// Copyright 2015 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "VideoCommon/AbstractGfx.h" #include "VideoCommon/RenderBase.h" namespace Null { class NullGfx final : public AbstractGfx { public: NullGfx(); ~NullGfx() override; bool IsHeadless() const override; virtual bool SupportsUtilityDrawing() const override; std::unique_ptr CreateTexture(const TextureConfig& config, std::string_view name) override; std::unique_ptr CreateStagingTexture(StagingTextureType type, const TextureConfig& config) override; std::unique_ptr CreateFramebuffer(AbstractTexture* color_attachment, AbstractTexture* depth_attachment, std::vector additional_color_attachments) override; std::unique_ptr CreateShaderFromSource(ShaderStage stage, std::string_view source, std::string_view name) override; std::unique_ptr CreateShaderFromBinary(ShaderStage stage, const void* data, size_t length, std::string_view name) override; std::unique_ptr CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl) override; std::unique_ptr CreatePipeline(const AbstractPipelineConfig& config, const void* cache_data = nullptr, size_t cache_data_length = 0) override; SurfaceInfo GetSurfaceInfo() const override { return {}; } }; class NullRenderer final : public Renderer { public: NullRenderer() {} ~NullRenderer() override; u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override { return 0; } void PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points) override {} void ReinterpretPixelData(EFBReinterpretType convtype) override {} }; } // namespace Null