# -*- python -*- import os import sys import platform # Home made tests sys.path.append('SconsTests') import wxconfig import utils # Some features needs at least scons 0.98 EnsureSConsVersion(1, 2) # TODO: how do we use it in help? name="Dolphin" version="SVN" description="A wii/gamecube emulator" license="GPL v2" warnings = [ 'all', 'write-strings', 'shadow', 'pointer-arith', 'packed', 'no-conversion', # 'no-unused-result', (need a newer gcc for this?) ] compileFlags = [ '-fno-exceptions', '-fno-strict-aliasing', '-msse2', # '-fomit-frame-pointer', # '-flto', ] cppDefines = [ ( '_FILE_OFFSET_BITS', 64), '_LARGEFILE_SOURCE', 'GCC_HASCLASSVISIBILITY', ] basedir = os.getcwd()+ '/' include_paths = [ basedir + 'Source/Core/Common/Src', basedir + 'Source/Core/DiscIO/Src', basedir + 'Source/PluginSpecs', basedir + 'Source/Core/Core/Src', basedir + 'Source/Core/DebuggerWX/Src', basedir + 'Externals/Bochs_disasm', basedir + 'Externals/LZO', basedir + 'Externals/SOIL', basedir + 'Externals/Lua', basedir + 'Externals/WiiUseSrc/Src', basedir + 'Source/Core/VideoCommon/Src', basedir + 'Source/Core/InputCommon/Src', basedir + 'Source/Core/AudioCommon/Src', basedir + 'Source/Core/DebuggerUICommon/Src', basedir + 'Source/Core/DSPCore/Src', ] dirs = [ 'Externals/Bochs_disasm', 'Externals/LZO', 'Externals/SOIL', 'Externals/Lua', 'Externals/WiiUseSrc/Src', 'Source/Core/Common/Src', 'Source/Core/Core/Src', 'Source/Core/DiscIO/Src', 'Source/Core/VideoCommon/Src', 'Source/Core/InputCommon/Src', 'Source/Core/AudioCommon/Src', 'Source/Core/DebuggerUICommon/Src', 'Source/Core/DSPCore/Src', 'Source/DSPTool/Src', 'Source/Plugins/Plugin_VideoOGL/Src', 'Source/Plugins/Plugin_VideoSoftware/Src', 'Source/Plugins/Plugin_DSP_HLE/Src', 'Source/Plugins/Plugin_DSP_LLE/Src', 'Source/Plugins/Plugin_GCPad/Src', 'Source/Plugins/Plugin_Wiimote/Src', 'Source/Core/DolphinWX/Src', 'Source/Core/DebuggerWX/Src', ] builders = {} if sys.platform == 'darwin': from plistlib import writePlist def createPlist(target, source, env): properties = {} for srcNode in source: properties.update(srcNode.value) for dstNode in target: writePlist(properties, str(dstNode)) builders['Plist'] = Builder(action = createPlist) # handle command line options vars = Variables('args.cache') vars.AddVariables( BoolVariable('verbose', 'Set for compilation line', False), BoolVariable('bundle', 'Set to create bundle', False), BoolVariable('lint', 'Set for lint build (extra warnings)', False), BoolVariable('nowx', 'Set For Building with no WX libs (WIP)', False), BoolVariable('openal', 'Build with OpenAL', False), BoolVariable('noao', 'Build without AO', False), BoolVariable('wxgl', 'Set For Building with WX GL libs (WIP)', False), BoolVariable('opencl', 'Build with OpenCL', False), BoolVariable('nojit', 'Remove entire jit cores', False), EnumVariable('flavor', 'Choose a build flavor', 'release', allowed_values = ('release', 'devel', 'debug', 'fastlog', 'prof'), ignorecase = 2 ), EnumVariable('osx', 'Choose a backend (WIP)', '32cocoa', allowed_values = ('32x11', '32cocoa', '64cocoa'), ignorecase = 2 ), PathVariable('wxconfig', 'Path to the wxconfig', None), ('CC', 'The c compiler', 'gcc'), ('CXX', 'The c++ compiler', 'g++'), ) if sys.platform == 'win32': env = Environment( CPPPATH = include_paths, RPATH = [], LIBS = [], LIBPATH = [], tools = [ 'mingw' ], variables = vars, ENV = os.environ, BUILDERS = builders, DESCRIPTION = description, SUMMARY = description, LICENSE = license, NAME = name, VERSION = version, ) else: env = Environment( CPPPATH = include_paths, RPATH = [], LIBS = [], LIBPATH = [], variables = vars, ENV = { 'PATH' : os.environ['PATH'], 'HOME' : os.environ['HOME'] }, BUILDERS = builders, DESCRIPTION = description, SUMMARY = description, LICENSE = license, NAME = name, VERSION = version, ) # save the given command line options vars.Save('args.cache', env) # verbose compile if not env['verbose']: env['CCCOMSTR'] = "Compiling $TARGET" env['CXXCOMSTR'] = "Compiling $TARGET" env['ARCOMSTR'] = "Archiving $TARGET" env['LINKCOMSTR'] = "Linking $TARGET" env['ASCOMSTR'] = "Assembling $TARGET" env['ASPPCOMSTR'] = "Assembling $TARGET" env['SHCCCOMSTR'] = "Compiling shared $TARGET" env['SHCXXCOMSTR'] = "Compiling shared $TARGET" env['SHLINKCOMSTR'] = "Linking shared $TARGET" env['RANLIBCOMSTR'] = "Indexing $TARGET" # build flavor flavour = ARGUMENTS.get('flavor') if (flavour == 'debug'): compileFlags.append('-ggdb') cppDefines.append('_DEBUG') #enables LOGGING # FIXME: this disable wx debugging how do we make it work? cppDefines.append('NDEBUG') elif (flavour == 'devel'): compileFlags.append('-ggdb') elif (flavour == 'fastlog'): compileFlags.append('-O3') cppDefines.append('DEBUGFAST') elif (flavour == 'prof'): compileFlags.append('-O3') compileFlags.append('-ggdb') elif (flavour == 'release'): compileFlags.append('-O3') compileFlags.append('-fomit-frame-pointer'); # more warnings if env['lint']: warnings.append('error') warnings.append('unreachable-code') warnings.append('float-equal') # add the warnings to the compile flags compileFlags += [ ('-W' + warning) for warning in warnings ] env['CCFLAGS'] = compileFlags if sys.platform == 'win32': env['CXXFLAGS'] = compileFlags else: env['CXXFLAGS'] = compileFlags + [ '-fvisibility-inlines-hidden' ] env['CPPDEFINES'] = cppDefines # Configuration tests section tests = {'CheckWXConfig' : wxconfig.CheckWXConfig, 'CheckPKGConfig' : utils.CheckPKGConfig, 'CheckPKG' : utils.CheckPKG, 'CheckSDL' : utils.CheckSDL, 'CheckFink' : utils.CheckFink, 'CheckMacports' : utils.CheckMacports, 'CheckPortaudio' : utils.CheckPortaudio, } #object files env['build_dir'] = os.path.join(basedir, 'Build', platform.system() + '-' + platform.machine() + '-' + env['flavor'] + os.sep) VariantDir(env['build_dir'], '.', duplicate=0) conf = env.Configure(custom_tests = tests, config_h="Source/Core/Common/Src/Config.h") if not conf.CheckPKGConfig('0.15.0'): print "Can't find pkg-config, some tests will fail" # find ports/fink for library and include path if sys.platform == 'darwin': #ports usually has newer versions conf.CheckMacports() conf.CheckFink() env['HAVE_SDL'] = conf.CheckSDL('1.0.0') # Bluetooth for wii support env['HAVE_BLUEZ'] = conf.CheckPKG('bluez') # needed for sound env['HAVE_AO'] = 0 if not env['noao']: env['HAVE_AO'] = conf.CheckPKG('ao') env['HAVE_OPENAL'] = 0 if env['openal']: env['HAVE_OPENAL'] = conf.CheckPKG('openal') env['HAVE_ALSA'] = conf.CheckPKG('alsa') env['HAVE_PULSEAUDIO'] = 0 #env['HAVE_PULSEAUDIO'] = conf.CheckPKG('libpulse') # OpenCL env['HAVE_OPENCL'] = 0 if env['opencl']: env['HAVE_OPENCL'] = conf.CheckPKG('OpenCL') env['HAVE_PORTAUDIO'] = 0 if sys.platform != 'darwin': # needed for mic env['HAVE_PORTAUDIO'] = conf.CheckPortaudio(1890) # sfml env['HAVE_SFML'] = 0 if conf.CheckPKG('sfml-network') and conf.CheckCXXHeader("SFML/Network/Ftp.hpp"): env['HAVE_SFML'] = 1; #osx 64 specifics if sys.platform == 'darwin': if env['osx'] == '64cocoa': compileFlags += ['-arch' , 'x86_64', '-m64' ] conf.Define('MAP_32BIT', 0) if env['osx'] == '32cocoa': compileFlags += ['-arch' , 'i386', '-m32' ] if not env['osx'] == '32x11': env['HAVE_X11'] = 0 env['HAVE_COCOA'] = 1 else: env['HAVE_X11'] = conf.CheckPKG('x11') env['HAVE_COCOA'] = 0 # handling wx flags CCFLAGS should be created before if sys.platform == 'darwin' and env['osx'] == '64cocoa': wxmods = ['adv', 'core', 'base'] else: wxmods = ['aui', 'adv', 'core', 'base'] env['USE_WX'] = 0 if env['wxgl']: wxmods.append('gl') env['USE_WX'] = 1 if sys.platform == 'win32': env['HAVE_WX'] = 1 env['USE_WX'] = 1 # Gui less build if env['nowx']: env['HAVE_WX'] = 0; else: env['HAVE_WX'] = conf.CheckWXConfig('2.8', wxmods, 0) env['NOJIT'] = 0 if env['nojit']: env['NOJIT'] = 1 conf.Define('NOJIT', env['NOJIT']) # Creating config.h defines conf.Define('HAVE_SDL', env['HAVE_SDL']) conf.Define('HAVE_BLUEZ', env['HAVE_BLUEZ']) conf.Define('HAVE_AO', env['HAVE_AO']) conf.Define('HAVE_OPENCL', env['HAVE_OPENCL']) conf.Define('HAVE_OPENAL', env['HAVE_OPENAL']) conf.Define('HAVE_ALSA', env['HAVE_ALSA']) conf.Define('HAVE_WX', env['HAVE_WX']) conf.Define('USE_WX', env['USE_WX']) conf.Define('HAVE_X11', env['HAVE_X11']) conf.Define('HAVE_COCOA', env['HAVE_COCOA']) conf.Define('HAVE_PORTAUDIO', env['HAVE_PORTAUDIO']) conf.Define('HAVE_SFML', env['HAVE_SFML']) # lua env['LUA_USE_MACOSX'] = 0 env['LUA_USE_LINUX'] = 0 env['LUA_USE_POSIX'] = 0 if sys.platform == 'darwin': env['LUA_USE_MACOSX'] = 1 elif sys.platform == 'linux2': env['LUA_USE_LINUX'] = 1 conf.Define('LUA_USE_MACOSX', env['LUA_USE_MACOSX']) conf.Define('LUA_USE_LINUX', env['LUA_USE_LINUX']) # profile env['USE_OPROFILE'] = 0 if (flavour == 'prof'): proflibs = [ '/usr/lib/oprofile', '/usr/local/lib/oprofile' ] env['LIBPATH'].append(proflibs) env['RPATH'].append(proflibs) if conf.CheckPKG('opagent'): env['USE_OPROFILE'] = 1 else: print "Can't build prof without oprofile, disabling" conf.Define('USE_OPROFILE', env['USE_OPROFILE']) # After all configuration tests are done conf.Finish() #wx windows flags if env['HAVE_WX']: wxconfig.ParseWXConfig(env) #this smells like a hack, but i dont know any other way to fix this #right now. ParseWXConfig calls wx-config --libs, which returns #"-arch i386" on my box (and probably also tmator's). #SCons.ParseConfig makes this a tuple, which is # 1) a problem for utils.filterWarnings # 2) a duplicate (and conflicting) set of arch specifiers #this mainly affects MacOSX, since darwin builds explicitly get #those set around line 280. if sys.platform == 'darwin': env['CCFLAGS'] = [ f for f in filter(lambda x:isinstance(x, basestring), env['CCFLAGS']) ] else: print "WX not found or disabled, not building GUI" # add methods from utils to env env.AddMethod(utils.filterWarnings) # Where do we run from env['base_dir'] = os.getcwd()+ '/' # install paths extra='' if flavour == 'debug': extra = '-debug' elif flavour == 'prof': extra = '-prof' # TODO: support global install env['prefix'] = os.path.join(env['base_dir'] + 'Binary', platform.system() + '-' + platform.machine() + extra +os.sep) #TODO add lib if sys.platform == 'darwin': env['plugin_dir'] = env['prefix'] + 'Dolphin.app/Contents/PlugIns/' else: env['plugin_dir'] = env['prefix'] + 'Plugins/' #TODO add bin env['binary_dir'] = env['prefix'] #TODO add bin env['libs_dir'] = env['prefix'] + 'Libs/' #TODO where should this go? if sys.platform == 'darwin': env['data_dir'] = env['prefix'] + 'Dolphin.app/Contents/' else: env['data_dir'] = env['prefix'] env['RPATH'].append(env['libs_dir']) # static libs goes here env['local_libs'] = env['build_dir'] + os.sep + 'libs' + os.sep env['LIBPATH'].append(env['local_libs']) env['LIBPATH'].append(env['libs_dir']) rev = utils.GenerateRevFile(env['flavor'], "Source/Core/Common/Src/svnrev_template.h", "Source/Core/Common/Src/svnrev.h") # print a nice progress indication when not compiling Progress(['-\r', '\\\r', '|\r', '/\r'], interval = 5) # die on unknown variables unknown = vars.UnknownVariables() if unknown: print "Unknown variables:", unknown.keys() Exit(1) # generate help Help(vars.GenerateHelpText(env)) Export('env') for subdir in dirs: SConscript( subdir + os.sep + 'SConscript', variant_dir = env[ 'build_dir' ] + subdir + os.sep, duplicate=0 ) # Data install env.Install(env['data_dir'], 'Data/Sys') env.Install(env['data_dir'], 'Data/User') if sys.platform == 'darwin': env.Install(env['binary_dir'] + 'Dolphin.app/Contents/Resources/', 'Source/Core/DolphinWX/resources/Dolphin.icns') if env['bundle']: # Make tar ball (TODO put inside normal dir) tar_env = env.Clone() tarball = tar_env.Tar('dolphin-'+rev +'.tar.bz2', env['prefix']) tar_env.Append(TARFLAGS='-j', TARCOMSTR="Creating release tarball") #TODO clean all bundles #env.Clean(all, 'dolphin-*'+ '.tar.bz2')