// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #ifndef _OSD_H_ #define _OSD_H_ namespace OSD { // On-screen message display void AddMessage(const char* str, u32 ms = 2000); void DrawMessages(); // draw the current messages on the screen. Only call once per frame. void ClearMessages(); // On-screen callbacks enum CallbackType { OSD_INIT = 0, OSD_ONFRAME, OSD_SHUTDOWN }; typedef void(*CallbackPtr)(u32); void AddCallback(CallbackType OnType, CallbackPtr FuncPtr, u32 UserData); void DoCallbacks(CallbackType OnType); } // namespace #endif // _OSD_H_