///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/ole/automtn.h // Purpose: OLE automation utilities // Author: Julian Smart // Modified by: // Created: 11/6/98 // Copyright: (c) 1998, Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_AUTOMTN_H_ #define _WX_AUTOMTN_H_ #include "wx/defs.h" #if wxUSE_OLE_AUTOMATION #include "wx/object.h" #include "wx/variant.h" typedef void WXIDISPATCH; typedef unsigned short* WXBSTR; typedef unsigned long WXLCID; #ifdef GetObject #undef GetObject #endif // Flags used with wxAutomationObject::GetInstance() enum wxAutomationInstanceFlags { // Only use the existing instance, never create a new one. wxAutomationInstance_UseExistingOnly = 0, // Create a new instance if there are no existing ones. wxAutomationInstance_CreateIfNeeded = 1, // Do not log errors if we failed to get the existing instance because none // is available. wxAutomationInstance_SilentIfNone = 2 }; /* * wxAutomationObject * Wraps up an IDispatch pointer and invocation; does variant conversion. */ class WXDLLIMPEXP_CORE wxAutomationObject: public wxObject { public: wxAutomationObject(WXIDISPATCH* dispatchPtr = NULL); virtual ~wxAutomationObject(); // Set/get dispatch pointer void SetDispatchPtr(WXIDISPATCH* dispatchPtr) { m_dispatchPtr = dispatchPtr; } WXIDISPATCH* GetDispatchPtr() const { return m_dispatchPtr; } bool IsOk() const { return m_dispatchPtr != NULL; } // Get a dispatch pointer from the current object associated // with a ProgID, such as "Excel.Application" bool GetInstance(const wxString& progId, int flags = wxAutomationInstance_CreateIfNeeded) const; // Get a dispatch pointer from a new instance of the class bool CreateInstance(const wxString& progId) const; // Low-level invocation function. Pass either an array of variants, // or an array of pointers to variants. bool Invoke(const wxString& member, int action, wxVariant& retValue, int noArgs, wxVariant args[], const wxVariant* ptrArgs[] = 0) const; // Invoke a member function wxVariant CallMethod(const wxString& method, int noArgs, wxVariant args[]); wxVariant CallMethodArray(const wxString& method, int noArgs, const wxVariant **args); // Convenience function wxVariant CallMethod(const wxString& method, const wxVariant& arg1 = wxNullVariant, const wxVariant& arg2 = wxNullVariant, const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant, const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant); // Get/Put property wxVariant GetProperty(const wxString& property, int noArgs = 0, wxVariant args[] = NULL) const; wxVariant GetPropertyArray(const wxString& property, int noArgs, const wxVariant **args) const; wxVariant GetProperty(const wxString& property, const wxVariant& arg1, const wxVariant& arg2 = wxNullVariant, const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant, const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant); bool PutPropertyArray(const wxString& property, int noArgs, const wxVariant **args); bool PutProperty(const wxString& property, int noArgs, wxVariant args[]) ; bool PutProperty(const wxString& property, const wxVariant& arg1, const wxVariant& arg2 = wxNullVariant, const wxVariant& arg3 = wxNullVariant, const wxVariant& arg4 = wxNullVariant, const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant); // Uses DISPATCH_PROPERTYGET // and returns a dispatch pointer. The calling code should call Release // on the pointer, though this could be implicit by constructing an wxAutomationObject // with it and letting the destructor call Release. WXIDISPATCH* GetDispatchProperty(const wxString& property, int noArgs, wxVariant args[]) const; WXIDISPATCH* GetDispatchProperty(const wxString& property, int noArgs, const wxVariant **args) const; // A way of initialising another wxAutomationObject with a dispatch object, // without having to deal with nasty IDispatch pointers. bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs = 0, wxVariant args[] = NULL) const; bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs, const wxVariant **args) const; // Returns the locale identifier used in automation calls. The default is // LOCALE_SYSTEM_DEFAULT. Objects obtained by GetObject() inherit the // locale identifier from the one that created them. WXLCID GetLCID() const; // Sets the locale identifier to be used in automation calls performed by // this object. The default is LOCALE_SYSTEM_DEFAULT. void SetLCID(WXLCID lcid); public: // public for compatibility only, don't use m_dispatchPtr directly. WXIDISPATCH* m_dispatchPtr; private: WXLCID m_lcid; wxDECLARE_NO_COPY_CLASS(wxAutomationObject); }; #endif // wxUSE_OLE_AUTOMATION #endif // _WX_AUTOMTN_H_