// Copyright 2017 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include #include #include #include "Common/CommonTypes.h" #include "Common/Config/Enums.h" namespace Config { namespace detail { // std::underlying_type may only be used with enum types, so make sure T is an enum type first. template using UnderlyingType = typename std::enable_if_t{}, std::underlying_type>::type; } // namespace detail struct Location { System system{}; std::string section; std::string key; bool operator==(const Location& other) const; bool operator<(const Location& other) const; }; template struct CachedValue { T value; u64 config_version; }; template class Info { public: constexpr Info(const Location& location, const T& default_value) : m_location{location}, m_default_value{default_value}, m_cached_value{default_value, 0} { } Info(const Info& other) { *this = other; } // Not thread-safe Info(Info&& other) { *this = std::move(other); } // Make it easy to convert Info into Info> // so that enum settings can still easily work with code that doesn't care about the enum values. template >::value>* = nullptr> Info(const Info& other) { *this = other; } Info& operator=(const Info& other) { m_location = other.GetLocation(); m_default_value = other.GetDefaultValue(); m_cached_value = other.GetCachedValue(); return *this; } // Not thread-safe Info& operator=(Info&& other) { m_location = std::move(other.m_location); m_default_value = std::move(other.m_default_value); m_cached_value = std::move(other.m_cached_value); return *this; } // Make it easy to convert Info into Info> // so that enum settings can still easily work with code that doesn't care about the enum values. template >::value>* = nullptr> Info& operator=(const Info& other) { m_location = other.GetLocation(); m_default_value = static_cast(other.GetDefaultValue()); m_cached_value = other.template GetCachedValueCasted(); return *this; } constexpr const Location& GetLocation() const { return m_location; } constexpr const T& GetDefaultValue() const { return m_default_value; } CachedValue GetCachedValue() const { std::shared_lock lock(m_cached_value_mutex); return m_cached_value; } template CachedValue GetCachedValueCasted() const { std::shared_lock lock(m_cached_value_mutex); return CachedValue{static_cast(m_cached_value.value), m_cached_value.config_version}; } void SetCachedValue(const CachedValue& cached_value) const { std::unique_lock lock(m_cached_value_mutex); if (m_cached_value.config_version < cached_value.config_version) m_cached_value = cached_value; } private: Location m_location; T m_default_value; mutable CachedValue m_cached_value; mutable std::shared_mutex m_cached_value_mutex; }; } // namespace Config