// Copyright 2019 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "DolphinNoGUI/Platform.h" #include "Common/MsgHandler.h" #include "Core/Config/MainSettings.h" #include "Core/ConfigManager.h" #include "Core/Core.h" #include "Core/State.h" #include "Core/System.h" #include #include #include #include #include "VideoCommon/Present.h" #include "resource.h" namespace { class PlatformWin32 : public Platform { public: ~PlatformWin32() override; bool Init() override; void SetTitle(const std::string& string) override; void MainLoop() override; WindowSystemInfo GetWindowSystemInfo() const; private: static constexpr TCHAR WINDOW_CLASS_NAME[] = _T("DolphinNoGUI"); static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); bool RegisterRenderWindowClass(); bool CreateRenderWindow(); void UpdateWindowPosition(); void ProcessEvents(); HWND m_hwnd{}; int m_window_x = Config::Get(Config::MAIN_RENDER_WINDOW_XPOS); int m_window_y = Config::Get(Config::MAIN_RENDER_WINDOW_YPOS); int m_window_width = Config::Get(Config::MAIN_RENDER_WINDOW_WIDTH); int m_window_height = Config::Get(Config::MAIN_RENDER_WINDOW_HEIGHT); }; PlatformWin32::~PlatformWin32() { if (m_hwnd) DestroyWindow(m_hwnd); } bool PlatformWin32::RegisterRenderWindowClass() { WNDCLASSEX wc = {}; wc.cbSize = sizeof(WNDCLASSEX); wc.style = 0; wc.lpfnWndProc = WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = GetModuleHandle(nullptr); wc.hIcon = LoadIcon(nullptr, IDI_ICON1); wc.hCursor = LoadCursor(nullptr, IDC_ARROW); wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); wc.lpszMenuName = nullptr; wc.lpszClassName = WINDOW_CLASS_NAME; wc.hIconSm = LoadIcon(nullptr, IDI_ICON1); if (!RegisterClassEx(&wc)) { MessageBox(nullptr, _T("Window registration failed."), _T("Error"), MB_ICONERROR | MB_OK); return false; } return true; } bool PlatformWin32::CreateRenderWindow() { m_hwnd = CreateWindowEx(WS_EX_CLIENTEDGE, WINDOW_CLASS_NAME, _T("Dolphin"), WS_OVERLAPPEDWINDOW, m_window_x < 0 ? CW_USEDEFAULT : m_window_x, m_window_y < 0 ? CW_USEDEFAULT : m_window_y, m_window_width, m_window_height, nullptr, nullptr, GetModuleHandle(nullptr), this); if (!m_hwnd) { MessageBox(nullptr, _T("CreateWindowEx failed."), _T("Error"), MB_ICONERROR | MB_OK); return false; } ShowWindow(m_hwnd, SW_SHOW); UpdateWindow(m_hwnd); return true; } bool PlatformWin32::Init() { if (!RegisterRenderWindowClass() || !CreateRenderWindow()) return false; // TODO: Enter fullscreen if enabled. if (Config::Get(Config::MAIN_FULLSCREEN)) { ProcessEvents(); } if (Config::Get(Config::MAIN_DISABLE_SCREENSAVER)) SetThreadExecutionState(ES_CONTINUOUS | ES_DISPLAY_REQUIRED | ES_SYSTEM_REQUIRED); UpdateWindowPosition(); return true; } void PlatformWin32::SetTitle(const std::string& string) { SetWindowTextW(m_hwnd, UTF8ToWString(string).c_str()); } void PlatformWin32::MainLoop() { while (IsRunning()) { UpdateRunningFlag(); Core::HostDispatchJobs(Core::System::GetInstance()); ProcessEvents(); UpdateWindowPosition(); // TODO: Is this sleep appropriate? std::this_thread::sleep_for(std::chrono::milliseconds(1)); } } WindowSystemInfo PlatformWin32::GetWindowSystemInfo() const { WindowSystemInfo wsi; wsi.type = WindowSystemType::Windows; wsi.render_window = reinterpret_cast(m_hwnd); wsi.render_surface = reinterpret_cast(m_hwnd); return wsi; } void PlatformWin32::UpdateWindowPosition() { if (m_window_fullscreen) return; RECT rc = {}; if (!GetWindowRect(m_hwnd, &rc)) return; m_window_x = rc.left; m_window_y = rc.top; m_window_width = rc.right - rc.left; m_window_height = rc.bottom - rc.top; } void PlatformWin32::ProcessEvents() { MSG msg; while (PeekMessage(&msg, m_hwnd, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } } LRESULT PlatformWin32::WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { PlatformWin32* platform = reinterpret_cast(GetWindowLongPtr(hwnd, GWLP_USERDATA)); switch (msg) { case WM_NCCREATE: { platform = reinterpret_cast(reinterpret_cast(lParam)->lpCreateParams); SetWindowLongPtr(hwnd, GWLP_USERDATA, reinterpret_cast(platform)); return DefWindowProc(hwnd, msg, wParam, lParam); } case WM_CREATE: { if (hwnd) { // Remove rounded corners from the render window on Windows 11 const DWM_WINDOW_CORNER_PREFERENCE corner_preference = DWMWCP_DONOTROUND; DwmSetWindowAttribute(hwnd, DWMWA_WINDOW_CORNER_PREFERENCE, &corner_preference, sizeof(corner_preference)); } } break; case WM_SIZE: { if (g_presenter) g_presenter->ResizeSurface(); } break; case WM_CLOSE: platform->RequestShutdown(); break; default: return DefWindowProc(hwnd, msg, wParam, lParam); } return 0; } } // namespace std::unique_ptr Platform::CreateWin32Platform() { return std::make_unique(); }