// Copyright (C) 2003-2009 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "Common.h" #include "IniFile.h" #include "VideoConfig.h" #include "../../../Core/Core/Src/ConfigManager.h" // FIXME Config g_Config; Config::Config() { bFullscreen = false; bHideCursor = false; renderToMainframe = false; bShowStats = false; bDumpTextures = false; bDumpObjects = false; bDumpFrames = false; bDumpTevStages = false; bHwRasterizer = false; drawStart = 0; drawEnd = 100000; } void Config::Load() { std::string temp; IniFile iniFile; iniFile.Load(FULL_CONFIG_DIR "gfx_software.ini"); iniFile.Get("Hardware", "Fullscreen", &bFullscreen, 0); // Hardware iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, false); } void Config::Save() { IniFile iniFile; iniFile.Load(FULL_CONFIG_DIR "gfx_software.ini"); iniFile.Set("Hardware", "Fullscreen", bFullscreen); iniFile.Set("Hardware", "RenderToMainframe", renderToMainframe); iniFile.Save(FULL_CONFIG_DIR "gfx_opengl.ini"); }