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29 msgid "Angle" msgstr "Угол" #. i18n: Refers to the dead-zone setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:42 msgid "Angular velocity to ignore." msgstr "Игнорируемая угловая скорость." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:382 msgid "Anisotropic Filtering" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:100 msgid "Anisotropic Filtering:" msgstr "Анизотропная фильтрация:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:379 msgid "Anti-Aliasing" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:98 msgid "Anti-Aliasing:" msgstr "Сглаживание:" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:75 msgid "Any Region" msgstr "Любой регион" #: Source/Core/DolphinQt/MenuBar.cpp:1501 msgid "Append signature to" msgstr "Добавить сигнатуру к" #: Source/Core/DolphinQt/MenuBar.cpp:981 msgid "Append to &Existing Signature File..." msgstr "Добавить к &имеющемуся файлу с сигнатурами..." #: Source/Core/DolphinQt/MenuBar.cpp:985 msgid "Appl&y Signature File..." msgstr "Примени&ть файл с сигнатурами..." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:309 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:122 msgid "Apploader Date:" msgstr "Дата загрузчика:" #: qtbase/src/gui/kernel/qplatformtheme.cpp:738 msgid "Apply" msgstr "Применить" #: Source/Core/DolphinQt/MenuBar.cpp:1524 msgid "Apply signature file" msgstr "Применить файл с сигнатурами" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:93 msgid "Arbitrary Mipmap Detection" msgstr "Обнаружение произвольных MIP-текстур" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:235 msgid "Are you sure that you want to delete '%1'?" msgstr "Вы действительно хотите удалить '%1'?" #: Source/Core/DolphinQt/GameList/GameList.cpp:637 msgid "Are you sure you want to delete this file?" msgstr "Вы действительно хотите удалить этот файл?" #: Source/Core/DolphinQt/ResourcePackManager.cpp:239 msgid "Are you sure you want to delete this pack?" msgstr "Вы уверены, что хотите удалить этот набор?" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:525 msgid "Are you sure you want to quit NetPlay?" msgstr "Вы уверены, что хотите выйти из сетевой игры?" #: Source/Core/DolphinQt/ConvertDialog.cpp:294 msgid "Are you sure?" msgstr "Вы уверены?" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:284 msgid "Aspect Ratio" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:80 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:115 msgid "Aspect Ratio:" msgstr "Соотношение сторон:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:236 msgid "Assign Controller Ports" msgstr "Назначить порты контроллеров" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21 msgid "Assign Controllers" msgstr "Назначить контроллеры" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:119 msgid "Asynchronous (Skip Drawing)" msgstr "Асинхронная (пропускать отрисовку)" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:118 msgid "Asynchronous (Ubershaders)" msgstr "Асинхронная (убершейдеры)" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:253 msgid "Attach MotionPlus" msgstr "Подключить MotionPlus" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39 msgid "Audio" msgstr "Звук" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:80 msgid "Audio Backend:" msgstr "Звуковой бэкенд:" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:138 msgid "Audio Stretching Settings" msgstr "Настройки растяжения звука" #: Source/Core/DiscIO/Enums.cpp:33 msgid "Australia" msgstr "Австралия" #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Author" msgstr "Автор" #: Source/Core/DolphinQt/AboutDialog.cpp:68 msgid "Authors" msgstr "Авторы" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60 msgid "Auto" msgstr "Автоматически" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54 msgid "Auto (Multiple of 640x528)" msgstr "Автоматически (Кратное 640x528)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:177 msgid "Auto Update Settings" msgstr "Настройки автообновления" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:422 msgid "" "Auto internal resolution is not allowed in strict sync mode, as it depends " "on window size.\n" "\n" "Please select a specific internal resolution." msgstr "" "Автоматическое внутреннее разрешение не допускается в строгом режиме " "синхронизации, т.к. зависит от размера окна.\n" "\n" "Пожалуйста, выберите конкретное внутреннее разрешение." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:95 msgid "Auto-Adjust Window Size" msgstr "Автонастройка размера окна" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:64 msgid "Auto-Hide" msgstr "Автоскрытие" #: Source/Core/DolphinQt/MenuBar.cpp:1250 msgid "Auto-detect RSO modules?" msgstr "Обнаруживать RSO автоматически?" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:221 msgid "" "Automatically adjusts the window size to the internal resolution." "

If unsure, leave this unchecked." msgstr "" #. i18n: The "Auxiliary" address space is the address space of ARAM (Auxiliary RAM). #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:126 msgid "Auxiliary" msgstr "Вспомогательное" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:442 msgid "B" msgstr "Б" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:575 msgid "BAT incorrect. Dolphin will now exit" msgstr "Некорректная BAT. Dolphin завершит работу" #: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:67 msgid "" "BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC " "address must be used. Generate a new MAC address starting with 00:09:bf or " "00:17:ab." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:474 msgid "BP register " msgstr "Регистр в ТО " #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 msgid "Back Chain" msgstr "Цепочка возврата" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:278 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:182 msgid "Backend" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:134 msgid "Backend Multithreading" msgstr "Многопоточный бэкенд" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:77 msgid "Backend Settings" msgstr "Настройки бэкенда" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:74 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:52 msgid "Backend:" msgstr "Бэкенд:" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:212 msgid "Background Input" msgstr "Ввод в фоне" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 msgid "Backward" msgstr "Назад" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:476 msgid "Bad address provided." msgstr "Указан некорректный адрес." #: Source/Core/DiscIO/VolumeVerifier.cpp:356 msgid "Bad dump" msgstr "Плохой дамп" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:505 msgid "Bad value provided." msgstr "Указано некорректное значение." #: Source/Core/DolphinQt/GameList/GameList.cpp:798 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:211 #: Source/Core/DolphinQt/GCMemcardManager.cpp:196 #: Source/Core/DolphinQt/MenuBar.cpp:630 msgid "Banner" msgstr "Логотип" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:130 msgid "Banner Details" msgstr "Данные логотипа" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:154 msgid "Banner:" msgstr "Логотип:" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:91 msgid "Bar" msgstr "Тремоло" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185 msgid "Base priority" msgstr "Базовый приоритет" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:55 msgid "Basic" msgstr "Основные" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:131 msgid "Basic Settings" msgstr "Основные настройки" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38 msgid "Bass" msgstr "Басы" #: Source/Core/DolphinQt/Main.cpp:235 msgid "Batch mode cannot be used without specifying a game to launch." msgstr "Пакетный режим не может использоваться без указания запускаемой игры." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Battery" msgstr "Батарея" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190 msgid "Beta (once a month)" msgstr "Бета (раз в месяц)" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:39 msgid "BetterJoy, DS4Windows, etc" msgstr "BetterJoy, DS4Windows и т.д." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:122 msgid "Bitrate (kbps):" msgstr "Битрейт (кбит/с):" #: Source/Core/DolphinQt/GameList/GameList.cpp:808 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:225 #: Source/Core/DolphinQt/MenuBar.cpp:640 msgid "Block Size" msgstr "Размер блока" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:70 #: Source/Core/DolphinQt/ConvertDialog.cpp:61 msgid "Block Size:" msgstr "Размер блока:" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:271 msgid "Blocking" msgstr "Блокирующий" #: Source/Core/DolphinQt/GCMemcardManager.cpp:196 msgid "Blocks" msgstr "Блоков" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51 msgid "Blue" msgstr "Синяя" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42 msgid "Blue Left" msgstr "Синяя слева" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45 msgid "Blue Right" msgstr "Синяя справа" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:15 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" "Включён режим проброса Bluetooth, но Dolphin собран без поддержки libusb. " "Невозможно использовать режим проброса." #: Source/Core/DolphinQt/MenuBar.cpp:535 msgid "Boot to Pause" msgstr "Пауза после запуска" #: Source/Core/DolphinQt/MainWindow.cpp:1541 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "Файл бэкапа NAND BootMii (*.bin);;Все файлы (*)" #: Source/Core/DolphinQt/MainWindow.cpp:1567 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "Файл с ключами BootMii (*.bin);;Все файлы (*)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:141 msgid "Borderless Fullscreen" msgstr "Полноэкранный режим без рамок" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:188 msgid "Bottom" msgstr "снизу" #. i18n: "Branch" means the version control term, not a literal tree branch. #: Source/Core/DolphinQt/AboutDialog.cpp:53 msgid "Branch: %1" msgstr "Ветка: %1" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:152 msgid "Branches" msgstr "Ветви" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67 msgid "Break" msgstr "Останов" #: Source/Core/Core/HotkeyManager.cpp:334 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:27 msgid "Breakpoint" msgstr "Точка останова" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:484 msgid "Breakpoint encountered! Step out aborted." msgstr "Попадание в точку останова! Шаг с выходом отменён." #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:26 msgid "Breakpoints" msgstr "Точки останова" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:106 msgid "Broadband Adapter (TAP)" msgstr "Широкополосный адаптер (TAP)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:107 msgid "Broadband Adapter (XLink Kai)" msgstr "Широкополосный адаптер (XLink Kai)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:208 msgid "Broadband Adapter (XLink Kai) Destination Address" msgstr "Адрес назначения широкополосного адаптера (XLink Kai)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:109 msgid "Broadband Adapter (tapserver)" msgstr "" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:198 msgid "Broadband Adapter MAC address" msgstr "MAC-адрес широкополосного адаптера" #: Source/Core/DolphinQt/MenuBar.cpp:241 msgid "Browse &NetPlay Sessions...." msgstr "Просмотр &сессий сетевой игры..." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:143 msgid "Buffer Size:" msgstr "Размер буфера:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:916 msgid "Buffer size changed to %1" msgstr "Размер буфера изменён на %1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:101 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:947 msgid "Buffer:" msgstr "Буфер:" #: Source/Core/VideoBackends/OGL/Render.cpp:394 msgid "" "Buggy GPU driver detected.\n" "Please either install the closed-source GPU driver or update your Mesa 3D " "version." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:85 msgid "Button" msgstr "Кнопка" #: Source/Core/Core/HW/GCPadEmu.cpp:55 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:79 #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:76 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:39 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:200 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:25 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:81 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:109 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:135 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:155 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:187 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:35 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:76 msgid "Buttons" msgstr "Кнопки" #: Source/Core/Core/HW/GCPadEmu.cpp:70 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:32 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27 msgid "C Stick" msgstr "C Stick" #: Source/Core/DolphinQt/MenuBar.cpp:980 msgid "C&reate Signature File..." msgstr "С&оздать файл с сигнатурами..." #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:487 msgid "CP register " msgstr "CP-регистр " #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:56 msgid "CPU Emulation Engine:" msgstr "Движок эмуляции ЦП:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:50 msgid "CPU Options" msgstr "Настройки ЦП" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:58 msgid "CRC32:" msgstr "CRC32:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:30 msgid "Cached Interpreter (slower)" msgstr "Кэширующий интерпретатор (медленнее)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:247 msgid "" "Caches custom textures to system RAM on startup.

This can require " "exponentially more RAM but fixes possible stuttering." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:85 msgid "Calculate" msgstr "Вычислить" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:317 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.

Rarely causes slowdowns or graphical issues." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:894 msgid "Calibrate" msgstr "Откалибровать" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:886 msgid "Calibration" msgstr "Калибровка" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:46 msgid "Calibration Period" msgstr "Период калибровки" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:105 msgid "Callstack" msgstr "Стэк вызова" #. i18n: Refers to emulated wii remote camera properties. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:229 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:238 msgid "Camera field of view (affects sensitivity of pointing)." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1770 msgid "Can't find Wii Remote by connection handle {0:02x}" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1310 #: Source/Core/DolphinQt/MainWindow.cpp:1378 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "Невозможно создать сессию сетевой игры, пока игра всё ещё запущена!" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:59 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:136 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:60 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:51 #: qtbase/src/gui/kernel/qplatformtheme.cpp:732 msgid "Cancel" msgstr "Отмена" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:934 msgid "Cancel Calibration" msgstr "Отменить калибровку" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:102 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" "Не удалось выполнить SingleStep в FIFO. Воспользуйтесь перемоткой кадров." #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:40 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" "Не удалось загрузить данный WAD, потому что его нельзя установить в NAND." #: Source/Core/Core/Boot/Boot.cpp:506 msgid "Cannot find the GC IPL." msgstr "Не удалось найти IPL GC." #: Source/Core/DolphinQt/CheatsManager.cpp:552 msgid "" "Cannot interpret the given value.\n" "Have you chosen the right type?" msgstr "" "Невозможно интерпретировать данное значение.\n" "Вы выбрали правильный тип?" #: Source/Core/Core/Boot/Boot.cpp:504 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "Не удалось запустить игру, потому что IPL GC не был найден." #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41 msgid "Card Size" msgstr "Размер карты" #. i18n: Refers to the "center" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:42 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:221 msgid "Center" msgstr "Центр" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:895 msgid "Center and Calibrate" msgstr "Центрировать и откалибровать" #: Source/Core/DolphinQt/GameList/GameList.cpp:323 msgid "Change &Disc" msgstr "Сменить &диск" #: Source/Core/DolphinQt/MenuBar.cpp:211 msgid "Change &Disc..." msgstr "Сменить &диск..." #: Source/Core/Core/HotkeyManager.cpp:29 msgid "Change Disc" msgstr "Сменить диск" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:145 msgid "Change Discs Automatically" msgstr "Автоматически сменять диски" #: Source/Core/Core/Movie.cpp:1190 msgid "Change the disc to {0}" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:278 msgid "" "Changes the in-game camera type during freelook.

Six Axis: Offers " "full camera control on all axes, akin to moving a spacecraft in zero " "gravity. This is the most powerful freelook option but is the most " "challenging to use.

First Person: Controls the free camera " "similarly to a first person video game. The camera can rotate and travel, " "but roll is impossible. Easy to use, but limiting.

Orbital: Rotates " "the free camera around the original camera. Has no lateral movement, only " "rotation and you may zoom up to the camera's origin point." msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67 msgid "Changing cheats will only take effect when the game is restarted." msgstr "Изменения в читах вступят в силу после перезапуска игры." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:207 msgid "Chat" msgstr "Чат" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:24 msgid "Cheat Code Editor" msgstr "Редактор чит-кодов" #: Source/Core/DolphinQt/CheatsManager.cpp:211 msgid "Cheat Search" msgstr "Поиск чит-кодов" #: Source/Core/DolphinQt/CheatsManager.cpp:157 msgid "Cheats Manager" msgstr "Менеджер читов" #: Source/Core/DolphinQt/MenuBar.cpp:264 msgid "Check NAND..." msgstr "Проверить NAND..." #: Source/Core/DolphinQt/Settings/PathPane.cpp:153 msgid "Check for Game List Changes in the Background" msgstr "Автоматически проверять список игр на наличие изменений" #: Source/Core/DolphinQt/AboutDialog.cpp:58 msgid "Check for updates" msgstr "Проверить обновления" #: Source/Core/DolphinQt/GameList/GameList.cpp:662 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" "Проверьте, достаточно ли у вас прав для удаления этого файла, и используется " "ли он приложением." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:155 msgid "Checksum" msgstr "Контр. сумма" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "China" msgstr "Китай" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:221 msgid "Choose a file to open" msgstr "Выберите открываемый файл" #: Source/Core/DolphinQt/MenuBar.cpp:1542 msgid "Choose priority input file" msgstr "Выберите основной входной файл" #: Source/Core/DolphinQt/MenuBar.cpp:1547 msgid "Choose secondary input file" msgstr "Выберите вторичный входной файл" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:160 msgid "Choose the folder to extract to" msgstr "Выберите папку для извлечения файлов" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:40 msgid "Clamping of rotation about the yaw axis." msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:235 msgid "Classic Buttons" msgstr "Кнопки Classic" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:44 msgid "Classic Controller" msgstr "Контроллер Classic" #: Source/Core/DolphinQt/Config/LogWidget.cpp:137 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:242 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:122 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:105 msgid "Clear" msgstr "Очистить" #: Source/Core/DolphinQt/MenuBar.cpp:840 msgid "Clear Cache" msgstr "Очистить кэш" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:71 msgid "Clock Override" msgstr "Переопределение частоты" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:146 msgid "Clone and &Edit Code..." msgstr "Скопировать и &изменить код..." #: Source/Core/DolphinQt/SearchBar.cpp:28 #: qtbase/src/gui/kernel/qplatformtheme.cpp:730 msgid "Close" msgstr "Закрыть" #: Source/Core/DolphinQt/MenuBar.cpp:523 msgid "Co&nfiguration" msgstr "&Настройка" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:30 msgid "Code" msgstr "Код" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:102 msgid "Code:" msgstr "Код:" #: Source/Core/Core/NetPlayClient.cpp:1596 msgid "Codes received!" msgstr "Коды получены!" #: Source/Core/DolphinQt/MenuBar.cpp:983 msgid "Combine &Two Signature Files..." msgstr "Объединить &два файла с сигнатурами..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:196 msgid "Comment" msgstr "Комментарий" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:210 msgid "Common" msgstr "Общее" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:128 msgid "Compile Shaders Before Starting" msgstr "Компилировать шейдеры перед запуском" #: Source/Core/VideoCommon/ShaderCache.cpp:168 msgid "Compiling Shaders" msgstr "Компиляция шейдеров" #: Source/Core/DolphinQt/GameList/GameList.cpp:809 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:227 #: Source/Core/DolphinQt/MenuBar.cpp:641 msgid "Compression" msgstr "Сжатие" #: Source/Core/DolphinQt/ConvertDialog.cpp:69 msgid "Compression Level:" msgstr "Уровень сжатия:" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:65 #: Source/Core/DolphinQt/ConvertDialog.cpp:65 msgid "Compression:" msgstr "Сжатие:" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:80 msgid "Condition" msgstr "Условие" #: Source/Core/DolphinQt/ToolBar.cpp:130 msgid "Config" msgstr "Настройки" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:88 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:186 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:81 msgid "Configure" msgstr "Настройка" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:44 msgid "Configure Dolphin" msgstr "Настройка Dolphin" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:219 msgid "Configure Input" msgstr "Настройка ввода" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:219 msgid "Configure Output" msgstr "Настройка вывода" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:234 #: Source/Core/DolphinQt/ConvertDialog.cpp:293 #: Source/Core/DolphinQt/ConvertDialog.cpp:399 #: Source/Core/DolphinQt/GameList/GameList.cpp:520 #: Source/Core/DolphinQt/GameList/GameList.cpp:636 #: Source/Core/DolphinQt/MainWindow.cpp:824 #: Source/Core/DolphinQt/MainWindow.cpp:1508 #: Source/Core/DolphinQt/WiiUpdate.cpp:138 msgid "Confirm" msgstr "Подтвердить" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:173 msgid "Confirm backend change" msgstr "Подтвердите смену бэкенда" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:168 msgid "Confirm on Stop" msgstr "Подтверждать остановку" #: Source/Core/DolphinQt/MenuBar.cpp:1205 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:524 #: Source/Core/DolphinQt/ResourcePackManager.cpp:238 msgid "Confirmation" msgstr "Подтверждение" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:105 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:201 msgid "Connect" msgstr "Подключиться" #: Source/Core/Core/HotkeyManager.cpp:84 Source/Core/DolphinQt/MenuBar.cpp:305 msgid "Connect Balance Board" msgstr "Подключить Balance Board" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:113 msgid "Connect USB Keyboard" msgstr "Подключить USB-клавиатуру" #: Source/Core/DolphinQt/MenuBar.cpp:297 msgid "Connect Wii Remote %1" msgstr "Подключить Wii Remote %1" #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Connect Wii Remote 1" msgstr "Подключить Wii Remote 1" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Connect Wii Remote 2" msgstr "Подключить Wii Remote 2" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Connect Wii Remote 3" msgstr "Подключить Wii Remote 3" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Connect Wii Remote 4" msgstr "Подключить Wii Remote 4" #: Source/Core/DolphinQt/MenuBar.cpp:290 msgid "Connect Wii Remotes" msgstr "Подключить Wii Remote" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:161 msgid "Connect Wii Remotes for Emulated Controllers" msgstr "Подключение Wii Remote для эмулируемых контроллеров" #: Source/Core/DolphinQt/WiiUpdate.cpp:139 msgid "Connect to the Internet and perform an online system update?" msgstr "Подключиться к интернету и выполнить обновление системы?" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:82 msgid "Connected" msgstr "Подключен" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:192 msgid "Connection Type:" msgstr "Тип подключения:" #: Source/Core/DiscIO/VolumeVerifier.cpp:1210 msgid "Content {0:08x} is corrupt." msgstr "Содержимое {0:08x} повреждено." #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:158 msgid "Continuous Scanning" msgstr "Непрерывное сканирование" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Control NetPlay Golf Mode" msgstr "Управление режимом гольфа сетевой игры" #: Source/Core/Core/HW/GCPadEmu.cpp:68 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:30 msgid "Control Stick" msgstr "Control Stick" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:93 msgid "Control Type:" msgstr "Тип управления:" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:422 msgid "Controller Profile" msgstr "Профиль контроллера" #: Source/Core/Core/HotkeyManager.cpp:336 msgid "Controller Profile 1" msgstr "Профиль контроллера 1" #: Source/Core/Core/HotkeyManager.cpp:337 msgid "Controller Profile 2" msgstr "Профиль контроллера 2" #: Source/Core/Core/HotkeyManager.cpp:338 msgid "Controller Profile 3" msgstr "Профиль контроллера 3" #: Source/Core/Core/HotkeyManager.cpp:339 msgid "Controller Profile 4" msgstr "Профиль контроллера 4" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:66 msgid "Controller Settings" msgstr "Настройки управления" #: Source/Core/DolphinQt/ToolBar.cpp:132 msgid "Controllers" msgstr "Управление" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:345 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " "higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:292 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " "certain games. Generally speaking, the lower the internal resolution, the " "better performance will be.

If unsure, select " "Native." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:342 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " "comfortable." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36 msgid "" "Controls whether or not Dual Core should be enabled. Can improve performance " "but can also cause issues. Defaults to True" msgstr "" "Управляет тем, нужно ли включить двухъядерный режим. Может улучшить " "производительность, а ещё вызвать проблемы. По умолчанию Да" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44 msgid "" "Controls whether or not the Memory Management Unit should be emulated fully. " "Few games require it." msgstr "" "Управляет тем, требуется ли полностью эмулировать блок управления памятью " "(MMU). Требуется для некоторых игр." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49 msgid "" "Controls whether to use high or low-level DSP emulation. Defaults to " "True" msgstr "" "Управляет тем, использовать высокоуровневую или низкоуровневую эмуляцию DSP. " "По умолчанию Да" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:410 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:142 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:133 msgid "Convergence:" msgstr "Сведение:" #: Source/Core/DolphinQt/ConvertDialog.cpp:41 msgid "Convert" msgstr "Конвертация" #: Source/Core/DolphinQt/GameList/GameList.cpp:321 msgid "Convert File..." msgstr "Конвертировать файл..." #: Source/Core/DolphinQt/GameList/GameList.cpp:290 msgid "Convert Selected Files..." msgstr "Конвертировать выбранные файлы..." #: Source/Core/DolphinQt/ConvertDialog.cpp:76 msgid "Convert..." msgstr "Конвертировать..." #: Source/Core/DolphinQt/ConvertDialog.cpp:325 msgid "" "Converting Wii disc images to GCZ without removing junk data does not save " "any noticeable amount of space compared to converting to ISO. Do you want to " "continue anyway?" msgstr "" "Преобразование образов дисков Wii в GCZ без удаления ненужных данных не " "сохраняет заметного объёма пространства по сравнению с преобразованием в " "ISO. Вы всё равно хотите продолжить?" #: Source/Core/DolphinQt/ConvertDialog.cpp:410 #: Source/Core/DolphinQt/ConvertDialog.cpp:417 msgid "Converting..." msgstr "Идёт конвертация..." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:233 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:724 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:760 msgid "Copy" msgstr "Копировать" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:473 msgid "Copy &function" msgstr "Скопировать &функцию" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:476 msgid "Copy &hex" msgstr "Скопировать &hex-значение" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:392 msgid "Copy Address" msgstr "Скопировать адрес" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:394 msgid "Copy Hex" msgstr "Скопировать hex-значение" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:475 msgid "Copy code &line" msgstr "Скопировать код &строки" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:124 #: Source/Core/DolphinQt/GCMemcardManager.cpp:397 msgid "Copy failed" msgstr "Копирование не удалось" #: Source/Core/DolphinQt/GCMemcardManager.cpp:180 msgid "Copy to A" msgstr "Скопировать на A" #: Source/Core/DolphinQt/GCMemcardManager.cpp:180 msgid "Copy to B" msgstr "Скопировать на B" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:84 msgid "Core" msgstr "Ядро" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:90 msgid "Cost" msgstr "Стоимость" #: Source/Core/Core/NetPlayClient.cpp:158 #: Source/Core/Core/NetPlayClient.cpp:214 msgid "Could not communicate with host." msgstr "Не удалось соединиться с хостом." #: Source/Core/Core/NetPlayClient.cpp:130 msgid "Could not create client." msgstr "Не удалось войти в режим клиента." #: Source/Core/Core/NetPlayClient.cpp:142 msgid "Could not create peer." msgstr "Не удалось создать точку подключения." #: Source/Core/DolphinQt/WiiUpdate.cpp:49 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" "Не удалось загрузить файлы обновлений от Nintendo. Проверьте подключение к " "интернету и повторите попытку." #: Source/Core/DolphinQt/WiiUpdate.cpp:44 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" "Не удалось загрузить информацию об обновлениях от Nintendo. Проверьте " "подключение к интернету и повторите попытку." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:123 msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "\n" "The emulated console will now stop." msgstr "" "Ну удалось найти подходящий USB Bluetooth-адаптер для проброса Bluetooth.\n" "\n" "Эмулируемая консоль будет остановлена." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:129 msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "The following error occurred when Dolphin tried to use an adapter:\n" "{0}\n" "\n" "The emulated console will now stop." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:54 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" "Не удалось установить обновление в системную память Wii. Для получения " "дополнительной информации обратитесь к логам." #: Source/Core/Core/IOS/ES/ES.cpp:278 msgid "" "Could not launch IOS {0:016x} because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:298 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Не удалось запустить меню Wii, потому что оно отсутствует в NAND.\n" "Вероятнее всего, эмулируемое ПО зависнет." #: Source/Core/Core/IOS/ES/ES.cpp:303 msgid "" "Could not launch title {0:016x} because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:188 msgid "" "Could not read \"{0}\". There is no disc in the drive or it is not a " "GameCube/Wii backup. Please note that Dolphin cannot play games directly " "from the original GameCube and Wii discs." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:211 msgid "Could not recognize file {0}" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:182 msgid "" "Could not write memory card file {0}.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:982 msgid "Couldn't look up central server" msgstr "Не удалось обнаружить центральный сервер" #: Source/Core/DolphinQt/GCMemcardManager.cpp:588 msgid "Couldn't open file." msgstr "Не удалось открыть файл." #: Source/Core/DolphinQt/GCMemcardManager.cpp:591 msgid "Couldn't read file." msgstr "Не удалось прочесть файл." #: Source/Core/DolphinQt/Config/InfoWidget.cpp:118 msgid "Country:" msgstr "Страна:" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62 #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74 msgid "Create New Memory Card" msgstr "Создать новую карту памяти" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45 msgid "Create..." msgstr "Создать..." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:259 msgid "" "Creates frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within." "

If the aspect ratio is widescreen, the output image will be scaled " "horizontally to preserve the vertical resolution.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:91 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:94 msgid "Creator:" msgstr "Создатель:" #: Source/Core/Common/MsgHandler.cpp:61 msgid "Critical" msgstr "Критический" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:131 msgid "Crop" msgstr "Обрезка" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:287 msgid "" "Crops the picture from its native aspect ratio to 4:3 or 16:9." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:79 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:174 msgid "Crossfade" msgstr "Кроссфейдер" #: Source/Core/DolphinQt/MenuBar.cpp:274 msgid "Current Region" msgstr "Текущий регион" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:146 msgid "Current context" msgstr "Текущий контекст" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:156 msgid "Current game" msgstr "Текущей игры" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:149 msgid "Current thread" msgstr "Текущий поток" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:139 msgid "Custom RTC Options" msgstr "Свои настройки времени" #: Source/Core/Core/HW/GCPadEmu.cpp:88 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:102 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:27 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:50 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:38 msgid "D-Pad" msgstr "Крестовина" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:148 msgid "DJ Turntable" msgstr "DJ пульт" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92 msgid "DK Bongos" msgstr "Бонго DK" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:47 msgid "DSP Emulation Engine" msgstr "Движок эмуляции DSP" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:51 msgid "DSP HLE (fast)" msgstr "DSP HLE (быстрый)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:53 msgid "DSP LLE Interpreter (slow)" msgstr "Интерпретатор DSP LLE (медленно)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:52 msgid "DSP LLE Recompiler" msgstr "Рекомпилятор DSP LLE" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:32 msgid "DSU Client" msgstr "Клиент DSU" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:50 msgid "" "DSU protocol enables the use of input and motion data from compatible " "sources, like PlayStation, Nintendo Switch and Steam controllers.

For " "setup instructions, refer to this page." msgstr "" "Протокол DSU позволяет использовать данные ввода и движения из совместимых " "источников, таких как контроллеры PlayStation, Nintendo Switch и Steam." "

Инструкцию по установке можно найти на этой странице." #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92 msgid "Dance Mat" msgstr "Танцевальный коврик" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:106 msgid "Data" msgstr "Данные" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:47 msgid "Data Transfer" msgstr "Перенос данных" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:137 msgid "Data Type" msgstr "Тип данных" #: Source/Core/DolphinQt/GCMemcardManager.cpp:609 msgid "Data in area of file that should be unused." msgstr "Данные в области файла, которые не должны использоваться." #: Source/Core/Core/NetPlayClient.cpp:1554 msgid "Data received!" msgstr "Данные получены!" #: Source/Core/DolphinQt/GCMemcardManager.cpp:326 #: Source/Core/DolphinQt/GCMemcardManager.cpp:362 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Файлы Datel MaxDrive/Pro (*.sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:43 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:38 msgid "Dead Zone" msgstr "Мёртвая зона" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:50 msgid "Debug" msgstr "Отладка" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:74 msgid "Debug Only" msgstr "Только для отладки" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:419 msgid "Debugging" msgstr "Отладка" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt/CheatsManager.cpp:409 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:143 msgid "Decimal" msgstr "Десятичный" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:99 msgid "Decoding Quality:" msgstr "Качество декодирования:" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Decrease Convergence" msgstr "Уменьшить сведение" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Decrease Depth" msgstr "Уменьшить глубину" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Decrease Emulation Speed" msgstr "Уменьшить скорость эмуляции" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Decrease IR" msgstr "Уменьшить внутреннее разрешение" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:123 msgid "Default" msgstr "По умолчанию" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:172 msgid "Default Config (Read Only)" msgstr "Конфигурация по умолчанию (только для чтения)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:365 msgid "Default Device" msgstr "Устройство по умолчанию" #: Source/Core/DolphinQt/Config/LogWidget.cpp:139 msgid "Default Font" msgstr "Шрифт по умолчанию" #: Source/Core/DolphinQt/Settings/PathPane.cpp:189 msgid "Default ISO:" msgstr "Образ по умолчанию:" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:152 msgid "Default thread" msgstr "Поток по умолчанию" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:152 msgid "Defer EFB Cache Invalidation" msgstr "Отложить инвалидацию кэша EFB" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:52 msgid "Defer EFB Copies to RAM" msgstr "Отложенное копирование EFB в ОЗУ" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:300 msgid "" "Defers invalidation of the EFB access cache until a GPU synchronization " "command is executed. If disabled, the cache will be invalidated with every " "draw call.

May improve performance in some games which rely on CPU " "EFB Access at the cost of stability.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:101 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:104 msgid "Delete" msgstr "Удалить" #: Source/Core/DolphinQt/GameList/GameList.cpp:384 msgid "Delete File..." msgstr "Удалить файл..." #: Source/Core/DolphinQt/GameList/GameList.cpp:301 msgid "Delete Selected Files..." msgstr "Удалить выбранные файлы..." #: Source/Core/AudioCommon/WaveFile.cpp:35 #: Source/Core/VideoCommon/FrameDump.cpp:98 msgid "Delete the existing file '{0}'?" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:407 msgid "Depth" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:140 msgid "Depth Percentage:" msgstr "Процент глубины:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:131 msgid "Depth:" msgstr "Глубина:" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:50 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 #: Source/Core/DolphinQt/GameList/GameList.cpp:800 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:213 #: Source/Core/DolphinQt/MenuBar.cpp:632 #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Description" msgstr "Описание" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:95 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:142 msgid "Description:" msgstr "Описание:" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183 msgid "Detached" msgstr "Отсоединён" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:239 msgid "Detect" msgstr "Считать" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:115 msgid "Deterministic dual core:" msgstr "Детерминированная двухядерность:" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190 msgid "Dev (multiple times a day)" msgstr "Разрабатываемая (несколько раз в день)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:81 msgid "Device" msgstr "Устройство" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:103 msgid "Device PID (e.g., 0305)" msgstr "PID устройства (напр., 0305)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:75 msgid "Device Settings" msgstr "Настройки устройства" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:101 msgid "Device VID (e.g., 057e)" msgstr "VID устройства (напр., 057e)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:127 msgid "Device:" msgstr "Устройство:" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:142 msgid "Dims the screen after five minutes of inactivity." msgstr "Затемняет экран после пяти минут бездействия." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:189 msgid "Direct Connection" msgstr "Прямое подключение" #: Source/Core/VideoBackends/D3D/main.cpp:37 msgid "Direct3D 11" msgstr "Direct3D 11" #: Source/Core/VideoBackends/D3D/main.cpp:56 msgid "" "Direct3D 11 renderer requires support for features not supported by your " "system configuration. This is most likely because you are using Windows 7. " "You may still use this backend, but you might encounter graphical " "artifacts.\n" "\n" "Do you really want to switch to Direct3D 11? If unsure, select 'No'." msgstr "" "Для отрисовки при помощи Direct3D 11 требуются функции, не поддерживаемые " "конфигурацией вашей системы. Скорее всего, это связано с тем, что вы " "используете Windows 7. Вы всё ещё можете использовать этот бэкенд, но можете " "столкнуться с графическими артефактами.\n" "\n" "Вы действительно хотите переключиться на Direct3D 11? Если не уверены – " "выберите \"Нет\"." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106 msgid "Disable Bounding Box" msgstr "Отключить эмуляцию bounding box" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:92 msgid "Disable Copy Filter" msgstr "Отключить фильтр копирования" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74 msgid "Disable EFB VRAM Copies" msgstr "Отключить копии EFB в VRAM" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Disable Emulation Speed Limit" msgstr "Отключить огр. скорости эмуляции" #: Source/Core/DolphinQt/MenuBar.cpp:832 msgid "Disable Fastmem" msgstr "Отключить быструю память" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:88 msgid "Disable Fog" msgstr "Отключить туман" #: Source/Core/DolphinQt/MenuBar.cpp:824 msgid "Disable JIT Cache" msgstr "Отключить кэш JIT" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:267 msgid "" "Disables bounding box emulation.

This may improve GPU performance " "significantly, but some games will break.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:255 msgid "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:362 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " "filter has no effect on performance, but may result in a sharper image. " "Causes few graphical issues.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:93 msgid "Disc" msgstr "Диск" #: Source/Core/DiscIO/DriveBlob.cpp:149 msgid "Disc Read Error" msgstr "Ошибка чтения диска" #: qtbase/src/gui/kernel/qplatformtheme.cpp:734 msgid "Discard" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:246 msgid "" "Displays XFB copies as soon as they are created, instead of waiting for " "scanout.

Can cause graphical defects in some games if the game " "doesn't expect all XFB copies to be displayed. However, turning this setting " "on reduces latency.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 msgid "Distance" msgstr "Расстояние" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:33 msgid "Distance of travel from neutral position." msgstr "Проходимое расстояние из исходной позиции." #: Source/Core/DolphinQt/Main.cpp:262 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "Вы разрешаете отправку данной информации разработчикам Dolphin?" #: Source/Core/DolphinQt/MainWindow.cpp:1509 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "Вы хотите добавить \"%1\" в список путей к играм?" #: Source/Core/DolphinQt/MenuBar.cpp:1206 msgid "Do you want to clear the list of symbol names?" msgstr "Вы хотите очистить список имён символов?" #: Source/Core/DolphinQt/GCMemcardManager.cpp:421 msgid "Do you want to delete the %1 selected save files?" msgstr "Вы хотите удалить выбранные файлы сохранений (%1 шт.)?" #: Source/Core/DolphinQt/GCMemcardManager.cpp:420 msgid "Do you want to delete the selected save file?" msgstr "Вы хотите удалить выбранный файл сохранения?" #: Source/Core/DolphinQt/MainWindow.cpp:828 msgid "Do you want to stop the current emulation?" msgstr "Вы хотите остановить текущую эмуляцию?" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:82 msgid "Dolby Pro Logic II Decoder" msgstr "Декодер Dolby Pro Logic II" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:186 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:197 msgid "Dolphin FIFO Log (*.dff)" msgstr "Лог Dolphin FIFO (*.dff)" #: Source/Core/DolphinQt/MenuBar.cpp:1394 #: Source/Core/DolphinQt/MenuBar.cpp:1410 #: Source/Core/DolphinQt/MenuBar.cpp:1428 msgid "Dolphin Map File (*.map)" msgstr "Файл карты Dolphin (*.map)" #: Source/Core/DolphinQt/MenuBar.cpp:65 msgid "Dolphin Signature CSV File" msgstr "CSV-файл с сигнатурами Dolphin" #: Source/Core/DolphinQt/MenuBar.cpp:65 msgid "Dolphin Signature File" msgstr "Файл с сигнатурами Dolphin" #: Source/Core/DolphinQt/MainWindow.cpp:1588 #: Source/Core/DolphinQt/MainWindow.cpp:1659 msgid "Dolphin TAS Movies (*.dtm)" msgstr "TAS-ролики (*.dtm)" #: Source/Core/DolphinQt/GameList/GameList.cpp:207 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" "Dolphin не может найти ISO или WAD от GameCube/Wii.\n" "Щелкните дважды по этой надписи, чтобы указать путь к играм..." #: Source/Core/DolphinQt/ConvertDialog.cpp:504 msgid "Dolphin failed to complete the requested action." msgstr "Dolphin не удалось выполнить запрошенное действие." #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt/AboutDialog.cpp:64 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "" "Dolphin – бесплатный эмулятор GameCube и Wii с открытым исходным кодом." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:987 msgid "Dolphin is too old for traversal server" msgstr "Слишком старая версия Dolphin для подключения к промежуточному серверу" #: Source/Core/DiscIO/VolumeVerifier.cpp:1377 msgid "" "Dolphin is unable to verify typical TGC files properly, since they are not " "dumps of actual discs." msgstr "" "Dolphin не может корректно проверить обычные файлы TGC, потому что они не " "являются дампами настоящих дисков." #: Source/Core/DiscIO/VolumeVerifier.cpp:1370 msgid "Dolphin is unable to verify unlicensed discs." msgstr "Dolphin не может проверить нелицензионные диски." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:212 msgid "" "Dolphin will use this for titles whose region cannot be determined " "automatically." msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:74 msgid "Dolphin's cheat system is currently disabled." msgstr "На данный момент поддержка читов в Dolphin отключена." #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:271 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:293 msgid "Domain" msgstr "Домен" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:189 msgid "Don't Update" msgstr "Не обновлять" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:54 msgid "Don't show this again" msgstr "Не показывать снова" #: Source/Core/DiscIO/CompressedBlob.cpp:368 msgid "Done compressing disc image." msgstr "Сжатие образа диска завершено." #. i18n: A double precision floating point number #: Source/Core/DolphinQt/CheatsManager.cpp:393 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:145 msgid "Double" msgstr "Double" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77 #: Source/Core/DolphinQt/ResourcePackManager.cpp:43 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24 msgid "Down" msgstr "Вниз" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:78 msgid "Download Codes" msgstr "Скачать коды" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:80 msgid "Download Codes from the WiiRD Database" msgstr "Скачать коды из базы данных WiiRD" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:147 msgid "Download Game Covers from GameTDB.com for Use in Grid Mode" msgstr "Загружать обложки игр с GameTDB.com для показа в виде сетки" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:334 msgid "Download complete" msgstr "Загрузка завершена" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:335 msgid "Downloaded %1 codes. (added %2)" msgstr "Скачано %1 кодов. (добавлено %2)" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:89 msgid "Drawn Object Range" msgstr "Диапазон выводимых объектов" #. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft. #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:24 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:202 msgid "Drawsome Tablet" msgstr "Планшет Drawsome" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:55 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:72 msgid "Drum Kit" msgstr "Ударная установка" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210 msgid "Dual Core" msgstr "Двухъядерный режим" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:90 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:105 msgid "Dummy" msgstr "Заглушка" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:98 msgid "Dump &ARAM" msgstr "Дампить &ARAM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:97 msgid "Dump &ExRAM" msgstr "Дампить &ExRAM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:99 msgid "Dump &FakeVMEM" msgstr "Дампить &FakeVMEM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:96 msgid "Dump &MRAM" msgstr "Дампить &MRAM" #: Source/Core/DolphinQt/MenuBar.cpp:794 msgid "Dump Audio" msgstr "Дампить звук" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:101 msgid "Dump Base Textures" msgstr "Дампить основные текстуры" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:72 msgid "Dump EFB Target" msgstr "Дампить конечный EFB" #: Source/Core/DolphinQt/MenuBar.cpp:788 msgid "Dump Frames" msgstr "Дампить кадры" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:102 msgid "Dump Mip Maps" msgstr "Дампить Mip-текстуры" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:68 msgid "Dump Objects" msgstr "Дампить объекты" #: Source/Core/DolphinQt/Settings/PathPane.cpp:206 msgid "Dump Path:" msgstr "Путь к дампам:" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:314 msgid "Dump SSL read" msgstr "Дампить чтение SSL" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:315 msgid "Dump SSL write" msgstr "Дампить запись SSL" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:76 msgid "Dump TEV Stages" msgstr "Дампить этапы TEV" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:176 msgid "" "Dump TEV Stages to User/Dump/Objects/.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:78 msgid "Dump Texture Fetches" msgstr "Дампить выборки текстур" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:179 msgid "" "Dump Texture Fetches to User/Dump/Objects/.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:67 msgid "Dump Textures" msgstr "Дампить текстуры" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:114 msgid "Dump at Internal Resolution" msgstr "Дампить во внутреннем разрешении" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:169 msgid "" "Dump decoded game textures to User/Dump/Textures//.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:173 msgid "" "Dump objects to User/Dump/Objects/.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:318 msgid "Dump peer certificates" msgstr "Дампить сертификаты" #. i18n: CA stands for certificate authority #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:317 msgid "Dump root CA" msgstr "Дампить корневой серт." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:228 msgid "" "Dumps decoded game textures based on the other flags to User/Dump/Textures/" "/.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:251 msgid "" "Dumps the contents of EFB copies to User/Dump/Textures/.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:41 msgid "Duration of Turbo Button Press (frames):" msgstr "Длительность нажатия турбо-кнопки (в кадрах):" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:47 msgid "Duration of Turbo Button Release (frames):" msgstr "Длительность отпускания турбо-кнопки (в кадрах):" #: Source/Core/DiscIO/Enums.cpp:95 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:128 msgid "Dutch" msgstr "Голландский" #: Source/Core/DolphinQt/MenuBar.cpp:218 msgid "E&xit" msgstr "&Закрыть" #: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:211 msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version {0}.{1} -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:131 msgid "" "Each player sends their own inputs to the game, with equal buffer size for " "all players, configured by the host.\n" "Suitable for competitive games where fairness and minimal latency are most " "important." msgstr "" "Каждый игрок отправляет свои входные данные в игру с одинаковым размером " "буфера для всех игроков, который настраивается хостом.\n" "Подходит для соревновательных игр, где важны честность и минимальная " "задержка." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:113 msgid "Early Memory Updates" msgstr "Ранние обновления памяти" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "East Asia" msgstr "Восточная Азия" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:197 msgid "Editor" msgstr "Редактор" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:159 msgid "Effect" msgstr "Эффект" #. i18n: "Effective" addresses are the addresses used directly by the CPU and may be subject to #. translation via the MMU to physical addresses. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:124 msgid "Effective" msgstr "Эффективное" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185 msgid "Effective priority" msgstr "Эффективный приоритет" #: Source/Core/UICommon/UICommon.cpp:443 msgid "EiB" msgstr "ЭиБ" #: Source/Core/Core/HotkeyManager.cpp:30 msgid "Eject Disc" msgstr "Извлечь диск" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:42 msgid "Embedded Frame Buffer (EFB)" msgstr "Встроенный буфер кадров (EFB)" #: Source/Core/Core/State.cpp:472 msgid "Empty" msgstr "Пусто" #: Source/Core/Core/Core.cpp:223 msgid "Emu Thread already running" msgstr "Процесс эмулятора уже запущен" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:157 msgid "Emulate the Wii's Bluetooth adapter" msgstr "Эмулировать Bluetooth-адаптер Wii" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:188 msgid "Emulated Wii Remote" msgstr "Эмулируемый Wii Remote" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:260 msgid "" "Emulated memory size mismatch!\n" "Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n" "DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:329 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:27 msgid "Emulation Speed" msgstr "Скорость эмуляции" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:29 #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:88 #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:100 #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:167 msgid "Enable" msgstr "Включить" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:57 msgid "Enable API Validation Layers" msgstr "Включить слои проверки API" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:140 msgid "Enable Audio Stretching" msgstr "Включить растяжение звука" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:139 msgid "Enable Cheats" msgstr "Включить чит-коды" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:143 msgid "Enable Custom RTC" msgstr "Включить переопределение времени" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88 msgid "Enable Dual Core" msgstr "Включить двухядерный режим" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:136 msgid "Enable Dual Core (speedup)" msgstr "Включить двухядерный режим (ускорение)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:76 msgid "Enable Emulated CPU Clock Override" msgstr "Переопределять частоту эмулируемого ЦП" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:106 msgid "Enable Emulated Memory Size Override" msgstr "Включить переопределение эмулируемого размера памяти" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90 msgid "Enable FPRF" msgstr "Включить FPRF" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:66 msgid "Enable MMU" msgstr "Включить MMU" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:132 msgid "Enable Progressive Scan" msgstr "Включить прогрессивную развёртку" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39 msgid "Enable Rumble" msgstr "Включить вибрацию" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:110 msgid "Enable Screen Saver" msgstr "Включить скринсейвер" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:160 msgid "Enable Speaker Data" msgstr "Включить данные динамика" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:229 msgid "Enable Usage Statistics Reporting" msgstr "Включить отправку статистики об использовании" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:52 msgid "Enable Wireframe" msgstr "Включить каркас моделей" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:106 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Включение быстрого доступа к диску. Может вызывать падения и другие проблемы " "в некоторых играх. (ВКЛ = выше скорость, ВЫКЛ = лучше совместимость)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:95 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" "Включить эмуляцию Dolby Pro Logic II с использованием 5.1 канального звука. " "Только для некоторых бэкендов." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:102 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Включение вычисления флага результата с плавающей точкой (floating point " "result flag), необходимого для небольшого количества игр. (ВКЛ = лучше " "совместимость, ВЫКЛ = выше скорость)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:305 msgid "" "Enables anisotropic filtering, which enhances the visual quality of textures " "that are at oblique viewing angles.

Might cause issues in a small " "number of games.

If unsure, select 1x." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " "blurry textures at increased internal resolution, such as in games that use " "very low resolution mipmaps. Disabling this can also reduce stutter in games " "that frequently load new textures. This feature is not compatible with GPU " "Texture Decoding.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:294 msgid "" "Enables multithreaded command submission in backends where supported. " "Enabling this option may result in a performance improvement on systems with " "more than two CPU cores. Currently, this is limited to the Vulkan backend." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:290 msgid "" "Enables progressive scan if supported by the emulated software. Most games " "don't have any issue with this.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:149 msgid "Enables stretching of the audio to match emulation speed." msgstr "Включает растяжение звука для соответствия скорости эмуляции." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:258 msgid "" "Enables texture decoding using the GPU instead of the CPU.

This may " "result in performance gains in some scenarios, or on systems where the CPU " "is the bottleneck.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:100 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:68 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Активирует устройство управления памятью (MMU), требуется для некоторых игр. " "(ВКЛ = лучше совместимость, ВЫКЛ = выше скорость)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:224 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:267 msgid "" "Encodes frame dumps using the FFV1 codec.

If " "unsure, leave this unchecked." msgstr "" #. i18n: Character encoding #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43 msgid "Encoding" msgstr "Кодировка" #: Source/Core/Core/NetPlayServer.cpp:112 msgid "Enet Didn't Initialize" msgstr "Enet не был инициализирован" #: Source/Core/DiscIO/Enums.cpp:80 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:123 msgid "English" msgstr "Английский" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:48 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:71 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:100 msgid "Enhancements" msgstr "Улучшения" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:209 msgid "" "Enter IP address of device running the XLink Kai Client.\n" "For more information see https://www.teamxlink.co.uk/wiki/Dolphin" msgstr "" "Введите IP-адрес для устройства с клиентом XLink Kai.\n" "Чтобы узнать больше, посетите https://www.teamxlink.co.uk/wiki/Dolphin" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:60 msgid "Enter USB device ID" msgstr "Введите ID USB-устройства" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:198 msgid "Enter new Broadband Adapter MAC address:" msgstr "Введите новый MAC-адрес широкополосного адаптера:" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301 msgid "Enter password" msgstr "Введите пароль" #: Source/Core/DolphinQt/MenuBar.cpp:1254 msgid "Enter the RSO module address:" msgstr "Введите адрес модуля RSO:" #: Source/Core/DolphinQt/CheatsManager.cpp:398 msgid "Equals to" msgstr "Равно" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:217 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:281 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:205 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:328 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:307 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:313 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:475 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:225 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:264 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:215 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:231 #: Source/Core/DolphinQt/ConvertDialog.cpp:449 #: Source/Core/DolphinQt/ConvertDialog.cpp:503 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:476 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:482 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:505 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:538 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:545 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141 #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:327 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208 #: Source/Core/DolphinQt/GCMemcardManager.cpp:282 #: Source/Core/DolphinQt/Main.cpp:212 Source/Core/DolphinQt/Main.cpp:227 #: Source/Core/DolphinQt/Main.cpp:234 Source/Core/DolphinQt/MainWindow.cpp:253 #: Source/Core/DolphinQt/MainWindow.cpp:260 #: Source/Core/DolphinQt/MainWindow.cpp:981 #: Source/Core/DolphinQt/MainWindow.cpp:1309 #: Source/Core/DolphinQt/MainWindow.cpp:1316 #: Source/Core/DolphinQt/MainWindow.cpp:1377 #: Source/Core/DolphinQt/MainWindow.cpp:1384 #: Source/Core/DolphinQt/MainWindow.cpp:1487 #: Source/Core/DolphinQt/MenuBar.cpp:1169 #: Source/Core/DolphinQt/MenuBar.cpp:1239 #: Source/Core/DolphinQt/MenuBar.cpp:1260 #: Source/Core/DolphinQt/MenuBar.cpp:1272 #: Source/Core/DolphinQt/MenuBar.cpp:1325 #: Source/Core/DolphinQt/MenuBar.cpp:1345 #: Source/Core/DolphinQt/MenuBar.cpp:1447 #: Source/Core/DolphinQt/MenuBar.cpp:1456 #: Source/Core/DolphinQt/MenuBar.cpp:1468 #: Source/Core/DolphinQt/MenuBar.cpp:1489 #: Source/Core/DolphinQt/MenuBar.cpp:1514 #: Source/Core/DolphinQt/MenuBar.cpp:1564 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:315 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:421 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:729 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:971 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:334 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:340 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:347 #: Source/Core/DolphinQt/RenderWidget.cpp:119 #: Source/Core/DolphinQt/ResourcePackManager.cpp:202 #: Source/Core/DolphinQt/ResourcePackManager.cpp:223 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:239 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:259 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159 #: Source/Core/DolphinQt/Translation.cpp:321 msgid "Error" msgstr "Ошибка" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75 msgid "Error Opening Adapter: %1" msgstr "Ошибка открытия адаптера: %1" #: Source/Core/DolphinQt/Translation.cpp:322 msgid "Error loading selected language. Falling back to system default." msgstr "" "Ошибка загрузки выбранного языка. Возврат к языку системы по умолчанию." #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:210 msgid "Error obtaining session list: %1" msgstr "Ошибка при получении списка сессий: %1" #: Source/Core/DolphinQt/MainWindow.cpp:254 msgid "Error occured while loading some texture packs" msgstr "Произошла ошибка при загрузка некоторых наборов текстур" #: Source/Core/Core/NetPlayClient.cpp:1583 msgid "Error processing codes." msgstr "Ошибка обработки кодов." #: Source/Core/Core/NetPlayClient.cpp:1555 msgid "Error processing data." msgstr "Ошибка обработки данных." #: Source/Core/Core/NetPlayServer.cpp:1815 msgid "Error reading file: {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1248 msgid "Error synchronizing cheat codes!" msgstr "Ошибка синхронизации чит-кодов!" #: Source/Core/Core/NetPlayServer.cpp:1235 msgid "Error synchronizing save data!" msgstr "Ошибка синхронизации сохранений!" #: Source/Core/Core/NetPlayClient.cpp:1646 msgid "Error writing file: {0}" msgstr "" #: Source/Core/Common/ChunkFile.h:271 msgid "" "Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} ({4:" "#x}). Aborting savestate load..." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:338 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" "Ошибка: попытка получить доступ к шрифтам Shift JIS, когда они не загружены. " "Игры могут показывать шрифты некорректно или падать." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:333 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" "Ошибка: попытка получить доступ к шрифтам Windows-1252, когда они не " "загружены. Игры могут показывать шрифты некорректно или падать." #: Source/Core/DiscIO/VolumeVerifier.cpp:1326 msgid "Errors were found in {0} blocks in the {1} partition." msgstr "В {0} блоках раздела {1} найдены ошибки." #: Source/Core/DiscIO/VolumeVerifier.cpp:1337 msgid "Errors were found in {0} unused blocks in the {1} partition." msgstr "В {0} неиспользуемых блоках раздела {1} найдены ошибки." #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:61 msgid "Euphoria" msgstr "Эйфория" #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:276 #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "Europe" msgstr "Европа" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Exit" msgstr "Выйти" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:899 msgid "Expected + or closing paren." msgstr "Ожидался + или закрывающая скобка." #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:738 msgid "Expected arguments: " msgstr "Ожидались аргументы: " #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:866 msgid "Expected closing paren." msgstr "Ожидалась закрывающая скобка." #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:725 msgid "Expected comma." msgstr "Ожидалась запятая." #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:657 msgid "Expected end of expression." msgstr "Ожидался конец выражения." #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:885 msgid "Expected name of input." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:876 msgid "Expected opening paren." msgstr "Ожидалась открывающаяся скобка." #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:796 msgid "Expected start of expression." msgstr "Ожидалось начало выражения." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Experimental" msgstr "Экспериментальные" #: Source/Core/DolphinQt/GCMemcardManager.cpp:85 msgid "Export &All..." msgstr "Экспортировать &всё..." #: Source/Core/DolphinQt/MenuBar.cpp:288 msgid "Export All Wii Saves" msgstr "Экспортировать все сохранения Wii" #: Source/Core/Core/HotkeyManager.cpp:56 msgid "Export Recording" msgstr "Экспорт записи" #: Source/Core/DolphinQt/MenuBar.cpp:740 msgid "Export Recording..." msgstr "Экспорт записи..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:321 msgid "Export Save File" msgstr "Экспортировать файл сохранения" #: Source/Core/DolphinQt/GameList/GameList.cpp:373 msgid "Export Wii Save" msgstr "Экспортировать сохранение Wii" #: Source/Core/DolphinQt/GameList/GameList.cpp:297 msgid "Export Wii Saves" msgstr "Экспортировать сохранения Wii" #: Source/Core/DolphinQt/MenuBar.cpp:1093 #, c-format msgctxt "" msgid "Exported %n save(s)" msgstr "Экспортировано сохранений: %n" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:242 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:402 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:48 msgid "Extension" msgstr "Расширение" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:118 msgid "Extension Motion Input" msgstr "Данные движения расширения" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:119 msgid "Extension Motion Simulation" msgstr "Симуляция движения расширения" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:548 msgid "External" msgstr "Внешний адрес" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:84 msgid "External Frame Buffer (XFB)" msgstr "Внешний буфер кадров (XFB)" #: Source/Core/DolphinQt/MenuBar.cpp:265 msgid "Extract Certificates from NAND" msgstr "Извлечь сертификаты из NAND" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:212 msgid "Extract Entire Disc..." msgstr "Извлечь весь диск..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:236 msgid "Extract Entire Partition..." msgstr "Извлечь весь раздел..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:243 msgid "Extract File..." msgstr "Извлечь файл..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:185 msgid "Extract Files..." msgstr "Извлечь файлы..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:195 msgid "Extract System Data..." msgstr "Извлечь системные данные..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:299 msgid "Extracting All Files..." msgstr "Извлечение всех файлов..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:300 msgid "Extracting Directory..." msgstr "Извлечение папки..." #. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files) #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:271 msgid "FD" msgstr "ФД" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:33 #: Source/Core/DolphinQt/MenuBar.cpp:236 msgid "FIFO Player" msgstr "Проигрыватель FIFO" #: Source/Core/DolphinQt/GCMemcardManager.cpp:283 msgid "" "Failed opening memory card:\n" "%1" msgstr "" "Не удалось открыть карту памяти:\n" "%1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:398 msgid "Failed to add this session to the NetPlay index: %1" msgstr "Не удалось добавить сессию в индекс сетевой игры: %1" #: Source/Core/DolphinQt/MenuBar.cpp:1515 msgid "Failed to append to signature file '%1'" msgstr "Не удалось добавить данные в файл с сигнатурами '%1'" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:587 msgid "Failed to claim interface for BT passthrough" msgstr "Не удалось запросить интерфейс для проброса BT" #: Source/Core/DiscIO/VolumeVerifier.cpp:110 msgid "Failed to connect to Redump.org" msgstr "Не удалось подключиться к Redump.org" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:972 msgid "Failed to connect to server: %1" msgstr "Не удалось подключиться к серверу: %1" #: Source/Core/DolphinQt/GCMemcardManager.cpp:397 msgid "Failed to copy file" msgstr "Не удалось скопировать файл" #: Source/Core/VideoBackends/D3D/main.cpp:146 #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:121 msgid "Failed to create D3D swap chain" msgstr "Не удалось создать D3D swap chain" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:103 msgid "Failed to create D3D12 context" msgstr "" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:112 msgid "Failed to create D3D12 global resources" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:60 msgid "Failed to create DXGI factory" msgstr "Не удалось создать фабрику DXGI" #: Source/Core/Core/NetPlayClient.cpp:854 msgid "Failed to delete NetPlay memory card. Verify your write permissions." msgstr "" "Не удалось удалить карту памяти сетевой игры. Проверьте, что у вас есть " "права на запись." #: Source/Core/DolphinQt/GameList/GameList.cpp:661 msgid "Failed to delete the selected file." msgstr "Не удалось удалить выбранный файл." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:580 msgid "Failed to detach kernel driver for BT passthrough: {0}" msgstr "Не удалось отключить драйвер ядра для проброса BT: {0}" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:307 msgid "Failed to download codes." msgstr "Не удалось скачать коды." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:539 msgid "Failed to dump %1: Can't open file" msgstr "Не удалось сдампить %1: невозможно открыть файл" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:546 msgid "Failed to dump %1: Failed to write to file" msgstr "Не удалось сдампить %1: ошибка записи в файл" #: Source/Core/DolphinQt/GameList/GameList.cpp:465 msgid "Failed to export the following save files:" msgstr "Не удалось экспортировать следующие файлы сохранений:" #: Source/Core/DolphinQt/MenuBar.cpp:1169 msgid "Failed to extract certificates from NAND" msgstr "Не удалось извлечь сертификаты из NAND" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:328 msgid "Failed to extract file." msgstr "Не удалось извлечь файл." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:205 msgid "Failed to extract system data." msgstr "Не удалось извлечь системные данные." #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:628 msgid "" "Failed to find new filename.\n" "{0}\n" " will be overwritten" msgstr "" #: Source/Core/VideoBackends/D3DCommon/Common.cpp:53 msgid "Failed to find one or more D3D symbols" msgstr "Не удалось найти один или более символ D3D" #: Source/Core/DolphinQt/GCMemcardManager.cpp:371 msgid "Failed to import \"%1\"." msgstr "Не удалось импортировать \"%1\"." #: Source/Core/DolphinQt/MenuBar.cpp:1080 msgid "Failed to import save files." msgstr "Не удалось импортировать файлы сохранений." #: Source/Core/DolphinQt/MainWindow.cpp:981 msgid "Failed to init core" msgstr "Не удалось инициализировать ядро" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:117 msgid "" "Failed to initialize Direct3D.\n" "Make sure your video card supports at least D3D 10.0" msgstr "" "Не удалось инициализировать Direct3D.\n" "Убедитесь, что ваша видеокарта поддерживает как минимум D3D 10.0" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:139 #: Source/Core/VideoBackends/OGL/main.cpp:196 msgid "Failed to initialize renderer classes" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:203 msgid "Failed to install pack: %1" msgstr "Не удалось установить набор: %1" #: Source/Core/DolphinQt/GameList/GameList.cpp:507 #: Source/Core/DolphinQt/MenuBar.cpp:1055 msgid "Failed to install this title to the NAND." msgstr "Не удалось установить этот продукт в NAND." #: Source/Core/DolphinQt/MainWindow.cpp:1411 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" "Не удалось инициализировать прослушивание порта %1. У вас запущен ещё один " "сервер сетевой игры?" #: Source/Core/DolphinQt/MenuBar.cpp:1272 #: Source/Core/DolphinQt/MenuBar.cpp:1345 msgid "Failed to load RSO module at %1" msgstr "Не удалось загрузить модуль RSO на %1" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:46 msgid "Failed to load d3d11.dll" msgstr "Не удалось загрузить d3d11.dll" #: Source/Core/VideoBackends/D3DCommon/Common.cpp:36 msgid "Failed to load dxgi.dll" msgstr "Не удалось загрузить dxgi.dll" #: Source/Core/DolphinQt/MenuBar.cpp:1456 msgid "Failed to load map file '%1'" msgstr "Не удалось загрузить файл с картой '%1'" #: Source/Core/Core/Boot/Boot.cpp:447 msgid "Failed to load the executable to memory." msgstr "Не удалось загрузить исполняемый файл в память." #: Source/Core/VideoBackends/D3DCommon/Common.cpp:42 msgid "" "Failed to load {0}. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1487 #: Source/Core/DolphinQt/RenderWidget.cpp:119 msgid "Failed to open '%1'" msgstr "Не удалось открыть '%1'" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:566 msgid "Failed to open Bluetooth device: {0}" msgstr "Не удалось открыть Bluetooth-устройство: {0}" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 msgid "Failed to open config file!" msgstr "Не удалось открыть файл с конфигурацией!" #: Source/Core/Core/NetPlayServer.cpp:1781 msgid "Failed to open file \"{0}\"." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1616 msgid "Failed to open file \"{0}\". Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266 msgid "" "Failed to open file in external editor.\n" "Make sure there's an application assigned to open INI files." msgstr "" "Не удалось открыть файл в стороннем редакторе.\n" "Убедитесь, что у вас есть приложение, на которое назначено открытие INI-" "файлов." #: Source/Core/DolphinQt/MainWindow.cpp:1409 msgid "Failed to open server" msgstr "Не удалось открыть сервер" #: Source/Core/DolphinQt/ConvertDialog.cpp:450 msgid "Failed to open the input file \"%1\"." msgstr "Не удалось открыть входной файл \"%1\"." #: Source/Core/DiscIO/CompressedBlob.cpp:281 Source/Core/DiscIO/FileBlob.cpp:53 #: Source/Core/DiscIO/WIABlob.cpp:2036 msgid "" "Failed to open the output file \"{0}\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:222 #: Source/Core/DiscIO/VolumeVerifier.cpp:320 msgid "Failed to parse Redump.org data" msgstr "Не удалось обработать данные с Redump.org" #: Source/Core/DiscIO/CompressedBlob.cpp:372 Source/Core/DiscIO/FileBlob.cpp:93 #: Source/Core/DiscIO/WIABlob.cpp:2051 msgid "Failed to read from the input file \"{0}\"." msgstr "Не удалось прочесть входной файл \"{0}\"." #: Source/Core/Core/Movie.cpp:945 msgid "Failed to read {0}" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:441 msgid "Failed to remove file" msgstr "Не удалось удалить файл" #: Source/Core/DolphinQt/ConvertDialog.cpp:431 msgid "" "Failed to remove junk data from file \"%1\".\n" "\n" "Would you like to convert it without removing junk data?" msgstr "" "Не удалось удалить мусорные данные из файла \"%1\".\n" "\n" "Вы хотите продолжить конвертацию без удаления мусорных данных?" #: Source/Core/DolphinQt/GameList/GameList.cpp:535 msgid "Failed to remove this title from the NAND." msgstr "Не удалось удалить этот продукт из NAND." #: Source/Core/Core/NetPlayClient.cpp:879 msgid "Failed to reset NetPlay GCI folder. Verify your write permissions." msgstr "" "Не удалось сбросить папку сетевой игры GCI. Проверьте, что у вас есть права " "на запись." #: Source/Core/Core/NetPlayClient.cpp:909 msgid "Failed to reset NetPlay NAND folder. Verify your write permissions." msgstr "" "Не удалось сбросить папку сетевой игры NAND. Проверьте, что у вас есть права " "на запись." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208 msgid "Failed to save FIFO log." msgstr "Не удалось сохранить лог FIFO." #: Source/Core/DolphinQt/MenuBar.cpp:1448 msgid "Failed to save code map to path '%1'" msgstr "Не удалось сохранить карту кода по пути '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1489 msgid "Failed to save signature file '%1'" msgstr "Не удалось сохранить файл сигнатуры '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1469 msgid "Failed to save symbol map to path '%1'" msgstr "Не удалось сохранить карту символов по пути '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1565 msgid "Failed to save to signature file '%1'" msgstr "Не удалось сохранить файл с сигнатурами '%1'" #: Source/Core/DolphinQt/ResourcePackManager.cpp:224 msgid "Failed to uninstall pack: %1" msgstr "Не удалось деактивировать набор: %1" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:75 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Не удалось записать BT.DINF в SYSCONF" #: Source/Core/Core/NetPlayClient.cpp:935 msgid "Failed to write Mii data." msgstr "Не удалось записать данные Mii." #: Source/Core/Core/NetPlayClient.cpp:1016 msgid "Failed to write Wii save." msgstr "Не удалось записать сохранение Wii." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131 msgid "Failed to write config file!" msgstr "Не удалось записать файл с конфигурацией!" #: Source/Core/DiscIO/CompressedBlob.cpp:376 Source/Core/DiscIO/FileBlob.cpp:99 #: Source/Core/DiscIO/WIABlob.cpp:2055 msgid "" "Failed to write the output file \"{0}\".\n" "Check that you have enough space available on the target drive." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:505 #: Source/Core/DolphinQt/GameList/GameList.cpp:533 #: Source/Core/DolphinQt/GameList/GameList.cpp:660 #: Source/Core/DolphinQt/MenuBar.cpp:1055 msgid "Failure" msgstr "Ошибка" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:129 msgid "Fair Input Delay" msgstr "Честная задержка ввода" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:196 msgid "Fallback Region" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:208 msgid "Fallback Region:" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:80 msgid "Fast" msgstr "Быстрое" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:104 msgid "Fast Depth Calculation" msgstr "Быстрое вычисление глубины" #: Source/Core/Core/Movie.cpp:1223 msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: {0} != {1}, byte " "{2}.){3}" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:41 msgid "File Details" msgstr "Информация о файле" #: Source/Core/DolphinQt/GameList/GameList.cpp:807 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:223 #: Source/Core/DolphinQt/MenuBar.cpp:639 msgid "File Format" msgstr "Формат файла" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:60 msgid "File Format:" msgstr "Формат файла:" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:71 msgid "File Info" msgstr "Информация о файле" #: Source/Core/DolphinQt/GameList/GameList.cpp:802 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:217 #: Source/Core/DolphinQt/MenuBar.cpp:634 msgid "File Name" msgstr "Имя файла" #: Source/Core/DolphinQt/GameList/GameList.cpp:803 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:219 #: Source/Core/DolphinQt/MenuBar.cpp:635 msgid "File Path" msgstr "Путь к файлу" #: Source/Core/DolphinQt/GameList/GameList.cpp:806 #: Source/Core/DolphinQt/MenuBar.cpp:638 msgid "File Size" msgstr "Размер файла" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:53 msgid "File Size:" msgstr "Размер файла:" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:313 msgid "File contained no codes." msgstr "Файл не содержит кодов." #: Source/Core/DolphinQt/GCMemcardManager.cpp:376 #: Source/Core/DolphinQt/GCMemcardManager.cpp:404 #: Source/Core/DolphinQt/GCMemcardManager.cpp:447 #: Source/Core/DolphinQt/GCMemcardManager.cpp:464 msgid "File write failed" msgstr "Запись файла не удалась" #: Source/Core/DiscIO/CompressedBlob.cpp:288 msgid "Files opened, ready to compress." msgstr "Файлы открыты и готовы к сжатию." #: Source/Core/Core/Boot/Boot.cpp:103 msgid "" "Files specified in the M3U file \"{0}\" were not found:\n" "{1}" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:594 msgid "Filesize does not match any known GameCube Memory Card size." msgstr "" "Размер файла не совпадает с размером ни одной известной карты памяти " "GameCube." #: Source/Core/DolphinQt/GCMemcardManager.cpp:597 msgid "Filesize in header mismatches actual card size." msgstr "Размер файла в заголовке не совпадает с настоящим размером карты." #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:74 msgid "Filesystem" msgstr "Файловая система" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:102 msgid "Filter Symbols" msgstr "Фильтр символов" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:102 msgid "Filters" msgstr "Фильтры" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:357 msgid "" "Filters all textures, including any that the game explicitly set as " "unfiltered.

May improve quality of certain textures in some games, " "but will cause issues in others.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:106 msgid "Find &Next" msgstr "Искать &далее" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:107 msgid "Find &Previous" msgstr "Искать &ранее" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:919 msgid "Finish Calibration" msgstr "Завершить калибровку" #: Source/Core/DolphinQt/WiiUpdate.cpp:107 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" "Завершение обновления...\n" "Это может занять некоторое время." #: Source/Core/DolphinQt/GCMemcardManager.cpp:196 msgid "First Block" msgstr "Первый блок" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89 msgid "First Person" msgstr "От первого лица" #: Source/Core/DolphinQt/GCMemcardManager.cpp:87 msgid "Fix Checksums" msgstr "Исправить контрольные суммы" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:86 msgid "Flags" msgstr "Флаги" #. i18n: A floating point number #. i18n: Floating-point (non-integer) number #: Source/Core/DolphinQt/CheatsManager.cpp:393 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:145 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:147 msgid "Float" msgstr "Float" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:467 msgid "Follow &branch" msgstr "Перейти к &ветке" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:887 msgid "For best results please slowly move your input to all possible regions." msgstr "" "Для наилучших результатов медленно двигайте устройство ввода во всех " "направлениях." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60 msgid "Force 16:9" msgstr "Принудительно 16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:90 msgid "Force 24-Bit Color" msgstr "Принудительная 24-битная палитра" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60 msgid "Force 4:3" msgstr "Принудительно 4:3" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:135 msgid "Force Listen Port:" msgstr "Принудительно слушать порт:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:86 msgid "Force Texture Filtering" msgstr "Принудительная фильтрация текстур" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:323 msgid "" "Forces the game to output graphics for any aspect ratio. Use with \"Aspect " "Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9." "

Rarely produces good results and often partially breaks graphics and " "game UIs. Unnecessary (and detrimental) if using any AR/Gecko-code " "widescreen patches.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " "performance and causes few graphical issues.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:57 msgid "Format:" msgstr "Формат:" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21 msgid "Forward" msgstr "Вперед" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:145 msgid "Forward port (UPnP)" msgstr "Пробросить порт (UPnP)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:380 msgid "Found %1 results for \"%2\"" msgstr "Найдено %1 результатов для \"%2\"" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:145 msgid "Frame %1" msgstr "Кадр %1" #: Source/Core/Core/HotkeyManager.cpp:49 Source/Core/Core/HotkeyManager.cpp:330 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:22 msgid "Frame Advance" msgstr "Перемотка кадров" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Frame Advance Decrease Speed" msgstr "Перемотка кадров: умен. скорость" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Frame Advance Increase Speed" msgstr "Перемотка кадров: увел. скорость" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Frame Advance Reset Speed" msgstr "Перемотка кадров: сбросить скорость" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:110 msgid "Frame Dumping" msgstr "Дамп кадров" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96 msgid "Frame Range" msgstr "Диапазон кадров" #: Source/Core/VideoCommon/RenderBase.cpp:1674 msgid "Frame dump image(s) '{0}' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:124 msgid "Frames to Record:" msgstr "Кадров для записи:" #: Source/Core/DiscIO/Enums.cpp:36 msgid "France" msgstr "Франция" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:84 msgid "Free Look" msgstr "Свободный обзор" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:333 msgid "Free Look Control Type" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:342 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:22 msgid "Freelook" msgstr "Свободный обзор" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Freelook Decrease Field of View X" msgstr "Свободный обзор: уменьшить угол обзора по X" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Freelook Decrease Field of View Y" msgstr "Свободный обзор: уменьшить угол обзора по Y" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Freelook Decrease Speed" msgstr "Свободный обзор: умен. скорость" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Freelook Increase Field of View X" msgstr "Свободный обзор: увеличить угол обзора по X" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Freelook Increase Field of View Y" msgstr "Свободный обзор: увеличить угол обзора по Y" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Freelook Increase Speed" msgstr "Свободный обзор: увел. скорость" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Freelook Move Down" msgstr "Свободный обзор: движение вниз" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Freelook Move Left" msgstr "Свободный обзор: движение влево" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Freelook Move Right" msgstr "Свободный обзор: движение вправо" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Freelook Move Up" msgstr "Свободный обзор: движение вверх" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Freelook Reset" msgstr "Свободный обзор: сброс" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Freelook Reset Speed" msgstr "Свободный обзор: сбросить скорость" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Freelook Toggle" msgstr "Вкл./выкл. свободный обзор" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Freelook Zoom In" msgstr "Свободный обзор: приблизить" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Freelook Zoom Out" msgstr "Свободный обзор: отдалить" #: Source/Core/DiscIO/Enums.cpp:86 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:125 msgid "French" msgstr "Французский" #. i18n: Refers to a number of actions per second in Hz. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:152 msgid "Frequency" msgstr "Частота" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:68 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:130 msgid "Frets" msgstr "Лады" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176 msgid "From" msgstr "от" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:85 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:100 msgid "From:" msgstr "От:" #: Source/Core/DolphinQt/ToolBar.cpp:125 msgid "FullScr" msgstr "Во весь экран" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159 msgid "Function" msgstr "Функция" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:129 msgid "Function callers" msgstr "Вызывающие функции" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:121 msgid "Function calls" msgstr "Вызовы функции" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:279 msgid "Functions" msgstr "Функции" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37 msgid "GC Port %1" msgstr "Порт GC %1" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:92 msgid "GCI Folder" msgstr "Папка GCI" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:401 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "GCMemcardDirectory: вызван ClearBlock некорректного адреса блока" #: Source/Core/DolphinQt/ConvertDialog.cpp:343 msgid "GCZ GC/Wii images (*.gcz)" msgstr "GCZ образы GC/Wii (*.gcz)" #: Source/Core/VideoCommon/CommandProcessor.cpp:528 msgid "" "GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, {2}).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" #: Source/Core/VideoBackends/OGL/main.cpp:162 msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:70 msgid "GPU Texture Decoding" msgstr "Декодирование текстур на ГП" #: Source/Core/VideoBackends/OGL/Render.cpp:360 msgid "" "GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/main.cpp:126 msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?" msgstr "" #: Source/Core/VideoBackends/OGL/Render.cpp:378 msgid "" "GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/Render.cpp:403 msgid "" "GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n" "GPU: Does your video card support OpenGL 3.3?" msgstr "" #: Source/Core/VideoBackends/OGL/Render.cpp:387 msgid "" "GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n" "GPU: Does your video card support OpenGL 3.1?" msgstr "" #: Source/Core/VideoBackends/OGL/Render.cpp:369 msgid "" "GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/main.cpp:133 msgid "" "GPU: OGL ERROR: Need OpenGL version 3.\n" "GPU: Does your video card support OpenGL 3?" msgstr "" #: Source/Core/VideoBackends/OGL/Render.cpp:591 msgid "" "GPU: OGL ERROR: Need at least GLSL 1.30\n" "GPU: Does your video card support OpenGL 3.0?\n" "GPU: Your driver supports GLSL {0}" msgstr "" #: Source/Core/VideoBackends/OGL/main.cpp:150 msgid "" "GPU: OGL ERROR: Number of attributes {0} not enough.\n" "GPU: Does your video card support OpenGL 2.x?" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 msgid "Game" msgstr "Игра" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:187 msgid "Game Boy Advance Carts (*.gba)" msgstr "Картриджи от Game Boy Advance (*.gba)" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:54 msgid "Game Config" msgstr "Настройки игры" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:82 msgid "Game Details" msgstr "Информация об игре" #: Source/Core/DolphinQt/Settings/PathPane.cpp:124 msgid "Game Folders" msgstr "Папки с играми" #: Source/Core/DolphinQt/GameList/GameList.cpp:804 #: Source/Core/DolphinQt/MenuBar.cpp:636 msgid "Game ID" msgstr "ID игры" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:117 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:110 msgid "Game ID:" msgstr "ID игры:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:656 msgid "Game Status" msgstr "Статус игры" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:829 msgid "Game changed to \"%1\"" msgstr "Игра изменена на \"%1\"" #: Source/Core/Core/NetPlayClient.cpp:1507 msgid "Game is already running!" msgstr "Игра уже запущена!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:472 msgid "" "Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:146 msgid "Game-Specific Settings" msgstr "Настройки конкретной игры" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "GameCube Adapter for Wii U" msgstr "Адаптер GameCube для Wii U" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35 msgid "GameCube Adapter for Wii U at Port %1" msgstr "Адаптер GameCube для Wii U на порту %1" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:384 msgid "GameCube Controller" msgstr "Контроллер GameCube" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:383 msgid "GameCube Controller at Port %1" msgstr "Контроллер GameCube на порту %1" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:79 msgid "GameCube Controllers" msgstr "Контроллеры GameCube" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:375 msgid "GameCube Keyboard" msgstr "Клавиатура GameCube" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:376 msgid "GameCube Keyboard at Port %1" msgstr "Клавиатура GameCube на порту %1" #: Source/Core/DolphinQt/GCMemcardManager.cpp:68 msgid "GameCube Memory Card Manager" msgstr "Менеджер карт памяти GameCube" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75 #: Source/Core/DolphinQt/GCMemcardManager.cpp:296 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:183 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "Карты памяти GameCube (*.raw *.gcp)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:388 msgid "GameCube Microphone Slot %1" msgstr "Микрофон GameCube − Слот %1" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:23 msgid "GameCube TAS Input %1" msgstr "Ввод GameCube TAS %1" #: Source/Core/DolphinQt/CheatsManager.cpp:198 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:58 msgid "Gecko Codes" msgstr "Gecko-коды" #: Source/Core/Core/HotkeyManager.cpp:327 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:196 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:70 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:99 #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:116 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:414 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37 msgid "General" msgstr "Общие" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:399 msgid "General and Options" msgstr "Общее и настройки" #: Source/Core/DolphinQt/CheatsManager.cpp:258 msgid "Generate Action Replay Code" msgstr "Создать код Action Replay" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:230 msgid "Generate a New Statistics Identity" msgstr "Сгенерировать новый ID сбора статистики" #: Source/Core/DolphinQt/CheatsManager.cpp:297 msgid "Generated by search (Address %1)" msgstr "Сгенерировано в результате поиска (адрес %1)" #: Source/Core/DolphinQt/MenuBar.cpp:1233 msgid "Generated symbol names from '%1'" msgstr "Созданы имена символов из '%1'" #: Source/Core/DiscIO/Enums.cpp:83 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:124 msgid "German" msgstr "Немецкий" #: Source/Core/DiscIO/Enums.cpp:39 msgid "Germany" msgstr "Германия" #: Source/Core/UICommon/UICommon.cpp:442 msgid "GiB" msgstr "ГиБ" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141 msgid "Golf Mode" msgstr "Режим гольфа" #: Source/Core/DiscIO/VolumeVerifier.cpp:346 msgid "Good dump" msgstr "Хороший дамп" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:34 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:423 #: Source/Core/DolphinQt/ToolBar.cpp:131 msgid "Graphics" msgstr "Графика" #: Source/Core/Core/HotkeyManager.cpp:340 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:24 msgid "Graphics Toggles" msgstr "Переключатели графики" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:312 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " "graphical issues. Raising the internal resolution will improve the effect of " "this setting.

If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48 msgid "Green" msgstr "Зелёная" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40 msgid "Green Left" msgstr "Зеленая слева" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43 msgid "Green Right" msgstr "Зеленая справа" #: Source/Core/DolphinQt/MenuBar.cpp:611 msgid "Grid View" msgstr "В виде сетки" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:65 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:119 msgid "Guitar" msgstr "Гитара" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:217 msgid "Gyroscope" msgstr "Гироскоп" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122 msgid "HDMI 3D" msgstr "HDMI 3D" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:72 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:101 msgid "Hacks" msgstr "Хаки" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:164 msgid "Head" msgstr "Голова" #: qtbase/src/gui/kernel/qplatformtheme.cpp:736 msgid "Help" msgstr "Помощь" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:109 msgid "Hex" msgstr "Hex" #: Source/Core/DolphinQt/CheatsManager.cpp:410 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:139 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:141 msgid "Hexadecimal" msgstr "Шестнадцатеричный" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 msgid "Hide" msgstr "Спрятать" #: Source/Core/DolphinQt/MenuBar.cpp:706 msgid "Hide All" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:92 msgid "Hide In-Game Sessions" msgstr "Скрыть сессии \"В игре\"" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:91 msgid "Hide Incompatible Sessions" msgstr "Скрыть несовместимые сессии" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:185 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:423 msgid "High" msgstr "Высокая" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:421 msgid "Highest" msgstr "Самое высокое" #. i18n: Refers to how hard emulated drum pads are struck. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:66 msgid "Hit Strength" msgstr "Сила удара" #. i18n: FOV stands for "Field of view". #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:225 msgid "Horizontal FOV" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:148 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:202 msgid "Host" msgstr "Создать" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:309 msgid "Host Code:" msgstr "Код хоста:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:135 msgid "Host Input Authority" msgstr "Хост управляет вводом" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:81 msgid "Host Size" msgstr "Размер хоста" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:137 msgid "" "Host has control of sending all inputs to the game, as received from other " "players, giving the host zero latency but increasing latency for others.\n" "Suitable for casual games with 3+ players, possibly on unstable or high " "latency connections." msgstr "" "Хост контролирует отправку всех входных данных в игру, полученных от других " "игроков, что дает хосту нулевую задержку, но увеличивает задержку для " "других.\n" "Подходит для казуальных игр с 3 и более игроками, возможно, при нестабильных " "соединениях или соединениях с высокой задержкой." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:925 msgid "Host input authority disabled" msgstr "Хост не управляет вводом" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:925 msgid "Host input authority enabled" msgstr "Хост управляет вводом" #: Source/Core/DolphinQt/GameList/GameList.cpp:413 msgid "Host with NetPlay" msgstr "Создать сетевую игру" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:428 msgid "Hotkey Settings" msgstr "Горячие клавиши" #: Source/Core/Core/HotkeyManager.cpp:205 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:42 msgid "Hotkeys" msgstr "Горячие клавиши" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149 msgid "Hotkeys Require Window Focus" msgstr "Для горячих клавиш требуется окно в фокусе" #. i18n: The symbol/abbreviation for hertz (cycles per second). #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:154 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:39 msgid "Hz" msgstr "Гц" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:51 msgid "I am aware of the risks and want to continue" msgstr "Я предупрежден о рисках и хочу продолжить" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:293 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:209 msgid "ID" msgstr "ID" #: Source/Core/Core/IOS/Network/SSL.cpp:127 msgid "" "IOS: A file required for SSL services ({0}) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:112 msgid "" "IOS: Could not read a file required for SSL services ({0}). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:309 msgid "IP Address:" msgstr "IP-адрес:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:54 msgid "IPL Settings" msgstr "Настройки IPL" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:47 msgid "IR" msgstr "ИК" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Settings/WiiPane.cpp:192 msgid "IR Sensitivity:" msgstr "Чувствительность ИК:" #: Source/Core/DolphinQt/ConvertDialog.cpp:85 msgid "" "ISO: A simple and robust format which is supported by many programs. It " "takes up more space than any other format.\n" "\n" "GCZ: A basic compressed format which is compatible with most versions of " "Dolphin and some other programs. It can't efficiently compress junk data " "(unless removed) or encrypted Wii data.\n" "\n" "WIA: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later, and a few other programs. It can efficiently compress " "encrypted Wii data, but not junk data (unless removed).\n" "\n" "RVZ: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later. It can efficiently compress both junk data and " "encrypted Wii data." msgstr "" "ISO: Простой и надежный формат, который поддерживается многими программами. " "Занимает больше места, чем любой другой формат.\n" "\n" "GCZ: Базовый сжатый формат, совместимый с большинством версий Dolphin и " "некоторыми другими программами. Не может эффективно сжимать данные-пустышки " "(если их не удалить) или зашифрованные данные Wii.\n" "\n" "WIA: Продвинутый сжатый формат, совместимый с Dolphin 5.0-12188 и более " "поздними версиями, а также с некоторыми другими программами. Может " "эффективно сжимать зашифрованные данные Wii кроме данных-пустышек (если их " "не удалить).\n" "\n" "RVZ: Продвинутый сжатый формат, совместимый с Dolphin 5.0-12188 и более " "поздними версиями. Может эффективно сжимать данные-пустышки и зашифрованные " "данные Wii." #: Source/Core/DolphinQt/GCMemcardManager.cpp:196 msgid "Icon" msgstr "Иконка" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:143 msgid "" "Identical to Host Input Authority, except the \"Host\" (who has zero " "latency) can be switched at any time.\n" "Suitable for turn-based games with timing-sensitive controls, such as golf." msgstr "" "Похоже на \"Хост управляет вводом\" за исключением того, что хоста (у кого " "нулевая задержка) можно менять во время игры.\n" "Подходит для пошаговых игр с элементами управления, чувствительными ко " "времени, такими как гольф." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:370 msgid "Identity Generation" msgstr "Генерация ID" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:110 msgid "If \"Allow Writes to SD Card\" is disabled this does not override it." msgstr "" "Если выключено \"Разрешить запись на SD карту\", то данная настройка не " "включит." #: Source/Core/DolphinQt/Main.cpp:264 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" "Dolphin, с вашего разрешения, может собирать данные о производительности, " "использовании компонент и настройках, а также данные об аппаратном " "обеспечении и операционной системе.\n" "\n" "Сбор личных данных не производится. Собранные данные помогут понять, на " "каких внутренних компонентах Dolphin нам нужно сосредоточить усилия. Также " "это поможет найти редкие случаи, которые вызывают ошибки, падения " "производительности и стабильности.\n" "Данное разрешение можно отозвать в любой момент из настроек Dolphin." #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:56 #: qtbase/src/gui/kernel/qplatformtheme.cpp:728 msgid "Ignore" msgstr "Игнорировать" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:47 msgid "Ignore Format Changes" msgstr "Игнорировать изменение формата" #: Source/Core/DolphinQt/Main.cpp:67 msgid "Ignore for this session" msgstr "Игнорировать для данной сессии" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:217 msgid "" "Ignores any changes to the EFB format.

Improves performance in many " "games without any negative effect. Causes graphical defects in a small " "number of other games.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:212 msgid "" "Ignores any requests from the CPU to read from or write to the EFB. " "

Improves performance in some games, but will disable all EFB-based " "graphical effects or gameplay-related features.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:90 msgid "Immediately Present XFB" msgstr "Выводить XFB немедленно" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:308 msgid "" "Implements fullscreen mode with a borderless window spanning the whole " "screen instead of using exclusive mode. Allows for faster transitions " "between fullscreen and windowed mode, but slightly increases input latency, " "makes movement less smooth and slightly decreases performance." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:262 msgid "Import BootMii NAND Backup..." msgstr "Импортировать бэкап BootMii NAND..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:360 msgid "Import Save File" msgstr "Импортировать файл сохранения" #: Source/Core/DolphinQt/MenuBar.cpp:287 msgid "Import Wii Save..." msgstr "Импортировать сохранение Wii..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:371 msgid "Import failed" msgstr "Импорт не удался" #: Source/Core/DolphinQt/MainWindow.cpp:1550 msgid "Importing NAND backup" msgstr "Импортирование бэкапа NAND" #: Source/Core/DolphinQt/MainWindow.cpp:1560 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" "Импортирование бэкапа NAND\n" " Прошло времени: %1s" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 msgid "In-Game?" msgstr "В игре?" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:271 msgid "" "Includes the contents of the embedded frame buffer (EFB) and upscaled EFB " "copies in save states. Fixes missing and/or non-upscaled textures/objects " "when loading states at the cost of additional save/load time." "

If unsure, leave this checked." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Increase Convergence" msgstr "Увеличить сведение" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Increase Depth" msgstr "Увеличить глубину" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Increase Emulation Speed" msgstr "Увеличить скорость эмуляции" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Increase IR" msgstr "Увеличить внутреннее разрешение" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:59 #: Source/Core/DolphinQt/ConvertDialog.cpp:99 msgid "Info" msgstr "Информация" #: Source/Core/Common/MsgHandler.cpp:58 #: Source/Core/DolphinQt/GameList/GameList.cpp:628 #: Source/Core/DolphinQt/MenuBar.cpp:1232 #: Source/Core/DolphinQt/MenuBar.cpp:1374 msgid "Information" msgstr "Информация" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:150 msgid "Inhibit Screensaver During Emulation" msgstr "Запретить скринсейвер во время эмуляции" #: Source/Core/DolphinQt/MenuBar.cpp:1254 #: Source/Core/DolphinQt/MenuBar.cpp:1331 #: Source/Core/DolphinQt/MenuBar.cpp:1475 #: Source/Core/DolphinQt/MenuBar.cpp:1499 msgid "Input" msgstr "Ввод" #. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30 msgid "Input strength required for activation." msgstr "Сила ввода, требуемая для активации." #. i18n: Refers to the dead-zone setting of gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:47 msgid "Input strength to ignore." msgstr "Игнорируемая сила ввода." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:495 msgid "Insert &nop" msgstr "Вставить &nop" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:111 msgid "Insert SD Card" msgstr "Вставить SD-карту" #: Source/Core/DolphinQt/ResourcePackManager.cpp:39 #: Source/Core/DolphinQt/ResourcePackManager.cpp:318 msgid "Install" msgstr "Установить" #: Source/Core/DolphinQt/Updater.cpp:71 msgid "Install Update" msgstr "Установить обновление" #: Source/Core/DolphinQt/MenuBar.cpp:260 msgid "Install WAD..." msgstr "Установить WAD..." #: Source/Core/DolphinQt/GameList/GameList.cpp:346 msgid "Install to the NAND" msgstr "Установить в NAND" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:149 msgid "Instr." msgstr "Инстр." #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:20 msgid "Instruction" msgstr "Инструкция" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:36 msgid "Instruction Breakpoint" msgstr "Точка останова инструкции" #: Source/Core/DolphinQt/MenuBar.cpp:1590 msgid "Instruction:" msgstr "Инструкция:" #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:60 msgid "Instruction: %1" msgstr "Инструкция: %1" #. i18n: Refers to the intensity of shaking an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:142 msgid "Intensity" msgstr "Интенсивность" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38 msgid "Interface" msgstr "Интерфейс" #: Source/Core/Core/NetPlayServer.cpp:1822 #: Source/Core/Core/NetPlayServer.cpp:1877 Source/Core/Core/State.cpp:384 msgid "Internal LZO Error - compression failed" msgstr "Внутренняя ошибка LZO - ошибка сжатия" #: Source/Core/Core/NetPlayClient.cpp:1640 #: Source/Core/Core/NetPlayClient.cpp:1682 msgid "Internal LZO Error - decompression failed" msgstr "Внутренняя ошибка LZO - распаковка не удалась" #: Source/Core/Core/State.cpp:535 msgid "" "Internal LZO Error - decompression failed ({0}) ({1}, {2}) \n" "Try loading the state again" msgstr "" #: Source/Core/Core/State.cpp:641 msgid "Internal LZO Error - lzo_init() failed" msgstr "Внутренняя ошибка LZO - ошибка в lzo_init()" #: Source/Core/Core/HotkeyManager.cpp:341 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:376 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:28 msgid "Internal Resolution" msgstr "Внутреннее разрешение" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:96 msgid "Internal Resolution:" msgstr "Внутреннее разрешение:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:29 msgid "Interpreter (slowest)" msgstr "Интерпретатор (самый медленный)" #: Source/Core/DolphinQt/MenuBar.cpp:805 msgid "Interpreter Core" msgstr "Ядро интерпретатора" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:575 msgid "Invalid Expression." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:189 msgid "Invalid Mixed Code" msgstr "Неверный смешанный код" #: Source/Core/DolphinQt/MainWindow.cpp:261 msgid "Invalid Pack %1 provided: %2" msgstr "Некорректный набор %1 указан: %2" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:27 #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:24 msgid "Invalid Player ID" msgstr "Некорректный ID игрока" #: Source/Core/DolphinQt/MenuBar.cpp:1260 msgid "Invalid RSO module address: %1" msgstr "Некорректный адрес модуля RSO: %1" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:303 msgid "Invalid callstack" msgstr "Некорректный стэк вызовов" #: Source/Core/DolphinQt/GCMemcardManager.cpp:600 msgid "Invalid checksums." msgstr "Некорректные контрольные суммы." #: Source/Core/Core/NetPlayClient.cpp:1795 msgid "Invalid host" msgstr "Неверный хост-сервер" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:142 msgid "Invalid input for the field \"%1\"" msgstr "Неверные входные данные для поля \"%1\"" #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:327 msgid "Invalid input provided" msgstr "Неверные входные данные" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:450 msgid "Invalid literal." msgstr "Некорректный литерал." #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:315 msgid "Invalid password provided." msgstr "Предоставлен неверный пароль." #: Source/Core/Core/Movie.cpp:888 msgid "Invalid recording file" msgstr "Неверный файл записи" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:311 msgid "Invalid search parameters (no object selected)" msgstr "Неверные параметры поиска (не выбран объект)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:335 msgid "Invalid search string (couldn't convert to number)" msgstr "Неверная строка поиска (невозможно конвертировать в число)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:318 msgid "Invalid search string (only even string lengths supported)" msgstr "Неверная строка поиска (поддерживаются только строки чётной длины)" #: Source/Core/DolphinQt/Main.cpp:212 msgid "Invalid title ID." msgstr "Неверный ID продукта." #: Source/Core/DiscIO/Enums.cpp:92 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:127 msgid "Italian" msgstr "Итальянский" #: Source/Core/DiscIO/Enums.cpp:42 msgid "Italy" msgstr "Италия" #: Source/Core/DolphinQt/MenuBar.cpp:803 msgid "JIT" msgstr "JIT" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:32 msgid "JIT Arm64 (experimental)" msgstr "JIT Arm64 (экспериментальный)" #: Source/Core/DolphinQt/MenuBar.cpp:816 msgid "JIT Block Linking Off" msgstr "Отключить линковку блоков JIT" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:23 msgid "JIT Blocks" msgstr "Блоки JIT" #: Source/Core/DolphinQt/MenuBar.cpp:939 msgid "JIT Branch Off" msgstr "Отключить JIT Branch" #: Source/Core/DolphinQt/MenuBar.cpp:907 msgid "JIT FloatingPoint Off" msgstr "Отключить JIT для FloatingPoint" #: Source/Core/DolphinQt/MenuBar.cpp:915 msgid "JIT Integer Off" msgstr "Отключить JIT для Integer" #: Source/Core/DolphinQt/MenuBar.cpp:891 msgid "JIT LoadStore Floating Off" msgstr "Отключить JIT LoadStore Floating" #: Source/Core/DolphinQt/MenuBar.cpp:859 msgid "JIT LoadStore Off" msgstr "Отключить JIT LoadStore" #: Source/Core/DolphinQt/MenuBar.cpp:899 msgid "JIT LoadStore Paired Off" msgstr "Отключить JIT LoadStore Paired" #: Source/Core/DolphinQt/MenuBar.cpp:875 msgid "JIT LoadStore lXz Off" msgstr "Отключить JIT LoadStore lXz" #: Source/Core/DolphinQt/MenuBar.cpp:867 msgid "JIT LoadStore lbzx Off" msgstr "Отключить JIT LoadStore lbzx" #: Source/Core/DolphinQt/MenuBar.cpp:883 msgid "JIT LoadStore lwz Off" msgstr "Отключить JIT LoadStore lwz" #: Source/Core/DolphinQt/MenuBar.cpp:851 msgid "JIT Off (JIT Core)" msgstr "Отключить JIT (ядро JIT)" #: Source/Core/DolphinQt/MenuBar.cpp:923 msgid "JIT Paired Off" msgstr "Отключить JIT Paired" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31 msgid "JIT Recompiler (recommended)" msgstr "JIT-рекомпилятор (рекомендуется)" #: Source/Core/DolphinQt/MenuBar.cpp:947 msgid "JIT Register Cache Off" msgstr "Отключить кэш регистров JIT" #: Source/Core/DolphinQt/MenuBar.cpp:931 msgid "JIT SystemRegisters Off" msgstr "Отключить JIT SystemRegisters" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:855 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." msgstr "" "JIT не смог найти кодовое пространство после очистки кэша. Такого не должно " "происходить. Пожалуйста, сообщите об этой ошибке в багтрекере. Dolphin " "завершит работу." #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:278 msgid "Japan" msgstr "Япония" #: Source/Core/DiscIO/Enums.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:122 msgid "Japanese" msgstr "Японский" #. i18n: The translation of this string should be consistent with the translation of the #. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as #. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language". #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38 msgid "Japanese (Shift-JIS)" msgstr "Японская (Shift-JIS)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:167 msgid "Keep Window on Top" msgstr "Держать окно поверх остальных" #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92 msgid "Keyboard" msgstr "Клавиатура" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:56 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:60 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:64 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:68 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:72 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:76 msgid "Keys" msgstr "Клавиши" #: Source/Core/UICommon/UICommon.cpp:442 msgid "KiB" msgstr "КиБ" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:235 msgid "Kick Player" msgstr "Исключить игрока" #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:280 msgid "Korea" msgstr "Корея" #: Source/Core/DiscIO/Enums.cpp:104 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:131 msgid "Korean" msgstr "Корейский" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:44 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:60 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:64 msgid "L-Analog" msgstr "L-аналог" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 msgid "LR Save" msgstr "Сохр. LR" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:141 msgid "Label" msgstr "Название" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:86 msgid "Latency:" msgstr "Задержка:" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:432 msgid "Latency: ~10ms" msgstr "Задержка: ~10 мс" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:434 msgid "Latency: ~20ms" msgstr "Задержка: ~20 мс" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:438 msgid "Latency: ~40ms" msgstr "Задержка: ~40 мс" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:436 msgid "Latency: ~80ms" msgstr "Задержка: ~80 мс" #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:34 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:37 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:148 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24 msgid "Left" msgstr "Влево" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:90 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:54 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:87 msgid "Left Stick" msgstr "Левый стик" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:65 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:165 msgid "Left Table" msgstr "Левый диск" #: Source/Core/DolphinQt/TAS/IRWidget.cpp:20 msgid "" "Left click to set the IR value.\n" "Right click to re-center it." msgstr "" "Левый клик - присвоить значение ИК.\n" "Правый клик - по центру." #: Source/Core/DolphinQt/TAS/StickWidget.cpp:21 msgid "" "Left click to set the stick value.\n" "Right click to re-center it." msgstr "" "Левый клик - присвоить значение стика.\n" "Правый клик - по центру." #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:59 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Левый клик - считать ввод.\n" "Средний клик - очистить.\n" "Правый клик - дополнительные опции." #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:63 msgid "" "Left/Right-click to configure output.\n" "Middle-click to clear." msgstr "" "Левый/правый клик - настроить вывод.\n" "Средний клик - очистить." #: Source/Core/DolphinQt/CheatsManager.cpp:399 msgid "Less or equal to" msgstr "Меньше или равно" #: Source/Core/DolphinQt/CheatsManager.cpp:398 msgid "Less than" msgstr "Меньше" #: Source/Core/DolphinQt/AboutDialog.cpp:67 msgid "License" msgstr "Лицензия" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:137 msgid "Limit Chunked Upload Speed:" msgstr "Ограничить скорость закачки:" #: Source/Core/DolphinQt/MenuBar.cpp:645 msgid "List Columns" msgstr "Столбцы в списке" #: Source/Core/DolphinQt/MenuBar.cpp:608 msgid "List View" msgstr "В виде списка" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:89 msgid "Listening" msgstr "Прослушивание" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:24 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:99 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:107 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:88 msgid "Load" msgstr "Загр." #: Source/Core/DolphinQt/MenuBar.cpp:973 msgid "Load &Bad Map File..." msgstr "Загрузить файл с &плохими картами..." #: Source/Core/DolphinQt/MenuBar.cpp:972 msgid "Load &Other Map File..." msgstr "Загрузить &другой файл с картой..." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:69 msgid "Load Custom Textures" msgstr "Загружать свои текстуры" #: Source/Core/DolphinQt/MenuBar.cpp:245 msgid "Load GameCube Main Menu" msgstr "Загрузить главное меню GameCube" #: Source/Core/Core/HotkeyManager.cpp:350 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:23 msgid "Load Last State" msgstr "Загрузить последнее сохранение" #: Source/Core/DolphinQt/Settings/PathPane.cpp:215 msgid "Load Path:" msgstr "Путь к загрузке:" #: Source/Core/Core/HotkeyManager.cpp:194 #: Source/Core/Core/HotkeyManager.cpp:347 msgid "Load State" msgstr "Загрузить быстрое сохранение" #: Source/Core/Core/HotkeyManager.cpp:179 msgid "Load State Last 1" msgstr "Загр. посл. быстрое сохранение 1" #: Source/Core/Core/HotkeyManager.cpp:188 msgid "Load State Last 10" msgstr "Загр. посл. быстрое сохранение 10" #: Source/Core/Core/HotkeyManager.cpp:180 msgid "Load State Last 2" msgstr "Загр. посл. быстрое сохранение 2" #: Source/Core/Core/HotkeyManager.cpp:181 msgid "Load State Last 3" msgstr "Загр. посл. быстрое сохранение 3" #: Source/Core/Core/HotkeyManager.cpp:182 msgid "Load State Last 4" msgstr "Загр. посл. быстрое сохранение 4" #: Source/Core/Core/HotkeyManager.cpp:183 msgid "Load State Last 5" msgstr "Загр. посл. быстрое сохранение 5" #: Source/Core/Core/HotkeyManager.cpp:184 msgid "Load State Last 6" msgstr "Загр. посл. быстрое сохранение 6" #: Source/Core/Core/HotkeyManager.cpp:185 msgid "Load State Last 7" msgstr "Загр. посл. быстрое сохранение 7" #: Source/Core/Core/HotkeyManager.cpp:186 msgid "Load State Last 8" msgstr "Загр. посл. быстрое сохранение 8" #: Source/Core/Core/HotkeyManager.cpp:187 msgid "Load State Last 9" msgstr "Загр. посл. быстрое сохранение 9" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Load State Slot 1" msgstr "Быстрая загрузка 1" #: Source/Core/Core/HotkeyManager.cpp:153 msgid "Load State Slot 10" msgstr "Быстрая загрузка 10" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Load State Slot 2" msgstr "Быстрая загрузка 2" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Load State Slot 3" msgstr "Быстрая загрузка 3" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Load State Slot 4" msgstr "Быстрая загрузка 4" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Load State Slot 5" msgstr "Быстрая загрузка 5" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Load State Slot 6" msgstr "Быстрая загрузка 6" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Load State Slot 7" msgstr "Быстрая загрузка 7" #: Source/Core/Core/HotkeyManager.cpp:151 msgid "Load State Slot 8" msgstr "Быстрая загрузка 8" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Load State Slot 9" msgstr "Быстрая загрузка 9" #: Source/Core/DolphinQt/MenuBar.cpp:335 msgid "Load State from File" msgstr "Быстрая загрузка из файла" #: Source/Core/DolphinQt/MenuBar.cpp:336 msgid "Load State from Selected Slot" msgstr "Быстрая загрузка из выбранного слота" #: Source/Core/DolphinQt/MenuBar.cpp:337 msgid "Load State from Slot" msgstr "Быстрая загрузка из слота" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:112 msgid "Load Wii Save" msgstr "Загружать сохранения Wii" #: Source/Core/DolphinQt/MenuBar.cpp:1013 msgid "Load Wii System Menu %1" msgstr "Загрузить системное меню Wii %1" #: Source/Core/Core/HotkeyManager.cpp:154 msgid "Load from Selected Slot" msgstr "Загрузить из выбранного слота" #: Source/Core/DolphinQt/MenuBar.cpp:391 msgid "Load from Slot %1 - %2" msgstr "Быстрая загрузка из слота %1 - %2" #: Source/Core/DolphinQt/MenuBar.cpp:1393 #: Source/Core/DolphinQt/MenuBar.cpp:1409 msgid "Load map file" msgstr "Загрузить файл с картой" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:137 msgid "Load..." msgstr "Загрузить..." #: Source/Core/DolphinQt/MenuBar.cpp:1375 msgid "Loaded symbols from '%1'" msgstr "Загружены символы из '%1'" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:242 msgid "" "Loads custom textures from User/Load/Textures// and User/Load/" "DynamicInputTextures//.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:553 msgid "Local" msgstr "Локальный адрес" #: Source/Core/DolphinQt/CheatsManager.cpp:642 msgid "Lock" msgstr "Блокировка" #: Source/Core/DolphinQt/Config/LogWidget.cpp:35 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:171 msgid "Log" msgstr "Лог" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:23 msgid "Log Configuration" msgstr "Настройка логирования" #: Source/Core/DolphinQt/MenuBar.cpp:845 msgid "Log JIT Instruction Coverage" msgstr "Логировать покрытие инструкций JIT" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:93 msgid "Log Render Time to File" msgstr "Записывать время рендеринга в файл" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59 msgid "Log Types" msgstr "Типы записей" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:52 msgid "Logger Outputs" msgstr "Вывод логов" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:245 msgid "" "Logs the render time of every frame to User/Logs/render_time.txt.

Use " "this feature when to measure the performance of Dolphin." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:965 msgid "Lost connection to NetPlay server..." msgstr "Соединение с сервером сетевой игры потеряно..." #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:179 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:419 msgid "Low" msgstr "Низкая" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:417 msgid "Lowest" msgstr "Самое низкое" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:44 msgid "MD5 Checksum" msgstr "Контрольная сумма MD5" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:59 msgid "MD5:" msgstr "MD5:" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212 msgid "MMU" msgstr "MMU" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:286 msgid "MORIBUND" msgstr "УМИРАЕТ" #: Source/Core/DolphinQt/GCMemcardManager.cpp:325 #: Source/Core/DolphinQt/GCMemcardManager.cpp:361 msgid "MadCatz Gameshark files(*.gcs)" msgstr "Файлы Gameshark MadCatz (*.gcs)" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:25 msgid "Main Stick" msgstr "Основной стик" #: Source/Core/DolphinQt/GameList/GameList.cpp:801 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:215 #: Source/Core/DolphinQt/MenuBar.cpp:633 msgid "Maker" msgstr "Создатель" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:119 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:141 msgid "Maker:" msgstr "Создатель:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:330 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " "proper fog emulation.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:261 msgid "Manage NAND" msgstr "Управлять NAND" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:656 msgid "Mapping" msgstr "Порты" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:638 msgid "Match Found" msgstr "Найдено совпадение" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:947 msgid "Max Buffer:" msgstr "Максимальный буфер:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:915 msgid "Max buffer size changed to %1" msgstr "Максимальный размер буфера изменён на %1" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:33 msgid "Maximum tilt angle." msgstr "Максимальный угол наклона." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:145 msgid "May cause slow down in Wii Menu and some games." msgstr "Может привести к замедлению в меню Wii и некоторых играх." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:182 msgid "Medium" msgstr "Среднее" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:34 msgid "Memory" msgstr "Память" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:47 msgid "Memory Breakpoint" msgstr "Точка останова в памяти" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:91 msgid "Memory Card" msgstr "Карта памяти" #: Source/Core/DolphinQt/MenuBar.cpp:254 msgid "Memory Card Manager" msgstr "Менеджер карт памяти" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:116 msgid "" "Memory Card filename in Slot {0} is incorrect\n" "Region not specified\n" "\n" "Slot {1} path was changed to\n" "{2}\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:563 #: Source/Core/DolphinQt/CheatsManager.cpp:589 msgid "Memory Not Ready" msgstr "Память не готова" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:101 msgid "Memory Override" msgstr "Переопределение памяти" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:155 msgid "Memory breakpoint options" msgstr "Опции точек останова в памяти" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:246 msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:217 msgid "MemoryCard: Read called with invalid source address ({0:#x})" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:229 msgid "MemoryCard: Write called with invalid destination address ({0:#x})" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1532 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" "Слияние нового NAND с существующим перезапишет все текущие каналы и " "сохранения. Этот процесс необратим, поэтому рекомендуется иметь бэкапы обоих " "NAND. Вы уверены, что хотите продолжить?" #: Source/Core/UICommon/UICommon.cpp:442 msgid "MiB" msgstr "МиБ" #: Source/Core/Core/HW/GCPadEmu.cpp:84 #: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:27 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:390 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:95 msgid "Microphone" msgstr "Микрофон" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:127 msgid "Misc" msgstr "Разное" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:105 msgid "Misc Settings" msgstr "Разное" #: Source/Core/DolphinQt/GCMemcardManager.cpp:603 msgid "Mismatch between free block count in header and actually unused blocks." msgstr "" "Расхождение между количеством свободных блоков в заголовке и количеством " "неиспользованных блоков." #: Source/Core/DolphinQt/GCMemcardManager.cpp:606 msgid "Mismatch between internal data structures." msgstr "Расхождение во внутренних структурах данных." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:26 msgid "Modifier" msgstr "Модиф." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:219 msgid "" "Modifies textures to show the format they're encoded in.

May require " "an emulation reset to apply.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:135 msgid "Mono" msgstr "Моно" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:131 msgid "Monoscopic Shadows" msgstr "Моноскопические тени" #: Source/Core/DolphinQt/Config/LogWidget.cpp:139 msgid "Monospaced Font" msgstr "Моноширный шрифт" #: Source/Core/DolphinQt/CheatsManager.cpp:399 msgid "More or equal to" msgstr "Больше или равно" #: Source/Core/DolphinQt/CheatsManager.cpp:399 msgid "More than" msgstr "Больше" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:401 msgid "Motion Input" msgstr "Данные движения" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:400 msgid "Motion Simulation" msgstr "Симуляция движения" #: Source/Core/Core/HW/GCPadEmu.cpp:81 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:257 msgid "Motor" msgstr "Мотор" #: Source/Core/Core/HotkeyManager.cpp:331 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:24 msgid "Movie" msgstr "Ролик" #: qtbase/src/gui/kernel/qplatformtheme.cpp:722 msgid "N&o to All" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1102 #: Source/Core/DolphinQt/MenuBar.cpp:1146 #: Source/Core/DolphinQt/MenuBar.cpp:1151 #: Source/Core/DolphinQt/MenuBar.cpp:1155 msgid "NAND Check" msgstr "Проверка NAND" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:30 msgid "NKit Warning" msgstr "Предупреждение NKit" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:191 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "ПРИМЕЧАНИЕ: размер потока не совпадает с размером настоящих данных\n" #: Source/Core/DolphinQt/MenuBar.cpp:247 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:217 msgid "NTSC-J" msgstr "NTSC-J" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:217 msgid "NTSC-K" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:249 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:217 msgid "NTSC-U" msgstr "NTSC-U" #: Source/Core/DolphinQt/CheatsManager.cpp:642 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:271 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:293 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160 #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Name" msgstr "Имя" #: Source/Core/DolphinQt/GameList/GameList.cpp:918 msgid "Name for a new tag:" msgstr "Название новой метки:" #: Source/Core/DolphinQt/GameList/GameList.cpp:928 msgid "Name of the tag to remove:" msgstr "Название удаляемой метки:" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:159 msgid "Name of your session shown in the server browser" msgstr "Имя вашей сессии для отображения в списке серверов" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:96 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:93 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:116 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:140 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:147 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:108 msgid "Name:" msgstr "Имя:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54 msgid "Native (640x528)" msgstr "Родное (640x528)" #: Source/Core/DolphinQt/GCMemcardManager.cpp:324 #: Source/Core/DolphinQt/GCMemcardManager.cpp:361 msgid "Native GCI File (*.gci)" msgstr "Стандартный файл GCI (*.gci)" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:67 msgid "NetPlay" msgstr "Сетевая игра" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:33 msgid "NetPlay Session Browser" msgstr "Просмотр сессий сетевой игры" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:34 msgid "NetPlay Setup" msgstr "Настройка сетевой игры" #: Source/Core/DiscIO/Enums.cpp:48 msgid "Netherlands" msgstr "Нидерландский" #: Source/Core/Core/NetPlayClient.cpp:2511 msgid "Netplay has desynced in NetPlay_GetButtonPress()" msgstr "Рассинхронизация сетевой игры в NetPlay_GetButtonPress()" #: Source/Core/Core/NetPlayClient.cpp:2013 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" "Произошла рассинхронизация при сетевой игре. Из этого состояния возобновить " "игру невозможно." #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:141 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:127 msgid "Network" msgstr "Сеть" #: Source/Core/DolphinQt/Updater.cpp:69 msgid "Never Auto-Update" msgstr "Запретить автообновление" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:103 msgid "New" msgstr "Новая" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:23 msgid "New Breakpoint" msgstr "Новая точка останова" #: Source/Core/DolphinQt/CheatsManager.cpp:383 msgid "New Search" msgstr "Новый поиск" #: Source/Core/DolphinQt/GameList/GameList.cpp:408 msgid "New Tag..." msgstr "Новая метка..." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:371 msgid "New identity generated." msgstr "Новый ID сгенерирован." #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:36 msgid "New instruction:" msgstr "Новая инструкция:" #: Source/Core/DolphinQt/GameList/GameList.cpp:918 msgid "New tag" msgstr "Новая метка" #: Source/Core/Core/HotkeyManager.cpp:90 Source/Core/Core/HotkeyManager.cpp:94 #: Source/Core/Core/HotkeyManager.cpp:98 Source/Core/Core/HotkeyManager.cpp:102 msgid "Next Game Profile" msgstr "Следующий игровой профиль" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:78 msgid "Next Match" msgstr "Следующее совпадение" #: Source/Core/Core/HotkeyManager.cpp:88 Source/Core/Core/HotkeyManager.cpp:92 #: Source/Core/Core/HotkeyManager.cpp:96 Source/Core/Core/HotkeyManager.cpp:100 msgid "Next Profile" msgstr "Следующий профиль" #: Source/Core/DolphinQt/CheatsManager.cpp:384 msgid "Next Search" msgstr "Новый поиск" #: Source/Core/Core/NetPlayClient.cpp:259 msgid "Nickname is too long." msgstr "Ник очень длинный." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:195 msgid "Nickname:" msgstr "Ник:" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:99 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245 msgid "No" msgstr "Нет" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79 msgid "No Adapter Detected" msgstr "Адаптеров не обнаружено" #: Source/Core/Core/ConfigManager.h:51 msgid "No Audio Output" msgstr "Нет вывода звука" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:64 #: Source/Core/DolphinQt/ConvertDialog.cpp:228 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:183 msgid "No Compression" msgstr "Без сжатия" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:649 msgid "No Match" msgstr "Нет совпадений" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:620 msgid "No Value Given" msgstr "Не задано значение" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:481 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:495 msgid "No description available" msgstr "Нет описания" #: Source/Core/DolphinQt/GCMemcardManager.cpp:612 msgid "No errors." msgstr "Ошибок нет." #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:92 msgid "No extension selected." msgstr "Не выбрано расширение." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:293 msgid "No file loaded / recorded." msgstr "Файл не загружен / записан." #: Source/Core/DolphinQt/MenuBar.cpp:1102 msgid "No issues have been detected." msgstr "Проблем не обнаружено." #: Source/Core/Core/Boot/Boot.cpp:109 msgid "No paths found in the M3U file \"{0}\"" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1407 msgid "No problems were found." msgstr "Проблем не обнаружено." #: Source/Core/DiscIO/VolumeVerifier.cpp:1401 msgid "" "No problems were found. This does not guarantee that this is a good dump, " "but since Wii titles contain a lot of verification data, it does mean that " "there most likely are no problems that will affect emulation." msgstr "" "Проблем не обнаружено. Это не гарантирует, что дамп качественный, но " "поскольку в продуктах для Wii содержится много проверочных данных, это " "означает, что с большой вероятностью не будет проблем, которые повлияют на " "эмуляцию." #: Source/Core/InputCommon/InputConfig.cpp:76 msgid "No profiles found for game setting '{0}'" msgstr "Профили для игровой настройки '{0}' не найдены" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:130 msgid "No recording loaded." msgstr "Запись не загружена." #: Source/Core/DolphinQt/GameList/GameList.cpp:628 msgid "No save data found." msgstr "Данные сохранений не найдены." #: Source/Core/DolphinQt/CheatsManager.cpp:465 msgid "No search value entered." msgstr "Введите значение для поиска." #: Source/Core/Core/State.cpp:730 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" "Не найден undo.dtm, выполнено прерывание отмены загрузки быстрого сохранения " "для предотвращения рассинхронизации ролика" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:482 msgid "No value provided." msgstr "Значение не указано." #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:188 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:227 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:72 msgid "None" msgstr "Отсутствует" #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "North America" msgstr "Северная Америка" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:676 msgid "Not Found" msgstr "Не найдено" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96 msgid "Not Set" msgstr "Не установлено" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:414 msgid "Not all players have the game. Do you really want to start?" msgstr "Не у всех игроков есть игра. Вы действительно хотите начать?" #: Source/Core/DolphinQt/CheatsManager.cpp:398 msgid "Not equals to" msgstr "Не равно" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:92 msgid "Notes:" msgstr "Примечания: " #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:42 msgid "Nothing to configure" msgstr "Настраивать нечего" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46 msgid "Notice" msgstr "Уведомление" #. i18n: Null is referring to the null video backend, which renders nothing #: Source/Core/VideoBackends/Null/NullBackend.cpp:106 msgid "Null" msgstr "Пустой" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:88 msgid "NumExec" msgstr "Кол-во запусков" #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:156 msgid "Number of shakes per second." msgstr "Количество встрясок в секунду." #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:36 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:103 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:31 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:28 msgid "Nunchuk" msgstr "Нунчак" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:196 msgid "Nunchuk Buttons" msgstr "Кнопки нунчака" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:126 msgid "Nunchuk Orientation" msgstr "Ориентация нунчака" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:83 msgid "Nunchuk Stick" msgstr "Стик нунчака" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:674 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:58 #: qtbase/src/gui/kernel/qplatformtheme.cpp:708 msgid "OK" msgstr "OK" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:151 msgid "Object %1" msgstr "Объект %1" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:81 msgid "Object Range" msgstr "Диапазон обьектов" #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "Oceania" msgstr "Океания" #: Source/Core/DolphinQt/CheatsManager.cpp:411 msgid "Octal" msgstr "Восьмеричный" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121 msgid "Off" msgstr "Выкл" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:126 msgid "Offset:" msgstr "Смещение:" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155 msgid "On" msgstr "Вкл" #: Source/Core/DolphinQt/MenuBar.cpp:578 msgid "Online &Documentation" msgstr "Онлайн-&документация" #: Source/Core/DolphinQt/MenuBar.cpp:1499 msgid "" "Only append symbols with prefix:\n" "(Blank for all symbols)" msgstr "" "Добавлять только символы с префиксом:\n" "(Пусто - все символы)" #: Source/Core/DolphinQt/MenuBar.cpp:1475 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" "Экспортировать символы с префиксом:\n" "(Пусто - все символы)" #: Source/Core/Core/HotkeyManager.cpp:28 Source/Core/DolphinQt/ToolBar.cpp:116 #: qtbase/src/gui/kernel/qplatformtheme.cpp:714 msgid "Open" msgstr "Открыть" #: Source/Core/DolphinQt/GameList/GameList.cpp:383 msgid "Open &Containing Folder" msgstr "Открыть &папку с образом" #: Source/Core/DolphinQt/ResourcePackManager.cpp:38 msgid "Open Directory..." msgstr "Открыть папку..." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:185 msgid "Open FIFO log" msgstr "Открыть лог FIFO" #: Source/Core/DolphinQt/GameList/GameList.cpp:379 msgid "Open GameCube &Save Folder" msgstr "Открыть папку с &сохранениями GameCube" #: Source/Core/DolphinQt/GameList/GameList.cpp:372 msgid "Open Wii &Save Folder" msgstr "Открыть папку с &сохранениями Wii" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203 msgid "Open in External Editor" msgstr "Открыть в стороннем редакторе" #: Source/Core/AudioCommon/OpenALStream.cpp:117 msgid "OpenAL: can't create context for device {0}" msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: не найдено устройств вывода звука" #: Source/Core/AudioCommon/OpenALStream.cpp:109 msgid "OpenAL: can't open device {0}" msgstr "" #: Source/Core/VideoBackends/OGL/main.cpp:73 msgid "OpenGL" msgstr "OpenGL" #: Source/Core/VideoBackends/OGL/main.cpp:71 msgid "OpenGL ES" msgstr "OpenGL ES" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:257 msgid "Operators" msgstr "Операторы" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:81 Source/Core/Core/HW/GCPadEmu.cpp:95 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:38 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:71 #: Source/Core/DolphinQt/ConvertDialog.cpp:81 msgid "Options" msgstr "Опции" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52 msgid "Orange" msgstr "Оранжевая" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89 msgid "Orbital" msgstr "По орбите" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:99 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:171 msgid "Other" msgstr "Прочие" #: Source/Core/Core/HotkeyManager.cpp:351 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:26 msgid "Other State Hotkeys" msgstr "Другие горячие клавиши" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:427 msgid "Other State Management" msgstr "Другое управление сохранениями" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:159 msgid "Other game..." msgstr "Другой игры..." #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:58 msgid "Overlay Information" msgstr "Наэкранная информация" #: Source/Core/DolphinQt/MenuBar.cpp:736 msgid "P&lay Input Recording..." msgstr "&Проиграть записанный ввод..." #: Source/Core/DolphinQt/MenuBar.cpp:252 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:217 msgid "PAL" msgstr "PAL" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:179 msgid "PNG image file (*.png);; All Files (*)" msgstr "Файл изображения PNG (*.png);; Все файлы (*)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:81 msgid "PPC Size" msgstr "Размер PPC" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:493 msgid "PPC vs Host" msgstr "PPC и Хост" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Геймпад" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:58 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:79 msgid "Pads" msgstr "Мембраны" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:150 msgid "Parameters" msgstr "Параметры" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:172 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:258 msgid "Parsing Error" msgstr "Ошибка разбора" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:104 msgid "Partition %1" msgstr "Раздел %1" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122 msgid "Passive" msgstr "Пассивный" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:151 msgid "Passthrough a Bluetooth adapter" msgstr "Пробрасывать Bluetooth-адаптер" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:162 msgid "Password" msgstr "Пароль" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161 msgid "Password for joining your game (leave empty for none)" msgstr "Пароль для присоединения к вашей игре (можно оставить пустым)" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 msgid "Password?" msgstr "Пароль?" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:23 msgid "Patch Editor" msgstr "Редактор патчей" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:44 msgid "Patch name" msgstr "Название патча" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:55 msgid "Patches" msgstr "Патчи" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:47 msgid "Path:" msgstr "Путь:" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40 #: Source/Core/DolphinQt/Settings/PathPane.cpp:26 msgid "Paths" msgstr "Пути" #: Source/Core/DolphinQt/ToolBar.cpp:160 msgid "Pause" msgstr "Пауза" #: Source/Core/DolphinQt/MenuBar.cpp:756 msgid "Pause at End of Movie" msgstr "Пауза в конце ролика" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172 msgid "Pause on Focus Loss" msgstr "Пауза при потере фокуса" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:41 msgid "Peak angular velocity (measured in turns per second)." msgstr "Пиковая угловая скорость (в поворотах в секунду)." #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:56 msgid "Peak velocity of movements to neutral position." msgstr "Пиковая скорость движения в исходную позицию." #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:47 msgid "Peak velocity of outward swing movements." msgstr "Пиковая скорость взмаха." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:84 msgid "Per-Pixel Lighting" msgstr "Попискельное освещение" #: Source/Core/DolphinQt/MenuBar.cpp:272 msgid "Perform Online System Update" msgstr "Обновить систему через интернет" #: Source/Core/DolphinQt/GameList/GameList.cpp:334 msgid "Perform System Update" msgstr "Выполнить обновление системы" #. i18n: The "Physical" address space is the address space that reflects how devices (e.g. RAM) is #. physically wired up. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:129 msgid "Physical" msgstr "Физическое" #: Source/Core/UICommon/UICommon.cpp:443 msgid "PiB" msgstr "ПиБ" #: Source/Core/DolphinQt/MenuBar.cpp:1197 msgid "Pick a debug font" msgstr "Выбрать шрифт для отладки" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:656 msgid "Ping" msgstr "Пинг" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31 msgid "Pitch Down" msgstr "Тангаж вниз" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30 msgid "Pitch Up" msgstr "Тангаж вверх" #: Source/Core/DolphinQt/GameList/GameList.cpp:797 #: Source/Core/DolphinQt/MenuBar.cpp:629 msgid "Platform" msgstr "Платформа" #: Source/Core/DolphinQt/ToolBar.cpp:122 Source/Core/DolphinQt/ToolBar.cpp:167 msgid "Play" msgstr "Запуск" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:154 msgid "Play / Record" msgstr "Проигрывание / запись" #: Source/Core/Core/HotkeyManager.cpp:55 msgid "Play Recording" msgstr "Проиграть записанное" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111 msgid "Playback Options" msgstr "Параметры просмотра" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:656 msgid "Player" msgstr "Игрок" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:230 msgid "Players" msgstr "Игроки" #. i18n: "Point" refers to the action of pointing a Wii Remote. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:210 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:218 msgid "Point" msgstr "Направление" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:86 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:56 msgid "Port %1" msgstr "Порт %1" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:103 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:133 msgid "Port:" msgstr "Порт:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:958 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" "Обнаружена возможная рассинхронизация: %1, вероятно, рассинхронизовался на " "кадре %2" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:385 msgid "Post-Processing Effect" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:103 msgid "Post-Processing Effect:" msgstr "Эффекты пост-обработки:" #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:45 msgid "Post-Processing Shader Configuration" msgstr "Конфигурация шейдеров пост-обработки" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71 msgid "Prefetch Custom Textures" msgstr "Предзагружать свои текстуры" #: Source/Core/Core/Movie.cpp:1125 msgid "Premature movie end in PlayController. {0} + {1} > {2}" msgstr "" #: Source/Core/Core/Movie.cpp:1236 msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}" msgstr "" #: Source/Core/Core/Movie.cpp:1211 msgid "Premature movie end in PlayWiimote. {0} > {1}" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:94 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" "Подготовка к обновлению...\n" "Это может занять некоторое время." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89 msgid "Presets" msgstr "Предустановки" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Press Sync Button" msgstr "Кнопка синхронизации" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:49 msgid "Pressure" msgstr "Давление" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:266 msgid "" "Prevents shader compilation stuttering by not rendering waiting objects. Can " "work in scenarios where Ubershaders doesn't, at the cost of introducing " "visual glitches and broken effects.

Not " "recommended, only use if the other options give poor results." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:91 Source/Core/Core/HotkeyManager.cpp:95 #: Source/Core/Core/HotkeyManager.cpp:99 Source/Core/Core/HotkeyManager.cpp:103 msgid "Previous Game Profile" msgstr "Предыдущий игровой профиль" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:79 msgid "Previous Match" msgstr "Предыдущее совпадение" #: Source/Core/Core/HotkeyManager.cpp:89 Source/Core/Core/HotkeyManager.cpp:93 #: Source/Core/Core/HotkeyManager.cpp:97 Source/Core/Core/HotkeyManager.cpp:101 msgid "Previous Profile" msgstr "Предыдущий профиль" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97 msgid "Private" msgstr "Частные" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:96 msgid "Private and Public" msgstr "Частные и открытые" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:47 msgid "Problem" msgstr "Проблема" #: Source/Core/DiscIO/VolumeVerifier.cpp:1422 msgid "" "Problems with high severity were found. The game will most likely not work " "at all." msgstr "" "Обнаружены проблемы с высокой критичностью. Скорее всего, игра вообще не " "будет работать." #: Source/Core/DiscIO/VolumeVerifier.cpp:1412 msgid "" "Problems with low severity were found. They will most likely not prevent the " "game from running." msgstr "" "Обнаружены проблемы с низкой критичностью. Вероятно, они не помешают запуску " "игры." #: Source/Core/DiscIO/VolumeVerifier.cpp:1417 msgid "" "Problems with medium severity were found. The whole game or certain parts of " "the game might not work correctly." msgstr "" "Обнаружены проблемы со средней критичностью. Вся игра или её фрагменты могут " "работать некорректно." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:97 msgid "Profile" msgstr "Профиль" #: Source/Core/Core/HotkeyManager.cpp:333 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:25 msgid "Program Counter" msgstr "Счётчик команд" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:288 #: Source/Core/DolphinQt/ConvertDialog.cpp:412 msgid "Progress" msgstr "Ход выполнения" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:98 msgid "Public" msgstr "Открытые" #: Source/Core/DolphinQt/MenuBar.cpp:510 msgid "Purge Game List Cache" msgstr "Очистить кэш списка игр" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:339 msgid "Put Main Menu roms in User/GC/{region}." msgstr "Файлы главного меню необходимо класть в User/GC/{region}." #: qtbase/src/gui/kernel/qguiapplication.cpp:234 msgctxt "" "Translate this string to the string 'LTR' in left-to-right languages or to " "'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper " "widget layout." msgid "QT_LAYOUT_DIRECTION" msgstr "LTR" #: Source/Core/Core/NetPlayClient.cpp:1329 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "Не удаётся включить Quality of Service (QoS)." #: Source/Core/Core/NetPlayClient.cpp:1325 msgid "Quality of Service (QoS) was successfully enabled." msgstr "Quality of Service (QoS) успешно включен." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:107 msgid "Quality of the DPLII decoder. Audio latency increases with quality." msgstr "" "Качество декодера DPLII. С увеличением качества возрастает задержка аудио." #: Source/Core/Common/MsgHandler.cpp:59 #: Source/Core/DolphinQt/ConvertDialog.cpp:430 #: Source/Core/DolphinQt/GCMemcardManager.cpp:423 #: Source/Core/DolphinQt/MainWindow.cpp:1531 msgid "Question" msgstr "Вопрос" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:102 msgid "Quit" msgstr "Выход" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:46 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:62 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:66 msgid "R-Analog" msgstr "R-аналог" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:277 msgid "READY" msgstr "ГОТОВ" #: Source/Core/DolphinQt/MenuBar.cpp:965 msgid "RSO Modules" msgstr "Модули RSO" #: Source/Core/DolphinQt/MenuBar.cpp:1250 msgid "RSO auto-detection" msgstr "Автообнаружение RSO" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:280 msgid "RUNNING" msgstr "РАБОТАЕТ" #: Source/Core/DolphinQt/ConvertDialog.cpp:351 msgid "RVZ GC/Wii images (*.rvz)" msgstr "RVZ образы GC/Wii (*.rvz)" #. i18n: A range of memory addresses #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:308 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:52 msgid "Range" msgstr "Диапазон" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:497 msgid "Re&place instruction" msgstr "За&менить инструкцию" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58 msgid "Read" msgstr "Чтение" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:162 msgid "Read and write" msgstr "Чтение и запись" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:166 msgid "Read only" msgstr "Только для чтения" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:62 msgid "Read or Write" msgstr "Чтение или запись" #: Source/Core/Core/HotkeyManager.cpp:57 msgid "Read-Only Mode" msgstr "Режим \"Только для чтения\"" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:159 msgid "Real Balance Board" msgstr "Настоящая Balance Board" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:188 msgid "Real Wii Remote" msgstr "Настоящий Wii Remote" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:30 msgid "Recenter" msgstr "Центровка" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:139 msgid "Record" msgstr "Запись" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:172 msgid "Record Inputs" msgstr "Записывать ввод" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:134 msgid "Recording" msgstr "Запись" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:121 msgid "Recording Options" msgstr "Опции записи" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:289 msgid "Recording..." msgstr "Запись..." #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49 msgid "Red" msgstr "Красная" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41 msgid "Red Left" msgstr "Красная слева" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44 msgid "Red Right" msgstr "Красная справа" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:298 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " "graphical issues.

SSAA is significantly more demanding than MSAA, but " "provides top quality geometry anti-aliasing and also applies anti-aliasing " "to lighting, shader effects, and textures.

If " "unsure, select None." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:66 msgid "Redump.org Status:" msgstr "Статус на Redump.org:" #: Source/Core/DolphinQt/CheatsManager.cpp:385 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:154 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:81 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:83 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:98 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:88 #: Source/Core/DolphinQt/ResourcePackManager.cpp:41 #: Source/Core/DolphinQt/ToolBar.cpp:117 msgid "Refresh" msgstr "Обновить" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Refresh Game List" msgstr "Обновить список игр" #: Source/Core/DolphinQt/GameList/GameList.cpp:206 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:198 msgid "Refreshing..." msgstr "Обновление..." #: Source/Core/DolphinQt/GameList/GameList.cpp:805 #: Source/Core/DolphinQt/MenuBar.cpp:637 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 msgid "Region" msgstr "Регион" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:106 msgid "Region:" msgstr "Регион:" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:22 msgid "Registers" msgstr "Регистры" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63 msgid "Relative Input" msgstr "Относительный ввод" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34 msgid "Relative Input Hold" msgstr "Удерж. относ. ввод" #: Source/Core/DolphinQt/Updater.cpp:70 msgid "Remind Me Later" msgstr "Напомнить позже" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:39 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:107 #: Source/Core/DolphinQt/ResourcePackManager.cpp:40 #: Source/Core/DolphinQt/Settings/PathPane.cpp:146 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:169 msgid "Remove" msgstr "Удалить" #: Source/Core/DolphinQt/ConvertDialog.cpp:73 msgid "Remove Junk Data (Irreversible):" msgstr "Удалить мусорные данные (безвозвратно):" #: Source/Core/DolphinQt/GameList/GameList.cpp:409 msgid "Remove Tag..." msgstr "Удалить метку..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:441 msgid "Remove failed" msgstr "Не удалось удалить" #: Source/Core/DolphinQt/CheatsManager.cpp:246 msgid "Remove from Watch" msgstr "Удалить из наблюдения" #: Source/Core/DolphinQt/GameList/GameList.cpp:928 msgid "Remove tag" msgstr "Удалить метку" #: Source/Core/DolphinQt/ConvertDialog.cpp:312 msgid "" "Removing junk data does not save any space when converting to ISO (unless " "you package the ISO file in a compressed file format such as ZIP " "afterwards). Do you want to continue anyway?" msgstr "" "Удаление ненужных данных не экономит место при конвертации в ISO (если, " "конечно, вы впоследствии не запакуете данный образ в архив вроде ZIP). Вы " "всё равно хотите продолжить?" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:628 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:663 msgid "Rename symbol" msgstr "Переименовать символ" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:162 msgid "Render Window" msgstr "Окно отрисовки" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:98 msgid "Render to Main Window" msgstr "Выводить изображение в главное окно" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:47 msgid "Rendering" msgstr "Рендеринг" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:213 msgid "" "Renders the scene as a wireframe.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:381 msgid "Report: GCIFolder Writing to unallocated block {0:#x}" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:24 msgid "Request to Join Your Party" msgstr "Запрос на присоединение к вашей группе" #: Source/Core/Core/HotkeyManager.cpp:34 #: Source/Core/DolphinQt/CheatsManager.cpp:386 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:153 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:896 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:121 #: qtbase/src/gui/kernel/qplatformtheme.cpp:740 msgid "Reset" msgstr "Сброс настроек" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:389 msgid "Reset Traversal Server" msgstr "Сбросить промежуточный сервер" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:390 msgid "Reset Traversal Server to %1:%2" msgstr "Сбросить промежуточный сервер на %1:%2" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91 msgid "Reset Traversal Settings" msgstr "Сбросить настройки обхода" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:156 msgid "Reset all saved Wii Remote pairings" msgstr "Сбросить все сопряжения Wii Remote" #: Source/Core/DolphinQt/ResourcePackManager.cpp:25 msgid "Resource Pack Manager" msgstr "Менеджер наборов ресурсов" #: Source/Core/DolphinQt/Settings/PathPane.cpp:226 msgid "Resource Pack Path:" msgstr "Путь к наборам ресурсов:" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:273 msgid "Restart Required" msgstr "Требуется перезапуск" #: qtbase/src/gui/kernel/qplatformtheme.cpp:742 msgid "Restore Defaults" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:499 msgid "Restore instruction" msgstr "Восстановить инструкцию" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:730 #: qtbase/src/gui/kernel/qplatformtheme.cpp:726 msgid "Retry" msgstr "Повтор" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:52 msgid "Return Speed" msgstr "Скорость возврата" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:656 msgid "Revision" msgstr "Ревизия" #: Source/Core/DolphinQt/AboutDialog.cpp:55 msgid "Revision: %1" msgstr "Ревизия: %1" #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:35 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:38 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:150 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:25 msgid "Right" msgstr "Вправо" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:92 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:58 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:91 msgid "Right Stick" msgstr "Правый стик" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:68 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:170 msgid "Right Table" msgstr "Правый диск" #. i18n: Refers to the "rim" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:223 msgid "Rim" msgstr "Обод" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:31 msgid "Rocker Down" msgstr "Качелька вниз" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:30 msgid "Rocker Up" msgstr "Качелька вверх" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32 msgid "Roll Left" msgstr "Крен влево" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33 msgid "Roll Right" msgstr "Крен вправо" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:547 msgid "Room ID" msgstr "ID комнаты" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:64 msgid "Rotation applied at extremities of swing." msgstr "Вращение, применяемое на краях взмаха." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:276 msgid "" "Rounds 2D vertices to whole pixels.

Fixes graphical problems in some " "games at higher internal resolutions. This setting has no effect when native " "internal resolution is used.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:36 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:66 msgid "Rumble" msgstr "Вибрация" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:490 msgid "Run &To Here" msgstr "Запуск &до сюда" #: Source/Core/DiscIO/Enums.cpp:51 msgid "Russia" msgstr "Россия" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:166 msgid "SD Card" msgstr "SD-карты" #: Source/Core/DolphinQt/Settings/PathPane.cpp:103 msgid "SD Card Image (*.raw);;All Files (*)" msgstr "Образ SD-карты (*.raw);;Все файлы (*)" #: Source/Core/DolphinQt/Settings/PathPane.cpp:234 msgid "SD Card Path:" msgstr "Путь к SD-карте:" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:60 msgid "SHA-1:" msgstr "SHA-1:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:123 msgid "SP1:" msgstr "SP1:" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:288 msgid "SSL context" msgstr "Контекст SSL" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:310 msgid "SSL options" msgstr "Настройки SSL" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GCPadEmu.cpp:62 msgid "START" msgstr "START" #: Source/Core/DolphinQt/MenuBar.cpp:977 msgid "Sa&ve Code" msgstr "Со&хранить код" #: Source/Core/DolphinQt/MenuBar.cpp:350 msgid "Sa&ve State" msgstr "Быстрое &сохранение" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:72 msgid "Safe" msgstr "Безопасное" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:100 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:89 #: qtbase/src/gui/kernel/qplatformtheme.cpp:710 msgid "Save" msgstr "Сохр." #: qtbase/src/gui/kernel/qplatformtheme.cpp:712 msgid "Save All" msgstr "Сохранить все" #: Source/Core/DolphinQt/GameList/GameList.cpp:464 #: Source/Core/DolphinQt/GameList/GameList.cpp:469 #: Source/Core/DolphinQt/MenuBar.cpp:1092 msgid "Save Export" msgstr "Экспортировать сохранение" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:196 msgid "Save FIFO log" msgstr "Сохранить лог FIFO" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:245 msgid "Save File to" msgstr "Сохранить файл в" #: Source/Core/DolphinQt/MenuBar.cpp:1071 #: Source/Core/DolphinQt/MenuBar.cpp:1078 #: Source/Core/DolphinQt/MenuBar.cpp:1080 msgid "Save Import" msgstr "Импортировать сохранение" #: Source/Core/Core/HotkeyManager.cpp:190 msgid "Save Oldest State" msgstr "Сохранить самое старое сохранение" #: Source/Core/Core/HotkeyManager.cpp:193 #: Source/Core/Core/HotkeyManager.cpp:348 msgid "Save State" msgstr "Быстрое сохранение" #: Source/Core/Core/HotkeyManager.cpp:156 msgid "Save State Slot 1" msgstr "Быстрое сохранение 1" #: Source/Core/Core/HotkeyManager.cpp:165 msgid "Save State Slot 10" msgstr "Быстрое сохранение 10" #: Source/Core/Core/HotkeyManager.cpp:157 msgid "Save State Slot 2" msgstr "Быстрое сохранение 2" #: Source/Core/Core/HotkeyManager.cpp:158 msgid "Save State Slot 3" msgstr "Быстрое сохранение 3" #: Source/Core/Core/HotkeyManager.cpp:159 msgid "Save State Slot 4" msgstr "Быстрое сохранение 4" #: Source/Core/Core/HotkeyManager.cpp:160 msgid "Save State Slot 5" msgstr "Быстрое сохранение 5" #: Source/Core/Core/HotkeyManager.cpp:161 msgid "Save State Slot 6" msgstr "Быстрое сохранение 6" #: Source/Core/Core/HotkeyManager.cpp:162 msgid "Save State Slot 7" msgstr "Быстрое сохранение 7" #: Source/Core/Core/HotkeyManager.cpp:163 msgid "Save State Slot 8" msgstr "Быстрое сохранение 8" #: Source/Core/Core/HotkeyManager.cpp:164 msgid "Save State Slot 9" msgstr "Быстрое сохранение 9" #: Source/Core/DolphinQt/MenuBar.cpp:351 msgid "Save State to File" msgstr "Быстрое сохранение в файл" #: Source/Core/DolphinQt/MenuBar.cpp:353 msgid "Save State to Oldest Slot" msgstr "Быстрое сохранение в старый слот" #: Source/Core/DolphinQt/MenuBar.cpp:352 msgid "Save State to Selected Slot" msgstr "Быстрое сохранение в выбранный слот" #: Source/Core/DolphinQt/MenuBar.cpp:354 msgid "Save State to Slot" msgstr "Быстрое сохранение в слот" #: Source/Core/DolphinQt/MenuBar.cpp:974 msgid "Save Symbol Map &As..." msgstr "Сохранить карту символов &как..." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:109 msgid "Save Texture Cache to State" msgstr "Хранить кэш текстур в сохранении" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:426 msgid "Save and Load State" msgstr "Быстрые сохранение и загрузка" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:167 msgid "Save as..." msgstr "Сохранить как..." #: Source/Core/DolphinQt/MenuBar.cpp:1551 msgid "Save combined output file as" msgstr "Сохранить объединённый файл как" #: Source/Core/DolphinQt/MenuBar.cpp:1072 msgid "" "Save data for this title already exists in the NAND. Consider backing up the " "current data before overwriting.\n" "Overwrite now?" msgstr "" "Сохранение для данного продукта уже существует в NAND. Рекомендуется сделать " "резервную копию текущих файлов сохранения перед тем, как они будут " "перезаписаны.\n" "Перезаписать сейчас?" #: Source/Core/DolphinQt/MenuBar.cpp:1426 msgid "Save map file" msgstr "Сохранить файл с картой" #: Source/Core/DolphinQt/MenuBar.cpp:1477 msgid "Save signature file" msgstr "Сохранить файл сигнатуры" #: Source/Core/Core/HotkeyManager.cpp:166 msgid "Save to Selected Slot" msgstr "Сохранить в выбранный слот" #: Source/Core/DolphinQt/MenuBar.cpp:392 msgid "Save to Slot %1 - %2" msgstr "Сохранить в слот %1 - %2" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138 msgid "Save..." msgstr "Сохранить..." #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:352 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" "Сохранённые сопряжения Wii Remote могут быть сброшены только при запущенной " "игре для Wii." #: Source/Core/Core/Movie.cpp:954 msgid "Savestate movie {0} is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:82 msgid "Scaled EFB Copy" msgstr "Увеличенная копия EFB" #: Source/Core/DolphinQt/ToolBar.cpp:126 msgid "ScrShot" msgstr "Скриншот" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:102 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:77 #: Source/Core/DolphinQt/MenuBar.cpp:517 msgid "Search" msgstr "Поиск" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:101 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:92 msgid "Search Address" msgstr "Найти адрес" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:75 msgid "Search Current Object" msgstr "Искать текущий объект" #: Source/Core/DolphinQt/Settings/PathPane.cpp:150 msgid "Search Subfolders" msgstr "Искать в подпапках" #: Source/Core/DolphinQt/MenuBar.cpp:847 msgid "Search for an Instruction" msgstr "Найти инструкцию" #: Source/Core/DolphinQt/SearchBar.cpp:30 msgid "Search games..." msgstr "Искать игры..." #: Source/Core/DolphinQt/MenuBar.cpp:1590 msgid "Search instruction" msgstr "Поиск инструкции" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59 msgid "Section that contains all Action Replay cheat codes." msgstr "Раздел, в котором содержатся все чит-коды Action Replay." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56 msgid "Section that contains all Gecko cheat codes." msgstr "Раздел, в котором содержатся все чит-коды Gecko." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62 msgid "Section that contains all graphics related settings." msgstr "Раздел, в котором содержатся все настройки, связанные с графикой." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34 msgid "Section that contains most CPU and Hardware related settings." msgstr "" "Раздел, в котором содержится большинство настроек, связанных с ЦП и " "оборудованием." #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:238 msgid "Select" msgstr "Выбрать" #: Source/Core/DolphinQt/Settings/PathPane.cpp:68 msgid "Select Dump Path" msgstr "Выберите путь к дампам" #: Source/Core/DolphinQt/GameList/GameList.cpp:447 #: Source/Core/DolphinQt/MenuBar.cpp:1086 msgid "Select Export Directory" msgstr "Выберите папку для экспорта" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22 msgid "Select Last State" msgstr "Выбрать последнее сохранение" #: Source/Core/DolphinQt/Settings/PathPane.cpp:79 msgid "Select Load Path" msgstr "Выберите путь к загрузке" #: Source/Core/DolphinQt/Settings/PathPane.cpp:90 msgid "Select Resource Pack Path" msgstr "Выберите путь к наборам ресурсов" #: Source/Core/DolphinQt/MenuBar.cpp:393 msgid "Select Slot %1 - %2" msgstr "Выбрать слот %1 - %2" #: Source/Core/Core/HotkeyManager.cpp:349 msgid "Select State" msgstr "Выбор сохранения" #: Source/Core/DolphinQt/MenuBar.cpp:367 msgid "Select State Slot" msgstr "Выбрать слот сохранения" #: Source/Core/Core/HotkeyManager.cpp:168 msgid "Select State Slot 1" msgstr "Выбрать слот сохранения 1" #: Source/Core/Core/HotkeyManager.cpp:177 msgid "Select State Slot 10" msgstr "Выбрать слот сохранения 10" #: Source/Core/Core/HotkeyManager.cpp:169 msgid "Select State Slot 2" msgstr "Выбрать слот сохранения 2" #: Source/Core/Core/HotkeyManager.cpp:170 msgid "Select State Slot 3" msgstr "Выбрать слот сохранения 3" #: Source/Core/Core/HotkeyManager.cpp:171 msgid "Select State Slot 4" msgstr "Выбрать слот сохранения 4" #: Source/Core/Core/HotkeyManager.cpp:172 msgid "Select State Slot 5" msgstr "Выбрать слот сохранения 5" #: Source/Core/Core/HotkeyManager.cpp:173 msgid "Select State Slot 6" msgstr "Выбрать слот сохранения 6" #: Source/Core/Core/HotkeyManager.cpp:174 msgid "Select State Slot 7" msgstr "Выбрать слот сохранения 7" #: Source/Core/Core/HotkeyManager.cpp:175 msgid "Select State Slot 8" msgstr "Выбрать слот сохранения 8" #: Source/Core/Core/HotkeyManager.cpp:176 msgid "Select State Slot 9" msgstr "Выбрать слот сохранения 9" #: Source/Core/DolphinQt/Settings/PathPane.cpp:57 msgid "Select Wii NAND Root" msgstr "Выберите корень NAND Wii" #: Source/Core/DolphinQt/GameList/GameList.cpp:219 #: Source/Core/DolphinQt/Settings/PathPane.cpp:38 msgid "Select a Directory" msgstr "Выберите папку" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:178 #: Source/Core/DolphinQt/MainWindow.cpp:689 #: Source/Core/DolphinQt/MainWindow.cpp:1203 #: Source/Core/DolphinQt/MainWindow.cpp:1210 msgid "Select a File" msgstr "Выберите файл" #: Source/Core/DolphinQt/Settings/PathPane.cpp:46 msgid "Select a Game" msgstr "Выберите игру" #: Source/Core/DolphinQt/Settings/PathPane.cpp:102 msgid "Select a SD Card Image" msgstr "Выберите образ SD-карты" #: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:19 msgid "Select a game" msgstr "Выберите игру" #: Source/Core/DolphinQt/MenuBar.cpp:1041 msgid "Select a title to install to NAND" msgstr "Выберите продукт для установки в NAND" #: Source/Core/DolphinQt/MenuBar.cpp:1331 msgid "Select the RSO module address:" msgstr "Выберите адрес модуля RSO:" #: Source/Core/DolphinQt/MainWindow.cpp:1587 #: Source/Core/DolphinQt/MainWindow.cpp:1658 msgid "Select the Recording File" msgstr "Выберите файл с записью" #: Source/Core/DolphinQt/MainWindow.cpp:1565 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "Выберите файл с ключами (дамп OTP/SEEPROM)" #: Source/Core/DolphinQt/MainWindow.cpp:1540 #: Source/Core/DolphinQt/MenuBar.cpp:1061 msgid "Select the save file" msgstr "Выберите файл сохранения" #: Source/Core/DolphinQt/ConvertDialog.cpp:373 msgid "Select where you want to save the converted image" msgstr "Выберите, куда вы хотите сохранить сконвертированный образ" #: Source/Core/DolphinQt/ConvertDialog.cpp:364 msgid "Select where you want to save the converted images" msgstr "Выберите, куда вы хотите сохранить сконвертированные образы" #: Source/Core/DolphinQt/Config/LogWidget.cpp:139 msgid "Selected Font" msgstr "Выбранный шрифт" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:219 msgid "Selected controller profile does not exist" msgstr "Выбранный профиль контроллера не существует" #: Source/Core/Core/NetPlayServer.cpp:1418 #: Source/Core/Core/NetPlayServer.cpp:1641 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:430 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:879 msgid "Selected game doesn't exist in game list!" msgstr "Выбранной игры нету в списке игр!" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:228 msgid "Selected thread callstack" msgstr "Выбранный стэк вызовов потока" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:206 msgid "Selected thread context" msgstr "Выбранный контекст потока" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:214 msgid "" "Selects a hardware adapter to use.

If unsure, " "select the first one." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:335 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " "speed and sometimes causes issues.

Side-by-Side and Top-and-Bottom " "are used by most 3D TVs.
Anaglyph is used for Red-Cyan colored glasses." "
HDMI 3D is used when the monitor supports 3D display resolutions." "
Passive is another type of 3D used by some TVs." "

If unsure, select Off." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:159 msgid "" "Selects what graphics API to use internally.
The software renderer is " "extremely slow and only useful for debugging, so you'll want to use either " "Direct3D or OpenGL. Different games and different GPUs will behave " "differently on each backend, so for the best emulation experience it's " "recommended to try both and choose the one that's less problematic." "

If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:228 msgid "" "Selects which aspect ratio to use when rendering.

Auto: Uses the " "native aspect ratio
Force 16:9: Mimics an analog TV with a widescreen " "aspect ratio.
Force 4:3: Mimics a standard 4:3 analog TV.
Stretch to " "Window: Stretches the picture to the window size." "

If unsure, select Auto." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:209 msgid "" "Selects which graphics API to use internally.

The software renderer " "is extremely slow and only useful for debugging, so any of the other " "backends are recommended.

If unsure, select OpenGL." "" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:201 msgid "" "Selects which graphics API to use internally.

The software renderer " "is extremely slow and only useful for debugging, so either OpenGL, Direct3D, " "or Vulkan are recommended. Different games and different GPUs will behave " "differently on each backend, so for the best emulation experience it is " "recommended to try each and select the backend that is least problematic." "

If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:210 msgid "Send" msgstr "Отправить" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:185 msgid "Sensor Bar Position:" msgstr "Месторасположение сенсора:" #: Source/Core/DiscIO/VolumeVerifier.cpp:316 msgid "" "Serial and/or version data is missing from {0}\n" "Please append \"{1}\" (without the quotes) to the datfile URL when " "downloading\n" "Example: {2}" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:52 msgid "Server IP Address" msgstr "IP-адрес сервера" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:54 msgid "Server Port" msgstr "Порт сервера" #: Source/Core/Core/NetPlayClient.cpp:1792 msgid "Server rejected traversal attempt" msgstr "Сервер отверг попытку обхода" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:90 msgid "Set &Value" msgstr "Присвоить &значение" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:73 Source/Core/DolphinQt/ToolBar.cpp:114 msgid "Set PC" msgstr "Изменить СК" #: Source/Core/DolphinQt/GameList/GameList.cpp:318 msgid "Set as &Default ISO" msgstr "Сделать &образом по умолчанию" #: Source/Core/DolphinQt/GCMemcardManager.cpp:294 msgid "Set memory card file for Slot A" msgstr "Назначить файл карты памяти для слота A" #: Source/Core/DolphinQt/GCMemcardManager.cpp:294 msgid "Set memory card file for Slot B" msgstr "Назначить файл карты памяти для слота B" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:487 msgid "Set symbol &end address" msgstr "Назначить адрес &конца символа" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:485 msgid "Set symbol &size" msgstr "Назначить &размер символа" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:686 msgid "Set symbol end address" msgstr "Назначить адрес конца символа" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:664 msgid "Set symbol size (%1):" msgstr "Назначить размер символа (%1):" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:140 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Устанавливает режим дисплея Wii в 60Hz (480i) вместо 50Hz (576i) для PAL " "игр.\n" "Может не работать для некоторых игр." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:143 msgid "Sets the Wii system language." msgstr "Устанавливает язык системы для Wii." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:90 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" "Устанавливает задержку (в мс). Более высокие значения могут уменьшить треск " "звука. Только для некоторых бэкендов." #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27 #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:53 msgid "Settings" msgstr "Настройки" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:355 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: не удалось создать файл setting.txt" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:47 msgid "Severity" msgstr "Критичность" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:112 msgid "Shader Compilation" msgstr "Компиляция шейдеров" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:57 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:213 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:30 msgid "Shake" msgstr "Встряска" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41 msgid "" "Shortens loading times but may break some games. Can have negative effects " "on performance. Defaults to False" msgstr "" "Уменьшает время загрузки игр, но может сломать некоторые из них. Может " "отрицательно повлиять на производительность. По умолчанию Нет" #: Source/Core/DolphinQt/MenuBar.cpp:400 msgid "Show &Log" msgstr "Показать &лог" #: Source/Core/DolphinQt/MenuBar.cpp:413 msgid "Show &Toolbar" msgstr "Отображать панель &инструментов" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171 msgid "Show Active Title in Window Title" msgstr "Показывать название запущенной игры в заголовке окна" #: Source/Core/DolphinQt/MenuBar.cpp:705 msgid "Show All" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:692 msgid "Show Australia" msgstr "Австралия" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:149 msgid "Show Current Game on Discord" msgstr "Показывать текущую игру в Discord" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:148 msgid "Show Debugging UI" msgstr "Показывать интерфейс отладки" #: Source/Core/DolphinQt/MenuBar.cpp:667 msgid "Show ELF/DOL" msgstr "ELF/DOL-файлы" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90 msgid "Show FPS" msgstr "Показывать FPS" #: Source/Core/DolphinQt/MenuBar.cpp:768 msgid "Show Frame Counter" msgstr "Показывать счётчик кадров" #: Source/Core/DolphinQt/MenuBar.cpp:693 msgid "Show France" msgstr "Франция" #: Source/Core/DolphinQt/MenuBar.cpp:665 msgid "Show GameCube" msgstr "GameCube" #: Source/Core/DolphinQt/MenuBar.cpp:694 msgid "Show Germany" msgstr "Германия" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:174 msgid "Show Golf Mode Overlay" msgstr "Показывать оверлей режима гольфа" #: Source/Core/DolphinQt/MenuBar.cpp:774 msgid "Show Input Display" msgstr "Показывать ввод экрана" #: Source/Core/DolphinQt/MenuBar.cpp:695 msgid "Show Italy" msgstr "Италия" #: Source/Core/DolphinQt/MenuBar.cpp:689 msgid "Show JAP" msgstr "JAP" #: Source/Core/DolphinQt/MenuBar.cpp:696 msgid "Show Korea" msgstr "Корея" #: Source/Core/DolphinQt/MenuBar.cpp:762 msgid "Show Lag Counter" msgstr "Показывать счётчик лагов" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:136 msgid "Show Language:" msgstr "Язык отображения:" #: Source/Core/DolphinQt/MenuBar.cpp:406 msgid "Show Log &Configuration" msgstr "Показать &настройки логирования" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:97 msgid "Show NetPlay Messages" msgstr "Показывать сообщения в сетевой игре" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:91 msgid "Show NetPlay Ping" msgstr "Показывать пинг в сетевой игре" #: Source/Core/DolphinQt/MenuBar.cpp:697 msgid "Show Netherlands" msgstr "Голландия" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170 msgid "Show On-Screen Display Messages" msgstr "Показывать наэкранные сообщения" #: Source/Core/DolphinQt/MenuBar.cpp:690 msgid "Show PAL" msgstr "PAL" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:71 Source/Core/DolphinQt/ToolBar.cpp:112 msgid "Show PC" msgstr "Показать СК" #: Source/Core/DolphinQt/MenuBar.cpp:670 msgid "Show Platforms" msgstr "Отображать игры платформ" #: Source/Core/DolphinQt/MenuBar.cpp:704 msgid "Show Regions" msgstr "Отображать игры регионов" #: Source/Core/DolphinQt/MenuBar.cpp:698 msgid "Show Russia" msgstr "Россия" #: Source/Core/DolphinQt/MenuBar.cpp:699 msgid "Show Spain" msgstr "Испания" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:53 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:61 msgid "Show Statistics" msgstr "Показывать статистику" #: Source/Core/DolphinQt/MenuBar.cpp:780 msgid "Show System Clock" msgstr "Показывать системное время" #: Source/Core/DolphinQt/MenuBar.cpp:700 msgid "Show Taiwan" msgstr "Тайвань" #: Source/Core/DolphinQt/MenuBar.cpp:691 msgid "Show USA" msgstr "USA" #: Source/Core/DolphinQt/MenuBar.cpp:702 msgid "Show Unknown" msgstr "Неизвестный" #: Source/Core/DolphinQt/MenuBar.cpp:666 msgid "Show WAD" msgstr "WAD-файлы" #: Source/Core/DolphinQt/MenuBar.cpp:664 msgid "Show Wii" msgstr "Wii" #: Source/Core/DolphinQt/MenuBar.cpp:701 msgid "Show World" msgstr "Мир" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:478 msgid "Show in &memory" msgstr "Показать в &памяти" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:402 msgid "Show in code" msgstr "Показать в коде" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:139 msgid "Show in server browser" msgstr "Показывать в списке серверов" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:166 msgid "" "Show various rendering statistics.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:249 msgid "" "Shows chat messages, buffer changes, and desync alerts while playing NetPlay." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:238 msgid "" "Shows the number of frames rendered per second as a measure of emulation " "speed.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:242 msgid "" "Shows the player's maximum ping while playing on NetPlay." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:216 msgid "" "Shows various rendering statistics.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121 msgid "Side-by-Side" msgstr "Горизонтальная стереопара" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297 msgid "Sideways Hold" msgstr "Удерживать на боку" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294 msgid "Sideways Toggle" msgstr "Положить на бок" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287 msgid "Sideways Wii Remote" msgstr "Wii Remote на боку" #: Source/Core/DolphinQt/MenuBar.cpp:964 msgid "Signature Database" msgstr "База данных сигнатур" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:140 msgid "Signed Integer" msgstr "Знаковое целое" #: Source/Core/DiscIO/Enums.cpp:98 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:129 msgid "Simplified Chinese" msgstr "Упрощ. китайский" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40 msgid "Simulate DK Bongos" msgstr "Симуляция бонго DK" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89 msgid "Six Axis" msgstr "По шести осям" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:221 msgid "Size" msgstr "Размер" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:150 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" "Размер буфера растяжения в миллисекундах. При низких значениях звук может " "потрескивать." #: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:110 msgid "Skip" msgstr "Пропустить" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46 msgid "Skip EFB Access from CPU" msgstr "Пропустить доступ к EFB из ЦП" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:58 msgid "Skip Main Menu" msgstr "Пропускать главное меню" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:91 msgid "Skip Presenting Duplicate Frames" msgstr "Не отображать дублирующиеся кадры" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:251 msgid "" "Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. " "This may improve performance on low-end devices, while making frame pacing " "less consistent.

Disable this option as well as enabling V-Sync for " "optimal frame pacing.

If unsure, leave this checked." "" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:139 msgid "Slider Bar" msgstr "Ползунок" #: Source/Core/DolphinQt/GCMemcardManager.cpp:93 msgid "Slot A" msgstr "Слот A" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:117 msgid "Slot A:" msgstr "Слот A:" #: Source/Core/DolphinQt/GCMemcardManager.cpp:93 msgid "Slot B" msgstr "Слот B" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:120 msgid "Slot B:" msgstr "Слот B:" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:36 msgid "Snap the thumbstick position to the nearest octagonal axis." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:265 msgid "Socket table" msgstr "Таблица сокетов" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:77 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:93 #: Source/Core/VideoBackends/Software/SWmain.cpp:53 msgid "Software Renderer" msgstr "Программный рендеринг" #: Source/Core/DiscIO/VolumeVerifier.cpp:1316 msgid "Some of the data could not be read." msgstr "Не удалось считать часть данных." #: Source/Core/DiscIO/VolumeVerifier.cpp:1069 msgid "" "Some padding data that should be zero is not zero. This can make the game " "freeze at certain points." msgstr "" "Часть дополняющих данных, которые должны быть нулями — не нули. Из-за этого " "игра может иногда зависать." #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:232 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" "Некоторые введённые значения некорректны.\n" "Пожалуйста, проверьте подсвеченные значения." #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:105 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:246 msgid "Sort Alphabetically" msgstr "Сортировать по алфавиту" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:133 msgid "Sound:" msgstr "Звук:" #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "South America" msgstr "Южная Америка" #: Source/Core/DiscIO/Enums.cpp:54 msgid "Spain" msgstr "Испания" #: Source/Core/DiscIO/Enums.cpp:89 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:126 msgid "Spanish" msgstr "Испанский" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270 msgid "Speaker Pan" msgstr "Баланс звука" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:199 msgid "Speaker Volume:" msgstr "Громкость динамика:" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188 msgid "Specific" msgstr "Особенность" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:43 msgid "Speed" msgstr "Скорость" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92 msgid "Speed up Disc Transfer Rate" msgstr "Ускорить чтение с диска" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:189 msgid "Stable (once a year)" msgstr "Стабильная (раз в год)" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186 msgid "Stack end" msgstr "Конец стэка" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186 msgid "Stack start" msgstr "Начало стэка" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "Standard Controller" msgstr "Стандартный контроллер" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:99 msgid "Start" msgstr "Старт" #: Source/Core/DolphinQt/MenuBar.cpp:240 msgid "Start &NetPlay..." msgstr "Начать &сетевую игру..." #: Source/Core/DolphinQt/MenuBar.cpp:734 msgid "Start Re&cording Input" msgstr "&Начать запись ввода" #: Source/Core/Core/HotkeyManager.cpp:54 msgid "Start Recording" msgstr "Начать запись" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:860 msgid "Started game" msgstr "Игра начата" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:271 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:293 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:72 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:182 msgid "State" msgstr "Состояние" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92 msgid "Steering Wheel" msgstr "Рулевое колесо" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/DolphinQt/ToolBar.cpp:103 msgid "Step" msgstr "Шаг" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:61 msgid "Step Into" msgstr "Шаг с заходом" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:67 Source/Core/DolphinQt/ToolBar.cpp:109 msgid "Step Out" msgstr "Шаг с выходом" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:64 Source/Core/DolphinQt/ToolBar.cpp:106 msgid "Step Over" msgstr "Шаг с обходом" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:488 msgid "Step out successful!" msgstr "Шаг с выходом выполнен успешно!" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:486 msgid "Step out timed out!" msgstr "Истекло время ожидания шага с выходом!" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:413 msgid "Step over in progress..." msgstr "Выполняется шаг с обходом..." #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:398 msgid "Step successful!" msgstr "Шаг выполнен успешно!" #: Source/Core/Core/HotkeyManager.cpp:332 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:22 msgid "Stepping" msgstr "Шаги" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:136 msgid "Stereo" msgstr "Стерео" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:404 msgid "Stereoscopic 3D Mode" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:129 msgid "Stereoscopic 3D Mode:" msgstr "Стереоскопический 3D-режим:" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:119 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117 msgid "Stereoscopy" msgstr "Стереоизображение" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:73 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:46 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:73 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:105 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:123 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:150 msgid "Stick" msgstr "Стик" #: Source/Core/Core/HotkeyManager.cpp:33 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:140 #: Source/Core/DolphinQt/ToolBar.cpp:124 msgid "Stop" msgstr "Стоп" #: Source/Core/DolphinQt/MenuBar.cpp:737 msgid "Stop Playing/Recording Input" msgstr "Остановить проигр./запись ввода" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:348 msgid "Stopped game" msgstr "Игра остановлена" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:49 msgid "Store EFB Copies to Texture Only" msgstr "Хранить копии EFB только в текстуре" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:88 msgid "Store XFB Copies to Texture Only" msgstr "Хранить копии XFB только в текстуре" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:222 msgid "" "Stores EFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.

Enabled = EFB Copies to " "Texture
Disabled = EFB Copies to RAM (and " "Texture)

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:241 msgid "" "Stores XFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.

Enabled = XFB Copies to " "Texture
Disabled = XFB Copies to RAM (and " "Texture)

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60 msgid "Stretch to Window" msgstr "Растянуть по окну" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:120 msgid "Strict Settings Sync" msgstr "Строгая синхронизация настроек" #. i18n: Data type used in computing #: Source/Core/DolphinQt/CheatsManager.cpp:393 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:145 msgid "String" msgstr "Строка" #: Source/Core/DolphinQt/CheatsManager.cpp:628 msgid "String Match" msgstr "Совпадение строки" #: Source/Core/DolphinQt/CheatsManager.cpp:522 msgid "String values can only be compared using equality." msgstr "Строковые значения можно сравнивать только при помощи равенства." #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:128 msgid "Strum" msgstr "Бренчание" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:45 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:191 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:205 msgid "Stylus" msgstr "Стилус" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:202 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:326 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:252 #: Source/Core/DolphinQt/ConvertDialog.cpp:510 #: Source/Core/DolphinQt/GameList/GameList.cpp:505 #: Source/Core/DolphinQt/GameList/GameList.cpp:533 #: Source/Core/DolphinQt/GCMemcardManager.cpp:347 #: Source/Core/DolphinQt/GCMemcardManager.cpp:451 #: Source/Core/DolphinQt/MenuBar.cpp:1050 #: Source/Core/DolphinQt/MenuBar.cpp:1164 msgid "Success" msgstr "Успешно" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:397 msgid "Successfully added to the NetPlay index" msgstr "Успешно добавлена в индекс сетевой игры" #: Source/Core/DolphinQt/ConvertDialog.cpp:511 #, c-format msgctxt "" msgid "Successfully converted %n image(s)." msgstr "Успешно сконвертировано образов: %n. " #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:253 msgid "Successfully deleted '%1'." msgstr "'%1' успешно удалён." #: Source/Core/DolphinQt/GCMemcardManager.cpp:451 msgid "Successfully deleted files." msgstr "Файлы успешно удалены." #: Source/Core/DolphinQt/GameList/GameList.cpp:469 msgid "Successfully exported save files" msgstr "Файлы сохранений успешно экспортированы" #: Source/Core/DolphinQt/GCMemcardManager.cpp:346 msgid "Successfully exported the %1 save files." msgstr "Файлы сохранений (%1 шт.) успешно экспортированы." #: Source/Core/DolphinQt/GCMemcardManager.cpp:345 msgid "Successfully exported the save file." msgstr "Файл сохранения успешно экспортирован." #: Source/Core/DolphinQt/MenuBar.cpp:1165 msgid "Successfully extracted certificates from NAND" msgstr "Сертификаты успешно извлечены из NAND" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:326 msgid "Successfully extracted file." msgstr "Файл успешно извлечён." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:203 msgid "Successfully extracted system data." msgstr "Системные данные успешно извлечены." #: Source/Core/DolphinQt/MenuBar.cpp:1078 msgid "Successfully imported save files." msgstr "Файлы сохранений успешно импортированы." #: Source/Core/DolphinQt/GameList/GameList.cpp:506 #: Source/Core/DolphinQt/MenuBar.cpp:1051 msgid "Successfully installed this title to the NAND." msgstr "Данный продукт успешно установлен в NAND." #: Source/Core/DolphinQt/GameList/GameList.cpp:534 msgid "Successfully removed this title from the NAND." msgstr "Данный продукт успешно удалён из NAND." #: Source/Core/DolphinQt/AboutDialog.cpp:69 msgid "Support" msgstr "Поддержка" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:144 msgid "Supports SD and SDHC. Default size is 128 MB." msgstr "Поддерживаются SD и SDHC. Размер по умолчанию: 128 Мбайт." #. i18n: Surround audio (Dolby Pro Logic II) #: Source/Core/DolphinQt/Settings/WiiPane.cpp:138 msgid "Surround" msgstr "Объёмный" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184 msgid "Suspended" msgstr "Приостановлен" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:127 msgid "Swap Eyes" msgstr "Поменять ракурсы местами" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:349 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:49 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:211 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:36 msgid "Swing" msgstr "Взмах" #: Source/Core/DolphinQt/GCMemcardManager.cpp:179 msgid "Switch to A" msgstr "Переключиться на A" #: Source/Core/DolphinQt/GCMemcardManager.cpp:179 msgid "Switch to B" msgstr "Переключиться на B" #. i18n: The symbolic name of a code block #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83 msgid "Symbol" msgstr "Символ" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:687 msgid "Symbol (%1) end address:" msgstr "Адрес конца символа (%1):" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:628 msgid "Symbol name:" msgstr "Имя символа:" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:151 #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:113 #: Source/Core/DolphinQt/MenuBar.cpp:958 msgid "Symbols" msgstr "Символы" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:152 msgid "Sync" msgstr "Синхронизация" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:116 msgid "Sync AR/Gecko Codes" msgstr "Синхронизировать коды AR/Gecko" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:118 msgid "Sync All Wii Saves" msgstr "Синхронизировать сохранения Wii" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:114 msgid "Sync Saves" msgstr "Синхронизировать сохранения" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:155 msgid "Sync real Wii Remotes and pair them" msgstr "Синхронизировать и спарить Wii Remote" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91 msgid "Synchronize GPU thread" msgstr "Синхронизировать поток ГП" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Синхронизировать потоки ГП и ЦП для исправления случайных зависаний в " "двухядерном режиме. (ВКЛ = Совместимость, ВЫКЛ = Скорость)" #: Source/Core/Core/NetPlayClient.cpp:1143 msgid "Synchronizing AR codes..." msgstr "Синхронизация AR-кодов..." #: Source/Core/Core/NetPlayClient.cpp:1072 msgid "Synchronizing Gecko codes..." msgstr "Синхронизация Gecko-кодов..." #: Source/Core/Core/NetPlayClient.cpp:836 msgid "Synchronizing save data..." msgstr "Синхронизация сохранений..." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:116 msgid "Synchronous" msgstr "Синхронная" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:117 msgid "Synchronous (Ubershaders)" msgstr "Синхронная (убершейдеры)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:71 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:120 msgid "System Language:" msgstr "Язык системы:" #: Source/Core/DolphinQt/MenuBar.cpp:752 msgid "TAS Input" msgstr "Ввод TAS" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:417 msgid "TAS Tools" msgstr "Управление TAS" #: Source/Core/DolphinQt/GameList/GameList.cpp:388 #: Source/Core/DolphinQt/GameList/GameList.cpp:810 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:229 #: Source/Core/DolphinQt/MenuBar.cpp:642 msgid "Tags" msgstr "Метки" #. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon". #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:39 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:218 msgid "Taiko Drum" msgstr "Барабан Тайко" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:167 msgid "Tail" msgstr "Хвост" #: Source/Core/DiscIO/Enums.cpp:57 msgid "Taiwan" msgstr "Тайвань" #: Source/Core/Core/HotkeyManager.cpp:36 Source/Core/DolphinQt/MenuBar.cpp:319 msgid "Take Screenshot" msgstr "Сделать скриншот" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:240 msgid "Test" msgstr "Проверить" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:60 msgid "Texture Cache" msgstr "Кэширование текстур" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:285 msgid "Texture Cache Accuracy" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:97 msgid "Texture Dumping" msgstr "Дамп текстур" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:55 msgid "Texture Format Overlay" msgstr "Наложение форматов текстур" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219 msgid "" "The DFF's minimum loader version ({0}) exceeds the version of this FIFO " "Player ({1})" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:587 msgid "The H3 hash table for the {0} partition is not correct." msgstr "Хэш-таблица H3 для раздела {0} некорректна." #: Source/Core/Core/Boot/Boot.cpp:341 msgid "The IPL file is not a known good dump. (CRC32: {0:x})" msgstr "" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:471 msgid "The Masterpiece partitions are missing." msgstr "Отсутствуют разделы Masterpiece." #: Source/Core/DolphinQt/MenuBar.cpp:1156 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" "Не получается исправить NAND. Рекомендуется создать резервную копию текущих " "данных и поставить NAND с нуля." #: Source/Core/DolphinQt/MenuBar.cpp:1151 msgid "The NAND has been repaired." msgstr "NAND успешно исправлен." #: Source/Core/DiscIO/VolumeVerifier.cpp:1026 msgid "The TMD is not correctly signed." msgstr "TMD некорректно подписан." #: Source/Core/Core/ActionReplay.cpp:236 msgid "The address is invalid" msgstr "Неверный адрес" #: Source/Core/DiscIO/VolumeVerifier.cpp:454 msgid "The channel partition is missing." msgstr "Отсутствует раздел с каналом." #: Source/Core/DiscIO/VolumeVerifier.cpp:449 msgid "The data partition is missing." msgstr "Отсутствует раздел с данными." #: Source/Core/DiscIO/VolumeVerifier.cpp:488 msgid "" "The data partition is not at its normal position. This will affect the " "emulated loading times. You will be unable to share input recordings and use " "NetPlay with anyone who is using a good dump." msgstr "" #: Source/Core/Core/Movie.cpp:373 msgid "" "The disc change to \"{0}\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:347 msgid "The disc could not be read (at {0:#x} - {1:#x})." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:120 msgid "" "The disc image \"{0}\" is corrupt.\n" "Hash of block {1} is {2:08x} instead of {3:08x}." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:110 msgid "The disc image \"{0}\" is truncated, some of the data is missing." msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:486 msgid "The disc that was about to be inserted couldn't be found." msgstr "Ожидаемый диск не был найден." #: Source/Core/DolphinQt/MenuBar.cpp:1106 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly.\n" "\n" "Do you want to try to repair the NAND?" msgstr "" "Эмулируемый NAND повреждён. Системные программы, такие как меню Wii и канал " "Wii Shop, могут работать некорректно.\n" "\n" "Вы хотите попытаться исправить NAND?" #: Source/Core/DolphinQt/WiiUpdate.cpp:34 msgid "The emulated Wii console has been updated." msgstr "Эмулируемая консоль Wii обновлена." #: Source/Core/DolphinQt/WiiUpdate.cpp:39 msgid "The emulated Wii console is already up-to-date." msgstr "Эмулируемой консоли Wii не требуется обновление." #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:148 msgid "The entered PID is invalid." msgstr "Введён неверный PID." #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:136 msgid "The entered VID is invalid." msgstr "Введён неверный VID." #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:475 msgid "The expression contains a syntax error." msgstr "В выражении содержится синтаксическая ошибка." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:240 msgid "" "The file\n" "%1\n" "is either corrupted or not a GameCube memory card file.\n" "%2" msgstr "" "Файл\n" "%1\n" "повреждён или не является файлом карты памяти GameCube.\n" "%2" #: Source/Core/DolphinQt/ConvertDialog.cpp:400 msgid "" "The file %1 already exists.\n" "Do you wish to replace it?" msgstr "" "Файл %1 уже существует.\n" "Вы хотите заменить его?" #: Source/Core/AudioCommon/WaveFile.cpp:57 msgid "" "The file {0} could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:49 msgid "The file {0} was already open, the file header will not be written." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:418 msgid "The filesystem is invalid or could not be read." msgstr "Файловая система некорректна или не может быть прочитана." #: Source/Core/DiscIO/VolumeVerifier.cpp:751 msgid "" "The format that the disc image is saved in does not store the size of the " "disc image." msgstr "" "Формат, в котором сохранён образ диска, не хранит в себе размер образа." #: Source/Core/DiscIO/VolumeVerifier.cpp:911 msgid "The game ID is inconsistent." msgstr "Обнаружено несколько различных ID игры." #: Source/Core/DiscIO/VolumeVerifier.cpp:922 msgid "The game ID is unusually short." msgstr "ID игры необычно короткий." #: Source/Core/DiscIO/VolumeVerifier.cpp:903 msgid "The game ID is {0} but should be {1}." msgstr "ID игры — {0}, но должен быть {1}." #: Source/Core/DolphinQt/WiiUpdate.cpp:73 msgid "The game disc does not contain any usable update information." msgstr "На данном диске не содержится полезной информации про обновление." #: Source/Core/Core/NetPlayClient.cpp:256 msgid "The game is currently running." msgstr "Игра уже запущена." #: Source/Core/DolphinQt/WiiUpdate.cpp:66 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" "Регионы игры и консоли не совпадают. Обновление эмулируемой консоли при " "помощи данного диска невозможно, т.к. это приведёт к ошибкам системного меню." #: Source/Core/VideoBackends/OGL/Render.cpp:722 msgid "" "The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need " "to turn this off in the graphics driver's settings in order for Dolphin to " "work.\n" "\n" "(MSAA with {0} samples found on default framebuffer)" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:156 msgid "The hashes do not match!" msgstr "Хэши не совпадают!" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:152 msgid "The hashes match!" msgstr "Хэши совпадают!" #: Source/Core/Core/NetPlayClient.cpp:166 msgid "" "The host code is too long.\n" "Please recheck that you have the correct code." msgstr "" "Код хост-сервера слишком длинный.\n" "Пожалуйста, проверьте правильность кода." #: Source/Core/DiscIO/VolumeVerifier.cpp:459 msgid "The install partition is missing." msgstr "Отсутствует установочный раздел." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:226 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:265 msgid "The profile '%1' does not exist" msgstr "Профиль '%1' не существует" #: Source/Core/Core/Movie.cpp:232 msgid "The recorded game ({0}) is not the same as the selected game ({1})" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:940 msgid "" "The region code does not match the game ID. If this is because the region " "code has been modified, the game might run at the wrong speed, graphical " "elements might be offset, or the game might not run at all." msgstr "" "Код региона не соответствует ID игры. Если это происходит из-за того, что " "код региона был изменён, игра может работать с неправильной скоростью, " "графические элементы могут быть смещены или игра может вообще не работать." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:218 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:282 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Полученный расшифрованный AR-код не содержит строк." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:260 msgid "The same file can't be used in both slots." msgstr "Один и тот же файл нельзя использовать для обоих слотов." #: Source/Core/Core/PowerPC/JitInterface.cpp:74 msgid "" "The selected CPU emulation core ({0}) is not available. Please select a " "different CPU emulation core in the settings." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:253 msgid "The server and client's NetPlay versions are incompatible." msgstr "Версии \"сетевой игры\" сервера и клиента несовместимы." #: Source/Core/Core/NetPlayClient.cpp:249 msgid "The server is full." msgstr "На сервере нет мест." #: Source/Core/Core/NetPlayClient.cpp:262 msgid "The server sent an unknown error message." msgstr "Сервер прислал неизвестное сообщение об ошибке." #: Source/Core/VideoBackends/Software/SWmain.cpp:58 msgid "" "The software renderer is significantly slower than other backends and is " "only recommended for debugging purposes.\n" "\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Программный рендеринг значительно медленнее, чем другие бэкенды, и поэтому " "рекомендуется исключительно для отладки.\n" "\n" "Вы действительно хотите включить программный рендеринг? Если не уверены, " "выберите \"Нет\"." #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:1000 msgid "The specified common key index is {0} but should be {1}." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:138 msgid "The specified file \"{0}\" does not exist" msgstr "" #. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game) #: Source/Core/DiscIO/VolumeVerifier.cpp:1018 msgid "The ticket is not correctly signed." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:510 msgid "The type of a partition could not be read." msgstr "Не удалось прочитать тип раздела." #: Source/Core/DolphinQt/WiiUpdate.cpp:60 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" "Обновление было отменено. Настоятельно рекомендуется завершить его, чтобы " "избежать несогласованности версий системного ПО." #: Source/Core/DiscIO/VolumeVerifier.cpp:653 msgid "The update partition does not contain the IOS used by this title." msgstr "" "В разделе с обновлением отсутствует IOS, используемая данным продуктом." #: Source/Core/DiscIO/VolumeVerifier.cpp:444 msgid "The update partition is missing." msgstr "Отсутствует раздел с обновлением." #: Source/Core/DiscIO/VolumeVerifier.cpp:479 msgid "The update partition is not at its normal position." msgstr "Раздел с обновлением находится не на своей обычной позиции." #: Source/Core/Core/ActionReplay.cpp:239 msgid "The value is invalid" msgstr "Неверное значение" #: Source/Core/DiscIO/VolumeVerifier.cpp:617 msgid "The {0} partition does not have a valid file system." msgstr "В разделе {0} некорректная файловая система." #: Source/Core/DiscIO/VolumeVerifier.cpp:560 msgid "The {0} partition does not seem to contain valid data." msgstr "В разделе {0}, вероятно, отсутствуют корректные данные." #: Source/Core/DiscIO/VolumeVerifier.cpp:580 msgid "The {0} partition is not correctly signed." msgstr "Раздел {0} некорректно подписан." #: Source/Core/DiscIO/VolumeVerifier.cpp:526 msgid "The {0} partition is not properly aligned." msgstr "Раздел {0} некорректно выровнен." #: Source/Core/DiscIO/VolumeVerifier.cpp:432 msgid "There are too many partitions in the first partition table." msgstr "В первой таблице разделов содержится слишком много разделов." #: Source/Core/Core/State.cpp:735 msgid "There is nothing to undo!" msgstr "Нет действий для отмены!" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:151 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Эти настройки переопределяют основные настройки Dolphin.\n" "Неопределённое состояние означает использование настроек Dolphin." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:190 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" "В данном коде Action Replay есть как зашифрованные, так и расшифрованные " "строки; проверьте, что вы ввели его правильно.\n" "\n" "Вы хотите удалить все незашифрованные строки?" #. i18n: You may want to leave the term "ERROR #002" untranslated, #. since the emulated software always displays it in English. #: Source/Core/DiscIO/VolumeVerifier.cpp:965 msgid "" "This Korean title is set to use an IOS that typically isn't used on Korean " "consoles. This is likely to lead to ERROR #002." msgstr "" "Этот корейский продукт настроен на использование IOS, которая обычно " "отсутствует на корейских консолях. Скорее всего это приведёт к ERROR #002." #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159 msgid "This USB device is already whitelisted." msgstr "Это USB-устройства уже в белом списке." #: Source/Core/Core/ConfigManager.cpp:857 msgid "This WAD is not bootable." msgstr "Этот WAD не является загрузочным." #: Source/Core/Core/ConfigManager.cpp:852 msgid "This WAD is not valid." msgstr "Этот WAD не является корректным." #: Source/Core/Core/ActionReplay.cpp:891 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Симулятор action replay не поддерживает коды, которые меняют сам Action " "Replay." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:236 #: Source/Core/DolphinQt/GameList/GameList.cpp:638 msgid "This cannot be undone!" msgstr "Это нельзя отменить!" #: Source/Core/DiscIO/VolumeVerifier.cpp:795 msgid "This debug disc image has the size of a retail disc image." msgstr "" "Образ этого отладочного диска имеет тот же размер, что образ розничного " "диска." #: Source/Core/DiscIO/VolumeVerifier.cpp:818 msgid "This disc image has an unusual size." msgstr "Необычный размер образа диска." #: Source/Core/DiscIO/VolumeVerifier.cpp:812 msgid "" "This disc image has an unusual size. This will likely make the emulated " "loading times longer. You will likely be unable to share input recordings " "and use NetPlay with anyone who is using a good dump." msgstr "" "У данного образа диска необычный размер. Вероятно, это увеличит время " "загрузки. Скорее всего, вы не сможете поделиться записями ввода и играть по " "сети с теми, кто использует хороший дамп." #: Source/Core/DiscIO/VolumeVerifier.cpp:1034 msgid "" "This disc image is in the NKit format. It is not a good dump in its current " "form, but it might become a good dump if converted back. The CRC32 of this " "file might match the CRC32 of a good dump even though the files are not " "identical." msgstr "" "Образ диска представлен в формате NKit. В текущем виде образ не является " "корректным дампом, но он может им стать при обратном преобразовании. CRC32 " "этого файла может соответствовать CRC32 хорошего дампа, даже если файлы не " "идентичны." #: Source/Core/DiscIO/VolumeVerifier.cpp:771 msgid "" "This disc image is too small and lacks some data. If your dumping program " "saved the disc image as several parts, you need to merge them into one file." msgstr "" "Образ диска слишком мал, и в нём не хватает данных. Если программа, при " "помощи которой вы делали дамп, сохранила образ по частям, то вам необходимо " "объединить их в один файл." #: Source/Core/DiscIO/VolumeVerifier.cpp:768 msgid "" "This disc image is too small and lacks some data. The problem is most likely " "that this is a dual-layer disc that has been dumped as a single-layer disc." msgstr "" "Образ диска слишком мал, и в нём не хватает данных. Возможно, проблема в " "том, что исходный диск был двухслойным, а в дампе только один слой." #: Source/Core/DiscIO/NANDImporter.cpp:62 msgid "This file does not look like a BootMii NAND backup." msgstr "Файл не является бэкапом BootMii NAND." #: Source/Core/DiscIO/VolumeVerifier.cpp:743 msgid "" "This game has been hacked to fit on a single-layer DVD. Some content such as " "pre-rendered videos, extra languages or entire game modes will be broken. " "This problem generally only exists in illegal copies of games." msgstr "" "Эта игра была взломана, чтобы поместить её на однослойном DVD. Часть " "содержимого, такого как пререндеренные видео, дополнительные языки или " "игровые режимы, может не работать. Эта проблема обычно существует только в " "нелегальных копиях игр." #: Source/Core/VideoCommon/VideoBackendBase.cpp:180 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" "Для данной игры требуется эмуляция ограничивающего параллелепипеда, но она " "не поддерживается вашей видеокартой или её драйвером. Во время игры могут " "возникать ошибки и зависания." #: Source/Core/DiscIO/VolumeVerifier.cpp:1392 msgid "This is a bad dump." msgstr "Данный дамп — плохой." #: Source/Core/DiscIO/VolumeVerifier.cpp:1386 msgid "" "This is a bad dump. This doesn't necessarily mean that the game won't run " "correctly." msgstr "" "Данный дамп — плохой. Но это ещё не означает, что игра будет работать " "некорректно." #: Source/Core/DiscIO/VolumeVerifier.cpp:1362 msgid "" "This is a good dump according to Redump.org, but Dolphin has found problems. " "This might be a bug in Dolphin." msgstr "" "Согласно Redump.org, данный дамп — хороший, но Dolphin обнаружил в нём " "проблемы. Возможно, это баг Dolphin." #: Source/Core/DiscIO/VolumeVerifier.cpp:1357 msgid "This is a good dump." msgstr "Данный дамп — хороший." #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:302 msgid "This session requires a password:" msgstr "Для данной сессии требуется пароль:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:165 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Данная настройка позволяет вам выставить время (RTC), отличное от вашего " "системного времени.\n" "\n" "Если не уверены – оставьте выключенным." #: Source/Core/DolphinQt/AboutDialog.cpp:66 msgid "This software should not be used to play games you do not legally own." msgstr "" "Это ПО не должно использоваться для воспроизведения игр, которыми вы не " "владеете." #: Source/Core/Core/ConfigManager.cpp:875 msgid "This title cannot be booted." msgstr "Этот продукт нельзя загрузить." #: Source/Core/DiscIO/VolumeVerifier.cpp:973 msgid "This title is set to use an invalid IOS." msgstr "Этот продукт настроен на использование некорректной IOS." #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:987 msgid "This title is set to use an invalid common key." msgstr "Этот продукт настроен на использование некорректного общего ключа." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:296 msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:287 msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = {0:08x}) - forcing AXWii." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:136 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" "Данное значение добавляется к значению сведения, указанному в графических " "настройках." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:134 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" "Данное значение умножается на глубину, указанную в графических настройках." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:157 msgid "" "This will limit the speed of chunked uploading per client, which is used for " "save sync." msgstr "" "Ограничит скорость закачки данных для каждого клиента. Используется для " "синхронизации сохранений." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:122 msgid "" "This will sync additional graphics settings, and force everyone to the same " "internal resolution.\n" "May prevent desync in some games that use EFB reads. Please ensure everyone " "uses the same video backend." msgstr "" "Позволит синхронизировать дополнительные настройки графики и заставит всех " "иметь одинаковое внутреннее разрешение.\n" "Может предотвратить рассинхрон в некоторых играх, которые используют чтение " "EFB. Пожалуйста, убедитесь, что у всех одинаковый бэкенд видео." #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:143 msgid "Thread context" msgstr "Контекст потока" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:24 msgid "Threads" msgstr "Потоки" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26 msgid "Threshold" msgstr "Порог" #: Source/Core/UICommon/UICommon.cpp:443 msgid "TiB" msgstr "ТиБ" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:212 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:33 msgid "Tilt" msgstr "Наклон" #. i18n: Refers to the "Calibration" setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:50 msgid "Time period of stable input to trigger calibration. (zero to disable)" msgstr "" "Период времени стабильного ввода для запуска калибровки. (ноль - отключить)" #: Source/Core/DolphinQt/GameList/GameList.cpp:799 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:207 #: Source/Core/DolphinQt/GCMemcardManager.cpp:196 #: Source/Core/DolphinQt/MenuBar.cpp:631 msgid "Title" msgstr "Название" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:185 msgid "To" msgstr "до" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:56 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:87 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:102 msgid "To:" msgstr "До:" #: Source/Core/DolphinQt/MenuBar.cpp:316 msgid "Toggle &Fullscreen" msgstr "&Полноэкранный режим" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Toggle 3D Anaglyph" msgstr "Анаглиф (3D)" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Toggle 3D Side-by-Side" msgstr "Горизонтальная стереопара (3D)" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Toggle 3D Top-Bottom" msgstr "Вертикальная стереопара (3D)" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62 msgid "Toggle All Log Types" msgstr "Изменить все виды логгирования" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Toggle Aspect Ratio" msgstr "Изменить соотношение сторон" #: Source/Core/Core/HotkeyManager.cpp:75 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:406 msgid "Toggle Breakpoint" msgstr "Точка останова" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Toggle Crop" msgstr "Вкл./выкл. обрезку" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Toggle Custom Textures" msgstr "Вкл./выкл. свои текстуры" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Toggle EFB Copies" msgstr "Вкл./выкл. копии EFB" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Toggle Fog" msgstr "Вкл./выкл. туман" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Toggle Fullscreen" msgstr "Вкл./выкл. полноэкранный режим" #: Source/Core/Core/HotkeyManager.cpp:32 msgid "Toggle Pause" msgstr "Вкл./выкл. паузу" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Toggle SD Card" msgstr "Вкл./выкл. SD-карту" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Toggle Skip EFB Access" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Toggle Texture Dumping" msgstr "Вкл./выкл. дамп текстур" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Toggle USB Keyboard" msgstr "Вкл./выкл. USB-клавиатуру" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Toggle XFB Copies" msgstr "Вкл./выкл. копии XFB" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Toggle XFB Immediate Mode" msgstr "Вкл./выкл. немедленный режим XFB" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:919 msgid "Tokenizing failed." msgstr "Ошибка токенизации." #: Source/Core/DolphinQt/CheatsManager.cpp:646 msgid "Too many matches to display (%1)" msgstr "Слишком много совпадений (%1)" #: Source/Core/DolphinQt/ToolBar.cpp:28 msgid "Toolbar" msgstr "Панель инструментов" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:187 msgid "Top" msgstr "сверху" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121 msgid "Top-and-Bottom" msgstr "Вертикальная стереопара" #. i18n: Refers to an amount of rotational movement about the "pitch" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:56 msgid "Total Pitch" msgstr "Общий тангаж" #. i18n: Refers to an amount of rotational movement about the "yaw" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:47 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:36 msgid "Total Yaw" msgstr "Общее рыскание" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:60 msgid "Total rotation about the pitch axis." msgstr "Общее вращение вокруг оси тангажа." #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:51 msgid "Total rotation about the yaw axis." msgstr "Общее вращение вокруг оси рыскания." #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:146 msgid "Total travel distance." msgstr "Общее проходимое расстояние." #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:31 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:194 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:209 msgid "Touch" msgstr "Тач-панель" #: Source/Core/DiscIO/Enums.cpp:101 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:130 msgid "Traditional Chinese" msgstr "Традиц. китайский" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:982 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:986 msgid "Traversal Error" msgstr "Ошибка промежуточного сервера" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:190 msgid "Traversal Server" msgstr "Промежуточный сервер" #: Source/Core/Core/NetPlayClient.cpp:1789 msgid "Traversal server timed out connecting to the host" msgstr "Истекло время ожидания подключения обходного сервера к хосту" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53 msgid "" "Tries to translate branches ahead of time, improving performance in most " "cases. Defaults to True" msgstr "" "Пытается заранее преобразовывать ветки, что в большинстве случаев улучшает " "производительность. По умолчанию Да" #: Source/Core/Core/HW/GCPadEmu.cpp:73 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:95 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:34 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:62 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:34 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:147 msgid "Triggers" msgstr "Рычажки" #: Source/Core/DolphinQt/CheatsManager.cpp:404 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:105 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:271 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:293 msgid "Type" msgstr "Тип" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142 msgid "U&16" msgstr "U&16" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143 msgid "U&32" msgstr "U&32" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141 msgid "U&8" msgstr "U&8" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:289 msgid "UNKNOWN" msgstr "НЕИЗВЕСТНО" #: Source/Core/DiscIO/Enums.cpp:30 msgid "USA" msgstr "США" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:93 msgid "USB Gecko" msgstr "USB Gecko" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:134 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:146 msgid "USB Whitelist Error" msgstr "Ошибка белого списка USB" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:253 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low.

Recommended for low-end hardware. " "

If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:257 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of high GPU performance requirements.

Only " "recommended for high-end systems." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:261 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering." "

In the best case it eliminates shader compilation stuttering while " "having minimal performance impact, but results depend on video driver " "behavior." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1325 msgid "Unable to auto-detect RSO module" msgstr "Не удалось автоматически обнаружить модуль RSO" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:173 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Невозможно интерпретировать строку %1 введённого AR-кода как корректный " "зашифрованный или расшифрованный код. Убедитесь, что он набран правильно.\n" "\n" "Вы хотите игнорировать данную строку и продолжить чтение?" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:259 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Невозможно корректно интерпретировать строку %1 введённого кода Gecko в виде " "кода. Убедитесь, что он набран правильно.\n" "\n" "Вы хотите игнорировать данную строку и продолжить чтение?" #: Source/Core/DiscIO/NANDImporter.cpp:275 msgid "Unable to write to file {0}" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:90 msgid "Unbound" msgstr "Несвязанный" #: Source/Core/DolphinQt/ConvertDialog.cpp:339 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "Несжатые образы GC/Wii (*.iso *.gcm)" #: Source/Core/Core/HotkeyManager.cpp:191 Source/Core/DolphinQt/MenuBar.cpp:338 msgid "Undo Load State" msgstr "Отменить быструю загрузку" #: Source/Core/Core/HotkeyManager.cpp:192 Source/Core/DolphinQt/MenuBar.cpp:355 msgid "Undo Save State" msgstr "Отменить быстрое сохранение" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:290 msgid "Unexpected 0x80 call? Aborting..." msgstr "Неожиданный вызов 0x80? Отмена..." #: Source/Core/DolphinQt/ResourcePackManager.cpp:317 msgid "Uninstall" msgstr "Деактивировать" #: Source/Core/DolphinQt/GameList/GameList.cpp:347 msgid "Uninstall from the NAND" msgstr "Удалить из NAND" #: Source/Core/DolphinQt/GameList/GameList.cpp:521 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" "Удаление WAD приведет к удалению текущей версии этого продукта из NAND без " "удаления его сохраненных данных. Продолжить?" #: Source/Core/DolphinQt/MenuBar.cpp:282 msgid "United States" msgstr "США" #: Source/Core/Core/State.cpp:476 Source/Core/DiscIO/Enums.cpp:63 #: Source/Core/DiscIO/Enums.cpp:107 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:80 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:38 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:61 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:120 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:124 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:749 msgid "Unknown" msgstr "Неизвестно" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1212 msgid "Unknown DVD command {0:08x} - fatal error" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1125 msgid "" "Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} " "Kicking player!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1028 msgid "Unknown SYNC_SAVE_DATA message received with id: {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1083 msgid "" "Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking " "player!" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:358 msgid "Unknown disc" msgstr "Неизвестный диск" #: Source/Core/Core/NetPlayClient.cpp:1798 msgid "Unknown error {0:x}" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1245 msgid "Unknown message received with id : {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1133 msgid "Unknown message with id:{0} received from player:{1} Kicking player!" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:160 msgid "Unlimited" msgstr "Без ограничения" #: Source/Core/DiscIO/FileBlob.cpp:82 msgid "Unpacking" msgstr "Распаковка" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:141 msgid "Unsigned Integer" msgstr "Беззнаковое целое" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76 #: Source/Core/DolphinQt/ResourcePackManager.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24 msgid "Up" msgstr "Вверх" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:222 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:274 #: Source/Core/DolphinQt/MenuBar.cpp:564 msgid "Update" msgstr "Обновление" #: Source/Core/DolphinQt/Updater.cpp:62 msgid "Update after closing Dolphin" msgstr "Обновить после закрытия Dolphin" #: Source/Core/DolphinQt/Updater.cpp:45 msgid "Update available" msgstr "Доступно обновление" #: Source/Core/DolphinQt/WiiUpdate.cpp:59 msgid "Update cancelled" msgstr "Обновление отменено" #: Source/Core/DolphinQt/WiiUpdate.cpp:33 #: Source/Core/DolphinQt/WiiUpdate.cpp:38 msgid "Update completed" msgstr "Обновление завершено" #: Source/Core/DolphinQt/WiiUpdate.cpp:43 #: Source/Core/DolphinQt/WiiUpdate.cpp:48 #: Source/Core/DolphinQt/WiiUpdate.cpp:53 #: Source/Core/DolphinQt/WiiUpdate.cpp:65 #: Source/Core/DolphinQt/WiiUpdate.cpp:72 msgid "Update failed" msgstr "Обновление не удалось" #: Source/Core/DolphinQt/WiiUpdate.cpp:95 msgid "Updating" msgstr "Идет обновление" #: Source/Core/DolphinQt/WiiUpdate.cpp:121 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" "Идёт обновление %1...\n" "Это может занять некоторое время." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298 msgid "Upright Hold" msgstr "Удерживать вертикально" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295 msgid "Upright Toggle" msgstr "Поставить вертикально" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284 msgid "Upright Wii Remote" msgstr "Wii Remote вертикально" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:224 msgid "Usage Statistics Reporting Settings" msgstr "Настройки отправки статистики об использовании" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:144 msgid "Use Built-In Database of Game Names" msgstr "Использовать встроенную базу названий игр" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:145 msgid "Use Custom User Style" msgstr "Использовать свой стиль" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:64 msgid "Use Fullscreen" msgstr "Использовать полноэкранный режим" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:116 msgid "Use Lossless Codec (FFV1)" msgstr "Использовать кодек без потерь (FFV1)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:109 msgid "Use PAL60 Mode (EuRGB60)" msgstr "Режим PAL60 (EuRGB60)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169 msgid "Use Panic Handlers" msgstr "Использовать обработчики ошибок" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:138 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" "Использовать один буфер глубины для обоих глаз. Необходимо для нескольких " "игр." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:179 msgid "User Config" msgstr "Пользовательская конфигурация" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:101 msgid "User Interface" msgstr "Интерфейс пользователя" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:130 msgid "User Style:" msgstr "Свой стиль:" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:263 msgid "" "Uses a less accurate algorithm to calculate depth values.

Causes " "issues in a few games, but can result in a decent speed increase depending " "on the game and/or GPU.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:217 msgid "" "Uses the entire screen for rendering.

If disabled, a render window " "will be created instead.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:224 msgid "" "Uses the main Dolphin window for rendering rather than a separate render " "window.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:57 msgid "Using Qt %1" msgstr "Используется Qt %1" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:65 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:65 msgid "Utility" msgstr "Полезные" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63 msgid "V-Sync" msgstr "Вертикальная синхронизация" #: Source/Core/DolphinQt/CheatsManager.cpp:641 #: Source/Core/DolphinQt/CheatsManager.cpp:642 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:93 msgid "Value" msgstr "Значение" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:128 msgid "Value:" msgstr "Значение:" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:37 msgid "Velocity" msgstr "Скорость" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:43 msgid "Verbosity" msgstr "Уровень анализа" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:68 msgid "Verify" msgstr "Проверка" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:78 msgid "Verify Integrity" msgstr "Проверить целостность" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:319 msgid "Verify certificates" msgstr "Проверять сертификаты" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:136 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:138 msgid "Verifying" msgstr "Выполняется проверка" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:225 #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Version" msgstr "Версия" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:107 msgid "Vertex Rounding" msgstr "Округление вершин" #. i18n: FOV stands for "Field of view". #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234 msgid "Vertical FOV" msgstr "" #. i18n: Refers to a positional offset applied to an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:40 msgid "Vertical Offset" msgstr "Верт. смещение" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214 msgid "Video" msgstr "Видео" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:131 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:128 msgid "View &code" msgstr "Показать &код" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:129 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127 msgid "View &memory" msgstr "Показать &память" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:34 msgid "Virtual Notches" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:328 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:25 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:61 msgid "Volume" msgstr "Громкость" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Volume Down" msgstr "Уменьшить громкость" #: Source/Core/Core/HotkeyManager.cpp:43 msgid "Volume Toggle Mute" msgstr "Выключить звук" #: Source/Core/Core/HotkeyManager.cpp:42 msgid "Volume Up" msgstr "Увеличить громкость" #: Source/Core/VideoBackends/Vulkan/VideoBackend.h:19 msgid "Vulkan" msgstr "Vulkan" #: Source/Core/DolphinQt/MenuBar.cpp:1042 msgid "WAD files (*.wad)" msgstr "WAD-файлы (*.wad)" #: Source/Core/Core/WiiUtils.cpp:134 msgid "WAD installation failed: Could not create Wii Shop log files." msgstr "" #: Source/Core/Core/WiiUtils.cpp:102 msgid "WAD installation failed: Could not finalise title import." msgstr "Ошибка установки WAD: не удалось завершить импорт заголовка." #: Source/Core/Core/WiiUtils.cpp:92 msgid "WAD installation failed: Could not import content {0:08x}." msgstr "" #: Source/Core/Core/WiiUtils.cpp:76 msgid "WAD installation failed: Could not initialise title import (error {0})." msgstr "" #: Source/Core/Core/WiiUtils.cpp:54 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" "Ошибка установки WAD: выбранный файл не является корректным файлом WAD." #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:283 msgid "WAITING" msgstr "ОЖИДАНИЕ" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32 msgid "" "WARNING: The controls under Accelerometer and Gyroscope are designed to " "interface directly with motion sensor hardware. They are not intended for " "mapping traditional buttons, triggers or axes. You might need to configure " "alternate input sources before using these controls." msgstr "" "ВНИМАНИЕ: Настройки в колонках \"Акселерометр\" и \"Гироскоп\" предназначены " "для прямого взаимодействия с сенсорами. С их помощью нельзя назначить " "обычные кнопки, рычажки и оси. Для задействования этих настроек вам может " "потребоваться настроить другие источники ввода." #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:35 msgid "" "WARNING: These controls are designed to interface directly with motion " "sensor hardware. They are not intended for mapping traditional buttons, " "triggers or axes. You might need to configure alternate input sources before " "using these controls." msgstr "" "ВНИМАНИЕ: Данные настройки предназначены для прямого взаимодействия с " "сенсорами. С их помощью нельзя назначить обычные кнопки, рычажки и оси. Для " "задействования этих настроек вам может потребоваться настроить другие " "источники ввода." #: Source/Core/Core/ConfigManager.h:57 msgid "WASAPI (Exclusive Mode)" msgstr "WASAPI (Эксклюзивный режим)" #: Source/Core/DolphinQt/ConvertDialog.cpp:347 msgid "WIA GC/Wii images (*.wia)" msgstr "WIA образы GC/Wii (*.wia)" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:271 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates." "

Otherwise, if unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:233 msgid "" "Waits for vertical blanks in order to prevent tearing.

Decreases " "performance if emulation speed is below 100%.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:228 msgid "" "Waits until the game synchronizes with the emulated GPU before writing the " "contents of EFB copies to RAM.

Reduces the overhead of EFB RAM " "copies, providing a performance boost in many games, at the risk of breaking " "those which do not safely synchronize with the emulated GPU." "

If unsure, leave this checked." msgstr "" #: Source/Core/Common/MsgHandler.cpp:60 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:351 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:369 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinQt/MenuBar.cpp:1363 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:413 msgid "Warning" msgstr "Предупреждение" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:37 msgid "" "Warning: Analog inputs may reset to controller values at random. In some " "cases this can be fixed by adding a deadzone." msgstr "" "Предупреждение: аналоговый ввод может произвольно сбрасывать значения " "контроллера. В некоторых случаях это можно исправить добавлением мёртвой " "зоны." #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:585 msgid "" "Warning: Number of blocks indicated by the BAT ({0}) does not match that of " "the loaded file header ({1})" msgstr "" #: Source/Core/Core/Movie.cpp:1003 msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "{0} > {1}) (input {2} > {3}). You should load another save before " "continuing, or load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:978 msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte {0} < {1}) (frame {2} < {3}). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:1028 msgid "" "Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1045 msgid "" "Warning: You loaded a save whose movie mismatches on frame {0}. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is {1} frames long and the savestate's " "movie is {2} frames long.\n" "\n" "On frame {3}, the current movie presses:\n" "Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, " "DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, " "AnalogY={19}, CX={20}, CY={21}, Connected={22}\n" "\n" "On frame {23}, the savestate's movie presses:\n" "Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, " "DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, " "AnalogY={39}, CX={40}, CY={41}, Connected={42}" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:29 msgid "Watch" msgstr "Наблюдение" #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Website" msgstr "Веб-сайт" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34 msgid "Western (Windows-1252)" msgstr "Западная (Windows-1252)" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:137 msgid "Whammy" msgstr "Флойд" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:237 msgid "" "Whether to dump base game textures to User/Dump/Textures//. This " "includes arbitrary base textures if 'Arbitrary Mipmap Detection' is enabled " "in Enhancements.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:232 msgid "" "Whether to dump mipmapped game textures to User/Dump/Textures//. " "This includes arbitrary mipmapped textures if 'Arbitrary Mipmap Detection' " "is enabled in Enhancements.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:163 msgid "Whitelisted USB Passthrough Devices" msgstr "Белый список пробрасываемых USB-устройств" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:87 msgid "Widescreen Hack" msgstr "Широкоформатный хак" #: Source/Core/Core/HotkeyManager.cpp:335 #: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:21 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42 msgid "Wii" msgstr "Wii" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:87 msgid "Wii Menu" msgstr "Меню Wii" #: Source/Core/DolphinQt/Settings/PathPane.cpp:197 msgid "Wii NAND Root:" msgstr "Корень NAND Wii:" #: Source/Core/Core/HW/Wiimote.cpp:89 msgid "Wii Remote" msgstr "Wii Remote" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:184 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:27 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:32 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:37 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:398 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:39 msgid "Wii Remote %1" msgstr "Wii Remote %1" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:188 msgid "Wii Remote Buttons" msgstr "Кнопки Wii Remote" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:99 msgid "Wii Remote Orientation" msgstr "Ориентация Wii Remote" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:183 msgid "Wii Remote Rumble" msgstr "Вибрация Wii Remote" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:179 msgid "Wii Remote Settings" msgstr "Настройки контроллера Wii" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:148 msgid "Wii Remotes" msgstr "Контроллеры Wii" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:289 msgid "Wii TAS Input %1 - Classic Controller" msgstr "Ввод Wii TAS %1 - Контроллер Classic" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:303 msgid "Wii TAS Input %1 - Wii Remote" msgstr "Ввод Wii TAS %1 - Wii Remote" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:275 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "Ввод Wii TAS %1 - Wii Remote + Нунчак" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:421 msgid "Wii and Wii Remote" msgstr "Wii и Wii Remote" #: Source/Core/DiscIO/VolumeVerifier.cpp:105 msgid "Wii data is not public yet" msgstr "Данные Wii ещё не опубликованы" #: Source/Core/DolphinQt/MenuBar.cpp:1062 msgid "Wii save files (*.bin);;All Files (*)" msgstr "Файлы сохранений Wii (*.bin);;Все файлы (*)" #: Source/Core/DolphinQt/MenuBar.cpp:66 msgid "WiiTools Signature MEGA File" msgstr "MEGA-файл с сигнатурами WiiTools" #: Source/Core/DolphinQt/Config/LogWidget.cpp:135 msgid "Word Wrap" msgstr "Перенос строк" #: Source/Core/DiscIO/Enums.cpp:60 msgid "World" msgstr "Мир" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:60 msgid "Write" msgstr "Запись" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:108 msgid "Write Save/SD Data" msgstr "Записывать сохранения/SD" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:170 msgid "Write only" msgstr "Только для записи" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56 msgid "Write to Console" msgstr "Выводить в консоль" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55 msgid "Write to File" msgstr "Сохранять в файл" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65 msgid "Write to Log" msgstr "Записать в лог" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69 msgid "Write to Log and Break" msgstr "Записать в лог и остановиться" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:57 msgid "Write to Window" msgstr "Записать в окно" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:675 msgid "Wrong Version" msgstr "Неправильная версия" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:109 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:130 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:130 msgid "X" msgstr "X" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:491 msgid "XF register " msgstr "XF-регистр " #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:113 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:134 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:132 msgid "Y" msgstr "Y" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34 msgid "Yaw Left" msgstr "Рыскание влево" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:35 msgid "Yaw Right" msgstr "Рыскание вправо" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50 msgid "Yellow" msgstr "Жёлтая" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:99 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245 msgid "Yes" msgstr "Да" #: qtbase/src/gui/kernel/qplatformtheme.cpp:718 msgid "Yes to &All" msgstr "" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:37 msgid "" "You are about to run an NKit disc image. NKit disc images cause problems " "that don't happen with normal disc images. These problems include:\n" "\n" "• The emulated loading times are longer\n" "• You can't use NetPlay with people who have normal disc images\n" "• Input recordings are not compatible between NKit disc images and normal " "disc images\n" "• Savestates are not compatible between NKit disc images and normal disc " "images\n" "• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The " "Twin Snakes\n" "• Wii games don't work at all in older versions of Dolphin and in many other " "programs\n" "\n" "Are you sure you want to continue anyway?" msgstr "" "Вы собираетесь запустить образ диска NKit. Образы NKit-дисков вызывают " "проблемы, которые не случаются с обычными образами дисков. В список проблем " "входит:\n" "\n" "• Эмулируемые игры дольше загружаются\n" "• Нельзя пользоваться NetPlay с людьми, у которых обычные образы дисков\n" "• Записи ввода несовместимы между образами дисков NKit и обычными образами\n" "• Быстрые сохранения несовместимы между образами дисков NKit и обычными " "образами\n" "• Некоторые игры могут падать, такие как Super Paper Mario и Metal Gear " "Solid: The Twin Snakes\n" "• Игры для Wii совсем не работают в старых версиях Dolphin и во многих " "других программах\n" "\n" "Вы уверены, что хотите продолжить?" #: Source/Core/VideoBackends/Vulkan/main.cpp:355 msgid "" "You are attempting to use the Vulkan (Metal) backend on an unsupported " "operating system. For all functionality to be enabled, you must use macOS " "10.14 (Mojave) or newer. Please do not report any issues encountered unless " "they also occur on 10.14+." msgstr "" "Вы пытаетесь использовать бэкенд Vulkan (Metal) на неподдерживаемой " "операционной системе. Чтобы включить весь функционал, вы должны использовать " "macOS версии 10.14 (Mojave) и новее. Пожалуйста, сообщайте только о тех " "проблемах, которые также возникают в версиях 10.14+." #: Source/Core/DolphinQt/MenuBar.cpp:565 msgid "You are running the latest version available on this update track." msgstr "" "Вы используете последнюю версию, доступную\n" "на выбранном канале обновлений." #: Source/Core/Core/IOS/ES/ES.cpp:235 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" "Вы не можете использовать канал Wii Shop, не предоставив учетные данные со " "своего устройства.\n" "Пожалуйста, обратитесь к руководству по использованию NAND за инструкцией по " "установке: https://dolphin-emu.org/docs/guides/nand-usage-guide/" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:215 msgid "You have to enter a name." msgstr "Введите название." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:340 msgid "You must provide a name for your session!" msgstr "Вы должны ввести имя вашей сессии!" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:348 msgid "You must provide a region for your session!" msgstr "Вы должны указать регион для вашей сессии!" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:274 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Необходимо перезапустить Dolphin, чтобы изменения вступили в силу." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:334 msgid "You must select a game to host!" msgstr "Для создания вы должны выбрать игру!" #: Source/Core/Core/DSP/DSPCore.cpp:80 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "В ПЗУ вашего DSP содержатся некорректные хэши.\n" "Вы хотите остановить эмуляцию и исправить проблему?\n" "Если вы выберете \"Нет\", то звук может испортиться." #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:117 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:138 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:134 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:924 msgid "Zero 3 code not supported" msgstr "Zero 3 code не поддерживается" #: Source/Core/Core/ActionReplay.cpp:944 msgid "Zero code unknown to Dolphin: {0:08x}" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:270 msgid "^ Xor" msgstr "^ Искл. или" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96 msgid "auto" msgstr "автоматически" #. i18n: The symbol/abbreviation for centimeters. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:31 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:144 msgid "cm" msgstr "см" #: Source/Core/VideoBackends/D3D12/DXContext.cpp:102 msgid "d3d12.dll could not be loaded." msgstr "не удалось загрузить d3d12.dll." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:358 msgid "disconnected" msgstr "не подключено" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187 msgid "errno" msgstr "номер ошибки" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96 msgid "fake-completion" msgstr "ложное дополнение" #. i18n: The symbol/abbreviation for meters per second. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:45 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:54 msgid "m/s" msgstr "м/с" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96 msgid "none" msgstr "отсутствует" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:175 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:208 msgid "on" msgstr "на" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:82 msgid "or select a device" msgstr "или выберите устройство" #. i18n: "s" is the symbol for seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:48 msgid "s" msgstr "с" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:34 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:184 msgid "uDraw GameTablet" msgstr "Планшет uDraw GameTablet" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo #. rather than the game mode as a whole, so please use the singular form. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:675 msgid "{0} (Masterpiece)" msgstr "{0} (Masterpiece)" #: Source/Core/UICommon/GameFile.cpp:691 msgid "{0} (NKit)" msgstr "{0} (NKit)" #: Source/Core/Core/Boot/Boot.cpp:348 msgid "{0} IPL found in {1} directory. The disc might not be recognized" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1117 msgid "{0} failed to synchronize codes." msgstr "Не удалось синхронизировать коды {0}." #: Source/Core/Core/NetPlayServer.cpp:1074 msgid "{0} failed to synchronize." msgstr "Не удалось синхронизировать {0}." #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:215 msgid "" "{0} is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:259 #: Source/Core/DiscIO/WIABlob.cpp:1695 msgid "{0} of {1} blocks. Compression ratio {2}%" msgstr "{0} из {1} блоков. Процент сжатия: {2}%" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:206 msgid "{0} was not a directory, moved to *.original" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:272 msgid "| Or" msgstr "| Или" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt/AboutDialog.cpp:82 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr "" "© 2003-2015+ Команда Dolphin. “GameCube” и “Wii” являются торговыми марками " "Nintendo. Dolphin никоим образом не связан с Nintendo." #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #. i18n: The degrees symbol. #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:227 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:236 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:49 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:58 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:62 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:38 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31 msgid "°" msgstr "°" #. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:40 msgid "°/s" msgstr "°/с" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54 msgid "✔ Invite" msgstr "✔ Пригласить" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55 msgid "✖ Decline" msgstr "✖ Отклонить"