add_library(uicommon AutoUpdate.cpp CommandLineParse.cpp Disassembler.cpp DiscordPresence.cpp GameFile.cpp GameFileCache.cpp NetPlayIndex.cpp ResourcePack/Manager.cpp ResourcePack/Manifest.cpp ResourcePack/ResourcePack.cpp UICommon.cpp USBUtils.cpp VideoUtils.cpp ) target_link_libraries(uicommon PUBLIC common cpp-optparse minizip PRIVATE $<$:${IOK_LIBRARY}> ) if ((DEFINED CMAKE_ANDROID_ARCH_ABI AND CMAKE_ANDROID_ARCH_ABI MATCHES "x86|x86_64") OR (NOT DEFINED CMAKE_ANDROID_ARCH_ABI AND _M_X86)) target_link_libraries(uicommon PRIVATE bdisasm) endif() if(ENABLE_X11 AND X11_FOUND) target_include_directories(uicommon PRIVATE ${X11_INCLUDE_DIR}) target_sources(uicommon PRIVATE X11Utils.cpp) target_link_libraries(uicommon PUBLIC ${XRANDR_LIBRARIES}) endif() if(LIBUSB_FOUND) target_link_libraries(uicommon PRIVATE ${LIBUSB_LIBRARIES}) endif() if(ENABLE_LLVM) find_package(LLVM CONFIG QUIET) if(LLVM_FOUND AND TARGET LLVM) message(STATUS "LLVM found, enabling LLVM support in disassembler") target_compile_definitions(uicommon PRIVATE HAVE_LLVM) target_link_libraries(uicommon PRIVATE LLVM) target_include_directories(uicommon PRIVATE ${LLVM_INCLUDE_DIRS}) endif() endif() if(USE_DISCORD_PRESENCE) target_compile_definitions(uicommon PRIVATE -DUSE_DISCORD_PRESENCE) target_link_libraries(uicommon PRIVATE discord-rpc) endif()