# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Allan Nordhøy , 2016 # Christer Hansen , 2013 # KHRZ , 2013-2016 # KHRZ , 2011,2013 # KHRZ , 2011 # Stein Erik Svendheim , 2016 # Tokiko , 2015 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2016-12-24 15:59+0100\n" "PO-Revision-Date: 2016-12-10 12:05+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Norwegian Bokmål (http://www.transifex.com/delroth/dolphin-" "emu/language/nb/)\n" "Language: nb\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinWX/AboutDolphin.cpp:35 msgid "" "\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" "\n" "Dolphin er en fri og gratis GameCube og Wii-emulator.\n" "\n" "Denne programvaren bør ikke nyttes til å kjøre spill du ikke eier.\n" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:759 msgid " (internal IP)" msgstr " (intern-IP)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:265 msgid " (too many to display)" msgstr "(for mange til å vises)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:118 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:534 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:640 msgid " Game : " msgstr "Spill :" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:744 msgid "! NOT" msgstr "! IKKE" #: Source/Core/Core/HW/GCMemcard.cpp:35 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" finnes ikke.\n" "Opprett et nytt 16MB-minnekort?" #: Source/Core/DiscIO/CompressedBlob.cpp:180 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "" "Mislyktes i å skrubbe \"%s\". Sannsynligvis er avbildnings-filen ødelagt." #: Source/Core/DiscIO/CompressedBlob.cpp:155 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "\"%s\" er allerede komprimert! Kan ikke komprimere videre." #: Source/Core/Core/ConfigManager.cpp:862 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" er en ugyldig GCM/ISO-fil, eller er ikke en GC/Wii-ISO." #: Source/Core/DolphinWX/MemcardManager.cpp:180 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sKopier%1$s" #: Source/Core/DiscIO/CompressedBlob.cpp:232 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "%i av %i blokker. Komprimeringsforhold %i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:49 #, c-format msgid "%i%%" msgstr "%i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:47 #, c-format msgid "%i%% (Normal Speed)" msgstr "%i%% (Normal hastighet)" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:75 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" "%s\n" "Ble ikke lastet fordi den har samme interne filnavn som den tidligere " "innlastede lagringsfilen\n" "%s" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:97 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" "%s\n" "ble ikke innlastet forde det er en ugyldig GCI-fil.\n" "Filstørrelsen (0x%) samsvarer ikke med størrelsen i hodet (0x%x)" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:88 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" "%s\n" "ble ikke innlastet fordi det er en ugyldig GCI.\n" "Antallet blokker hevdes å være %u" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:128 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" "%s\n" "ble ikke innlastet fordi det ikke er nok frie blokker på det virtuelle " "minnekortet" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:117 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" "%s\n" "ble ikke innlastet fordi det er mindre enn 10%% frie blokker tilgjengelig på " "minnekortet\n" "Blokker Totalt: %d; Frie Blokker: %d" #: Source/Core/DolphinWX/GameListCtrl.cpp:462 #, c-format msgid "%s (Disc %i)" msgstr "%s (Disk %i)" #: Source/Core/Core/Boot/Boot.cpp:215 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "%s IPL funnet i mappen %s. Disken kan kanskje ikke gjennkjennes" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:186 #: Source/Core/Core/HW/WiiSaveCrypted.cpp:364 #, c-format msgid "%s already exists, overwrite?" msgstr "%s finnes allerede, overskriv?" #: Source/Core/Core/HW/GCMemcard.cpp:63 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" "%s kunne ikke innlastes som et minnekort.\n" "Kortstørrelsen er ugyldig (0x%x byte)" #: Source/Core/Core/HW/GCMemcard.cpp:79 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" "%s kunne ikke innlastes som et minnekort.\n" "Kortstørrelsen er ugyldig (0x%x byte)" #: Source/Core/Core/HW/GCMemcard.cpp:56 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s kunne ikke innlastes som et minnekort.\n" "Filen er ikke stor nok til å være en gyldig minnekortfil (0x%x bytes)" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:237 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "%s er ikke en mappe, kunne ikke flytte til *.original.\n" "Se over dine skriverettigheter, eller flytt filen ut fra Dolphins mapper" #: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:231 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "%s er ikke en mappe, flyttet til *.original" #: Source/Core/DolphinWX/MemcardManager.cpp:186 #, c-format msgid "%sDelete%s" msgstr "%sSlett%s" #: Source/Core/DolphinWX/MemcardManager.cpp:184 #, c-format msgid "%sExport GCI%s" msgstr "%sEksporter GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:182 #, c-format msgid "%sImport GCI%s" msgstr "%sImporter GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:795 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u ledige blokker; %u ledige dir-oppføringer" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:875 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:941 #, c-format msgid "%u frames" msgstr "%u bilder" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:895 #, c-format msgid "%u objects" msgstr "%u objekter" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:910 #, c-format msgid "%zu FIFO bytes" msgstr "%zu FIFO-byte" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:930 #, c-format msgid "%zu memory bytes" msgstr "%zu minnebyte" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:743 msgid "&& AND" msgstr "&& OG" #: Source/Core/DolphinWX/MainMenuBar.cpp:487 msgid "&About" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106 msgid "&Add New Code..." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:371 msgid "&Add function" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:173 msgid "&Audio Settings" msgstr "&Lyd-innstillinger" #: Source/Core/DolphinWX/MainMenuBar.cpp:189 msgid "&Automatic Start" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:82 msgid "&Boot from DVD Backup" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:308 msgid "&Breakpoints" msgstr "&Brytepunkter" #: Source/Core/DolphinWX/MainMenuBar.cpp:218 msgid "&Cheat Manager" msgstr "&Juksekode-behandler" #: Source/Core/DolphinWX/MainMenuBar.cpp:354 msgid "&Clear JIT Cache" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:417 msgid "&Clear Symbols" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:174 msgid "&Controller Settings" msgstr "&Kontroller-innstillinger" #: Source/Core/DolphinWX/MainMenuBar.cpp:450 msgid "&Create Signature File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:54 msgid "&Debug" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1006 msgid "&Delete File..." msgstr "&Slett fil…" #: Source/Core/DolphinWX/GameListCtrl.cpp:1030 msgid "&Delete selected ISOs..." msgstr "&Slett merkede ISO-filer…" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchView.cpp:265 msgid "&Delete watch" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:350 msgid "&Disable JIT Cache" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "&Edit Code..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:45 msgid "&Emulation" msgstr "&Emulering" #: Source/Core/DolphinWX/MainMenuBar.cpp:44 msgid "&File" msgstr "&Fil" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:358 msgid "&Follow branch" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:197 msgid "&Font..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:125 msgid "&Frame Advance" msgstr "&Bilde for bilde" #: Source/Core/DolphinWX/MainMenuBar.cpp:124 msgid "&Fullscreen" msgstr "&Fullskjerm" #: Source/Core/DolphinWX/MainMenuBar.cpp:419 msgid "&Generate Symbol Map" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:485 msgid "&GitHub Repository" msgstr "&GitHub-pakkebrønn" #: Source/Core/DolphinWX/MainMenuBar.cpp:172 msgid "&Graphics Settings" msgstr "&Grafikkinstllinger" #: Source/Core/DolphinWX/MainMenuBar.cpp:59 msgid "&Help" msgstr "&Hjelp" #: Source/Core/DolphinWX/MainMenuBar.cpp:175 msgid "&Hotkey Settings" msgstr "Innstillinger for &hurtigtaster" #: Source/Core/DolphinWX/MainMenuBar.cpp:339 msgid "&Interpreter Core" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:53 #: Source/Core/DolphinWX/MainMenuBar.cpp:310 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/MainMenuBar.cpp:346 msgid "&JIT Block Linking Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:370 msgid "&JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:371 msgid "&JIT Integer Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:368 msgid "&JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:364 msgid "&JIT LoadStore Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:369 msgid "&JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:366 msgid "&JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:365 msgid "&JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:367 msgid "&JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:361 msgid "&JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:372 msgid "&JIT Paired Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:373 msgid "&JIT SystemRegisters Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:129 msgid "&Load State" msgstr "Åpne hurtiglagring" #: Source/Core/DolphinWX/MainMenuBar.cpp:423 msgid "&Load Symbol Map" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:356 msgid "&Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:215 msgid "&Memcard Manager (GC)" msgstr "&Minnekort-behandler (GC)" #: Source/Core/DolphinWX/MainMenuBar.cpp:309 msgid "&Memory" msgstr "&Minne" #: Source/Core/DolphinWX/MainMenuBar.cpp:46 msgid "&Movie" msgstr "&Film" #: Source/Core/DolphinWX/MainMenuBar.cpp:80 msgid "&Open..." msgstr "&Åpne…" #: Source/Core/DolphinWX/MainMenuBar.cpp:47 msgid "&Options" msgstr "&Innstillinger" #: Source/Core/DolphinWX/MainMenuBar.cpp:463 msgid "&Patch HLE Functions" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:516 msgid "&Pause" msgstr "&Pause" #: Source/Core/DolphinWX/MainMenuBar.cpp:518 msgid "&Play" msgstr "&Spill" #. i18n: "Profile" is used as a verb, not a noun. #: Source/Core/DolphinWX/MainMenuBar.cpp:473 msgid "&Profile Blocks" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:56 msgid "&Profiler" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:987 msgid "&Properties" msgstr "&Egenskaper" #: Source/Core/DolphinWX/MainMenuBar.cpp:144 msgid "&Read-Only Mode" msgstr "&Skrivebeskyttet modus" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44 msgid "&Refresh" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:84 msgid "&Refresh List" msgstr "&Oppdater liste" #: Source/Core/DolphinWX/MainMenuBar.cpp:304 msgid "&Registers" msgstr "&Register" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108 msgid "&Remove Code" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:464 msgid "&Rename Symbols from File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:122 msgid "&Reset" msgstr "&Tilbakestill" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:370 msgid "&Run To Here" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:426 msgid "&Save Symbol Map" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:357 msgid "&Search for an Instruction" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:311 msgid "&Sound" msgstr "&Lyd" #: Source/Core/DolphinWX/MainMenuBar.cpp:121 msgid "&Stop" msgstr "S&topp" #: Source/Core/DolphinWX/MainMenuBar.cpp:55 msgid "&Symbols" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:48 msgid "&Tools" msgstr "&Verktøy" #: Source/Core/DolphinWX/MainMenuBar.cpp:312 msgid "&Video" msgstr "&Video" #: Source/Core/DolphinWX/MainMenuBar.cpp:49 msgid "&View" msgstr "Vi&s" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/MainMenuBar.cpp:307 msgid "&Watch" msgstr "&Se" #: Source/Core/DolphinWX/MainMenuBar.cpp:483 msgid "&Website" msgstr "&Nettside" #: Source/Core/DolphinWX/GameListCtrl.cpp:988 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/MainMenuBar.cpp:475 msgid "&Write to profile.txt, Show" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:29 msgid "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of " "Nintendo. Dolphin is not affiliated with Nintendo in any way." msgstr "" "(c) 2003-2015 Dolphin-teamet. \"GameCube\" og \"Wii\" er varemerker av " "Nintendo. Dolphin er på ingen måte affiliert med Nintendo." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1084 msgid "(off)" msgstr "(av)" #: Source/Core/DolphinWX/TASInputDlg.cpp:148 #: Source/Core/DolphinWX/TASInputDlg.cpp:252 msgid "+" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:745 msgid "+ ADD" msgstr "+ LEGG TIL" #: Source/Core/DolphinWX/TASInputDlg.cpp:150 #: Source/Core/DolphinWX/TASInputDlg.cpp:252 msgid "-" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:152 msgid "1" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:544 msgid "1.5x Native (960x792)" msgstr "1.5x Opprinnelig størrelse (960x792)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinWX/TASInputDlg.cpp:154 msgid "2" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:546 msgid "2.5x Native (1600x1320)" msgstr "2.5x Opprinnelig størrelse (1600x1320)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:545 msgid "2x Native (1280x1056) for 720p" msgstr "2x opprinnelig størrelse (1280x1056) for 720p" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59 msgid "32-bit" msgstr "32-bit" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:547 msgid "3x Native (1920x1584) for 1080p" msgstr "3x opprinnelig størrelse (1920x1584) for 1080p" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:548 msgid "4x Native (2560x2112) for 1440p" msgstr "4x opprinnelig størrelse (2560x2112) for 1440p" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:549 msgid "5x Native (3200x2640)" msgstr "5x opprinnelig størrelse (3200x2640)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:550 msgid "6x Native (3840x3168) for 4K" msgstr "6x opprinnelig størrelse (3840x3168) for 4K" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:551 msgid "7x Native (4480x3696)" msgstr "7x opprinnelig størrelse (4480x3696)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:552 msgid "8x Native (5120x4224) for 5K" msgstr "8x opprinnelig størrelse (5120x4224) for 5K" #: Source/Core/DolphinWX/PatchAddEdit.cpp:40 msgid "" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:419 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:33 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:54 msgid "" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:70 #: Source/Core/DolphinWX/TASInputDlg.cpp:251 msgid "A" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22 msgid "A NetPlay window is already open!" msgstr "Et NetPlay-vindu er allerede åpent!" #: Source/Core/Core/HW/DVDInterface.cpp:540 msgid "A disc is already about to be inserted." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:160 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:191 msgid "A game is not currently running." msgstr "Det kjøres ingen spill nå." #: Source/Core/DolphinWX/FrameTools.cpp:809 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:336 msgid "" "A supported Bluetooth device could not be found,\n" "so you must connect Wii Remotes manually." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:526 msgid "A sync can only be triggered when a Wii game is running." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:193 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "All memory cards, SD cards and cheats must be identical between players or " "disabled.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and should not be expected to " "work.\n" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:136 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:248 msgid "AR Codes" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.h:13 msgid "About Dolphin" msgstr "Om Dolphin" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:749 msgid "Accuracy:" msgstr "Nøyaktighet:" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:68 msgid "Action" msgstr "" #: Source/Core/Core/ARDecrypt.cpp:473 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Dekrypteringsfeil for Action Replay kode:\n" "Paritets-sjekk feilet\n" "\n" "Opphavs-kode:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:492 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) i legg til " "kode (%s)" #: Source/Core/Core/ActionReplay.cpp:582 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) in fyll og " "skli (%s)" #: Source/Core/Core/ActionReplay.cpp:369 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) i ram-skriv " "og fyll (%s)" #: Source/Core/Core/ActionReplay.cpp:429 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay-feil: Ugyldig størrelse (%08x : addresse = %08x) i skriv til " "peker (%s)" #: Source/Core/Core/ActionReplay.cpp:630 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay-feil: Ugyldig verdi (%08x) i minnekopi (%s)" #: Source/Core/Core/ActionReplay.cpp:507 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay-feil: Master koder og skriving til CCXXXXXX er ikke " "implementert (%s)\n" " Master koder behøves ikke. Ikke bruk master koder." #: Source/Core/Core/ActionReplay.cpp:215 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay-feil: Ugyldig AR-kode linje: %s" #: Source/Core/Core/ActionReplay.cpp:741 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Kondisjonsbasert kode: Ugyldig størrelse %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:709 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Ugyldig normal kodetype %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:765 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normal kode %i: ugyldig sub-type %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:667 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal kode 0: Ugyldig sub-type %08x (%s)" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:32 msgid "Active" msgstr "" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76 msgid "Adapter Detected" msgstr "Adapter oppdaget" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78 msgid "Adapter Not Detected" msgstr "Ingen adapter oppdaget" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:405 msgid "Adapter:" msgstr "Adapter:" #: Source/Core/DolphinWX/PatchAddEdit.cpp:84 #: Source/Core/DolphinWX/WXInputBase.cpp:112 msgid "Add" msgstr "Legg til" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247 msgid "Add ActionReplay Code" msgstr "Legg til Action Replay-kode" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20 msgid "Add Breakpoint" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:398 msgid "Add New Pane To" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:845 msgid "Add Patch" msgstr "Legg til patch" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:20 msgid "Add a Memory Breakpoint" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:453 msgid "" "Add any named functions missing from a .dsy file, so that these additional " "functions can also be recognized in other games." msgstr "" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:270 msgid "Add memory &breakpoint" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:255 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488 msgid "Add to &watch" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:395 msgid "Add..." msgstr "Legg til…" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:173 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:27 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:84 msgid "Address" msgstr "Addresse" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:369 msgid "Address Out of Range" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1040 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Juster analogkontrolltrykket som kreves for å aktivere knapper." #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40 msgid "Advance Game Port" msgstr "Advance-spillport" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:90 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:827 msgid "Advanced" msgstr "Avansert" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:118 msgid "Advanced Settings" msgstr "Avanserte innstillinger" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44 #: Source/Core/DolphinWX/FrameTools.cpp:335 #, fuzzy msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)" msgstr "Alle GameCube/Wii -filer (elf, dol, gcm, wbfs, ciso, gcz, wad)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1345 msgid "All GameCube GCM files (gcm)" msgstr "Alle GameCube GCM-filer (gcm)" #: Source/Core/DolphinWX/FrameTools.cpp:1280 #: Source/Core/DolphinWX/FrameTools.cpp:1292 msgid "All Save States (sav, s##)" msgstr "Alle hurtiglagringene (sav, s##)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1343 msgid "All Wii ISO files (iso)" msgstr "Alle Wii ISO-filer (iso)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1358 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Alle komprimerte GC/Wii-filer (gcz)" #: Source/Core/Common/Assert.h:46 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "En feil har skjedd.\n" "\n" "Linje: %d\n" "Fil: %s\n" "\n" "Ignorer og fortsett?" #: Source/Core/Core/HW/DVDInterface.cpp:314 msgid "An inserted disc was expected but not found." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:654 msgid "Anaglyph" msgstr "Anaglyph" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:272 msgid "Analyze" msgstr "Analyser" #: Source/Core/InputCommon/ControllerEmu.cpp:294 msgid "Angle" msgstr "Vinkel" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:585 msgid "Anisotropic Filtering:" msgstr "Anisotropisk filtrering:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:571 msgid "Anti-Aliasing:" msgstr "Kantutjevning:" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:338 msgid "Append signature to" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:452 msgid "Append to &Existing Signature File..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:226 msgid "Apploader Date:" msgstr "Programinnlaster-dato:" #: Source/Core/DiscIO/VolumeDirectory.cpp:304 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "" "Applikasjonslasteren er i feil størrelse… er dette virkelig en " "programinnlaster?" #: Source/Core/DiscIO/VolumeDirectory.cpp:297 msgid "Apploader unable to load from file" msgstr "Programinnlasteren klarte ikke å laste fra fil" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:88 msgid "Apploader:" msgstr "Programinnlaster:" #: Source/Core/DolphinWX/MainMenuBar.cpp:459 msgid "Apply Signat&ure File..." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:257 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Benytter en postprosesseringseffekt etter hver bildeopptegning\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:273 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:355 msgid "Apply signature file" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:873 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Er du sikker på at du vil slette \"%s\"?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1140 msgid "Are you sure you want to delete these files? They will be gone forever!" msgstr "" "Er du sikker på at du vil slette disse filene? De vil bli borte for alltid!" #: Source/Core/DolphinWX/GameListCtrl.cpp:1139 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Er du sikker på at du vil slette denne filen? Den vil bli borte for alltid!" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:419 msgid "Are you trying to use the same file in both slots?" msgstr "Prøver du å bruke samme fil i begge kortplasser?" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:444 msgid "Aspect Ratio:" msgstr "Billedforhold:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:233 msgid "Assign Controller Ports" msgstr "Velg kontrollerporter" #: Source/Core/DolphinWX/FrameAui.cpp:82 msgid "At least one pane must remain open." msgstr "Minst en rute må stå åpen." #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:274 msgid "Attempted to load a state. Bluetooth will likely be broken now." msgstr "" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:86 msgid "Audio" msgstr "Audio" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:72 msgid "Audio Backend:" msgstr "Lyd-bakende:" #: Source/Core/AudioCommon/AOSoundStream.cpp:29 msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Feil ved åpning av AO-enhet.\n" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:90 msgid "Australia" msgstr "Australia" #: Source/Core/DolphinWX/AboutDolphin.cpp:40 msgid "Authors" msgstr "Utviklere" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:293 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:441 msgid "Auto" msgstr "Automatisk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:542 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Multiplum av 640x528)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:541 msgid "Auto (Window Size)" msgstr "Automatisk (Vindusstørrelse):" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:474 msgid "Auto Adjust Window Size" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:111 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Justerer automatisk vindusstørrelsen til din interne oppløsning.\n" "\n" "Hvis usikker, la stå deaktivert." #: Source/Core/DolphinWX/MainMenuBar.cpp:190 msgid "" "Automatically load the Default ISO when Dolphin starts, or the last game you " "loaded, if you have not given it an elf file with the --elf command line. " "[This can be convenient if you are bug-testing with a certain game and want " "to rebuild and retry it several times, either with changes to Dolphin or if " "you are developing a homebrew game.]" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:351 msgid "" "Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from " "crashing.\n" "[This option must be selected before a game is started.]" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:72 #: Source/Core/DolphinWX/TASInputDlg.cpp:252 msgid "B" msgstr "" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:528 msgid "BAT incorrect. Dolphin will now exit" msgstr "BAT ugyldig. Dolphin vil nå avslutte." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:768 msgid "BP register " msgstr "BP-register" #: Source/Core/DolphinWX/WXInputBase.cpp:19 msgid "Back" msgstr "Tilbake" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:84 msgid "Backend Settings" msgstr "Bakende-innstillinger" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:62 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:375 msgid "Backend:" msgstr "Bakende:" #: Source/Core/Core/HotkeyManager.cpp:252 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:78 Source/Core/Core/HW/GCPadEmu.cpp:73 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:285 msgid "Background Input" msgstr "Bakgrunnsinndata" #: Source/Core/InputCommon/ControllerEmu.cpp:276 msgid "Backward" msgstr "Bakover" #: Source/Core/DolphinWX/GameListCtrl.cpp:310 #: Source/Core/DolphinWX/MainMenuBar.cpp:277 #: Source/Core/DolphinWX/MemcardManager.cpp:641 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:304 msgid "Banner Details" msgstr "Bannerdetaljer" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:280 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:56 msgid "Bar" msgstr "Bjelke" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:500 msgid "Basic" msgstr "Grunnleggende" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:101 msgid "Basic Settings" msgstr "Grunnleggende Innstillinger" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:23 msgid "Bass" msgstr "Bass" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295 msgid "Battery" msgstr "Batteri" #: Source/Core/Core/HW/GCMemcard.cpp:155 msgid "Block Allocation Table checksum failed" msgstr "Blokkallokasjontabellsjekksum feilet" #: Source/Core/DolphinWX/MemcardManager.cpp:645 msgid "Blocks" msgstr "Blokker" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Blue" msgstr "Blå" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:26 msgid "Blue Left" msgstr "Blå venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Blue Right" msgstr "Blå høyre" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_stub.cpp:17 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:136 msgid "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:184 msgid "Boot to Pause" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:913 msgid "Borderless Fullscreen" msgstr "Rammefri fullskjermsvisning" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:44 #: Source/Core/DolphinWX/MainMenuBar.cpp:384 msgid "Bottom" msgstr "Bunn" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:318 #, c-format msgid "Bound Controls: %lu" msgstr "Bundne kontroller: %lu" #: Source/Core/DolphinWX/AboutDolphin.cpp:31 #, c-format msgid "Branch: %s" msgstr "Avgrening: %s" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:46 msgid "Break" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47 msgid "Break and log" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:402 msgid "Breakpoint encountered! Step out aborted." msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18 msgid "Breakpoints" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39 msgid "Broadband Adapter" msgstr "Bredbåndsadapter" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332 msgid "Broken" msgstr "Ødelagt" #: Source/Core/DolphinWX/GameListCtrl.cpp:270 msgid "Browse for a directory to add" msgstr "Se etter en mappe å legge til" #: Source/Core/DolphinWX/GameListCtrl.cpp:1246 msgid "Browse for output directory" msgstr "Se etter lagringssted" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:252 msgid "Buffer:" msgstr "Mellomlager:" #: Source/Core/Core/HW/GCPadEmu.cpp:63 msgid "Button" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:42 #: Source/Core/DolphinWX/TASInputDlg.cpp:218 #: Source/Core/DolphinWX/TASInputDlg.cpp:305 #: Source/Core/DolphinWX/TASInputDlg.cpp:414 msgid "Buttons" msgstr "Knapper" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85 msgid "Bypass XFB" msgstr "Bypasser XFB" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "Overstyr tømmingen av datahurtiglageret av DCBZ-instruksjonen. Vanligvis bør " "denne innstillingen være avskrudd." #: Source/Core/DolphinWX/TASInputDlg.cpp:196 msgid "C" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:50 #: Source/Core/DolphinWX/TASInputDlg.cpp:376 msgid "C Stick" msgstr "C-joystick" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:780 msgid "CP register " msgstr "CP-register" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:68 msgid "CPU Emulator Engine" msgstr "CPU-emuleringsmotor" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:70 msgid "CPU Options" msgstr "CPU-alternativer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:235 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Hurtiglagre egendefinerte teksturer til system-RAM under oppstart.\n" "Dette kan kreve eksponentielt mer RAM, men fikser potensiell hakking.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27 msgid "Cached Interpreter (slower)" msgstr "Hurtiglagret fortolker (tregere)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:151 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Kalkuler lys på 3D-grafikk per-piksel istedenfor per punkt, som gjevner ut " "polygoner slik at triangler blir mindre synlige.\n" "Forårsaker sjelden ytelsesproblemer eller grafiske feil.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98 msgid "Callstack" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:1876 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:44 msgid "Cancel" msgstr "Avbryt" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:88 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:168 msgid "Cannot set uninitialized memory." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:365 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" msgstr "" "Kan ikke bruke den filen som et minnekort.\n" "%s\n" "er ikke en gyldig GameCube-minnekortfil" #: Source/Core/DolphinWX/WXInputBase.cpp:64 msgid "Caps Lock" msgstr "Caps Lock" #: Source/Core/DolphinWX/MainMenuBar.cpp:387 #: Source/Core/InputCommon/ControllerEmu.cpp:307 msgid "Center" msgstr "Senter" #: Source/Core/DolphinWX/GameListCtrl.cpp:1015 msgid "Change &Disc" msgstr "Endre &disk" #: Source/Core/DolphinWX/MainMenuBar.cpp:81 msgid "Change &Disc..." msgstr "Endre &disk…" #: Source/Core/Core/HotkeyManager.cpp:14 msgid "Change Disc" msgstr "Endre disk" #: Source/Core/Core/Movie.cpp:1276 #, c-format msgid "Change the disc to %s" msgstr "Endre disk til %s" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Endre språk for brukerinnstillinger.\n" "Krever omstart." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:158 msgid "Changing cheats will only take effect when the game is restarted." msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52 msgid "Changing this will have no effect while the emulator is running." msgstr "Å endre dette vil ikke tre i effekt mens emulatoren kjører" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159 msgid "Chat" msgstr "Sludringsutløp" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39 msgid "Cheat Code" msgstr "Juksekode" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:189 msgid "Cheat Manager" msgstr "&Juksekode-behandler" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:138 msgid "Cheat Search" msgstr "Juksekodesøk" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:297 msgid "Check Partition Integrity" msgstr "Sjekk partisjonsintegritet" #: Source/Core/DolphinWX/AboutDolphin.cpp:33 msgid "Check for updates: " msgstr "Se etter oppdateringer:" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381 msgid "Checking integrity..." msgstr "Sjekker gyldighet…" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49 msgid "Choose a DVD root directory:" msgstr "Velg en DVD-rotmappe" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:57 msgid "Choose a NAND root directory:" msgstr "Velg en NAND-rotmappe" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43 msgid "Choose a default ISO:" msgstr "Velg en forvalgt ISO-fil:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:164 msgid "Choose a directory to add" msgstr "Velg en mappe å legge til" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:60 msgid "Choose a dump directory:" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:352 msgid "Choose a file to open" msgstr "Velg en fil å åpne" #: Source/Core/DolphinWX/MemcardManager.cpp:202 msgid "Choose a memory card:" msgstr "Velg et minnekort:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:63 msgid "Choose an SD Card file:" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:53 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Velg fil til å bruke som programinnlaster: (gjelder kun for disker laget fra " "mapper)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:370 msgid "Choose priority input file" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:376 msgid "Choose secondary input file" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:321 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:340 msgid "Choose the folder to extract to" msgstr "Velg mappen å pakke ut til" #: Source/Core/InputCommon/ControllerEmu.cpp:293 msgid "Circle Stick" msgstr "Sirkel-joystick" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:43 msgid "Classic" msgstr "Klassisk" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:80 msgid "Classic Controller Configuration" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:50 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:725 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1182 #: Source/Core/DolphinWX/LogWindow.cpp:132 #: Source/Core/DolphinWX/WXInputBase.cpp:48 msgid "Clear" msgstr "Tøm" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126 msgid "Clear Pixel Shaders" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:110 msgid "Clear Screen" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:114 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:115 msgid "Clear Textures" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:119 msgid "Clear Vertex Shaders" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "Clone and &Edit Code..." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:276 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:445 #: Source/Core/DolphinWX/MemcardManager.cpp:241 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:153 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:935 msgid "Close" msgstr "Lukk" #: Source/Core/DolphinWX/MainMenuBar.cpp:170 msgid "Co&nfigure..." msgstr "&Sett opp…" #: Source/Core/DolphinWX/Debugger/CodeWindow.h:82 msgid "Code" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77 msgid "Code Info" msgstr "Kodeinfo" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43 msgid "Code:" msgstr "Kode:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23 msgid "Code: " msgstr "Kode:" #: Source/Core/DolphinWX/MainMenuBar.cpp:455 msgid "Combine Two Signature Files..." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:57 msgid "Command" msgstr "Kommando" #: Source/Core/DolphinWX/MemcardManager.cpp:643 msgid "Comment" msgstr "Kommentar" #: Source/Core/DolphinWX/GameListCtrl.cpp:1013 msgid "Compress ISO..." msgstr "Komprimer ISO…" #: Source/Core/DolphinWX/GameListCtrl.cpp:1032 msgid "Compress selected ISOs..." msgstr "Komprimer valgte ISO-er…" #: Source/Core/DolphinWX/GameListCtrl.cpp:1255 #: Source/Core/DolphinWX/GameListCtrl.cpp:1373 msgid "Compressing ISO" msgstr "Komprimerer ISO" #: Source/Core/DolphinWX/GameListCtrl.cpp:1460 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" "Å komprimere en Wii disk-avbildning vil irreversibelt endre den komprimerte " "kopien ved å endre padding-data. Din disk-avbildning vil fortsatt fungere. " "Fortsette?" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:237 msgid "Compute" msgstr "Beregn" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27 #, c-format msgid "" "Computing MD5 Checksum for:\n" "%s" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:331 msgid "Computing MD5 checksum" msgstr "Beregner MD5-sjekksum" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41 msgid "Computing..." msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79 msgid "Computing: " msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:185 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:598 msgid "Config" msgstr "Oppsett" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:164 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:317 #: Source/Core/DolphinWX/Input/InputConfigDiag.h:152 msgid "Configure" msgstr "Sett opp" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:176 msgid "Configure Control" msgstr "Sett opp kontroller" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:109 msgid "Configure Dolphin" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:185 msgid "Configure..." msgstr "Sett opp…" #: Source/Core/DolphinWX/GameListCtrl.cpp:1278 #: Source/Core/DolphinWX/GameListCtrl.cpp:1303 #: Source/Core/DolphinWX/GameListCtrl.cpp:1368 msgid "Confirm File Overwrite" msgstr "Bekreft filoverskriving" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:86 msgid "Confirm on Stop" msgstr "Bekreft ved stans" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:170 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:188 msgid "Connect" msgstr "Koble til" #: Source/Core/Core/HotkeyManager.cpp:46 #: Source/Core/DolphinWX/MainMenuBar.cpp:212 msgid "Connect Balance Board" msgstr "Koble til balansebrett" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:54 msgid "Connect USB Keyboard" msgstr "Koble til USB-tastatur" #: Source/Core/DolphinWX/MainMenuBar.cpp:209 #, c-format msgid "Connect Wii Remote %i" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:42 msgid "Connect Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:43 msgid "Connect Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Connect Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Connect Wii Remote 4" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:224 msgid "Connect Wii Remotes" msgstr "" #: Source/Core/DolphinWX/Main.cpp:490 msgid "Connecting..." msgstr "Kobler til…" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:116 msgid "Connection Type:" msgstr "Tilkoblingstype:" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:85 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86 msgid "Continue" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:327 msgid "Continuous Scanning" msgstr "Kontinuerlig skanning" #: Source/Core/DolphinWX/WXInputBase.cpp:54 msgid "Control" msgstr "Kontroll" #: Source/Core/Core/HW/GCPadEmu.cpp:47 msgid "Control Stick" msgstr "Sirkel-joystick" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:17 msgid "Controller Ports" msgstr "Kontrollerporter" #: Source/Core/DolphinWX/MainToolBar.cpp:189 msgid "Controller settings" msgstr "&Kontroller-innstillinger" #: Source/Core/DolphinWX/MainToolBar.cpp:188 msgid "Controllers" msgstr "Kontrollere" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:271 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" "Kontrollerer avstanden til konvergensplanet. Dette er avstanden der " "virtueller objekter vil fremstå som foran skjermen.\n" "En høyere verdi lager sterkere ut-av-skjermen effekter, mens en lavere verdi " "er mer komfortabel." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:268 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" "kontrollerer separasjonsavstanden mellom de virtuelle kameraene.\n" "En høyere verdi lager en sterkere følelse av dybe, mens en lavere verdi er " "mer komfortabelt." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:680 msgid "Convergence:" msgstr "Konvergens:" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:315 msgid "Convergence: " msgstr "Konvergens:" #: Source/Core/DolphinWX/MemcardManager.cpp:173 msgid "Convert to GCI" msgstr "Konverter til GCI" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:211 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:779 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:786 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:804 msgid "Copy" msgstr "Kopier" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:362 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:250 msgid "Copy &address" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:364 msgid "Copy &code line" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:363 msgid "Copy &function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:365 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:251 msgid "Copy &hex" msgstr "" #: Source/Core/Core/ConfigManager.cpp:1059 msgid "Copy failed" msgstr "Kopi feilet" #: Source/Core/DolphinWX/MemcardManager.cpp:820 #, c-format msgid "Copy to Memcard %c" msgstr "Kopier til minnekort %c" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:345 msgid "Core" msgstr "Kjerne" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:184 msgid "Cost" msgstr "" #: Source/Core/Core/ConfigManager.cpp:856 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" #: Source/Core/Core/ConfigManager.cpp:971 #, c-format msgid "Could not recognize ISO file %s" msgstr "Kunne ikke gjennkjenne ISO-fil %s" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:480 #, c-format msgid "Could not save %s." msgstr "Kunnw ikke lagre %s." #: Source/Core/Core/HW/GCMemcardRaw.cpp:112 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Kunne ikke skrive til minnekortfil %s.\n" "\n" "\n" "\n" "Kjører du Dolphin fra en CD/DVD, eller er lagringsfilen kanskje " "skrivebeskyttet?\n" "\n" "\n" "\n" "Får du denne meldingen etter å ha flyttet emulatorens mappe?\n" "\n" "I så tilfelle, må du kanskje re-spesifisere minnekortsplasseringen i " "innstillingene." #: Source/Core/Core/NetPlayClient.cpp:84 msgid "Couldn't Create Client" msgstr "Kunne Ikke opprette klient" #: Source/Core/Core/NetPlayClient.cpp:95 msgid "Couldn't create peer." msgstr "Kunne ikke lage likemann." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:695 msgid "Couldn't find open command for extension 'ini'!" msgstr "Kunne ikke finne åpningskommandoen for utvidelsen 'ini'!" #: Source/Core/Core/BootManager.cpp:374 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" "Kunne ikke igangsette kjernen.\n" "Sjekk oppsettet ditt." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:462 msgid "Couldn't look up central server" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:90 msgid "Count" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:80 msgid "Count:" msgstr "Antall:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:262 #, c-format msgid "Count: %lu" msgstr "Antall: %lu" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:216 msgid "Country:" msgstr "Land:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:54 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17 msgid "Create AR Code" msgstr "Lag AR-kode" #: Source/Core/DolphinWX/MainMenuBar.cpp:395 msgid "Create New Perspective" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:451 msgid "" "Create a .dsy file that can be used to recognise these same functions in " "other games." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:240 msgid "" "Create frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within. If the " "aspect ratio is widescreen, the output image will be scaled horizontally to " "preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:539 msgid "Create new perspective" msgstr "Lag nytt perspektiv" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:32 msgid "Creator: " msgstr "Skaper:" #: Source/Core/Common/MsgHandler.cpp:64 msgid "Critical" msgstr "Kritisk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:897 msgid "Crop" msgstr "Krum" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:254 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Kutt bildet fra sitt opprinnelige bildeforhold til 4:3 eller 16:9.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:54 msgid "Crossfade" msgstr "Kryssutfasing" #: Source/Core/DolphinWX/FrameTools.cpp:348 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Nåværende mappe endret fra %s til %s etter wxFileSelector!" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134 msgid "Current game" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:553 msgid "Custom" msgstr "Egendefinert" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:85 msgid "Custom RTC Options" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:66 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "DK Bongos" msgstr "DK-bongotrommer" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:39 msgid "DSP Emulator Engine" msgstr "CPU-emuleringsmotor" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:283 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE-emulering (rask)" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34 msgid "DSP LLE Debugger" msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE interpreter (treg)" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35 msgid "DSP LLE recompiler" msgstr "DSP LLE re-kompilering" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:85 msgid "DVD Root:" msgstr "DVD-rot:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "Dance Mat" msgstr "Dansematte" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:60 msgid "Data Size" msgstr "Datastørrelse" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:116 msgid "Data Type" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:537 #: Source/Core/DolphinWX/MemcardManager.cpp:572 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro-filer(*.sav)" #: Source/Core/InputCommon/ControllerEmu.cpp:187 #: Source/Core/InputCommon/ControllerEmu.cpp:256 #: Source/Core/InputCommon/ControllerEmu.cpp:264 #: Source/Core/InputCommon/ControllerEmu.cpp:278 #: Source/Core/InputCommon/ControllerEmu.cpp:292 #: Source/Core/InputCommon/ControllerEmu.cpp:310 msgid "Dead Zone" msgstr "Dødsone" #: Source/Core/DolphinWX/LogConfigWindow.cpp:46 msgid "Debug" msgstr "Feilretting" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:119 msgid "Debug Only" msgstr "Kun feilretting" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:177 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:845 msgid "Debugging" msgstr "Feilretting" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:88 #: Source/Core/DolphinWX/WXInputBase.cpp:118 msgid "Decimal" msgstr "Desimal" #: Source/Core/DolphinWX/GameListCtrl.cpp:1011 msgid "Decompress ISO..." msgstr "Dekomprimer ISO…" #: Source/Core/DolphinWX/GameListCtrl.cpp:1033 msgid "Decompress selected ISOs..." msgstr "Dekomprimer valgte ISO-filer…" #: Source/Core/DolphinWX/GameListCtrl.cpp:1255 #: Source/Core/DolphinWX/GameListCtrl.cpp:1373 msgid "Decompressing ISO" msgstr "Dekomprimerer ISO" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Decrease Convergence" msgstr "Reduser konvergens" #: Source/Core/Core/HotkeyManager.cpp:72 msgid "Decrease Depth" msgstr "Reduser dybde" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Decrease Emulation Speed" msgstr "Senk emuleringshastighet" #: Source/Core/Core/HotkeyManager.cpp:55 msgid "Decrease IR" msgstr "Reduser IR" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1180 msgid "Default" msgstr "Standard" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82 msgid "Default ISO:" msgstr "Forvalgt ISO-fil:" #: Source/Core/DolphinWX/LogWindow.cpp:101 msgid "Default font" msgstr "Forvalgt tekstskrift" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:47 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1205 #: Source/Core/DolphinWX/WXInputBase.cpp:29 msgid "Delete" msgstr "Slett" #: Source/Core/DolphinWX/MemcardManager.cpp:821 msgid "Delete Save" msgstr "Slett lagringsfil" #: Source/Core/VideoCommon/AVIDump.cpp:98 #, c-format msgid "Delete the existing file '%s'?" msgstr "Slett den eksiterende filen '%s'?" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:306 msgid "Depth Percentage: " msgstr "Dybde-prosent:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:669 msgid "Depth:" msgstr "Dybde:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1059 msgid "Description" msgstr "Beskrivelse" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:277 msgid "Description:" msgstr "Beskrivelse" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:723 msgid "Detect" msgstr "Finn automatisk" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:288 msgid "Deterministic dual core: " msgstr "Deterministisk dobbelkjerne:" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:193 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1154 msgid "Device" msgstr "Enhet" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:118 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:119 msgid "Device Settings" msgstr "Innstillinger for enhet" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:326 msgid "Device not found" msgstr "Enhet ikke funnet" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:51 msgid "Dial" msgstr "Ring" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61 msgid "Dims the screen after five minutes of inactivity." msgstr "Demp skjermbelysning etter fem minutters inaktivitet." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:120 msgid "Direct Connection" msgstr "Direkte tilkobling" #: Source/Core/Core/HW/GCMemcard.cpp:136 msgid "Directory checksum and directory backup checksum failed" msgstr "Mappesjekksummen og mappe-sikkerhetskopi-sjekksummen mislyktes" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:780 msgid "Disable" msgstr "Skru av" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:805 msgid "Disable Bounding Box" msgstr "Skru av bounding-box-kalkulasjoner" #: Source/Core/DolphinWX/MainMenuBar.cpp:400 msgid "Disable Docking" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:29 msgid "Disable Emulation Speed Limit" msgstr "Skru av hastighetsbegrensning av emulering" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:628 msgid "Disable Fog" msgstr "Skru av tåke" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:219 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Skru av all XFB-emulasjon.\n" "Øker farten på emuleringen mye, men forårsaker feil i mange spill som " "avhenger av det (spesielt hjembrent-programmer).\n" "\n" "Hvis usikker, la stå på." #: Source/Core/DolphinWX/MainMenuBar.cpp:401 msgid "Disable docking of perspective panes to main window" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:159 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" "Skru av bounding-box-emulering.\n" "Dette kan øke GPU-ytelse mye, men noen spill vil slutte å fungere på rett " "vis.\n" "\n" "Hvis usikker, la stå merket." #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79 msgid "Disassembly" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:188 msgid "Disc" msgstr "Disk" #: Source/Core/DiscIO/DriveBlob.cpp:146 msgid "Disc Read Error" msgstr "Feil ved lesing av disk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:505 msgid "Display" msgstr "Visning" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:112 msgid "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" "Vis meldinger på emuleringsområdet av skjermen.\n" "Disse meldingene inkluderer minnekortskrivninger, Video-bakende- og CPU-" "informasjon, og JIT-hurtiglagertømninger." #: Source/Core/DolphinWX/WXInputBase.cpp:120 msgid "Divide" msgstr "Del" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:177 msgid "Do you want to clear the list of symbol names?" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:808 msgid "Do you want to stop the current emulation?" msgstr "Vil du stoppe pågående emulering?" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:41 msgid "Dolby Pro Logic II decoder" msgstr "Dolby Pro Logic II-dekoder" #: Source/Core/DolphinWX/AboutDolphin.cpp:26 #: Source/Core/DolphinWX/FrameTools.cpp:649 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:352 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s grafikkoppsett" #: Source/Core/DolphinWX/Config/ConfigMain.h:19 msgid "Dolphin Configuration" msgstr "Konfigurer Dolphin" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48 msgid "Dolphin Controller Configuration" msgstr "Dolphin kontroller-oppsett" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:376 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinWX/FrameTools.cpp:1012 msgid "Dolphin Hotkeys" msgstr "Dolphin-hurtigtaster" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:224 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:240 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:259 msgid "Dolphin Map File (*.map)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:68 msgid "Dolphin NetPlay" msgstr "Dolphin NetPlay" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:39 msgid "Dolphin NetPlay Setup" msgstr "Dolphin NetPlay-oppsett" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:165 msgid "Dolphin Signature CSV File (*.csv)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:164 msgid "Dolphin Signature File (*.dsy)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:274 msgid "Dolphin Symbol Rename File (*.sym)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:481 #: Source/Core/DolphinWX/FrameTools.cpp:947 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS-Filmer (*.dtm)" #: Source/Core/DolphinWX/GameListCtrl.cpp:389 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "set a games directory..." msgstr "" "Dolphin kunne ikke finne noen GameCube/Wii ISO-er eller WAD-filer.\n" "Dobbeltklikk her for å velge spillmappe…" #: Source/Core/DolphinWX/GameListCtrl.cpp:385 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" "Dolphin er satt til å gjemme alle spill. Dobbeltklikk her for å vise alle " "spill…" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:465 msgid "Dolphin is too old for traversal server" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1315 #: Source/Core/DolphinWX/GameListCtrl.cpp:1388 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin kunne ikke fullføre den forespurte handligen." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:152 msgid "Dolphin's cheat system is currently disabled." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:325 msgid "Done compressing disc image." msgstr "Ferdig med å komprimere disk-avbildningsfil." #: Source/Core/DolphinWX/TASInputDlg.cpp:78 #: Source/Core/DolphinWX/TASInputDlg.cpp:251 #: Source/Core/DolphinWX/WXInputBase.cpp:76 #: Source/Core/InputCommon/ControllerEmu.cpp:272 msgid "Down" msgstr "Ned" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:61 msgid "Download Codes (WiiRD Database)" msgstr "Last ned juksekoder (WiiRD-database)" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:297 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Lastet ned %lu koder. (la til %lu)" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:136 msgid "Drawn Object Range" msgstr "Opptegnet objektradius" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36 msgid "Driver Not Detected" msgstr "Ingen driver funnet" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29 msgid "Drums" msgstr "Trommer" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:92 msgid "Drums Configuration" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34 msgid "Dummy" msgstr "Juksedukke" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:101 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102 msgid "Dump" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:161 msgid "Dump Audio" msgstr "Dump lyd" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:874 msgid "Dump EFB Target" msgstr "Dump EFB-mål" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:96 msgid "Dump EXRAM" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:98 msgid "Dump FakeVMEM" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:159 msgid "Dump Frames" msgstr "Dumping av bilder" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:95 msgid "Dump MRAM" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:115 msgid "Dump Objects" msgstr "Dump objekter" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:94 msgid "Dump Path:" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:128 msgid "Dump TEV Stages" msgstr "Dump TEV-stadier" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:129 msgid "Dump Texture Fetches" msgstr "Dump tekstur-innhentinger" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:857 msgid "Dump Textures" msgstr "Dump teksturer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:230 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump dekodede spillteksturer til User/Dump/Textures//.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:238 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump alt innholdet i EFB-kopier til mappen User/Dump/Textures/.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134 msgid "DumpList" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262 msgid "Duplicate Bundled ActionReplay Code" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:64 msgid "Dutch" msgstr "Nederlansk" #: Source/Core/DolphinWX/MainMenuBar.cpp:86 msgid "E&xit" msgstr "&Avslutt" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57 msgid "EFB Cmd" msgstr "" #: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:206 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "FEIL: Denne versjonen av Dolphin krever en TAP-Win32-driver av versjon minst " "%d. %d -- Hvis du nylig har oppdatert din Dolphin-distribusjon, kreves " "sannsynligvis en omstart for at Windows skal detektere den nye driveren." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:99 msgid "Early Memory Updates" msgstr "Tidlige minneoppdateringer" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17 msgid "Edit ActionReplay Code" msgstr "Endre ActionReplay-kode" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:234 msgid "Edit Config" msgstr "Endre oppsett" #: Source/Core/DolphinWX/PatchAddEdit.h:23 msgid "Edit Patch" msgstr "Endre patch" #: Source/Core/DolphinWX/MainMenuBar.cpp:392 #: Source/Core/DolphinWX/MainMenuBar.cpp:409 msgid "Edit Perspectives" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:394 msgid "Edit..." msgstr "Endre…" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50 msgid "Effect" msgstr "Effekt" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46 msgid "" "Eliminate items from the current scan results that do not match the current " "Search settings." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:709 msgid "Embedded Frame Buffer (EFB)" msgstr "Eksternt bildemellomlager (EFB)" #: Source/Core/Core/State.cpp:450 msgid "Empty" msgstr "Tom" #: Source/Core/Core/Core.cpp:239 msgid "Emu Thread already running" msgstr "Emulator-CPU-tråden kjører allerede" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:226 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" "Emuler XFB nøyaktig.\n" "Senker ytelsen kraftig og hindrer høytoppløselig opptegning, men er " "nødvendig for å emulere en rekke spill skikkelig.\n" "\n" "Hvis usikker, benytt virtuell XFB isteden." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:222 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Emuler XFB ved å bruke GPU-teksturobjekter.\n" "Fikser mange spill som ikke fungerer uten XFB-emulering, uten å yte like " "dårlig som ekte XFB-emulering. Derimot kan den fortsatt ikke fungere for " "mange andre spill. (Spesielt hjembrent-programmer).\n" "\n" "Hvis usikker, la stå på." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:241 msgid "Emulate the Wii's Bluetooth adapter" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291 msgid "Emulated Wii Remote" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:330 msgid "Emulation State: " msgstr "Emuleringsstatus:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:840 msgid "Enable API Validation Layers" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:110 msgid "Enable AR Logging" msgstr "Aktiver AR-logging" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:31 msgid "Enable CPU Clock Override" msgstr "Aktiver CPU-klokkeoverskrivning" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56 msgid "Enable Cheats" msgstr "Aktiver juksekoder" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:36 msgid "Enable Custom RTC" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:260 msgid "Enable Dual Core" msgstr "Aktiver bruk av dobbelkjerne" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:55 msgid "Enable Dual Core (speedup)" msgstr "Aktiver bruk av dobbelkjerne (for bedre ytelse)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:270 msgid "Enable FPRF" msgstr "Aktiver FPRF" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:262 msgid "Enable MMU" msgstr "Aktiver MMU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:493 msgid "Enable Multi-threading" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:902 msgid "Enable Progressive Scan" msgstr "Aktiver progressiv skanning" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47 msgid "Enable Screen Saver" msgstr "Aktiver skjermbeskytter" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:347 msgid "Enable Speaker Data" msgstr "Tillat høytaler data" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58 msgid "Enable Usage Statistics Reporting" msgstr "Skru på bruks- og statistikk-rapportering" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:300 msgid "Enable WideScreen" msgstr "Aktiver vidskjermsvisning" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:834 msgid "Enable Wireframe" msgstr "Aktiver wireframe" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:138 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" "Tillater anisotropisk filtrering.\n" "Øker bildekvaliteten for teksturer med skjeve visningsvinkler.\n" "\n" "Hvis usikker, velg 1x." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Aktiver rask disktilgang. Dette kan forårsake krasj og andre problemer i et " "fåtall spill. (PÅ = Raskt, AV = Kompatibelt)" #: Source/Core/DolphinWX/MemcardManager.cpp:835 msgid "Enable pages" msgstr "Aktiver sider" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:108 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Velg dette hvis du ønsker at hele skjermen skal benyttes for opptegning.\n" "Hvis denne står avslått, vil et opptegningsvindu bli laget i steden for.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:119 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktiver dette hvis du ønsker å bruke Dolphins hovedvindu til å tegne, i " "steden for et eget opptegningsvindu.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Aktiverer flyttallskalkulering av punkt for resulterende flagg, som trengs " "for noen få spill. (PÅ = Kompatibelt, AV = Raskt)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:281 msgid "" "Enables multi-threading in the video backend, which may result in " "performance gains in some scenarios.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:122 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Benytter progressiv skanning hvis det tillates av den emulerte " "programvaren.\n" "De fleste spill bryr seg ikke om dette.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:265 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = " "Kompatibelt, AV = Raskt)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79 msgid "" "Enables the collection and sharing of usage statistics data with the Dolphin " "development team. This data is used to improve the emulator and help us " "understand how our users interact with the system. No private data is ever " "collected." msgstr "" "Muliggjør innhenting og deling av bruksstatistikkdata med utviklingslaget " "til Doplphin. Denne dataen brukes til å forbedre emulatoren, og hjelper oss " "å forstå hvordan våre brukere nyttegjør seg systemet. Ingen privat data blir " "noensinne innsamlet." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74 msgid "Enables the use of Action Replay and Gecko cheats." msgstr "Tillater bruk av Action-Replay og Gecko-koder." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:278 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:246 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Enkode spillopptak ved å bruke FFV1-kodeksen.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:30 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:145 #: Source/Core/DolphinWX/WXInputBase.cpp:66 msgid "End" msgstr "Slutt" #: Source/Core/Core/NetPlayServer.cpp:67 msgid "Enet Didn't Initialize" msgstr "Enhet ble ikke igangsatt" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:49 msgid "English" msgstr "Engelsk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:531 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:636 msgid "Enhancements" msgstr "Forbedringer" #: Source/Core/DolphinWX/FrameAui.cpp:538 msgid "Enter a name for the new perspective:" msgstr "Skriv inn et navn for det nye perspektivet:" #: Source/Core/DolphinWX/PatchAddEdit.cpp:207 #, c-format msgid "Entry %d/%d" msgstr "Entry %d/%d" #: Source/Core/DolphinWX/PatchAddEdit.cpp:96 #, c-format msgid "Entry 1/%d" msgstr "Entry 1/%d" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107 msgid "Equal" msgstr "Lik" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67 #: Source/Core/DolphinWX/LogConfigWindow.cpp:43 #: Source/Core/DolphinWX/Main.cpp:309 Source/Core/DolphinWX/Main.cpp:317 #: Source/Core/DolphinWX/MemcardManager.cpp:566 #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 #: Source/Core/DolphinWX/WxUtils.cpp:70 msgid "Error" msgstr "Feil" #: Source/Core/DolphinWX/Main.cpp:308 msgid "Error loading selected language. Falling back to system default." msgstr "Feil ved lasting av valgt språk. Faller tilbake til systemstandarden." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:388 msgid "Error saving file." msgstr "Feil ved lagring av fil." #: Source/Core/Common/ChunkFile.h:248 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Feil: Etter \"%s\", ble %d (0x%X) funnet isteden for lagringsmarkøren %d (0x" "%X). Avbryter innlasting av lagringsstadie…" #: Source/Core/Core/HW/EXI_DeviceIPL.cpp:377 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "Feil: Prøver å åpne %s-fonter, men de lastes ikke. Det kan hende spill ikke " "åpner fonter korrekt, eller krasjer." #: Source/Core/DolphinWX/WXInputBase.cpp:25 msgid "Escape" msgstr "Escape" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Euphoria" msgstr "Euforia" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:92 msgid "Europe" msgstr "Europa" #: Source/Core/DolphinWX/WXInputBase.cpp:82 msgid "Execute" msgstr "Kjør" #: Source/Core/Core/HotkeyManager.cpp:21 msgid "Exit" msgstr "Avslutt" #: Source/Core/DolphinWX/MainMenuBar.cpp:217 msgid "Export All Wii Saves" msgstr "Eksporter alle Wii-lagringsfiler" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Export Recording" msgstr "Eksporter opptak" #: Source/Core/DolphinWX/MainMenuBar.cpp:143 msgid "Export Recording..." msgstr "Eksporter opptak…" #: Source/Core/DolphinWX/MemcardManager.cpp:823 msgid "Export Save" msgstr "Eksporter lagringsfil" #: Source/Core/DolphinWX/GameListCtrl.cpp:994 msgid "Export Wii save (Experimental)" msgstr "Eksporter Wii-lagringsfil (Eksperimentiell)" #: Source/Core/DolphinWX/MemcardManager.cpp:824 msgid "Export all saves" msgstr "Eksporter alle lagringsfiler" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:54 #: Source/Core/DolphinWX/MemcardManager.cpp:463 msgid "Export failed" msgstr "Eksportering mislyktes" #: Source/Core/DolphinWX/MemcardManager.cpp:570 msgid "Export save as..." msgstr "Eksporter lagringsfil som…" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:262 msgid "Extension" msgstr "Utvidelse" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:777 msgid "External Frame Buffer (XFB)" msgstr "Eksternt bildebuffer (EFB)" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:284 msgid "Extract All Files..." msgstr "Pakk ut alle filer…" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:290 msgid "Extract Apploader..." msgstr "Pakk ut programinnlaster…" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:291 msgid "Extract DOL..." msgstr "Ekstraher DOL…" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:277 msgid "Extract Directory..." msgstr "Pakk ut mappe…" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:309 msgid "Extract File" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:281 msgid "Extract File..." msgstr "Pakk ut fil…" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:273 msgid "Extract Partition..." msgstr "Pakk ut fil…" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:579 #, c-format msgid "Extracting %s" msgstr "Pakker ut %s" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:566 msgid "Extracting All Files" msgstr "Pakk ut alle filer…" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:566 msgid "Extracting Directory" msgstr "Pakk ut mappe…" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:567 msgid "Extracting..." msgstr "Pakker ut…" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:46 #: Source/Core/DolphinWX/MainMenuBar.cpp:222 msgid "FIFO Player" msgstr "FIFO-spiller" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:259 msgid "FP value" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:230 msgid "FST Size:" msgstr "FST-størrelse:" #: Source/Core/Core/NetPlayClient.cpp:165 msgid "Failed To Connect!" msgstr "Tilkobling mislyktes!" #: Source/Core/Core/NetPlayClient.cpp:110 msgid "Failed to Connect!" msgstr "Tilkobling mislyktes!" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:533 msgid "Failed to claim interface for BT passthrough" msgstr "" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:528 #, c-format msgid "Failed to detach kernel driver for BT passthrough: %s" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:310 msgid "Failed to download codes." msgstr "Nedlasting av koder mislyktes." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370 #, c-format msgid "Failed to extract to %s!" msgstr "Ekstrahering til %s mislyktes!" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:579 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" "Kunne ikke laste nytt filnavn.\n" "%s\n" "vil bli overskrevet" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:32 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "Kune ikke lytte. Kjører en annen instans av NetPlay-tjeneren?" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:521 #, c-format msgid "Failed to open Bluetooth device: %s" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:162 #: Source/Core/DiscIO/CompressedBlob.cpp:342 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "Kunne ikke åpne inndata-filen \"%s\"." #: Source/Core/DiscIO/CompressedBlob.cpp:169 #: Source/Core/DiscIO/CompressedBlob.cpp:349 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" "Kunne ikke åpne utdata-filen \"%s\".\n" "Sjekk at du har skrivetillatelse til målmappen og at mediet kan skrives til." #: Source/Core/Core/Movie.cpp:1016 #, c-format msgid "Failed to read %s" msgstr "Mislyktes i å lese %s" #: Source/Core/Core/HW/GCMemcard.cpp:192 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memcard may be truncated\n" "File position: 0x%" msgstr "" "Mislyktes i å lese blokk %u av lagringsdataen \n" "Minnekortet kan ha blitt forkortet\n" "Filposisjon: 0x%" #: Source/Core/Core/HW/GCMemcard.cpp:117 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Kunne ikke lese blokkallokasjonstabell-sikkerhetskopien på rett vis\n" "(0x8000-0x9FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:111 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Kunne ikke lese blokkallokasjonstabell-sikkerhetskopien på rett vis\n" "(0x6000-0x7FFF)" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:677 #, c-format msgid "Failed to read data from GCI file %s" msgstr "Kunne ikke lese data fra GCI-fil %s" #: Source/Core/Core/HW/GCMemcard.cpp:105 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Kunne ikke lese mappesti-sikkerhetskopien på rett vis\n" "(0x4000-0x5FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:99 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Kunne ikke lese mappestien på rett vis\n" "(0x2000-0x3FFF)" #: Source/Core/Core/HW/GCMemcard.cpp:88 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Kunne ikke lese headeren korrekt\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:57 msgid "Failed to read unique ID from disc image" msgstr "Kunne ikke lese unik ID fra disk-avbildningen" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:93 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Kunne ikke skrive BT.DINF til SYSCONF" #: Source/Core/DiscIO/CompressedBlob.cpp:290 #: Source/Core/DiscIO/CompressedBlob.cpp:380 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" "Kunne ikke skrive til utdata-filen \"%s\".\n" "Sjekk at du har nok plass på målharddisken." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:755 msgid "Fast" msgstr "Rask" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:802 msgid "Fast Depth Calculation" msgstr "Rask dybdekalkulering" #: Source/Core/Core/Movie.cpp:1308 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Fatal desynkronisering. Avbryter avspilling. (Feil i PlayWiimote: %u != %u, " "byte %u)%s" #: Source/Core/DolphinWX/GameListCtrl.cpp:314 msgid "File" msgstr "Fil" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101 msgid "File Info" msgstr "Fil-informasjon" #: Source/Core/DolphinWX/MainMenuBar.cpp:281 msgid "File Name" msgstr "Filnavn" #: Source/Core/DolphinWX/MainMenuBar.cpp:287 msgid "File Size" msgstr "Filstørrelse" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:305 msgid "File contained no codes." msgstr "Filen inneholdt ingen koder." #: Source/Core/DolphinWX/MemcardManager.cpp:413 msgid "File converted to .gci" msgstr "Fil konvertert til .gci" #: Source/Core/DolphinWX/MemcardManager.cpp:429 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Filen kunne ikke åpnes\n" "eller har ingen gyldig filendelse" #: Source/Core/Core/HW/GCMemcard.cpp:49 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" "Filen har filendelsen \"%s\"\n" "Gyldige filendelser er (.raw/.gcp)" #: Source/Core/DolphinWX/MemcardManager.cpp:426 msgid "File is not recognized as a memcard" msgstr "Filen gjenkjennes ikke som minnekort" #: Source/Core/DiscIO/CompressedBlob.cpp:335 msgid "File not compressed" msgstr "Filen ikke komprimert" #: Source/Core/DolphinWX/MemcardManager.cpp:420 #: Source/Core/DolphinWX/MemcardManager.cpp:469 #: Source/Core/DolphinWX/MemcardManager.cpp:520 msgid "File write failed" msgstr "Skriving av fil mislyktes" #: Source/Core/DiscIO/CompressedBlob.cpp:194 msgid "Files opened, ready to compress." msgstr "Fil åpnet, klar for komprimering." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:439 msgid "Filesystem" msgstr "Filsystem" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:687 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Filtypen 'ini' er ukjent! kan ikke åpnes!" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83 msgid "Filter Symbols" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:162 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Filtrer alle teksturer, inkludert de som spillet eksplisitt har satt til " "ufiltrert.\n" "Kan øke kvaliteten på visse teksturer i noen spill, men vil skape problemer " "i andre.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84 msgid "Filter the symbol list by name. This is case-sensitive." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232 msgid "Find Next" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233 msgid "Find Previous" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:646 msgid "First Block" msgstr "Første blokk" #: Source/Core/DolphinWX/MemcardManager.cpp:830 msgid "Fix Checksums" msgstr "Fiks sjekksummer" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:74 msgid "Flags" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:163 msgid "Flow Control" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49 msgid "Flush" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63 msgid "Fog Cmd" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:441 msgid "Force 16:9" msgstr "Tving 16:9" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:630 msgid "Force 24-bit Color" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:441 msgid "Force 4:3" msgstr "Tving 4:3" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57 msgid "Force Console as NTSC-J" msgstr "Tving konsoll til NTSC-J" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:228 msgid "Force Listen Port: " msgstr "Tving port for avlytting:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:624 msgid "Force Texture Filtering" msgstr "Tving teksturfiltrering" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:76 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "If left unchecked, Dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" "Tving NTSC-J-modus for å bruke den japanske ROM-skriften\n" "Er dette avslått, benytter Dolphin NTSC-U som forvalg og går automatisk over " "til denne innstillingen når japanske spill startes." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:130 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tvinger spillet til å vise grafikk for hvilket som helst bildeforhold.\n" "Bruk med \"bildeforhold\" satt til \"Tving 16:9\" for å tvinge spill med kun " "4:3 til å kjøre i 16:9\n" "Det er sjeldent dette gir gode resultater, da grafikk og spillgrensesnitt " "ofte fremstår ødelagte.\n" "Unødvendig (og ødeleggende) hvis du bruker noen AR/Gecko-patchkoder for " "vidskjermsvisning.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:284 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "It has no impact on performance and causes few graphical issues.\n" "\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:37 msgid "" "Format as ASCII (NTSC\\PAL)?\n" "Choose no for Shift JIS (NTSC-J)" msgstr "" "Formater som ASCII (NTSC\\PAL)?\n" "Velg nei for Shift JIS (NTSC-J)" #: Source/Core/InputCommon/ControllerEmu.cpp:275 msgid "Forward" msgstr "Send frem" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:251 msgid "Forward port (UPnP)" msgstr "Åpne port (UPnP)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:496 #, c-format msgid "Found %u results for '" msgstr "Fant %u resultater for '" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:87 #, c-format msgid "Found %zu save files" msgstr "Fant %zu lagringsfiler" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48 msgid "Frame" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:885 #, c-format msgid "Frame %u" msgstr "Bildenummer %u" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:861 #, c-format msgid "Frame %zu" msgstr "Bildenummer %zu" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Frame Advance" msgstr "Bilde-for-bilde modus" #: Source/Core/Core/HotkeyManager.cpp:32 msgid "Frame Advance Decrease Speed" msgstr "Senk hastighet for bildeforskuddsvisning" #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Frame Advance Increase Speed" msgstr "Øk hastighet for bildeforskuddsvisning" #: Source/Core/Core/HotkeyManager.cpp:34 msgid "Frame Advance Reset Speed" msgstr "Bilde-for-bilde tilbakestill hastighet" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140 msgid "Frame Buffer" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:879 msgid "Frame Dumps Use FFV1" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:243 msgid "Frame Info" msgstr "Bildeinfo" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:111 msgid "Frame Range" msgstr "Bildespennvidde" #: Source/Core/VideoCommon/RenderBase.cpp:889 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:165 msgid "Frames to Record" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:94 msgid "France" msgstr "Frankrike" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:876 msgid "Free Look" msgstr "Fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:57 msgid "Freelook Decrease Speed" msgstr "Reduser hastighet for fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:58 msgid "Freelook Increase Speed" msgstr "Øk hastighet for fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:61 msgid "Freelook Move Down" msgstr "Fri-sikt flytt nedover" #: Source/Core/Core/HotkeyManager.cpp:62 msgid "Freelook Move Left" msgstr "Fri-sikt flytt til venstre" #: Source/Core/Core/HotkeyManager.cpp:63 msgid "Freelook Move Right" msgstr "Fri-sikt flytt til høyre" #: Source/Core/Core/HotkeyManager.cpp:60 msgid "Freelook Move Up" msgstr "Fri-sikt flytt oppover" #: Source/Core/Core/HotkeyManager.cpp:66 msgid "Freelook Reset" msgstr "Tilbakestill fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:59 msgid "Freelook Reset Speed" msgstr "Tilbakestill fart for fri-sikt" #: Source/Core/Core/HotkeyManager.cpp:64 msgid "Freelook Zoom In" msgstr "Fri-siktsforstørrelse" #: Source/Core/Core/HotkeyManager.cpp:65 msgid "Freelook Zoom Out" msgstr "Fri-siktsforminskelse" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:55 msgid "French" msgstr "Fransk" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:37 msgid "Frets" msgstr "Frets" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:83 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:91 msgid "From" msgstr "Fra" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:869 msgid "Full Resolution Frame Dumps" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:182 msgid "FullScr" msgstr "Fullskjerm" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:421 msgid "Fullscreen Resolution:" msgstr "Fullskjermsoppløsning:" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34 msgid "Function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116 msgid "Function callers" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110 msgid "Function calls" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:61 msgid "GC Port" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:542 msgid "GCI File(*.gci)" msgstr "GCI-fil(*.gci)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37 msgid "GCI Folder" msgstr "GCI-mappe" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:65 #, c-format msgid "" "GCI save file was not loaded because it is the wrong region for this memory " "card:\n" "%s" msgstr "" "GCI-lagringsfilen ble ikke lastet fordi den har feil region for dette " "minnekortet:\n" "%s" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:359 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "GCMinnekortMappe: ClearBlock ble kalt med ugyldig blokkaddresse" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19 msgid "GFX Debugger" msgstr "" #: Source/Core/VideoCommon/OpcodeDecoding.cpp:81 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" "GFX FIFO: Ukjent op-kode (0x%02x @ %p, %s).\n" "Dette betyr en av følgende:\n" "* Den emulerte GPU-en ble desynkronisert, å deaktivere dobbelkjerne kan " "hjelpe\n" "* Kommandostrømmen ble korrumpert av en ukjent minne-feil\n" "* Det er virkelig en ukjent op-kode (usannsynlig)\n" "* En annen type feil\n" "\n" "Videre feil vil bli sent til Video-bakende-loggen og \n" "Dolphin vil nå sannsynligvis krasje eller fryse. Nyt." #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:354 msgid "Game Boy Advance Carts (*.gba)" msgstr "Game Boy Advance-disker (*.gba)" #: Source/Core/DolphinWX/MainMenuBar.cpp:283 msgid "Game ID" msgstr "Spill-ID" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:213 msgid "Game ID:" msgstr "Spill-ID:" #: Source/Core/Core/NetPlayClient.cpp:795 msgid "Game is already running!" msgstr "Spillet kjører allerede!" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:427 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" "Spill overskrev en annet spills lagringsfil. Datakorrumpering framover 0x%x, " "0x%x" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:373 msgid "Game-Specific Settings" msgstr "Spill-spesifikke Innstillinger" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:244 msgid "GameConfig" msgstr "Spillkoppsett" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:87 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50 msgid "GameCube Adapter for Wii U" msgstr "GameCube-adapter for Wii U" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:145 msgid "GameCube Controllers" msgstr "GameCube-kontrollere" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:353 #: Source/Core/DolphinWX/MemcardManager.cpp:203 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "GameCube-minnekort (*.raw,*.gcp)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:290 msgid "GameCube Microphone Slot A" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:295 msgid "GameCube Microphone Slot B" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:534 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube-lagringsfiler(*.gci;*.gcs;*.sav)" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:137 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:250 msgid "Gecko Codes" msgstr "Gecko-juksekoder" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:84 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:48 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:366 msgid "General" msgstr "Generelt" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:63 msgid "Generate a New Statistics Identity" msgstr "Opprett en ny statistikk-identitet" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141 msgid "Geometry data" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:52 msgid "German" msgstr "Tysk" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:98 msgid "Germany" msgstr "Tyskland" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:81 msgid "Go to Next Frame" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:210 msgid "Go to the current instruction" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:186 msgid "Graphics" msgstr "Grafikk" #: Source/Core/DolphinWX/MainToolBar.cpp:187 msgid "Graphics settings" msgstr "Innstillinger for grafikk" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108 msgid "Greater Than" msgstr "Større enn" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:147 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" "Øker kvaliteten drastisk på teksturer generert ved opptegning-til-tekstur -" "effekter.\n" "Å øke den interne oppløsningen vil øke effekten av denne innstillingen.\n" "Øker GPU-last i noen grad og kan muligens forårsake noen få grafiske feil.\n" "\n" "Hvis usikker, la stå merket." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:23 msgid "Green" msgstr "Grønn" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Green Left" msgstr "Grønn venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:27 msgid "Green Right" msgstr "Grønn høyre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:34 msgid "Guitar" msgstr "Gitar" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86 msgid "Guitar Configuration" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:704 msgid "Hacks" msgstr "Hacks" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:761 #, c-format msgid "" "Hash tap count is set to %d which is non-standard.\n" "You will need to edit the INI manually." msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "Hashes do not match." msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "Hashes match!" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:127 msgid "Header checksum failed" msgstr "Hode-sjekksum feilet" #: Source/Core/InputCommon/ControllerEmu.cpp:309 msgid "Height" msgstr "Høyde" #: Source/Core/DolphinWX/WXInputBase.cpp:88 msgid "Help" msgstr "Hjelp" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:263 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:104 msgid "Hex" msgstr "" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:86 msgid "Hexadecimal" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:304 msgid "Hide" msgstr "Gjem" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:483 msgid "Hide Mouse Cursor" msgstr "Gjem musepeker" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:116 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Gjemmer musepekeren hvis den er over emuleringsvinduet.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:41 msgid "" "Higher values can make variable-framerate games run at a higher framerate, " "at the expense of CPU. Lower values can make variable-framerate games run at " "a lower framerate, saving CPU.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock. " msgstr "" "Høyere verdier kan gjøre at spill med varierende-bildtakt kjører med høyere " "bildeflyt, mot økt CPU-bruk. Lavere verdier kan gjøre at spill med " "varierende-bildetakt kjører med mer hakking, noe som sparer CPU.\n" "\n" "ADVARSEL: Å endre denne fra forvalget (100%) kan og vil ødelegge spill og " "forårsake feil. Gjør så på egen risiko. Vennligst ikke rapporter feil som " "oppstår når systemklokken er tuklet med." #: Source/Core/DolphinWX/TASInputDlg.cpp:156 #: Source/Core/DolphinWX/TASInputDlg.cpp:253 #: Source/Core/DolphinWX/WXInputBase.cpp:68 msgid "Home" msgstr "Hjem" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:172 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:238 msgid "Host" msgstr "Vert" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:176 msgid "Host Code :" msgstr "Verts-kode :" #: Source/Core/Core/NetPlayClient.cpp:117 msgid "" "Host code size is to large.\n" "Please recheck that you have the correct code" msgstr "" "Verts-koden er for stor.\n" "Vennligst bekreft at du har korrekt kode" #: Source/Core/DolphinWX/GameListCtrl.cpp:1022 msgid "Host with Netplay" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:138 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298 msgid "Hotkeys" msgstr "Hurtigtaster" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291 msgid "Hybrid Wii Remote" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:315 msgid "ID" msgstr "ID" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:682 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "IOCTL_ES_GETVIEWS: Forsøkte å få data fra en ukjent billett: %08x/%08x" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:1003 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your " "NAND dump\n" "TitleID %016.\n" " Dolphin will likely hang now." msgstr "" "IOCTL_ES_LAUNCH: Spillet forsøkte å gjeninnlaste en spilltittel som ikke " "ikke finnes i din NAND-dump\n" "\n" "TitleID %016.\n" "\n" "Dolphin vil sannsynligvis krasje nå" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:983 msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!" msgstr "IOCTL_ES_LAUNCH: DOL-filen er ugyldig!" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:112 msgid "IPL Settings" msgstr "Innstillinger for IPL" #: Source/Core/Core/Boot/Boot.cpp:209 #, c-format msgid "IPL with unknown hash %x" msgstr "IPL med unkjent sjekksum %x" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:247 #: Source/Core/DolphinWX/TASInputDlg.cpp:140 msgid "IR" msgstr "IR" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:101 msgid "IR Sensitivity:" msgstr "IR-sensitivitet:" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:261 msgid "ISO Details" msgstr "ISO-detaljer" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:75 msgid "ISO Directories" msgstr "ISO-mapper" #: Source/Core/DolphinWX/MemcardManager.cpp:644 msgid "Icon" msgstr "Ikon" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:216 msgid "Identity generation" msgstr "Opprettelse av identitet" #: Source/Core/DolphinWX/Main.cpp:206 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings.\n" "\n" "Do you authorize Dolphin to report this information to Dolphin's developers?" msgstr "" "Hvis godkjent, kan Dolphin samle inn data om ytelse, funksjonsbruk, og " "oppsett, såvell også data om din maskinvare og operativsystem.\n" "\n" "Ingen privat data blir noensinne innhentet. Denne informasjonen hjelper oss " "å forstå hvordan folk og emulerte spill bruker Dolphin og prioritere " "deretter. Det hjelper oss også med å identifisere sjeldne oppsett som " "forårsaker feil, ytelsesproblemer og stabilitetssvakheter.\n" "Denne godkjenningen kan tilbakekalles når som helst fra Dolphins " "innstillinger.\n" "\n" "Ønsker du at Dolphins utviklere skal få tilgang til denne informasjonen?" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:715 msgid "Ignore Format Changes" msgstr "Ignorer formatendringer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:183 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" "Ignorer endringer til EFB-formatet.\n" "Øker ytelsen i mange spill uten negative effekter\n" "Forårsaker derimot grafiske defekter i en small mengde andre spill.\n" "\n" "Hvis usikker, la stå på." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:179 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ignorer kall fra CPU-en om å lese fra eller skrive til EFB-en.\n" "Øker ytelsen i noen spill, men kan deaktivere noen gameplay-relaterte " "funksjoner eller grafiske effekter.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:166 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Implementerer fullskjermmodus med et rammefritt vindu som strekker seg over " "hele skjermen, ulikt eksklusivitetsmodus.\n" "Tillater raske overganger mellom fullskjerm- og vindus-modus, men gir noe " "høyere inndataforsinkelse, gjør bevegelse mer hakkete, og senker ytelsen.\n" "Eksklusivitetsmodus kreves for at Nvidia 3D-Visjon skal fungere i Direct3D-" "bakenden.\n" "\n" "Hvis usikker, la stå umerket" #: Source/Core/DolphinWX/MemcardManager.cpp:822 msgid "Import Save" msgstr "Importer lagringsfil" #: Source/Core/DolphinWX/MainMenuBar.cpp:216 msgid "Import Wii Save..." msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:119 msgid "Import failed" msgstr "Importering mislyktes" #: Source/Core/DolphinWX/MemcardManager.cpp:458 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" "Importert fil har .gsc-utvidelse\n" "men har ikke korrekt hode." #: Source/Core/DolphinWX/MemcardManager.cpp:444 msgid "Imported file has invalid length." msgstr "Importert fil har ugyldig lengde." #: Source/Core/DolphinWX/MemcardManager.cpp:454 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" "Importert fil har .sav-utvidelse\n" "men har ikke korrekt hode." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334 msgid "In Game" msgstr "I spillet" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Increase Convergence" msgstr "Øk konvergens" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Increase Depth" msgstr "Øk dybde" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Increase Emulation Speed" msgstr "Øk emuleringshastighet" #: Source/Core/Core/HotkeyManager.cpp:54 msgid "Increase IR" msgstr "Øk IR" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:252 #: Source/Core/DolphinWX/LogConfigWindow.cpp:45 msgid "Info" msgstr "Info" #: Source/Core/Common/MsgHandler.cpp:61 msgid "Information" msgstr "Informasjon" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:713 msgid "Input" msgstr "Inndata" #: Source/Core/DolphinWX/WXInputBase.cpp:86 msgid "Insert" msgstr "Sett inn" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:373 msgid "Insert &blr" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:374 msgid "Insert &nop" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:53 msgid "Insert SD Card" msgstr "Sett inn SD-kort" #: Source/Core/DolphinWX/MainMenuBar.cpp:220 msgid "Install WAD..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1020 msgid "Install to Wii Menu" msgstr "Installer til Wii-meny" #: Source/Core/DolphinWX/FrameTools.cpp:1191 msgid "Installing WAD..." msgstr "Installerer WAD…" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:407 msgid "Integrity Check Error" msgstr "Feil i gyldighetssjekk" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:400 msgid "Integrity check completed" msgstr "Gyldighetssjekk fullført" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:399 msgid "Integrity check completed. No errors have been found." msgstr "Gyldighetssjekk fullført. Ingen feil ble oppdaget." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:404 #, c-format msgid "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." msgstr "" "Gyldighetssjekk for %s feilet. Din spillavbildning er mest sannsynlig " "korrupt, eller har blitt patchet feil." #: Source/Core/DolphinWX/Config/ConfigMain.cpp:85 msgid "Interface" msgstr "Kontrollpanel" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:132 msgid "Interface Settings" msgstr "Innstillinger for kontrollpanel" #: Source/Core/Core/State.cpp:365 msgid "Internal LZO Error - compression failed" msgstr "Intern LZO-feil - komprimering mislyktes" #: Source/Core/Core/State.cpp:501 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Intern LZO-feil - dekomprimering mislyktes (%d) (%li, %li) \n" "Prøv å laste Save State'en igjen" #: Source/Core/Core/State.cpp:636 msgid "Internal LZO Error - lzo_init() failed" msgstr "Intern LZO-feil - lzo_init() mislyktes" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:209 msgid "Internal Name:" msgstr "Internt navn:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:563 msgid "Internal Resolution:" msgstr "Intern bildeoppløsning:" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:26 msgid "Interpreter (slowest)" msgstr "Fortolker (tregest)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:333 msgid "Intro" msgstr "Intro" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:157 msgid "Invalid Mixed Code" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:179 #, c-format msgid "Invalid address: %s" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:466 msgid "Invalid bat.map or dir entry." msgstr "Ugyldig bat.map eller mappesti." #: Source/Core/Core/NetPlayClient.cpp:934 msgid "Invalid host" msgstr "Ugyldig vert" #: Source/Core/DolphinWX/MemcardManager.cpp:566 msgid "Invalid index" msgstr "Ugyldig indeks" #: Source/Core/Core/Movie.cpp:957 msgid "Invalid recording file" msgstr "Ugyldig opptaksfil" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:465 msgid "Invalid search parameters (no object selected)" msgstr "Ugyldige søkeparametre (inget objekt valgt)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:448 msgid "Invalid search string (couldn't convert to number)" msgstr "Ugyldig søkestring (kunne ikke konverte til tall)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:436 msgid "Invalid search string (only even string lengths supported)" msgstr "Ugyldig søkestreng (bare strenger av partallslengde støttes)" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77 msgid "Invalid value." msgstr "Ugyldig verdi" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:185 #, c-format msgid "Invalid value: %s" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:61 msgid "Italian" msgstr "Italiensk" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:96 msgid "Italy" msgstr "Italia" #: Source/Core/Core/HotkeyManager.cpp:254 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:80 Source/Core/Core/HW/GCPadEmu.cpp:75 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291 msgid "Iterative Input" msgstr "Gjentakende inndata" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32 msgid "JIT Arm64 (experimental)" msgstr "JIT Arm64 (eksperimentell)" #: Source/Core/DolphinWX/Debugger/JitWindow.h:33 msgid "JIT Block Viewer" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29 msgid "JIT Recompiler (recommended)" msgstr "JIT rekompilator (anbefalt)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30 msgid "JITIL Recompiler (slow, experimental)" msgstr "JITIL rekompilator (treg, eksperimentell)" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:108 msgid "Japan" msgstr "Japan" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:46 msgid "Japanese" msgstr "Japansk" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:480 msgid "Keep Window on Top" msgstr "Behold vindu øverst" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:114 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Behold spillvinduet på toppen av alle andre vinduer.\n" " \n" " Hvis usikker, la stå deaktivert." #: Source/Core/Core/HW/GCKeyboard.cpp:17 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Keyboard" msgstr "Tastatur" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:51 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:55 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:59 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:63 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:67 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:71 msgid "Keys" msgstr "Taster" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:229 msgid "Kick Player" msgstr "Spark spiller" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:110 msgid "Korea" msgstr "Korea" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:73 msgid "Korean" msgstr "Koreansk" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:31 #: Source/Core/DolphinWX/TASInputDlg.cpp:252 #: Source/Core/DolphinWX/TASInputDlg.cpp:397 msgid "L" msgstr "L" #: Source/Core/DolphinWX/WXInputBase.cpp:40 msgid "L Button" msgstr "L-knappen" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:35 msgid "L-Analog" msgstr "Venstre-analog" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:82 msgid "Label" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:122 msgid "Language:" msgstr "Språk:" #: Source/Core/DolphinWX/MainMenuBar.cpp:117 #, c-format msgid "Last %i" msgstr "Siste %i" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49 msgid "Latency:" msgstr "Forsinkelse:" #: Source/Core/DolphinWX/MainMenuBar.cpp:385 #: Source/Core/DolphinWX/TASInputDlg.cpp:80 #: Source/Core/DolphinWX/TASInputDlg.cpp:251 #: Source/Core/DolphinWX/WXInputBase.cpp:70 #: Source/Core/InputCommon/ControllerEmu.cpp:273 msgid "Left" msgstr "Venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:52 msgid "Left Stick" msgstr "Venstre joystick" #: Source/Core/DolphinWX/TASInputDlg.cpp:272 msgid "Left stick" msgstr "Venstre joystick" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:954 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Venstreklikk for å oppdage inndata.\n" "Midtklikk for å tømme.\n" "Høyreklikk for flere alternativer." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:959 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Venstre/Høyre-klikk for flere alternativer.\n" "Midtklikk for å tømme." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109 msgid "Less Than" msgstr "Mindre enn" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:65 msgid "" "Lets the system language be set to values that games were not designed for. " "This can allow the use of extra translations for a few games, but can also " "lead to text display issues." msgstr "" "La systemspråket bli satt til verdier som spillet ikke er designet for. " "Dette kan tillate bruk av ekstra oversettelser for noen få spill, men kan " "også lede til tekstvisningsfeil." #: Source/Core/DolphinWX/AboutDolphin.cpp:39 msgid "License" msgstr "Lisens" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62 msgid "Light Cmd" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:86 msgid "" "Limits the emulation speed to the specified percentage.\n" "Note that raising or lowering the emulation speed will also raise or lower " "the audio pitch to prevent audio from stuttering." msgstr "" "Begrenser emuleringshastigheten til valgt prosent.\n" "Merk at å øke eller senke emuleringshastigheten vil også øke eller senke " "lydfrekvensenstakten for å forhindre at lyden hakker." #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:59 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1201 msgid "Load" msgstr "Last inn" #: Source/Core/DolphinWX/MainMenuBar.cpp:434 msgid "Load &Bad Map File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:431 msgid "Load &Other Map File..." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:859 msgid "Load Custom Textures" msgstr "Last inn brukerlagde teksturer" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Load State" msgstr "Last inn hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Load State Last 1" msgstr "Last inn hurtiglagring siste 1" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Load State Last 10" msgstr "Last Inn hurtiglagring siste 10" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Load State Last 2" msgstr "Last inn hurtiglagring siste 2" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Load State Last 3" msgstr "Last inn hurtiglagring siste 3" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Load State Last 4" msgstr "Last inn hurtiglagring siste 4" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Load State Last 5" msgstr "Last inn hurtiglagring siste 5" #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Load State Last 6" msgstr "Last inn hurtiglagring siste 6" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Load State Last 7" msgstr "Last inn hurtiglagring siste 7" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Load State Last 8" msgstr "Last inn hurtiglagring siste 8" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Load State Last 9" msgstr "Last Inn hurtiglagring siste 9" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Load State Slot 1" msgstr "Åpne hurtiglagringsplass nr. 1" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Load State Slot 10" msgstr "Last inn hurtiglagring siste 10" #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Load State Slot 2" msgstr "Åpne hurtiglagringsplass nr. 2" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Load State Slot 3" msgstr "Åpne hurtiglagringsplass nr. 3" #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Load State Slot 4" msgstr "Åpne hurtiglagringsplass nr. 4" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Load State Slot 5" msgstr "Åpne hurtiglagringsplass nr. 5" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Load State Slot 6" msgstr "Åpne hurtiglagringsplass nr. 6" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Load State Slot 7" msgstr "Åpne hurtiglagringsplass nr. 7" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Load State Slot 8" msgstr "Åpne hurtiglagringsplass nr. 8" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Load State Slot 9" msgstr "Last inn hurtiglagring siste 9" #: Source/Core/DolphinWX/MainMenuBar.cpp:95 msgid "Load State from Selected Slot" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:94 msgid "Load State..." msgstr "Åpne hurtiglagring…" #: Source/Core/DolphinWX/FrameTools.cpp:1219 #: Source/Core/DolphinWX/MainMenuBar.cpp:557 msgid "Load Wii System Menu" msgstr "Last inn Wii systemmeny" #: Source/Core/DolphinWX/FrameTools.cpp:1214 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Last inn Wii systemmeny %d %c" #: Source/Core/DolphinWX/MainMenuBar.cpp:552 #, c-format msgid "Load Wii System Menu %u%c" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:432 msgid "" "Load any .map file containing the function names and addresses for this game." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:239 msgid "Load bad map file" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:233 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Laster inn brukerlagde teksturer fra User/Load/Textures//.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Load from selected slot" msgstr "Last fra valgt minnekortplass" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:223 msgid "Load map file" msgstr "" #: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:391 #, c-format msgid "Loaded %d good functions, ignored %d bad functions." msgstr "Lastet inn %d gode funksjoner, ignorerte %d dårlige funksjoner." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:761 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:767 msgid "Localhost" msgstr "Lokalvert" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:45 #: Source/Core/DolphinWX/LogWindow.h:30 msgid "Log" msgstr "Logg" #: Source/Core/DolphinWX/LogConfigWindow.cpp:25 msgid "Log Configuration" msgstr "Logg-innstillinger" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:471 msgid "Log Render Time to File" msgstr "Loggfør opptegningstid til fil" #: Source/Core/DolphinWX/LogConfigWindow.cpp:78 msgid "Log Types" msgstr "Loggtyper" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:207 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Loggfør opptegningstiden for hvert bilde til User/Logs/render_time.txt. Bruk " "denne funksjonaliteten hvis du vil måle ytelsen til Dolphin.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/LogConfigWindow.cpp:73 msgid "Logger Outputs" msgstr "Logger utdata" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:139 #: Source/Core/DolphinWX/Frame.cpp:367 msgid "Logging" msgstr "Logging" #: Source/Core/DolphinWX/WXInputBase.cpp:46 msgid "M Button" msgstr "M-knappen" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19 msgid "MD5 Checksum" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:234 msgid "MD5 Checksum:" msgstr "MD5-sjekksum:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133 msgid "MD5 check..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:536 #: Source/Core/DolphinWX/MemcardManager.cpp:571 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark-filer(*.gcs)" #: Source/Core/DolphinWX/TASInputDlg.cpp:373 msgid "Main Stick" msgstr "Hoved-joystick" #: Source/Core/DolphinWX/MainMenuBar.cpp:456 msgid "" "Make a new .dsy file which can recognise more functions, by combining two " "existing files. The first input file has priority." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:313 #: Source/Core/DolphinWX/MainMenuBar.cpp:279 msgid "Maker" msgstr "Skaper" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:219 msgid "Maker ID:" msgstr "Skaper-ID:" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:274 msgid "Maker:" msgstr "Skaper:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:197 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Gjør objekter langt unna mer synlige ved å fjerne tåke, slik at det " "generelle detaljenivået øker.\n" "Å deaktivere tåke vil ødelegge noen spill som avhenger av skikkelig " "tåkeemulering.\n" " \n" " Hvis usikker, la stå åpent." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:386 msgid "Match Found" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59 msgid "Matrix Cmd" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:86 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93 msgid "Max" msgstr "Maximum" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:66 msgid "May cause slow down in Wii Menu and some games." msgstr "Kan senke ytelse i Wii-menyen og noen spill." #: Source/Core/DolphinWX/MemcardManager.cpp:450 msgid "Memcard already has a save for this title." msgstr "Minnekortet har allerede en lagringsfil for denne tittelen." #: Source/Core/DolphinWX/MemcardManager.cpp:289 msgid "Memcard already opened" msgstr "Minnekort allerede åpnet" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86 #: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28 msgid "Memory" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:36 #: Source/Core/DolphinWX/MemcardManager.cpp:215 msgid "Memory Card" msgstr "Minnekort" #: Source/Core/DolphinWX/MemcardManager.cpp:81 msgid "Memory Card Manager" msgstr "Minnekortbehandler" #: Source/Core/Core/ConfigManager.cpp:1051 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Minnekortfilnavn i Slot %c er ikke korrekt\n" "Region ikke spesifisert\n" "\n" "Slot %c mappesti er blitt endret til\n" "%s\n" "Vil du kopiere den gamle filen til denne nye plasseringen?\n" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:299 msgid "Memory Not Ready" msgstr "" #: Source/Core/Core/HW/GCMemcard.cpp:93 msgid "Memory card file size does not match the header size" msgstr "Minnekortfilstørrelse samsvarer ikke med hode-størrelsen" #: Source/Core/Core/HW/GCMemcardRaw.cpp:180 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "Minnekort: ClearBlock ble kalt på ugyldig addresse (0x%x)" #: Source/Core/Core/HW/GCMemcardRaw.cpp:152 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "Minnekort: Read ble kalt med en ugyldig kildeaddresse (0x%x)" #: Source/Core/Core/HW/GCMemcardRaw.cpp:164 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "Minnekort: Write ble kalt med ugyldig destinasjonsaddresse (0x%x)" #: Source/Core/DolphinWX/WXInputBase.cpp:60 msgid "Menu" msgstr "Meny" #: Source/Core/Core/HW/GCPadEmu.cpp:62 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38 msgid "Microphone" msgstr "Mikrofon" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:83 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:90 msgid "Min" msgstr "Minimum" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:920 msgid "Misc" msgstr "Diverse" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:113 msgid "Misc Settings" msgstr "Diverse Innstillinger" #: Source/Core/InputCommon/ControllerEmu.cpp:184 #: Source/Core/InputCommon/ControllerEmu.cpp:290 msgid "Modifier" msgstr "Modifiserer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:216 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Modifiser teksturer til å vise formatet de er kodet i. Krever vanligvis en " "omstart av pågående emulering…\n" "\n" "Hvis usikker, la stå deaktivert." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:324 msgid "Monoscopic Shadows" msgstr "Monoskopiske skygger" #: Source/Core/DolphinWX/LogWindow.cpp:102 msgid "Monospaced font" msgstr "Mono-mellomrom tekst-font" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/HW/GCPadEmu.cpp:59 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:87 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:110 msgid "Multiply" msgstr "Multipliser" #: Source/Core/DolphinWX/MainMenuBar.cpp:460 msgid "" "Must use Generate Symbol Map first! Recognise names of any standard library " "functions used in multiple games, by loading them from a .dsy file." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:633 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" "MERK: Strømningsstørrelsen samsvarer ikke med den faktiske datalengden\n" #: Source/Core/DolphinWX/WXInputBase.cpp:218 msgid "NP Add" msgstr "NP Legg til" #: Source/Core/DolphinWX/WXInputBase.cpp:208 msgid "NP Begin" msgstr "NP Begynn" #: Source/Core/DolphinWX/WXInputBase.cpp:224 msgid "NP Decimal" msgstr "NP Desimal" #: Source/Core/DolphinWX/WXInputBase.cpp:212 msgid "NP Delete" msgstr "NP slett" #: Source/Core/DolphinWX/WXInputBase.cpp:226 msgid "NP Divide" msgstr "NP Del" #: Source/Core/DolphinWX/WXInputBase.cpp:200 msgid "NP Down" msgstr "NP Ned" #: Source/Core/DolphinWX/WXInputBase.cpp:206 msgid "NP End" msgstr "NP slutt" #: Source/Core/DolphinWX/WXInputBase.cpp:182 msgid "NP Enter" msgstr "NP Enter" #: Source/Core/DolphinWX/WXInputBase.cpp:214 msgid "NP Equal" msgstr "NP Er lik" #: Source/Core/DolphinWX/WXInputBase.cpp:192 msgid "NP Home" msgstr "NP Hjem" #: Source/Core/DolphinWX/WXInputBase.cpp:210 msgid "NP Insert" msgstr "NP Sett inn" #: Source/Core/DolphinWX/WXInputBase.cpp:194 msgid "NP Left" msgstr "NP Venstre" #: Source/Core/DolphinWX/WXInputBase.cpp:216 msgid "NP Multiply" msgstr "NP Multipliser" #: Source/Core/DolphinWX/WXInputBase.cpp:204 msgid "NP Page Down" msgstr "NP Page Down" #: Source/Core/DolphinWX/WXInputBase.cpp:202 msgid "NP Page Up" msgstr "NP Page Up" #: Source/Core/DolphinWX/WXInputBase.cpp:198 msgid "NP Right" msgstr "NP Høyre" #: Source/Core/DolphinWX/WXInputBase.cpp:220 msgid "NP Separator" msgstr "NP mellomrom" #: Source/Core/DolphinWX/WXInputBase.cpp:178 msgid "NP Space" msgstr "NP Mellomrom" #: Source/Core/DolphinWX/WXInputBase.cpp:222 msgid "NP Subtract" msgstr "NP trekk fra" #: Source/Core/DolphinWX/WXInputBase.cpp:180 msgid "NP Tab" msgstr "NP Tab" #: Source/Core/DolphinWX/WXInputBase.cpp:196 msgid "NP Up" msgstr "NP Opp" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:271 #: Source/Core/DolphinWX/PatchAddEdit.cpp:58 msgid "Name:" msgstr "Navn:" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30 msgid "Name: " msgstr "Navn:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:543 msgid "Native (640x528)" msgstr "Opprinnelig størrelse (640x528)" #: Source/Core/DolphinWX/MemcardManager.cpp:535 #: Source/Core/DolphinWX/MemcardManager.cpp:571 msgid "Native GCI files(*.gci)" msgstr "Maskinvare-innfødte GCI-filer(*.gci)" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:100 msgid "Netherlands" msgstr "Nederland" #: Source/Core/Core/NetPlayClient.cpp:1089 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" "NetPlay har desynkronisert. Det er ikke mulig å hente seg inn igjen fra " "dette." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:38 msgid "New Scan" msgstr "Nytt søk" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54 msgid "New Texture" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:216 msgid "New identity generated." msgstr "Ny identietet opprettet." #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82 msgid "Next Frame" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:189 #: Source/Core/DolphinWX/MemcardManager.cpp:832 msgid "Next Page" msgstr "Neste side" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45 msgid "Next Scan" msgstr "Neste søk" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:127 msgid "Nickname:" msgstr "Brukernavn:" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:380 msgid "No Match" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:344 msgid "No Value Given" msgstr "" #: Source/Core/Core/ConfigManager.h:22 msgid "No audio output" msgstr "Ingen lydutgang" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:788 msgid "No description available" msgstr "Ingen beskrivelse tilgjengelig" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:877 msgid "No file loaded" msgstr "Ingen fil lastet inn" #: Source/Core/DolphinWX/MemcardManager.cpp:441 msgid "No free directory index entries." msgstr "Ingen ledige mappeindeks-oppføringer." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51 msgid "No game is running." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913 msgid "No recorded file" msgstr "Ingen opptaksfil" #: Source/Core/Core/State.cpp:730 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" "Ingen undo.dtm funnet, avbryter angring av lasting av savestate for å unngå " "film-desynkronisering" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:26 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1121 msgid "None" msgstr "Ingen" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:106 msgid "Not Equal" msgstr "Ikke lik" #: Source/Core/DolphinWX/GameListCtrl.cpp:919 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331 msgid "Not Set" msgstr "Ikke satt" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:322 msgid "Not Valid Hex" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:357 msgid "Not all players have the game. Do you really want to start?" msgstr "" #: Source/Core/DolphinWX/Main.cpp:487 msgid "Not connected" msgstr "Ikke tilkoblet" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:253 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:258 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:263 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:268 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:273 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:278 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:283 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:288 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:319 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:324 msgid "Not implemented" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31 msgid "Notes: " msgstr "Notater:" #: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86 #: Source/Core/DolphinWX/FrameAui.cpp:510 #: Source/Core/DolphinWX/FrameAui.cpp:555 #: Source/Core/DolphinWX/FrameAui.cpp:562 #: Source/Core/DolphinWX/LogConfigWindow.cpp:42 msgid "Notice" msgstr "Merknad" #: Source/Core/DolphinWX/WXInputBase.cpp:170 msgid "Num Lock" msgstr "Num Lock" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:182 msgid "NumExec" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189 msgid "Number of Codes: " msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:22 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:74 msgid "Nunchuk Configuration" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:194 msgid "Nunchuk orientation" msgstr "Nunchuk-orientering" #: Source/Core/DolphinWX/TASInputDlg.cpp:188 msgid "Nunchuk stick" msgstr "Nunchuck-joystick" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:654 msgid "Nvidia 3D Vision" msgstr "Nvidia 3D-Vision" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:599 #, c-format msgid "Object %zu" msgstr "Objekt %zu" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:123 msgid "Object Range" msgstr "Objektrekkevidde" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:653 msgid "Off" msgstr "Av" #: Source/Core/DolphinWX/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88 msgid "On-Screen Display Messages" msgstr "Skjerm-meldinger" #: Source/Core/DolphinWX/MainMenuBar.cpp:484 msgid "Online &Documentation" msgstr "Nettbasert & dokumentasjon" #: Source/Core/DolphinWX/MemcardManager.cpp:438 #, c-format msgid "Only %d blocks available" msgstr "Kun %d blokker tilgjengelig" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:307 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:330 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:545 msgid "Op?" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:13 #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Open" msgstr "Åpne" #: Source/Core/DolphinWX/GameListCtrl.cpp:996 msgid "Open &containing folder" msgstr "Åpne &inneholdende mappe" #: Source/Core/DolphinWX/GameListCtrl.cpp:993 msgid "Open Wii &save folder" msgstr "Åpne Wii-&lagringsfil-mappe" #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Open file..." msgstr "Åpne fil…" #: Source/Core/AudioCommon/OpenALStream.cpp:57 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Kan ikke lage forbindelse med enheten %s" #: Source/Core/AudioCommon/OpenALStream.cpp:67 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: Kan ikke finne lydenhet" #: Source/Core/AudioCommon/OpenALStream.cpp:62 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: Kan ikke åpne enhet %s" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:239 msgid "" "Opens the default (read-only) configuration for this game in an external " "text editor." msgstr "" "Åpner standard (read-only) oppsett for dette spillet i en ekstern " "tekstbehandler." #: Source/Core/Core/HotkeyManager.cpp:250 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:76 Source/Core/Core/HW/GCPadEmu.cpp:71 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283 msgid "Options" msgstr "Alternativer" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:23 msgid "Orange" msgstr "Oransje" #: Source/Core/DolphinWX/MemcardManager.cpp:473 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memcard\n" msgstr "" "Rekkefølgen med filer i minnekortet stemmer ikke overrens med blokk-" "rekkefølgen\n" "Høyreklikk og eksporter alt du har lagret,\n" "og importer dette inn på et nytt minnekort\n" #: Source/Core/DolphinWX/TASInputDlg.cpp:146 msgid "Orientation" msgstr "Orientering" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:510 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:810 msgid "Other" msgstr "Annet" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135 msgid "Other game" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:713 msgid "Output" msgstr "Utdata" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:91 msgid "Overlay Information" msgstr "Overleggs-informasjon" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:63 msgid "Override Language on NTSC Games" msgstr "Overskriv språk for NTSC-spill" #: Source/Core/DolphinWX/MainMenuBar.cpp:142 msgid "P&lay Input Recording..." msgstr "Spi&ll av inndataopptak…" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174 msgid "PPC Size" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:372 msgid "PPC vs x86" msgstr "" #: Source/Core/Core/HW/GCPad.cpp:15 msgid "Pad" msgstr "Kontroll" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:32 msgid "Pads" msgstr "Kontrollere" #: Source/Core/DolphinWX/WXInputBase.cpp:176 msgid "Page Down" msgstr "Page Down" #: Source/Core/DolphinWX/WXInputBase.cpp:174 msgid "Page Up" msgstr "Page Up" #: Source/Core/DolphinWX/WXInputBase.cpp:33 msgid "Paragraph" msgstr "Paragraf" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:140 msgid "Parsing Error" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:246 #, c-format msgid "Partition %u" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:230 msgid "Passthrough a Bluetooth adapter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:246 msgid "Patches" msgstr "Patcher" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:89 msgid "Paths" msgstr "Mappestier" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:74 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:178 #: Source/Core/DolphinWX/MainToolBar.cpp:229 #: Source/Core/DolphinWX/WXInputBase.cpp:62 msgid "Pause" msgstr "Pause" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:77 msgid "Pause After" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:78 msgid "Pause At Next" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:147 msgid "Pause at End of Movie" msgstr "Pause på slutten av filmen" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89 msgid "Pause on Focus Lost" msgstr "Pause ved tapt fokus" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:94 msgid "PauseAtList" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115 msgid "Pauses the emulator when focus is taken away from the emulation window." msgstr "Pause emulatoren når programfokus tas vekk fra emulatorvinduet." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:621 msgid "Per-Pixel Lighting" msgstr "Belysning per piksel" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:336 msgid "Perfect" msgstr "Perfekt" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:39 msgid "" "Perform a full index of the game's RAM at the current Data Size. Required " "before any Searching can be performed." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:540 #, c-format msgid "Perspective %d" msgstr "Perspektiv %d" #: Source/Core/DolphinWX/MainMenuBar.cpp:409 msgid "Perspectives" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135 msgid "Pixel Shader" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137 msgid "Pixel Shader Constants" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:275 msgid "Platform" msgstr "Plattform" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:148 #: Source/Core/DolphinWX/MainToolBar.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:234 msgid "Play" msgstr "Spill" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Play Recording" msgstr "Spill av opptak" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:335 msgid "Playable" msgstr "Spillbar" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:135 msgid "Playback Options" msgstr "Avspillingsalterntiver" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:191 msgid "Players" msgstr "Spillere" #: Source/Core/DolphinWX/FrameTools.cpp:812 msgid "Please confirm..." msgstr "Bekreft…" #: Source/Core/DolphinWX/FrameAui.cpp:510 msgid "Please create a perspective before saving" msgstr "Vennligst lag et persektiv før du lagrer" #: Source/Core/DolphinWX/WXInputBase.cpp:35 msgid "Plus-Minus" msgstr "Pluss-Minus" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:158 #, c-format msgid "Port %i" msgstr "Port %i" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:184 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:224 msgid "Port :" msgstr "Port :" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22 msgid "Post Processing Shader Configuration" msgstr "Oppsett av etterbehandlings-skyggelegging" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:605 msgid "Post-Processing Effect:" msgstr "Postbehandlingseffekt:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:863 msgid "Prefetch Custom Textures" msgstr "Forhåndsinnlasting av egendefinerte teksturer" #: Source/Core/Core/Movie.cpp:1195 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "Prematur filmslutt i PlayController. %u + 8 > %u" #: Source/Core/Core/Movie.cpp:1321 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Prematur filmslutt i PlayWiimote. %u + %d > %u" #: Source/Core/Core/Movie.cpp:1296 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Prematur filmslutt i PlayWiimote. %u > %u" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Press Sync Button" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:188 msgid "Prev Page" msgstr "Forrige side" #: Source/Core/DolphinWX/MemcardManager.cpp:831 msgid "Previous Page" msgstr "Forrige side" #: Source/Core/DolphinWX/WXInputBase.cpp:80 msgid "Print" msgstr "Print" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1198 msgid "Profile" msgstr "Profil" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:55 msgid "Properties" msgstr "Egenskaper" #: Source/Core/DolphinWX/MainMenuBar.cpp:347 msgid "Provide safer execution by not linking the JIT blocks." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:327 msgid "Purge Game List Cache" msgstr "Tøm spillistehurtiglager" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:78 msgid "Put BIOS roms in User/GC/{region}." msgstr "Plasser BIOS-romfiler i User/GC/{region}." #: Source/Core/Common/MsgHandler.cpp:62 msgid "Question" msgstr "Spørsmål" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:133 msgid "Quit" msgstr "Avslutt" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:270 msgid "Quit Netplay" msgstr "Avslutt NetPlay" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:33 #: Source/Core/DolphinWX/TASInputDlg.cpp:253 #: Source/Core/DolphinWX/TASInputDlg.cpp:399 msgid "R" msgstr "R" #: Source/Core/DolphinWX/WXInputBase.cpp:42 msgid "R Button" msgstr "R-knappen" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:37 msgid "R-Analog" msgstr "Høyre-analog" #: Source/Core/InputCommon/ControllerEmu.cpp:186 msgid "Radius" msgstr "Radius" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:775 msgid "Range" msgstr "Rekkevidde" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:41 msgid "Read" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43 msgid "Read and write" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Read-only mode" msgstr "Skrivebeskyttet-modus" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:783 msgid "Real" msgstr "Ekte" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:341 msgid "Real Balance Board" msgstr "Ekte balansebrett" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291 msgid "Real Wii Remote" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:420 msgid "" "Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names " "for other functions." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:161 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:202 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:404 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:807 msgid "Record" msgstr "Opptak" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:268 msgid "Record inputs" msgstr "Ta opp inndata" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:171 msgid "Recording Info" msgstr "Opptaksinformasjon" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:185 msgid "Recording Options" msgstr "Opptaksinnstillinger" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Red" msgstr "Rød" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Red Left" msgstr "Rød venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Red Right" msgstr "Rød høyre" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:141 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" "Reduserer mengden kanter forårsaket av 3D grafikk-rasterisering. Denne myker " "ut kantede sider på objekter.\n" "Økter GPU-belastningen og forårsaker noen ganger grafiske feil. SSAA er " "langt mer krevende enn MSAA, men gir topp kvalitet geometri og " "kantutjevning, i tillegg til å kantutjevne lys, skyggeleggings-effekter og " "teksturer." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:331 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1159 #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Refresh" msgstr "Oppdater" #: Source/Core/Core/HotkeyManager.cpp:15 msgid "Refresh List" msgstr "Oppdater liste" #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Refresh game list" msgstr "Oppdater spilliste" #: Source/Core/DolphinWX/MainMenuBar.cpp:285 msgid "Region" msgstr "Region" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102 #: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17 msgid "Registers" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:311 msgid "Relative Input" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:396 #: Source/Core/DolphinWX/PatchAddEdit.cpp:87 msgid "Remove" msgstr "Fjern" #: Source/Core/DolphinWX/MainMenuBar.cpp:418 msgid "Remove names from all functions and variables." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:368 msgid "Rename &symbol" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:331 msgid "Rename symbol:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:195 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tegn scenen som wireframe.\n" "\n" "Hvis usikker, la stå deaktivert." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:487 msgid "Render to Main Window" msgstr "Spill i hovedvinduet" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:54 msgid "Rendering" msgstr "Opptegning" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:339 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "Rapport: GCIFolder Skriving til ikke tildelt blokk 0x%x" #: Source/Core/Core/HotkeyManager.cpp:18 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:268 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1178 msgid "Reset" msgstr "Restart" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:123 msgid "Reset Traversal Settings" msgstr "Tilbakestill traverseringsinnstillinger" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:541 msgid "Reset Wii Remote pairings" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:266 msgid "Reset all saved Wii Remote pairings" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:227 msgid "Restart Required" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:86 msgid "Results" msgstr "Resultater" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793 msgid "Retry" msgstr "Prøv igjen" #: Source/Core/DolphinWX/WXInputBase.cpp:23 msgid "Return" msgstr "Tilbake" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:222 msgid "Revision:" msgstr "Revisjon:" #: Source/Core/DolphinWX/AboutDolphin.cpp:32 #, c-format msgid "Revision: %s" msgstr "Revisjon: %s" #: Source/Core/DolphinWX/MainMenuBar.cpp:386 #: Source/Core/DolphinWX/TASInputDlg.cpp:76 #: Source/Core/DolphinWX/TASInputDlg.cpp:251 #: Source/Core/DolphinWX/WXInputBase.cpp:74 #: Source/Core/InputCommon/ControllerEmu.cpp:274 msgid "Right" msgstr "Høyre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:54 msgid "Right Stick" msgstr "Høyre joystick" #: Source/Core/DolphinWX/TASInputDlg.cpp:273 msgid "Right stick" msgstr "Høyre joystick" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:203 msgid "Room ID:" msgstr "Rom-ID:" #: Source/Core/Core/HW/GCPadEmu.cpp:58 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22 msgid "Rumble" msgstr "Rumble" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:185 msgid "Run" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:102 msgid "Russia" msgstr "Russland" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:97 msgid "SD Card Path:" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136 msgid "SD card" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:130 msgid "Sa&ve State" msgstr "Lagre &stadie" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:752 msgid "Safe" msgstr "Sikker" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:62 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:38 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:162 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1203 msgid "Save" msgstr "Lagre" #: Source/Core/DolphinWX/MainMenuBar.cpp:441 msgid "Save Code" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:541 msgid "Save GCI as..." msgstr "Lagre GCI som…" #: Source/Core/Core/HotkeyManager.cpp:123 #: Source/Core/DolphinWX/MainMenuBar.cpp:102 msgid "Save Oldest State" msgstr "Lagre eldste hurtiglagring" #: Source/Core/DolphinWX/MainMenuBar.cpp:390 msgid "Save Perspectives" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Save State" msgstr "Lagre hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Save State Slot 1" msgstr "Hurtiglagringsplass nr. 1" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Save State Slot 10" msgstr "Lagre hurtiglagring nr 10" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Save State Slot 2" msgstr "Hurtiglagringsplass nr. 2" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Save State Slot 3" msgstr "Hurtiglagringsplass nr. 3" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Save State Slot 4" msgstr "Hurtiglagringsplass nr. 4" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Save State Slot 5" msgstr "Hurtiglagringsplass nr. 5" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Save State Slot 6" msgstr "Hurtiglagringsplass nr. 6" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Save State Slot 7" msgstr "Hurtiglagringsplass nr. 7" #: Source/Core/Core/HotkeyManager.cpp:96 msgid "Save State Slot 8" msgstr "Hurtiglagringsplass nr. 8" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Save State Slot 9" msgstr "Lagre hurtiglagring nr 9" #: Source/Core/DolphinWX/MainMenuBar.cpp:101 msgid "Save State to Selected Slot" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:100 msgid "Save State..." msgstr "Hurtiglagring…" #: Source/Core/DolphinWX/MainMenuBar.cpp:436 msgid "Save Symbol Map &As..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:354 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:360 msgid "Save as..." msgstr "Lagre som…" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383 msgid "Save combined output file as" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1356 msgid "Save compressed GCM/ISO" msgstr "Lagre komprimert GCM/ISO" #: Source/Core/DolphinWX/MainMenuBar.cpp:391 msgid "Save currently-toggled perspectives" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1347 msgid "Save decompressed GCM/ISO" msgstr "Lagre dekomprimert GCM/ISO" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:258 msgid "Save map file as" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:314 msgid "Save signature as" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:442 msgid "" "Save the entire disassembled code. This may take a several seconds and may " "require between 50 and 100 MB of hard drive space. It will only save code " "that is in the first 4 MB of memory. If you are debugging a game that loads ." "rel files with code to memory, you may want to increase the limit to perhaps " "8 MB. That can be done in SymbolDB::SaveMap()." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:437 msgid "" "Save the function names and addresses for this game as a .map file. If you " "want to open the .map file in IDA Pro, use the .idc script." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:427 msgid "" "Save the function names for each address to a .map file in your user " "settings map folder, named after the title ID." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Save to selected slot" msgstr "Lagre til valgt kortplass" #: Source/Core/DolphinWX/MainMenuBar.cpp:396 msgid "Saved Perspectives" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:540 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65 msgid "Saved to /Wii/sd.raw (default size is 128mb)" msgstr "Lagret til /Wii/sd.raw (vanlig størrelse er 128MB)" #: Source/Core/Core/Movie.cpp:1025 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Save State-film %s er korrupt, opptak avsluttes…" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:619 msgid "Scaled EFB Copy" msgstr "Skalert EFB-kopi" #: Source/Core/DolphinWX/GameListCtrl.cpp:605 #, c-format msgid "Scanning %s" msgstr "Søker i %s" #: Source/Core/DolphinWX/GameListCtrl.cpp:594 msgid "Scanning for ISOs" msgstr "Søker etter ISO-filer" #: Source/Core/DolphinWX/GameListCtrl.cpp:594 msgid "Scanning..." msgstr "Søker…" #: Source/Core/DolphinWX/MainToolBar.cpp:183 msgid "ScrShot" msgstr "SkjDump" #: Source/Core/VideoCommon/ImageWrite.cpp:52 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "Skjermavbildning mislyktes: Kunne ikke åpne fil \"%s\" (error %d)" #: Source/Core/DolphinWX/WXInputBase.cpp:172 msgid "Scroll Lock" msgstr "Scroll Lock" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:100 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:101 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:231 msgid "Search" msgstr "Søk" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:115 msgid "Search (clear to use previous value)" msgstr "Søk (tøm for å bruke forrige verdi)" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:79 msgid "Search Address" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:261 msgid "Search Current Object" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37 msgid "Search Subfolders" msgstr "Søk i undermapper" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:224 msgid "Search for Hex Value:" msgstr "" #: Source/Core/Common/SysConf.h:98 Source/Core/Common/SysConf.h:121 #: Source/Core/Common/SysConf.h:141 Source/Core/Common/SysConf.h:162 #, c-format msgid "Section %s not found in SYSCONF" msgstr "Seksjon %s ikke funnet i SYSCONF" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:727 #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23 #: Source/Core/DolphinWX/WXInputBase.cpp:78 msgid "Select" msgstr "Velg" #: Source/Core/DolphinWX/MainMenuBar.cpp:328 msgid "Select Columns" msgstr "Velg kolonner" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13 msgid "Select Game" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:535 #, c-format msgid "Select Slot %u - %s" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:131 msgid "Select State Slot" msgstr "Velg kortplass for lagringsstadie" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Select State Slot 1" msgstr "Velg lagringsstadie kortplass 1" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Select State Slot 10" msgstr "Velg lagringsstadie kortplass 10" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Select State Slot 2" msgstr "Velg lagringsstadie kortplass 2" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Select State Slot 3" msgstr "Velg lagringsstadie kortplass 3" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Select State Slot 4" msgstr "Velg lagringsstadie kortplass 4" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Select State Slot 5" msgstr "Velg lagringsstadie kortplass 5" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Select State Slot 6" msgstr "Velg lagringsstadie kortplass 6" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Select State Slot 7" msgstr "Velg lagringsstadie kortplass 7" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Select State Slot 8" msgstr "Velg lagringsstadie kortplass 8" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Select State Slot 9" msgstr "Velg lagringsstadie kortplass 9" #: Source/Core/DolphinWX/FrameTools.cpp:480 #: Source/Core/DolphinWX/FrameTools.cpp:946 msgid "Select The Recording File" msgstr "Velg opptaksfil" #: Source/Core/DolphinWX/FrameTools.cpp:1181 msgid "Select a Wii WAD file to install" msgstr "Velg en Wii WAD-fil å innstallere" #: Source/Core/DolphinWX/MemcardManager.cpp:530 msgid "Select a save file to import" msgstr "Velg en lagringsfil å importere" #: Source/Core/DolphinWX/FrameAui.cpp:328 msgid "Select floating windows" msgstr "Velg flytvindu" #: Source/Core/DolphinWX/FrameTools.cpp:334 msgid "Select the file to load" msgstr "Velg fil å laste" #: Source/Core/DolphinWX/FrameTools.cpp:1143 msgid "Select the save file" msgstr "Velg lagringsfil" #: Source/Core/DolphinWX/FrameTools.cpp:1279 msgid "Select the state to load" msgstr "Velg et lagringsstadie å laste" #: Source/Core/DolphinWX/FrameTools.cpp:1291 msgid "Select the state to save" msgstr "Velg et lagringsstadie å lagre" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:125 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Velg hvilket bildeformat som skal benyttes under opptegning:\n" "Automatisk: Benytter det egentlige bildeformatet\n" "Tving 16:9: Etterlign en analog TV med vidskjermsbildeforhold.\n" "Tving 4:3: Etterlign en standard 4:3 analog TV.\n" "Strekk til vindu: Strekker bildet til vindusstørrelsen.\n" "\n" "Hvis usikker, velg Automatisk." #: Source/Core/InputCommon/InputConfig.cpp:54 msgid "Selected controller profile does not exist" msgstr "Valgt kontrolprofil finnes ikke" #: Source/Core/DolphinWX/LogWindow.cpp:103 msgid "Selected font" msgstr "Valgt skrift" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:102 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "Velg en maskinvareadapter å bruke.\n" "\n" "Om du er i tvil, benytt den første." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:104 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" "Velger visningsoppløsningen brukt i fullskjermsmodus.\n" "Denne bør alltid være større eller lik den interne oppløsningen. " "Ytelsespåvirkningen er ubetydelig.\n" "\n" "Hvis usikker, velg auto." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:263 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" "Velger stereoskopisk 3D-modus. Stereskopi tillater bedre dybdefølelse, " "forutsatt at den nødvendige maskinvaren finnes.\n" "Side-til-Side og Topp-og-Bunn blir brukt av de fleste 3D-TV-er.\n" "Anaglyph blir brukt av rød/lyseblå -fargede briller.\n" "Senker emuleringssytelsen krafitg, og forårsaker noen ganger problemer.\n" "\n" "Hvis usikker, velg Av." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:97 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" "Velger hvilket grafikk-API som brukes internt.\n" "Programvare-opptegneren er treg og brukes bare for feilretting, så med " "mindre du har en grunn til å bruke den, bør du benytte OpenGL her.\n" "\n" "Hvis usikker, bruk OpenGL." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:90 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" "Velger hvilket grafikk-API som brukes internt.\n" "Programvareopptegneren er treg og brukes bare for feilretting, så med mindre " "du har en grunn til å bruke den, bør du benytte OpenGL eller Direct3D. " "Forskjellige spill kan oppføre seg forskjellig på hver bakende, så for best " "emulering er det anbefalt å forsøke begge, og velge den som fungerer best.\n" "\n" "Hvis usikker, bruk OpenGL." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:171 msgid "Send" msgstr "Send" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:97 msgid "Sensor Bar Position:" msgstr "Sensorbjelkeposisjon:" #: Source/Core/DolphinWX/WXInputBase.cpp:114 msgid "Separator" msgstr "Separatør" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:92 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use." msgstr "Seriellport 1 - Dette er porten brukt av enheter som nettadapteren." #: Source/Core/Core/NetPlayClient.cpp:931 msgid "Server rejected traversal attempt" msgstr "Tjeneren avslo traverseringsforsøk" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/DolphinWX/MainToolBar.cpp:212 msgid "Set PC" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:92 msgid "Set Value" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:999 msgid "Set as &default ISO" msgstr "Sett som &forvalgt-ISO" #: Source/Core/DolphinWX/MemcardManager.cpp:834 #, c-format msgid "Set as default Memcard %c" msgstr "Sett som forvalgt minnekort %c" #: Source/Core/DolphinWX/MainToolBar.cpp:212 msgid "Set the current instruction" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:61 msgid "Sets the GameCube system language." msgstr "Sett GameCube-systemspråket." #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Sett Wii-skjermmodus til 60 Hz (480i) i steden for 50 Hz (576i) for PAL-" "spill.\n" "Fungerer kanskje ikke i alle spill." #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64 msgid "Sets the Wii system language." msgstr "Sett Wii-systemspråket." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:53 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:252 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: Kan ikke lage setting.txt fil" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256 msgid "Shake" msgstr "Rist" #: Source/Core/DolphinWX/TASInputDlg.cpp:282 #: Source/Core/DolphinWX/TASInputDlg.cpp:379 msgid "Shoulder Buttons" msgstr "Skulderknapper" #: Source/Core/DolphinWX/MainMenuBar.cpp:298 msgid "Show &Log" msgstr "Vis &logg" #: Source/Core/DolphinWX/MainMenuBar.cpp:295 msgid "Show &Status Bar" msgstr "Vis &statusbjelke" #: Source/Core/DolphinWX/MainMenuBar.cpp:293 msgid "Show &Toolbar" msgstr "Vis &verktøylinje" #: Source/Core/DolphinWX/MainMenuBar.cpp:251 msgid "Show Australia" msgstr "Vis Australia" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:237 msgid "Show Defaults" msgstr "Vis forvalgte verdier" #: Source/Core/DolphinWX/MainMenuBar.cpp:324 msgid "Show Drives" msgstr "Vis DVD-stasjoner" #: Source/Core/DolphinWX/MainMenuBar.cpp:240 msgid "Show ELF/DOL" msgstr "Vis ELF/DOL" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:466 msgid "Show FPS" msgstr "Vis bildefrekvens (FPS)" #: Source/Core/DolphinWX/MainMenuBar.cpp:151 msgid "Show Frame Counter" msgstr "Vis bildeteller" #: Source/Core/DolphinWX/MainMenuBar.cpp:253 msgid "Show France" msgstr "Vis Frankrike" #: Source/Core/DolphinWX/MainMenuBar.cpp:236 msgid "Show GameCube" msgstr "Vis GameCube" #: Source/Core/DolphinWX/MainMenuBar.cpp:255 msgid "Show Germany" msgstr "Vis Tyskland" #: Source/Core/DolphinWX/MainMenuBar.cpp:154 msgid "Show Input Display" msgstr "Vis Inndata" #: Source/Core/DolphinWX/MainMenuBar.cpp:257 msgid "Show Italy" msgstr "Vis Italia" #: Source/Core/DolphinWX/MainMenuBar.cpp:244 msgid "Show JAP" msgstr "Vis JAP" #: Source/Core/DolphinWX/MainMenuBar.cpp:259 msgid "Show Korea" msgstr "Vis Korea" #: Source/Core/DolphinWX/MainMenuBar.cpp:149 msgid "Show Lag Counter" msgstr "Vis lagteller" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:284 msgid "Show Language:" msgstr "Vis språk:" #: Source/Core/DolphinWX/MainMenuBar.cpp:299 msgid "Show Log &Configuration" msgstr "Vis logg&oppsett" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:477 msgid "Show NetPlay Messages" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:468 msgid "Show NetPlay Ping" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:261 msgid "Show Netherlands" msgstr "Vis Nederland" #: Source/Core/DolphinWX/MainMenuBar.cpp:246 msgid "Show PAL" msgstr "Vis PAL" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:209 msgid "Show PC" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:321 msgid "Show Platforms" msgstr "Vis plattformer" #: Source/Core/DolphinWX/MainMenuBar.cpp:322 msgid "Show Regions" msgstr "Vis regioner" #: Source/Core/DolphinWX/MainMenuBar.cpp:263 msgid "Show Russia" msgstr "Vis Russland" #: Source/Core/DolphinWX/MainMenuBar.cpp:265 msgid "Show Spain" msgstr "Vis Spania" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:836 msgid "Show Statistics" msgstr "Vis statistikker" #: Source/Core/DolphinWX/MainMenuBar.cpp:156 msgid "Show System Clock" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:267 msgid "Show Taiwan" msgstr "Vis Taiwan" #: Source/Core/DolphinWX/MainMenuBar.cpp:248 msgid "Show USA" msgstr "Vis USA" #: Source/Core/DolphinWX/MainMenuBar.cpp:271 msgid "Show Unknown" msgstr "Vis ukjent" #: Source/Core/DolphinWX/MainMenuBar.cpp:238 msgid "Show WAD" msgstr "Vis WAD" #: Source/Core/DolphinWX/MainMenuBar.cpp:234 msgid "Show Wii" msgstr "Vis Wii" #: Source/Core/DolphinWX/MainMenuBar.cpp:269 msgid "Show World" msgstr "Vis verden" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:106 msgid "Show a confirmation box before stopping a game." msgstr "Vis en bekreftelsesboks før spill stoppes." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:108 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." msgstr "" "Vis en meldingsboks når en potensielt alvorlig feil inntreffer.\n" "Ved å deaktivere denne, kan irriterende og ikke-kritiske meldinger unngås, " "men det kan også forårsake at Dolphin plutselig krasjer uten noen forklaring." #: Source/Core/DolphinWX/MemcardManager.cpp:848 msgid "Show first block" msgstr "Vis første blokk" #: Source/Core/DolphinWX/MemcardManager.cpp:847 msgid "Show save blocks" msgstr "Vis lagringsblokker" #: Source/Core/DolphinWX/MemcardManager.cpp:845 msgid "Show save comment" msgstr "Vis lagringskommentar" #: Source/Core/DolphinWX/MemcardManager.cpp:846 msgid "Show save icon" msgstr "Vis lagringsikon" #: Source/Core/DolphinWX/MemcardManager.cpp:844 msgid "Show save title" msgstr "Vis lagringstittel" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:201 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis antall bilder rendert per sekund som et mål på emulasjonsfart.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:204 msgid "" "Show the players' maximum Ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:211 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis diverse statistikker.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:653 msgid "Side-by-Side" msgstr "Side-ved-side" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304 msgid "Sideways Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301 msgid "Sideways Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287 msgid "Sideways Wii Remote" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:67 msgid "Simplified Chinese" msgstr "Forenklet Kinesisk" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26 msgid "Simulate DK Bongos" msgstr "Simuler DK-bongotrommer" #: Source/Core/DolphinWX/GameListCtrl.cpp:317 msgid "Size" msgstr "Størrelse" #: Source/Core/DolphinWX/MainToolBar.cpp:205 msgid "Skip" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:68 msgid "Skip BIOS" msgstr "Hopp over BIOS" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266 msgid "Skip DCBZ clearing" msgstr "Hopp over DCBZ-tømming" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:711 msgid "Skip EFB Access from CPU" msgstr "Dropp EFB Access fra CPU" #: Source/Core/DolphinWX/MainToolBar.cpp:206 msgid "Skips the next instruction completely" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:259 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Øker ytelsen noe for EFB-til-RAM-kopier ved å ofre emuleringsnøyaktighet.\n" "Hvis du opplever problemer, prøv å øke tekstur-mellomlagrings-nøyaktigheten, " "eller deaktiver dette alternativet.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/MainMenuBar.cpp:529 #: Source/Core/DolphinWX/MainMenuBar.cpp:532 #, c-format msgid "Slot %u - %s" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:84 msgid "Slot A" msgstr "Kortplass A" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:84 msgid "Slot B" msgstr "Kortplass B" #: Source/Core/DolphinWX/WXInputBase.cpp:84 msgid "Snapshot" msgstr "Stillbilde" #: Source/Core/DolphinWX/VideoConfigDiag.h:101 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Programvarerendering er enormt mye tregere enn andre bakender.\n" "Det er kun nyttig for feilretting.\n" "Vil du virkelig benytte programvarerendering? Hvis usikker, velg 'nei'." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61 msgid "Sound Settings" msgstr "Innstillinger for lyd" #: Source/Core/DolphinWX/WXInputBase.cpp:27 msgid "Space" msgstr "Mellomrom" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:104 msgid "Spain" msgstr "Spania" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:58 msgid "Spanish" msgstr "Spansk" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:293 msgid "Speaker Pan" msgstr "Høytaler-lydforskyvelse" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:105 msgid "Speaker Volume:" msgstr "Lydstyrke:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:172 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games.\n" "\"Multiple of 640x528\" will result in a size slightly larger than \"Window " "Size\" but yield fewer issues. Generally speaking, the lower the internal " "resolution is, the better your performance will be. Auto (Window Size), " "1.5x, and 2.5x may cause issues in some games.\n" "\n" "If unsure, select Native." msgstr "" "Spesifiserer opptegningsoppløsning. En høy oppløsning vil øke den visuelle " "kvaliteten kraftig, men også øke GPU-lasten og forårsake feil i visse " "spill.\n" "\"Multiplum av 640x528\" vil resultere i et noe større vindu enn " "\"Vindustørrelse\", men forårsaker mindre feil. Generelt gir lavere intern " "oppløsning bedre ytelse. Auto (Vindusstørrelse), 1.5x og 2.5x kan forårsake " "problemer i noen spill.\n" "\n" "Hvis usikker, velg Opprinnelig oppløsning." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:94 msgid "Speed Limit:" msgstr "Fartsgrense:" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279 msgid "Speed up Disc Transfer Rate" msgstr "Øk diskoverføringshatighet" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:72 msgid "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." msgstr "" "Dette splitter opp CPU- og GPU- trådene, så de kan kjøre på separate " "kjerner.\n" "Øker ytelsen på datamaskiner med mer enn én kjerne, men kan også føre til " "feil/krasj." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50 msgid "Standard Controller" msgstr "Forvalgt kontroller" #: Source/Core/Core/HW/GCPadEmu.cpp:27 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:249 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:144 #: Source/Core/DolphinWX/TASInputDlg.cpp:403 #: Source/Core/DolphinWX/WXInputBase.cpp:38 msgid "Start" msgstr "Start" #: Source/Core/DolphinWX/MainMenuBar.cpp:219 msgid "Start &NetPlay..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:141 msgid "Start Re&cording Input" msgstr "Start Inndata-&opptak" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Start Recording" msgstr "Start opptak" #: Source/Core/DolphinWX/MainMenuBar.cpp:185 msgid "Start the game directly instead of booting to pause" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:318 #: Source/Core/DolphinWX/MainMenuBar.cpp:289 msgid "State" msgstr "Hurtiglagring" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:144 msgid "Statistics" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "Steering Wheel" msgstr "Ratt" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51 #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Step" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:404 msgid "Step &Into\tF11" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:405 msgid "Step &Over\tF10" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:406 msgid "Step O&ut\tSHIFT+F11" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/DolphinWX/MainToolBar.cpp:203 msgid "Step Out" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/DolphinWX/MainToolBar.cpp:199 msgid "Step Over" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Step into the next instruction" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:204 msgid "Step out of the current function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406 msgid "Step out successful!" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404 msgid "Step out timed out!" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:331 msgid "Step over in progress..." msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:200 msgid "Step over the next instruction" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:316 msgid "Step successful!" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:650 msgid "Stereoscopic 3D Mode:" msgstr "Stereoskopisk 3D-modus:" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:367 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:687 msgid "Stereoscopy" msgstr "Stereoskopi" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:52 msgid "Stick" msgstr "Joystick" #: Source/Core/Core/HotkeyManager.cpp:17 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:412 #: Source/Core/DolphinWX/MainToolBar.cpp:181 msgid "Stop" msgstr "Stopp" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:720 msgid "Store EFB Copies to Texture Only" msgstr "Lagre EFB-kopier kun til tekstur" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:187 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" "Lagre EFB-lopier kun på GPU-en, og forbigå systemminnet. Forårsaker grafiske " "defekter i noen få spill.\n" "\n" "Aktivert = EFB-kopier til Tekstur\n" "Deaktivert = EFB-kopier til RAM (og Tekstur)\n" "\n" "Hvis usikker, la stå merket." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:442 msgid "Stretch to Window" msgstr "Strekk til Vindu" #. i18n: Data type used in computing #: Source/Core/DolphinWX/Debugger/WatchView.cpp:91 msgid "String" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:42 msgid "Strum" msgstr "Klimpre" #: Source/Core/DolphinWX/WXInputBase.cpp:116 msgid "Subtract" msgstr "Trekk fra" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:96 #, c-format msgid "Successfully exported %u saves to %s" msgstr "Eksportering av %u lagringsfiler til %s vellykket" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:50 #, c-format msgid "Successfully exported file to %s" msgstr "Eksportering av fil til %s vellykket" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:115 msgid "Successfully imported save files" msgstr "Importering av lagringsfiler vellykket" #: Source/Core/DolphinWX/AboutDolphin.cpp:41 msgid "Support" msgstr "Støtte" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:683 msgid "Swap Eyes" msgstr "Bytt øyne" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:275 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Bytter side for venstre og høyre øye. Mest nyttig hvis du vil se side-til-" "side eller kryssøyet.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:250 msgid "Swing" msgstr "Sving" #. i18n: The symbolic name of a code block #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:177 msgid "Symbol" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95 msgid "Symbols" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262 msgid "Sync" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:527 msgid "Sync Wii Remotes" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:260 msgid "Sync real Wii Remotes and pair them" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274 msgid "Synchronize GPU thread" msgstr "Synkroniser GPU-tråd" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:276 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Synkroniserer GPU- og CPU-trådene for å hindre tilfeldige krasj i " "dobbelkjernemodus. (PÅ = kompatibel, AV = raskt)" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:323 msgid "Syntax error" msgstr "Syntaksfeil" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:105 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:77 msgid "System Language:" msgstr "Systemspråk:" #: Source/Core/DolphinWX/MainMenuBar.cpp:145 #: Source/Core/DolphinWX/TASInputDlg.h:24 msgid "TAS Input" msgstr "TAS-inndata" #: Source/Core/DolphinWX/FrameTools.cpp:378 #, c-format msgid "TAS Input - Controller %d" msgstr "TAS-inndata - Kontroller %d" #: Source/Core/DolphinWX/FrameTools.cpp:386 #, c-format msgid "TAS Input - Wii Remote %d" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65 msgid "TLUT Cmd" msgstr "" #: Source/Core/DolphinWX/WXInputBase.cpp:21 msgid "Tab" msgstr "Tab" #: Source/Core/DolphinWX/MainMenuBar.cpp:399 msgid "Tab Split" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43 msgid "Table Left" msgstr "Tabell venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Table Right" msgstr "Tabell høyre" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:112 msgid "Taiwan" msgstr "Taiwan" #: Source/Core/Core/HotkeyManager.cpp:20 #: Source/Core/DolphinWX/MainMenuBar.cpp:127 msgid "Take Screenshot" msgstr "Ta skjermbilde" #: Source/Core/DolphinWX/MainToolBar.cpp:183 msgid "Take screenshot" msgstr "Ta skjermbilde" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:723 msgid "Test" msgstr "Test" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53 msgid "Texture" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:732 msgid "Texture Cache" msgstr "Tekstur-hurtiglager" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61 msgid "Texture Cmd" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:838 msgid "Texture Format Overlay" msgstr "Teksturformat overlegg" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139 msgid "Textures" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:191 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" "\"Trygg\"-innstillingen elimenerer sjansen for at GPU-en mister en " "teksturoppdatering fra RAM.\n" "Mindre nøyaktighet forårsaker at tekst i noen spill fremstår hulter-tli-" "bulter.\n" "\n" "Hvis usikker, velg verdien lengst til høyre." #: Source/Core/Core/ConfigManager.cpp:931 msgid "The WAD has been installed successfully" msgstr "Installasjon av WAD-fil var vellykket" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:51 #, c-format msgid "The address %s is invalid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:218 msgid "The address is invalid" msgstr "Adressen er ugyldig" #: Source/Core/DolphinWX/MemcardManager.cpp:516 msgid "The checksum was successfully fixed." msgstr "Fiksing av sjekksum vellykket" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:171 msgid "The chosen directory is already in the list." msgstr "Valgt mappe finnes allerede i listen." #: Source/Core/Core/Movie.cpp:392 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" "Diskendringen til \"%s\" kunne ikke lagres i .dtm-filen.\n" "Filnavnet til diskavbildningen må ikke være på mer enn 40 tegn." #: Source/Core/Core/HW/DVDThread.cpp:252 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "Disken kunne ikke leses (ved 0x% - 0x%)." #: Source/Core/DiscIO/CompressedBlob.cpp:110 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" "Disk-bildefilen \"%s\" er korrupt.\n" "Sjekksummen til blokk % er %08x i steden for %08x." #: Source/Core/DiscIO/CompressedBlob.cpp:101 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "Diskavbildningen \"%s\" er forkortet, noe av dataen mangler." #: Source/Core/Core/HW/DVDInterface.cpp:517 msgid "The disc that was about to be inserted couldn't be found." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1276 #: Source/Core/DolphinWX/GameListCtrl.cpp:1301 #: Source/Core/DolphinWX/GameListCtrl.cpp:1366 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "Filen %s eksisterer allerede.\n" "Ønsker du å erstatte den?" #: Source/Core/AudioCommon/WaveFile.cpp:38 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Filen %s kunne åpnes for skriving. Vennligst sjekk at den ikke allerede er " "åpen i et annet program." #: Source/Core/AudioCommon/WaveFile.cpp:30 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Filen %s er allerede åpen, fil-hodet vil ikke bli skrevet." #: Source/Core/DolphinWX/FrameAui.cpp:562 msgid "The name cannot be empty" msgstr "Navnet kan ikke være blankt" #: Source/Core/DolphinWX/FrameAui.cpp:555 msgid "The name cannot contain the character ','" msgstr "Navnet kan ikke inneholde tegnet ','" #: Source/Core/Core/Movie.cpp:232 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "Det lagrede spillet (%s) er ikke det samme som det valgte spillet (%s)" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:174 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Den dekrypterte AR-koden inneholder ingen linjer." #: Source/Core/DolphinWX/MemcardManager.cpp:447 msgid "The save you are trying to copy has an invalid file size." msgstr "Lagringsfilen du forsøker å kopiere har ugyldig filstørrelse." #: Source/Core/DolphinWX/Main.cpp:316 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Det valgte språket støttes ikke av ditt system. Går tilbake til forvalg." #: Source/Core/Core/NetPlayClient.cpp:203 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Serverens og klientens NetPlay-versjoner er ukompitable!" #: Source/Core/Core/NetPlayClient.cpp:200 msgid "The server is full!" msgstr "Tjeneren er full!" #: Source/Core/Core/NetPlayClient.cpp:206 msgid "The server responded: the game is currently running!" msgstr "Tjeneren svarte: Spillet kjører!" #: Source/Core/Core/NetPlayClient.cpp:209 msgid "The server sent an unknown error message!" msgstr "Tjeneren sendte en ukjent feilmelding!" #: Source/Core/Core/ConfigManager.cpp:840 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Den angitte filen \"%s\" finnes ikke" #: Source/Core/Core/ActionReplay.cpp:221 msgid "The value is invalid" msgstr "Verdien er ugyldig" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126 msgid "Theme:" msgstr "Drakt:" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:175 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" "Det er for mange GCI-filer i mappen\n" "%s\n" "Bare de 127 første vil være tilgjengelige" #: Source/Core/Core/State.cpp:735 msgid "There is nothing to undo!" msgstr "Det er ingenting å angre!" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:616 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" "Det må være en billett for 00000001/00000002. Din NAND-dump er ukomplett." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:256 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Disse innstillingene overstyrer Dolphins kjerneinnstillinger.\n" "Ubestemt betyr at spillet bruker Dolphins kjerneinnstillinger." #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:154 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" #: Source/Core/Core/ActionReplay.cpp:851 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Denne Action Replay-simulatoren støtter ikke koder som modifiserer selve " "Action Replay." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:249 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Denne funksjonen tillater deg å endre spillets kameraposisjon.\n" "Hold nede høyre museknapp for å snu på kameraet, og middelknappen for å " "flytte det.\n" "Hold nede SHIFT og trykk en av WASD-tastene for å flytte kameraet en gitt " "distanse (SHIFT+2 for å flytte raskere og SHIFT+1 for å flytte saktere). " "Trykk SHIFT+R for å tilbakestille kameraet og SHIFT+F for å tilbakestille " "fart.\n" "\n" "Hvis usikker, la stå umerket." #: Source/Core/DolphinWX/MainMenuBar.cpp:340 msgid "" "This is necessary to get break points and stepping to work as explained in " "the Developer Documentation. But it can be very slow, perhaps slower than 1 " "fps." msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If you're unsure, leave this disabled." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:98 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" "Denne tittelen kan være ukompatibel med DSP HLE-emulering. Forsøk å bruke " "LLE hvis dette er hjembrent-programvare.\n" "\n" "DSPHLE: Ukjent ukode (CRC = %08x) - tvinger AX." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:90 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" "Denne tittelen kan være ukompatibel med DSP HLE-emulering. Forsøk å bruke " "LLE hvis dette er hjembrent-programvare.\n" "\n" "Ukjent ukode (CRC = %08x) - tvinger AXWii." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:319 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" "Denne verdien er lagt til konvergeringsverdien satt under grafikkoppsett" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:309 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "Denne verdien er multiplisert med dybden satt under grafikkoppsett." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:235 msgid "This will let you manually edit the INI config file." msgstr "Dette lar deg manuelt endre INI-oppsettsfilen." #: Source/Core/InputCommon/ControllerEmu.cpp:193 #: Source/Core/InputCommon/ControllerEmu.cpp:199 #: Source/Core/InputCommon/ControllerEmu.cpp:205 #: Source/Core/InputCommon/ControllerEmu.cpp:250 msgid "Threshold" msgstr "Terskel" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:253 msgid "Tilt" msgstr "Tilt" #: Source/Core/DolphinWX/GameListCtrl.cpp:311 #: Source/Core/DolphinWX/MemcardManager.cpp:642 msgid "Title" msgstr "Tittel" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:86 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:94 msgid "To" msgstr "Til" #: Source/Core/DolphinWX/MainMenuBar.cpp:407 msgid "Toggle &Breakpoint\tF9" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:256 msgid "Toggle &memory" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:70 msgid "Toggle 3D Anaglyph" msgstr "Veksle 3D Anaglyph" #: Source/Core/Core/HotkeyManager.cpp:68 msgid "Toggle 3D Side-by-side" msgstr "Veksle 3D side-ved-side" #: Source/Core/Core/HotkeyManager.cpp:69 msgid "Toggle 3D Top-bottom" msgstr "Veksle 3D topp-bunn" #: Source/Core/Core/HotkeyManager.cpp:71 msgid "Toggle 3D Vision" msgstr "Veksle 3D-Vision" #: Source/Core/DolphinWX/LogConfigWindow.cpp:61 msgid "Toggle All Log Types" msgstr "Bytt alle loggtypene" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Toggle Aspect Ratio" msgstr "Skift bildestørrelse" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Toggle Crop" msgstr "Veksle krumningsinstilling" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Toggle Custom Textures" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Toggle EFB Copies" msgstr "Slå på EFB-kopi" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Toggle Fog" msgstr "Slå på tåke" #: Source/Core/Core/HotkeyManager.cpp:19 msgid "Toggle Fullscreen" msgstr "Bytt mellom fullskjermspilling eller vinduspilling." #: Source/Core/Core/HotkeyManager.cpp:16 msgid "Toggle Pause" msgstr "Slå av/på pause" #: Source/Core/DolphinWX/MainMenuBar.cpp:393 msgid "Toggle editing of perspectives" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:182 msgid "Toggle fullscreen" msgstr "Bytt til/fra fullskjermsvisning" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:45 #: Source/Core/DolphinWX/MainMenuBar.cpp:383 msgid "Top" msgstr "Topp" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:653 msgid "Top-and-Bottom" msgstr "Topp-og-nunn" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:41 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:70 msgid "Traditional Chinese" msgstr "Tradisjonell Kinesisk" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:121 msgid "Traversal Server" msgstr "Traverserings-tjener" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:34 #, c-format msgid "Traversal Server: %s" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:928 msgid "Traversal server timed out connecting to the host" msgstr "Tidsavbrudd for traverseringstjener under tilkobling til vert" #: Source/Core/DiscIO/VolumeDirectory.cpp:75 Source/Core/DiscIO/VolumeGC.cpp:37 #: Source/Core/DiscIO/VolumeWad.cpp:52 msgid "Tried to decrypt data from a non-Wii volume" msgstr "Forsøkte å dekryptere data fra et ikke-Wii-volum" #: Source/Core/Core/Boot/Boot.cpp:473 msgid "Tried to load an unknown file type." msgstr "Forsøkte å laste en ukjent filtype." #: Source/Core/Core/HW/GCPadEmu.cpp:53 msgid "Triggers" msgstr "Triggere" #: Source/Core/DolphinWX/MainMenuBar.cpp:435 msgid "" "Try to load a .map file that might be from a slightly different version." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:424 msgid "" "Try to load this game's function names automatically - but doesn't check ." "map files stored on the disc image yet." msgstr "" #: Source/Core/Common/SysConf.h:86 Source/Core/Common/SysConf.h:109 msgid "Trying to read from invalid SYSCONF" msgstr "Forsøker å lese fra ugyldig SYSCONF" #: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:59 msgid "" "Trying to read from invalid SYSCONF\n" "Wii Remote Bluetooth IDs are not available" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:362 msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:35 msgid "Turntable" msgstr "Dreieskive" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:98 msgid "Turntable Configuration" msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33 #: Source/Core/DolphinWX/PatchAddEdit.cpp:74 msgid "Type" msgstr "Type" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:770 #, c-format msgid "UNKNOWN_%02X" msgstr "UKJENT_%02X" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:106 msgid "USA" msgstr "USA" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41 msgid "USB Gecko" msgstr "USB Gecko" #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" "Kunne ikke lage patch fra angitte verdier.\n" " Modifiseringen ble ikke gjort." #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:136 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:124 #: Source/Core/DolphinWX/MainMenuBar.cpp:96 msgid "Undo Load State" msgstr "Angre åpning av hurtiglagring" #: Source/Core/Core/HotkeyManager.cpp:125 #: Source/Core/DolphinWX/MainMenuBar.cpp:103 msgid "Undo Save State" msgstr "Angre hurtiglagring" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "Uventet 0x80 kall? Avbryter…" #: Source/Core/Core/State.cpp:454 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:105 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:77 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:117 msgid "Unknown" msgstr "Ukjent" #: Source/Core/Core/HW/DVDInterface.cpp:1107 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Ukjent DVD-kommando%08x - fatal feil" #: Source/Core/Common/SysConf.cpp:161 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Ukjent entry-type %i in SYSCONF (%s@%x)!" #: Source/Core/Core/NetPlayClient.cpp:937 #, c-format msgid "Unknown error %x" msgstr "Ukjent feil %x" #: Source/Core/DolphinWX/MemcardManager.cpp:434 #: Source/Core/DolphinWX/MemcardManager.cpp:477 msgid "Unknown memory card error" msgstr "Ukjent minnekortfeil" #: Source/Core/Core/NetPlayClient.cpp:554 #, c-format msgid "Unknown message received with id : %d" msgstr "Ukjent melding mottatt med ID: %d" #: Source/Core/Core/NetPlayServer.cpp:707 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Ukjent melding mottatt med ID: %d fra spiller: %d Sparker spiller!" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:43 msgid "Unlimited" msgstr "Ubegrenset" #: Source/Core/DiscIO/CompressedBlob.cpp:369 msgid "Unpacking" msgstr "Utpakning" #: Source/Core/DolphinWX/TASInputDlg.cpp:74 #: Source/Core/DolphinWX/TASInputDlg.cpp:251 #: Source/Core/DolphinWX/WXInputBase.cpp:72 #: Source/Core/InputCommon/ControllerEmu.cpp:271 msgid "Up" msgstr "Opp" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:105 msgid "Update" msgstr "Oppdater" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:106 msgid "Update Screen" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:305 msgid "Upright Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302 msgid "Upright Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289 msgid "Upright Wii Remote" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:110 msgid "Usage Statistics Reporting Settings" msgstr "Innstillinger for rapportering av bruksstatistikk" #: Source/Core/DolphinWX/Main.cpp:217 msgid "Usage statistics reporting" msgstr "Rapportering av brukerstatistikk" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83 msgid "" "Usage statistics reporting uses a unique random per-machine identifier to " "distinguish users from one another. This button generates a new random " "identifier for this machine which is dissociated from the previous one." msgstr "" "Rapportering av bruksstatistikk bruker en identifikator spesifikk for hver " "maskin for å skille brukere fra hverandre. Denne knappen oppretter en ny " "tilfeldig identifikator for denne maskinen som er forskjellig fra den " "tidligere." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:456 msgid "Use Fullscreen" msgstr "Bruk fullskjerm" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30 msgid "Use Hex" msgstr "Bruk hex" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:48 msgid "Use PAL60 Mode (EuRGB60)" msgstr "Bruk PAL60-modus (EuRGB60)" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87 msgid "Use Panic Handlers" msgstr "Bruk panikkadvarslere" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:155 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" "Bruk en mindre nøyaktig algoritme for å beregne dybdeverdier. Kan forårsake " "problemer i enkelte spill, men kan gi en anstendig hastighetsøkning " "avhenging av spillet og/eller din GPU. Hvis usikker, la stå merket." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:326 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "Bruk kun én dybdebuffer for begge øyne. Trengs for noen få spill." #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:105 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:884 msgid "Utility" msgstr "Verktøyet" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:454 msgid "V-Sync" msgstr "Vertikal synkronisering" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:67 msgid "Value" msgstr "Verdi" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71 msgid "Value (double)" msgstr "Verdi (dobbel)" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69 msgid "Value (float)" msgstr "Verdi (flyttall)" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:338 msgid "Value Too Large" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:99 msgid "" "Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave " "blank to filter each result against its own previous value." msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:78 msgid "Value:" msgstr "Verdi:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27 msgid "Value: " msgstr "Verdi:" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99 msgid "Various Statistics" msgstr "Diverse statistikk" #: Source/Core/DolphinWX/LogConfigWindow.cpp:49 msgid "Verbosity" msgstr "Ordrikhet" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60 msgid "Vertex Cmd" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142 msgid "Vertex Description" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:143 msgid "Vertex Matrices" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136 msgid "Vertex Shader" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138 msgid "Vertex Shader Constants" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:490 msgid "View &code" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:489 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:271 msgid "View &memory" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:264 msgid "View As:" msgstr "" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:507 msgid "View as double" msgstr "" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:501 msgid "View as float" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:497 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:505 msgid "View as hexadecimal" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:498 msgid "View as signed integer" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:499 msgid "View as unsigned integer" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:781 msgid "Virtual" msgstr "Virtuell" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:66 msgid "Volume" msgstr "Volum" #: Source/Core/Core/HotkeyManager.cpp:23 msgid "Volume Down" msgstr "Reduser lydstyrke" #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Volume Toggle Mute" msgstr "Demp/avdemp lydstyrke" #: Source/Core/Core/HotkeyManager.cpp:24 msgid "Volume Up" msgstr "Øk lydstyrke" #: Source/Core/DiscIO/NANDContentLoader.cpp:478 #: Source/Core/DiscIO/NANDContentLoader.cpp:502 #, c-format msgid "WAD installation failed: error creating %s" msgstr "WAD-installasjon feilet: Skaper feil %s" #: Source/Core/DiscIO/NANDContentLoader.cpp:517 msgid "WAD installation failed: error creating ticket" msgstr "WAD-installasjon mislyktes: Feil ved ticket-laging" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:135 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vent for vertikale blankinger for å redusere bildeskjæring.\n" "Øker ytelsen hvis emuleringsfarten er under 100%.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/Common/MsgHandler.cpp:63 #: Source/Core/DolphinWX/GameListCtrl.cpp:1142 #: Source/Core/DolphinWX/GameListCtrl.cpp:1462 #: Source/Core/DolphinWX/LogConfigWindow.cpp:44 #: Source/Core/DolphinWX/MemcardManager.cpp:599 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:358 #: Source/Core/DolphinWX/VideoConfigDiag.h:104 msgid "Warning" msgstr "Advarsel" #: Source/Core/Core/Boot/Boot.cpp:337 msgid "Warning - starting DOL in wrong console mode!" msgstr "Advarsel - starter DOL i feil konsollmodus!" #: Source/Core/Core/Boot/Boot.cpp:274 msgid "Warning - starting ISO in wrong console mode!" msgstr "Advarsel - starter ISO i feil konsollmodus!" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:586 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Advarsel! Det er anbefalt å sikkerhetskopiere alle filer i denne mappen:\n" "%s\n" "Ønsker du å fortsette?" #: Source/Core/Core/HW/GCMemcardDirectory.cpp:537 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" "Advarsel: Antall blokker indikert av BAT (%u) matcher ikke antallet på den " "lastede hode-filen (%u)" #: Source/Core/DolphinWX/MemcardManager.cpp:596 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Advarsel: Dette vil overskrive eventuelle lagringsfiler som er i mappen:\n" "%s\n" "og har samme navn som en fil på ditt minnekort\n" "Fortsette?" #: Source/Core/Core/Movie.cpp:1074 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (input %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:1048 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" "Advarsel: Du forsøkte å laste et lagringsstadie hvis film slutter før det " "nåværende bildet i lagringsfilen (byte %u < %u) (frame %u < %u). Du burde " "laste en annen lagrinsfil før du fortsetter." #: Source/Core/Core/Movie.cpp:1100 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1115 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchWindow.h:19 msgid "Watch" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:102 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fil ikke åpen." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:55 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:213 msgid "" "When playing on NetPlay, show chat messages, buffer changes and desync " "alerts.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:626 msgid "Widescreen Hack" msgstr "Vidskjerms-hack" #: Source/Core/InputCommon/ControllerEmu.cpp:308 msgid "Width" msgstr "Bredde" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:88 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:358 msgid "Wii Console" msgstr "Wii-konsoll" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:91 msgid "Wii NAND Root:" msgstr "Wii NAND-rot:" #: Source/Core/Core/HW/Wiimote.cpp:15 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62 msgid "Wii Remote" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:311 #, c-format msgid "Wii Remote %i" msgstr "" #: Source/Core/DolphinWX/Main.cpp:493 msgid "Wii Remote Connected" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59 msgid "Wii Remote Motor" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:127 msgid "Wii Remote Settings" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:228 msgid "Wii Remotes" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1182 msgid "Wii WAD files (*.wad)" msgstr "Wii WAD-filer (*.wad)" #: Source/Core/DolphinWX/FrameTools.cpp:1144 msgid "Wii save files (*.bin)" msgstr "Wii-lagringsfiler (*:bin)" #: Source/Core/DiscIO/WiiWad.cpp:31 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Kunne ikke lese fra fil" #. i18n: The left Windows key on PC keyboards #: Source/Core/DolphinWX/WXInputBase.cpp:229 msgid "Windows Left" msgstr "Vinduer venstre" #. i18n: The context menu key on the right of PC keyboards #: Source/Core/DolphinWX/WXInputBase.cpp:235 msgid "Windows Menu" msgstr "Vindus-meny" #. i18n: The right Windows key on PC keyboards #: Source/Core/DolphinWX/WXInputBase.cpp:232 msgid "Windows Right" msgstr "Vinduer høyre" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:37 msgid "With an address" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:39 msgid "Within a range" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:118 msgid "Word Wrap" msgstr "Tekstbryting" #: Source/Core/DolphinWX/FrameTools.cpp:1191 #: Source/Core/DolphinWX/GameListCtrl.cpp:1255 #: Source/Core/DolphinWX/GameListCtrl.cpp:1374 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:331 msgid "Working..." msgstr "Arbeider…" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:114 msgid "World" msgstr "Verden" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:42 msgid "Write" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:56 msgid "Write to Console" msgstr "Skriv til konsoll" #: Source/Core/DolphinWX/LogConfigWindow.cpp:54 msgid "Write to File" msgstr "Skriv til fil" #: Source/Core/DolphinWX/LogConfigWindow.cpp:58 msgid "Write to Window" msgstr "Skriv til vindu ->" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:259 msgid "Write to memcards/SD" msgstr "Skriv til minnekort/SD" #: Source/Core/DolphinWX/TASInputDlg.cpp:252 #: Source/Core/DolphinWX/TASInputDlg.cpp:393 #: Source/Core/DolphinWX/TASInputDlg.cpp:496 msgid "X" msgstr "X" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:784 msgid "XF register " msgstr "XF-registre" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56 msgid "XFB Cmd" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:252 #: Source/Core/DolphinWX/TASInputDlg.cpp:395 #: Source/Core/DolphinWX/TASInputDlg.cpp:497 msgid "Y" msgstr "Y" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Yellow" msgstr "Gul" #: Source/Core/DolphinWX/FrameAui.cpp:86 msgid "You can't close panes that have pages in them." msgstr "Du kan ikke lukke panelene som har sider/faner i dem." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:325 msgid "You must choose a game!" msgstr "Du må velge et spill!" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69 msgid "You must enter a name." msgstr "Du må skrive inn et navn." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:371 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Du må skrive inn en gyldig desimal, heksadesimal eller oktal verdi." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:862 msgid "You must enter a valid profile name." msgstr "Du må skrive inn et gyldig profilnavn." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:226 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Du må restarte Dolphin for at endringen skal tre i kraft." #: Source/Core/Core/DSP/DSPCore.cpp:70 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "Dine DSP ROM-filer har feil sjekksum-verdier.\n" " Vil du stoppe nå for å fikse problemet?\n" " Hvis du velger \"Nei\", kan det hende lyden knaser." #: Source/Core/Core/ConfigManager.cpp:876 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "Din GCM/ISO-fil synes å være ugyldig (ugyldig land).\n" "Fortsette som fra PAL-regionen?" #: Source/Core/Common/SysConf.cpp:59 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04)\n" "Do you want to generate a new one?" msgstr "" "Din SYSCONF-fil er av feil størrelse.\n" "\n" "Den skal være 0x%04x (men er 0x%04)\n" "\n" "Ønsker du å generere en ny en?" #: Source/Core/DolphinWX/TASInputDlg.cpp:198 #: Source/Core/DolphinWX/TASInputDlg.cpp:401 #: Source/Core/DolphinWX/TASInputDlg.cpp:498 msgid "Z" msgstr "Z" #: Source/Core/DolphinWX/TASInputDlg.cpp:253 msgid "ZL" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:253 msgid "ZR" msgstr "" #: Source/Core/Core/ActionReplay.cpp:884 msgid "Zero 3 code not supported" msgstr "Zero 3-kode støttes ikke" #: Source/Core/Core/ActionReplay.cpp:904 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "Zero-kode ukjent for Dolphin: %08x" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:633 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:680 msgid "[ waiting ]" msgstr "[ venter ]" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54 msgid "apploader (.img)" msgstr "programinnlaster (.img)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:290 msgid "auto" msgstr "automatisk" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:292 msgid "fake-completion" msgstr "Falsk-utførrelse" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291 msgid "none" msgstr "ingen" #: Source/Core/InputCommon/ControllerEmu.cpp:238 msgid "off" msgstr "" #: Source/Core/InputCommon/ControllerEmu.cpp:236 msgid "on" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:709 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute returnerte -1 på programkjøring!" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175 msgid "x86 Size" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:730 msgid "| OR" msgstr "| ELLER"