# Translation of dolphin-emu.pot to Dutch # Copyright (C) 2003-2011 # This file is distributed under the same license as the dolphin-emu package. # MADCreations , 2011 # msgid "" msgstr "" "Project-Id-Version: Dolphin Emu\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2011-02-15 20:46-0600\n" "PO-Revision-Date: 2011-01-11 13:50+0100\n" "Last-Translator: MADCreations \n" "Language-Team: DevPro Team. \n" "Language: Dutch\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 msgid " (too many to display)" msgstr "(te veel om te weergeven)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:255 #: Source/Core/DolphinWX/Src/NetWindow.cpp:481 #: Source/Core/DolphinWX/Src/NetWindow.cpp:520 msgid " Game : " msgstr " Spel:" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:525 msgid "! NOT" msgstr "! NIET" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:71 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:141 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:193 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sKopie%1$s" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:408 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 #, c-format msgid "%d Hz" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:129 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:321 #, fuzzy, c-format msgid "%s already exists, overwrite?" msgstr "" " bestaat al.\n" "Wilt u het vervangen." #: Source/Core/DiscIO/Src/CompressedBlob.cpp:169 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:402 #, fuzzy, c-format msgid "%s failed to open" msgstr "Kies een bestamd om te openen" #: Source/Core/Core/Src/DSP/DSPCore.cpp:79 #, c-format msgid "" "%s has an incorrect hash.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio will be garbled." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:395 #, c-format msgid "%s is a 0 byte file" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:161 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:378 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:199 #, c-format msgid "%sDelete%s" msgstr "%sVerwijder%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:197 #, c-format msgid "%sExport GCI%s" msgstr "%sExport GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:195 #, c-format msgid "%sImport GCI%s" msgstr "%sImport GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:766 #, fuzzy, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%d Vrije Blokken; %d Vrije Dir Ingangen" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:524 msgid "&& AND" msgstr "&& EN" #: Source/Core/DolphinWX/Src/FrameTools.cpp:312 msgid "&About..." msgstr "&Over..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:117 msgid "&Boot from DVD Drive..." msgstr "&Start van DVD Drive..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:249 msgid "&Breakpoints" msgstr "&Breakpoints" #: Source/Core/DolphinWX/Src/FrameTools.cpp:128 msgid "&Browse for ISOs..." msgstr "&Zoek voor ISOs..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:205 msgid "&Cheats Manager" msgstr "&Cheats Manager" #: Source/Core/DolphinWX/Src/FrameTools.cpp:190 msgid "&DSP Settings" msgstr "&DSP Instellingen" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:997 msgid "&Delete ISO..." msgstr "&Verwijder ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1014 msgid "&Delete selected ISOs..." msgstr "&Verwijder geselecteerde ISOs ..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:183 msgid "&Emulation" msgstr "&Emulatie" #: Source/Core/DolphinWX/Src/FrameTools.cpp:131 msgid "&File" msgstr "&Bestand" #: Source/Core/DolphinWX/Src/FrameTools.cpp:352 #, fuzzy msgid "&Frame Advance" msgstr "Geavanceerd" #: Source/Core/DolphinWX/Src/FrameTools.cpp:369 msgid "&Fullscreen" msgstr "&Volledig Scherm" #: Source/Core/DolphinWX/Src/FrameTools.cpp:191 msgid "&Gamecube Pad Settings" msgstr "&Gamecube Gamepad Instellingen " #: Source/Core/DolphinWX/Src/FrameTools.cpp:189 msgid "&Graphics Settings" msgstr "&Grafische Instellingen " #: Source/Core/DolphinWX/Src/FrameTools.cpp:313 msgid "&Help" msgstr "&Help" #: Source/Core/DolphinWX/Src/FrameTools.cpp:193 #, fuzzy msgid "&Hotkey Settings" msgstr "&Wiimote Instellingen " #: Source/Core/DolphinWX/Src/FrameTools.cpp:251 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/Src/FrameTools.cpp:161 msgid "&Load State" msgstr "&Grafische Instellingen " #: Source/Core/DolphinWX/Src/FrameTools.cpp:203 msgid "&Memcard Manager (GC)" msgstr "&Memkaart Manager (GC) " #: Source/Core/DolphinWX/Src/FrameTools.cpp:250 msgid "&Memory" msgstr "&Geheugen " #: Source/Core/DolphinWX/Src/FrameTools.cpp:330 msgid "&Open..." msgstr "&Open..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:199 msgid "&Options" msgstr "&Opties " #: Source/Core/DolphinWX/Src/FrameTools.cpp:341 msgid "&Pause" msgstr "&Pauze" #: Source/Core/DolphinWX/Src/FrameTools.cpp:343 msgid "&Play" msgstr "&Speel " #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:980 msgid "&Properties" msgstr "&Eigenschappen " #: Source/Core/DolphinWX/Src/FrameTools.cpp:365 msgid "&Read-only mode" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:336 msgid "&Refresh List" msgstr "&Lijst Vernieuwen " #: Source/Core/DolphinWX/Src/FrameTools.cpp:248 msgid "&Registers" msgstr "&Registers" #: Source/Core/DolphinWX/Src/FrameTools.cpp:349 msgid "&Reset" msgstr "&Reset" #: Source/Core/DolphinWX/Src/FrameTools.cpp:252 msgid "&Sound" msgstr "&Geluid " #: Source/Core/DolphinWX/Src/FrameTools.cpp:346 msgid "&Stop" msgstr "&Stop" #: Source/Core/DolphinWX/Src/FrameTools.cpp:226 msgid "&Tools" msgstr "&Gereedschap" #: Source/Core/DolphinWX/Src/FrameTools.cpp:253 msgid "&Video" msgstr "&Video" #: Source/Core/DolphinWX/Src/FrameTools.cpp:301 msgid "&View" msgstr "&Bekijk " #: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Wiimote Settings" msgstr "&Wiimote Instellingen " #: Source/Core/DolphinWX/Src/PHackSettings.cpp:59 msgid "(-)+zFar" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:54 msgid "(-)+zNear" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:187 #, fuzzy msgid "(Default)" msgstr "Standaard" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:105 #, fuzzy msgid "(UNKNOWN)" msgstr "ONBEKEND" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 msgid "(off)" msgstr "(uit) " #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 msgid "16 bit" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 msgid "32 bit" msgstr "" #: Source/Core/Core/Src/Core.cpp:277 msgid "32-bit platforms do not support fastmem yet. Report this bug." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:267 msgid "3D Vision (Requires Fullscreen)" msgstr "3D Vision (Vereist volledig scherm) " #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 msgid "8 bit" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43 msgid "" msgstr " " #: Source/Core/DolphinWX/Src/ConfigMain.cpp:285 msgid "" msgstr " " #: Source/Core/DolphinWX/Src/ConfigMain.cpp:78 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:321 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:180 #: Source/Core/DolphinWX/Src/NetWindow.cpp:216 msgid "A NetPlay window is already open!!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:348 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:379 msgid "A game is not currently running." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:118 msgid "" "A supported bluetooth device was not found!\n" "(Only the Microsoft bluetooth stack is supported.)" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:88 msgid "" "ALERT:\n" "\n" "NetPlay will currently only work properly when using the following " "settings:\n" " - Dual Core [OFF]\n" " - Audio Throttle [OFF]\n" " - DSP-HLE with \"Null Audio\" or DSP-LLE\n" " - Manually set the exact number of controllers that will be used to " "[Standard Controller]\n" "\n" "All players should try to use the same Dolphin version and settings.\n" "Disable all memory cards or send them to all players before starting.\n" "Wiimote support has not been implemented.\n" "\n" "You must forward TCP port to host!!" msgstr "" "ALERT:\n" "\n" "NetPlay zal op dit moment alleen goed werken wanneer u de volgende " "instellingen:\n" " - Dual Core [UIT]\n" " - Audio Throttle [UIT]\n" " - DSP-HLE met \"Null Audio\" of DSP-LLE\n" " - Handmatig instellen het exacte aantal controllers die zullen worden " "gebruikt om [Standaard Controller]\n" "\n" "Alle spelers moeten proberen om dezelfde Dolphin versie en instellingen te " "gebruiken.\n" "Schakel alle geheugenkaarten of stuur ze naar alle spelers voor het spelen.\n" "Wiimote ondersteuning is niet geïmplementeerd.\n" "\n" "Je moet TCP poort forwarden voor het hosten!!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:83 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "AM-Baseboard" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:120 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:294 msgid "AR Codes" msgstr "AR Codes" #: Source/Core/DolphinWX/Src/AboutDolphin.h:33 msgid "About Dolphin" msgstr "Over Dolphin" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "Acceleratie" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:331 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:335 msgid "Accurate Texture Cache" msgstr "Nauwkeurige Textuur Cache" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:320 msgid "Accurate VBeam emulation" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:262 msgid "Action" msgstr "aCTIE" #: Source/Core/Core/Src/ARDecrypt.cpp:481 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:669 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:756 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:549 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:609 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:803 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:684 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:196 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:873 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:946 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:897 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:839 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:205 msgid "Adapter:" msgstr "Adapter:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:73 msgid "Add" msgstr "Voeg toe" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1283 msgid "Add ActionReplay Code" msgstr "Voeg ActionReplay Code toe" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1212 msgid "Add Patch" msgstr "Voeg Patch toe" #: Source/Core/DolphinWX/Src/FrameAui.cpp:465 msgid "Add new pane" msgstr "Voeg een nieuwe pane toe" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:879 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:422 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:444 msgid "Add..." msgstr "Voeg toe..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:71 msgid "Address :" msgstr "Adres :" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:58 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:53 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:777 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Stel de analoge besturing af druk is nodig voor het activeren van knoppen." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Advanced" msgstr "Geavanceerd" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:624 msgid "Advanced Settings" msgstr "Geavanceerde Instellingen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:670 msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, wad)" msgstr "Alle GC/Wii bestanden (elf, dol, gcm, iso, ciso, wad)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:884 msgid "All GC/Wii images (gcm, iso, ciso, gcz)" msgstr "Alle GC/Wii images (gcm, iso, ciso, gcz)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1303 msgid "All Gamecube GCM files (gcm)" msgstr "Alle Gamecube GCM bestanden (gcm)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1365 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1379 msgid "All Save States (sav, s##)" msgstr "Alle Opgeslagen Staten (sav, s##)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1301 msgid "All Wii ISO files (iso)" msgstr "Alle Wii ISO Bestanden (iso)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1321 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Alle gecomprimeerde GC/Wii ISO-bestanden (GCZ)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:97 msgid "All files (*.*)|*.*" msgstr "Alle Bestanden (*.*)|*.*" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "Allows the CPU to read or write to the EFB (render buffer).\n" "This is needed for certain gameplay functionality (e.g. star pointer in " "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster " "Hunter Tri),\n" "but enabling this option can also have a huge negative impact on performance " "if the game uses this functionality heavily." msgstr "" "Hiermee kan de CPU te lezen of te schrijven zijn naar de EFB (render " "buffer).\n" "Dit is nodig voor bepaalde gameplay-functionaliteit (bijv. sterren aanwijzer " "in Super Mario Galaxy), als ook voor bepaalde visuele effecten (bv Monster " "Hunter Tri),\n" "maar het inschakelen van deze optie kan ook een enorme negatieve invloed op " "de prestaties hebben als het spel gebruik maakt van deze functionaliteit." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:241 msgid "Anisotropic Filtering:" msgstr "Anisotropic Filteren:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:246 msgid "Anti-Aliasing:" msgstr "Anti-Aliasing:" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311 msgid "Apploader unable to load from file" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:908 msgid "Apploader:" msgstr "Applader:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127 msgid "Apply" msgstr "Toepassen" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:634 #, fuzzy, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "" "Weet je zeker dat je deze bestand wilt verwijderen? Deze gegevens zijn niet " "terug te halen!" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1123 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" "Weet je zeker dat je deze bestand wilt verwijderen?\n" "Deze gegevens zijn niet terug te halen!" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1114 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Weet je zeker dat je deze bestand wilt verwijderen? Deze gegevens zijn niet " "terug te halen!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:856 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:224 msgid "Aspect Ratio:" msgstr "Aspect Ratio:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:79 msgid "At least one pane must remain open." msgstr "Ten minste één pane moet open blijven." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:594 #, fuzzy msgid "Audio" msgstr "Core" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:746 #, fuzzy msgid "Audio Backend:" msgstr "Geluid terug halend" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39 msgid "AudioCommon: Error opening AO device.\n" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 msgid "Auto" msgstr "Auto" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:221 msgid "Auto [recommended]" msgstr "Auto [aanbevolen]" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "" "Auto size the window to match the game's output resolution adjusted by the " "EFB scale.\n" "It is best to set the aspect ratio to stretch when using this." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "Back" msgstr "Terug" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:750 #, fuzzy msgid "Backend Settings" msgstr "Basis Instellingen" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:92 msgid "Background Input" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:279 #, fuzzy msgid "Backward" msgstr "Terug" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:289 msgid "Bad File Header" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:628 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:523 msgid "Banner Details" msgstr "Banner Details" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:489 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 #, fuzzy msgid "Bar" msgstr "Banner" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "Basis" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:618 msgid "Basic Settings" msgstr "Basis Instellingen" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Bass" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:169 msgid "Block Allocation Table checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:632 msgid "Blocks" msgstr "Blocks" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Blue" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 #, fuzzy msgid "Blue Left" msgstr "NP Links" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 #, fuzzy msgid "Blue Right" msgstr "NP Rechts" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Bottom" msgstr "Onder" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:243 #, c-format msgid "Bound Controls: %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:352 msgid "Broken" msgstr "Defect" #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 msgid "Browse" msgstr "Zoek" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:205 msgid "Browse for a directory to add" msgstr "Zoek voor een folder om toe te voegen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 msgid "Browse for an ISO directory..." msgstr "Zoek voor een ISO folder" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1196 msgid "Browse for output directory" msgstr "Zoek voor uitgang folder" #: Source/Core/DolphinWX/Src/NetWindow.cpp:312 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:68 msgid "Buttons" msgstr "Buttons" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:74 msgid "C-Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:609 msgid "CPU Emulator Engine" msgstr "CPU Emulator Motor" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Calculates lighting of 3D graphics on a per-pixel basis rather than per " "vertex.\n" "This is the more accurate behavior but reduces performance." msgstr "" "Berekent verlichting van 3D-graphics op een per-pixel basis in plaats van " "per vertex.\n" "Dit is het nauwkeuriger gedrag, maar vermindert de prestaties." #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69 #: Source/Core/DolphinWX/Src/PHackSettings.cpp:77 msgid "Cancel" msgstr "Stop" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:92 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:189 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:263 #, c-format msgid "Cannot open %s" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:122 msgid "Cannot unregister events with events pending" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1187 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1859 #, c-format msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1873 #, c-format msgid "Cant find WiiMote by connection handle %02x" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:644 #: Source/Core/Core/Src/HW/DVDInterface.cpp:654 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:240 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:335 msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:49 msgid "Caps Lock" msgstr "Caps Lock" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:310 msgid "Center" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:561 msgid "Change" msgstr "verander" #: Source/Core/DolphinWX/Src/FrameTools.cpp:333 msgid "Change &Disc..." msgstr "Verander &Schijf" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 #, fuzzy msgid "Change Disc" msgstr "Verander &Schijf" #: Source/Core/DolphinWX/Src/NetWindow.cpp:547 msgid "Change Game" msgstr "Spel veranderen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:564 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Verander de taal van de gebruikersinterface.\n" "Vereist een herstart." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:60 msgid "Changes sign to zFar Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:55 msgid "Changes sign to zNear Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:569 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:570 msgid "Changing this will have no effect while the emulator is running!" msgstr "" "Door dit te veranderen zal het geen effect hebben terwijl de emulator draait!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:279 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:57 msgid "Cheat Code" msgstr "Cheat Code" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:123 msgid "Cheat Search" msgstr "Cheat Zoeken" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:37 msgid "Cheats Manager" msgstr "Cheats Manager" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:322 msgid "Chinese (Simplified)" msgstr "Vereenvoudigd Chinees" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:323 msgid "Chinese (Traditional)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:886 msgid "Choose a DVD root directory:" msgstr "Kies een DVD Station:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:883 msgid "Choose a default ISO:" msgstr "Kies een standaard ISO:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1316 msgid "Choose a directory to add" msgstr "Kies een folder om toe te voegen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1162 msgid "Choose a file to open" msgstr "Kies een bestamd om te openen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:214 msgid "Choose a memory card:" msgstr "Kies een mermory kaart:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:887 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Kies Bestand te gebruiken als apploader: (geldt voor disks opgebouwd uit " "mappen alleen)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:765 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:804 msgid "Choose the folder to extract to" msgstr "Kies de folder om uit tepakken naar" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Circle Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52 msgid "Classic" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:505 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:935 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 #: Source/Core/DolphinWX/Src/LogWindow.cpp:140 msgid "Clear" msgstr "Clear" #: Source/Core/Core/Src/CoreTiming.cpp:174 msgid "Clear failed." msgstr "" #: Source/Core/Core/Src/NetPlayServer.cpp:257 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:464 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:304 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:283 #: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42 msgid "Close" msgstr "Sluit" #: Source/Core/DolphinWX/Src/FrameTools.cpp:187 msgid "Co&nfigure..." msgstr "In&stellingen" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:78 msgid "Code Info" msgstr "Code Info" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:554 msgid "Code: " msgstr "Code: " #: Source/Core/DolphinWX/Src/WXInputBase.cpp:134 msgid "Command" msgstr "Commando" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:630 msgid "Comment" msgstr "reactie" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:487 msgid "Comment:" msgstr "Reactie:" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 msgid "Compress ISO..." msgstr "Comprimeer ISO ..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "Compress selected ISOs..." msgstr "Comprimeer geselecteerd ISO's ..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1202 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1335 msgid "Compressing ISO" msgstr "ISO wordt gecomprimeerd" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 msgid "Config" msgstr "Config" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:351 #, fuzzy msgid "Configuration profile" msgstr "Configureer Besturing" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:183 #, fuzzy msgid "Configuration profile:" msgstr "Configureer Besturing" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:135 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:154 msgid "Configure" msgstr "Configureer" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:117 msgid "Configure Control" msgstr "Configureer Besturing" #: Source/Core/DolphinWX/Src/NetWindow.cpp:290 #: Source/Core/DolphinWX/Src/NetWindow.cpp:583 msgid "Configure Pads" msgstr "Configureer Besturing Pads" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 msgid "Configure..." msgstr "Configureer..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1238 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1266 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1331 msgid "Confirm File Overwrite" msgstr "Bevestig om bestand over te schrijven." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:660 msgid "Confirm On Stop" msgstr "Bevestiging om te stoppen" #: Source/Core/DolphinWX/Src/NetWindow.cpp:64 #: Source/Core/DolphinWX/Src/NetWindow.cpp:84 msgid "Connect" msgstr "Verbind" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:838 msgid "Connect USB Keyboard" msgstr "Verbind USB Toetsenbord" #: Source/Core/DolphinWX/Src/FrameTools.cpp:379 #, c-format msgid "Connect Wiimote %i" msgstr "Verbind Wiimote %i" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218 msgid "Connect Wiimote 1" msgstr "Verbind Wiimote 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 msgid "Connect Wiimote 2" msgstr "Verbind Wiimote 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 msgid "Connect Wiimote 3" msgstr "Verbind Wiimote 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 msgid "Connect Wiimote 4" msgstr "Verbind Wiimote 4" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:11 #, c-format msgid "Connected to %i Wiimotes" msgstr "Verbonden met %i Wiimotes" #: Source/Core/DolphinWX/Src/Main.cpp:664 msgid "Connecting..." msgstr "Verbinden..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:137 msgid "Console" msgstr "Console" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 msgid "Control" msgstr "Bestuur" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:188 msgid "Convert to GCI" msgstr "omzetten naar GCI" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:292 msgid "Copy" msgstr "Kopieer" #: Source/Core/Core/Src/CoreParameter.cpp:356 msgid "Copy failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:789 #, c-format msgid "Copy to Memcard %c" msgstr "Kopieer naar MemKaart %c" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:362 msgid "Core" msgstr "Core" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp:226 #, fuzzy, c-format msgid "Could not copy %s to %s" msgstr "Het volgende bestanden kon niet gemaakt worden %s " #: Source/Core/DolphinWX/Src/ISOProperties.cpp:152 #, c-format msgid "Could not create %s" msgstr "Het volgende bestanden kon niet gemaakt worden %s " #: Source/Core/AudioCommon/Src/AudioCommon.cpp:67 #, fuzzy, c-format msgid "Could not initialize backend %s." msgstr "Het volgende bestanden kon niet gemaakt worden %s " #: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:273 #, fuzzy, c-format msgid "Could not recognize ISO file %s" msgstr "Het volgende bestanden kon niet gemaakt worden %s " #: Source/Core/DolphinWX/Src/ISOProperties.cpp:577 #, fuzzy, c-format msgid "Could not save %s" msgstr "Het volgende bestanden kon niet gemaakt worden %s " #: Source/Core/DolphinWX/Src/NetWindow.cpp:542 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:121 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1115 msgid "Couldn't find open command for extension 'ini'!" msgstr "" #: Source/Core/Core/Src/BootManager.cpp:127 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491 msgid "Count:" msgstr "Tel:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:465 msgid "Country:" msgstr "Land:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:174 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:546 msgid "Create AR Code" msgstr "Maak AR CODE" #: Source/Core/DolphinWX/Src/FrameAui.cpp:501 #: Source/Core/DolphinWX/Src/FrameAui.cpp:566 msgid "Create new perspective" msgstr "Maak een nieuwe perspective" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Created by KDE-Look.org" msgstr "Gemaakt door KDE-Look.org" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "" "Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" msgstr "Gemaakt door [miloszwl@miloszwl.com, miloszwl.deviantart.com]" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:560 msgid "Created by VistaIcons.com" msgstr "Gemaakt door VistaIcons.com" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 msgid "Created by black_rider and published on ForumW.org > Web Developments" msgstr "" "Gemaakt door black_rider and published on ForumW.org > Web Developments" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 msgid "Creator: " msgstr "Auteur:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:426 msgid "Crop" msgstr "Krop" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Crossfade" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:679 #, c-format msgid "Current dir changed from %s to %s after wxFileSelector!" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:344 #, fuzzy msgid "Custom Projection Hack" msgstr "Projectie Hack voor:" #: Source/Core/DolphinWX/Src/PHackSettings.h:30 #, fuzzy msgid "Custom Projection Hack Settings" msgstr "Projectie Hack voor:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 msgid "Customize some Orthographic Projection parameters." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:324 msgid "Czech" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:86 msgid "D-Pad" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:340 msgid "DList Cache" msgstr "Dlijst Cache" #: Source/Core/DolphinWX/Src/FrameTools.cpp:448 msgid "DSP" msgstr "DSP" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 #, fuzzy msgid "DSP Emulator Engine" msgstr "CPU Emulator Motor" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:277 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 msgid "DSP HLE emulation (fast)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 #, fuzzy msgid "DSP LLE interpreter (slow)" msgstr "Interpreter (Behoorlijk langszaam)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:611 msgid "DSP LLE on thread" msgstr "DSP LLE on thread" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:278 msgid "DSP LLE recompiler" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:448 msgid "DSP settings" msgstr "DSP Instellingen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:905 msgid "DVD Root:" msgstr "DVD Station:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:325 #, fuzzy msgid "Danish" msgstr "Spaans" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:164 msgid "Data Size" msgstr "Data groote" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:469 msgid "Date:" msgstr "Datum:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:531 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:565 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro bestanden(*.sav)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:259 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 msgid "Dead Zone" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:90 msgid "Debug" msgstr "Debug" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:76 msgid "Decimal" msgstr "Decimaal" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1002 msgid "Decompress ISO..." msgstr "Decomprimeer ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1017 msgid "Decompress selected ISOs..." msgstr "Decomprimeer geselecteerde ISOs" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1202 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1335 msgid "Decompressing ISO" msgstr "Decomprimeer ISO" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:934 msgid "Default" msgstr "Standaard" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:902 msgid "Default ISO:" msgstr "Standaard ISO:" #: Source/Core/DolphinWX/Src/LogWindow.cpp:103 msgid "Default font" msgstr "Standaard font" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:948 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:32 msgid "Delete" msgstr "Verwijder" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:790 msgid "Delete Save" msgstr "Verwijder Save" #: Source/Core/VideoCommon/Src/AVIDump.cpp:73 #, fuzzy, c-format msgid "Delete the existing file '%s'?" msgstr "Selecteer het save - bestand" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:503 msgid "Detect" msgstr "Detect" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:234 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:329 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:133 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:920 msgid "Device" msgstr "Apparaat" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:865 msgid "Device Settings" msgstr "Apparaat Instellingen" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45 msgid "Dial" msgstr "" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:151 msgid "Direct3D11" msgstr "" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:132 msgid "Direct3D9" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:149 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:365 msgid "Disable Dest. Alpha Pass" msgstr "Schakel Dest. Alpha Pass uit" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:364 msgid "Disable Fog" msgstr "Schakel Fog uit" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:362 msgid "Disable Lighting" msgstr "Schakel Lighting uit" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:363 msgid "Disable Textures" msgstr "Schakel Textures uit/" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable fog. Improves performance but causes glitches in games which rely on " "proper fog emulation." msgstr "" "Uitschakelen fog. Verbetert de prestaties, maar veroorzaakt glitches in " "spellen die gebaseerd zijn op juiste mist emulatie." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Disable lighting. Improves performance but causes lighting to disappear in " "games which use it." msgstr "" "Uitschakelen lighting. Verbetert de prestaties, maar veroorzaakt verlichting " "te verdwijnen in games die het gebruiken." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "Disable texturing.\n" "This is only useful for debugging purposes." msgstr "" "Uitschakelen texturing.\n" "Dit is alleen handig voor debugging doeleinden." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Disables an alpha-setting pass.\n" "Breaks certain effects but might help performance." msgstr "" "Deactiveer alfa-instellingen passeren.\n" "Breekt bepaalde effecten, maar kan de prestaties helpen." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:541 msgid "Disc" msgstr "CD" #: Source/Core/DiscIO/Src/DriveBlob.cpp:111 #: Source/Core/DiscIO/Src/DriveBlob.cpp:130 msgid "Disc Read Error" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:593 msgid "Display" msgstr "Scherm" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:336 msgid "Distance Alpha Pass" msgstr "Afstand Alpha Pass" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:77 msgid "Divide" msgstr "Verdelen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1032 msgid "Do you want to stop the current emulation?" msgstr "Wil je de emulatie stoppen?" #: Source/Core/DolphinWX/Src/FrameTools.cpp:911 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:134 #, fuzzy, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Grafische Configuratie" #: Source/Core/DolphinWX/Src/FrameTools.cpp:309 msgid "Dolphin &Web Site" msgstr "Dolphin &Web Site" #: Source/Core/DolphinWX/Src/ConfigMain.h:37 msgid "Dolphin Configuration" msgstr "Dolphin Configuratie" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:93 #, fuzzy msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin Wiimote configuratie" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1188 #, fuzzy msgid "Dolphin GCPad Configuration" msgstr "Dolphin Configuratie" #: Source/Core/DolphinWX/Src/FrameTools.cpp:734 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1127 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS Film (*.dtm)" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 msgid "Dolphin Wiimote Configuration" msgstr "Dolphin Wiimote configuratie" #: Source/Core/DolphinWX/Src/FrameTools.cpp:310 msgid "Dolphin at &Google Code" msgstr "Dolphin en Google Code" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" "Dolphin kan geen GC/Wii ISO's vinden. Dubbelklik om een folder te zoeken..." #: Source/Core/DolphinWX/Src/Main.cpp:209 msgid "" "Dolphin has not been configured with an install location,\n" "Keep Dolphin portable?" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:306 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" "Dolphin is ingesteld om alle spellen te verbergen. Dubbelklik hier om alle " "spellen te zien" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:55 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:275 msgid "Down" msgstr "Omlaag" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42 msgid "Download Codes (WiiRD Database)" msgstr "Download Codes (WiiRD Database)" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31 msgid "Drums" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:79 msgid "Dummy" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 #, fuzzy msgid "Dump Audio" msgstr "Core" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Dump EFB Target" msgstr "Dump EFB Doel" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:411 msgid "Dump Frames" msgstr "Dump Frames" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 msgid "Dump Textures" msgstr "Dump texturen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "Dump game textures to User/Dump/Textures//" msgstr "Dump spel texturen naar User/Dump/Textures//" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:326 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 msgid "Dutch" msgstr "Nederlands" #: Source/Core/DolphinWX/Src/FrameTools.cpp:130 msgid "E&xit" msgstr "Sl&uiten" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 msgid "EFB" msgstr "EFB" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:380 msgid "EFB Copy Regions" msgstr "EFB Kopie Regio" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 msgid "EFB Scaled Copy" msgstr "EFB Verkleinde Kopie" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:161 msgid "EUROPE" msgstr "EUROPA" #: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "Edit" msgstr "Wijzig" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30 msgid "Edit ActionReplay Code" msgstr "Wijzig ActionReplay Code" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:284 msgid "Edit Config" msgstr "Wijzig config" #: Source/Core/DolphinWX/Src/PatchAddEdit.h:30 msgid "Edit Patch" msgstr "Wijzig Patch" #: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "Edit current perspective" msgstr "Wijzig het huidige perspectief" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:421 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:443 msgid "Edit..." msgstr "Wijzig..." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44 #, fuzzy msgid "Effect" msgstr "Perfect" #: Source/Core/Core/Src/Core.cpp:187 msgid "Emu Thread already running" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 msgid "Emulate format changes" msgstr "Emuleer formaat is veranderd" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Emulate frame buffer copies directly to textures.\n" "This is not so accurate, but it's good enough for the way many games use " "framebuffer copies." msgstr "" "Emuleer frame buffer kopieën rechtstreeks naar texturen.\n" "Dit is niet zo nauwkeurig, maar het is goed genoeg voor de manier waarop " "veel spellen gebruiken maken van de framebuffer kopieën." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33 msgid "Emulated Wiimote" msgstr "Geëmuleerde Wiimote" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:350 msgid "Emulation State: " msgstr "Emulatie Staat:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:688 msgid "Emulator Display Settings" msgstr "Emulator Scherm Instellingen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:288 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:301 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:390 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 msgid "Enable" msgstr "Activeer" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:103 msgid "Enable AR Logging" msgstr "Activeer AR Logging" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Enable Audio Throttle" msgstr "Activeer Audio Throttle" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 msgid "Enable BAT" msgstr "Activeer BAT" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:324 msgid "Enable Block Merging" msgstr "Activeer Block Merging" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:327 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:333 msgid "Enable CPU Access" msgstr "Activer CPU Toegang" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:603 msgid "Enable Cheats" msgstr "Activeer Cheats" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:332 msgid "Enable Copy to EFB" msgstr "Activeer Kopie naar EFB" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:718 msgid "Enable DTK Music" msgstr "Activeer DTK Muziek" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428 msgid "Enable Display List Caching" msgstr "Activeer Scherm llijst Caching" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:312 msgid "Enable Dual Core" msgstr "Activeer Dual Core" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:601 msgid "Enable Dual Core (speedup)" msgstr "Activeer Dual Core (verhoogd de snelheid)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:334 msgid "Enable EFB To Texture" msgstr "Activeer EFB To Texture" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:429 msgid "Enable Hotkeys" msgstr "Activeer Hotkeys" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "Enable Idle Skipping" msgstr "Activeer Idle Skipping" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:602 msgid "Enable Idle Skipping (speedup)" msgstr "Activeer Idle Skipping (verhoogd de snelheid)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:314 msgid "Enable MMU" msgstr "Activeer MMU" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:427 msgid "Enable OpenCL" msgstr "Activeer OpenCL" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:645 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:328 msgid "Enable Progressive Scan" msgstr "Activeer Progressive Scan" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:831 msgid "Enable Screen Saver (burn-in reduction)" msgstr "Activeer Screen Saver (burn-in reduction)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:329 msgid "Enable WideScreen" msgstr "Activeer breedbeeld" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:361 msgid "Enable Wireframe" msgstr "Activeer Wireframe" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:291 msgid "Enable cache" msgstr "Activeer cache" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:323 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" "Activeer een snelle schijf toegang. Nodig voor een paar spelletjes. (ON = " "Snel, UIT = Compatibel)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:803 msgid "Enable pages" msgstr "Activeer pagina's" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:339 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "" "Activeer deze om The Legend of Zelda: Twilight Princess te versnellen. Te " "schakelen voor elk ander spel." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 msgid "" "Enables Block Address Translation (BAT); a function of the Memory Management " "Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = " "Fast)" msgstr "" "Schakel Block Address Translation (BBT) in, een functie van de Memory " "Management Unit. Nauwkeurig tot de hardware, maar langzaam te emuleren. (ON " "= Compatible, UIT = Fast)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:345 #, fuzzy msgid "Enables Custom Projection Hack" msgstr "Projectie Hack voor:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" "Enables anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles." msgstr "" "Schakel anisotropische filtering in.\n" "Verbetert visuele kwaliteit van de textures die op de schuine kijkhoek." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n" "Games often need this for post-processing or other things, but if you can " "live without it, you can sometimes get a big speedup." msgstr "" "Schakel emulatie van Embedded Frame Buffer exemplaren in, als het spel ze " "gebruikt.\n" "Games hebben vaak behoefte aan dit voor post-processing of andere dingen, " "maar als je kan leven zonder haar, soms vindt je een grote snelheidswinst." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Enables reinterpreting the data inside the EFB when the pixel format " "changes.\n" "Some games depend on this function for certain effects, so enable it if " "you're having glitches.\n" "Depending on how the game uses this function, the speed hits caused by this " "option range from none to critical." msgstr "" "Schakel herinterpreteren in van de gegevens in de EFB, wanneer de pixel-" "formaat verandert.\n" "Sommige spellen zijn afhankelijk van deze functie voor bepaalde effecten, " "dus inschakelen als je met glitches.\n" "Afhankelijk van hoe het spel gebruik maakt van deze functie, hits van de " "snelheid veroorzaakt door deze optie variëren van geen tot kritisch." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Schakel de Memory Management Unit in, die nodig zijn voor sommige games. (ON " "= Compatible, UIT = Fast)" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 msgid "End" msgstr "Einde" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:327 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:475 msgid "English" msgstr "Engels" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 msgid "Enhancements" msgstr "Verbeteringen" #: Source/Core/DolphinWX/Src/FrameAui.cpp:565 msgid "Enter a name for the new perspective:" msgstr "Voeg een naam toe voor een nieuwe perspectief:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:198 #, c-format msgid "Entry %d/%d" msgstr "Toegang %d/%d" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85 #, c-format msgid "Entry 1/%d" msgstr "Toegang 1/%d" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 msgid "Equal" msgstr "Gelijk" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1322 #: Source/Core/DolphinWX/Src/LogWindow.cpp:87 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:152 msgid "Error" msgstr "Error (Fout)" #: Source/Core/Core/Src/State.cpp:339 Source/Core/Core/Src/State.cpp:442 msgid "Error allocating buffer" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:409 msgid "Error loading selected language. Falling back to system default." msgstr "" #: Source/Core/Core/Src/OnFrame.cpp:212 #, c-format msgid "Error opening file %s for recording" msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:278 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 msgid "Escape" msgstr "Verlaten" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26 msgid "Euphoria" msgstr "" #: Source/Core/Core/Src/MemTools.cpp:214 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:58 msgid "Execute" msgstr "Uitvoeren" #: Source/Core/DolphinWX/Src/Main.cpp:132 msgid "Exit Dolphin with emulator" msgstr "Sluit Dolphin met emulator" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:465 #, fuzzy msgid "Export Failed" msgstr "Export Bestand" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:640 msgid "Export File" msgstr "Export Bestand" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 #, fuzzy msgid "Export Recording" msgstr "Export Opneming..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:362 msgid "Export Recording..." msgstr "Export Opneming..." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:792 msgid "Export Save" msgstr "Export Save" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:986 msgid "Export Wii save (Experimental)" msgstr "Export Wii save (Experimental)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:793 msgid "Export all saves" msgstr "Export alle saves..." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:81 msgid "Export failed, try again?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:560 msgid "Export save as..." msgstr "Export save als..." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:261 msgid "Extension" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:61 msgid "Extra Parameter" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:62 msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract All Files..." msgstr "Alle Bestanden Uitpakken" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract Apploader..." msgstr "Apploader Uitpakken" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:625 msgid "Extract DOL..." msgstr "DOL Uitpakken" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 msgid "Extract Directory..." msgstr "Map Uitpakken" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 msgid "Extract File..." msgstr "Bestand Uitpakken" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:616 msgid "Extract Partition..." msgstr "Partitie Uitpakken" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:725 #, c-format msgid "Extracting %s" msgstr "Uitpakken %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:709 msgid "Extracting All Files" msgstr "Alle Bestanden Uitpakken" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:709 msgid "Extracting Directory" msgstr "Uitpakken van de map" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:711 msgid "Extracting..." msgstr "Uitpakken..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:164 msgid "FRANCE" msgstr "Frankrijk" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:471 msgid "FST Size:" msgstr "FST Groote:" #: Source/Core/Core/Src/NetPlayClient.cpp:77 msgid "Failed to Connect!" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:205 msgid "Failed to Listen!!" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286 msgid "Failed to download codes." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:825 #, c-format msgid "Failed to extract to %s!" msgstr "" #: Source/Core/Core/Src/DSP/DSPCore.cpp:64 #, c-format msgid "Failed to load DSP ROM: %s" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:62 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:71 msgid "Failed to load hid.dll" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:157 msgid "Failed to read banner.bin" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:128 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:122 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:311 #, c-format msgid "Failed to read data from file %d" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:116 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:110 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:104 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:211 msgid "" "Failed to read save data\n" "(0xA000-)\n" "Memcard may be truncated" msgstr "" #: Source/Core/DiscIO/Src/VolumeGC.cpp:61 msgid "Failed to read unique ID from disc image" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:83 msgid "Failed to write BT.DINF to SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:249 msgid "Failed to write bkhdr" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:173 #, c-format msgid "Failed to write header for %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:282 #, c-format msgid "Failed to write header for file %d" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:312 msgid "Fast" msgstr "Snel" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:319 msgid "Fast version of the MMU. Does not work for every game." msgstr "Snele versie van de MMU. Werkt niet voor elk spel." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Faster variants look at fewer pixels and thus have more potential for " "errors.\n" "Slower variants look at more pixels and thus are safer." msgstr "" "Sneller varianten blik op minder pixels en hebben dus meer kans op fouten.\n" "Langzamer varianten kijken naar meer pixels en dus veiliger zijn." #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283 msgid "File contained no codes." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:419 msgid "File converted to .gci" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:434 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:95 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:431 msgid "File is not recognized as a memcard" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:302 msgid "File not compressed" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:120 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "Filesystem" msgstr "Bestand systeem" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1108 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:633 msgid "First Block" msgstr "Eerste Block" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:799 msgid "Fix Checksums" msgstr "Herstel Checksums" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:222 msgid "Force 16:9" msgstr "Force 16:9" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:222 msgid "Force 4:3" msgstr "Force 4:3" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:265 msgid "Force Bi/Trilinear Filtering" msgstr "Force Bi/Trilinear Filtering" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:331 msgid "Force Filtering" msgstr "Force Filtering" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Note that this might cause graphical glitches" msgstr "" "Werking van het spel om de productie te graphics voor breedbeeld " "resoluties.\n" "Merk op dat dit beeldhaperingen zou kunnen veroorzaken" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Forces bilinear texture filtering even if the game explicitly disabled it.\n" "Improves texture quality (especially when using a high internal resolution) " "but causes glitches in some games." msgstr "" "Krachten bilineaire texture filtering, zelfs als het spel het expliciet " "uitgeschakeld.\n" "Verbetert de textuur kwaliteit (vooral bij gebruik van een hoge interne " "resolutie) maar veroorzaakt glitches in sommige games." #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:83 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:278 msgid "Forward" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:275 msgid "Fractional" msgstr "Fractional" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 #, fuzzy msgid "Frame Advance" msgstr "Geavanceerd" #: Source/Core/DolphinWX/Src/FrameTools.cpp:151 msgid "Frame S&kipping" msgstr "Frame O&verslaan" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:414 msgid "Frame dumps use FFV1" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:615 msgid "Framelimit:" msgstr "Framelimiet:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 msgid "Free Look" msgstr "Vrije kijk" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:328 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 msgid "French" msgstr "Frans" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38 msgid "Frets" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "FullScr" msgstr "Vollscherm" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:667 msgid "Fullscreen Display Resolution:" msgstr "Volledige Scherm Resolutie:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Fully emulate embedded frame buffer copies.\n" "This is more accurate than EFB Copy to Texture, and some games need this to " "work properly, but it can also be very slow." msgstr "" "Volledig na bootsen van de embedded frame buffer exemplaren.\n" "Dit is nauwkeuriger dan EFB Kopiëren naar Textuur, en sommige games hebben " "dit nodig om het goed te laten werken, maar het kan ook zeer traag zijn." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:537 msgid "GCI File(*.gci)" msgstr "GCI Bestand(*.gci)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:449 msgid "GCPad" msgstr "GCPad" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 #, fuzzy msgid "GFX Config" msgstr "Config" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:463 msgid "Game ID:" msgstr "Spel ID:" #: Source/Core/Core/Src/NetPlay.cpp:228 msgid "Game is already running!" msgstr "" #: Source/Core/Core/Src/NetPlay.cpp:258 msgid "Game isn't running!" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:379 msgid "Game not found!!" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:404 msgid "Game-Specific Settings" msgstr "Game-Specifieke Instellingen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:290 msgid "GameConfig" msgstr "GameConfig" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:595 msgid "Gamecube" msgstr "Gamecube" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1166 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:215 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Gamecube Memory Kaarten (*.raw,*.gcp)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:449 msgid "Gamecube Pad settings" msgstr "Gamecube Pad Instellingen" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:296 msgid "Gecko Codes" msgstr "Gecko Codes" #: Source/Core/Core/Src/GeckoCode.cpp:142 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported.)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:175 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 msgid "General" msgstr "Generaal" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:329 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:476 msgid "German" msgstr "Duits" #: Source/Core/Core/Src/ActionReplay.cpp:451 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:447 msgid "Graphics" msgstr "Grafische" #: Source/Core/DolphinWX/Src/FrameTools.cpp:447 msgid "Graphics settings" msgstr "Grafische instellingen" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 msgid "Greater Than" msgstr "Grooter dan" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:330 msgid "Greek" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Green" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Green Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 #, fuzzy msgid "Green Right" msgstr "NP Rechts" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35 msgid "Guitar" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1253 msgid "HCI_CMD_INQUIRY is called, please report!" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:139 msgid "Header checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:331 msgid "Hebrew" msgstr "Hebreeuws" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:312 #, fuzzy msgid "Height" msgstr "Rechts" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:61 msgid "Help" msgstr "Help" #: Source/Core/DolphinWX/Src/Main.cpp:189 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:308 msgid "Hide" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:643 msgid "Hide Mouse Cursor" msgstr "Verberg Muis Cursor" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 #, fuzzy msgid "" "Hide the cursor when it is over the rendering window and the rendering " "window has focus." msgstr "" "Verberg de cursor wanneer het voorbij is bij de rendering venster\n" " en de rendering venster de focus heeft" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Home" msgstr "Thuis" #: Source/Core/DolphinWX/Src/NetWindow.cpp:66 #: Source/Core/DolphinWX/Src/NetWindow.cpp:116 msgid "Host" msgstr "Host" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:44 msgid "Hotkey Configuration" msgstr "Hotkey Configuration" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:654 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:296 msgid "Hotkeys" msgstr "Hotkeys" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:332 msgid "Hungarian" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 msgid "Hybrid Wiimote" msgstr "Hybride Wiimote" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:503 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:717 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available " "in your nand dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:302 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 msgid "IPL Settings" msgstr "IPL Instellingen" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:243 msgid "IR" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "IR Pointer" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:845 msgid "IR Sensitivity:" msgstr "IR Gevoeligheid:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:507 msgid "ISO Details" msgstr "ISO Details" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:897 msgid "ISO Directories" msgstr "ISO Map" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:167 msgid "ITALY" msgstr "ITALIE" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:631 msgid "Icon" msgstr "Icon" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:321 #, fuzzy msgid "" "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" msgstr "" "Schakel de Memory Management Unit in, die nodig zijn voor sommige games. (ON " "= Compatible, UIT = Fast)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 #, fuzzy msgid "" "If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you " "also have to disable Audio Throttle in DSP to make it effective." msgstr "" "Als u Framelimit hoger dan de spel volle snelheid (NTSC: 60, PAL: 50),\n" "moet je ook Audio Throttle DSP uitschakelen om het effectief te maken." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:791 msgid "Import Save" msgstr "Import Save" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:60 msgid "Import failed, try again?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:460 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:448 msgid "Imported file has invalid length" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:457 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:354 msgid "In Game" msgstr "In Game" #: Source/Core/DolphinWX/Src/NetWindow.cpp:596 msgid "In-Game" msgstr "In-Game" #: Source/Core/DolphinWX/Src/LogWindow.cpp:89 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:298 msgid "Info" msgstr "Info" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:383 #: Source/Core/Common/Src/MsgHandler.cpp:65 msgid "Information" msgstr "Informatie" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:499 msgid "Input" msgstr "Ingang" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:28 msgid "Input Source" msgstr "Ingangs Source" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:60 msgid "Insert" msgstr "Toevoegen" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:168 msgid "Insert Encrypted or Decrypted code here..." msgstr "Voer Gecodeerde of Decrypted code hier in..." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:837 msgid "Insert SD Card" msgstr "Schakel SD Card in" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:43 msgid "Insert name here.." msgstr "Voeg naam hier toe" #: Source/Core/DolphinWX/Src/FrameTools.cpp:218 msgid "Install Wii Menu" msgstr "Installeer Wii-menu" #: Source/Core/DolphinWX/Src/Main.cpp:229 msgid "Install directory could not be saved" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1006 msgid "Install to Wii Menu" msgstr "Installeren op Wii-menu" #: Source/Core/Core/Src/MemTools.cpp:248 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1155 msgid "Installing WAD to Wii Menu..." msgstr "Het installeren van WAD naar de Wii Menu ..." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:275 msgid "Integral [recommended]" msgstr "Integral [aanbevolen]" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Interface Settings" msgstr "Interface Instellingen" #: Source/Core/Core/Src/State.cpp:217 msgid "Internal LZO Error - compression failed" msgstr "" #: Source/Core/Core/Src/State.cpp:458 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%ld, %ld) \n" "Try verifying the state again" msgstr "" #: Source/Core/Core/Src/State.cpp:357 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" #: Source/Core/Core/Src/State.cpp:502 msgid "Internal LZO Error - lzo_init() failed" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 msgid "Interpreter (VERY slow)" msgstr "Interpreter (Behoorlijk langszaam)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:353 msgid "Intro" msgstr "Intro" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:205 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:609 msgid "Invalid Value!" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:468 msgid "Invalid bat.map or dir entry" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:544 #, c-format msgid "Invalid event type %i" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:314 msgid "Invalid file" msgstr "" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" #: Source/Core/Core/Src/OnFrame.cpp:292 msgid "Invalid recording file" msgstr "" #: Source/Core/Core/Src/Core.cpp:475 msgid "Invalid state" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:333 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 msgid "Italian" msgstr "Italie" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:178 msgid "JAPAN" msgstr "JAPAN" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "JIT Recompiler (recommended)" msgstr "JIT Recompiler (aanbevolen)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:274 msgid "JITIL experimental recompiler" msgstr "JITIL experimentele recompiler" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:314 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:334 msgid "Japanese" msgstr "Japanse" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:183 msgid "KOREA" msgstr "KOREA" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Keeps track of textures based on looking at the actual pixels in the " "texture.\n" "Can cause slowdown, but some games need this option enabled to work properly." msgstr "" "Houdt van texturen op basis om te kijken naar de werkelijke pixels in de " "textuur.\n" "Kan leiden tot vertraging, maar sommige spellen hebben deze optie nodig om " "goed te werken." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:265 msgid "Key" msgstr "Knop" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:317 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:335 msgid "Korean" msgstr "Korean" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:55 msgid "L" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "L Button" msgstr "L Knop" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:59 msgid "L-Analog" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:699 msgid "Language:" msgstr "Taal:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:165 msgid "Last Overwritten State" msgstr "Laatste Overschreven Staat" #: Source/Core/DolphinWX/Src/FrameTools.cpp:172 #: Source/Core/DolphinWX/Src/FrameTools.cpp:174 msgid "Last Saved State" msgstr "Laatste Opgeslagen Staat" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:52 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:276 msgid "Left" msgstr "links" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60 msgid "Left Stick" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:280 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:711 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Klik met de linkermuisknop om input te detecteren.\n" "Midden-klik om te wissen.\n" "Klik met de rechtermuisknop voor meer opties." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:716 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Links / Rechts-klik voor meer opties.\n" "Midden-klik om te wissen." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:207 msgid "Less Than" msgstr "Minder dan" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:946 msgid "Load" msgstr "Laad" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Load Hi-Res Textures" msgstr "Laad Hi-Res Texturen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:261 msgid "Load Native Mipmaps" msgstr "Laad Native Mipmaps" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 #, fuzzy msgid "Load State Slot 1" msgstr "&Grafische Instellingen " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 #, fuzzy msgid "Load State Slot 2" msgstr "&Grafische Instellingen " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 #, fuzzy msgid "Load State Slot 3" msgstr "&Grafische Instellingen " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 #, fuzzy msgid "Load State Slot 4" msgstr "&Grafische Instellingen " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 #, fuzzy msgid "Load State Slot 5" msgstr "&Grafische Instellingen " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 #, fuzzy msgid "Load State Slot 6" msgstr "&Grafische Instellingen " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 #, fuzzy msgid "Load State Slot 7" msgstr "&Grafische Instellingen " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 #, fuzzy msgid "Load State Slot 8" msgstr "&Grafische Instellingen " #: Source/Core/DolphinWX/Src/FrameTools.cpp:168 msgid "Load State..." msgstr "Laad staat..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:214 #, c-format msgid "Load Wii System Menu (%d %c)" msgstr "Laad Wii System Menu(%d %c)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 msgid "Load high-resolution textures from User/Load/Textures//" msgstr "" "Laad een hoge resolutie texturen van User / Load / Textures / /" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:50 msgid "Load preset values from hack patterns available." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Loads native mipmaps instead of generating them.\n" "Loading native mipmaps is the more accurate behavior, but might also " "decrease performance (your mileage might vary though)." msgstr "" "Laad native mipmaps in plaats van het genereren van ze.\n" "Laden native mipmaps is het nauwkeuriger gedrag, maar kan ook de prestaties " "doen afnemen (uw kilometerstand kan zich evenwel verschillen)." #: Source/Core/DolphinWX/Src/Main.cpp:127 #, fuzzy msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)" msgstr "Laad het opgegeven bestand (DOL, ELF, WAD, GCM, ISO)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:594 msgid "Local" msgstr "Locaal" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:610 msgid "Lock threads to cores" msgstr "Lock threads to cores" #: Source/Core/DolphinWX/Src/LogWindow.h:57 msgid "Log" msgstr "Log" #: Source/Core/DolphinWX/Src/Frame.cpp:422 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 msgid "Logging" msgstr "Logging" #: Source/Core/Core/Src/NetPlayClient.cpp:251 msgid "Lost connection to server!" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:142 msgid "Low level (LLE) or high level (HLE) audio" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "M Button" msgstr "M Knop" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:120 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:318 msgid "MMU Speed Hack" msgstr "MMU Snelheids Hack" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:530 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:564 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark bestanden(*.gcs" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Main Stick" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:467 msgid "Maker ID:" msgstr "Maker ID:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:485 msgid "Maker:" msgstr "Maker:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:454 msgid "Memcard already has a save for this title" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:293 msgid "Memcard already opened" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:217 #, c-format msgid "" "Memcard failed to load\n" " Card size is invalid (%04X)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:222 msgid "Memory Card" msgstr "Memory Kaart" #: Source/Core/DolphinWX/Src/MemcardManager.h:36 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:348 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:47 msgid "Menu" msgstr "Menu" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 #, fuzzy msgid "Mic" msgstr "Misc" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:456 msgid "Misc" msgstr "Misc" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:862 msgid "Misc Settings" msgstr "Misc Instellingen" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:240 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:294 msgid "Modifier" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Modify textures to show the format they're using.\n" "This is only useful for debugging purposes." msgstr "" "Het wijzigen van texturen om de de formaat te laten zien die ze gebruiken.\n" "Dit is alleen handig voor debugging doeleinden." #: Source/Core/DolphinWX/Src/LogWindow.cpp:104 msgid "Monospaced font" msgstr "Enkelspatielettertype" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 msgid "Motion Plus" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:83 msgid "Motor" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:72 msgid "Multiply" msgstr "Vermenigvuldigen" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:126 msgid "NP Add" msgstr "NP Toevoegen" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "NP Begin" msgstr "NP Begin" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:129 msgid "NP Decimal" msgstr "NP Decimaal" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "NP Delete" msgstr "NP Verwijderen" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:130 msgid "NP Divide" msgstr "NP Verdalen" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Down" msgstr "NP Omlaag" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP End" msgstr "NP Einde" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "NP Enter" msgstr "NP Enter" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:124 msgid "NP Equal" msgstr "NP Gelijk" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:113 msgid "NP Home" msgstr "NP Thuis" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "NP Insert" msgstr "NP Invoegen" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:114 msgid "NP Left" msgstr "NP Links" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:125 msgid "NP Multiply" msgstr "NP Vermenigvuldigen" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Page Down" msgstr "NP Pagina Omlaang" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Page Up" msgstr "NP Pagina Omhoog" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Right" msgstr "NP Rechts" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:127 msgid "NP Separator" msgstr "NP Scheiding" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "NP Space" msgstr "NP Ruimte" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:128 msgid "NP Subtract" msgstr "NP Aftrekken" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "NP Tab" msgstr "NP Tab" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:115 msgid "NP Up" msgstr "NP Omhoog" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:461 msgid "Name:" msgstr "Naam:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:77 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:278 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:551 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13 msgid "Name: " msgstr "Naam:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:529 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:563 msgid "Native GCI files(*.gci)" msgstr "Native GCI-bestanden (*. GCI)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "New Scan" msgstr "Nieuwe Scan" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:203 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:801 msgid "Next Page" msgstr "Volgende Pagina" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Next Scan" msgstr "Volgende Scan" #: Source/Core/DolphinWX/Src/NetWindow.cpp:50 msgid "Nickname :" msgstr "Gebruikersnaam :" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:191 msgid "No Country (SDK)" msgstr "Geen land (SDK)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:308 msgid "No ISOs or WADS found" msgstr "Geen ISOs of WADS gevonden." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:540 #, c-format msgid "No banner file found for title %s" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:472 msgid "No docking" msgstr "Geen dockinh" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:445 msgid "No free dir index entries" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:533 #, c-format msgid "No save folder found for title %s" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20 #: Source/Core/DolphinWX/Src/NetWindow.cpp:602 msgid "None" msgstr "Geen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Normal" msgstr "Normaal" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:336 msgid "Norwegian Bokmaal" msgstr "Noorse Bokmaal" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Not Equal" msgstr "Niet gelijk" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:351 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:929 msgid "Not Set" msgstr "Niet gezet" #: Source/Core/DolphinWX/Src/Main.cpp:663 msgid "Not connected" msgstr "Niet verbonden" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:260 msgid "Notes" msgstr "Opmerkingen" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14 msgid "Notes: " msgstr "Opmerking:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:80 #: Source/Core/DolphinWX/Src/FrameAui.cpp:83 #: Source/Core/DolphinWX/Src/FrameAui.cpp:538 #: Source/Core/DolphinWX/Src/FrameAui.cpp:579 #: Source/Core/DolphinWX/Src/FrameAui.cpp:587 #: Source/Core/DolphinWX/Src/LogWindow.cpp:86 msgid "Notice" msgstr "Opmerkingen" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:102 msgid "Num Lock" msgstr "Num Lock" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:80 msgid "Number Of Codes: " msgstr "Aantal Codes:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "Nunchuk Acceleratie" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:102 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:68 #: Source/Core/DolphinWX/Src/PHackSettings.cpp:76 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:29 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79 msgid "OK" msgstr "Oke" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 msgid "Off" msgstr "Uit" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:442 #, c-format msgid "Only %d blocks available" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 #: Source/Core/DolphinWX/Src/FrameTools.cpp:437 msgid "Open" msgstr "Open" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:988 msgid "Open &containing folder" msgstr "Open &bevattende map" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:985 msgid "Open Wii &save folder" msgstr "Open Wii &save map" #: Source/Core/DolphinWX/Src/FrameTools.cpp:437 msgid "Open file..." msgstr "Open Bestand..." #: Source/Core/AudioCommon/Src/OpenALStream.cpp:55 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:67 msgid "OpenAL: can't find sound devices" msgstr "" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:61 #, c-format msgid "OpenAL: can't open device %s" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:117 msgid "Opens the debugger" msgstr "Open de debugger" #: Source/Core/DolphinWX/Src/Main.cpp:122 msgid "Opens the logger" msgstr "Open de logger" #: Source/Core/DolphinWX/Src/LogWindow.cpp:135 #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:281 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:91 msgid "Options" msgstr "Opties" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 #, fuzzy msgid "Orange" msgstr "Afstand" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:474 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the the saves to a new memcard\n" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:202 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:499 msgid "Output" msgstr "Uitgang" #: Source/Core/DolphinWX/Src/FrameTools.cpp:359 msgid "P&lay Recording..." msgstr "P&lay Opnemen" #: Source/Core/Core/Src/HW/GCPad.cpp:29 #, fuzzy msgid "Pad" msgstr "Pad" #: Source/Core/DolphinWX/Src/NetWindow.cpp:604 msgid "Pad " msgstr "Pad" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34 msgid "Pads" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "Page Down" msgstr "Pagina Omlaag" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:104 msgid "Page Up" msgstr "Pagina Omhoog" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:47 msgid "Pair Up" msgstr "Verbinden" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Paragraph" msgstr "Paragraaf" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:64 msgid "Parameters" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:214 #, c-format msgid "Partition %i" msgstr "Partitie %i" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:292 msgid "Patches" msgstr "Patches" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:597 msgid "Paths" msgstr "Pad" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1502 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1503 msgid "Pause" msgstr "Pauze" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:356 msgid "Perfect" msgstr "Perfect" #: Source/Core/DolphinWX/Src/FrameAui.cpp:567 #, c-format msgid "Perspective %d" msgstr "perspectief %d" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Pixel Depth" msgstr "Pixel Diepte" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "Pixel Lighting" msgstr "Pixel Verlichting" #: Source/Core/DolphinWX/Src/FrameTools.cpp:441 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1511 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1512 msgid "Play" msgstr "Speel" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 #, fuzzy msgid "Play Recording" msgstr "P&lay Opnemen" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 msgid "Play/Pause" msgstr "Spel/Pauze" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:355 msgid "Playable" msgstr "Speelbaar" #: Source/Core/DolphinWX/Src/NetWindow.cpp:285 msgid "Players" msgstr "Spelers" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1033 msgid "Please confirm..." msgstr "Bevestig alsjeblieft..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:537 msgid "Please create a perspective before saving" msgstr "Maak een perspectief voor het opslaan" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:36 msgid "Plus-Minus" msgstr "Ongveer" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:337 msgid "Polish" msgstr "Pools" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 #, fuzzy msgid "Port 1" msgstr "Poort :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:784 #, fuzzy msgid "Port 2" msgstr "Poort :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:785 #, fuzzy msgid "Port 3" msgstr "Poort :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:786 #, fuzzy msgid "Port 4" msgstr "Poort :" #: Source/Core/DolphinWX/Src/NetWindow.cpp:77 #: Source/Core/DolphinWX/Src/NetWindow.cpp:109 msgid "Port :" msgstr "Poort :" #: Source/Core/DolphinWX/Src/Main.cpp:214 msgid "" "Portable Setting could not be saved\n" " Are you running Dolphin from read only media or from a directory that " "dolphin is not located in?" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:338 msgid "Portuguese" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:339 msgid "Portuguese (Brazilian)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:434 msgid "Post-Processing Shader:" msgstr "Post-Processing Shader:" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:48 #, fuzzy msgid "Presets: " msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:202 msgid "Prev Page" msgstr "Vorige Pagina" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:800 msgid "Previous Page" msgstr "Vorige Pagina" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:184 msgid "Previous Value" msgstr "Vorige waarden" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:57 msgid "Print" msgstr "Print" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 msgid "Profile" msgstr "Profiel" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:378 msgid "Projection Stats" msgstr "Projectie Staaten" #: Source/Core/DolphinWX/Src/ISOProperties.h:56 msgid "Properties" msgstr "Properties" #: Source/Core/DolphinWX/Src/FrameTools.cpp:300 msgid "Purge Cache" msgstr "Zuiveren van de Cache" #: Source/Core/Common/Src/MsgHandler.cpp:66 msgid "Question" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:140 #: Source/Core/DolphinWX/Src/NetWindow.cpp:300 msgid "Quit" msgstr "Stoppen" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:57 msgid "R" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "R Button" msgstr "R Knop" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:61 msgid "R-Analog" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:290 msgid "RAM" msgstr "RAM" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:170 msgid "RUSSIA" msgstr "RUSLAND" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:546 msgid "Range" msgstr "Afstand" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Read-only mode" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:392 msgid "Real" msgstr "Echt" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:43 msgid "Real Wiimote" msgstr "Echte Wiimote" #: Source/Core/DolphinWX/Src/Frame.cpp:175 msgid "Reconnect Wiimote Confirm" msgstr "Bevestig herverbinding van Wiimote " #: Source/Core/DolphinWX/Src/ConfigMain.cpp:828 #, fuzzy msgid "Reconnect Wiimote On Load State" msgstr "Bevestig herverbinding van Wiimote " #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Red" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 #, fuzzy msgid "Red Left" msgstr "NP Links" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 #, fuzzy msgid "Red Right" msgstr "Rechts" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky but also heavily decreases " "performance." msgstr "" "Vermindert de hoeveelheid aliasing veroorzaakt door rasteren 3D-graphics.\n" "Dit maakt de gerenderde afbeelding er minder hoekig, maarr vermindert ook " "zwaar de prestaties." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:925 #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:40 msgid "Refresh" msgstr "Vernieuw" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 #, fuzzy msgid "Refresh List" msgstr "&Lijst Vernieuwen " #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 msgid "Refresh game list" msgstr "Vernieuw de speellijst" #: Source/Core/DolphinWX/Src/Main.cpp:238 msgid "Relaunch Dolphin from the install directory and save from there" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:880 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:423 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:445 msgid "Remove" msgstr "Verwijder" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Render the scene as a wireframe.\n" "This is only useful for debugging purposes." msgstr "" "Maak de scène als een wireframe.\n" "Dit is alleen handig voor debugging doeleinden." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 msgid "Render to Main Window" msgstr "Geef weer op hoofdscherm" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:550 msgid "Render to main window." msgstr "Geef weer op hoofdscherm" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:367 msgid "Rendering" msgstr "Weergave" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Required for using the Japanese ROM font." msgstr "Nodig voor de Japanse ROM font." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:937 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207 msgid "Reset" msgstr "Opnieuw" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178 msgid "Results" msgstr "Resultaten" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "Return" msgstr "Terug" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:54 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:277 msgid "Right" msgstr "Rechts" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61 #, fuzzy msgid "Right Stick" msgstr "Rechts" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Rumble" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Run DSP LLE on a dedicated thread (not recommended)." msgstr "Draaien op een dedicated DSP LLE thread (niet aanbevolen)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:340 msgid "Russian" msgstr "Russisch" #: Source/Core/DolphinWX/Src/FrameTools.cpp:162 msgid "Sa&ve State" msgstr "Sa&ve Staat" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 msgid "Safe" msgstr "Safe" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:748 #, fuzzy msgid "Sample Rate:" msgstr "Sample Rate" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:947 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:993 #: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "Save" msgstr "Save" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:535 msgid "Save GCI as..." msgstr "Save GCI als" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 #, fuzzy msgid "Save State Slot 1" msgstr "Sa&ve Staat" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:233 #, fuzzy msgid "Save State Slot 2" msgstr "Sa&ve Staat" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:234 #, fuzzy msgid "Save State Slot 3" msgstr "Sa&ve Staat" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:235 #, fuzzy msgid "Save State Slot 4" msgstr "Sa&ve Staat" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:236 #, fuzzy msgid "Save State Slot 5" msgstr "Sa&ve Staat" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237 #, fuzzy msgid "Save State Slot 6" msgstr "Sa&ve Staat" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:238 #, fuzzy msgid "Save State Slot 7" msgstr "Sa&ve Staat" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:239 #, fuzzy msgid "Save State Slot 8" msgstr "Sa&ve Staat" #: Source/Core/DolphinWX/Src/FrameTools.cpp:164 msgid "Save State..." msgstr "Save staat" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:590 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:600 msgid "Save as..." msgstr "Opslaan als" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1317 msgid "Save compressed GCM/ISO" msgstr "Save gecomprimeerde GCM / ISO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "Save current perspective" msgstr "Save huidige perspectief" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1306 msgid "Save decompressed GCM/ISO" msgstr "Save gedecomprimeerd GCM / ISO" #: Source/Core/Core/Src/OnFrame.cpp:346 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:281 msgid "Scale:" msgstr "Schaal:" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:589 msgid "Scanning for ISOs" msgstr "Scannen voor ISO's" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:590 msgid "Scanning..." msgstr "Scannen..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "ScrShot" msgstr "ScrShot" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:103 msgid "Scroll Lock" msgstr "Scroll Slot" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215 msgid "Search Filter" msgstr "Zoekfilter" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:878 msgid "Search Subfolders" msgstr "Zoeken in submappen" #: Source/Core/Common/Src/SysConf.h:110 Source/Core/Common/Src/SysConf.h:133 #: Source/Core/Common/Src/SysConf.h:153 Source/Core/Common/Src/SysConf.h:174 #, c-format msgid "Section %s not found in SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:56 msgid "Select" msgstr "Selecteer" #: Source/Core/DolphinWX/Src/FrameTools.cpp:732 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1125 msgid "Select The Recording File" msgstr "Selecteer de opname Bestand" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86 msgid "" "Select a hardware adapter to use.\n" "When in doubt, use the first one" msgstr "" "Selecteer een hardware-adapter te gebruiken.\n" "In geval van twijfel, gebruik de eerste" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:524 msgid "Select a save file to import" msgstr "Selecteer een save file om te importeren" #: Source/Core/DolphinWX/Src/FrameAui.cpp:336 msgid "Select floating windows" msgstr "Selecteer zwevende vensters" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:544 msgid "Select resolution for fullscreen mode" msgstr "Selecteer resolutie voor fullscreen mode" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 msgid "" "Select the System Menu wad extracted from the update partition of a disc" msgstr "Selecteer de System Menu wad uit de update partitie van een schijf" #: Source/Core/DolphinWX/Src/FrameTools.cpp:668 msgid "Select the file to load" msgstr "Slecteer het bestand om het te laden" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1284 msgid "Select the save file" msgstr "Selecteer het save - bestand" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1363 msgid "Select the state to load" msgstr "Selecteer de Staat om te laden" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1377 msgid "Select the state to save" msgstr "Selecteer de Staat om op te slaan" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio (4:3)\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to window: Stretch the picture to the window size." msgstr "" "Selecteer welke beeldverhouding te gebruiken bij het renderen van:\n" "Auto: Gebruik de native aspect ratio (4:3)\n" "Force 16:9: Strek de foto om een aspect ratio van 16:9\n" "Force 4:3: Strek de foto om een aspect ratio van 4:3\n" "Stretch naar het venster: Stretch de foto naar je venster grootte." #: Source/Core/DolphinWX/Src/LogWindow.cpp:105 msgid "Selected font" msgstr "Geselecteerde font" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85 msgid "" "Selects which game should be affect by the configuration changes done in " "this dialog.\n" "The (Default) profile affects the standard settings used for every game." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:272 msgid "Send" msgstr "Verzend" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:842 msgid "Sensor Bar Position:" msgstr "Sensor Bar Positie:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:74 msgid "Separator" msgstr "Scheidingsteken" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:573 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Serial Port 1 - Dit is de poort die apparaten, zoals de net-adapter te " "gebruiken" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506 msgid "Set" msgstr "Stel" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "Set Console as NTSC-J" msgstr "Stel Console in als NTSC-J" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:989 msgid "Set as &default ISO" msgstr "Ingesteld als &standaard ISO" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:802 #, c-format msgid "Set as default Memcard %c" msgstr "Ingesteld als standaard memcard% c" #: Source/Core/DolphinWX/Src/Main.cpp:225 #, c-format msgid "" "Set install location to:\n" " %s ?" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:462 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:346 #, fuzzy msgid "Settings..." msgstr "IPL Instellingen" #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:210 msgid "SetupWiiMem: Cant find setting file" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:255 msgid "Shake" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:483 msgid "Short Name:" msgstr "Korte Naam:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:235 msgid "Show &Console" msgstr "Toon &Console" #: Source/Core/DolphinWX/Src/FrameTools.cpp:234 #, fuzzy msgid "Show &Log" msgstr "Toon &logscherm" #: Source/Core/DolphinWX/Src/FrameTools.cpp:231 msgid "Show &Statusbar" msgstr "Toon &Statusbar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:229 msgid "Show &Toolbar" msgstr "Toon &Toolbar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:298 msgid "Show Drives" msgstr "Toon Drives" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Show FPS" msgstr "Toon FPS" #: Source/Core/DolphinWX/Src/FrameTools.cpp:288 msgid "Show France" msgstr "Toon Frans" #: Source/Core/DolphinWX/Src/FrameTools.cpp:274 msgid "Show GameCube" msgstr "Toon Gamecube" #: Source/Core/DolphinWX/Src/FrameTools.cpp:290 msgid "Show Italy" msgstr "Toon Italie" #: Source/Core/DolphinWX/Src/FrameTools.cpp:281 msgid "Show JAP" msgstr "Toon JAP" #: Source/Core/DolphinWX/Src/FrameTools.cpp:292 msgid "Show Korea" msgstr "Toon Korea" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:474 msgid "Show Language:" msgstr "Toon Taal:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:283 msgid "Show PAL" msgstr "Toon PAL" #: Source/Core/DolphinWX/Src/FrameTools.cpp:271 msgid "Show Platforms" msgstr "Toon Platforms" #: Source/Core/DolphinWX/Src/FrameTools.cpp:280 msgid "Show Regions" msgstr "Toon Regio" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:381 msgid "Show Shader Errors" msgstr "Toon Shader Fouten" #: Source/Core/DolphinWX/Src/FrameTools.cpp:294 msgid "Show Taiwan" msgstr "Toon Taiwam" #: Source/Core/DolphinWX/Src/FrameTools.cpp:285 msgid "Show USA" msgstr "Toon USA" #: Source/Core/DolphinWX/Src/FrameTools.cpp:276 msgid "Show Wad" msgstr "Toon Wad" #: Source/Core/DolphinWX/Src/FrameTools.cpp:272 msgid "Show Wii" msgstr "Toon Wii" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Show a confirmation box before stopping a game." msgstr "Toon een bevestigingsvenster voordat u stopt met een spel." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:556 #, fuzzy msgid "" "Show a message box when a potentially serious error has occured.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" "Toon een bericht wanneer er een mogelijk ernstige fout is opgetreden.\n" "Uitschakelen kan dit hinderlijk en niet-fatale berichten, maar het kan ook " "betekenen dat Dolphin\n" "plotseling crasht zonder enige uitleg op alle." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:816 #, fuzzy msgid "Show first block" msgstr "Toon save blocks" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Show projection statistics.\n" "This is only useful for debugging purposes." msgstr "" "Toon projectie statistieken.\n" "Dit is alleen handig voor debugging doeleinden." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:815 msgid "Show save blocks" msgstr "Toon save blocks" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:813 msgid "Show save comment" msgstr "Toon save reactie" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:814 msgid "Show save icon" msgstr "Toon save icon" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:812 msgid "Show save title" msgstr "Toon save titel" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "Show the number of frames rendered per second." msgstr "Toon het aantal frames per seconde." #: Source/Core/DolphinWX/Src/Main.cpp:112 msgid "Show this help message" msgstr "Toon deze help bericht" #: Source/Core/DolphinWX/Src/FrameTools.cpp:296 msgid "Show unknown" msgstr "Toon onbekend" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Show various statistics.\n" "This is only useful for debugging purposes." msgstr "" "Diverse statistieken tonen.\n" "Dit is alleen handig voor debugging doeleinden." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:283 #, fuzzy msgid "Sideways Wiimote" msgstr "Echte Wiimote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:315 msgid "Simplified Chinese" msgstr "Vereenvoudigd Chinees" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:262 msgid "Size" msgstr "Groote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:608 msgid "Skip GC BIOS" msgstr "Sla GC BIOS Over" #: Source/Core/DolphinWX/Src/FrameTools.cpp:391 #: Source/Core/DolphinWX/Src/FrameTools.cpp:403 #, fuzzy, c-format msgid "Slot %i" msgstr "Slot" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 #, fuzzy msgid "Slot A" msgstr "Slot" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 #, fuzzy msgid "Slot B" msgstr "Slot" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:59 msgid "Snapshot" msgstr "Snapshot" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:735 msgid "Sound Settings" msgstr "Geluids Instellingen" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:69 #, c-format msgid "Sound backend %s is not valid." msgstr "" #: Source/Core/AudioCommon/Src/DSoundStream.cpp:59 #, c-format msgid "Sound buffer creation failed: %s" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:31 msgid "Space" msgstr "Ruimte" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:341 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 msgid "Spanish" msgstr "Spaans" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality but is also quite heavy on performance and might cause " "glitches in certain games.\n" "Fractional: Uses your display resolution directly instead of the native " "resolution. The quality scales with your display/window size, as does the " "performance impact.\n" "Integral: This is like Fractional, but rounds up to an integer multiple of " "the native resolution. Should give a more accurate look but is usually " "slower.\n" "The other options are fixed resolutions for choosing a visual quality " "independent of your display size." msgstr "" "Hiermee geeft u de resolutie die wordt gebruikt op te maken. Een hoge " "resolutie zal verbeteren visuele kwaliteit, maar is ook vrij zwaar op de " "prestaties en kan leiden tot storingen in bepaalde spellen.\n" "Fractionele: Gebruikt uw beeldscherm resolutie direct in plaats van de " "native resolutie. De kwaliteit schalen met uw scherm / venster grootte, " "evenals de invloed op de prestaties.\n" "Integraal: Dit is hetzelfde als Fractional, maar rondes tot een geheel " "veelvoud van de native resolutie. Moeten een nauwkeurige blik geven, maar is " "meestal langzamer.\n" "De andere opties zijn vaste resoluties voor het kiezen van een visuele " "kwaliteit, onafhankelijk van uw beeldscherm grootte." #: Source/Core/DolphinWX/Src/Main.cpp:137 #, fuzzy msgid "Specify a video backend" msgstr "Geef een video-plugin" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:322 msgid "Speed up Disc Transfer Rate" msgstr "Versnel Disc Transfer Rate" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:243 msgid "Square Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:81 msgid "Standard Controller" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 #: Source/Core/DolphinWX/Src/NetWindow.cpp:306 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:49 msgid "Start" msgstr "Start" #: Source/Core/DolphinWX/Src/FrameTools.cpp:207 msgid "Start &NetPlay" msgstr "Start &netplay" #: Source/Core/DolphinWX/Src/FrameTools.cpp:356 msgid "Start Re&cording" msgstr "Start Op&nemen" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 #, fuzzy msgid "Start Recording" msgstr "Start Op&nemen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 msgid "Start Renderer in Fullscreen" msgstr "Start de weergave-venster in volledige scherm" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Start the rendering window in fullscreen mode." msgstr "Start de weergave-venster in volledige scherm modus." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263 msgid "State" msgstr "Staat" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196 #, fuzzy msgid "State Saves" msgstr "Verwijder Save" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53 msgid "Stick" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 #: Source/Core/DolphinWX/Src/FrameTools.cpp:442 #: Source/Core/DolphinWX/Src/NetWindow.cpp:309 msgid "Stop" msgstr "Stop" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:222 msgid "Stretch to Window" msgstr "Uitrekken naar Window" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Strum" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:75 msgid "Subtract" msgstr "onttrekken " #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:78 #, c-format msgid "Successfully exported file to %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:57 #, fuzzy msgid "Successfully imported save files" msgstr "Selecteer het save - bestand" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:246 msgid "Swing" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:794 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:859 msgid "System Language:" msgstr "Systeem Taal:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:186 msgid "TAIWAN" msgstr "TAIWAn" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Tab" msgstr "Tab" #: Source/Core/DolphinWX/Src/FrameAui.cpp:468 msgid "Tab split" msgstr "Tab split" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37 #, fuzzy msgid "Table Left" msgstr "Activeer Cheats" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38 #, fuzzy msgid "Table Right" msgstr "Schakel Lighting uit" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 #: Source/Core/DolphinWX/Src/FrameTools.cpp:372 #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "Take Screenshot" msgstr "Neem een Scherm foto" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:503 msgid "Test" msgstr "Test" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:289 msgid "Texture" msgstr "Textuur" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:379 msgid "Texture Format" msgstr "Textuur Formaat" #: Source/Core/Core/Src/CoreParameter.cpp:210 msgid "The WAD has been installed successfully" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:197 msgid "The address is invalid" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:513 msgid "The checksum was successfully fixed" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1322 msgid "The chosen directory is already in the list" msgstr "De gekozen folder is al in de lijst" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1236 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1264 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1330 #, fuzzy, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" " bestaat al.\n" "Wilt u het vervangen." #: Source/Core/AudioCommon/Src/WaveFile.cpp:52 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:45 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:279 #, c-format msgid "The file you specified (%s) does not exist" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:586 msgid "The name can not be empty" msgstr "De naam mag niet leeg zijn" #: Source/Core/DolphinWX/Src/FrameAui.cpp:578 msgid "The name can not contain the character ','" msgstr "De naam mag niet het volgende teken bevatten ','" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:451 msgid "The save you are trying to copy has an invalid file size" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:416 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:43 msgid "The server and client's NetPlay versions are incompatible!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:40 msgid "The server is full!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:46 msgid "The server responded: the game is currently running!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:49 msgid "The server sent an unknown error message!" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:119 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:198 msgid "The value is invalid" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:657 msgid "Theme" msgstr "Thema" #: Source/Core/DolphinWX/Src/FrameTools.cpp:606 msgid "Theme selection went wrong" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:462 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Deze instellingen overschrijven van de core Dolphin instellingen.\n" "Onbepaald betekent dat het spel maakt gebruik van Dolphin's instellen." #: Source/Core/Core/Src/ActionReplay.cpp:356 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:576 msgid "This could cause slow down in Wii Menu and some games." msgstr "Dit kan leiden tot vertraging van de Wii-menu en een aantal games." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "" "This is used to control game speed by sound throttle.\n" "Disabling this could cause abnormal game speed, such as too fast.\n" "But sometimes enabling this could cause constant noise.\n" "\n" "Keyboard Shortcut : Hold down to instantly disable Throttle." msgstr "" "Dit wordt gebruikt om controle over de game snelheid via geluids Throttle.\n" "Het uitschakelen van deze zou kunnen veroorzaken abnormale speelsnelheid, " "zoals te snel.\n" "Maar soms staat dit kan een constante lawaai veroorzaken.\n" "\n" "Sneltoets : Houd direct uit te schakelen Throttle." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:567 msgid "This is used to play music tracks, like BGM." msgstr "Dit wordt gebruikt om muziek af te spelen, net als achtergrondmuziek." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:537 #, fuzzy msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" "Deze splitst de Video-en CPU-threads, zodat ze kunnen worden uitgevoerd op " "afzonderlijke kernen.\n" "Leidt tot grote snelheid verbeteringen op pc's met meer dan een kern,\n" "maar kan ook leiden tot occasionele crashes / glitches." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:285 msgid "This will let you Manually Edit the INI config file" msgstr "Dit laat je handmatig het config INI bestand wijzigen" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:249 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 msgid "Threshold" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:249 msgid "Tilt" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:629 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255 msgid "Title" msgstr "Titel" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "Toggle Fullscreen" msgstr "Volledige scherm Inschakelen" #: Source/Core/DolphinWX/Src/LogWindow.cpp:138 msgid "Toggle all" msgstr "Alles inschakelen " #: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Top" msgstr "Boven" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:316 msgid "Traditional Chinese" msgstr "Traditionele Chinese" #: Source/Core/Core/Src/Boot/Boot.cpp:369 msgid "Tried to load an unknown file type." msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:77 msgid "Triggers" msgstr "" #: Source/Core/Common/Src/SysConf.h:98 Source/Core/Common/Src/SysConf.h:121 msgid "Trying to read from invalid SYSCONF" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:43 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:342 msgid "Turkish" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 #, fuzzy msgid "Turntable" msgstr "Activeer" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71 msgid "Type" msgstr "Type" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32 msgid "UDP Port:" msgstr "UDP Port:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:252 msgid "UDP Wiimote" msgstr "UDP Wiimote " #: Source/Core/DolphinWX/Src/ISOProperties.cpp:194 msgid "UNKNOWN" msgstr "ONBEKEND" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:173 msgid "USA" msgstr "USA" #: Source/Core/DolphinWX/Src/FrameTools.cpp:408 #, c-format msgid "Undefined %i" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Undo Load State" msgstr "Ongedaan maken van Load staat" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 msgid "Unknown" msgstr "Onbekend" #: Source/Core/Core/Src/HW/DVDInterface.cpp:895 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "" #: Source/Core/Common/Src/SysConf.cpp:120 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:224 #, c-format msgid "Unknown message received with id : %d" msgstr "" #: Source/Core/Core/Src/NetPlayServer.cpp:501 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" #: Source/Core/Core/Src/HW/Memmap.cpp:636 #, c-format msgid "" "Unknown pointer %#08x\n" "Continue?" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:53 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:274 msgid "Up" msgstr "Omhoog" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:100 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Update" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 #, fuzzy msgid "Upright Wiimote" msgstr "UDP Wiimote " #: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Gebruik EuRGB60 Mode (PAL60)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:606 #, fuzzy msgid "Use FPS For Limiting" msgstr "Gebruik fps voor Beperkingen." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:561 msgid "Use Hex" msgstr "Gebruik Hex" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:663 msgid "Use Panic Handlers" msgstr "Gebruik Panic Handlers" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:337 msgid "Use XFB" msgstr "Gebruik XFB" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Uses the high-resolution render buffer for EFB copies instead of scaling " "them down to native resolution.\n" "Vastly improves visual quality in games which use EFB copies but might cause " "glitches in some games." msgstr "" "Maakt gebruik van de hoge-resolutie render buffer voor EFB kopieen in plaats " "van schaalvergroting ze naar native resolutie.\n" "Sterk verbetert visuele kwaliteit van games die EFB kopieën gebruiken, maar " "kan misschien glitches veroorzaken in sommige games." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 msgid "Utility" msgstr "Hulpprogramma" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:235 msgid "V-Sync" msgstr "V-Sync" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:197 msgid "Value" msgstr "Waarde" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73 msgid "Value:" msgstr "Waarde:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:558 msgid "Value: " msgstr "Waarde:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:377 msgid "Various Statistics" msgstr "Diverse statistieken" #: Source/Core/DolphinWX/Src/LogWindow.cpp:93 msgid "Verbosity" msgstr "Breedsprakigheid" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:390 msgid "Video" msgstr "Video" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:673 #, fuzzy msgid "Video Backend:" msgstr "Geluid terug halend" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:391 msgid "Virtual" msgstr "Virtual" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:741 msgid "Volume" msgstr "Volume" #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:111 #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:140 #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:166 #, c-format msgid "WAD installation failed: error creating %s" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 msgid "" "Wait for vertical blanks.\n" "Reduces tearing but might also decrease performance" msgstr "" "Wachten op verticale spaties.\n" "Vermindert scheuren maar kans op vermindering van de prestaties" #: Source/Core/DolphinWX/Src/Frame.cpp:672 #: Source/Core/DolphinWX/Src/LogWindow.cpp:88 #: Source/Core/Common/Src/MsgHandler.cpp:67 msgid "Warning" msgstr "Waarschuwing" #: Source/Core/Core/Src/Boot/Boot.cpp:238 msgid "Warning - starting DOL in wrong console mode!" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:288 msgid "Warning - starting ELF in wrong console mode!" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:185 msgid "Warning - starting ISO in wrong console mode!" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:551 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:586 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:111 #: Source/Core/AudioCommon/Src/WaveFile.cpp:125 msgid "WaveFileWriter - file not open." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56 msgid "Whammy" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:130 #, fuzzy msgid "" "When using EFB to RAM we very often need to decode RAM data to a VRAM " "texture, which is a very time-consuming task.\n" "With this option enabled, we'll skip decoding a texture if it didn't " "change.\n" "This results in a nice speedup, but possibly causes glitches.\n" "If you have any problems with this option enabled you should either try " "increasing the safety of the texture cache or disable this option.\n" "(NOTE: The safer the texture cache is adjusted the lower the speedup will " "be; accurate texture cache set to \"safe\" might actually be slower!)" msgstr "" "Bij het gebruik van EFB naar RAM moeten de RAM gegevens gedecodeerd naar een " "VRAM textuur, dat is een zeer tijdrovende taak.\n" "Met deze optie ingeschakeld, slaan we het over decoderen van de textuur als " "het niet veranderd.\n" "Dit resulteert in een mooie versnelling, maar mogelijk oorzaken glitches.\n" "Als je problemen hebt met deze optie ingeschakeld moet u ofwel proberen het " "verhogen van de veiligheid van de textuur cache of deze optie uitschakelen.\n" "(PASOP: De safier the texture cache is aangepast des te lager de SpeedUp zal " "zijn; nauwkeurige textuur cache ingesteld op \"veilige \" misschien wel " "langzamer!)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:233 msgid "Widescreen Hack" msgstr "Breedbeeld Hack" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:311 msgid "Width" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:596 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:373 msgid "Wii Console" msgstr "Wii Console " #: Source/Core/DolphinWX/Src/FrameTools.cpp:204 msgid "Wii Save Import" msgstr "Wii Save Importeren" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1286 msgid "Wii save files (*.bin)|*.bin" msgstr "Wii save bestanden (*.bin)|*.bin" #: Source/Core/DiscIO/Src/WiiWad.cpp:81 msgid "WiiWAD: Could not read from file" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:450 #: Source/Core/Core/Src/HW/Wiimote.cpp:16 msgid "Wiimote" msgstr "Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:76 #, fuzzy msgid "Wiimote " msgstr "Wiimote" #: Source/Core/DolphinWX/Src/Frame.cpp:174 #, c-format msgid "" "Wiimote %i has been disconnected by system.\n" "Maybe this game doesn't support multi-wiimote,\n" "or maybe it is due to idle time out or other reason.\n" "Do you want to reconnect immediately?" msgstr "" "Wiimote %i is losgekoppeld door het systeem.\n" "Misschien ondersteunt dit spel geen multi-Wiimote,\n" "of misschien is het te wijten aan een time-out of een andere reden.\n" "Wilt u meteen opnieuw verbinden?" #: Source/Core/DolphinWX/Src/Main.cpp:665 msgid "Wiimote Connected" msgstr "Wiimote Connected" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:827 msgid "Wiimote Motor" msgstr "Wiimote motor" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:850 msgid "Wiimote Settings" msgstr "Wiimote Instellingen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:450 msgid "Wiimote settings" msgstr "Wiimote instellingen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:551 msgid "Will enable progressive scan option if supported by software." msgstr "" "In staat om zelf de optie progressive scan in te schakelen als dit wordt " "ondersteund door de software." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "Window Size:" msgstr "Venster Groote:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:546 msgid "Window height for windowed mode" msgstr "Vensterhoogte voor windowed modus" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 msgid "Window width for windowed mode" msgstr "Vensterbreedte voor windowed modus" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:131 msgid "Windows Left" msgstr "Windows links" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:133 msgid "Windows Menu" msgstr "Windows Menu" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:132 msgid "Windows Right" msgstr "Windows Rechts" #: Source/Core/DolphinWX/Src/LogWindow.cpp:114 msgid "Word Wrap" msgstr "Regelafbreking" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1156 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1203 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1336 msgid "Working..." msgstr "Werken..." #: Source/Core/DolphinWX/Src/LogWindow.cpp:118 msgid "Write to Console" msgstr "Schrijf naar Console" #: Source/Core/DolphinWX/Src/LogWindow.cpp:116 msgid "Write to File" msgstr "Schrijf naar Bestand" #: Source/Core/DolphinWX/Src/LogWindow.cpp:120 msgid "Write to Window ->" msgstr "Schrijf naar venster ->" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:51 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:133 #, c-format msgid "XAudio2 init failed: %#X" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:142 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:394 msgid "XFB" msgstr "XFB" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Yellow" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:82 msgid "You can't close panes that have pages in them." msgstr "U kunt niet de panes afsluiten die over pagina's beschikken." #: Source/Core/DolphinWX/Src/NetWindow.cpp:186 msgid "You must choose a game!!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:602 msgid "You must enter a name!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:434 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:623 msgid "You must enter a valid profile name." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1049 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:174 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" #: Source/Core/Common/Src/SysConf.cpp:50 #, c-format msgid "" "Your SYSCONF file is the wrong size - should be 0x%04x (but is 0x%04llx)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:338 msgid "ZTP hack" msgstr "ZTP hack" #: Source/Core/Core/Src/ActionReplay.cpp:388 msgid "Zero 3 code not supported" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:410 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:451 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:476 msgid "[ waiting ]" msgstr "[wachten]" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:97 msgid "[Custom]" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:526 msgid "^ ADD" msgstr "^ ADD" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:888 msgid "apploader (.img)" msgstr "apploader (.img)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:196 msgid "failed to read bk header" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:410 #, c-format msgid "failed to read data from file: %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:98 msgid "failed to read header" msgstr "" #: Source/Core/Core/Src/HW/Memmap.cpp:450 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109 #, c-format msgid "not a wii save or read failure for file header size %x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:447 #, c-format msgid "unknown cmd 0x%08x" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1118 msgid "wxExecute returned -1 on application run!" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:56 msgid "zFar Correction: " msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:51 msgid "zNear Correction: " msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511 msgid "| OR" msgstr "| OF" #~ msgid "%d %%" #~ msgstr "%d %%" #~ msgid "&Frame Stepping" #~ msgstr "&Frame Stepping" #, fuzzy #~ msgid "AOSound" #~ msgstr "&Geluid " #, fuzzy #~ msgid "Adjust window size" #~ msgstr "Venster Groote:" #~ msgid "Alternate RFI" #~ msgstr "Alternatieve RFI" #~ msgid "Bleach Versus Crusade" #~ msgstr "Bleach Versus Crusade" #~ msgid "Config..." #~ msgstr "Config..." #~ msgid "Connected" #~ msgstr "Verbonden" #, fuzzy #~ msgid "Could not get info about plugin %s" #~ msgstr "Het volgende bestanden kon niet gemaakt worden %s " #, fuzzy #~ msgid "DSound" #~ msgstr "&Geluid " #~ msgid "Disconnected" #~ msgstr "Verbinding Verbroken" #, fuzzy #~ msgid "Dolphin OpenGL" #~ msgstr "Dolphin" #~ msgid "Enable HLE Audio" #~ msgstr "Activeer HLE Audio" #~ msgid "Enable JIT Dynarec" #~ msgstr "Activeer JIT Dynarec" #~ msgid "" #~ "Enables dynamic recompilation of DSP code.\n" #~ "Changing this will have no effect while the emulator is running!" #~ msgstr "" #~ "Schakel dynamische hercompilatie van de DSP-code in.\n" #~ "Veranderen zal geen effect hebben terwijl de emulator draait!" #, fuzzy #~ msgid "Graphics Plugin" #~ msgstr "Grafische" #~ msgid "" #~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this " #~ "option may fix the game." #~ msgstr "" #~ "Als een spel hangt, werkt alleen in de Interpreter anders crasht Dolphin, " #~ "Deze optie kan het spel fixen" #~ msgid "Load Script..." #~ msgstr "Laad Script..." #~ msgid "Lua Script Console" #~ msgstr "Lua Script Console" #~ msgid "Metroid Other M" #~ msgstr "Metroid Other M" #~ msgid "New &Lua Console" #~ msgstr "Nieuwe &Lua Console" #, fuzzy #~ msgid "OpenAL" #~ msgstr "Open" #, fuzzy #~ msgid "OpenGL" #~ msgstr "Open" #~ msgid "Plugins" #~ msgstr "Plugins" #~ msgid "Run" #~ msgstr "Start" #~ msgid "Running script...\n" #~ msgstr "Draaiend script ...\n" #~ msgid "Select the script to load" #~ msgstr "Selecteer het script om te laden" #~ msgid "Show save banner" #~ msgstr "Toon save banner" #~ msgid "Skies of Arcadia" #~ msgstr "Skies of Arcadia" #~ msgid "Slot" #~ msgstr "Slot" #~ msgid "Sonic and the Black Knight" #~ msgstr "Sonic and the Black Knight" #~ msgid "Specify an audio plugin" #~ msgstr "Geef een audio-plugin" #~ msgid "The file " #~ msgstr "Het bestand" #~ msgid "This is usually used to play voice and sound effects." #~ msgstr "" #~ "Dit wordt meestal gebruikt om spraak-en geluidseffecten af te spelen." #, fuzzy #~ msgid "Wiimote %i %s" #~ msgstr "Wiimote" #~ msgid "Zelda Twilight Princess Bloom hack" #~ msgstr "Zelda Twilight Princess Bloom hack"