// Copyright 2015 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
//
#pragma once

#include <memory>

#include <SFML/Network/Packet.hpp>
#include <enet/enet.h>

#include "Common/CommonTypes.h"

namespace Common::ENet
{
struct ENetHostDeleter
{
  void operator()(ENetHost* host) const noexcept { enet_host_destroy(host); }
};
using ENetHostPtr = std::unique_ptr<ENetHost, ENetHostDeleter>;

void WakeupThread(ENetHost* host);
int ENET_CALLBACK InterceptCallback(ENetHost* host, ENetEvent* event);
bool SendPacket(ENetPeer* socket, const sf::Packet& packet, u8 channel_id);

// used for traversal packets and wake-up packets
constexpr int SKIPPABLE_EVENT = 42;
}  // namespace Common::ENet