// Copyright 2017 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "InputCommon/ControllerEmu/ControlGroup/MixedTriggers.h" #include #include #include #include "Common/Common.h" #include "Common/CommonTypes.h" #include "InputCommon/ControlReference/ControlReference.h" #include "InputCommon/ControllerEmu/Control/Control.h" #include "InputCommon/ControllerEmu/Setting/NumericSetting.h" namespace ControllerEmu { MixedTriggers::MixedTriggers(const std::string& name_) : ControlGroup(name_, GroupType::MixedTriggers) { numeric_settings.emplace_back(std::make_unique(_trans("Threshold"), 0.9)); } void MixedTriggers::GetState(u16* const digital, const u16* bitmasks, ControlState* analog) { const size_t trigger_count = controls.size() / 2; for (size_t i = 0; i < trigger_count; ++i, ++bitmasks, ++analog) { if (controls[i]->control_ref->State() > numeric_settings[0]->GetValue()) // threshold { *analog = 1.0; *digital |= *bitmasks; } else { *analog = controls[i + trigger_count]->control_ref->State(); } } } } // namespace ControllerEmu