// Copyright 2016 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include namespace ciface { namespace OSX { class RunLoopStopper { CFRunLoopSourceRef m_source; CFRunLoopRef m_runloop = nullptr; public: RunLoopStopper() { CFRunLoopSourceContext ctx = {.version = 0, .perform = [](void*) { CFRunLoopStop(CFRunLoopGetCurrent()); }}; m_source = CFRunLoopSourceCreate(kCFAllocatorDefault, 0, &ctx); } ~RunLoopStopper() { CFRelease(m_source); } void Signal() { CFRunLoopSourceSignal(m_source); if (m_runloop != nullptr) CFRunLoopWakeUp(m_runloop); } void AddToRunLoop(CFRunLoopRef runloop, CFStringRef mode) { m_runloop = runloop; CFRunLoopAddSource(runloop, m_source, mode); } void RemoveFromRunLoop(CFRunLoopRef runloop, CFStringRef mode) { m_runloop = nullptr; CFRunLoopRemoveSource(runloop, m_source, mode); } }; } // namespace ciface } // namespace OSX