// Copyright 2019 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.h" #include #include #include #include #include #include #include #include "Core/HW/Wiimote.h" #include "Core/HW/WiimoteEmu/WiimoteEmu.h" #include "DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.h" #include "InputCommon/InputConfig.h" WiimoteEmuMotionControlIMU::WiimoteEmuMotionControlIMU(MappingWindow* window) : MappingWidget(window) { CreateMainLayout(); } void WiimoteEmuMotionControlIMU::CreateMainLayout() { auto* warning_layout = new QHBoxLayout(); auto* warning_label = new QLabel(tr("WARNING: The controls under Accelerometer and Gyroscope are designed to " "interface directly with motion sensor hardware. They are not intended for " "mapping traditional buttons, triggers or axes. You might need to configure " "alternate input sources before using these controls.")); warning_label->setWordWrap(true); auto* warning_input_sources_button = new QPushButton(tr("Alternate Input Sources")); warning_layout->addWidget(warning_label, 1); warning_layout->addWidget(warning_input_sources_button, 0, Qt::AlignRight); connect(warning_input_sources_button, &QPushButton::clicked, this, [this] { ControllerInterfaceWindow* window = new ControllerInterfaceWindow(this); window->setAttribute(Qt::WA_DeleteOnClose, true); window->setWindowModality(Qt::WindowModality::WindowModal); window->show(); }); auto* groups_layout = new QHBoxLayout(); groups_layout->addWidget( CreateGroupBox(Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::IMUPoint))); groups_layout->addWidget(CreateGroupBox( Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::IMUAccelerometer))); groups_layout->addWidget( CreateGroupBox(Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::IMUGyroscope))); m_main_layout = new QVBoxLayout(); m_main_layout->addLayout(warning_layout); m_main_layout->addLayout(groups_layout); setLayout(m_main_layout); } void WiimoteEmuMotionControlIMU::LoadSettings() { Wiimote::LoadConfig(); } void WiimoteEmuMotionControlIMU::SaveSettings() { Wiimote::GetConfig()->SaveConfig(); } InputConfig* WiimoteEmuMotionControlIMU::GetConfig() { return Wiimote::GetConfig(); }