#ifndef _VERTEXSHADER_H #define _VERTEXSHADER_H #include "Common.h" typedef u32 xformhash; xformhash GetCurrentXForm(); LPDIRECT3DVERTEXSHADER9 GenerateVertexShader(); #define PS_CONST_COLORS 0 #define PS_CONST_KCOLORS 4 #define PS_CONST_CONSTALPHA 8 #endif