// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include #include class wxBitmap; // A shortcut to access the bitmaps #define wxGetBitmapFromMemory(name) WxUtils::_wxGetBitmapFromMemory(name, sizeof(name)) namespace WxUtils { // Launch a file according to its mime type void Launch(const std::string& filename); // Launch an file explorer window on a certain path void Explore(const std::string& path); double GetCurrentBitmapLogicalScale(); wxBitmap _wxGetBitmapFromMemory(const unsigned char* data, int length); } // namespace std::string WxStrToStr(const wxString& str); wxString StrToWxStr(const std::string& str);