// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #define GCC_VER(x,y,z) ((x) * 10000 + (y) * 100 + (z)) #define GCC_VERSION GCC_VER(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__) #ifndef __has_include #define __has_include(s) 0 #endif #if GCC_VERSION >= GCC_VER(4,4,0) && __GXX_EXPERIMENTAL_CXX0X__ // GCC 4.4 provides #include // IWYU pragma: export #elif __has_include() && !ANDROID // clang and libc++ provide on OSX. However, the version // of libc++ bundled with OSX 10.7 and 10.8 is buggy: it uses _ as a variable. // // We work around this issue by undefining and redefining _. #include // IWYU pragma: export #elif _MSC_VER >= 1700 // The standard implementation is included since VS2012 #include // IWYU pragma: export #else // partial std::condition_variable implementation for win32/pthread #include "Common/StdMutex.h" #if (_MSC_VER >= 1600) || (GCC_VERSION >= GCC_VER(4,3,0) && __GXX_EXPERIMENTAL_CXX0X__) #define USE_RVALUE_REFERENCES #endif namespace std { class condition_variable { #if defined(_WIN32) typedef CONDITION_VARIABLE native_type; #else typedef pthread_cond_t native_type; #endif public: typedef native_type* native_handle_type; condition_variable() { #if defined(_WIN32) InitializeConditionVariable(&m_handle); #else pthread_cond_init(&m_handle, nullptr); #endif } ~condition_variable() { #ifndef _WIN32 pthread_cond_destroy(&m_handle); #endif } condition_variable(const condition_variable&) /*= delete*/; condition_variable& operator=(const condition_variable&) /*= delete*/; void notify_one() { #if defined(_WIN32) WakeConditionVariable(&m_handle); #else pthread_cond_signal(&m_handle); #endif } void notify_all() { #if defined(_WIN32) WakeAllConditionVariable(&m_handle); #else pthread_cond_broadcast(&m_handle); #endif } void wait(unique_lock& lock) { #ifdef _WIN32 SleepConditionVariableSRW(&m_handle, lock.mutex()->native_handle(), INFINITE, 0); #else pthread_cond_wait(&m_handle, lock.mutex()->native_handle()); #endif } template void wait(unique_lock& lock, Predicate pred) { while (!pred()) wait(lock); } //template //cv_status wait_until(unique_lock& lock, // const chrono::time_point& abs_time); //template // bool wait_until(unique_lock& lock, // const chrono::time_point& abs_time, // Predicate pred); //template //cv_status wait_for(unique_lock& lock, // const chrono::duration& rel_time); //template // bool wait_for(unique_lock& lock, // const chrono::duration& rel_time, // Predicate pred); native_handle_type native_handle() { return &m_handle; } private: native_type m_handle; }; } #endif