// Copyright 2017 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "InputCommon/ControllerEmu/ControlGroup/AnalogStick.h" #include #include #include #include "Common/Common.h" #include "InputCommon/ControlReference/ControlReference.h" #include "InputCommon/ControllerEmu/Control/Control.h" #include "InputCommon/ControllerEmu/Control/Input.h" #include "InputCommon/ControllerEmu/ControllerEmu.h" #include "InputCommon/ControllerEmu/Setting/NumericSetting.h" namespace ControllerEmu { AnalogStick::AnalogStick(const char* const name_, ControlState default_radius) : AnalogStick(name_, name_, default_radius) { } AnalogStick::AnalogStick(const char* const name_, const char* const ui_name_, ControlState default_radius) : ControlGroup(name_, ui_name_, GroupType::Stick) { for (auto& named_direction : named_directions) controls.emplace_back(std::make_unique(named_direction)); controls.emplace_back(std::make_unique(_trans("Modifier"))); numeric_settings.emplace_back( std::make_unique(_trans("Radius"), default_radius, 0, 100)); numeric_settings.emplace_back(std::make_unique(_trans("Dead Zone"), 0, 0, 50)); } void AnalogStick::GetState(ControlState* const x, ControlState* const y) { ControlState yy = controls[0]->control_ref->State() - controls[1]->control_ref->State(); ControlState xx = controls[3]->control_ref->State() - controls[2]->control_ref->State(); ControlState radius = numeric_settings[SETTING_RADIUS]->GetValue(); ControlState deadzone = numeric_settings[SETTING_DEADZONE]->GetValue(); ControlState m = controls[4]->control_ref->State(); ControlState ang = atan2(yy, xx); ControlState ang_sin = sin(ang); ControlState ang_cos = cos(ang); ControlState dist = sqrt(xx * xx + yy * yy); // dead zone code dist = std::max(0.0, dist - deadzone); dist /= (1 - deadzone); // radius dist *= radius; // The modifier halves the distance by 50%, which is useful // for keyboard controls. if (m) dist *= 0.5; yy = std::max(-1.0, std::min(1.0, ang_sin * dist)); xx = std::max(-1.0, std::min(1.0, ang_cos * dist)); *y = yy; *x = xx; } } // namespace ControllerEmu